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Star Wars Jedi Knight: Dark Forces II

Star Wars Jedi Knight: Dark Forces II is a 1997 first-person shooter video game developed and published by LucasArts for Microsoft Windows. It is the sequel to 1995's Star Wars: Dark Forces, and the second installment in the Star Wars: Jedi Knight series. The story, set in the fictional Star Wars expanded universe one year after the film Return of the Jedi, follows returning protagonist Kyle Katarn, a mercenary working for the New Republic, who discovers his connection to the Force and "The Valley of the Jedi", an ancient source of power. With his father having been murdered years prior by the Dark Jedi Jerec and his followers over the Valley's location, Katarn embarks on a quest to confront his father's killers and find the Valley before they do.

Star Wars Jedi Knight: Dark Forces II
Cover art
Developer(s)LucasArts
Publisher(s)LucasArts
Director(s)Justin Chin
Designer(s)Peter Chan
Writer(s)Peter Chan
Composer(s)Peter McConnell
SeriesStar Wars: Jedi Knight
EngineSith
Platform(s)Microsoft Windows
Release
Genre(s)First-person shooter, third-person shooter
Mode(s)Single-player, multiplayer

Jedi Knight made some technical and gameplay improvements over its predecessor. It uses a more powerful game engine, the Sith engine, which supports 3D acceleration using Direct3D 5.0. The story features branching paths and cutscenes recorded with live actors as full motion videos. The game introduces the lightsaber and the Force as prominent gameplay elements in the series, as well as a multiplayer mode that allows players to compete over the internet or a local area network.

Jedi Knight received critical acclaim for its gameplay additions, narrative, and improvements over Dark Forces, and has been cited as one of the best video games of all time. An expansion pack, Mysteries of the Sith, was released in 1998, and a sequel, Jedi Knight II: Jedi Outcast, in 2002.

As of 2024, this is the only game in the Dark Forces/Jedi Knight series to not be available on any consoles or remastered for later video game generations.

Gameplay edit

Single-player edit

Jedi Knight is primarily a first-person shooter, although it does offer the choice of a third-person view.[3] The game consists of twenty-one levels with objectives which the player must complete before being able to continue to the next level. There are weapons available in each level and after level three, the player has the use of a lightsaber, along with the Force.[4] In addition to being an effective weapon, the lightsaber is also a useful tool for the player, providing light in dark areas,[5] deflecting incoming blaster fire and cutting through some obstacles.[6]

 
A battle with Imperial stormtroopers

There are three types of Force powers; light, dark and neutral. Light Force powers provide nonviolent advantages such as being able to restore health or persuade enemies to ignore the player. Dark Force powers are violent and give the ability to throw objects or choke enemies. Neutral powers enhance athletic abilities such as being able to jump higher or run faster.[7] There are fourteen powers in total, four of each type and a bonus power in each light and dark if the Jedi stays true to that path.[8] Players earn stars to allocate toward Force powers by completing specific levels. By finding all the secrets in a level, players can gain one bonus star to use. Between levels, the player can choose which Force powers to enhance by allocating stars to that power. Stars cannot be reclaimed from powers later on.[9][10]

Some levels contain puzzles that may require use of the Force to overcome, or by locating certain objects in the level.[3] There are a variety of hostile and non-hostile non-player characters (NPCs) within each level with whom the player can interact. Other enemies include monsters and vehicles.[3] There are two endings to Jedi Knight, depending on how the player plays the game. If the player does not harm non-hostile NPCs and focuses on collecting light Force powers, the player will get the light side ending. Conversely, if the player harms non-hostile NPCs and collects dark Force powers, the game will end with the dark side ending.[11]

Multiplayer edit

Jedi Knight includes a multiplayer mode that allows up to eight people to compete with one another on a local area network and up to thirty two people online.[3][4] Online gaming was hosted by the MSN Gaming Zone.[12] The player creates an avatar within Jedi Knight and selects a ranking, with higher rankings having access to more Force powers. The player can edit their avatar's "skin" and lightsaber color. There are two types of game in Jedi Knight's multiplayer mode, "Capture the flag" and "Jedi Training", similar to deathmatch. The players can customize the settings to play a deathmatch the way they desire; for example, by limiting the use of Force powers or playing on teams.[3]

Plot edit

Jedi Knight takes place in the year 5 ABY, one year after Return of the Jedi and four years after Dark Forces. The Dark Jedi Jerec and his followers capture Jedi Master Qu Rahn, whom they interrogate over the location of the sacred Valley of the Jedi. After learning that Rahn's old friend Morgan Katarn knew the Valley's location, Jerec executes Rahn.

Meanwhile, Kyle Katarn, now working as a mercenary for the recently-established New Republic, meets with an information broker droid called 8t88 on Nar Shaddaa for information regarding his father's death. 8t88 explains that Jerec killed Morgan and plans to reform the Galactic Empire before double-crossing Kyle, revealing himself to be on Jerec's payroll. After questioning Kyle about a data disk from Morgan he cannot decipher, 8t88 runs away, but Kyle chases him to his shuttle. Before 8t88 can escape, Kyle shoots off his right arm, sending it and the disk plummeting into Nar Shaddaa's lower levels. Kyle recovers the disk before reuniting with his partner Jan Ors, who takes him to a medical frigate to recover. While asleep, Rahn's Force spirit visits Kyle and explains that the disk contains information to lead him to the Valley and on the path to become a Jedi.

On Sulon, Jerec's Dark Jedi remove the map to the Valley from Morgan's workshop just as Kyle and Jan arrive. While exploring the workshop, Kyle finds his family's droid, WeeGee, who decodes the disk, unlocking a message from Morgan. He reveals that the map to the Valley was carved into the ceiling tiles of the workshop and that he has left Rahn's old lightsaber for Kyle to use. Traveling to the city of Barons Hed, now a stronghold for the Imperial Remnant, Kyle fights his way to 8t88's chambers, where he finds the droid sending the deciphered map to Jerec. Before he can retrieve the map, Kyle is attacked by Yun, the youngest of Jerec's Dark Jedi. Kyle defeats Yun, but chooses to spare his life.

Kyle and Jan follow 8t88 to Jerec's ship, the Sulon Star, where the droid was told to come to collect his payment. With the ship docked at a refueling station, Kyle infiltrates it through the fuel lines, and finds that Jerec has double-crossed and destroyed 8t88. After defeating two of Jerec's Dark Jedi, Pic and Gorc, Kyle retrieves 8t88's head, which still contains the map to the Valley. After WeeGee deciphers it, Kyle and Jan head to the Valley, finding the Sulon Star docked above. Kyle boards the ship again and battles another Dark Jedi, Maw, killing him in anger. Jerec arrives, holding Jan hostage, and orders Kyle to kill her. If the player has followed the Light Side up until this point, Kyle refuses to do so; otherwise, he executes Jan and declares his intentions to absorb the Valley's power himself. Either way, an enraged Jerec uses the Force to incapacitate Kyle and disable the Sulon Star. As the ship crashes into the canyon below and explodes, Kyle narrowly escapes in his ship, the Moldy Crow.

If Kyle has followed the Dark Side, he is again confronted by Yun, whom he defeats and executes, before heading off to find Jerec. If Kyle has followed the Light Side, he is captured by Jerec's remaining Dark Jedi: Yun, Sariss, and Boc Aseca. After Boc destroys Kyle's lightsaber, a redeemed Yun tries to protect him, only to be killed by Sariss. Using Yun's lightsaber, Kyle defeats both Sariss and Boc before confronting Jerec. Partially empowered by the Valley, Jerec battles Kyle, but is ultimately defeated.

If Kyle has followed the Dark Side, he executes Jerec and takes over the new Empire with Sariss at his side. If Kyle has followed the Light Side, he spares Jerec, having overcome his desire for revenge, but the Dark Jedi tries to attack him from behind, forcing Kyle to kill him. He then reunites with Jan and builds monuments in the Valley to honour his father and Rahn.

Development edit

Development of Jedi Knight was led by Justin Chin, who had also worked on the previous game.[5] The most significant developments for Jedi Knight are the use of the Force and the lightsaber. The Force plays an integral role in how the player plays the game and shapes the way the game is played.[7] The method of allocating credits to Force powers was designed with a role-playing video game style in mind, allowing the player the choice of which powers to improve. Chin said in an early interview that progress in the game is based upon the abilities the player develops.[13]

Jedi Knight uses both 3D graphics and surround sound through the Sith game engine, replacing the Jedi game engine used in Star Wars: Dark Forces.[14] While the Jedi engine was a sector-based "2.5-D" engine similar to the Doom and Build engines, the Sith engine was a "true" 3D engine similar to the Quake and Unreal engines. It is one of the early games to adopt the use of 3D graphics hardware acceleration using Microsoft Direct3D.[15] The 3D sound technology was tweaked extensively to give an immersive feel to the game. This was achieved by experimentation using many different sound effects and playback styles.[16] Between levels Jedi Knight features full motion video cutscenes. The characters are represented by live actors while the backgrounds are pre-rendered graphics.[17] The cutscenes included the first lightsaber footage filmed since Return of the Jedi in 1983.[18]

Mysteries of the Sith edit

After the release of Jedi Knight, LucasArts developed Star Wars Jedi Knight: Mysteries of the Sith as an expansion pack. It was released on February 17, 1998 and received positive reviews from critics.[19][20] The expansion includes a single-player mode and fifteen multiplayer maps. There are technical improvements over Jedi Knight, including colored lighting, new textures and models, and developments to the artificial intelligence.[21]

The single-player story in Mysteries of the Sith is set five years after the events of Jedi Knight. The player once more takes control of Kyle Katarn, but later in the game is given control of Mara Jade, one of the most popular Star Wars expanded universe characters.[22]

Reception edit

Sales edit

In the United States, Jedi Knight: Dark Forces II debuted at #3 on PC Data's monthly computer game sales chart for October 1997.[23] It secured sixth place in November;[24] by the 30th, the game had sold 155,060 copies and earned $7.36 million in the United States alone.[25] After a 14th-place finish in December,[26] Jedi Knight reached lifetime sales of 247,036 units in the country and became its 21st-best-selling computer game of 1997.[27]

In 1998, Jedi Knight placed 20th in January and 16th in February.[28] It was absent from March's top 20.[29]

Critical reviews edit

Star Wars Jedi Knight: Dark Forces II received "universal acclaim" from critics, according to review aggregator Metacritic. The game holds an aggregate score of 91 out of 100, based on ten reviews.[30] The combination of puzzles and action drew praise from the New York Daily News, who indicated that the game builds upon the qualities found in Dark Forces.[7] Gary Whitta of Next Generation stated that "The game has little to no faults; one could nitpick about the overacting or the rushed look of the menu interface, but in the end, Jedi Knight is to first-person shooters what sliced bread is to wheat products."[33] GamePro gave it a perfect 5 out of 5 in all four categories (graphics, sound, control, and fun factor), summarizing, "While Jedi Knight: Dark Forces II doesn't add much more to the corridor-shooter mix, it does once again infuse the genre with familiar Star Wars characters and lots of laser-blastin' excitement. The bottom line is that Jedi Knight is probably the most fun you'll have with a corridor shooter this season."[35]

The user control of the game was praised in GameSpot,[11] and most critics were enthusiastic about the effectiveness of the lightsaber.[32][11][9][35] Game Revolution's Calvin Hubble gushed, "The use of the lightsaber is just awesome. Not only is it the most powerful weapon, it can be used as a light source, to deflect blasts and to reveal secrets."[32]

Tom Chick of IGN criticised the layout of the levels: "The levels can be awfully linear, throwing you up against some frustrating brick walls where you don't know where to go or what you're supposed to do next. There are some bald key hunts."[5] The artificial intelligence of enemies received mixed reactions. GameSpot's Ron Dulin said that the AI is realistic, helping the suspension of disbelief.[11] Chi Kong Lui of Gamecritics.com, however, gave the opposite view: "Enemy artificial intelligence is still pretty mindless and blasting them doesn't require much skill."[36]

Some critics stated the game looks poor when played on computers without 3D acceleration.[7][11] Hubble argued that the low detail is a necessary trade-off to maintain a high frame rate in the game's exceptionally wide-open levels, but noted that the difference a 3D card makes is high enough to strongly recommend its use.[32] GamePro likewise held that the game should be commended for playing at a high speed even without 3D acceleration, while warning that "playing Jedi Knight without graphical enhancement is like watching Star Wars on a nine-inch black-and-white TV."[35] Next Generation lauded not only the wide-open nature of the levels but their high level of functionality and organic feel.[33] Dulin considered the character animations more detailed than similar games.[11] The graphical presentation of the levels received specific praise from IGN: "No other first person shooter has come close to Jedi Knight's dizzying sense of scale and its vast levels."[5] Several critics found the game's story interesting.[9][11][32]

The use of John Williams' soundtrack from the Star Wars films was met with praise,[5][11][35] though Lui believed that the music is overused in Star Wars video games.[36] The sound effects were also lauded, and seen as providing a good atmosphere.[32][11][5][35]

The addition of a multiplayer mode to Jedi Knight was met positively,[32][33][4] though Dulin questioned why there are so few multiplayer maps and why single-player maps cannot be used in the multiplayer mode.[11] Tom Chick of IGN believed this was corrected with the release of Mysteries of the Sith.[5] Next Generation said that the "Healing" and "Force Pull" powers added great depth to the multiplayer action, elevating it above the formulaic techniques used in most games of the genre.[33]

The editors of Computer Games Strategy Plus named Jedi Knight the best first-person action game of 1997.[37] Jedi Knight won Computer Gaming World's 1997 "Game of the Year" award. The editors wrote, "As did Diablo the year before, Jedi rose above the crowd in appealing to gamers across all genres. The Force was definitely with LucasArts when they made Jedi Knight Dark Forces II." The magazine nominated Jedi Knight as the best action game of 1997, but it lost to Quake II.[38]

The game was a finalist for "PC Action Game of the Year" and "Computer Entertainment Title of the Year" at the Academy of Interactive Arts & Sciences' inaugural Interactive Achievement Awards, but lost to Quake II and StarCraft, respectively.[39][40]

In 1998, PC Gamer declared it the best computer game ever released, and the editors called it "such a class act from start to finish that even people who know nothing about PC games can tell they're looking at greatness. It's a fantastic game, and one we never hesitate to recommend to any kind of gamer".[41]

In 1999, Next Generation listed Jedi Knight: Dark Forces II as number 28 on their "Top 50 Games of All Time", commenting that, "More than any other LucasArts game, Jedi Knight makes you feel like you are actually operating in the Star Wars universe."[42]

In 2017, IGN ranked getting the lightsaber in Jedi Knight: Dark Forces II at the 92nd place of "Top 100 Unforgettable Video Game Moments".[43]

References edit

  1. ^ "Software - All the Latest Releases". The Guardian. October 17, 1997. p. 10. Retrieved December 11, 2023. Dark Forces - Jedi Knight//New £34.99
  2. ^ Staff (October 10, 1997). . PC Gamer. Archived from the original on February 18, 1998. Retrieved December 5, 2019.
    "In stores today [is] LucasArts' Jedi Knight..."
  3. ^ a b c d e Boero, Mollie; Yunker, Jason; Gilstrap, Doyle; Tosti, Brett; Gleason, Barbara (1997). Star Wars Jedi Knight: Dark Forces II Manual. LucasArts.
  4. ^ a b c Evenson, Laura (December 18, 1997). "The Name of the Game is the Same: Video and computer game sequels stay with what works". SFGate. Retrieved December 14, 2008.
  5. ^ a b c d e f g h Chick, Tom (October 16, 2000). "PC Retroview: Jedi Knight". IGN. Retrieved August 31, 2014.
  6. ^ "NG Alphas: Jedi Knight" (PDF). Next Generation. No. 34. Imagine Media. October 1997. p. 133.
  7. ^ a b c d Li, Kenneth (October 26, 1997). . New York Daily News. Archived from the original on May 10, 2017. Retrieved December 14, 2008.
  8. ^ St. Jean, Scott (July 12, 1999). . Archived from the original on March 17, 2010. Retrieved August 26, 2009.
  9. ^ a b c d McCandles, David (August 13, 2001). . PC Zone. Archived from the original on January 26, 2009. Retrieved August 16, 2013.
  10. ^ St. Jean, Scott (July 12, 1999). . Archived from the original on July 3, 2010. Retrieved August 26, 2009.
  11. ^ a b c d e f g h i j k Dulin, Ron (October 9, 1997). "Star Wars Jedi Knight: Dark Forces II Review". GameSpot. Retrieved August 31, 2014.
  12. ^ (Press release). Microsoft. October 29, 1998. Archived from the original on January 13, 2009. Retrieved December 15, 2008.
  13. ^ Dulin, Ron (September 24, 1996). "Jedi Knight: Dark Forces II Preview". GameSpot. Retrieved August 31, 2014.
  14. ^ Paul Lilly (July 21, 2009). "Doom to Dunia: A Visual History of 3D Game Engines". maximumpc.com. Maximum PC. Retrieved January 16, 2016.
  15. ^ (Press release). Microsoft. April 28, 1997. Archived from the original on January 25, 2009. Retrieved December 14, 2009.
  16. ^ "Interview With Sound Designer Dave Levison". GoodDealGames. Retrieved April 2, 2008.
  17. ^ Waggoner, Ben (January 3, 2000). . Gamasutra. Archived from the original on December 1, 2008. Retrieved December 16, 2008.
  18. ^ Emeran, Riyad (September 12, 2006). "TrustedReviews Top 5 Games Of All Time". TrustedReviews. Retrieved April 2, 2008.
  19. ^ "Star Wars: Jedi Knight - Mysteries of the Sith for Windows (1998) MobyRank". MobyGames. Retrieved December 11, 2008.
  20. ^ "Star Wars Jedi Knight: Mysteries of the Sith for PC". GameRankings. Retrieved August 31, 2014.
  21. ^ Pagliarulo, Emil (February 10, 1998). . The Adrenaline Vault. Archived from the original on September 12, 2012. Retrieved August 16, 2013.
  22. ^ . starwars.com. Archived from the original on June 28, 2011. Retrieved August 17, 2013.
  23. ^ Staff (December 4, 1997). . Next Generation. Archived from the original on February 4, 1998. Retrieved December 3, 2018.
  24. ^ Staff (December 30, 1997). . Next Generation. Archived from the original on February 4, 1998. Retrieved December 3, 2018.
  25. ^ Muto, Sheila (January 21, 1998). "Has Game Maker Found The Secret of Siliwood?". Wall Street Journal. Archived from the original on April 19, 2018.
  26. ^ Ocampo, Jason (January 20, 1998). . Computer Games Strategy Plus. Archived from the original on May 2, 2005.
  27. ^ Staff (April 1998). "The Best-Selling Games of 1997". PC Gamer US. 5 (4): 44.
  28. ^ Ocampo, Jason (18 March 1998). . Computer Games Strategy Plus. Archived from the original on 17 February 2005.
  29. ^ Ocampo, Jason (21 April 1998). . Computer Games Strategy Plus. Archived from the original on 6 April 2005.
  30. ^ a b "Star Wars Jedi Knight: Dark Forces II for PC Reviews". Metacritic. Retrieved August 31, 2014.
  31. ^ House, Michael L. . AllGame. Archived from the original on November 19, 2014. Retrieved November 19, 2014.
  32. ^ a b c d e f g Hubble, Calvin (May 6, 1998). "Jedi Knight: Dark Forces II Review". Game Revolution. Retrieved August 16, 2013.
  33. ^ a b c d e "500 Forcepower" (PDF). Next Generation. No. 36. Imagine Media. December 1997. p. 173.
  34. ^ Whitta, Gary (December 1997). . PC Gamer: 174. Archived from the original on December 21, 1999. Retrieved August 31, 2014.
  35. ^ a b c d e Scary Skywalker (December 1997). "PC GamePro Review (Win 95): Jedi Knight: Dark Forces II". GamePro. No. 111. IDG. p. 110.
  36. ^ a b Kong Lui, Chi (February 12, 1998). . Gamecritics. Archived from the original on February 25, 2012. Retrieved August 16, 2013.
  37. ^ Staff (January 19, 1998). . Computer Games Strategy Plus. Archived from the original on February 6, 2005.
  38. ^ Staff (March 1998). "CGW Presents The Best & Worst of 1997". Computer Gaming World. No. 164. pp. 74–77, 80, 84, 88, 89.
  39. ^ . Interactive.org. Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998. Retrieved December 28, 2022.
  40. ^ . Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998. Retrieved January 11, 2023.
  41. ^ The PC Gamer Editors (October 1998). "The 50 Best Games Ever". PC Gamer US. 5 (10): 86, 87, 89, 90, 92, 98, 101, 102, 109, 110, 113, 114, 117, 118, 125, 126, 129, 130. {{cite journal}}: |author= has generic name (help)
  42. ^ "Top 50 Games of All Time". Next Generation. No. 50. Imagine Media. February 1999. p. 77.
  43. ^ . IGN. 2017. Archived from the original on September 11, 2017.

External links edit

  • Star Wars Jedi Knight: Dark Forces II at IMDb  
  • Star Wars Jedi Knight: Dark Forces II at MobyGames

star, wars, jedi, knight, dark, forces, this, article, about, video, game, series, star, wars, jedi, knight, 1997, first, person, shooter, video, game, developed, published, lucasarts, microsoft, windows, sequel, 1995, star, wars, dark, forces, second, install. This article is about the video game For the series see Star Wars Jedi Knight Star Wars Jedi Knight Dark Forces II is a 1997 first person shooter video game developed and published by LucasArts for Microsoft Windows It is the sequel to 1995 s Star Wars Dark Forces and the second installment in the Star Wars Jedi Knight series The story set in the fictional Star Wars expanded universe one year after the film Return of the Jedi follows returning protagonist Kyle Katarn a mercenary working for the New Republic who discovers his connection to the Force and The Valley of the Jedi an ancient source of power With his father having been murdered years prior by the Dark Jedi Jerec and his followers over the Valley s location Katarn embarks on a quest to confront his father s killers and find the Valley before they do Star Wars Jedi Knight Dark Forces IICover artDeveloper s LucasArtsPublisher s LucasArtsDirector s Justin ChinDesigner s Peter ChanWriter s Peter ChanComposer s Peter McConnellSeriesStar Wars Jedi KnightEngineSithPlatform s Microsoft WindowsReleaseNA October 10 1997 2 EU October 17 1997 1 Genre s First person shooter third person shooterMode s Single player multiplayerJedi Knight made some technical and gameplay improvements over its predecessor It uses a more powerful game engine the Sith engine which supports 3D acceleration using Direct3D 5 0 The story features branching paths and cutscenes recorded with live actors as full motion videos The game introduces the lightsaber and the Force as prominent gameplay elements in the series as well as a multiplayer mode that allows players to compete over the internet or a local area network Jedi Knight received critical acclaim for its gameplay additions narrative and improvements over Dark Forces and has been cited as one of the best video games of all time An expansion pack Mysteries of the Sith was released in 1998 and a sequel Jedi Knight II Jedi Outcast in 2002 As of 2024 update this is the only game in the Dark Forces Jedi Knight series to not be available on any consoles or remastered for later video game generations Contents 1 Gameplay 1 1 Single player 1 2 Multiplayer 2 Plot 3 Development 3 1 Mysteries of the Sith 4 Reception 4 1 Sales 4 2 Critical reviews 5 References 6 External linksGameplay editSingle player edit Jedi Knight is primarily a first person shooter although it does offer the choice of a third person view 3 The game consists of twenty one levels with objectives which the player must complete before being able to continue to the next level There are weapons available in each level and after level three the player has the use of a lightsaber along with the Force 4 In addition to being an effective weapon the lightsaber is also a useful tool for the player providing light in dark areas 5 deflecting incoming blaster fire and cutting through some obstacles 6 nbsp A battle with Imperial stormtroopersThere are three types of Force powers light dark and neutral Light Force powers provide nonviolent advantages such as being able to restore health or persuade enemies to ignore the player Dark Force powers are violent and give the ability to throw objects or choke enemies Neutral powers enhance athletic abilities such as being able to jump higher or run faster 7 There are fourteen powers in total four of each type and a bonus power in each light and dark if the Jedi stays true to that path 8 Players earn stars to allocate toward Force powers by completing specific levels By finding all the secrets in a level players can gain one bonus star to use Between levels the player can choose which Force powers to enhance by allocating stars to that power Stars cannot be reclaimed from powers later on 9 10 Some levels contain puzzles that may require use of the Force to overcome or by locating certain objects in the level 3 There are a variety of hostile and non hostile non player characters NPCs within each level with whom the player can interact Other enemies include monsters and vehicles 3 There are two endings to Jedi Knight depending on how the player plays the game If the player does not harm non hostile NPCs and focuses on collecting light Force powers the player will get the light side ending Conversely if the player harms non hostile NPCs and collects dark Force powers the game will end with the dark side ending 11 Multiplayer edit Jedi Knight includes a multiplayer mode that allows up to eight people to compete with one another on a local area network and up to thirty two people online 3 4 Online gaming was hosted by the MSN Gaming Zone 12 The player creates an avatar within Jedi Knight and selects a ranking with higher rankings having access to more Force powers The player can edit their avatar s skin and lightsaber color There are two types of game in Jedi Knight s multiplayer mode Capture the flag and Jedi Training similar to deathmatch The players can customize the settings to play a deathmatch the way they desire for example by limiting the use of Force powers or playing on teams 3 Plot editJedi Knight takes place in the year 5 ABY one year after Return of the Jedi and four years after Dark Forces The Dark Jedi Jerec and his followers capture Jedi Master Qu Rahn whom they interrogate over the location of the sacred Valley of the Jedi After learning that Rahn s old friend Morgan Katarn knew the Valley s location Jerec executes Rahn Meanwhile Kyle Katarn now working as a mercenary for the recently established New Republic meets with an information broker droid called 8t88 on Nar Shaddaa for information regarding his father s death 8t88 explains that Jerec killed Morgan and plans to reform the Galactic Empire before double crossing Kyle revealing himself to be on Jerec s payroll After questioning Kyle about a data disk from Morgan he cannot decipher 8t88 runs away but Kyle chases him to his shuttle Before 8t88 can escape Kyle shoots off his right arm sending it and the disk plummeting into Nar Shaddaa s lower levels Kyle recovers the disk before reuniting with his partner Jan Ors who takes him to a medical frigate to recover While asleep Rahn s Force spirit visits Kyle and explains that the disk contains information to lead him to the Valley and on the path to become a Jedi On Sulon Jerec s Dark Jedi remove the map to the Valley from Morgan s workshop just as Kyle and Jan arrive While exploring the workshop Kyle finds his family s droid WeeGee who decodes the disk unlocking a message from Morgan He reveals that the map to the Valley was carved into the ceiling tiles of the workshop and that he has left Rahn s old lightsaber for Kyle to use Traveling to the city of Barons Hed now a stronghold for the Imperial Remnant Kyle fights his way to 8t88 s chambers where he finds the droid sending the deciphered map to Jerec Before he can retrieve the map Kyle is attacked by Yun the youngest of Jerec s Dark Jedi Kyle defeats Yun but chooses to spare his life Kyle and Jan follow 8t88 to Jerec s ship the Sulon Star where the droid was told to come to collect his payment With the ship docked at a refueling station Kyle infiltrates it through the fuel lines and finds that Jerec has double crossed and destroyed 8t88 After defeating two of Jerec s Dark Jedi Pic and Gorc Kyle retrieves 8t88 s head which still contains the map to the Valley After WeeGee deciphers it Kyle and Jan head to the Valley finding the Sulon Star docked above Kyle boards the ship again and battles another Dark Jedi Maw killing him in anger Jerec arrives holding Jan hostage and orders Kyle to kill her If the player has followed the Light Side up until this point Kyle refuses to do so otherwise he executes Jan and declares his intentions to absorb the Valley s power himself Either way an enraged Jerec uses the Force to incapacitate Kyle and disable the Sulon Star As the ship crashes into the canyon below and explodes Kyle narrowly escapes in his ship the Moldy Crow If Kyle has followed the Dark Side he is again confronted by Yun whom he defeats and executes before heading off to find Jerec If Kyle has followed the Light Side he is captured by Jerec s remaining Dark Jedi Yun Sariss and Boc Aseca After Boc destroys Kyle s lightsaber a redeemed Yun tries to protect him only to be killed by Sariss Using Yun s lightsaber Kyle defeats both Sariss and Boc before confronting Jerec Partially empowered by the Valley Jerec battles Kyle but is ultimately defeated If Kyle has followed the Dark Side he executes Jerec and takes over the new Empire with Sariss at his side If Kyle has followed the Light Side he spares Jerec having overcome his desire for revenge but the Dark Jedi tries to attack him from behind forcing Kyle to kill him He then reunites with Jan and builds monuments in the Valley to honour his father and Rahn Development editDevelopment of Jedi Knight was led by Justin Chin who had also worked on the previous game 5 The most significant developments for Jedi Knight are the use of the Force and the lightsaber The Force plays an integral role in how the player plays the game and shapes the way the game is played 7 The method of allocating credits to Force powers was designed with a role playing video game style in mind allowing the player the choice of which powers to improve Chin said in an early interview that progress in the game is based upon the abilities the player develops 13 Jedi Knight uses both 3D graphics and surround sound through the Sith game engine replacing the Jedi game engine used in Star Wars Dark Forces 14 While the Jedi engine was a sector based 2 5 D engine similar to the Doom and Build engines the Sith engine was a true 3D engine similar to the Quake and Unreal engines It is one of the early games to adopt the use of 3D graphics hardware acceleration using Microsoft Direct3D 15 The 3D sound technology was tweaked extensively to give an immersive feel to the game This was achieved by experimentation using many different sound effects and playback styles 16 Between levels Jedi Knight features full motion video cutscenes The characters are represented by live actors while the backgrounds are pre rendered graphics 17 The cutscenes included the first lightsaber footage filmed since Return of the Jedi in 1983 18 Mysteries of the Sith edit Main article Star Wars Jedi Knight Mysteries of the Sith After the release of Jedi Knight LucasArts developed Star Wars Jedi Knight Mysteries of the Sith as an expansion pack It was released on February 17 1998 and received positive reviews from critics 19 20 The expansion includes a single player mode and fifteen multiplayer maps There are technical improvements over Jedi Knight including colored lighting new textures and models and developments to the artificial intelligence 21 The single player story in Mysteries of the Sith is set five years after the events of Jedi Knight The player once more takes control of Kyle Katarn but later in the game is given control of Mara Jade one of the most popular Star Wars expanded universe characters 22 Reception editSales edit In the United States Jedi Knight Dark Forces II debuted at 3 on PC Data s monthly computer game sales chart for October 1997 23 It secured sixth place in November 24 by the 30th the game had sold 155 060 copies and earned 7 36 million in the United States alone 25 After a 14th place finish in December 26 Jedi Knight reached lifetime sales of 247 036 units in the country and became its 21st best selling computer game of 1997 27 In 1998 Jedi Knight placed 20th in January and 16th in February 28 It was absent from March s top 20 29 Critical reviews edit ReceptionAggregate scoreAggregatorScoreMetacritic91 100 30 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 31 GameRevolutionA 32 GameSpot8 9 10 11 IGN8 10 5 Next Generation nbsp nbsp nbsp nbsp nbsp 33 PC Gamer US 94 34 PC Zone94 9 Star Wars Jedi Knight Dark Forces II received universal acclaim from critics according to review aggregator Metacritic The game holds an aggregate score of 91 out of 100 based on ten reviews 30 The combination of puzzles and action drew praise from the New York Daily News who indicated that the game builds upon the qualities found in Dark Forces 7 Gary Whitta of Next Generation stated that The game has little to no faults one could nitpick about the overacting or the rushed look of the menu interface but in the end Jedi Knight is to first person shooters what sliced bread is to wheat products 33 GamePro gave it a perfect 5 out of 5 in all four categories graphics sound control and fun factor summarizing While Jedi Knight Dark Forces II doesn t add much more to the corridor shooter mix it does once again infuse the genre with familiar Star Wars characters and lots of laser blastin excitement The bottom line is that Jedi Knight is probably the most fun you ll have with a corridor shooter this season 35 The user control of the game was praised in GameSpot 11 and most critics were enthusiastic about the effectiveness of the lightsaber 32 11 9 35 Game Revolution s Calvin Hubble gushed The use of the lightsaber is just awesome Not only is it the most powerful weapon it can be used as a light source to deflect blasts and to reveal secrets 32 Tom Chick of IGN criticised the layout of the levels The levels can be awfully linear throwing you up against some frustrating brick walls where you don t know where to go or what you re supposed to do next There are some bald key hunts 5 The artificial intelligence of enemies received mixed reactions GameSpot s Ron Dulin said that the AI is realistic helping the suspension of disbelief 11 Chi Kong Lui of Gamecritics com however gave the opposite view Enemy artificial intelligence is still pretty mindless and blasting them doesn t require much skill 36 Some critics stated the game looks poor when played on computers without 3D acceleration 7 11 Hubble argued that the low detail is a necessary trade off to maintain a high frame rate in the game s exceptionally wide open levels but noted that the difference a 3D card makes is high enough to strongly recommend its use 32 GamePro likewise held that the game should be commended for playing at a high speed even without 3D acceleration while warning that playing Jedi Knight without graphical enhancement is like watching Star Wars on a nine inch black and white TV 35 Next Generation lauded not only the wide open nature of the levels but their high level of functionality and organic feel 33 Dulin considered the character animations more detailed than similar games 11 The graphical presentation of the levels received specific praise from IGN No other first person shooter has come close to Jedi Knight s dizzying sense of scale and its vast levels 5 Several critics found the game s story interesting 9 11 32 The use of John Williams soundtrack from the Star Wars films was met with praise 5 11 35 though Lui believed that the music is overused in Star Wars video games 36 The sound effects were also lauded and seen as providing a good atmosphere 32 11 5 35 The addition of a multiplayer mode to Jedi Knight was met positively 32 33 4 though Dulin questioned why there are so few multiplayer maps and why single player maps cannot be used in the multiplayer mode 11 Tom Chick of IGN believed this was corrected with the release of Mysteries of the Sith 5 Next Generation said that the Healing and Force Pull powers added great depth to the multiplayer action elevating it above the formulaic techniques used in most games of the genre 33 The editors of Computer Games Strategy Plus named Jedi Knight the best first person action game of 1997 37 Jedi Knight won Computer Gaming World s 1997 Game of the Year award The editors wrote As did Diablo the year before Jedi rose above the crowd in appealing to gamers across all genres The Force was definitely with LucasArts when they made Jedi Knight Dark Forces II The magazine nominated Jedi Knight as the best action game of 1997 but it lost to Quake II 38 The game was a finalist for PC Action Game of the Year and Computer Entertainment Title of the Year at the Academy of Interactive Arts amp Sciences inaugural Interactive Achievement Awards but lost to Quake II and StarCraft respectively 39 40 In 1998 PC Gamer declared it the best computer game ever released and the editors called it such a class act from start to finish that even people who know nothing about PC games can tell they re looking at greatness It s a fantastic game and one we never hesitate to recommend to any kind of gamer 41 In 1999 Next Generation listed Jedi Knight Dark Forces II as number 28 on their Top 50 Games of All Time commenting that More than any other LucasArts game Jedi Knight makes you feel like you are actually operating in the Star Wars universe 42 In 2017 IGN ranked getting the lightsaber in Jedi Knight Dark Forces II at the 92nd place of Top 100 Unforgettable Video Game Moments 43 References edit Software All the Latest Releases The Guardian October 17 1997 p 10 Retrieved December 11 2023 Dark Forces Jedi Knight New 34 99 Staff October 10 1997 Now Shipping PC Gamer Archived from the original on February 18 1998 Retrieved December 5 2019 In stores today is LucasArts Jedi Knight a b c d e Boero Mollie Yunker Jason Gilstrap Doyle Tosti Brett Gleason Barbara 1997 Star Wars Jedi Knight Dark Forces II Manual LucasArts a b c Evenson Laura December 18 1997 The Name of the Game is the Same Video and computer game sequels stay with what works SFGate Retrieved December 14 2008 a b c d e f g h Chick Tom October 16 2000 PC Retroview Jedi Knight IGN Retrieved August 31 2014 NG Alphas Jedi Knight PDF Next Generation No 34 Imagine Media October 1997 p 133 a b c d Li Kenneth October 26 1997 Jedi Game A Force to be Reckoned With New York Daily News Archived from the original on May 10 2017 Retrieved December 14 2008 St Jean Scott July 12 1999 Trail s Guide to Jedi Knight Force Powers Archived from the original on March 17 2010 Retrieved August 26 2009 a b c d McCandles David August 13 2001 PC Review Jedi Knight Dark Forces II PC Zone Archived from the original on January 26 2009 Retrieved August 16 2013 St Jean Scott July 12 1999 Trail s Guide to Jedi Knight FAQ Archived from the original on July 3 2010 Retrieved August 26 2009 a b c d e f g h i j k Dulin Ron October 9 1997 Star Wars Jedi Knight Dark Forces II Review GameSpot Retrieved August 31 2014 MSN Gaming Zone Fact Sheet Press release Microsoft October 29 1998 Archived from the original on January 13 2009 Retrieved December 15 2008 Dulin Ron September 24 1996 Jedi Knight Dark Forces II Preview GameSpot Retrieved August 31 2014 Paul Lilly July 21 2009 Doom to Dunia A Visual History of 3D Game Engines maximumpc com Maximum PC Retrieved January 16 2016 Microsoft Direct3D Scores Big With Game Developers Press release Microsoft April 28 1997 Archived from the original on January 25 2009 Retrieved December 14 2009 Interview With Sound Designer Dave Levison GoodDealGames Retrieved April 2 2008 Waggoner Ben January 3 2000 The State of the Industry Gamasutra Archived from the original on December 1 2008 Retrieved December 16 2008 Emeran Riyad September 12 2006 TrustedReviews Top 5 Games Of All Time TrustedReviews Retrieved April 2 2008 Star Wars Jedi Knight Mysteries of the Sith for Windows 1998 MobyRank MobyGames Retrieved December 11 2008 Star Wars Jedi Knight Mysteries of the Sith for PC GameRankings Retrieved August 31 2014 Pagliarulo Emil February 10 1998 Jedi Knight Mysteries of the Sith PC Review The Adrenaline Vault Archived from the original on September 12 2012 Retrieved August 16 2013 Skywalker Mara Jade starwars com Archived from the original on June 28 2011 Retrieved August 17 2013 Staff December 4 1997 MS Flight Sim Tops PC Data Charts Next Generation Archived from the original on February 4 1998 Retrieved December 3 2018 Staff December 30 1997 Cyan Takes Top Two Next Generation Archived from the original on February 4 1998 Retrieved December 3 2018 Muto Sheila January 21 1998 Has Game Maker Found The Secret of Siliwood Wall Street Journal Archived from the original on April 19 2018 Ocampo Jason January 20 1998 December s hottest games Computer Games Strategy Plus Archived from the original on May 2 2005 Staff April 1998 The Best Selling Games of 1997 PC Gamer US 5 4 44 Ocampo Jason 18 March 1998 Re release rides movie s coattails on PC Data charts Computer Games Strategy Plus Archived from the original on 17 February 2005 Ocampo Jason 21 April 1998 Do the PC Data figures prove lower is better Computer Games Strategy Plus Archived from the original on 6 April 2005 a b Star Wars Jedi Knight Dark Forces II for PC Reviews Metacritic Retrieved August 31 2014 House Michael L Star Wars Jedi Knight Dark Forces II Review AllGame Archived from the original on November 19 2014 Retrieved November 19 2014 a b c d e f g Hubble Calvin May 6 1998 Jedi Knight Dark Forces II Review Game Revolution Retrieved August 16 2013 a b c d e 500 Forcepower PDF Next Generation No 36 Imagine Media December 1997 p 173 Whitta Gary December 1997 Jedi Knight Dark Forces II PC Gamer 174 Archived from the original on December 21 1999 Retrieved August 31 2014 a b c d e Scary Skywalker December 1997 PC GamePro Review Win 95 Jedi Knight Dark Forces II GamePro No 111 IDG p 110 a b Kong Lui Chi February 12 1998 Star Wars Jedi Knight Dark Forces II Gamecritics Archived from the original on February 25 2012 Retrieved August 16 2013 Staff January 19 1998 The winners of the 1997 Computer Games Awards Computer Games Strategy Plus Archived from the original on February 6 2005 Staff March 1998 CGW Presents The Best amp Worst of 1997 Computer Gaming World No 164 pp 74 77 80 84 88 89 The Award Updates Interactive org Academy of Interactive Arts amp Sciences Archived from the original on June 15 1998 Retrieved December 28 2022 The Award Winners Academy of Interactive Arts amp Sciences Archived from the original on June 15 1998 Retrieved January 11 2023 The PC Gamer Editors October 1998 The 50 Best Games Ever PC Gamer US 5 10 86 87 89 90 92 98 101 102 109 110 113 114 117 118 125 126 129 130 a href Template Cite journal html title Template Cite journal cite journal a author has generic name help Top 50 Games of All Time Next Generation No 50 Imagine Media February 1999 p 77 Top 100 Unforgettable Video Game Moments IGN 2017 Archived from the original on September 11 2017 External links editStar Wars Jedi Knight Dark Forces II at IMDb nbsp Star Wars Jedi Knight Dark Forces II at MobyGames Retrieved from https en wikipedia org w index php title Star Wars Jedi Knight Dark Forces II amp oldid 1217309485, wikipedia, wiki, book, books, library,

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