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Mafia (video game)

Mafia is a 2002 action-adventure game developed by Illusion Softworks and published by Gathering of Developers. The game was released for Windows in August 2002, and later ported to the PlayStation 2 and Xbox in 2004. It is the first installment in the Mafia series. Set within the fictional city of Lost Heaven, Illinois, during the 1930s, the story follows the rise and fall of taxi driver-turned-mobster Tommy Angelo within the Salieri crime family.

Mafia
Developer(s)Illusion Softworks
Publisher(s)Gathering of Developers[a]
Director(s)
Producer(s)Lukáš Kuře
Programmer(s)Dan Doležel
Artist(s)Pavel Čížek
Writer(s)Daniel Vávra
Composer(s)Vladimír Šimůnek
SeriesMafia
Platform(s)
Release
August 29, 2002
Genre(s)Action-adventure
Mode(s)Single-player

Mafia received critical acclaim for the Windows version, with critics praising the game for its complex narrative and realism, while the PlayStation 2 and Xbox versions both received mixed reviews. A sequel, Mafia II by 2K Czech, was released in August 2010, and a third game, Mafia III by Hangar 13, was released in October 2016. A remake of the game, Mafia: Definitive Edition, also developed by Hangar 13, was released in September 2020.

Gameplay edit

 
The player controls Tommy Angelo from a third-person perspective, and can freely move around, using cars or public transport.

Mafia's storyline gameplay consists of driving, mainly easy city cruises between different locations, as well as chases and races; the rest of the game is based on third-person on-foot navigation and shooting - all inter-connected with cutscenes. In addition to the city and countryside, detailed interiors like the city's airport, a museum, a church, a hotel, an abandoned prison, restaurants, and Don Salieri's bar are included. Weather changes and day/night cycles are in use, though missions take place at a set time and the weather is fixed during the duration of the level.[citation needed]

51 cars around the city can be driven in Mafia, plus nineteen bonus cars (five of which are racing models) unlockable after the main mode and the opening of a new game mode. Cars are introduced periodically - in the beginning of the game, early 1920s models drive on the streets of the city, while models from the early 1930s begin appearing in later game stages. All of the vehicles are based on real-world cars from the era, albeit renamed and redesigned due to trademark issues.[citation needed]

Police book players for minor offenses such as speeding or running a red light, and car accidents cause physical harm to the driving player. While other forms of transport are available, such as streetcars and the elevated rails of the Lost Heaven Railroad, they are only ridable and not drivable by the player.[citation needed]

Mafia is noted for having comprehensive damage physics on nearly all vehicles, even going so far as to make use of real-time deformation,[4] compared to vehicles in other games that used pre-made damage models.[5] While substantially more robust than their real counterparts, smaller and weaker vehicles stand less abuse before breaking down and finally exploding, than large armored vehicles. More realism is added here compared to other games in the same genre, such as the ability to puncture the fuel tank, overheat the engine, and the ability to break transmission gears. Many exterior components (such as windows, tires, headlights, and bumpers) can be removed from most vehicles with physical means such as crash-driving, hitting with blunt weapons (fists, baseball bat) as well as firing weapons at them.[citation needed]

Finishing the main storyline unlocks the "Freeride Extreme" mode, which is essentially the same as Freeride, but with the added benefit of stunt jumps, side quests, and the lack of police patrols. Side missions in this mode range from the trivial, such as carrying packages or killing gangsters, to the extreme and sometimes outlandish, like chasing an alien spaceship or driving an explosive-rigged truck at a certain speed.[citation needed]

Major and minor offense system edit

The police department in Lost Heaven uphold the various laws that have been set. When these laws are broken in view of the police, they will respond by booking the player with offenses that can be "minor" or "serious". Minor offenses (such as speeding in a vehicle or running a red light) will end up with the player being fined (-$1,000 in Freeride mode; no monetary value in campaign mode), and serious offenses (such as physical assault, or visible display of a weapon) can lead to the player being arrested for the first offense, or a shootout with the police. A series of four successive minor offenses qualify as a "serious" offense. Police force increases with the severity of the player's disregard of the law to a point where police, now well armed, form blockades with tire spike strips in attempt to defeat the player while firing from behind their cars.[citation needed]

Synopsis edit

Setting edit

 
Map of Lost Heaven[6]

Mafia takes places within the fictional U.S. city of Lost Heaven, Illinois, during the final years of Prohibition in the 1930s. The West and East River divides the city it into three boroughs: West Side (on the Saint Peter Coast), consisting of industrial buildings, the main port, and residential communities inhabited by Chinese and Italian immigrants; Central Island, dividing the river and consisting of the city's commercial district and municipal buildings; and East Side (on the Saint Paul Coast), consisting of both residential suburbs and slums, a bustling downtown district, and the city's local armory and stadium. The city features surrounding countryside that includes a hydroelectric dam, international airport, and a race circuit. The game's main story involves two major mafia families—the Salieri family, and the Morello family—who fight for control over the city's rackets in the wake of the demise of a third mafia family. Alongside the two groups, the city features a variety of smaller street gangs.

Much of the city's design, including the architectural styles, public transportation and landmarks, are inspired from real-life American cities of the period, including New York, Chicago and Los Angeles. The overall size of the setting encompasses around 4.63 square miles (12.0 km2).[7]

Plot edit

In 1930, taxi driver Tommy Angelo is strong-armed by Paulie and Sam, two members of the Salieri crime family, into helping them escape an ambush by the rival Morello family. Tommy is compensated for his help and offered a position in the organization of crime boss Don Salieri. He is forced to accept the offer the following day, when two Morello gangsters track him down and destroy his cab in an act of revenge. Tommy is welcomed into the Salieri family and begins assisting with running their rackets across the city, overseen by Salieri's trusty consigliere Frank Colletti. Tommy befriends Sam and Paulie as they carry out various jobs together, while earning Salieri's respect for thwarting Don Morello's attempts to interfere in his business.

In 1932, Tommy enters a relationship with Sarah, the daughter of Salieri's bartender, after protecting her from a gang of street thugs. On Salieri's orders, Tommy and Paulie retaliate against the gang, but learn that their leader, whom Paulie killed, was the son of a corrupt city councillor, who vows revenge. Tommy is ordered to destroy a brothel for switching its loyalties to Morello, and kill an informant working there. Discovering them to be Sarah's friend Michelle, who needed money to pay for her brother's medical care, Tommy begins to question his morality and lets Michelle go. He covers up his actions and assists Sam on a hit against a witness to the councillor's son's murder.

In 1933, Morello begins using corrupt police officers to ambush Salieri's operations, and gains support from the councillor. Following an ambush on a bootlegging operation, Salieri discovers that Frank has been supplying information on his money laundering activities to the authorities, and reluctantly orders Tommy to kill him. Discovering he was forced to do so for his family's safety, Tommy allows Frank to leave the country with his family and again covers up his actions, before retrieving the evidence against Salieri. Tommy later marries Sarah and starts a family with her.

In 1935, the Salieri and Morello families begin branching out into new rackets following the end of prohibition. Learning that Salieri is making moves to gain control over law enforcement, Morello attempts to have him killed. After Tommy saves him, Salieri declares open war on his rival. Tommy helps to weaken Morello's position by assassinating the councillor, to reduce Morello's control over city politics, and Morello's brother Sergio, to reduce his control on the port unions. The war comes to an end after Tommy, Sam and Paulie kill Morello himself as he tries to flee the city.

By 1938, the Salieri family is in full control of Lost Heaven's rackets, and is ruthlessly eliminating anyone who opposes them. When Tommy, Paulie and Sam agree to recover a shipment of impounded cigars with diamonds hidden inside, they are shocked to discover a stash of drugs hidden instead. Realizing Salieri was deceiving them, Tommy and Paulie decide to rob a bank without telling Salieri. Although the job is a success, Tommy finds Paulie dead in his apartment the following day and the bag of stolen money missing. When he meets with Sam to discuss the matter, he learns that Salieri ordered him to kill Tommy and Paulie for going behind his back, and that Michelle and Frank were murdered by Salieri's men after Tommy's past cover-ups were exposed. Tommy survives Sam's ambush and manages to kill him, but is forced to go into hiding with his family. Fearing for their safety, he contacts Detective Norman, who has been investigating Salieri, for help. After relaying his story to him, Tommy offers to testify against the Salieri family in exchange for a reduced prison sentence and protection for his family. Norman agrees, and the resulting investigation and trials lead to most of the Salieri family, including the Don, being convicted and sentenced.

After serving eight years in prison, Tommy is reunited with his family as they are all placed under witness protection and relocated to the city of Empire Bay. Years later, when Tommy's past catches up to him, two hitmen[b] kill him on his front lawn on Salieri's behalf. The game ends with a monologue narrated by Tommy, explaining how the world really works and lamenting over how he and his friends only wanted the good life but ended up with nothing at all; he concludes that it is important to keep balance in everything, as life can both give and take away.

Development edit

The game had been in development since the end of 1998. It was codenamed Gangster and was originally intended to be a driving game similar to Driver. Multiplayer modes were also planned and announced during development, but were eventually cut in the final release. The release date was scheduled for 2000. Illusion Softworks initially utilised the engine used in Hidden and Dangerous but was replaced by LS3D as the previous engine did not fulfill the developer's requirements. Due to the change of the engine, the game was released two years later than planned.[8][9][10]

Mafia was ported to PlayStation 2 and Xbox in 2004. Some of the features of the PC version do not exist in the console port, such as police patrols around the city in Free Ride, and some aspects of the game's realism and graphics.[citation needed]

The Italian version of the game on PC features alternative artwork.[11]

Mafia: Special Edition, released exclusively to the German market and is limited to 5,000 copies. It includes the base game, official Prima strategy guide, replica copy of the Lost Heaven Courier, poster, ball-point pen, notepad, postcard and sticker sheet.[12]

Story and theme development edit

"[As] I dug deeper, I began to see these men as people who are unwilling to obey the rules and would rather set their own. I wanted to tell the full story of a gangster- how somebody joins the Mafia as a young man, rises almost to the top and then falls down to the bottom."

—Vavra on writing Mafia.[7]

The original cinematic inspirations of Mafia were films like Goodfellas and The Godfather, aiming for a more serious and mature tone for the game. Wanting to create a rich story line, director Daniel Vavra tried to mix drama, action and humour to heighten the game's realism.[7] The development team originally intended to put players in the role of a police officer taking on the mafia; this was reversed when Daniel Vavra took in charge of writing the game's script.[13][14]

Re-release edit

Mafia was made available for digital download via Steam on September 7, 2010, under the 2K label, but was discontinued sometime in 2012.[15] A DRM-free re-release of Mafia was released on GOG.com in 2017, as well as being reinstated on Steam. The 2017 re-release is essentially unchanged from the original game, albeit lacking the soundtrack due to licensing issues.[16][17][18]

Reception edit

Mafia was well received by critics upon release as more realistic and serious than a usual Grand Theft Auto-styled game. It was compared to Grand Theft Auto III in a positive way, at the time Game Informer wrote "This is a lot like GTA III. Awesome!" and "There's no shame in taking a proven gameplay formula and changing it a little bit" in its review.[44] Mafia contains a much bigger city to explore than most video games of the time, with multiple forms of available transport in addition to an expansive countryside. Dan Adams of IGN gave the game a rating of 9.2/10,[33] while GameSpot described the PC version as "one of the best games of the year" and rated it at 9.3/10.[25] Game Informer compared it favorably to Grand Theft Auto III, and wrote that "from the living city in which you reside, to the incredibly realistic vehicles, this title has the heart and soul of a blockbuster."[19]

While the original PC game received widespread acclaim, the versions for the PlayStation 2 and Xbox were considered inferior by many critics, and received lower scores as a result.[26][27][34][35][45] In the Czech Republic, the country where the game's developers come from, the game received universal acclaim from critics. Mafia was elected the best video game developed in the Czech Republic and Slovakia in a survey by Czech server BonusWeb when it received 3866 votes out of 13,143 as every reader could choose three games to vote for.[46][47]

Awards edit

Mafia won GameSpot's annual "Best Music" award among computer games, and was nominated in the "Best Single-Player Action Game on PC", "Biggest Surprise", "Best Sound", "Best Graphics (Technical)", "Best Graphics (Artistic)", "Best Story" and "Game of the Year" categories.[48]

Sales edit

In the United States, Mafia debuted in sixth place on the NPD Group's weekly sales rankings for computer games,[49] a position it held for another two weeks.[50][51] It was absent from the weekly charts after four weeks.[52] Ultimately, it was NPD's ninth-best-selling computer game of September 2002.[53] In the United Kingdom, the computer version of Mafia received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[54] for sales of at least 100,000 copies.[55]

Mafia had a successful start in the German market,[56] where it premiered as September's top-selling full-price computer game, according to Media Control.[57] After one week on German shelves, Mafia achieved sales between 40,000 and 50,000 copies.[56] The Verband der Unterhaltungssoftware Deutschland (VUD) gave the game a "Gold" certification on November 20, indicating at least 100,000 units sold across Germany, Austria and Switzerland.[58] Mafia maintained an unbroken streak in Media Control's monthly top 30 through May 2003,[59] by which point its sales in the region totaled roughly 150,000 copies. Despite its early success, Mafia's momentum at retail had declined in the German market by May. This was common for popular action games at the time; distributor Markus Biehl attributed it to widespread illegal copying.[60]

According to Take-Two Interactive, Mafia had sold more than 2 million copies worldwide by August 2007.[61]

Legacy edit

A sequel, Mafia II, was announced on August 22, 2007.[62] The game was released for Windows, PlayStation 3 and Xbox 360 on August 24, 2010.[63] The third installment, Mafia III, was announced on July 28, 2015, and was released on October 7, 2016.[64]

On May 13, 2020, a remake of Mafia was announced by 2K Games,[65] to be titled Mafia: Definitive Edition. The remake was the main focus of the Mafia: Trilogy collection, which features a remastered version of Mafia II and a version of Mafia III comprised with its additional story packs, all developed by Hangar 13. Mafia was rebuilt from the ground-up, with developers focusing on expanding the storyline, altering the setting to provide a new look to Lost Heaven, doing a major overhaul of the gameplay (including the introduction of motorbikes), and creating a new "original score".[66][67][68] Mafia: Definitive Edition was released on September 25, 2020, for Xbox One, PlayStation 4, and Windows, both individually and as part of the Mafia: Trilogy.[69][70] The remake received generally positive reviews.

In August 2021, part one of Mafia Titanic Mod was released.[71] It is a mod to Mafia that recreates RMS Titanic.[72] It started development in 2006.[72] Four parts are planned to be released.[73]

See also edit

Notes edit

  1. ^ The console ports were released after the publisher shortened their name to "Gathering".
  2. ^ In Mafia II, the hitmen are revealed to be protagonists Vito Scaletta and Joe Barbaro. The game also reveals that Tommy lived in Empire Bay in 1951.

References edit

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External links edit

mafia, video, game, this, article, about, 2002, video, game, 2020, remake, game, mafia, definitive, edition, video, game, series, mafia, series, mafia, 2002, action, adventure, game, developed, illusion, softworks, published, gathering, developers, game, relea. This article is about the 2002 video game For the 2020 remake of the game see Mafia Definitive Edition For the video game series see Mafia series Mafia is a 2002 action adventure game developed by Illusion Softworks and published by Gathering of Developers The game was released for Windows in August 2002 and later ported to the PlayStation 2 and Xbox in 2004 It is the first installment in the Mafia series Set within the fictional city of Lost Heaven Illinois during the 1930s the story follows the rise and fall of taxi driver turned mobster Tommy Angelo within the Salieri crime family MafiaDeveloper s Illusion SoftworksPublisher s Gathering of Developers a Director s Petr VochozkaDaniel VavraProducer s Lukas KureProgrammer s Dan DolezelArtist s Pavel CizekWriter s Daniel VavraComposer s Vladimir SimunekSeriesMafiaPlatform s WindowsPlayStation 2XboxReleaseAugust 29 2002 WindowsNA August 29 2002 1 EU September 6 2002 1 PlayStation 2NA UK February 4 2004 2 EU February 13 2004 2 XboxNA March 12 2004 3 UK March 26 2004 3 EU April 2 2004 3 Genre s Action adventureMode s Single player Mafia received critical acclaim for the Windows version with critics praising the game for its complex narrative and realism while the PlayStation 2 and Xbox versions both received mixed reviews A sequel Mafia II by 2K Czech was released in August 2010 and a third game Mafia III by Hangar 13 was released in October 2016 A remake of the game Mafia Definitive Edition also developed by Hangar 13 was released in September 2020 Contents 1 Gameplay 1 1 Major and minor offense system 2 Synopsis 2 1 Setting 2 2 Plot 3 Development 3 1 Story and theme development 3 2 Re release 4 Reception 4 1 Awards 4 2 Sales 5 Legacy 6 See also 7 Notes 8 References 9 External linksGameplay edit nbsp The player controls Tommy Angelo from a third person perspective and can freely move around using cars or public transport Mafia s storyline gameplay consists of driving mainly easy city cruises between different locations as well as chases and races the rest of the game is based on third person on foot navigation and shooting all inter connected with cutscenes In addition to the city and countryside detailed interiors like the city s airport a museum a church a hotel an abandoned prison restaurants and Don Salieri s bar are included Weather changes and day night cycles are in use though missions take place at a set time and the weather is fixed during the duration of the level citation needed 51 cars around the city can be driven in Mafia plus nineteen bonus cars five of which are racing models unlockable after the main mode and the opening of a new game mode Cars are introduced periodically in the beginning of the game early 1920s models drive on the streets of the city while models from the early 1930s begin appearing in later game stages All of the vehicles are based on real world cars from the era albeit renamed and redesigned due to trademark issues citation needed Police book players for minor offenses such as speeding or running a red light and car accidents cause physical harm to the driving player While other forms of transport are available such as streetcars and the elevated rails of the Lost Heaven Railroad they are only ridable and not drivable by the player citation needed Mafia is noted for having comprehensive damage physics on nearly all vehicles even going so far as to make use of real time deformation 4 compared to vehicles in other games that used pre made damage models 5 While substantially more robust than their real counterparts smaller and weaker vehicles stand less abuse before breaking down and finally exploding than large armored vehicles More realism is added here compared to other games in the same genre such as the ability to puncture the fuel tank overheat the engine and the ability to break transmission gears Many exterior components such as windows tires headlights and bumpers can be removed from most vehicles with physical means such as crash driving hitting with blunt weapons fists baseball bat as well as firing weapons at them citation needed Finishing the main storyline unlocks the Freeride Extreme mode which is essentially the same as Freeride but with the added benefit of stunt jumps side quests and the lack of police patrols Side missions in this mode range from the trivial such as carrying packages or killing gangsters to the extreme and sometimes outlandish like chasing an alien spaceship or driving an explosive rigged truck at a certain speed citation needed Major and minor offense system edit The police department in Lost Heaven uphold the various laws that have been set When these laws are broken in view of the police they will respond by booking the player with offenses that can be minor or serious Minor offenses such as speeding in a vehicle or running a red light will end up with the player being fined 1 000 in Freeride mode no monetary value in campaign mode and serious offenses such as physical assault or visible display of a weapon can lead to the player being arrested for the first offense or a shootout with the police A series of four successive minor offenses qualify as a serious offense Police force increases with the severity of the player s disregard of the law to a point where police now well armed form blockades with tire spike strips in attempt to defeat the player while firing from behind their cars citation needed Synopsis editSetting edit nbsp Map of Lost Heaven 6 Mafia takes places within the fictional U S city of Lost Heaven Illinois during the final years of Prohibition in the 1930s The West and East River divides the city it into three boroughs West Side on the Saint Peter Coast consisting of industrial buildings the main port and residential communities inhabited by Chinese and Italian immigrants Central Island dividing the river and consisting of the city s commercial district and municipal buildings and East Side on the Saint Paul Coast consisting of both residential suburbs and slums a bustling downtown district and the city s local armory and stadium The city features surrounding countryside that includes a hydroelectric dam international airport and a race circuit The game s main story involves two major mafia families the Salieri family and the Morello family who fight for control over the city s rackets in the wake of the demise of a third mafia family Alongside the two groups the city features a variety of smaller street gangs Much of the city s design including the architectural styles public transportation and landmarks are inspired from real life American cities of the period including New York Chicago and Los Angeles The overall size of the setting encompasses around 4 63 square miles 12 0 km2 7 Plot edit In 1930 taxi driver Tommy Angelo is strong armed by Paulie and Sam two members of the Salieri crime family into helping them escape an ambush by the rival Morello family Tommy is compensated for his help and offered a position in the organization of crime boss Don Salieri He is forced to accept the offer the following day when two Morello gangsters track him down and destroy his cab in an act of revenge Tommy is welcomed into the Salieri family and begins assisting with running their rackets across the city overseen by Salieri s trusty consigliere Frank Colletti Tommy befriends Sam and Paulie as they carry out various jobs together while earning Salieri s respect for thwarting Don Morello s attempts to interfere in his business In 1932 Tommy enters a relationship with Sarah the daughter of Salieri s bartender after protecting her from a gang of street thugs On Salieri s orders Tommy and Paulie retaliate against the gang but learn that their leader whom Paulie killed was the son of a corrupt city councillor who vows revenge Tommy is ordered to destroy a brothel for switching its loyalties to Morello and kill an informant working there Discovering them to be Sarah s friend Michelle who needed money to pay for her brother s medical care Tommy begins to question his morality and lets Michelle go He covers up his actions and assists Sam on a hit against a witness to the councillor s son s murder In 1933 Morello begins using corrupt police officers to ambush Salieri s operations and gains support from the councillor Following an ambush on a bootlegging operation Salieri discovers that Frank has been supplying information on his money laundering activities to the authorities and reluctantly orders Tommy to kill him Discovering he was forced to do so for his family s safety Tommy allows Frank to leave the country with his family and again covers up his actions before retrieving the evidence against Salieri Tommy later marries Sarah and starts a family with her In 1935 the Salieri and Morello families begin branching out into new rackets following the end of prohibition Learning that Salieri is making moves to gain control over law enforcement Morello attempts to have him killed After Tommy saves him Salieri declares open war on his rival Tommy helps to weaken Morello s position by assassinating the councillor to reduce Morello s control over city politics and Morello s brother Sergio to reduce his control on the port unions The war comes to an end after Tommy Sam and Paulie kill Morello himself as he tries to flee the city By 1938 the Salieri family is in full control of Lost Heaven s rackets and is ruthlessly eliminating anyone who opposes them When Tommy Paulie and Sam agree to recover a shipment of impounded cigars with diamonds hidden inside they are shocked to discover a stash of drugs hidden instead Realizing Salieri was deceiving them Tommy and Paulie decide to rob a bank without telling Salieri Although the job is a success Tommy finds Paulie dead in his apartment the following day and the bag of stolen money missing When he meets with Sam to discuss the matter he learns that Salieri ordered him to kill Tommy and Paulie for going behind his back and that Michelle and Frank were murdered by Salieri s men after Tommy s past cover ups were exposed Tommy survives Sam s ambush and manages to kill him but is forced to go into hiding with his family Fearing for their safety he contacts Detective Norman who has been investigating Salieri for help After relaying his story to him Tommy offers to testify against the Salieri family in exchange for a reduced prison sentence and protection for his family Norman agrees and the resulting investigation and trials lead to most of the Salieri family including the Don being convicted and sentenced After serving eight years in prison Tommy is reunited with his family as they are all placed under witness protection and relocated to the city of Empire Bay Years later when Tommy s past catches up to him two hitmen b kill him on his front lawn on Salieri s behalf The game ends with a monologue narrated by Tommy explaining how the world really works and lamenting over how he and his friends only wanted the good life but ended up with nothing at all he concludes that it is important to keep balance in everything as life can both give and take away Development editThe game had been in development since the end of 1998 It was codenamed Gangster and was originally intended to be a driving game similar to Driver Multiplayer modes were also planned and announced during development but were eventually cut in the final release The release date was scheduled for 2000 Illusion Softworks initially utilised the engine used in Hidden and Dangerous but was replaced by LS3D as the previous engine did not fulfill the developer s requirements Due to the change of the engine the game was released two years later than planned 8 9 10 Mafia was ported to PlayStation 2 and Xbox in 2004 Some of the features of the PC version do not exist in the console port such as police patrols around the city in Free Ride and some aspects of the game s realism and graphics citation needed The Italian version of the game on PC features alternative artwork 11 Mafia Special Edition released exclusively to the German market and is limited to 5 000 copies It includes the base game official Prima strategy guide replica copy of the Lost Heaven Courier poster ball point pen notepad postcard and sticker sheet 12 Story and theme development edit As I dug deeper I began to see these men as people who are unwilling to obey the rules and would rather set their own I wanted to tell the full story of a gangster how somebody joins the Mafia as a young man rises almost to the top and then falls down to the bottom Vavra on writing Mafia 7 The original cinematic inspirations of Mafia were films like Goodfellas and The Godfather aiming for a more serious and mature tone for the game Wanting to create a rich story line director Daniel Vavra tried to mix drama action and humour to heighten the game s realism 7 The development team originally intended to put players in the role of a police officer taking on the mafia this was reversed when Daniel Vavra took in charge of writing the game s script 13 14 Re release edit Mafia was made available for digital download via Steam on September 7 2010 under the 2K label but was discontinued sometime in 2012 15 A DRM free re release of Mafia was released on GOG com in 2017 as well as being reinstated on Steam The 2017 re release is essentially unchanged from the original game albeit lacking the soundtrack due to licensing issues 16 17 18 Reception editReceptionAggregate scoreAggregatorScorePCPS2XboxMetacritic88 100 41 65 100 42 66 100 43 Review scoresPublicationScorePCPS2XboxGame Informer9 25 10 19 7 75 10 20 8 10 21 GameProN A nbsp nbsp nbsp nbsp nbsp 22 N AGameRevolutionA 23 C 24 N AGameSpot9 3 10 25 7 10 26 7 1 10 27 GameSpy nbsp nbsp nbsp nbsp nbsp 28 N A nbsp nbsp nbsp nbsp nbsp 29 GameZone9 3 10 30 6 9 10 31 7 10 32 IGN9 2 10 33 6 8 10 34 6 8 10 35 Official U S PlayStation MagazineN A nbsp nbsp nbsp nbsp nbsp 36 N AOfficial Xbox Magazine US N AN A7 3 10 37 PC Gamer US 91 38 N AN AMaximN A4 10 39 4 10 39 The TimesN A nbsp nbsp nbsp nbsp nbsp 40 N A Mafia was well received by critics upon release as more realistic and serious than a usual Grand Theft Auto styled game It was compared to Grand Theft Auto III in a positive way at the time Game Informer wrote This is a lot like GTA III Awesome and There s no shame in taking a proven gameplay formula and changing it a little bit in its review 44 Mafia contains a much bigger city to explore than most video games of the time with multiple forms of available transport in addition to an expansive countryside Dan Adams of IGN gave the game a rating of 9 2 10 33 while GameSpot described the PC version as one of the best games of the year and rated it at 9 3 10 25 Game Informer compared it favorably to Grand Theft Auto III and wrote that from the living city in which you reside to the incredibly realistic vehicles this title has the heart and soul of a blockbuster 19 While the original PC game received widespread acclaim the versions for the PlayStation 2 and Xbox were considered inferior by many critics and received lower scores as a result 26 27 34 35 45 In the Czech Republic the country where the game s developers come from the game received universal acclaim from critics Mafia was elected the best video game developed in the Czech Republic and Slovakia in a survey by Czech server BonusWeb when it received 3866 votes out of 13 143 as every reader could choose three games to vote for 46 47 Awards edit This section needs expansion You can help by adding to it May 2022 Mafia won GameSpot s annual Best Music award among computer games and was nominated in the Best Single Player Action Game on PC Biggest Surprise Best Sound Best Graphics Technical Best Graphics Artistic Best Story and Game of the Year categories 48 Sales edit In the United States Mafia debuted in sixth place on the NPD Group s weekly sales rankings for computer games 49 a position it held for another two weeks 50 51 It was absent from the weekly charts after four weeks 52 Ultimately it was NPD s ninth best selling computer game of September 2002 53 In the United Kingdom the computer version of Mafia received a Silver sales award from the Entertainment and Leisure Software Publishers Association ELSPA 54 for sales of at least 100 000 copies 55 Mafia had a successful start in the German market 56 where it premiered as September s top selling full price computer game according to Media Control 57 After one week on German shelves Mafia achieved sales between 40 000 and 50 000 copies 56 The Verband der Unterhaltungssoftware Deutschland VUD gave the game a Gold certification on November 20 indicating at least 100 000 units sold across Germany Austria and Switzerland 58 Mafia maintained an unbroken streak in Media Control s monthly top 30 through May 2003 59 by which point its sales in the region totaled roughly 150 000 copies Despite its early success Mafia s momentum at retail had declined in the German market by May This was common for popular action games at the time distributor Markus Biehl attributed it to widespread illegal copying 60 According to Take Two Interactive Mafia had sold more than 2 million copies worldwide by August 2007 61 Legacy editA sequel Mafia II was announced on August 22 2007 62 The game was released for Windows PlayStation 3 and Xbox 360 on August 24 2010 63 The third installment Mafia III was announced on July 28 2015 and was released on October 7 2016 64 On May 13 2020 a remake of Mafia was announced by 2K Games 65 to be titled Mafia Definitive Edition The remake was the main focus of the Mafia Trilogy collection which features a remastered version of Mafia II and a version of Mafia III comprised with its additional story packs all developed by Hangar 13 Mafia was rebuilt from the ground up with developers focusing on expanding the storyline altering the setting to provide a new look to Lost Heaven doing a major overhaul of the gameplay including the introduction of motorbikes and creating a new original score 66 67 68 Mafia Definitive Edition was released on September 25 2020 for Xbox One PlayStation 4 and Windows both individually and as part of the Mafia Trilogy 69 70 The remake received generally positive reviews In August 2021 part one of Mafia Titanic Mod was released 71 It is a mod to Mafia that recreates RMS Titanic 72 It started development in 2006 72 Four parts are planned to be released 73 See also editVideo games in the Czech RepublicNotes edit The console ports were released after the publisher shortened their name to Gathering In Mafia II the hitmen are revealed to be protagonists Vito Scaletta and Joe Barbaro The game also reveals that Tommy lived in Empire Bay in 1951 References edit a b Take Two Interactive Software Inc Ships Mafia For The PC Take Two Interactive August 29 2002 Archived from the original on September 2 2004 a b Mafia for PlayStation 2 in Stores Now Gathering of Developers February 4 2004 Archived from the original on March 9 2004 a b c Mafia for Xbox in Stores Now Gathering of Developers March 12 2004 Archived from the original on May 23 2004 Mafia The City of Lost Heaven PC Windows GamePressure Retrieved March 2 2013 Bracken Justin August 25 2000 Mafia Preview Page 2 Civilians Game Engine amp Damage Modeling Neoseeker Retrieved November 18 2017 Mafia The City of Lost Heaven cast druha Sector sk Retrieved February 6 2015 a b c Smith Edward November 29 2012 10 Years On Interview With Mafia Director Daniel Vavra International Business Times Retrieved on October 5 2015 Czech Databaze her cz Retrieved May 13 2014 Mondschein Pavel November 7 2001 Czech Bonusweb idnes cz Retrieved May 13 2014 Martin Sebela hadl Czech Mafia gamecentral cz Retrieved May 13 2014 Mafia thegamesdb net Retrieved July 21 2020 CollectorsEdition org Mafia Special Edition PC CD ROM Retrieved July 25 2020 Hladik Roman August 29 2017 My Life in the Mafia Games Looking Back on the Series 15 year History PlayStation Blog Sony Interactive Entertainment Retrieved October 22 2017 Roman Hladik August 30 2017 Mafia Celebrating 15 years in the life MAFIA III Retrieved October 22 2017 Recherche Steam May 14 2012 Archived from the original on May 14 2012 Retrieved June 19 2021 Roberts Samuel October 19 2017 Mafia The City of Lost Heaven comes to GOG years after vanishing from Steam PC Gamer Retrieved October 20 2017 Ariyasinghe Pulasthi October 19 2017 Mafia The City of Lost Heaven is purchasable once again after five years Neowin Neowin Retrieved October 20 2017 Wales Matt October 19 2017 The original Mafia is back from digital purgatory and out on GOG Eurogamer Retrieved October 20 2017 a b Kristian Brogger November 2002 Mafia PC Game Informer No 115 p 147 Archived from the original on February 25 2005 Retrieved April 11 2010 Matt Helgeson March 2004 Mafia PS2 Game Informer No 131 p 104 Archived from the original on April 1 2009 Retrieved September 12 2015 Andrew Reiner June 2004 Mafia Xbox Second Opinion wrongly addresses Yu Gi Oh The Dawn of Destiny Game Informer No 134 p 132 Archived from the original on February 8 2008 Retrieved September 12 2015 Pong Sifu March 24 2004 Mafia Review for PS2 on GamePro com GamePro Archived from the original on February 12 2005 Retrieved September 12 2015 Shawn Sanders September 2002 Mafia Review PC Game Revolution Retrieved September 12 2015 Ben Silverman June 4 2004 Mafia PS2 Game Revolution Archived from the original on July 25 2008 Retrieved September 12 2015 a b Erik Wolpaw September 4 2002 Mafia Review PC GameSpot Retrieved September 12 2015 a b Greg Kasavin January 27 2004 Mafia Review PS2 GameSpot Retrieved September 12 2015 a b Greg Kasavin March 15 2004 Mafia Review GameSpot Retrieved September 12 2015 Kevin Rice September 18 2002 GameSpy Mafia PC GameSpy Retrieved September 12 2015 Matthew Gallant March 31 2004 GameSpy Mafia Xbox GameSpy Archived from the original on December 27 2005 Retrieved September 12 2015 Michael Knutson September 4 2002 Mafia PC Review GameZone Archived from the original on January 5 2009 Retrieved September 12 2015 Steven Hopper February 16 2004 Mafia P2 Review GameZone Archived from the original on December 30 2008 Retrieved September 12 2015 John Wrentmore March 31 2004 Mafia XB Review GameZone Archived from the original on October 6 2008 Retrieved September 12 2015 a b Dan Adams August 29 2002 Mafia Review PC IGN Retrieved September 12 2015 a b Douglass C Perry January 26 2004 Mafia PS2 IGN Retrieved September 12 2015 a b Douglass C Perry March 30 2004 Mafia Xbox IGN Retrieved September 12 2015 Thierry Nguyen April 2004 Mafia Official U S PlayStation Magazine p 98 Archived from the original on June 28 2004 Retrieved September 12 2015 Mafia Official Xbox Magazine June 2004 p 74 Bert Salkmoor December 2002 Mafia PC Gamer p 90 Archived from the original on March 15 2006 Retrieved September 12 2015 a b Alex Porter January 28 2004 Mafia PS2 Xbox Maxim Archived from the original on April 19 2004 Retrieved September 12 2015 Mafia PS2 The Times March 6 2004 Retrieved September 12 2015 subscription required Mafia for PC Reviews Metacritic Retrieved March 4 2011 Mafia for PlayStation 2 Reviews Metacritic Retrieved March 4 2011 Mafia for Xbox Reviews Metacritic Retrieved March 4 2011 Kristian Brogger November 2002 Mafia PC Game Informer No 115 p 147 Archived from the original on February 25 2005 Retrieved April 11 2010 When I started playing this game I thought Okay this is kind of like GTA III Then I started getting into it and I thought Holy crap This is a lot like GTA III Awesome There s no shame in taking a proven gameplay formula and changing it a little bit to fit a scheme of your own Matt Keller February 25 2004 Mafia Review PlayStation 2 Video Game Review PALGN Archived from the original on October 9 2012 Retrieved September 12 2015 Czech Hodnoceniher cz Retrieved May 13 2014 Czech Databaze her cz Retrieved May 13 2014 GameSpot Staff December 30 2002 GameSpot s Best and Worst of 2002 GameSpot Archived from the original on February 7 2003 Calvert Justin September 19 2002 Warcraft III slips from the top spot GameSpot Archived from the original on April 17 2004 Calvert Justin September 26 2002 Battlefield 1942 shoots to the top GameSpot Archived from the original on April 17 2004 Brown Jason October 2 2002 Battlefield holds its lead at retail GameSpot Archived from the original on August 28 2004 Calvert Justin October 10 2002 The Sims back on top GameSpot Archived from the original on April 21 2004 Calvert Justin October 24 2002 The Sims Unleashed dominates September charts GameSpot Archived from the original on February 18 2004 ELSPA Sales Awards Silver Entertainment and Leisure Software Publishers Association Archived from the original on February 21 2009 Caoili Eric November 26 2008 ELSPA Wii Fit Mario Kart Reach Diamond Status In UK Gamasutra Archived from the original on September 18 2017 a b Mafia mit Senkrechtstart GamesMarkt in German September 13 2002 Archived from the original on May 24 2022 Zeitraum September 2002 in German Verband der Unterhaltungssoftware Deutschland Archived from the original on October 20 2002 VUD SALES AWARDS November 2002 Verband der Unterhaltungssoftware Deutschland November 20 2002 Archived from the original on April 22 2003 Retrieved July 22 2018 Zeitraum Mai 2003 in German Verband der Unterhaltungssoftware Deutschland Archived from the original on June 18 2003 Pototzki Tim May 20 2003 Im Gesprach Markus Biehl GF NBG GamesMarkt in German Archived from the original on May 24 2022 2K Games Announces Mafia 2 Gamesindustry biz August 21 2007 Retrieved November 11 2022 Nick Chester August 22 2007 Mafia 2 announced The most compelling Mafia game since that last Mafia game Destructoid Archived from the original on December 5 2015 Retrieved July 28 2015 Greg Miller August 23 2010 Mafia II Review PS3 Page 2 IGN Retrieved July 28 2015 Mike Futter July 28 2015 First Mafia III Trailer Coming August 5 Game Informer Retrieved July 28 2015 Trilogy Mafia May 13 2020 Live the life of a gangster across three distinct eras of organized crime in America Discover the MafiaTrilogy Tuesday May 19 at 9am PT 12pm ET 5pm BST mafiagame Retrieved May 16 2020 Brown Fraser May 13 2020 Mafia Trilogy announcement coming on May 19 PC Gamer Retrieved May 16 2020 Phillips Tom May 13 2020 The Mafia series is getting a trilogy re release Eurogamer Retrieved May 16 2020 Bailey Dustin May 13 2020 Mafia Definitive Edition leaks via store page and it s a full remake not a remaster PCGamesN Retrieved May 17 2020 Gach Ethan May 19 2020 Mafia Remake Is A Complete Overhaul Of The Original Game Kotaku Retrieved May 24 2020 Chalk Andy July 7 2020 Mafia Definitive Edition has been delayed PC Gamer Retrieved July 8 2020 Mafia Titanic Mod Mod DB DBolical Pty Ltd August 20 2021 Retrieved January 30 2023 a b Yin Poole Wesley August 21 2021 Part one of the Titanic mod for Mafia out now Eurogamer Gamer Network Retrieved January 30 2023 Zwiezen Zack August 21 2021 Mafia Titanic Mod Released After 15 Years Of Fan Development Kotaku G O Media Retrieved January 30 2023 External links edit nbsp Wikiquote has quotations related to Mafia video game Mafia at MobyGames Mafia at IMDb nbsp Portal nbsp Video games Retrieved from https en wikipedia org w index php title Mafia video game amp oldid 1220863798, wikipedia, wiki, book, books, library,

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