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Katamari

Katamari[a] is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment). The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using a ball called a katamari to roll up objects. The first title in the series was Katamari Damacy for the PlayStation 2, which became a cult classic and led to several sequels and spin-offs.

Katamari
Genre(s)Third-person puzzle-action
Developer(s)
Publisher(s)
Creator(s)Keita Takahashi
Platform(s)PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Nintendo DSi, Nintendo Switch, Microsoft Windows, Xbox 360, Xbox One, iOS, Android, Windows Phone
First releaseKatamari Damacy
2004
Latest releaseKatamari Damacy Reroll
2018

Gameplay and setting

Release timeline
2004Katamari Damacy
2005We Love Katamari
Me & My Katamari
2006
2007Katamari Damacy Mobile
Beautiful Katamari
2008Rolling With Katamari
I Love Katamari
2009Korogashi Puzzle Katamari Damacy
Katamari Forever
2010
2011Katamari Amore
Touch My Katamari
2012
2013
2014
2015
2016Tap My Katamari
2017Amazing Katamari Damacy
2018Katamari Damacy Reroll
2019
2020
2021
2022
2023We Love Katamari Reroll

In most Katamari games, players typically control the player character, The Prince, as he is ordered to do various tasks by his father, the King of All Cosmos.

In Katamari Damacy, The Prince is tasked with the job of rebuilding the stars and constellations that the King destroyed. To do this, the player combines as many objects into a singular ball, known as a katamari ball, that could become a star, constellations, or stardust. A katamari ball can roll up certain objects, depending on the Katamari's relative size to them. [1]

Players typically control the katamari using two analog sticks; players move forward and backward by pushing the analog sticks in that direction simultaneously. They can turn the katamari by pushing only one stick in the desired direction or pushing the sticks in opposite directions to do so faster (often described as 'tank controls'). Players may also do a 180 degree turn that causes The Prince to jump on the other side of the Katamari typically by pressing the two sticks down into the controller. Players may cause the katamari to roll at high speeds typically by rapidly moving the two sticks in opposite directions back and forth. Players may also cause The Prince to jump and get a better look at the world by pressing L1. More recently, players are given the ability called the "Prince Hop" as well as look at the world in the first person.

Before each level, the King will often go on a nonsensical rant to The Prince, and refers to himself in the first person plural. In most levels, players are presented with a specific size that they must reach as well as a time that they must reach it by. As the katamari collects more objects, it becomes larger, as demonstrated by a size chart on its HUD. In earlier levels, players are given a katamari similar to the Prince's size, which allows him to only roll up small objects such as tacks and ants. Later levels allow the katamari to grow much larger to the point where it can roll up buildings and clouds. As it becomes larger, the katamari is then able to pick up larger objects. Living creatures will sometimes attack the katamari if it is smaller than them; once it becomes a certain size, they will often attempt to flee from it. If the katamari is only barely able to pick a living creature up, they will be knocked away; if they are not rolled up in time, they will escape. If players are attacked or crash, the katamari will sometimes lose items. If players roll up a long, slender object such as a pencil, it will sometimes poke outwards and cause the katamari to roll awkwardly until more objects are rolled up. In more recent games, players can hit a glowing pillar that causes all items close to the katamari that are small enough to be sucked into it.

As players reach certain size milestones, the King will often appear in the middle of the screen and speak to players. In some levels, this will precede a cutscene alerting players that a new area has opened up. If players fail to reach this size in the time allotted, they are punished by the King. If they are able to reach the required size in time, they may continue making it bigger. At the end of the stage, they are judged on their size as well as the time it took to reach the required size; if they only barely exceeded the required size, they are criticized for it; if they manage to exceed it by a significant enough margin, they are given praise. If it is the players' first completion of the level, the King will automatically transform it into a star; if it is not, they are asked if they would like to turn it into a star or into stardust. Additionally, if they reach the size fast enough, a shooting star will be unlocked for the star. As an additional reward found in some of the games, players may be allowed to play a specific level without a time limit which allows them to play indefinitely.

Not all levels follow this format; for example, some do not have a timer, and instead require players to do a certain task, such as rolling a snowball to a certain size and putting it on a snowman. Some levels also require players to pick up a specific item, such as in the cow or bear levels where players are tasked with rolling up the largest of that specific animal. Each level is presented on a stage select screen, and can be replayed multiple times after being completed. Each level also typically has two specific objects in them: one of The Prince's many cousins whom, after obtaining, can be used either in multi-player only or in multi-player and single-player, depending on the game. The other is a "Royal Present", which, after obtaining, may be used as an accessory for The Prince or cousins. The games keep record of every item rolled up, and players may view them in a book, which shows specific categories of items as well as % complete for each. Two players may play cooperatively or competitively together; in the cooperative mode, players are tasked with sharing control of the Katamari together with one player controlling one half of controlling the Katamari while another player controls the other in stages that resemble the single-player mode. The competitive mode puts two players against each other as they compete in an arena-like setting to get the largest sized Katamari; if one grows large enough, it can roll up the other player's katamari. Both modes are played with a timer.

Video games

Game Platform Release date Metacritic GameRankings
Katamari Damacy PlayStation 2 March 18, 2004 86/100[2] 85.73%[3]
We Love Katamari July 6, 2005 86/100[4] 86.65%[5]
Me & My Katamari PlayStation Portable December 22, 2005 75/100[6] 76.31%[7]
Katamari Damacy Mobile Mobile phones June 1, 2007 N/A N/A
Beautiful Katamari Xbox 360 October 16, 2007 73/100[8] 72.72%[9]
Katamari Damacy-kun Mobile phones November 1, 2007[10] N/A N/A
Rolling with Katamari November 1, 2008 N/A N/A
I Love Katamari iOS, Windows Phone, Android December 14, 2008 80/100[11] 61.25%[12]
Korogashi Puzzle Katamari Damacy DSiWare March 25, 2009 N/A N/A
Katamari Forever PlayStation 3 July 23, 2009 74/100[13] 77.80%[14]
Oi Katamari Damacy-kun Mobile phones October 28, 2009[15] N/A N/A
Katamari Amore iOS September 29, 2011 63/100[16] 61.00% [17]
Katamari Damacy Mobile+ Android November 17, 2011[18] N/A N/A
Touch My Katamari PlayStation Vita December 17, 2011 69/100[19] 70.12%[20]
Katamari Damacy Mobile 2 iOS March 8, 2012 [21] N/A N/A
Tap My Katamari iOS, Android January 4, 2016 N/A 50.00%[22]
Amazing Katamari Damacy December 5, 2017 N/A 60.00%[23]
Katamari Damacy Reroll Nintendo Switch, PC December 7, 2018 87/100[24] (NS) N/A
PlayStation 4, Xbox One, Stadia (Google) September 7, 2020 N/A N/A
We Love Katamari Reroll+ Royal Reverie Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series and PC June 2, 2023[25]

The first video game released in the series was Katamari Damacy, which was released for the PlayStation 2 on March 18, 2004 in Japan. Due to the critical and commercial reception that it received, Namco Bandai followed it up with a 2005 sequel also for the PlayStation 2, titled We Love Katamari. It followed closely in the style of its predecessor, but with new environments and slightly improved physics.

A sequel was made in 2006 for the PlayStation Portable titled Me & My Katamari, which used a different scenario and different gameplay which required players to utilize the d-pad or analog nub and the face buttons in absence of the dual analog sticks used in most Katamari games.

In 2007, the first mobile phone version of Katamari was released, Katamari Damacy Mobile. The phone game utilizes both tilt controls as well as more traditional controls.

Another sequel, Beautiful Katamari, marked the first major Katamari title to be released for a non-PlayStation console, as well as the first to support high-definition television resolutions of 720p, 1080i and 1080p. While initially planned for both PlayStation 3 and Xbox 360, the former version was cancelled.

PlayStation 3 gamers had to wait until 2009 for a Katamari game. Katamari Forever was mostly a compilation of levels from previous games, with a new story and a few new levels.

Touch My Katamari was released in 2012 exclusively for the PlayStation Vita. Tap My Katamari, a version for mobile devices with iOS or Android, was released in January 2016.[26]

Katamari Damacy Reroll is a remake of Katamari Damacy for the Nintendo Switch and PC, released on December 7, 2018,[27] and for PlayStation 4 and Xbox One on November 20th, 2020.[28]

Notes

  1. ^ Japanese: 塊魂, Hepburn: Katamari Damashii, "Clump of Souls"

References

  1. ^ Grau, Tomás (2019). "Japanese Exceptionalism and Play Hegemony: The Construction of Ludic Traditions in Video Games Criticism". Mechademia: Second Arc. 12 (1): 77–95. doi:10.5749/mech.12.1.0077. ISSN 1934-2489.
  2. ^ "Katamari Damacy Critic Reviews for PlayStation 2". Metacritic. Retrieved 2014-03-24.
  3. ^ "Katamari Damacy for PlayStation 2". GameRankings. Retrieved 2014-03-24.
  4. ^ "We Love Katamari Critic Reviews for PlayStation 2". Metacritic. Retrieved 2014-03-25.
  5. ^ "We Love Katamari for PlayStation 2". GameRankings. Retrieved 2014-03-25.
  6. ^ "Me & My Katamari Critic Reviews for PSP". Metacritic. Retrieved 2014-03-26.
  7. ^ "Me & My Katamari for PSP". GameRankings. Retrieved 2014-03-26.
  8. ^ "Beautiful Katamari for Xbox 360". Metacritic. Retrieved 15 July 2016.
  9. ^ "Beautiful Katamari for Xbox 360". GameRankings. Retrieved 2011-12-13.
  10. ^ ""塊魂"をケータイ向けにアレンジした2Dアクション──「塊魂くん」". ITmedia (in Japanese). October 30, 2007. Retrieved March 3, 2021.
  11. ^ "i Love Katamari for iPhone/iPad Reviews". Metacritic. Retrieved 2014-03-26.
  12. ^ "i Love Katamari for iOS (iPhone/iPad)". GameRankings. Retrieved 2014-03-26.
  13. ^ "Katamari Forever Critic Reviews for PlayStation 3". Metacritic. Retrieved 2014-03-27.
  14. ^ "Katamari Forever for PlayStation 3". GameRankings. Retrieved 2014-03-27.
  15. ^ "EZwebに「オーイ塊魂くん」「直江兼続」「ファミリー麻雀3D」". Game Watch Impress (in Japanese). 28 October 2009. Retrieved March 3, 2021.
  16. ^ "Katamari Amore for iOS". Metacritic. Retrieved 15 July 2016.
  17. ^ "Katamari Amore for iOS". GameRankings. Retrieved 15 July 2016.
  18. ^ "塊魂モバイルプラス". Matrixsoft. November 17, 2011. Retrieved March 3, 2021.
  19. ^ "Touch My Katamari Critic Reviews for PlayStation Vita". Metacritic. Retrieved 2014-03-28.
  20. ^ "Touch My Katamari for PlayStation Vita". GameRankings. Retrieved 2014-03-28.
  21. ^ "塊魂モバイル2". 4Gamer.net. March 8, 2012. Retrieved March 3, 2021.
  22. ^ "Tap My Katamari - Endless Cosmic Clicker". GameRankings. Retrieved 15 July 2016.
  23. ^ "Amazing Katamari Damacy". GameRankings. Retrieved 2018-06-25.
  24. ^ "Katamari Damacy Reroll for Switch". Metacritic. Retrieved 2018-12-18.
  25. ^ "We Love Katamari Reroll+ Royal Reverie coming June 2". 8 February 2023.
  26. ^ Frank, Allegra (December 22, 2015). "Katamari Damacy is coming back to iOS and Android". Polygon. Retrieved December 23, 2015.
  27. ^ Tarason, Dominic (December 7, 2018). "Katamari Damacy Reroll comes rolling on home today". Rock, Paper, Shotgun. Retrieved December 7, 2018.
  28. ^ "Katamari Damacy Reroll for PS4, Xbox One launches November 20 in the west". Gematsu. September 17, 2020. Retrieved September 18, 2020.

External links

  • Official website

  Media related to Katamari at Wikimedia Commons

katamari, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, january, 2017, le. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Katamari news newspapers books scholar JSTOR January 2017 Learn how and when to remove this template message Katamari a is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco and subsequently Bandai Namco Entertainment The series puts players in control of a young character called The Prince also referred to as Dashing Prince or the Prince of All Cosmos as he assists his father the King of All Cosmos in the re creation of stars and planets by using a ball called a katamari to roll up objects The first title in the series was Katamari Damacy for the PlayStation 2 which became a cult classic and led to several sequels and spin offs KatamariGenre s Third person puzzle actionDeveloper s NamcoBandai Namco StudiosPublisher s NamcoBandai Namco EntertainmentCreator s Keita TakahashiPlatform s PlayStation 2 PlayStation 3 PlayStation 4 PlayStation Portable PlayStation Vita Nintendo DSi Nintendo Switch Microsoft Windows Xbox 360 Xbox One iOS Android Windows PhoneFirst releaseKatamari Damacy2004Latest releaseKatamari Damacy Reroll2018 Contents 1 Gameplay and setting 2 Video games 3 Notes 4 References 5 External linksGameplay and setting EditRelease timeline2004Katamari Damacy2005We Love KatamariMe amp My Katamari20062007Katamari Damacy MobileBeautiful Katamari2008Rolling With KatamariI Love Katamari2009Korogashi Puzzle Katamari DamacyKatamari Forever20102011Katamari AmoreTouch My Katamari20122013201420152016Tap My Katamari2017Amazing Katamari Damacy2018Katamari Damacy Reroll20192020202120222023We Love Katamari RerollIn most Katamari games players typically control the player character The Prince as he is ordered to do various tasks by his father the King of All Cosmos In Katamari Damacy The Prince is tasked with the job of rebuilding the stars and constellations that the King destroyed To do this the player combines as many objects into a singular ball known as a katamari ball that could become a star constellations or stardust A katamari ball can roll up certain objects depending on the Katamari s relative size to them 1 Players typically control the katamari using two analog sticks players move forward and backward by pushing the analog sticks in that direction simultaneously They can turn the katamari by pushing only one stick in the desired direction or pushing the sticks in opposite directions to do so faster often described as tank controls Players may also do a 180 degree turn that causes The Prince to jump on the other side of the Katamari typically by pressing the two sticks down into the controller Players may cause the katamari to roll at high speeds typically by rapidly moving the two sticks in opposite directions back and forth Players may also cause The Prince to jump and get a better look at the world by pressing L1 More recently players are given the ability called the Prince Hop as well as look at the world in the first person Before each level the King will often go on a nonsensical rant to The Prince and refers to himself in the first person plural In most levels players are presented with a specific size that they must reach as well as a time that they must reach it by As the katamari collects more objects it becomes larger as demonstrated by a size chart on its HUD In earlier levels players are given a katamari similar to the Prince s size which allows him to only roll up small objects such as tacks and ants Later levels allow the katamari to grow much larger to the point where it can roll up buildings and clouds As it becomes larger the katamari is then able to pick up larger objects Living creatures will sometimes attack the katamari if it is smaller than them once it becomes a certain size they will often attempt to flee from it If the katamari is only barely able to pick a living creature up they will be knocked away if they are not rolled up in time they will escape If players are attacked or crash the katamari will sometimes lose items If players roll up a long slender object such as a pencil it will sometimes poke outwards and cause the katamari to roll awkwardly until more objects are rolled up In more recent games players can hit a glowing pillar that causes all items close to the katamari that are small enough to be sucked into it As players reach certain size milestones the King will often appear in the middle of the screen and speak to players In some levels this will precede a cutscene alerting players that a new area has opened up If players fail to reach this size in the time allotted they are punished by the King If they are able to reach the required size in time they may continue making it bigger At the end of the stage they are judged on their size as well as the time it took to reach the required size if they only barely exceeded the required size they are criticized for it if they manage to exceed it by a significant enough margin they are given praise If it is the players first completion of the level the King will automatically transform it into a star if it is not they are asked if they would like to turn it into a star or into stardust Additionally if they reach the size fast enough a shooting star will be unlocked for the star As an additional reward found in some of the games players may be allowed to play a specific level without a time limit which allows them to play indefinitely Not all levels follow this format for example some do not have a timer and instead require players to do a certain task such as rolling a snowball to a certain size and putting it on a snowman Some levels also require players to pick up a specific item such as in the cow or bear levels where players are tasked with rolling up the largest of that specific animal Each level is presented on a stage select screen and can be replayed multiple times after being completed Each level also typically has two specific objects in them one of The Prince s many cousins whom after obtaining can be used either in multi player only or in multi player and single player depending on the game The other is a Royal Present which after obtaining may be used as an accessory for The Prince or cousins The games keep record of every item rolled up and players may view them in a book which shows specific categories of items as well as complete for each Two players may play cooperatively or competitively together in the cooperative mode players are tasked with sharing control of the Katamari together with one player controlling one half of controlling the Katamari while another player controls the other in stages that resemble the single player mode The competitive mode puts two players against each other as they compete in an arena like setting to get the largest sized Katamari if one grows large enough it can roll up the other player s katamari Both modes are played with a timer Video games EditGame Platform Release date Metacritic GameRankingsKatamari Damacy PlayStation 2 March 18 2004 86 100 2 85 73 3 We Love Katamari July 6 2005 86 100 4 86 65 5 Me amp My Katamari PlayStation Portable December 22 2005 75 100 6 76 31 7 Katamari Damacy Mobile Mobile phones June 1 2007 N A N ABeautiful Katamari Xbox 360 October 16 2007 73 100 8 72 72 9 Katamari Damacy kun Mobile phones November 1 2007 10 N A N ARolling with Katamari November 1 2008 N A N AI Love Katamari iOS Windows Phone Android December 14 2008 80 100 11 61 25 12 Korogashi Puzzle Katamari Damacy DSiWare March 25 2009 N A N AKatamari Forever PlayStation 3 July 23 2009 74 100 13 77 80 14 Oi Katamari Damacy kun Mobile phones October 28 2009 15 N A N AKatamari Amore iOS September 29 2011 63 100 16 61 00 17 Katamari Damacy Mobile Android November 17 2011 18 N A N ATouch My Katamari PlayStation Vita December 17 2011 69 100 19 70 12 20 Katamari Damacy Mobile 2 iOS March 8 2012 21 N A N ATap My Katamari iOS Android January 4 2016 N A 50 00 22 Amazing Katamari Damacy December 5 2017 N A 60 00 23 Katamari Damacy Reroll Nintendo Switch PC December 7 2018 87 100 24 NS N APlayStation 4 Xbox One Stadia Google September 7 2020 N A N AWe Love Katamari Reroll Royal Reverie Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series and PC June 2 2023 25 The first video game released in the series was Katamari Damacy which was released for the PlayStation 2 on March 18 2004 in Japan Due to the critical and commercial reception that it received Namco Bandai followed it up with a 2005 sequel also for the PlayStation 2 titled We Love Katamari It followed closely in the style of its predecessor but with new environments and slightly improved physics A sequel was made in 2006 for the PlayStation Portable titled Me amp My Katamari which used a different scenario and different gameplay which required players to utilize the d pad or analog nub and the face buttons in absence of the dual analog sticks used in most Katamari games In 2007 the first mobile phone version of Katamari was released Katamari Damacy Mobile The phone game utilizes both tilt controls as well as more traditional controls Another sequel Beautiful Katamari marked the first major Katamari title to be released for a non PlayStation console as well as the first to support high definition television resolutions of 720p 1080i and 1080p While initially planned for both PlayStation 3 and Xbox 360 the former version was cancelled PlayStation 3 gamers had to wait until 2009 for a Katamari game Katamari Forever was mostly a compilation of levels from previous games with a new story and a few new levels Touch My Katamari was released in 2012 exclusively for the PlayStation Vita Tap My Katamari a version for mobile devices with iOS or Android was released in January 2016 26 Katamari Damacy Reroll is a remake of Katamari Damacy for the Nintendo Switch and PC released on December 7 2018 27 and for PlayStation 4 and Xbox One on November 20th 2020 28 Notes Edit Japanese 塊魂 Hepburn Katamari Damashii Clump of Souls References Edit Grau Tomas 2019 Japanese Exceptionalism and Play Hegemony The Construction of Ludic Traditions in Video Games Criticism Mechademia Second Arc 12 1 77 95 doi 10 5749 mech 12 1 0077 ISSN 1934 2489 Katamari Damacy Critic Reviews for PlayStation 2 Metacritic Retrieved 2014 03 24 Katamari Damacy for PlayStation 2 GameRankings Retrieved 2014 03 24 We Love Katamari Critic Reviews for PlayStation 2 Metacritic Retrieved 2014 03 25 We Love Katamari for PlayStation 2 GameRankings Retrieved 2014 03 25 Me amp My Katamari Critic Reviews for PSP Metacritic Retrieved 2014 03 26 Me amp My Katamari for PSP GameRankings Retrieved 2014 03 26 Beautiful Katamari for Xbox 360 Metacritic Retrieved 15 July 2016 Beautiful Katamari for Xbox 360 GameRankings Retrieved 2011 12 13 塊魂 をケータイ向けにアレンジした2Dアクション 塊魂くん ITmedia in Japanese October 30 2007 Retrieved March 3 2021 i Love Katamari for iPhone iPad Reviews Metacritic Retrieved 2014 03 26 i Love Katamari for iOS iPhone iPad GameRankings Retrieved 2014 03 26 Katamari Forever Critic Reviews for PlayStation 3 Metacritic Retrieved 2014 03 27 Katamari Forever for PlayStation 3 GameRankings Retrieved 2014 03 27 EZwebに オーイ塊魂くん 直江兼続 ファミリー麻雀3D Game Watch Impress in Japanese 28 October 2009 Retrieved March 3 2021 Katamari Amore for iOS Metacritic Retrieved 15 July 2016 Katamari Amore for iOS GameRankings Retrieved 15 July 2016 塊魂モバイルプラス Matrixsoft November 17 2011 Retrieved March 3 2021 Touch My Katamari Critic Reviews for PlayStation Vita Metacritic Retrieved 2014 03 28 Touch My Katamari for PlayStation Vita GameRankings Retrieved 2014 03 28 塊魂モバイル2 4Gamer net March 8 2012 Retrieved March 3 2021 Tap My Katamari Endless Cosmic Clicker GameRankings Retrieved 15 July 2016 Amazing Katamari Damacy GameRankings Retrieved 2018 06 25 Katamari Damacy Reroll for Switch Metacritic Retrieved 2018 12 18 We Love Katamari Reroll Royal Reverie coming June 2 8 February 2023 Frank Allegra December 22 2015 Katamari Damacy is coming back to iOS and Android Polygon Retrieved December 23 2015 Tarason Dominic December 7 2018 Katamari Damacy Reroll comes rolling on home today Rock Paper Shotgun Retrieved December 7 2018 Katamari Damacy Reroll for PS4 Xbox One launches November 20 in the west Gematsu September 17 2020 Retrieved September 18 2020 External links EditOfficial website Media related to Katamari at Wikimedia Commons Retrieved from https en wikipedia org w index php title Katamari amp oldid 1141057112, wikipedia, wiki, book, books, library,

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