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Ninja Gaiden Sigma 2

Ninja Gaiden Sigma 2, stylized as Ninja Gaiden Σ2, is a port of the 2008 Xbox 360 video game Ninja Gaiden II, and was developed by Team Ninja exclusively for the PlayStation 3 in 2009. It includes the entirety of the original story mode as well as various changes to the game's design, along with updated textures and a 720p resolution. The game changes Ninja Gaiden II in a similar, but not identical way to how Ninja Gaiden Sigma changed the original Ninja Gaiden. A port for the PlayStation Vita, titled Ninja Gaiden Sigma 2 Plus (Ninja Gaiden Σ2+), was released in 2013.[4]

Ninja Gaiden Sigma 2
North American PS3 cover art
Developer(s)Team Ninja
Publisher(s)Tecmo Koei
Director(s)Yosuke Hayashi
Producer(s)Yosuke Hayashi
Programmer(s)Yasunori Sakuda
Masanao Kimura
Takanori Goshima
Artist(s)Masahiro Nose
Hirohisa Kaneko
Mariko Hirokane
Composer(s)Hiroyuki Akiyama
Ryo Koike
Takumi Saito
SeriesNinja Gaiden
EngineHybrid Engine[3]
Platform(s)
ReleasePlayStation 3
  • NA: September 29, 2009
PlayStation Vita
  • NA: February 26, 2013
  • JP: February 28, 2013
  • EU: March 1, 2013
Windows, Switch, PS4, Xbox One
  • WW: June 10, 2021
Genre(s)Hack and slash, action-adventure
Mode(s)Single-player, multiplayer

Ninja Gaiden Sigma 2 was released for the Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One as part of the Ninja Gaiden: Master Collection on June 10, 2021.[5]

Gameplay Edit

 
Cooperative gameplay in Ninja Gaiden Sigma 2, featuring Rachel and Ayane

In comparison to the original version of Ninja Gaiden II, the game features new large-scale bosses, an online co-operative gameplay mode with three new playable characters (Ayane, Momiji, Rachel) and the PlayStation Network Trophy support.[6][7][8] Unlike the first game, the Sixaxis motion sensing of the PlayStation 3 controller was not used for "charging" the Ninpo magic, but instead utilized as a secret way to jiggle the breasts of female characters.[9]

While Sigma 2 has additional content not in the original Ninja Gaiden II, a large amount of content was also removed from the game, or altered, such as a drastically reduced enemy count within gameplay. With Team Mission mode, where two players can play at once in cooperative gameplay, the second character will be CPU-controller partner if there is no human partner or the player is offline. In Story mode, Karma Scoring is removed and now only done in Chapter Challenge. Tests of Valor were also removed, scattering the rewards across Ryu's chapters.

In the gameplay control system, the action button changed from RB/R1 to circle, circle is now also the shuriken button. Other ranged weapons were separated to the R2 button. This allowed both the Bow/Cannon to be equipped at the same time as the shuriken. The player cannot unequip the bow or cannon. Thus, the two weapons bulk up Ryu's appearance even though they do not appear in cutscenes. Keys were completely removed. Doors simply pop open now. Now (R1) tells the player where to go. Projectile spam was greatly reduced from NGII. Healing items were increased and are the only thing one can buy. Most chests now contain yellow, blue, or red essence. Players no longer can hold onto Life of the Gods, Lives of Thousand Gods, or Spirit of the Devil; instead, they are automatically consumed upon pickup.

Changes were made to Ryu's weapons. Enma's Fang, a greatsword, was added as a new melee weapon. The Incendiary Shuriken were removed for two reasons, opening paths and their power due to the removal of the ammo count, and is instead Ayane's main projectile weapon. The Fiend's Bane Bow, now with unlimited ammo, had its Ultimate Technique removed. The Howling Cannon, a heavy cannon with a slow projectile speed, served as a replacement. Additional removed weapons include the Windmill Shuriken and the Harpoon Gatling Gun. The Weapon Upgrade system was also altered to restrict upgrades, allowing only one upgrade at a time per shop. In addition, weapons can only be upgraded at shops where a blue flame is lit; items can be bought in both types of the shop.

Enemies' health was raised to compensate fewer enemies appearing on screen. Five new bosses were added, replacing two old boss encounters. There is one new boss for each alternate character's chapter (including returning bosses from Ninja Gaiden: Dragon Sword and the 2004 Ninja Gaiden), a Dragon to replace the double Quetzalcoatl fight (though Quetzalcoatl can still be fought alone as in Ninja Gaiden II), and two giant statues: a giant Buddha Statue and a Statue of Liberty animated by Alexei. The Tunnel Worm was omitted, causing Ryu to fall through a tunnel leading from dark night to bright day. Most flying enemies were removed due to infinite ammo.

Finally, almost all the gore has been removed in the PlayStation 3 version. Purple mist now bursts from enemies, along with reduced blood splashes. Dismembered body parts no longer stay on the ground, but vanish. Additionally, cinematics have been altered to remove dismemberment, dissection and blood effects. In the Japanese version of Sigma 2 the player can only decapitate monsters and non-humans; even the pause menu and game over screens are colored blue instead of red to reflect this change.

The Sigma 2 Plus version for the PlayStation Vita, however. restored all the gore with the exception of the Japanese version. Its exclusive features are Ninja Race and Tag Missions.[10]

Plot Edit

The game's plot is based on that in Ninja Gaiden II. Exclusive to the Sigma version of the game are three new chapters starring three alternate playable characters: Ayane (a kunoichi from the Mugen Tenshin ninja clan, a friendly clan who helps Ryu, originally from the Dead or Alive series), Momiji (a female member of the Hayabusa clan who uses a naginata and was introduced in Ninja Gaiden: Dragon Sword) and Rachel (a Fiend hunter from the Holy Vigoor Empire who is in possession of the "Fiend's Blood" curse and first appeared in the 2004's Ninja Gaiden).

Development and release Edit

 
Ninja Gaiden Sigma 2 at TGS 2009
 
A promotional model of Rachel at E3 2009

Though Team Ninja developed the title, the series' creator Tomonobu Itagaki did not design it, as he left Team Ninja after completing Ninja Gaiden II. Yosuke Hayashi, director of Ninja Gaiden Sigma, produced and directed NGS2.[11] Hayashi as the new director of Team Ninja had the game ported from its original Xbox 360 engine to the engine used to create Ninja Gaiden Sigma. The game's native resolution became 720p, compared to the original 585p in the original Xbox 360 version, with an increased use of bloom lighting effect.[12] Eurogamer commented that the game "has the visual edge, not just thanks to its massively increased resolution but also through the accomplished use of the RSX's pixel shaders."[13]

As a trade off for increased resolution, the amount of on-screen action has been reduced in the PS3 version to keep the game running at an acceptable speed. Eurogamer pointed out that there are fewer enemies spawned at one time in the PS3 version of the game, and the developers "blatantly remove polygons in the Sigma edition in order to maintain frame-rate."[13] Also of note is the reduction of bloodshed and gore-related violence than the Xbox 360 version.[14] Sprays of blood have been replaced by purple mist, and dead enemies and severed limbs will vanish from the battlefield "almost instantly" after killing an enemy.[12] Hayashi had many textures replaced to vastly improve the visual appeal of each environment, but left most character textures unchanged.

Those who purchased the Collector's Edition of Ninja Gaiden Sigma 2 were treated to a comic version of the prologue, titled The Vampire War, and the original soundtrack. The Collector's Edition was limited to GameStop in North America and HMV for the UK. Pre-ordering either edition at GameStop warranted a code for a special Sigma 2 costume, mildly resembling Joe Hayabusa's own outfit, which that costume along with others can be purchased from the PlayStation Store.[15]

Reception Edit

Ninja Gaiden Σ 2 has an overall Metacritic rating of 83/100.[16] The game received an 8.4 from IGN and an 8.5 from Game Informer.[28][29] In 2012, ScrewAttack included it on their 2012 list of top ten "games that make you want to bone".[30]

References Edit

  1. ^ Tanaka, John (2009-07-01). "Ninja Gaiden Sigma 2 Dated in Japan". IGN. from the original on 2009-07-04. Retrieved 2009-07-01.
  2. ^ Scammell, David (2009-07-27). . GamerZines. Archived from the original on 2011-07-11. Retrieved 2009-07-27.
  3. ^ "Gamasutra:Q&A: The Way of Team Ninja - Hayashi on Ninja Gaiden Sigma 2". from the original on 2017-12-01. Retrieved 2009-10-24.
  4. ^ Mitchell, Richard (2012-09-19). "Team Ninja reveals Ninja Gaiden Sigma 2 Plus headed to PS Vita". Joystiq. AOL Tech. from the original on 2015-01-04. Retrieved 2012-11-12.
  5. ^ "Ninja Gaiden: Master Collection announced for PS4, Xbox One, Switch, and PC". Gematsu. February 17, 2021. from the original on February 17, 2021. Retrieved February 17, 2021.
  6. ^ Torres, Ricardo (March 24, 2009). "GDC 2009: Ninja Gaiden Sigma 2 First Look". GameSpot. Retrieved 2009-07-03.
  7. ^ Ashcraft, Brian (March 17, 2009). "Xbox 360 Exclusive Ninja Gaiden II Coming To PS3". Kotaku. from the original on 2009-03-17. Retrieved 2009-07-03.
  8. ^ "E3 09: Ninja Gaiden Sigma 2". GameTrailers. June 1, 2009. from the original on 2011-08-05. Retrieved 2009-07-03.
  9. ^ "Kotaku - Ninja Gaiden Sigma 2 Gets SixAxis Jiggle Support". 3 September 2009. from the original on 2009-09-06. Retrieved 2009-09-03.
  10. ^ "NINJA GAIDEN SIGMA2PLUS". NINJA GAIDEN SIGMA2 PLUS. from the original on 2019-03-02. Retrieved 2019-02-15.
  11. ^ Stewart, Kemuel (2009-03-17). "Ninja Gaiden Σ II Coming To PS3 [Updated]". Game Centre Online. from the original on 2009-06-22. Retrieved 2009-07-03.
  12. ^ a b "Digital Foundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2". Eurogamer.net. 24 October 2009. from the original on 2009-10-27. Retrieved 2009-10-24.
  13. ^ a b "Digital Foundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2 (page 2)". Eurogamer.net. 24 October 2009. from the original on 2009-10-27. Retrieved 2009-10-24.
  14. ^ "Ninja Gaiden Sigma 2 will contain less violence". IGN. 2009-07-08. from the original on 2009-07-12. Retrieved 2009-07-08.
  15. ^ "Ninja Gaiden Sigma 2 Seakes Into North America First". Siliconera. 2009-07-27. from the original on 2009-07-31. Retrieved 2009-07-28.
  16. ^ a b "Ninja Gaiden Sigma 2 for PlayStation 3 Reviews". Metacritic. Red Ventures. from the original on November 5, 2022. Retrieved June 24, 2021.
  17. ^ "Ninja Gaiden Sigma 2 Plus for PlayStation Vita Reviews". Metacritic. Red Ventures. from the original on November 5, 2022. Retrieved June 24, 2021.
  18. ^ Clayman, David (22 September 2009). "Ninja Gaiden Sigma 2 Review". IGN. from the original on 5 November 2022. Retrieved 28 September 2021.
  19. ^ Ingenito, Vince (5 March 2013). "Ninja Gaiden Sigma 2 Plus Review". IGN. from the original on 5 November 2022. Retrieved 28 September 2021.
  20. ^ "Ninja Gaiden Sigma 2 Review (PS3)". Push Square. 8 October 2009. from the original on 5 November 2022. Retrieved 28 September 2021.
  21. ^ Sterling, Jim (30 September 2009). "Review: Ninja Gaiden Sigma 2". Destructoid. from the original on 5 November 2022. Retrieved 28 September 2021.
  22. ^ Carter, Chris (1 March 2013). "Review: Ninja Gaiden Sigma 2 Plus". Destructoid. from the original on 5 November 2022. Retrieved 28 September 2021.
  23. ^ "Ninja Gaiden Sigma 2 review". GamesRadar. 29 September 2009. from the original on 5 November 2022. Retrieved 28 September 2021.
  24. ^ Orry, Tom (17 September 2009). "Ninja Gaiden Sigma 2 Review". VideoGamer.com. from the original on 5 November 2022. Retrieved 28 September 2021.
  25. ^ Vore, Bryan (30 September 2009). "Ninja Gaiden Sigma 2 - Lady Ninjas Join This Wholesome Remake". Game Informer. from the original on 5 November 2022. Retrieved 28 September 2021.
  26. ^ Donlan, Christian (29 September 2009). "Ninja Gaiden Sigma 2". Eurogamer. from the original on 29 September 2021. Retrieved 28 September 2021.
  27. ^ "Ninja Gaiden Sigma 2 Plus Review". GameRevolution. 4 March 2013. from the original on 5 November 2022. Retrieved 28 September 2021.
  28. ^ Ryckert, Dan (September 30, 2009). "Lady Ninjas Join This Wholesome Remake - Ninja Gaiden Sigma 2 - PlayStation 3". Game Informer. from the original on July 28, 2012. Retrieved August 5, 2012.
  29. ^ Clayman, David (September 22, 2009). "Ninja Gaiden Sigma 2 Review". IGN. News Corporation. from the original on March 7, 2012. Retrieved August 5, 2012.
  30. ^ ScrewAttack, Top 10 Games That Make You Want to Bone 2013-04-10 at the Wayback Machine, ScrewAttack's Top 10, GameTrailers.com, 02/13/2012.

External links Edit

  • Official website (in Japanese)
  • Ninja Gaiden Sigma 2 at MobyGames

ninja, gaiden, sigma, stylized, ninja, gaiden, port, 2008, xbox, video, game, ninja, gaiden, developed, team, ninja, exclusively, playstation, 2009, includes, entirety, original, story, mode, well, various, changes, game, design, along, with, updated, textures. Ninja Gaiden Sigma 2 stylized as Ninja Gaiden S2 is a port of the 2008 Xbox 360 video game Ninja Gaiden II and was developed by Team Ninja exclusively for the PlayStation 3 in 2009 It includes the entirety of the original story mode as well as various changes to the game s design along with updated textures and a 720p resolution The game changes Ninja Gaiden II in a similar but not identical way to how Ninja Gaiden Sigma changed the original Ninja Gaiden A port for the PlayStation Vita titled Ninja Gaiden Sigma 2 Plus Ninja Gaiden S2 was released in 2013 4 Ninja Gaiden Sigma 2North American PS3 cover artDeveloper s Team NinjaPublisher s Tecmo KoeiDirector s Yosuke HayashiProducer s Yosuke HayashiProgrammer s Yasunori Sakuda Masanao Kimura Takanori GoshimaArtist s Masahiro Nose Hirohisa Kaneko Mariko HirokaneComposer s Hiroyuki AkiyamaRyo KoikeTakumi SaitoSeriesNinja GaidenEngineHybrid Engine 3 Platform s PlayStation 3PlayStation VitaMicrosoft WindowsNintendo SwitchPlayStation 4Xbox OneReleasePlayStation 3NA September 29 2009JP October 1 2009 1 EU October 2 2009 2 PlayStation VitaNA February 26 2013JP February 28 2013EU March 1 2013Windows Switch PS4 Xbox OneWW June 10 2021Genre s Hack and slash action adventureMode s Single player multiplayerNinja Gaiden Sigma 2 was released for the Microsoft Windows Nintendo Switch PlayStation 4 and Xbox One as part of the Ninja Gaiden Master Collection on June 10 2021 5 Contents 1 Gameplay 2 Plot 3 Development and release 4 Reception 5 References 6 External linksGameplay Edit nbsp Cooperative gameplay in Ninja Gaiden Sigma 2 featuring Rachel and AyaneIn comparison to the original version of Ninja Gaiden II the game features new large scale bosses an online co operative gameplay mode with three new playable characters Ayane Momiji Rachel and the PlayStation Network Trophy support 6 7 8 Unlike the first game the Sixaxis motion sensing of the PlayStation 3 controller was not used for charging the Ninpo magic but instead utilized as a secret way to jiggle the breasts of female characters 9 While Sigma 2 has additional content not in the original Ninja Gaiden II a large amount of content was also removed from the game or altered such as a drastically reduced enemy count within gameplay With Team Mission mode where two players can play at once in cooperative gameplay the second character will be CPU controller partner if there is no human partner or the player is offline In Story mode Karma Scoring is removed and now only done in Chapter Challenge Tests of Valor were also removed scattering the rewards across Ryu s chapters In the gameplay control system the action button changed from RB R1 to circle circle is now also the shuriken button Other ranged weapons were separated to the R2 button This allowed both the Bow Cannon to be equipped at the same time as the shuriken The player cannot unequip the bow or cannon Thus the two weapons bulk up Ryu s appearance even though they do not appear in cutscenes Keys were completely removed Doors simply pop open now Now R1 tells the player where to go Projectile spam was greatly reduced from NGII Healing items were increased and are the only thing one can buy Most chests now contain yellow blue or red essence Players no longer can hold onto Life of the Gods Lives of Thousand Gods or Spirit of the Devil instead they are automatically consumed upon pickup Changes were made to Ryu s weapons Enma s Fang a greatsword was added as a new melee weapon The Incendiary Shuriken were removed for two reasons opening paths and their power due to the removal of the ammo count and is instead Ayane s main projectile weapon The Fiend s Bane Bow now with unlimited ammo had its Ultimate Technique removed The Howling Cannon a heavy cannon with a slow projectile speed served as a replacement Additional removed weapons include the Windmill Shuriken and the Harpoon Gatling Gun The Weapon Upgrade system was also altered to restrict upgrades allowing only one upgrade at a time per shop In addition weapons can only be upgraded at shops where a blue flame is lit items can be bought in both types of the shop Enemies health was raised to compensate fewer enemies appearing on screen Five new bosses were added replacing two old boss encounters There is one new boss for each alternate character s chapter including returning bosses from Ninja Gaiden Dragon Sword and the 2004 Ninja Gaiden a Dragon to replace the double Quetzalcoatl fight though Quetzalcoatl can still be fought alone as in Ninja Gaiden II and two giant statues a giant Buddha Statue and a Statue of Liberty animated by Alexei The Tunnel Worm was omitted causing Ryu to fall through a tunnel leading from dark night to bright day Most flying enemies were removed due to infinite ammo Finally almost all the gore has been removed in the PlayStation 3 version Purple mist now bursts from enemies along with reduced blood splashes Dismembered body parts no longer stay on the ground but vanish Additionally cinematics have been altered to remove dismemberment dissection and blood effects In the Japanese version of Sigma 2 the player can only decapitate monsters and non humans even the pause menu and game over screens are colored blue instead of red to reflect this change The Sigma 2 Plus version for the PlayStation Vita however restored all the gore with the exception of the Japanese version Its exclusive features are Ninja Race and Tag Missions 10 Plot EditThe game s plot is based on that in Ninja Gaiden II Exclusive to the Sigma version of the game are three new chapters starring three alternate playable characters Ayane a kunoichi from the Mugen Tenshin ninja clan a friendly clan who helps Ryu originally from the Dead or Alive series Momiji a female member of the Hayabusa clan who uses a naginata and was introduced in Ninja Gaiden Dragon Sword and Rachel a Fiend hunter from the Holy Vigoor Empire who is in possession of the Fiend s Blood curse and first appeared in the 2004 s Ninja Gaiden Development and release Edit nbsp Ninja Gaiden Sigma 2 at TGS 2009 nbsp A promotional model of Rachel at E3 2009Though Team Ninja developed the title the series creator Tomonobu Itagaki did not design it as he left Team Ninja after completing Ninja Gaiden II Yosuke Hayashi director of Ninja Gaiden Sigma produced and directed NGS2 11 Hayashi as the new director of Team Ninja had the game ported from its original Xbox 360 engine to the engine used to create Ninja Gaiden Sigma The game s native resolution became 720p compared to the original 585p in the original Xbox 360 version with an increased use of bloom lighting effect 12 Eurogamer commented that the game has the visual edge not just thanks to its massively increased resolution but also through the accomplished use of the RSX s pixel shaders 13 As a trade off for increased resolution the amount of on screen action has been reduced in the PS3 version to keep the game running at an acceptable speed Eurogamer pointed out that there are fewer enemies spawned at one time in the PS3 version of the game and the developers blatantly remove polygons in the Sigma edition in order to maintain frame rate 13 Also of note is the reduction of bloodshed and gore related violence than the Xbox 360 version 14 Sprays of blood have been replaced by purple mist and dead enemies and severed limbs will vanish from the battlefield almost instantly after killing an enemy 12 Hayashi had many textures replaced to vastly improve the visual appeal of each environment but left most character textures unchanged Those who purchased the Collector s Edition of Ninja Gaiden Sigma 2 were treated to a comic version of the prologue titled The Vampire War and the original soundtrack The Collector s Edition was limited to GameStop in North America and HMV for the UK Pre ordering either edition at GameStop warranted a code for a special Sigma 2 costume mildly resembling Joe Hayabusa s own outfit which that costume along with others can be purchased from the PlayStation Store 15 Reception EditThis section needs expansion You can help by adding to it February 2011 ReceptionAggregate scoreAggregatorScoreMetacriticPS3 83 100 16 Vita 66 100 17 Review scoresPublicationScoreDestructoid7 5 10 21 Plus 5 5 10 22 Eurogamer8 10 26 Game Informer8 5 10 25 GameRevolution Plus nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 27 GamesRadar nbsp nbsp nbsp nbsp nbsp 23 IGN8 4 10 18 Plus 6 10 19 Push Square nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 20 VideoGamer com9 10 24 Ninja Gaiden S 2 has an overall Metacritic rating of 83 100 16 The game received an 8 4 from IGN and an 8 5 from Game Informer 28 29 In 2012 ScrewAttack included it on their 2012 list of top ten games that make you want to bone 30 References Edit Tanaka John 2009 07 01 Ninja Gaiden Sigma 2 Dated in Japan IGN Archived from the original on 2009 07 04 Retrieved 2009 07 01 Scammell David 2009 07 27 Ninja Gaiden Sigma 2 hitting UK in October GamerZines Archived from the original on 2011 07 11 Retrieved 2009 07 27 Gamasutra Q amp A The Way of Team Ninja Hayashi on Ninja Gaiden Sigma 2 Archived from the original on 2017 12 01 Retrieved 2009 10 24 Mitchell Richard 2012 09 19 Team Ninja reveals Ninja Gaiden Sigma 2 Plus headed to PS Vita Joystiq AOL Tech Archived from the original on 2015 01 04 Retrieved 2012 11 12 Ninja Gaiden Master Collection announced for PS4 Xbox One Switch and PC Gematsu February 17 2021 Archived from the original on February 17 2021 Retrieved February 17 2021 Torres Ricardo March 24 2009 GDC 2009 Ninja Gaiden Sigma 2 First Look GameSpot Retrieved 2009 07 03 Ashcraft Brian March 17 2009 Xbox 360 Exclusive Ninja Gaiden II Coming To PS3 Kotaku Archived from the original on 2009 03 17 Retrieved 2009 07 03 E3 09 Ninja Gaiden Sigma 2 GameTrailers June 1 2009 Archived from the original on 2011 08 05 Retrieved 2009 07 03 Kotaku Ninja Gaiden Sigma 2 Gets SixAxis Jiggle Support 3 September 2009 Archived from the original on 2009 09 06 Retrieved 2009 09 03 NINJA GAIDEN SIGMA2PLUS NINJA GAIDEN SIGMA2 PLUS Archived from the original on 2019 03 02 Retrieved 2019 02 15 Stewart Kemuel 2009 03 17 Ninja Gaiden S II Coming To PS3 Updated Game Centre Online Archived from the original on 2009 06 22 Retrieved 2009 07 03 a b Digital Foundry at Eurogamer Face Off Ninja Gaiden 2 vs Sigma 2 Eurogamer net 24 October 2009 Archived from the original on 2009 10 27 Retrieved 2009 10 24 a b Digital Foundry at Eurogamer Face Off Ninja Gaiden 2 vs Sigma 2 page 2 Eurogamer net 24 October 2009 Archived from the original on 2009 10 27 Retrieved 2009 10 24 Ninja Gaiden Sigma 2 will contain less violence IGN 2009 07 08 Archived from the original on 2009 07 12 Retrieved 2009 07 08 Ninja Gaiden Sigma 2 Seakes Into North America First Siliconera 2009 07 27 Archived from the original on 2009 07 31 Retrieved 2009 07 28 a b Ninja Gaiden Sigma 2 for PlayStation 3 Reviews Metacritic Red Ventures Archived from the original on November 5 2022 Retrieved June 24 2021 Ninja Gaiden Sigma 2 Plus for PlayStation Vita Reviews Metacritic Red Ventures Archived from the original on November 5 2022 Retrieved June 24 2021 Clayman David 22 September 2009 Ninja Gaiden Sigma 2 Review IGN Archived from the original on 5 November 2022 Retrieved 28 September 2021 Ingenito Vince 5 March 2013 Ninja Gaiden Sigma 2 Plus Review IGN Archived from the original on 5 November 2022 Retrieved 28 September 2021 Ninja Gaiden Sigma 2 Review PS3 Push Square 8 October 2009 Archived from the original on 5 November 2022 Retrieved 28 September 2021 Sterling Jim 30 September 2009 Review Ninja Gaiden Sigma 2 Destructoid Archived from the original on 5 November 2022 Retrieved 28 September 2021 Carter Chris 1 March 2013 Review Ninja Gaiden Sigma 2 Plus Destructoid Archived from the original on 5 November 2022 Retrieved 28 September 2021 Ninja Gaiden Sigma 2 review GamesRadar 29 September 2009 Archived from the original on 5 November 2022 Retrieved 28 September 2021 Orry Tom 17 September 2009 Ninja Gaiden Sigma 2 Review VideoGamer com Archived from the original on 5 November 2022 Retrieved 28 September 2021 Vore Bryan 30 September 2009 Ninja Gaiden Sigma 2 Lady Ninjas Join This Wholesome Remake Game Informer Archived from the original on 5 November 2022 Retrieved 28 September 2021 Donlan Christian 29 September 2009 Ninja Gaiden Sigma 2 Eurogamer Archived from the original on 29 September 2021 Retrieved 28 September 2021 Ninja Gaiden Sigma 2 Plus Review GameRevolution 4 March 2013 Archived from the original on 5 November 2022 Retrieved 28 September 2021 Ryckert Dan September 30 2009 Lady Ninjas Join This Wholesome Remake Ninja Gaiden Sigma 2 PlayStation 3 Game Informer Archived from the original on July 28 2012 Retrieved August 5 2012 Clayman David September 22 2009 Ninja Gaiden Sigma 2 Review IGN News Corporation Archived from the original on March 7 2012 Retrieved August 5 2012 ScrewAttack Top 10 Games That Make You Want to Bone Archived 2013 04 10 at the Wayback Machine ScrewAttack s Top 10 GameTrailers com 02 13 2012 External links EditOfficial website in Japanese Ninja Gaiden Sigma 2 at MobyGames Retrieved from https en wikipedia org w index php title Ninja Gaiden Sigma 2 amp oldid 1175306505, wikipedia, wiki, book, books, library,

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