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Dota

Dota is a series of strategy video games now developed by Valve. The series began in 2003 with the release of Defense of the Ancients (DotA), a fan-developed multiplayer online battle arena (MOBA) mod for the video game Warcraft III: Reign of Chaos and its expansion, The Frozen Throne. The original mod features gameplay centered around two teams of up to five players who assume control of individual characters called "heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of DotA were passed on multiple times since its initial release until Valve hired the mod's lead designer IceFrog and after an ongoing legal dispute with Blizzard Entertainment, the developer of Warcraft III, brokered a deal that allowed for Valve to inherit the trademark to the Dota name.

Dota
Genre(s)MOBA, strategy
Developer(s)Valve
Publisher(s)Valve
Creator(s)Eul
Platform(s)Windows, macOS, Linux, Android, iOS
First releaseDefense of the Ancients
2003
Latest releaseDota Underlords
February 25, 2020

The first standalone installment in the series, Dota 2, was released by Valve in July 2013. A sequel to DotA, the game retains the same gameplay elements as its predecessor, while introducing new support and mechanics, as well as a setting separate from the Warcraft universe. Artifact, a digital collectible card game with mechanics inspired by Dota 2, was released in 2018. Dota Underlords, an auto battler based on the community-created Dota 2 mod Dota Auto Chess, was released in 2020.

The original DotA mod is considered one of the most popular mods of all time, with tens of millions of players and a consistent presence at esports tournaments throughout the 2000s. DotA is considered a catalyst for the MOBA genre, inspiring developers to create other games similar to it. Likewise, Dota 2 is cited as one of the greatest video games of all time, with an esports presence hallmarked by record-breaking prize pools that culminate in the annual championship known as The International. The spinoff games by Valve have been positively received, although Artifact was considered a failure as a large majority of its initial player base was lost within weeks with Valve stopping development on it shortly after its release.

Games

The Dota series includes four games that are centered around competitive, online multiplayer gameplay. The original mod, Defense of the Ancients, is a community-created Warcraft III game mode developed with the Warcraft III World Editor that was first released in 2003.[1] The franchise name, "Dota", is derived from the original mod's acronym, DotA.[2] Dota 2, its standalone installment, was released as a free-to-play sequel in July 2013.[3] The first spin-off, a digital collectible card game called Artifact, was released in November 2018.[4] The second spin-off, an auto battler called Dota Underlords, was released in February 2020.[5]

The main installments in the series are multiplayer online battle arena games, where the player assumes control over a single character - a "hero" - from a large roster of characters and coordinates with their teammates to destroy their opponents' large structure called an Ancient, while defending their own.[6] Unlike the original mod, which is largely derived from the setting of the Warcraft series, the standalone games share their own continuity.[2] Likewise, the standalone games utilize the Source game engine and Steam distribution platform - both developed by Valve.[7]

Defense of the Ancients (DotA)

The installment which established the Dota intellectual property was the Warcraft III: Reign of Chaos custom mod Defense of the Ancients (DotA). Independently developed and released by the pseudonymous designer Eul in 2003, it was inspired by Aeon of Strife, a multiplayer StarCraft map.[8] Before every DotA match, up to ten players are organized into two teams called the Scourge and the Sentinel - inspired by the factions from Warcraft lore - with the former in the northeast corner and the latter in the southwest corner of a nearly-symmetrical map. Using one of several game modes, the players each choose a single powerful unit called a "hero", who they are granted control of throughout the match. Heroes maintain special tactical advantages, in the way of their statistics, attack, and damage types, as well as abilities that can be learned and enhanced through leveling up from combat. Team coordination and roster composition are considered crucial for a successful match.[9] The currency of the game is gold, which may be used for purchasing items that may enhance a hero's statistics and provide special abilities. Gold is awarded to players for destroying enemies and in increments on a rolling basis, while also being deducted for the death of one's hero.[10] Heroes battle alongside weaker computer-controlled infantry units periodically dispatched in waves, who traverse three paths called "lanes", which connect the Scourge and Sentinel bases.[11][12] Each lane is lined with defensive towers, which are not only more powerful the closer they are to their respective bases, but invulnerable until their predecessors are destroyed. At the center of each base is a central structure called an "Ancient", which is either the World Tree for the Sentinel or the Frozen Throne for the Scourge. To win a match, the enemy's Ancient must be destroyed.[12]

Dota 2

Valve's interest in the Dota intellectual property began when several veteran employees, including Team Fortress 2 designer Robin Walker and executive Erik Johnson, became fans of the mod and wanted to build a modern sequel.[13] The company corresponded with IceFrog by email about his long-term plans for the project,[14] and he was subsequently hired to direct a sequel.[15] IceFrog first announced his new position through his blog in October 2009,[16] with Dota 2 being officially announced a year later.[17] Shortly after, Valve filed a trademark claim to the Dota name.[18] At Gamescom 2011, company president Gabe Newell explained that the trademark was needed to develop a sequel with the already-identifiable brand.[19] Holding the Dota name to be a community asset, Feak and Mescon filed an opposing trademark for Dota on behalf of DotA-Allstars, LLC (then a subsidiary of Riot Games) in August 2010.[20] Rob Pardo, the executive vice president of Blizzard Entertainment at the time, similarly stated that the Dota name belonged to the mod's community. Blizzard acquired DotA-Allstars, LLC from Riot Games and filed an opposition against Valve in November 2011, citing Blizzard's ownership of both the Warcraft III World Editor and DotA-Allstars, LLC as proper claims to the franchise name.[21] The dispute was settled in May 2012, with Valve retaining commercial rights to the Dota trademark, while allowing non-commercial use of the name by third-parties.[22]

An early goal of the Dota 2 team was the adaptation of Defense of the Ancients's aesthetic style for the Source engine.[17] The Radiant and Dire factions replaced the Sentinel and Scourge from the mod, respectively. Character names, abilities, items, and map design from the mod were largely retained, with some changes due to trademarks owned by Blizzard. In the first Q&A session regarding Dota 2, IceFrog explained that the game would build upon the mod without making significant changes to its core.[15] Valve contracted major contributors from the Defense of the Ancients community, including Eul and artist Kendrick Lim, to assist with the sequel.[23] Following nearly two years of beta testing, Dota 2 was officially released on Steam for Windows on July 9, 2013, and for OS X and Linux on July 18, 2013.[24][25][26] The game did not launch with every hero from Defense of the Ancients. Instead, the missing ones were added in various post-release updates, with the final one, as well as the first Dota 2 original hero, being added in 2016.[27][28] Since its release, Dota 2 has been cited as one of the greatest video games of all time.[29][30][31][32] It is also the most lucrative esports game of all time, earning teams and players a total of over US$100 million by June 2017.[33]

Artifact

Artifact is a digital collectible card game based on Dota 2, developed and published by Valve. The game focuses on online player versus player battles across three boards called lanes. Development of it began in late 2014, with lead designer Richard Garfield being brought in to help make a digital card game due to his experience with creating the Magic: The Gathering franchise.[34][35] The game was then announced via a teaser trailer played at The International 2017, a large Dota 2-specific esports tournament organized by Valve.[36] Artifact was released for Windows, macOS, and Linux in November 2018, with versions planned for Android and iOS.[37] While its gameplay and drafting mechanics received praise, it was criticized for its high learning curve and monetization model, which some likened to being pay-to-win.[38][39] The game saw a 95% decline in players within two months of its release, and had fewer than 100 concurrent players by mid 2019.[40]

Dota Underlords

Dota Underlords is a free-to-play auto battler, a type of chess-like competitive multiplayer strategy video game, developed and published by Valve. The game is based on a Dota 2 community-created game mode called Dota Auto Chess, with journalists noting the parallel modding origins that DotA had from Warcraft III.[41] It was released in early access in June 2019 for Android, iOS, macOS, Windows, and Linux, with it planned to be officially released in February 2020.[42][5] One of the many auto battler games that released following the popularity of Dota Auto Chess, critics considered it one of the easiest to get into for newer players of the genre.[43] In Dota Underlords, where players place characters, known as heroes, on an 8x8 grid-shaped battlefield. After a preparation phase, a team's heroes then automatically fight the opposing team without any further direct input from the player.[43] A match features up to eight players online who take turns playing against each other in a one-on-one format, with the winner being the final player standing after eliminating all of the opposing players.[44]

Other media

An anime television series based on the franchise, Dota: Dragon's Blood, premiered on Netflix in March 2021.[45][46] It is produced by Studio Mir and Kaiju Boulevard.[47]

Swedish artist Basshunter created the song DotA, which was about the original Warcraft III mod.

IceFrog

IceFrog (born 1983 or 1984)[48] is the pseudonymous lead designer of Defense of the Ancients and Dota 2.[49] His involvement with the series began in 2005, when he inherited the reins of DotA Allstars from "Neichus", who himself inherited it from Steve "Guinsoo" Feak.[50] IceFrog is also noted for his anonymity, having never publicly disclosed his identity.[51][52] In February 2009, IceFrog revealed on his blog that he was 25 years old at the time.[48]

In 2010, an anonymous person who claimed to be a Valve employee wrote a blog post titled "The Truth About IceFrog", in which he claims that IceFrog had previously worked secretly on Heroes of Newerth for S2 Games before joining Valve in 2009, as well as stating his identity as Abdul Ismail.[53] A court document regarding the ownership of the Dota intellectual property from April 2017 confirmed Ismail as the identity of IceFrog, as well as his pre-Valve contributions in Heroes of Newerth.[54]

References

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dota, this, article, about, video, game, series, first, game, defense, ancients, other, uses, disambiguation, series, strategy, video, games, developed, valve, series, began, 2003, with, release, defense, ancients, dota, developed, multiplayer, online, battle,. This article is about the video game series For the first game see Defense of the Ancients For other uses see Dota disambiguation Dota is a series of strategy video games now developed by Valve The series began in 2003 with the release of Defense of the Ancients DotA a fan developed multiplayer online battle arena MOBA mod for the video game Warcraft III Reign of Chaos and its expansion The Frozen Throne The original mod features gameplay centered around two teams of up to five players who assume control of individual characters called heroes which must coordinate to destroy the enemy s central base structure called an Ancient to win the game Ownership and development of DotA were passed on multiple times since its initial release until Valve hired the mod s lead designer IceFrog and after an ongoing legal dispute with Blizzard Entertainment the developer of Warcraft III brokered a deal that allowed for Valve to inherit the trademark to the Dota name DotaGenre s MOBA strategyDeveloper s ValvePublisher s ValveCreator s EulPlatform s Windows macOS Linux Android iOSFirst releaseDefense of the Ancients2003Latest releaseDota UnderlordsFebruary 25 2020The first standalone installment in the series Dota 2 was released by Valve in July 2013 A sequel to DotA the game retains the same gameplay elements as its predecessor while introducing new support and mechanics as well as a setting separate from the Warcraft universe Artifact a digital collectible card game with mechanics inspired by Dota 2 was released in 2018 Dota Underlords an auto battler based on the community created Dota 2 mod Dota Auto Chess was released in 2020 The original DotA mod is considered one of the most popular mods of all time with tens of millions of players and a consistent presence at esports tournaments throughout the 2000s DotA is considered a catalyst for the MOBA genre inspiring developers to create other games similar to it Likewise Dota 2 is cited as one of the greatest video games of all time with an esports presence hallmarked by record breaking prize pools that culminate in the annual championship known as The International The spinoff games by Valve have been positively received although Artifact was considered a failure as a large majority of its initial player base was lost within weeks with Valve stopping development on it shortly after its release Contents 1 Games 1 1 Defense of the Ancients DotA 1 2 Dota 2 1 3 Artifact 1 4 Dota Underlords 2 Other media 3 IceFrog 4 ReferencesGames EditThe Dota series includes four games that are centered around competitive online multiplayer gameplay The original mod Defense of the Ancients is a community created Warcraft III game mode developed with the Warcraft III World Editor that was first released in 2003 1 The franchise name Dota is derived from the original mod s acronym DotA 2 Dota 2 its standalone installment was released as a free to play sequel in July 2013 3 The first spin off a digital collectible card game called Artifact was released in November 2018 4 The second spin off an auto battler called Dota Underlords was released in February 2020 5 The main installments in the series are multiplayer online battle arena games where the player assumes control over a single character a hero from a large roster of characters and coordinates with their teammates to destroy their opponents large structure called an Ancient while defending their own 6 Unlike the original mod which is largely derived from the setting of the Warcraft series the standalone games share their own continuity 2 Likewise the standalone games utilize the Source game engine and Steam distribution platform both developed by Valve 7 Defense of the Ancients DotA Edit Main article Defense of the Ancients The installment which established the Dota intellectual property was the Warcraft III Reign of Chaos custom mod Defense of the Ancients DotA Independently developed and released by the pseudonymous designer Eul in 2003 it was inspired by Aeon of Strife a multiplayer StarCraft map 8 Before every DotA match up to ten players are organized into two teams called the Scourge and the Sentinel inspired by the factions from Warcraft lore with the former in the northeast corner and the latter in the southwest corner of a nearly symmetrical map Using one of several game modes the players each choose a single powerful unit called a hero who they are granted control of throughout the match Heroes maintain special tactical advantages in the way of their statistics attack and damage types as well as abilities that can be learned and enhanced through leveling up from combat Team coordination and roster composition are considered crucial for a successful match 9 The currency of the game is gold which may be used for purchasing items that may enhance a hero s statistics and provide special abilities Gold is awarded to players for destroying enemies and in increments on a rolling basis while also being deducted for the death of one s hero 10 Heroes battle alongside weaker computer controlled infantry units periodically dispatched in waves who traverse three paths called lanes which connect the Scourge and Sentinel bases 11 12 Each lane is lined with defensive towers which are not only more powerful the closer they are to their respective bases but invulnerable until their predecessors are destroyed At the center of each base is a central structure called an Ancient which is either the World Tree for the Sentinel or the Frozen Throne for the Scourge To win a match the enemy s Ancient must be destroyed 12 Dota 2 Edit Main article Dota 2 Valve s interest in the Dota intellectual property began when several veteran employees including Team Fortress 2 designer Robin Walker and executive Erik Johnson became fans of the mod and wanted to build a modern sequel 13 The company corresponded with IceFrog by email about his long term plans for the project 14 and he was subsequently hired to direct a sequel 15 IceFrog first announced his new position through his blog in October 2009 16 with Dota 2 being officially announced a year later 17 Shortly after Valve filed a trademark claim to the Dota name 18 At Gamescom 2011 company president Gabe Newell explained that the trademark was needed to develop a sequel with the already identifiable brand 19 Holding the Dota name to be a community asset Feak and Mescon filed an opposing trademark for Dota on behalf of DotA Allstars LLC then a subsidiary of Riot Games in August 2010 20 Rob Pardo the executive vice president of Blizzard Entertainment at the time similarly stated that the Dota name belonged to the mod s community Blizzard acquired DotA Allstars LLC from Riot Games and filed an opposition against Valve in November 2011 citing Blizzard s ownership of both the Warcraft III World Editor and DotA Allstars LLC as proper claims to the franchise name 21 The dispute was settled in May 2012 with Valve retaining commercial rights to the Dota trademark while allowing non commercial use of the name by third parties 22 An early goal of the Dota 2 team was the adaptation of Defense of the Ancients s aesthetic style for the Source engine 17 The Radiant and Dire factions replaced the Sentinel and Scourge from the mod respectively Character names abilities items and map design from the mod were largely retained with some changes due to trademarks owned by Blizzard In the first Q amp A session regarding Dota 2 IceFrog explained that the game would build upon the mod without making significant changes to its core 15 Valve contracted major contributors from the Defense of the Ancients community including Eul and artist Kendrick Lim to assist with the sequel 23 Following nearly two years of beta testing Dota 2 was officially released on Steam for Windows on July 9 2013 and for OS X and Linux on July 18 2013 24 25 26 The game did not launch with every hero from Defense of the Ancients Instead the missing ones were added in various post release updates with the final one as well as the first Dota 2 original hero being added in 2016 27 28 Since its release Dota 2 has been cited as one of the greatest video games of all time 29 30 31 32 It is also the most lucrative esports game of all time earning teams and players a total of over US 100 million by June 2017 33 Artifact Edit Main article Artifact video game Artifact is a digital collectible card game based on Dota 2 developed and published by Valve The game focuses on online player versus player battles across three boards called lanes Development of it began in late 2014 with lead designer Richard Garfield being brought in to help make a digital card game due to his experience with creating the Magic The Gathering franchise 34 35 The game was then announced via a teaser trailer played at The International 2017 a large Dota 2 specific esports tournament organized by Valve 36 Artifact was released for Windows macOS and Linux in November 2018 with versions planned for Android and iOS 37 While its gameplay and drafting mechanics received praise it was criticized for its high learning curve and monetization model which some likened to being pay to win 38 39 The game saw a 95 decline in players within two months of its release and had fewer than 100 concurrent players by mid 2019 40 Dota Underlords Edit Main article Dota Underlords Dota Underlords is a free to play auto battler a type of chess like competitive multiplayer strategy video game developed and published by Valve The game is based on a Dota 2 community created game mode called Dota Auto Chess with journalists noting the parallel modding origins that DotA had from Warcraft III 41 It was released in early access in June 2019 for Android iOS macOS Windows and Linux with it planned to be officially released in February 2020 42 5 One of the many auto battler games that released following the popularity of Dota Auto Chess critics considered it one of the easiest to get into for newer players of the genre 43 In Dota Underlords where players place characters known as heroes on an 8x8 grid shaped battlefield After a preparation phase a team s heroes then automatically fight the opposing team without any further direct input from the player 43 A match features up to eight players online who take turns playing against each other in a one on one format with the winner being the final player standing after eliminating all of the opposing players 44 Other media EditAn anime television series based on the franchise Dota Dragon s Blood premiered on Netflix in March 2021 45 46 It is produced by Studio Mir and Kaiju Boulevard 47 Swedish artist Basshunter created the song DotA which was about the original Warcraft III mod IceFrog EditIceFrog born 1983 or 1984 48 is the pseudonymous lead designer of Defense of the Ancients and Dota 2 49 His involvement with the series began in 2005 when he inherited the reins of DotA Allstars from Neichus who himself inherited it from Steve Guinsoo Feak 50 IceFrog is also noted for his anonymity having never publicly disclosed his identity 51 52 In February 2009 IceFrog revealed on his blog that he was 25 years old at the time 48 In 2010 an anonymous person who claimed to be a Valve employee wrote a blog post titled The Truth About IceFrog in which he claims that IceFrog had previously worked secretly on Heroes of Newerth for S2 Games before joining Valve in 2009 as well as stating his identity as Abdul Ismail 53 A court document regarding the ownership of the Dota intellectual property from April 2017 confirmed Ismail as the identity of IceFrog as well as his pre Valve contributions in Heroes of Newerth 54 References Edit Orland Kyle May 17 2017 Does Valve really own Dota A jury will decide Ars Technica Archived from the original on May 21 2017 Retrieved July 31 2019 a b Onyett Charles January 8 2011 Valve s Next Game IGN Archived from the original on November 9 2012 Retrieved July 31 2019 Sliwinski Alexander July 10 2013 Dota 2 launching now officially Joystiq Archived from the original on February 9 2015 Retrieved July 31 2019 Chalk Andy August 2018 Artifact Valve s fantasy card game will be out in November PC Gamer Archived from the original on August 1 2018 Retrieved July 31 2019 a b Brown Fraser Dota Underlords is leaving Early Access on February 25 PC Gamer Retrieved January 30 2020 McDonald Tim July 25 2013 A Beginner s Guide to Dota 2 Part One The Basics PC Invasion Archived from the original on August 11 2016 Retrieved July 31 2019 Valve List Dota Series Steam Retrieved July 31 2019 Minotti Mike September 1 2014 The history of MOBAs From mod to sensation VentureBeat Retrieved October 13 2019 Nair Neha October 30 2007 Why Defense of the Ancients Pg 1 GotFrag Archived from the original on June 24 2009 Retrieved October 13 2019 Tok Kevin January 25 2006 Defense of the Ancients 101 Page 2 GotFrag Archived from the original on January 24 2009 Retrieved October 13 2019 Schreier Jason October 13 2010 Valve Revives Defense of the Ancients RTS in 2011 Wired Retrieved October 13 2019 a b Lodaya Punit February 9 2006 DotA AllStars Part 1 TechTree com Archived from the original on June 25 2009 Retrieved October 13 2019 Nutt Christian August 29 2011 The Valve Way Gabe Newell And Erik Johnson Speak Gamasutra Archived from the original on October 26 2016 Retrieved October 27 2016 DOTA 2 Gamescom 2011 Interview PC Video YouTube August 19 2011 Archived from the original on September 21 2013 Retrieved September 16 2013 a b Onyett Charles January 8 2011 Valve s Next Game IGN Archived from the original on November 9 2012 IceFrog October 5 2009 Great News For DotA Fans PlayDotA com Archived from the original on July 23 2012 a b Biessener Adam October 13 2010 Valve s New Game Announced Detailed Dota 2 Game Informer Archived from the original on August 19 2012 Funk John October 13 2010 Valve Files Trademark for DotA The Escapist Archived from the original on October 10 2012 Yin Poole Wesley August 22 2011 Dota trademark Blizzard Valve respond Eurogamer Archived from the original on October 24 2012 Augustine Josh August 17 2010 Riot Games dev counter files DotA trademark PC Gamer Archived from the original on February 3 2013 Plunkett Luke February 10 2012 Blizzard and Valve go to War Over DOTA Name Kotaku Archived from the original on June 4 2012 Reilly Jim May 11 2012 Valve Blizzard Reach DOTA Trademark Agreement Game Informer Archived from the original on July 24 2012 Dagostino Francesco August 31 2011 DOTA 2 How Valve Turned From Fanboys Into Developers For This Game 1UP com Archived from the original on March 3 2013 Retrieved March 3 2013 Hernandez Patricia July 9 2013 Valve Finally Releases DOTA 2 Kotaku Archived from the original on July 15 2013 Retrieved July 9 2013 McDonald Tim July 19 2013 Dota 2 patch adds Linux and Mac support plus customisable chat wheel incgamers com IncGamers Archived from the original on July 21 2013 Retrieved July 19 2013 Sliwinski Alexander July 10 2013 Dota 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