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Wikipedia

Artifact (video game)

Artifact is a 2018 digital collectible card game developed and published by Valve for Windows, macOS, and Linux. It focuses on online player-versus-player battles and is based on the universe of Dota 2, a multiplayer online battle arena game by Valve. Artifact was designed by Magic: The Gathering creator Richard Garfield.

Artifact
Developer(s)Valve
Publisher(s)Valve
Director(s)Brandon Reinhart[1]
Designer(s)Richard Garfield
Programmer(s)
Writer(s)Steve Jaros
Composer(s)Tim Larkin
SeriesDota
EngineSource 2
Platform(s)
ReleaseNovember 28, 2018
Genre(s)Digital collectible card game
Mode(s)Multiplayer

While Artifact's gameplay and drafting mechanics received praise, it was criticized for its high learning curve and monetization model, which some saw as pay-to-win. It saw a 95% decline in players within two months of its release, with only around a hundred concurrent players by mid-2019. Valve was surprised by the response, describing it as the largest discrepancy between their expectations for a game and the outcome.

Valve reworked the game as Artifact 2.0, altering several features, including removing the need to buy or trade cards with money. It was tested through a closed beta starting in March 2020. A year later, Valve announced that it had ceased development of the game, citing a lack of player interest, and made both versions of the game freeware. The original Artifact was renamed Artifact Classic and Artifact 2.0 was renamed Artifact Foundry.

Gameplay edit

 
Artifact has players competing in three separate boards in sequential order, mimicking the three lanes of Dota 2's map.

Artifact is a digital collectible card game in which players build a deck of collectable cards purchased on the Steam Marketplace to defeat an opponent in one-on-one battles.[4] It features many elements from the multiplayer online battle arena game Dota 2, also developed by Valve.[5] Unlike most collectible card games, it features three "lanes" guarded by a tower at the end, with each lane existing as an independent board. The victor is the first player to either destroy a structure called the Ancient, which appears after a tower has been destroyed, or the first to destroy two towers in total.[6][7] As with Dota 2, Artifact focuses on online player versus player matchmaking; it has no single-player mode beyond a tutorial mode against an AI opponent.[8]

Each deck contains at least 40 cards, with a total of nearly 300 cards available at the game's launch.[7] Cards are grouped into three rarity tiers, common, uncommon, and rare, and are further grouped into four color themes, red, green, black, and blue, that each have their own unique effects on the board.[7][9] Each lane also has its own independent mana pool, which is used for casting hero abilities and grows by one point after each round while also fully replenishing. In addition to hero abilities, item cards can also be freely placed and used in any lane. Each time a card is played, the initiative passes to the opposing player. After all cards have been played in a lane, heroes and "creeps", which are weak but numerous mobs that can not be directly controlled and respawn every round, begin attacking whatever is opposite them, including the opposing tower if there are no units left.[7] This repeats until all three lanes have been played, after which it goes to the "Shopping Phase", where gold accumulated during battles is spent on buying items and upgrading hero equipment in three different slots for weapons, armor, and accessories.[7]

Development edit

Development of Artifact began in late 2014, with lead designer Richard Garfield brought in to help make a digital card game due to his experience with creating the popular Magic: The Gathering franchise.[7][10][11] The game was then announced via a teaser trailer played at The International 2017, a large Dota 2-specific esports tournament organized by Valve, although no specific details were revealed.[5] More details regarding its concept and gameplay were revealed by Valve president Gabe Newell during a meeting with gaming press at Valve's headquarters in March 2018.[8] There, Newell stated that it was not originally intended to be based on Dota 2, but it was decided to do so later in development as it was "useful".[12] Newell also stated that it would not be free-to-play like Dota 2 and other similar card game competitors, and that the team wished for it to avoid becoming "pay-to-win". He hoped Artifact would be for card games what Half-Life 2 had been for single-player action games.[7][13]

Artifact was created using Valve's Source 2 game engine, and features direct integration with the Steam Marketplace for buying and selling cards.[9][14] While acknowledging that card games and Steam Marketplace transactions can both get expensive, such as with gun cosmetics in Valve's own Counter-Strike: Global Offensive, Garfield notes that printing restrictions do not exist with digital cards, and that Valve would directly control the production of them to limit extreme rarity.[9] In addition, purchased card packs always include a rare card in them, which Valve hoped would prevent single cards being sold for high prices as it would be more valuable to purchase packs.[9] Artifact also allows players to assemble decks outside of the game by using third-party tools, which can then be imported back into the game.[15] Wanting to build upon what they had learned from Dota 2, Global Offensive, and Team Fortress 2, Valve planned for the game to have a professional esports scene, with revenue made from card pack purchasing feeding into tournament prize pools, similar to Dota 2's "Compendium" crowdfunding system.[13][16] Valve planned for a million-dollar tournament to take place in 2019.[16]

Artifact was planned to be developed alongside Dota 2, where both games would share new heroes and other content. Writer Steve Jaros wrote character lore for Dota 2 and continued that role with Artifact by having each individual card provide more of it, all fully voiced, which he hopes would keep both games narratively connected.[17] Programmer Jeep Barnett said they planned to have card set expansions progress over time, so that heroes in one set may have an aged version in a future set, or may die in one, and events of previous expansions can influence future ones.[11][18] The soundtrack was written by Tim Larkin, who also composed for Dota 2.[19]

Release edit

Artifact entered closed beta in early 2018, with numerous gaming industry members and professional card game players invited to test it.[8] It was publicly playable for the first time at PAX West 2018, with a tournament hosted and all attendees receiving signed artwork prints and product keys for two free copies of the game.[20] A beta for the PC version was released a week before the official launch, with attendees of The International 2018 Dota 2 tournament and its showing at PAX West given access to it.[21][22]

Artifact was released for Windows, macOS and Linux on November 28, 2018, and was planned for Android and iOS devices in 2019.[23][24] To help promote the game, a 128-player tournament featuring a US$10,000 prize pool was held on November 10–11, 2018.[25] In addition, two webcomics by Valve were released to coincide with the game's launch.[26] All owners of the game were given a redeemable token worth a free month of "Dota Plus", Dota 2's battle pass feature.[27]

Artifact 2.0 edit

In 2020, following a lack of player interest, Newell told Edge that Valve had begun reworking Artifact as a new game, Artifact 2.0.[28] The primary change was to eliminate card purchases and make all three lanes visible at the same time.[29] The game would also include a single-player campaign.[30] A closed beta started in March 2020.[29] That month, Garfield and another Magic: The Gathering designer, Skaff Elias, among other contractors and employees, were laid off from Valve.[31]

In March 2021, Valve announced that it had halted development of Artifact 2.0., saying they had not attracted enough players to justify further work. They made both Artifact games, renamed Artifact Classic and Artifact Foundry, completely free.[32]

Reception edit

Critical response edit

Artifact's gameplay and depth were praised, with Ali Jones of PCGamesN stating in a preview that the game was a "cut above" other card games he had played before. He also added that it successfully captured elements from two different genres, creating something that he was "hugely excited to return to".[41] The game was also being compared to Hearthstone, with Mike Minotti of Venture Beat considering Artifact as the more complex, in-depth option that has a chance of become the leading digital card game on the market.[42] While also noting the game's complexity, Julian Benson of PCGamesN compared it more to Magic: The Gathering as its creator, Richard Garfield, served as the lead designer on the game.[43]

Tim Clark of PC Gamer praised the art style and presentation, noting that all of the game's assets were new and not directly copied over from Dota 2. Clark also stated that he could not wait to play more of the game, saying that he did not see it as a "cash grab" that others said it would be.[7] James Davenport of the same publication thought that the gameplay was akin to Magic: The Gathering meeting three simultaneous games of Uno, and stated that while the game at first looked "extremely complex", it did not take him long to understand and begin playing.[44] Eric Van Allen of Polygon added that while the game demands investment to learn, it was "intensely rewarding" for those who stuck with it and did not mind its monetization model.[45]

Player response edit

Reception to the Artifact announcement at The International in 2017 was mixed, with the crowd voicing their disapproval.[46][47] The trailer, uploaded to YouTube, soon featured a high dislike-to-like ratio with commenters expressing their disappointment with Valve seemingly abandoning their other franchises, such as Half-Life, in favor of recent gaming trends.[46][48][49][50] As Artifact is not free-to-play like many of its competitors, criticism was also directed at the monetization model; some players and critics called it "pay-to-win", as new cards can only be purchased and not traded from the Steam Marketplace, or gained as rewards in specific drafting game modes that require the purchase of a ticket to participate in.[51][52][53][54][55]

Artifact's concurrent player count dropped from 60,000 at launch to just over 1,500 within two months of its release, a 95% decline.[56] By July 2019, Artifact had only around 100 concurrent players.[57] In its first month of release, it averaged 8,300 viewers on the streaming service Twitch; by February 2020, it had lost 97% of this amount, and on April 8 viewers hit zero.[58] In response, internet trolls began using the Artifact Twitch category to stream pornography and other content that violated Twitch's terms of service, prompting Twitch to temporarily suspend new creators from streaming.[59]

In March, Valve said it was pausing its scheduled updates to the game to "re-examine" its decisions about its design, economy, social elements, and other issues.[60] In a statement on Valve's website, programmer Jeep Barnett said that Artifact represented the largest discrepancy between Valve's expectations for a game and the outcome.[61] In March 2020, Newell said Artifact had been a "great disappointment", and that Valve planned to learn from its mistakes.[62] He told Edge that they were surprised by the response as they "thought that it was a really strong product".[28]

Garfield felt Artifact had failed because it was review bombed early on, with players upset over the apparent pay-to-win mechanics; this drove new players away, preventing the game economy from stabilizing at a point where the cost of building winning decks would have been on par with other digital card games, such as Hearthstone.[63][64] He said that he and Elias were still optimistic about the game's future and would offer feedback and advice to Valve.[65]

Awards edit

Artifact was nominated for "Game, Strategy" at the National Academy of Video Game Trade Reviewers Awards;[66] and for "Best Interactive Score" and "Best Original Choral Composition" at the 2019 G.A.N.G. Awards.[67]

References edit

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External links edit

  • Official website  

artifact, video, game, artifact, 2018, digital, collectible, card, game, developed, published, valve, windows, macos, linux, focuses, online, player, versus, player, battles, based, universe, dota, multiplayer, online, battle, arena, game, valve, artifact, des. Artifact is a 2018 digital collectible card game developed and published by Valve for Windows macOS and Linux It focuses on online player versus player battles and is based on the universe of Dota 2 a multiplayer online battle arena game by Valve Artifact was designed by Magic The Gathering creator Richard Garfield ArtifactDeveloper s ValvePublisher s ValveDirector s Brandon Reinhart 1 Designer s Richard GarfieldProgrammer s Brad Muir 2 Jeep Barnett 3 Bruno Carlucci 3 Writer s Steve JarosComposer s Tim LarkinSeriesDotaEngineSource 2Platform s WindowsmacOSLinuxReleaseNovember 28 2018Genre s Digital collectible card gameMode s MultiplayerWhile Artifact s gameplay and drafting mechanics received praise it was criticized for its high learning curve and monetization model which some saw as pay to win It saw a 95 decline in players within two months of its release with only around a hundred concurrent players by mid 2019 Valve was surprised by the response describing it as the largest discrepancy between their expectations for a game and the outcome Valve reworked the game as Artifact 2 0 altering several features including removing the need to buy or trade cards with money It was tested through a closed beta starting in March 2020 A year later Valve announced that it had ceased development of the game citing a lack of player interest and made both versions of the game freeware The original Artifact was renamed Artifact Classic and Artifact 2 0 was renamed Artifact Foundry Contents 1 Gameplay 2 Development 2 1 Release 2 2 Artifact 2 0 3 Reception 3 1 Critical response 3 2 Player response 3 3 Awards 4 References 5 External linksGameplay edit nbsp Artifact has players competing in three separate boards in sequential order mimicking the three lanes of Dota 2 s map Artifact is a digital collectible card game in which players build a deck of collectable cards purchased on the Steam Marketplace to defeat an opponent in one on one battles 4 It features many elements from the multiplayer online battle arena game Dota 2 also developed by Valve 5 Unlike most collectible card games it features three lanes guarded by a tower at the end with each lane existing as an independent board The victor is the first player to either destroy a structure called the Ancient which appears after a tower has been destroyed or the first to destroy two towers in total 6 7 As with Dota 2 Artifact focuses on online player versus player matchmaking it has no single player mode beyond a tutorial mode against an AI opponent 8 Each deck contains at least 40 cards with a total of nearly 300 cards available at the game s launch 7 Cards are grouped into three rarity tiers common uncommon and rare and are further grouped into four color themes red green black and blue that each have their own unique effects on the board 7 9 Each lane also has its own independent mana pool which is used for casting hero abilities and grows by one point after each round while also fully replenishing In addition to hero abilities item cards can also be freely placed and used in any lane Each time a card is played the initiative passes to the opposing player After all cards have been played in a lane heroes and creeps which are weak but numerous mobs that can not be directly controlled and respawn every round begin attacking whatever is opposite them including the opposing tower if there are no units left 7 This repeats until all three lanes have been played after which it goes to the Shopping Phase where gold accumulated during battles is spent on buying items and upgrading hero equipment in three different slots for weapons armor and accessories 7 Development editDevelopment of Artifact began in late 2014 with lead designer Richard Garfield brought in to help make a digital card game due to his experience with creating the popular Magic The Gathering franchise 7 10 11 The game was then announced via a teaser trailer played at The International 2017 a large Dota 2 specific esports tournament organized by Valve although no specific details were revealed 5 More details regarding its concept and gameplay were revealed by Valve president Gabe Newell during a meeting with gaming press at Valve s headquarters in March 2018 8 There Newell stated that it was not originally intended to be based on Dota 2 but it was decided to do so later in development as it was useful 12 Newell also stated that it would not be free to play like Dota 2 and other similar card game competitors and that the team wished for it to avoid becoming pay to win He hoped Artifact would be for card games what Half Life 2 had been for single player action games 7 13 Artifact was created using Valve s Source 2 game engine and features direct integration with the Steam Marketplace for buying and selling cards 9 14 While acknowledging that card games and Steam Marketplace transactions can both get expensive such as with gun cosmetics in Valve s own Counter Strike Global Offensive Garfield notes that printing restrictions do not exist with digital cards and that Valve would directly control the production of them to limit extreme rarity 9 In addition purchased card packs always include a rare card in them which Valve hoped would prevent single cards being sold for high prices as it would be more valuable to purchase packs 9 Artifact also allows players to assemble decks outside of the game by using third party tools which can then be imported back into the game 15 Wanting to build upon what they had learned from Dota 2 Global Offensive and Team Fortress 2 Valve planned for the game to have a professional esports scene with revenue made from card pack purchasing feeding into tournament prize pools similar to Dota 2 s Compendium crowdfunding system 13 16 Valve planned for a million dollar tournament to take place in 2019 16 Artifact was planned to be developed alongside Dota 2 where both games would share new heroes and other content Writer Steve Jaros wrote character lore for Dota 2 and continued that role with Artifact by having each individual card provide more of it all fully voiced which he hopes would keep both games narratively connected 17 Programmer Jeep Barnett said they planned to have card set expansions progress over time so that heroes in one set may have an aged version in a future set or may die in one and events of previous expansions can influence future ones 11 18 The soundtrack was written by Tim Larkin who also composed for Dota 2 19 Release edit Artifact entered closed beta in early 2018 with numerous gaming industry members and professional card game players invited to test it 8 It was publicly playable for the first time at PAX West 2018 with a tournament hosted and all attendees receiving signed artwork prints and product keys for two free copies of the game 20 A beta for the PC version was released a week before the official launch with attendees of The International 2018 Dota 2 tournament and its showing at PAX West given access to it 21 22 Artifact was released for Windows macOS and Linux on November 28 2018 and was planned for Android and iOS devices in 2019 23 24 To help promote the game a 128 player tournament featuring a US 10 000 prize pool was held on November 10 11 2018 25 In addition two webcomics by Valve were released to coincide with the game s launch 26 All owners of the game were given a redeemable token worth a free month of Dota Plus Dota 2 s battle pass feature 27 Artifact 2 0 edit In 2020 following a lack of player interest Newell told Edge that Valve had begun reworking Artifact as a new game Artifact 2 0 28 The primary change was to eliminate card purchases and make all three lanes visible at the same time 29 The game would also include a single player campaign 30 A closed beta started in March 2020 29 That month Garfield and another Magic The Gathering designer Skaff Elias among other contractors and employees were laid off from Valve 31 In March 2021 Valve announced that it had halted development of Artifact 2 0 saying they had not attracted enough players to justify further work They made both Artifact games renamed Artifact Classic and Artifact Foundry completely free 32 Reception editCritical response edit ReceptionAggregate scoreAggregatorScoreMetacritic76 100 33 Review scoresPublicationScoreDestructoid8 5 10 34 Game Informer8 5 10 35 GameSpot8 10 36 IGN8 5 10 37 Jeuxvideo com15 20 38 PC Gamer US 80 100 40 PCGamesN8 10 39 Artifact s gameplay and depth were praised with Ali Jones of PCGamesN stating in a preview that the game was a cut above other card games he had played before He also added that it successfully captured elements from two different genres creating something that he was hugely excited to return to 41 The game was also being compared to Hearthstone with Mike Minotti of Venture Beat considering Artifact as the more complex in depth option that has a chance of become the leading digital card game on the market 42 While also noting the game s complexity Julian Benson of PCGamesN compared it more to Magic The Gathering as its creator Richard Garfield served as the lead designer on the game 43 Tim Clark of PC Gamer praised the art style and presentation noting that all of the game s assets were new and not directly copied over from Dota 2 Clark also stated that he could not wait to play more of the game saying that he did not see it as a cash grab that others said it would be 7 James Davenport of the same publication thought that the gameplay was akin to Magic The Gathering meeting three simultaneous games of Uno and stated that while the game at first looked extremely complex it did not take him long to understand and begin playing 44 Eric Van Allen of Polygon added that while the game demands investment to learn it was intensely rewarding for those who stuck with it and did not mind its monetization model 45 Player response edit Reception to the Artifact announcement at The International in 2017 was mixed with the crowd voicing their disapproval 46 47 The trailer uploaded to YouTube soon featured a high dislike to like ratio with commenters expressing their disappointment with Valve seemingly abandoning their other franchises such as Half Life in favor of recent gaming trends 46 48 49 50 As Artifact is not free to play like many of its competitors criticism was also directed at the monetization model some players and critics called it pay to win as new cards can only be purchased and not traded from the Steam Marketplace or gained as rewards in specific drafting game modes that require the purchase of a ticket to participate in 51 52 53 54 55 Artifact s concurrent player count dropped from 60 000 at launch to just over 1 500 within two months of its release a 95 decline 56 By July 2019 Artifact had only around 100 concurrent players 57 In its first month of release it averaged 8 300 viewers on the streaming service Twitch by February 2020 it had lost 97 of this amount and on April 8 viewers hit zero 58 In response internet trolls began using the Artifact Twitch category to stream pornography and other content that violated Twitch s terms of service prompting Twitch to temporarily suspend new creators from streaming 59 In March Valve said it was pausing its scheduled updates to the game to re examine its decisions about its design economy social elements and other issues 60 In a statement on Valve s website programmer Jeep Barnett said that Artifact represented the largest discrepancy between Valve s expectations for a game and the outcome 61 In March 2020 Newell said Artifact had been a great disappointment and that Valve planned to learn from its mistakes 62 He told Edge that they were surprised by the response as they thought that it was a really strong product 28 Garfield felt Artifact had failed because it was review bombed early on with players upset over the apparent pay to win mechanics this drove new players away preventing the game economy from stabilizing at a point where the cost of building winning decks would have been on par with other digital card games such as Hearthstone 63 64 He said that he and Elias were still optimistic about the game s future and would offer feedback and advice to Valve 65 Awards edit Artifact was nominated for Game Strategy at the National Academy of Video Game Trade Reviewers Awards 66 and for Best Interactive Score and Best Original Choral Composition at the 2019 G A N G Awards 67 References edit Machkovech Sam August 31 2018 Exclusive Valve walks us through Artifact s new demo leaves us wanting more Ars Technica Archived from the original on August 31 2018 Retrieved August 31 2018 Lawle Richard Valve reveals Artifact the official Dota card game Engadget Archived from the original on September 1 2018 Retrieved August 31 2018 a b Wood Austin May 8 2018 Artifact feels like Valve s solution to post Hearthstone card games Rock Paper Shotgun Archived from the original on May 8 2018 Retrieved May 9 2018 Marks Tom March 9 2018 Artifact Everything We Know About Valve s Next Game IGN Archived from the original on March 9 2018 Retrieved March 9 2018 a b Gies Arthur August 8 2017 Valve announces Artifact a Dota 2 card game Polygon Archived from the original on August 9 2017 Retrieved August 9 2017 Bailey Dustin March 9 2018 Artifact has 280 cards and three lanes of play PCGamesN Archived from the original on March 9 2018 Retrieved March 9 2018 a b c d e f g h Clark Tim Everything you need to know about Valve s Artifact The whole point is to steer away from pay to win PC Gamer Archived from the original on March 14 2018 Retrieved March 13 2018 a b c Stewart Sam March 8 2018 Valve Releases First Details About Artifact IGN Archived from the original on March 9 2018 Retrieved March 8 2018 a b c d Marks Tom August 31 2018 How Valve Won t Let Artifact s Marketplace Get Crazy Expensive IGN Archived from the original on August 31 2018 Retrieved August 31 2018 Exclusive Artifact Interview Unused Content amp Card Reveal YouTube Video Valve News Network Archived from the original on December 2 2018 Retrieved September 24 2018 a b We interview Artifact s lead designer Richard Garfield AKA the creator of Magic The Gathering YouTube Video Eurogamer Archived from the original on May 2 2018 Retrieved May 2 2018 Scott Jones Richard March 9 2018 Artifact will add to Dota 2 s lore and hero roster PCGamesN Archived from the original on March 9 2018 Retrieved March 9 2018 a b Bailey Dustin March 9 2018 Artifact won t be free to play or pay to win PCGamesN Archived from the original on March 9 2018 Retrieved March 9 2018 Bailey Dustin March 9 2018 Artifact will use Source 2 bringing the engine to iOS and Android PCGamesN Archived from the original on March 9 2018 Retrieved March 9 2018 Horti Samuel November 10 2018 Artifact will let you build decks online and then import them into the game PC Gamer Archived from the original on November 11 2018 Retrieved November 10 2018 a b Scott Jones Richard March 9 2018 Artifact on track for 2018 release will have a 1m tournament early next year PCGamesN Archived from the original on March 10 2018 Retrieved March 9 2018 Marks Tom November 28 2018 9 Things Artifact Doesn t Tell You IGN Archived from the original on November 29 2018 Retrieved November 28 2018 Jones Ali May 4 2018 Artifact heroes can age and die between card expansions PCGamesN Archived from the original on May 4 2018 Retrieved May 4 2018 Larson Randall November 30 2018 ARTIFACT Music for Digital Card Gaming musiquefantastique com Archived from the original on December 7 2018 Retrieved December 6 2018 Fogel Stefanie August 2018 Valve s Artifact Will Be Playable at PAX West Variety Archived from the original on August 1 2018 Retrieved August 2 2018 Bailey Dustin Artifact beta launches in October PCGamesN Archived from the original on August 20 2018 Retrieved August 20 2018 Horti Samuel October 20 2018 Artifact s open beta appears to have been delayed until November 19 PC Gamer Archived from the original on October 20 2018 Retrieved October 20 2018 Cryer Hirun Artifact Valve s Card Game Release Date Gameplay Dota 2 Cards Everything we Know USGamer Archived from the original on March 10 2018 Retrieved March 9 2018 Chalk Andy August 2018 Artifact Valve s fantasy card game will be out in November PC Gamer Archived from the original on August 1 2018 Retrieved August 1 2018 Wilde Tyler November 3 2018 Valve is running an Artifact preview tournament to show off its built in tournament system PC Gamer Archived from the original on November 3 2018 Retrieved November 3 2018 Chalk Andy November 27 2018 Artifact s debut comic teases events that will transform the world of Dota forever PC Gamer Archived from the original on November 27 2018 Retrieved November 27 2018 Daro Catherine November 29 2018 Purchase Artifact amp Receive A Free Month of Dota Plus Game Space Archived from the original on December 2 2018 Retrieved December 2 2018 a b Avard Alex March 20 2020 Valve s digital card game Artifact reboot is so large it s internally being called Artifact 2 says Gabe Newell GamesRadar Archived from the original on March 20 2020 Retrieved March 4 2021 a b Gilliam Ryan March 30 2020 Valve details major changes for Artifact s new beta Polygon Archived from the original on March 31 2020 Retrieved March 30 2020 Cox Matt April 21 2020 Artifact 2 0 will have a singleplayer campaign Rock Paper Shotgun Archived from the original on April 29 2020 Retrieved April 21 2020 Valve layoff includes Artifact designer Richard Garfield Shacknews March 11 2019 Archived from the original on November 7 2020 Retrieved March 4 2021 Marshall Cass March 4 2021 Valve cancels Artifact 2 0 makes existing versions free Polygon Archived from the original on March 4 2021 Retrieved March 4 2021 Artifact for PC Reviews Metacritic CBS Interactive Archived from the original on February 10 2019 Retrieved March 7 2019 Patrick Hancock November 28 2018 Review Artifact Destructoid Archived from the original on December 2 2018 Retrieved November 28 2018 Tack Daniel Artifact Analytical Adventure Game Informer Retrieved December 5 2018 Starkey Daniel Artifact Review Play Your Cards Right GameSpot Archived from the original on December 7 2018 Retrieved December 6 2018 Marks Tom December 12 2018 Artifact Review IGN Archived from the original on May 14 2020 Retrieved December 14 2018 de Anagund L avis December 12 2018 Artifact Le jeu de cartes elitiste de Valve Jeuxvideo com in French Archived from the original on January 10 2019 Retrieved January 10 2019 Bailey Dustin November 28 2018 Artifact review complex strategy meets elegant design PCGamesN Archived from the original on November 29 2018 Retrieved November 28 2018 Bindloss Will December 5 2018 Artifact review PC Gamer Archived from the original on December 6 2018 Retrieved December 6 2018 Jones Ali March 9 2018 Artifact isn t late to the CCG party it s about to revolutionise card games PCGamesN Archived from the original on March 10 2018 Retrieved March 13 2018 Minotti Mike March 9 2018 Artifact hands on Valve s Dota 2 based card game sure isn t Hearthstone Venture Beat Archived from the original on March 14 2018 Retrieved March 13 2018 Benson Julian March 9 2018 Gabe Newell Hearthstone s the benchmark online card game PCGamesN Archived from the original on March 14 2018 Retrieved March 13 2018 Davenport James September 2018 Artifact is not nearly as hard to play as it looks PC Gamer Archived from the original on September 2 2018 Retrieved September 3 2018 Van Allen Eric November 28 2018 Artifact review Valve s card game is deep but burdened by its marketplace Polygon Archived from the original on November 28 2018 Retrieved November 28 2018 a b Savov Vlad August 9 2017 Valve is getting into card games and people are mad The Verge Archived from the original on March 9 2018 Retrieved March 9 2018 Workman Robert This Reaction To Valve s New Game Is Just About Perfect ComicBook com Archived from the original on March 9 2018 Jackson Gita August 9 2017 The Internet Reacts To Valve s New Game Announcement Kotaku Archived from the original on March 9 2018 Retrieved March 9 2018 Gilbert Ben One of the biggest game companies in the world announced a new game and fans had a hilarious reaction Business Insider Archived from the original on March 10 2018 Retrieved March 9 2018 Grubb Jeff August 9 2017 Enjoy the salty tears of Dota 2 fans upset about Valve s Artifact card game Venture Beat Archived from the original on February 23 2018 Retrieved May 2 2018 Horti Samuel November 18 2018 Valve responds after Artifact community slams pay for everything model PC Gamer Archived from the original on November 18 2018 Retrieved November 19 2018 Jones Ali November 29 2018 Artifact launches to mixed Steam reviews complaining about pay to win PCGamesN Archived from the original on November 29 2018 Retrieved November 29 2018 Roberts Samuel November 29 2018 Artifact hit with negative Steam reviews over monetisation PC Gamer Archived from the original on November 29 2018 Retrieved November 30 2018 Hodges Dan December 4 2018 Artifact Review Defense of the Cards Tech Raptor Archived from the original on December 5 2018 Retrieved December 4 2018 Van Allen Eric Artifact s monetization structure is making Valve money and some gamers very angry Washington Post Archived from the original on December 5 2018 Retrieved December 5 2018 Gilbert Ben The latest game from one of the most respected developers in the business is showing early signs of being a flop Business Insider Archived from the original on February 13 2019 Retrieved February 13 2019 Stubbs Mike July 3 2019 How Artifact became Valve s biggest failure Eurogamer Archived from the original on October 18 2019 Retrieved September 1 2019 Artifact Twitch viewers hit the ultimate low zero VPEsports Archived from the original on January 18 2021 Retrieved March 4 2021 Alexander Julia May 28 2019 Twitch is temporarily suspending new creators from streaming after troll attack The Verge Archived from the original on May 28 2019 Retrieved May 28 2019 McWhertor Michael March 29 2019 Valve puts Artifact updates on hold to reexamine game s design economy Polygon Archived from the original on March 10 2021 Retrieved March 4 2021 Kim Matt March 29 2019 Valve Issues First Statement on Artifact in Months Admits There Are Deep Rooted Issues With Game USGamer Archived from the original on November 8 2019 Retrieved March 29 2019 Gabe Newell ArtifactWas a Giant Disappointment March 18 2020 archived from the original on March 19 2020 retrieved March 4 2021 Boudreau Ian June 3 2019 Why Artifact failed to take off according to designer Richard Garfield PC Gamer Archived from the original on June 9 2019 Retrieved June 3 2019 Macgregor Jody February 11 2021 Richard Garfield on Artifact s failed monetization model We wanted to avoid manipulating people PC Gamer Archived from the original on February 12 2021 Retrieved February 12 2021 MacGregor Jody March 8 2019 Artifact designer Richard Garfield among those not working at Valve any more PC Gamer Archived from the original on March 9 2019 Retrieved March 8 2019 Nominee List for 2018 National Academy of Video Game Trade Reviewers February 11 2019 Archived from the original on February 13 2019 Retrieved February 17 2019 Lagumbay Emmanuel February 14 2019 2019 G A N G Awards Finalists Game Audio Network Guild Archived from the original on February 16 2019 Retrieved February 17 2019 External links editOfficial website nbsp Portal nbsp Video games Retrieved from https en wikipedia org w index php title Artifact video game amp oldid 1182887252, wikipedia, wiki, book, books, library,

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