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Wikipedia

Klei Entertainment

Klei Entertainment Inc. (/kl/ KLAY[2]) is a Canadian video game development company located in Vancouver, British Columbia. Klei was formed in July 2005 by Jamie Cheng. Their best-known titles include Don't Starve and Oxygen Not Included.

Klei Entertainment Inc.
Company typeSubsidiary
IndustryVideo games
FoundedJuly 2005; 18 years ago (2005-07)
HeadquartersVancouver, British Columbia, Canada
Key people
Jamie Cheng
Jeffrey Agala
Products
Number of employees
~100
ParentTencent
(2021–present)[1]
Websiteklei.com

On January 25, 2021, Klei became a subsidiary of the Chinese holding conglomerate Tencent.

History edit

Jamie Cheng founded Klei Entertainment in July 2005.[3] Prior to the formation of Klei, Cheng worked as a specialist AI programmer at Relic Entertainment, formerly owned by THQ.[4] Cheng acquired seed funding for Klei by selling his THQ shares earned at Relic and getting a $10,000 loan from his brother.[5] With the initial funding secured, Cheng partnered with Jeffrey Agala to become co-founder and Creative Director at the studio. In 2009, Klei had 11 employees[6] and as of May 2013, it had grown to 35 employees.[3]

Their first title, Eets, was first released on March 27, 2006, for Microsoft Windows, then for Mac OS X on December 9, 2010.[7] Between those two releases, the game was ported to the Xbox 360 via the Xbox Live Arcade platform and released on April 25, 2007. Retitled to Eets: Chowdown, this version featured 120 new levels and an action minigame called Marsho Madness.[8]

The company assisted with Slick Entertainment's N+, the Xbox Live Arcade port of the Adobe Flash game N.[9] In 2008, Klei developed Sugar Rush, a casual massively multiplayer online game.[10] They announced in late August 2010, that development had stopped and the game had been canceled. The company's fourth original title, Shank, was announced at Penny Arcade Expo 2009.[11] It was released on August 24, 2010, for the PlayStation 3, August 25, 2010, for the Xbox 360, and October 26, 2010, for Microsoft Windows.[12]

Klei's survival adventure game Don't Starve was released on April 23, 2013. Don't Starve was released in a 2-for-1 beta format on Steam, allowing players to purchase two copies of the game for the price of one. Before it was officially self-published, Klei sold more than 300,000 copies of Don't Starve at a price of $15 each.[3] On April 21, 2016, Klei released a stand-alone multiplayer version of Don't Starve called Don't Starve Together, which has regular updates and individual downloadable content.

On July 2, 2013, it was announced that their next release would be titled Invisible, Inc., a turn-based espionage game released on May 12, 2015.

In 2017, Klei Entertainment acquired Slick Entertainment. Slick founder Nick Waanders and CEO Jamie Cheng previously worked together at Relic Entertainment, which established a working relationship that later allowed the companies to merge.[13]

Klei announced in January 2021 that they had agreed to allow Tencent to acquire a majority stake in the company. Klei would remain in full control of its products, but the Tencent acquisition would help them reach the gaming market in China.[14]

Culture edit

Co-founder Jamie Cheng sought a company culture where employees live balanced lives.[15] He built Klei on the theory that game studios could make popular, interesting games with a reasonable budget during normal hours at a fair price and still be successful.[15]

Games edit

Games Developed edit

Year Title Platform(s) Notes
2006 Eets Mac OS X, Windows, Xbox 360
2008 N+ PlayStation Portable, Xbox 360, Nintendo DS Engine only
2010 Sugar Rush Windows Cancelled
2010 Shank Linux, Mac OS X, Windows, PlayStation 3, Xbox 360
2012 Shank 2 Linux, Mac OS X, Windows, PlayStation 3, Xbox 360
2012 Mark of the Ninja Linux, Mac OS X, Windows, Xbox 360
2013 Don't Starve Linux, Mac OS X, Windows, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox One, Nintendo Switch, Wii U, iOS, Android
2014 Eets Munchies Linux, Mac OS X, Windows, iOS
2015 Invisible, Inc. Linux, Mac OS X, Windows, PlayStation 4, iOS
2016 Don't Starve Together Linux, Mac OS X, Windows, PlayStation 4, Xbox One, Nintendo Switch
2018 Mark of the Ninja: Remastered Linux, Mac OS X, Windows, PlayStation 4, Xbox One, Nintendo Switch
2019 Oxygen Not Included Linux, Mac OS X, Windows Early access: 2017
Released: 2019
2019 Hot Lava Linux, Mac OS X, Windows, iOS
2021 Griftlands Linux, Mac OS X, Windows, PlayStation 4, Xbox One, Nintendo Switch Early access: 2019
Released: 2021
TBA Dread Pilots Windows Early access: 2024
Rotwood Windows

Games Published edit

Year Title Developer Platform(s) Notes
2024 Beastieball Wishes Ultd. Windows In development
TBA Mind Over Magic Sparkypants Windows Early access: 2023
Lab Rat Chump Squad Windows, Xbox Series X|S

References edit

  1. ^ "Tencent acquires majority stake in Don't Starve studio Klei Entertainment". PC Gamer. January 22, 2021. Retrieved January 22, 2021.
  2. ^ "Klei - It rhymes with play". Klei.com. Retrieved 7 September 2018.
  3. ^ a b c Plante, Chris (2013-05-29). "The Birth and Re-birth of Klei". Polygon. Retrieved 2017-03-15.
  4. ^ Wallis, Alistair (2006-09-29). "Road To The IGF: Klei Entertainment's Eets". Gamasutra. Retrieved 2011-01-21.
  5. ^ "Profile: Jamie Cheng". Centre for Digital Media. 27 May 2009. Retrieved 2017-03-17.
  6. ^ Remo, Chris (2009-10-22). "Q&A: Klei Founder Cheng Discusses Shank, Animation, Repression". Gamasutra. Retrieved 2011-01-21.
  7. ^ Nelson, Randy (2010-12-09). "Eets unleashed on Mac, 75% off via Steam". Joystiq. Retrieved 2010-12-17.
  8. ^ Fahey, Mike (2007-04-23). . Kotaku. Archived from the original on 2012-10-16. Retrieved 2010-12-17.
  9. ^ . Klei Entertainment. 2008-03-20. Archived from the original on 2010-11-24. Retrieved 2011-01-21.
  10. ^ Greene, Maggie (2008-06-21). "Nexon's Sugar Rush Arena in Closed Beta". Kotaku. Retrieved 2008-07-18.
  11. ^ Tong, Sophia (2009-09-04). . GameSpot. Archived from the original on 2009-09-07. Retrieved 2009-09-05.
  12. ^ Cheng, Jamie (2010-03-04). "Klei signs with EA Partners for Shank". Klei Entertainment. Retrieved 2010-12-07.
  13. ^ Wawro, Alex. "On its 10th birthday, Viking Squad dev Slick joins forces with Klei". Retrieved 2017-07-24.
  14. ^ Makuch, Eddie (January 22, 2021). "Yet Another Game Dev Acquired By Tencent, And This Time It's Don't Starve Maker Klei". GameSpot. Retrieved January 22, 2021.
  15. ^ a b Plante, Chris (2013-05-29). "The birth and re-birth of Klei". Polygon. Retrieved 2019-01-15.

External links edit

  • Official website

klei, entertainment, klay, canadian, video, game, development, company, located, vancouver, british, columbia, klei, formed, july, 2005, jamie, cheng, their, best, known, titles, include, starve, oxygen, included, company, typesubsidiaryindustryvideo, gamesfou. Klei Entertainment Inc k l eɪ KLAY 2 is a Canadian video game development company located in Vancouver British Columbia Klei was formed in July 2005 by Jamie Cheng Their best known titles include Don t Starve and Oxygen Not Included Klei Entertainment Inc Company typeSubsidiaryIndustryVideo gamesFoundedJuly 2005 18 years ago 2005 07 HeadquartersVancouver British Columbia CanadaKey peopleJamie ChengJeffrey AgalaProductsDon t StarveOxygen Not IncludedHot LavaMark of the NinjaShankShank 2Number of employees 100ParentTencent 2021 present 1 Websiteklei comOn January 25 2021 Klei became a subsidiary of the Chinese holding conglomerate Tencent Contents 1 History 2 Culture 3 Games 3 1 Games Developed 3 2 Games Published 4 References 5 External linksHistory editJamie Cheng founded Klei Entertainment in July 2005 3 Prior to the formation of Klei Cheng worked as a specialist AI programmer at Relic Entertainment formerly owned by THQ 4 Cheng acquired seed funding for Klei by selling his THQ shares earned at Relic and getting a 10 000 loan from his brother 5 With the initial funding secured Cheng partnered with Jeffrey Agala to become co founder and Creative Director at the studio In 2009 Klei had 11 employees 6 and as of May 2013 it had grown to 35 employees 3 Their first title Eets was first released on March 27 2006 for Microsoft Windows then for Mac OS X on December 9 2010 7 Between those two releases the game was ported to the Xbox 360 via the Xbox Live Arcade platform and released on April 25 2007 Retitled to Eets Chowdown this version featured 120 new levels and an action minigame called Marsho Madness 8 The company assisted with Slick Entertainment s N the Xbox Live Arcade port of the Adobe Flash game N 9 In 2008 Klei developed Sugar Rush a casual massively multiplayer online game 10 They announced in late August 2010 that development had stopped and the game had been canceled The company s fourth original title Shank was announced at Penny Arcade Expo 2009 11 It was released on August 24 2010 for the PlayStation 3 August 25 2010 for the Xbox 360 and October 26 2010 for Microsoft Windows 12 Klei s survival adventure game Don t Starve was released on April 23 2013 Don t Starve was released in a 2 for 1 beta format on Steam allowing players to purchase two copies of the game for the price of one Before it was officially self published Klei sold more than 300 000 copies of Don t Starve at a price of 15 each 3 On April 21 2016 Klei released a stand alone multiplayer version of Don t Starve called Don t Starve Together which has regular updates and individual downloadable content On July 2 2013 it was announced that their next release would be titled Invisible Inc a turn based espionage game released on May 12 2015 In 2017 Klei Entertainment acquired Slick Entertainment Slick founder Nick Waanders and CEO Jamie Cheng previously worked together at Relic Entertainment which established a working relationship that later allowed the companies to merge 13 Klei announced in January 2021 that they had agreed to allow Tencent to acquire a majority stake in the company Klei would remain in full control of its products but the Tencent acquisition would help them reach the gaming market in China 14 Culture editCo founder Jamie Cheng sought a company culture where employees live balanced lives 15 He built Klei on the theory that game studios could make popular interesting games with a reasonable budget during normal hours at a fair price and still be successful 15 Games editGames Developed edit Year Title Platform s Notes2006 Eets Mac OS X Windows Xbox 3602008 N PlayStation Portable Xbox 360 Nintendo DS Engine only2010 Sugar Rush Windows Cancelled2010 Shank Linux Mac OS X Windows PlayStation 3 Xbox 3602012 Shank 2 Linux Mac OS X Windows PlayStation 3 Xbox 3602012 Mark of the Ninja Linux Mac OS X Windows Xbox 3602013 Don t Starve Linux Mac OS X Windows PlayStation 3 PlayStation 4 PlayStation Vita Xbox One Nintendo Switch Wii U iOS Android2014 Eets Munchies Linux Mac OS X Windows iOS2015 Invisible Inc Linux Mac OS X Windows PlayStation 4 iOS2016 Don t Starve Together Linux Mac OS X Windows PlayStation 4 Xbox One Nintendo Switch2018 Mark of the Ninja Remastered Linux Mac OS X Windows PlayStation 4 Xbox One Nintendo Switch2019 Oxygen Not Included Linux Mac OS X Windows Early access 2017Released 20192019 Hot Lava Linux Mac OS X Windows iOS2021 Griftlands Linux Mac OS X Windows PlayStation 4 Xbox One Nintendo Switch Early access 2019Released 2021TBA Dread Pilots Windows Early access 2024Rotwood WindowsGames Published edit Year Title Developer Platform s Notes2024 Beastieball Wishes Ultd Windows In developmentTBA Mind Over Magic Sparkypants Windows Early access 2023Lab Rat Chump Squad Windows Xbox Series X SReferences edit Tencent acquires majority stake in Don t Starve studio Klei Entertainment PC Gamer January 22 2021 Retrieved January 22 2021 Klei It rhymes with play Klei com Retrieved 7 September 2018 a b c Plante Chris 2013 05 29 The Birth and Re birth of Klei Polygon Retrieved 2017 03 15 Wallis Alistair 2006 09 29 Road To The IGF Klei Entertainment s Eets Gamasutra Retrieved 2011 01 21 Profile Jamie Cheng Centre for Digital Media 27 May 2009 Retrieved 2017 03 17 Remo Chris 2009 10 22 Q amp A Klei Founder Cheng Discusses Shank Animation Repression Gamasutra Retrieved 2011 01 21 Nelson Randy 2010 12 09 Eets unleashed on Mac 75 off via Steam Joystiq Retrieved 2010 12 17 Fahey Mike 2007 04 23 Another XBLA Double Pinball and Eets Kotaku Archived from the original on 2012 10 16 Retrieved 2010 12 17 Legend of Zelda remade in N Klei Entertainment 2008 03 20 Archived from the original on 2010 11 24 Retrieved 2011 01 21 Greene Maggie 2008 06 21 Nexon s Sugar Rush Arena in Closed Beta Kotaku Retrieved 2008 07 18 Tong Sophia 2009 09 04 Shank Hands On GameSpot Archived from the original on 2009 09 07 Retrieved 2009 09 05 Cheng Jamie 2010 03 04 Klei signs with EA Partners for Shank Klei Entertainment Retrieved 2010 12 07 Wawro Alex On its 10th birthday Viking Squad dev Slick joins forces with Klei Retrieved 2017 07 24 Makuch Eddie January 22 2021 Yet Another Game Dev Acquired By Tencent And This Time It s Don t Starve Maker Klei GameSpot Retrieved January 22 2021 a b Plante Chris 2013 05 29 The birth and re birth of Klei Polygon Retrieved 2019 01 15 External links editOfficial website Retrieved from https en wikipedia org w index php title Klei Entertainment amp oldid 1204827687, wikipedia, wiki, book, books, library,

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