fbpx
Wikipedia

Donkey Kong Jr.

Donkey Kong Jr.[a] is a 1982 arcade platform game that was released by Nintendo. It is the sequel to Donkey Kong, but with the roles reversed compared to its predecessor: Mario (formerly named "Jumpman") is now the villain and Donkey Kong Jr. is trying to save his kidnapped father. It first released in arcades and, over the course of the decade, was released for a variety of home platforms. The game's title is written out as Donkey Kong Junior in the North American arcade version and various conversions to non-Nintendo systems.

Donkey Kong Jr.
North American arcade flier
Developer(s)
Publisher(s)Nintendo
Director(s)Shigeru Miyamoto
Producer(s)Gunpei Yokoi
Artist(s)Shigeru Miyamoto[4]
Yoshio Sakamoto[4]
Composer(s)Yukio Kaneoka[5]
SeriesMario
Donkey Kong
Platform(s)
Release
  • List of re-releases
    • Famicom/NES:
      • JP: July 15, 1983
      • NA: June 1, 1986[3]
      • EU: June 15, 1987
    • Famicom Disk System:
      • JP: July 19, 1988
    • e-Reader:
      • NA: September 16, 2002
Genre(s)Platform
Mode(s)Single-player, two-player alternating

The game was principally designed by Shigeru Miyamoto and his coworker and the company's chief engineer Gunpei Yokoi.[6] Miyamoto also created the graphics for the title along with Yoshio Sakamoto.[4] As with its predecessor, the music for the game was composed by Yukio Kaneoka.[5]

Gameplay edit

 
Donkey Kong Jr. trying to rescue his father from the cage next to Mario.

Like its predecessor, Donkey Kong Jr. is a platform game. There are a total of four stages, each with a unique theme. DK Jr. can run left and right, jump, and grab vines/chains/ropes to climb higher on the screen. He can slide down faster by holding only one vine, or climb faster by holding two. Enemies include "Snapjaws", which resemble bear traps with eyes; bird-like creatures called "Nitpickers", some of which can attack by dropping eggs; and "Sparks" which roam across the wiring in one of Mario's hideouts. DK Jr. can jump over these enemies while on platforms, switch from one vine/chain/rope to another to dodge them, or knock down pieces of fruit that will destroy every enemy they touch before falling off the bottom of the screen.

To pass the first three stages, DK Jr. must reach the key hanging next to his father's cage, whereupon Mario flees while pushing the cage off the screen. In the fourth stage, DK Jr. must push six keys into locks on the topmost platform to free Donkey Kong. After a brief cutscene, the player is taken back to the first stage at an increased difficulty. A bonus timer runs throughout each stage, and any points remaining on it are added to the player's score upon completion.

DK Jr. loses a life when he touches any enemy or projectile, falls too great a distance, touches the water and falls off the bottom of the screen or if the bonus timer counts down to zero. The game ends when the player loses all of their lives.

Plot edit

Donkey Kong has been defeated by Mario, who has put him in a cage in a forest. Donkey Kong's son, Donkey Kong Jr., follows Mario in an attempt to free his father. Mario transports Donkey Kong to his Hideout via helicopter, before Mario takes the keys to Donkey Kong's chains and places them around the building. Several enemies attack Donkey Kong Jr., but he escapes them and makes it to his father, releasing him from the chains as Mario falls to the ground. Donkey Kong Jr. saves Donkey Kong and the two set off together. Mario pursues the kongs, but flees when he receives a kick from Donkey Kong.

Development edit

During Donkey Kong’s development in 1981, Shigeru Miyamoto's team had come up with several ideas and full complete levels that wouldn't really fit into the game due to the various constraints. His team eventually began fleshing out these concepts, and these designs evolved into something all their own. The process was so far along, with even entire stages conceived, that one of the team members suggested they start working on another video game. The conversation happened around the same time that Nintendo wanted another Donkey Kong coin-op to capitalize on the original's fame, giving Miyamoto the perfect opportunity to further explore his newly established franchise. Originally, Miyamoto wanted the new game to star Donkey Kong himself, but there were problems with the character's massive size. He wouldn't be maneuverable on the screen, so a new star was needed. The change brought about a new hero and drove the narrative in an entirely new direction. They ultimately came up with the idea to make a smaller Donkey Kong in place of Mario who would be the son of Donkey Kong. Since they still wanted a big Donkey Kong on top of the screen, they came up with the plot of Mario capturing him after the events of the first game.[7]

Versions edit

The order of the levels is different in different territories. In the Japanese version, the four levels appear in 1-2-3-4 sequence and then repeat, just as with the Japanese release of Donkey Kong. In the US version, the order is 1–4. 1–2–4, 1–3–4, 1-2-3-4 and then 1-2-3-4 from then on.

Kill screen edit

Donkey Kong Jr. has a kill screen at level 22. Due to the level counter only having one digit, the counter shows numbers 1 to 9 in levels 1 to 9, seven blanks in levels 10 to 16, and the letters A to F in the levels 17–22. The kill screen occurs the same way as in Donkey Kong, where an integer overflow occurs after too big a result is given after a multiplication problem in the computing. The timer counts as if there are 700 points, then kills Donkey Kong Jr. until all lives are gone.

Console versions edit

 
New Wide Screen Game & Watch Donkey Kong Jr.

Donkey Kong Jr. was made on the NES (for which it was one of three Japanese launch games[8]), Family Computer Disk System, Atari 2600, Atari 7800, Atari 8-bit family, ColecoVision, Coleco Adam, and Intellivision. A BBC Micro conversion was made but unreleased. Three Game & Watch versions of the game were also made. Two black-and-white versions for the New Wide Screen and Multi Screen handheld series (later under the model name Donkey Kong II), and a color version for the Tabletop and Panorama series. In 2002 the NES version was rereleased on the GBA add-on, the e-Reader.

Reception edit

In Japan, the original arcade version was the eighth-highest-grossing arcade game of 1982.[9]

Raymond Dimetrosky of Video Games Player gave the ColecoVision version a positive review. He compared it favorably with another ColecoVision arcade conversion released at the same time, Sega's Space Fury, writing that Donkey Kong Jr. has better graphics and gameplay.[10] Computer Games magazine in 1984 reviewed the Coleco Adam version, calling it a "supergame adaptation" and the best conversion of the game.[11]

Donkey Kong Jr. received an award in the category of "1984 Best Videogame Audio-Visual Effects (16K or more ROM)" at the 5th annual Arkie Awards, where the judges described it as "great fun", and noted that the game was successful as a sequel–"extend[ing] the theme and present[ing] a radically different play-action" than its predecessor, Donkey Kong.[12]: 42 

Donkey Kong Jr. is regarded as one of the Top 100 Video Games by the Killer List of Videogames. It was selected to be among five arcade games chosen for history's first official video game world championship, which was filmed at Twin Galaxies in Ottumwa, Iowa by ABC-TV's That's Incredible! over the weekend of January 8–9, 1983.

Allgame gave a review score of 4 out of 5 stars praising the graphics and sound being "exceptionally arcade-like" and the controls and play mechanics being faithful to the arcade version.[13]

Legacy edit

Rereleases edit

The NES version–along with its predecessor Donkey Kong–was re–released in 1988 in an NES compilation titled Donkey Kong Classics. This version was later released on the e-Reader and is available on the Virtual Console for the Wii.[14] The NES version is also a playable game on Animal Crossing, though a special password is needed from an official website which is now no longer available. Donkey Kong Jr. was made available for the Nintendo 3DS from the Nintendo eShop, released in Japan on April 18, 2012,[15] in North America on June 14,[16] and in Europe on August 23[17] and was given away free to the Ambassadors users before the full release. It was again released for the Wii U Virtual Console in 2014.[18] The arcade version of Donkey Kong Jr., featuring both the Japanese and American versions, was released by Hamster Corporation for the Nintendo Switch as part of the company's Arcade Archives series in December 2018.[19]

In 2004, Namco released an arcade cabinet which contained Donkey Kong, Donkey Kong Jr. and Mario Bros.

Competitive play edit

On August 10, 2008, Icarus Hall of Port Angeles, Washington, scored 1,033,000 points playing Donkey Kong Jr.[20]

On April 24, 2009, Steve Wiebe eclipsed Hall's score, finishing with 1,139,800 points.[21] On September 3, at 1984 Arcade in Springfield, Missouri, Mark L. Kiehl of Enid, Oklahoma surpassed Wiebe's record with a score of 1,147,800.[22][23] Steve Wiebe regained the record with a score of 1,190,400 on his home machine set on Tuesday, February 16, 2010.[23][24] Mark Kiehl has since eclipsed the previous world record with a score of 1,307,500.[citation needed] In November 2016, Kiehl improved the record with a score of 1,412,200.[25]

On July 3, 2023, Justin Elliott performed a score of 1,584,400 live on his Twitch channel to secure the World Record.[25] The score was independently verified by the Donkey Kong Forum as well as Twin Galaxies.[26]

In popular culture edit

The game spawned a cereal with fruit-flavored cereal pieces shaped like bananas and cherries.

The game was featured on numerous episodes of Starcade. Host Geoff Edwards noted that he had the arcade machine in his dressing room and found the game to be highly difficult.

Donkey Kong Jr. was a cartoon on Saturday Supercade (a series that aired on Saturday mornings from 1983 to 1985) with the title character voiced by Frank Welker.

Donkey Kong Jr. is one of the 8 playable characters in Super Mario Kart for the SNES. He is also a playable character in Mario's Tennis on Virtual Boy and Mario Tennis on the Nintendo 64.

In the version of Super Mario Bros. 3 seen in Super Mario All-Stars, as well as the Game Boy Advance version, the king of World 4 was transformed into a young gorilla identical to Donkey Kong Jr.

Donkey Kong Jr. is among the characters in Super Mario Maker that players can transform into by use of Mystery Mushrooms.

Notes edit

  1. ^ Japanese: ドンキーコングJR., Hepburn: Donkī Kongu Junia

References edit

  1. ^ "Monkeying Around With Mario: Donkey Kong Junior". Computer and Video Games. No. 14 (December 1982). November 16, 1982. p. 31.
  2. ^ "Donkey Kong Jr. International Releases". Giant Bomb.
  3. ^ a b c Kohler, Chris (April 7, 2010). "Q&A: Metroid Creator's Early 8-Bit Days at Nintendo". Wired: GameLife. Condé Nast Digital. Retrieved August 26, 2010.
  4. ^ a b Famicom 20th Anniversary Original Sound Tracks Vol. 1 (Media notes). Scitron Digital Contents. 2004.
  5. ^ . Nintendo Official Magazine UK. EMAP. September 2003. Archived from the original on December 10, 2006.
  6. ^ Horowitz, Ken (2020). Beyond Donkey Kong. McFarland & Company, Inc., Publishers. pp. 90–91.
  7. ^ Marley, Scott (December 2016). "SG-1000". Retro Gamer. No. 163. Future Publishing. pp. 56–61.
  8. ^ ""Pole Position" No. 1 Video Game: Game Machine's "The Year's Best Three AM Machines" Survey Results" (PDF). Game Machine. No. 207. Amusement Press, Inc. March 1, 1983. p. 30.
  9. ^ Dimetrosky, Raymond (September 1983). "Video Game Buyer's Guide: Donkey Kong Jr. (Coleco) vs. Space Fury (Coleco)". Video Games Player. Vol. 2, no. 1. United States: Carnegie Publications. p. 56.
  10. ^ "Conversion Capsules: Hit Games in New Formats". Computer Games. Vol. 3, no. 4. December 1984. pp. 62–3.
  11. ^ Kunkel, Bill; Katz, Arnie (January 1984). "Arcade Alley: The Arcade Awards, Part 1". Video. 7 (10). Reese Communications: 40–42. ISSN 0147-8907.
  12. ^ Brett Alan Weiss. . allgame. Archived from the original on November 14, 2014. Retrieved December 24, 2020.
  13. ^ Parish, Jeremy (October 31, 2006). . 1UP.com. Archived from the original on May 11, 2013. Retrieved November 1, 2006.
  14. ^ "ドンキーコングJr. | ニンテンドー3Ds | 任天堂".
  15. ^ . Archived from the original on April 4, 2019. Retrieved December 31, 2014.
  16. ^ "Donkey Kong Jr".
  17. ^ . Archived from the original on October 3, 2018. Retrieved December 19, 2018.
  18. ^ "Arcade Archives DONKEY KONG JR. For Nintendo Switch - Nintendo Game Details".
  19. ^ . August 24, 2008. Archived from the original on March 28, 2008.
  20. ^ "Steve Wiebe Takes Donkey Kong Junior World Record With Score of 1,139,800". April 24, 2009. Retrieved April 25, 2009.
  21. ^ Twingalaxies.com March 28, 2008, at the Wayback Machine
  22. ^ a b "1984". 1984.
  23. ^ . Archived from the original on February 23, 2010. Retrieved February 17, 2010.
  24. ^ a b "Donkey Kong Forum Donkey Kong Jr. High Score List". January 24, 2016.
  25. ^ "Twin Galaxies Arcade - Donkey Kong Junior - Points - 1,584,400". www.twingalaxies.com. Retrieved July 10, 2023.

External links edit

  • Donkey Kong Junior at the Killer List of Videogames
  • Donkey Kong Jr. at MobyGames
  • at Twin Galaxies
  • at NinDB
  • Official Nintendo Wii Virtual Console minisite (in Japanese)
  • Official Nintendo 3DS eshop minisite (in Japanese)
  • Official Nintendo Wii U eshop minisite (in Japanese)
  • Official Nintendo Wii minisite January 1, 2015, at the Wayback Machine (in English)
  • Official Nintendo 3DS minisite April 4, 2019, at the Wayback Machine (in English)
  • Official Nintendo Wii U minisite January 13, 2019, at the Wayback Machine (in English)

donkey, kong, this, article, about, video, game, video, game, eponymous, character, character, 1982, arcade, platform, game, that, released, nintendo, sequel, donkey, kong, with, roles, reversed, compared, predecessor, mario, formerly, named, jumpman, villain,. This article is about the video game For the video game s eponymous character see Donkey Kong Jr character Donkey Kong Jr a is a 1982 arcade platform game that was released by Nintendo It is the sequel to Donkey Kong but with the roles reversed compared to its predecessor Mario formerly named Jumpman is now the villain and Donkey Kong Jr is trying to save his kidnapped father It first released in arcades and over the course of the decade was released for a variety of home platforms The game s title is written out as Donkey Kong Junior in the North American arcade version and various conversions to non Nintendo systems Donkey Kong Jr North American arcade flierDeveloper s Nintendo R amp D1 Nintendo R amp D2 NES Publisher s NintendoDirector s Shigeru MiyamotoProducer s Gunpei YokoiArtist s Shigeru Miyamoto 4 Yoshio Sakamoto 4 Composer s Yukio Kaneoka 5 SeriesMarioDonkey KongPlatform s ArcadeAtari 8 bitAtari 2600Atari 7800BBC MicroColeco AdamColecoVisionFamicom Disk SystemFamicom NESIntellivisione ReaderReleaseNA JP June 30 1982 2 EU Late 1982 1 List of re releases Famicom NES JP July 15 1983NA June 1 1986 3 EU June 15 1987Famicom Disk System JP July 19 1988e Reader NA September 16 2002Genre s PlatformMode s Single player two player alternating The game was principally designed by Shigeru Miyamoto and his coworker and the company s chief engineer Gunpei Yokoi 6 Miyamoto also created the graphics for the title along with Yoshio Sakamoto 4 As with its predecessor the music for the game was composed by Yukio Kaneoka 5 Contents 1 Gameplay 2 Plot 3 Development 3 1 Versions 3 2 Kill screen 4 Console versions 5 Reception 6 Legacy 6 1 Rereleases 6 2 Competitive play 6 3 In popular culture 7 Notes 8 References 9 External linksGameplay edit nbsp Donkey Kong Jr trying to rescue his father from the cage next to Mario Like its predecessor Donkey Kong Jr is a platform game There are a total of four stages each with a unique theme DK Jr can run left and right jump and grab vines chains ropes to climb higher on the screen He can slide down faster by holding only one vine or climb faster by holding two Enemies include Snapjaws which resemble bear traps with eyes bird like creatures called Nitpickers some of which can attack by dropping eggs and Sparks which roam across the wiring in one of Mario s hideouts DK Jr can jump over these enemies while on platforms switch from one vine chain rope to another to dodge them or knock down pieces of fruit that will destroy every enemy they touch before falling off the bottom of the screen To pass the first three stages DK Jr must reach the key hanging next to his father s cage whereupon Mario flees while pushing the cage off the screen In the fourth stage DK Jr must push six keys into locks on the topmost platform to free Donkey Kong After a brief cutscene the player is taken back to the first stage at an increased difficulty A bonus timer runs throughout each stage and any points remaining on it are added to the player s score upon completion DK Jr loses a life when he touches any enemy or projectile falls too great a distance touches the water and falls off the bottom of the screen or if the bonus timer counts down to zero The game ends when the player loses all of their lives Plot editDonkey Kong has been defeated by Mario who has put him in a cage in a forest Donkey Kong s son Donkey Kong Jr follows Mario in an attempt to free his father Mario transports Donkey Kong to his Hideout via helicopter before Mario takes the keys to Donkey Kong s chains and places them around the building Several enemies attack Donkey Kong Jr but he escapes them and makes it to his father releasing him from the chains as Mario falls to the ground Donkey Kong Jr saves Donkey Kong and the two set off together Mario pursues the kongs but flees when he receives a kick from Donkey Kong Development editDuring Donkey Kong s development in 1981 Shigeru Miyamoto s team had come up with several ideas and full complete levels that wouldn t really fit into the game due to the various constraints His team eventually began fleshing out these concepts and these designs evolved into something all their own The process was so far along with even entire stages conceived that one of the team members suggested they start working on another video game The conversation happened around the same time that Nintendo wanted another Donkey Kong coin op to capitalize on the original s fame giving Miyamoto the perfect opportunity to further explore his newly established franchise Originally Miyamoto wanted the new game to star Donkey Kong himself but there were problems with the character s massive size He wouldn t be maneuverable on the screen so a new star was needed The change brought about a new hero and drove the narrative in an entirely new direction They ultimately came up with the idea to make a smaller Donkey Kong in place of Mario who would be the son of Donkey Kong Since they still wanted a big Donkey Kong on top of the screen they came up with the plot of Mario capturing him after the events of the first game 7 Versions edit The order of the levels is different in different territories In the Japanese version the four levels appear in 1 2 3 4 sequence and then repeat just as with the Japanese release of Donkey Kong In the US version the order is 1 4 1 2 4 1 3 4 1 2 3 4 and then 1 2 3 4 from then on Kill screen edit Donkey Kong Jr has a kill screen at level 22 Due to the level counter only having one digit the counter shows numbers 1 to 9 in levels 1 to 9 seven blanks in levels 10 to 16 and the letters A to F in the levels 17 22 The kill screen occurs the same way as in Donkey Kong where an integer overflow occurs after too big a result is given after a multiplication problem in the computing The timer counts as if there are 700 points then kills Donkey Kong Jr until all lives are gone Console versions edit nbsp New Wide Screen Game amp Watch Donkey Kong Jr Donkey Kong Jr was made on the NES for which it was one of three Japanese launch games 8 Family Computer Disk System Atari 2600 Atari 7800 Atari 8 bit family ColecoVision Coleco Adam and Intellivision A BBC Micro conversion was made but unreleased Three Game amp Watch versions of the game were also made Two black and white versions for the New Wide Screen and Multi Screen handheld series later under the model name Donkey Kong II and a color version for the Tabletop and Panorama series In 2002 the NES version was rereleased on the GBA add on the e Reader Reception editIn Japan the original arcade version was the eighth highest grossing arcade game of 1982 9 Raymond Dimetrosky of Video Games Player gave the ColecoVision version a positive review He compared it favorably with another ColecoVision arcade conversion released at the same time Sega s Space Fury writing that Donkey Kong Jr has better graphics and gameplay 10 Computer Games magazine in 1984 reviewed the Coleco Adam version calling it a supergame adaptation and the best conversion of the game 11 Donkey Kong Jr received an award in the category of 1984 Best Videogame Audio Visual Effects 16K or more ROM at the 5th annual Arkie Awards where the judges described it as great fun and noted that the game was successful as a sequel extend ing the theme and present ing a radically different play action than its predecessor Donkey Kong 12 42 Donkey Kong Jr is regarded as one of the Top 100 Video Games by the Killer List of Videogames It was selected to be among five arcade games chosen for history s first official video game world championship which was filmed at Twin Galaxies in Ottumwa Iowa by ABC TV s That s Incredible over the weekend of January 8 9 1983 Allgame gave a review score of 4 out of 5 stars praising the graphics and sound being exceptionally arcade like and the controls and play mechanics being faithful to the arcade version 13 Legacy editRereleases edit The NES version along with its predecessor Donkey Kong was re released in 1988 in an NES compilation titled Donkey Kong Classics This version was later released on the e Reader and is available on the Virtual Console for the Wii 14 The NES version is also a playable game on Animal Crossing though a special password is needed from an official website which is now no longer available Donkey Kong Jr was made available for the Nintendo 3DS from the Nintendo eShop released in Japan on April 18 2012 15 in North America on June 14 16 and in Europe on August 23 17 and was given away free to the Ambassadors users before the full release It was again released for the Wii U Virtual Console in 2014 18 The arcade version of Donkey Kong Jr featuring both the Japanese and American versions was released by Hamster Corporation for the Nintendo Switch as part of the company s Arcade Archives series in December 2018 19 In 2004 Namco released an arcade cabinet which contained Donkey Kong Donkey Kong Jr and Mario Bros Competitive play edit On August 10 2008 Icarus Hall of Port Angeles Washington scored 1 033 000 points playing Donkey Kong Jr 20 On April 24 2009 Steve Wiebe eclipsed Hall s score finishing with 1 139 800 points 21 On September 3 at 1984 Arcade in Springfield Missouri Mark L Kiehl of Enid Oklahoma surpassed Wiebe s record with a score of 1 147 800 22 23 Steve Wiebe regained the record with a score of 1 190 400 on his home machine set on Tuesday February 16 2010 23 24 Mark Kiehl has since eclipsed the previous world record with a score of 1 307 500 citation needed In November 2016 Kiehl improved the record with a score of 1 412 200 25 On July 3 2023 Justin Elliott performed a score of 1 584 400 live on his Twitch channel to secure the World Record 25 The score was independently verified by the Donkey Kong Forum as well as Twin Galaxies 26 In popular culture edit The game spawned a cereal with fruit flavored cereal pieces shaped like bananas and cherries The game was featured on numerous episodes of Starcade Host Geoff Edwards noted that he had the arcade machine in his dressing room and found the game to be highly difficult Donkey Kong Jr was a cartoon on Saturday Supercade a series that aired on Saturday mornings from 1983 to 1985 with the title character voiced by Frank Welker Donkey Kong Jr is one of the 8 playable characters in Super Mario Kart for the SNES He is also a playable character in Mario s Tennis on Virtual Boy and Mario Tennis on the Nintendo 64 In the version of Super Mario Bros 3 seen in Super Mario All Stars as well as the Game Boy Advance version the king of World 4 was transformed into a young gorilla identical to Donkey Kong Jr Donkey Kong Jr is among the characters in Super Mario Maker that players can transform into by use of Mystery Mushrooms Notes edit Japanese ドンキーコングJR Hepburn Donki Kongu JuniaReferences edit Monkeying Around With Mario Donkey Kong Junior Computer and Video Games No 14 December 1982 November 16 1982 p 31 Donkey kong junior Registration Number PA0000146003 United States Copyright Office Retrieved May 30 2021 Donkey Kong Jr International Releases Giant Bomb a b c Kohler Chris April 7 2010 Q amp A Metroid Creator s Early 8 Bit Days at Nintendo Wired GameLife Conde Nast Digital Retrieved August 26 2010 a b Famicom 20th Anniversary Original Sound Tracks Vol 1 Media notes Scitron Digital Contents 2004 Miyamoto Interview Nintendo Official Magazine UK EMAP September 2003 Archived from the original on December 10 2006 Horowitz Ken 2020 Beyond Donkey Kong McFarland amp Company Inc Publishers pp 90 91 Marley Scott December 2016 SG 1000 Retro Gamer No 163 Future Publishing pp 56 61 Pole Position No 1 Video Game Game Machine s The Year s Best Three AM Machines Survey Results PDF Game Machine No 207 Amusement Press Inc March 1 1983 p 30 Dimetrosky Raymond September 1983 Video Game Buyer s Guide Donkey Kong Jr Coleco vs Space Fury Coleco Video Games Player Vol 2 no 1 United States Carnegie Publications p 56 Conversion Capsules Hit Games in New Formats Computer Games Vol 3 no 4 December 1984 pp 62 3 Kunkel Bill Katz Arnie January 1984 Arcade Alley The Arcade Awards Part 1 Video 7 10 Reese Communications 40 42 ISSN 0147 8907 Brett Alan Weiss Donkey Kong Jr Review allgame Archived from the original on November 14 2014 Retrieved December 24 2020 Parish Jeremy October 31 2006 Wii Virtual Console Lineup Unveiled 1UP com Archived from the original on May 11 2013 Retrieved November 1 2006 ドンキーコングJr ニンテンドー3Ds 任天堂 Nintendo Official Site Video Game Consoles Games Nintendo Official Site Archived from the original on April 4 2019 Retrieved December 31 2014 Donkey Kong Jr Donkey Kong Jr Math for Wii U Nintendo Game Details Archived from the original on October 3 2018 Retrieved December 19 2018 Arcade Archives DONKEY KONG JR For Nintendo Switch Nintendo Game Details Twin Galaxies Donkey Kong Jr High Score Rankings August 24 2008 Archived from the original on March 28 2008 Steve Wiebe Takes Donkey Kong Junior World Record With Score of 1 139 800 April 24 2009 Retrieved April 25 2009 Twingalaxies com Archived March 28 2008 at the Wayback Machine a b 1984 1984 Twingalaxies com Archived from the original on February 23 2010 Retrieved February 17 2010 a b Donkey Kong Forum Donkey Kong Jr High Score List January 24 2016 Twin Galaxies Arcade Donkey Kong Junior Points 1 584 400 www twingalaxies com Retrieved July 10 2023 External links editDonkey Kong Junior at the Killer List of Videogames Donkey Kong Jr at MobyGames Donkey Kong Jr scoreboard at Twin Galaxies Donkey Kong Jr at NinDB Official Nintendo Wii Virtual Console minisite in Japanese Official Nintendo 3DS eshop minisite in Japanese Official Nintendo Wii U eshop minisite in Japanese Official Nintendo Wii minisite Archived January 1 2015 at the Wayback Machine in English Official Nintendo 3DS minisite Archived April 4 2019 at the Wayback Machine in English Official Nintendo Wii U minisite Archived January 13 2019 at the Wayback Machine in English Retrieved from https en wikipedia org w index php title Donkey Kong Jr amp oldid 1213821882, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.