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Cadence of Hyrule

Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda[a] is a rhythm game developed by Brace Yourself Games and published by Nintendo. The game is a crossover of Crypt of the NecroDancer with The Legend of Zelda, combining the rhythm-based movement and fighting mechanics with elements reminiscent of earlier games in the Zelda franchise. The game was released for the Nintendo Switch on June 13, 2019 to generally positive reviews from critics.

Cadence of Hyrule
Icon artwork, featuring from left to right, Link, Cadence, and Zelda, with Octavo above them.
Developer(s)Brace Yourself Games
Publisher(s)Nintendo
Director(s)
  • Ryan Clark
  • Toshihisa Nikaido
Producer(s)Makoto Isobe
Designer(s)
  • Oliver Trujillo
  • Ryan Clark
Programmer(s)
  • Stephen Kiazyk
  • Alain Carter
  • Oliver Trujillo
Artist(s)
  • Paul Veer
  • Lucas Carvalho
  • Ted Martens
  • Tyriq Plummer
Writer(s)
  • Ryan Clark
  • Oliver Trujillo
  • Kramer Solinsky
  • Toshihisa Nikaido
Composer(s)Danny Baranowsky
Series
Platform(s)Nintendo Switch
ReleaseJune 13, 2019
Genre(s)Roguelike, rhythm
Mode(s)Single-player, multiplayer

Gameplay Edit

Cadence of Hyrule combines the rhythm-based gameplay of Crypt of the NecroDancer with settings, characters, and music from The Legend of Zelda series. Players play the majority of the game as either Link or Princess Zelda, with other characters such as NecroDancer protagonist Cadence becoming unlocked by progressing through the game or completing certain quests, each with their own unique abilities. Players venture across the overworld, composed of predefined regions and map layouts related to Zelda lore such as Hyrule Castle or Death Mountain, but whose relative placement is procedurally generated for each new save file. This map remains the same throughout an entire game, but certain dungeons such as those found in temples will be randomly generated every time they are visited. Whenever enemies are in an area, the player is required to move and attack in time to the music using the directional buttons, with bonus multipliers and extra rewards available for maintaining the beat. Throughout the game, the player can find or purchase weapons and equipment, such as shovels for digging through dirt or torches that can reveal the contents of chests, as well as recurring Zelda items such as bows, bombs, and hook shots.

Partially carrying over roguelike elements from NecroDancer, the player will lose amassed rupees and temporary items if they lose all of their health. Diamonds, which can be found in dungeons or earned by defeating every enemy in an area, are retained even if the player gets a game over. Players can activate Sheikah Stones in certain areas, which they can either fast travel to or respawn from following a death.[1][2] The game features optional modes such as "fixed-beat mode", which removes the need to play to the music,[3] and permadeath mode, which challenges players to play through the campaign without dying once. The game can also be played co-operatively with a second player on the same Switch unit with each player using one Joy-Con to move.[4]

Plot Edit

In the Kingdom of Hyrule, a mysterious man named Octavo uses a magical lute to put Hyrule's king, as well as Link and Zelda, to sleep, before using the Triforce of Power to turn his Lute into a Golden Lute. In this time of need, Cadence is mysteriously transported to Hyrule by the Triforce and manages to wake up Link and Zelda. While Cadence goes off to try to find a way home, Link and Zelda travel across Hyrule to find and defeat Octavo's four champions, who each possess enchanted instruments containing musical power. After Link and Zelda, soon rejoined by Cadence, obtain the instruments and enter Hyrule Castle, Octavo reveals that he and his champions were meant to be used to battle against Ganon, who will take over Hyrule in the future. Finding himself defeated, Octavo opens a portal into the future, where Link, Zelda, and Cadence confront Ganon and combine their forces to defeat him. With help from the Golden Lute, Link and Zelda use the power of the Triforce to try and send Cadence back to her own world.[5]

Development Edit

Cadence of Hyrule was developed by Brace Yourself Games, directed by Crypt of the NecroDancer creator Ryan Clark.[6] It began development when Clark approached Nintendo to ask permission to use The Legend of Zelda content as DLC for the Nintendo Switch port of the game. Clark stated that a mutual interest in the idea grew faster than they were expecting. The project eventually evolved into a new crossover title. The project was described as a new entry in the Crypt of the NecroDancer series, while also taking care to make sure it works as a Legend of Zelda game as well. Clark stated that he was excited to work with The Legend of Zelda soundtrack, due to the series' compositions as well as the use of instruments as gameplay mechanics.[6] While Nintendo has worked with larger third-party studios and publishers before on titles related to its intellectual property, such as with Ubisoft, Atlus, and Capcom, Cadence of Hyrule is one of the few times Nintendo has given out its properties to a small independent developer.[6]

Composer Danny Baranowsky provides the 25-song soundtrack, which remixes several classic Zelda songs.[7] Part of the pixel art style for the game was developed by members of the Sonic Mania art team.[8]

The game was announced in March 2019, at the end of a Nintendo Direct 'Nindies' showcase[9] and was released on June 13.[10]

Free downloadable content (DLC) for the game was added on December 18 the same year. It includes additional story-based content, with Octavo as the playable character, and a Dungeons mode.[11] Three additional paid DLC were released in 2020, and can be purchased individually or as part of a Season Pass. The first, released on July 20, adds five playable characters to the game, each with their own special moves and attacks, including Impa, Shadow Link and Shadow Zelda from The Legend of Zelda, and Aria and Frederick from Crypt of the Necrodancer. The second, released on August 31, is a pack containing additional music tracks for the game arranged by Jules "FamilyJules" Conroy, Alex "A_Rival" Esquivel, and Chipzel. The final DLC, released on September 23, is a new adventure titled "Symphony of the Mask", starring the Skull Kid from The Legend of Zelda: Majora's Mask, which includes new maps, modes, and music.[12] Additionally, a physical version of the game that includes all DLC was released on October 23.[13]

Reception Edit

Cadence of Hyrule received "generally favorable reviews" according to review aggregator Metacritic.[14]

The Verge called the style of the game a "welcome shot of retro charm" when compared to the more realistic The Legend of Zelda: Breath of the Wild.[25] The Guardian enjoyed the way music factored into every aspect of the game, writing, "Instead of wearing thin, the rhythm-based gimmick enhances everything it touches".[26] Eurogamer praised the way it adapted Zelda to Crypt's gameplay, "But it makes up for its smallish footprint with its sheer delight in discovery as you wander about, everything half familiar, every ultimately a surprise".[27]

Polygon liked the soundtrack, composed of remixes of traditional Zelda themes, saying, "Baranowsky makes these classics his own without distracting from the game itself".[28] Destructoid wrote that it managed to advance the Crypt formula by adding elements from Zelda "It takes the best parts of Crypt of the NecroDancer and makes them more accessible". While criticizing the non-use of HD Rumble, Nintendo Life enjoyed the co-op mode, "It works exactly as you’d imagine and is excellent if you’re both comfortable with the basics".

Cadence of Hyrule was the best-selling digital Nintendo Switch game during its first week of release in Japan.[29] The physical version sold 1,539 copies within its first week on sale in Japan, making it the twenty-fourth bestselling retail game of the week in the country.[30] It was also the bestselling digital Nintendo Switch game during the month of June 2019 in Europe.[31]

Awards Edit

Year Award Category Result Ref
2019 2019 Golden Joystick Awards Best Audio Nominated [32]
Nintendo Game of the Year Nominated
The Game Awards 2019 Best Score/Music Nominated [33]
2020 NAVGTR Awards Game, Music or Performance-Based Won [34]
18th Annual G.A.N.G. Awards G.A.N.G. / MAGFest People's Choice Award Won [35]

Notes Edit

  1. ^ Japanese: Cadence of Hyrule: Crypt of NecroDancer Feat. Zelda no Densetsu, Hepburn: ケイデンス・オブ・ハイラル: クリプト・オブ・ネクロダンサー Feat. ゼルダの伝説

References Edit

  1. ^ Frushtick, Russ (2019-06-13). . Polygon. Archived from the original on April 29, 2022. Retrieved 2019-06-14.
  2. ^ . Destructoid. 13 June 2019. Archived from the original on September 7, 2022. Retrieved 2019-06-14.
  3. ^ Hernandez, Patricia (June 14, 2019). . Polygon. Archived from the original on May 23, 2022. Retrieved June 14, 2019.
  4. ^ a b Carter, Chris (June 13, 2019). . Destructoid. Archived from the original on November 8, 2020. Retrieved June 15, 2019.
  5. ^ Conditt, Jessica (March 20, 2019). . Engadget. Archived from the original on September 7, 2022. Retrieved March 20, 2019.
  6. ^ a b c Marks, Tom (March 20, 2019). . IGN. Archived from the original on September 7, 2022. Retrieved March 20, 2019.
  7. ^ Weidner, Matthew (March 20, 2019). . Nintendo Wire. Archived from the original on September 7, 2022. Retrieved March 20, 2019.
  8. ^ Craddock, Ryan (March 21, 2019). . Nintendo Life. Archived from the original on September 7, 2022. Retrieved March 23, 2019.
  9. ^ McFerran, Damien (March 20, 2019). . Nintendo Life. Gamer Network. Archived from the original on September 7, 2022. Retrieved March 21, 2019.
  10. ^ . Nintendo Life. 31 May 2019. Archived from the original on September 7, 2022. Retrieved May 31, 2019.
  11. ^ Wales, Matt (December 18, 2019). . Eurogamer. Archived from the original on July 8, 2022. Retrieved December 18, 2019.
  12. ^ Oxford, Nadia (July 20, 2020). . USGamer. Archived from the original on July 29, 2022. Retrieved July 20, 2020.
  13. ^ Romano, Sal (July 20, 2020). . Gematsu. Archived from the original on April 28, 2022. Retrieved July 20, 2020.
  14. ^ a b . Metacritic. Archived from the original on August 22, 2021. Retrieved June 15, 2019.
  15. ^ Treese, Tyler (June 19, 2019). . Game Revolution. Archived from the original on September 7, 2022. Retrieved July 22, 2019.
  16. ^ Vazquez, Suriel (June 19, 2019). . Game Informer. Archived from the original on July 24, 2021. Retrieved June 20, 2019.
  17. ^ O'Connor, James (June 17, 2019). . GameSpot. Archived from the original on September 7, 2022. Retrieved June 18, 2019.
  18. ^ Epstein, Mike (June 18, 2019). . IGN. Archived from the original on September 7, 2022. Retrieved June 19, 2019.
  19. ^ . Jeuxvideo.com. June 21, 2019. Archived from the original on May 1, 2021. Retrieved June 21, 2019.
  20. ^ Lane, Gavin (June 14, 2019). . Nintendo Life. Archived from the original on June 13, 2021. Retrieved June 15, 2019.
  21. ^ Ronaghan, Neal (June 14, 2019). . Nintendo World Report. Archived from the original on July 8, 2022. Retrieved June 17, 2019.
  22. ^ Tekaia, Pascal (July 9, 2019). . RPGamer. Archived from the original on June 2, 2021. Retrieved July 22, 2019.
  23. ^ Hawkins, Josh (June 18, 2019). . Shacknews. Archived from the original on April 12, 2021. Retrieved July 22, 2019.
  24. ^ Oxford, Nadia (June 19, 2019). . USgamer. Archived from the original on October 26, 2021. Retrieved June 20, 2019.
  25. ^ Webster, Andrew (March 20, 2019). "Cadence of Hyrule is an indie-developed Zelda spinoff for the Switch". The Verge. Retrieved March 20, 2019.
  26. ^ MacDonald, Keza (2019-06-19). "Cadence of Hyrule review – potent mix of nostalgic looks and Zelda hooks". The Guardian. ISSN 0261-3077. Retrieved 2023-10-14.
  27. ^ "Cadence of Hyrule: Crypt of the NecroDancer review - Zelda fans rejoice because this is the real thing". Eurogamer.net. 2019-06-28. Retrieved 2023-10-14.
  28. ^ Frushtick, Russ (2019-06-13). "Cadence of Hyrule is the best Zelda spinoff ever made". Polygon. Retrieved 2023-10-14.
  29. ^ Romano, Sal (June 21, 2019). "Cadence Of Hyrule Was The Most Downloaded Game On Switch Last Week In Japan". Nintendo Life. Retrieved July 26, 2019.
  30. ^ Romano, Sal (October 29, 2020). "Famitsu Sales: 10/19/20 – 10/25/20 [Update}". Gematsu. Retrieved November 7, 2020.
  31. ^ Craddock, Ryan (July 3, 2019). "Nintendo Reveals The Switch eShop's Best-Selling Games For June 2019 (Europe)". Nintendo Life. Retrieved September 12, 2022.
  32. ^ . GamesRadar+. Archived from the original on September 28, 2019. Retrieved November 21, 2019.
  33. ^ Winslow, Jeremy (November 19, 2019). . GameSpot. Archived from the original on February 12, 2021. Retrieved November 21, 2019.
  34. ^ . National Academy of Video Game Trade Reviewers. February 24, 2020. Archived from the original on November 11, 2021. Retrieved February 25, 2020.
  35. ^ Tangcay, Jazz (May 6, 2020). . Variety. Archived from the original on May 12, 2021. Retrieved May 7, 2020.

External links Edit

  • Official website

cadence, hyrule, crypt, necrodancer, featuring, legend, zelda, rhythm, game, developed, brace, yourself, games, published, nintendo, game, crossover, crypt, necrodancer, with, legend, zelda, combining, rhythm, based, movement, fighting, mechanics, with, elemen. Cadence of Hyrule Crypt of the NecroDancer Featuring The Legend of Zelda a is a rhythm game developed by Brace Yourself Games and published by Nintendo The game is a crossover of Crypt of the NecroDancer with The Legend of Zelda combining the rhythm based movement and fighting mechanics with elements reminiscent of earlier games in the Zelda franchise The game was released for the Nintendo Switch on June 13 2019 to generally positive reviews from critics Cadence of HyruleIcon artwork featuring from left to right Link Cadence and Zelda with Octavo above them Developer s Brace Yourself GamesPublisher s NintendoJP Spike ChunsoftDirector s Ryan ClarkToshihisa NikaidoProducer s Makoto IsobeDesigner s Oliver TrujilloRyan ClarkProgrammer s Stephen KiazykAlain CarterOliver TrujilloArtist s Paul VeerLucas CarvalhoTed MartensTyriq PlummerWriter s Ryan ClarkOliver TrujilloKramer SolinskyToshihisa NikaidoComposer s Danny BaranowskySeriesCrypt of the NecroDancerThe Legend of ZeldaPlatform s Nintendo SwitchReleaseJune 13 2019Genre s Roguelike rhythmMode s Single player multiplayer Contents 1 Gameplay 2 Plot 3 Development 4 Reception 4 1 Awards 5 Notes 6 References 7 External linksGameplay EditSee also Crypt of the NecroDancer Gameplay Cadence of Hyrule combines the rhythm based gameplay of Crypt of the NecroDancer with settings characters and music from The Legend of Zelda series Players play the majority of the game as either Link or Princess Zelda with other characters such as NecroDancer protagonist Cadence becoming unlocked by progressing through the game or completing certain quests each with their own unique abilities Players venture across the overworld composed of predefined regions and map layouts related to Zelda lore such as Hyrule Castle or Death Mountain but whose relative placement is procedurally generated for each new save file This map remains the same throughout an entire game but certain dungeons such as those found in temples will be randomly generated every time they are visited Whenever enemies are in an area the player is required to move and attack in time to the music using the directional buttons with bonus multipliers and extra rewards available for maintaining the beat Throughout the game the player can find or purchase weapons and equipment such as shovels for digging through dirt or torches that can reveal the contents of chests as well as recurring Zelda items such as bows bombs and hook shots Partially carrying over roguelike elements from NecroDancer the player will lose amassed rupees and temporary items if they lose all of their health Diamonds which can be found in dungeons or earned by defeating every enemy in an area are retained even if the player gets a game over Players can activate Sheikah Stones in certain areas which they can either fast travel to or respawn from following a death 1 2 The game features optional modes such as fixed beat mode which removes the need to play to the music 3 and permadeath mode which challenges players to play through the campaign without dying once The game can also be played co operatively with a second player on the same Switch unit with each player using one Joy Con to move 4 Plot EditIn the Kingdom of Hyrule a mysterious man named Octavo uses a magical lute to put Hyrule s king as well as Link and Zelda to sleep before using the Triforce of Power to turn his Lute into a Golden Lute In this time of need Cadence is mysteriously transported to Hyrule by the Triforce and manages to wake up Link and Zelda While Cadence goes off to try to find a way home Link and Zelda travel across Hyrule to find and defeat Octavo s four champions who each possess enchanted instruments containing musical power After Link and Zelda soon rejoined by Cadence obtain the instruments and enter Hyrule Castle Octavo reveals that he and his champions were meant to be used to battle against Ganon who will take over Hyrule in the future Finding himself defeated Octavo opens a portal into the future where Link Zelda and Cadence confront Ganon and combine their forces to defeat him With help from the Golden Lute Link and Zelda use the power of the Triforce to try and send Cadence back to her own world 5 Development EditCadence of Hyrule was developed by Brace Yourself Games directed by Crypt of the NecroDancer creator Ryan Clark 6 It began development when Clark approached Nintendo to ask permission to use The Legend of Zelda content as DLC for the Nintendo Switch port of the game Clark stated that a mutual interest in the idea grew faster than they were expecting The project eventually evolved into a new crossover title The project was described as a new entry in the Crypt of the NecroDancer series while also taking care to make sure it works as a Legend of Zelda game as well Clark stated that he was excited to work with The Legend of Zelda soundtrack due to the series compositions as well as the use of instruments as gameplay mechanics 6 While Nintendo has worked with larger third party studios and publishers before on titles related to its intellectual property such as with Ubisoft Atlus and Capcom Cadence of Hyrule is one of the few times Nintendo has given out its properties to a small independent developer 6 Composer Danny Baranowsky provides the 25 song soundtrack which remixes several classic Zelda songs 7 Part of the pixel art style for the game was developed by members of the Sonic Mania art team 8 The game was announced in March 2019 at the end of a Nintendo Direct Nindies showcase 9 and was released on June 13 10 Free downloadable content DLC for the game was added on December 18 the same year It includes additional story based content with Octavo as the playable character and a Dungeons mode 11 Three additional paid DLC were released in 2020 and can be purchased individually or as part of a Season Pass The first released on July 20 adds five playable characters to the game each with their own special moves and attacks including Impa Shadow Link and Shadow Zelda from The Legend of Zelda and Aria and Frederick from Crypt of the Necrodancer The second released on August 31 is a pack containing additional music tracks for the game arranged by Jules FamilyJules Conroy Alex A Rival Esquivel and Chipzel The final DLC released on September 23 is a new adventure titled Symphony of the Mask starring the Skull Kid from The Legend of Zelda Majora s Mask which includes new maps modes and music 12 Additionally a physical version of the game that includes all DLC was released on October 23 13 Reception EditReceptionAggregate scoreAggregatorScoreMetacritic85 100 14 Review scoresPublicationScoreDestructoid9 5 10 4 Game Informer7 75 10 16 GameRevolution nbsp nbsp nbsp nbsp nbsp 15 GameSpot8 10 17 IGN8 8 10 18 Jeuxvideo com17 20 19 Nintendo Life nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 20 Nintendo World Report9 5 10 21 RPGamer4 5 22 Shacknews9 10 23 USgamer nbsp nbsp nbsp nbsp nbsp 24 Cadence of Hyrule received generally favorable reviews according to review aggregator Metacritic 14 The Verge called the style of the game a welcome shot of retro charm when compared to the more realistic The Legend of Zelda Breath of the Wild 25 The Guardian enjoyed the way music factored into every aspect of the game writing Instead of wearing thin the rhythm based gimmick enhances everything it touches 26 Eurogamer praised the way it adapted Zelda to Crypt s gameplay But it makes up for its smallish footprint with its sheer delight in discovery as you wander about everything half familiar every ultimately a surprise 27 Polygon liked the soundtrack composed of remixes of traditional Zelda themes saying Baranowsky makes these classics his own without distracting from the game itself 28 Destructoid wrote that it managed to advance the Crypt formula by adding elements from Zelda It takes the best parts of Crypt of the NecroDancer and makes them more accessible While criticizing the non use of HD Rumble Nintendo Life enjoyed the co op mode It works exactly as you d imagine and is excellent if you re both comfortable with the basics Cadence of Hyrule was the best selling digital Nintendo Switch game during its first week of release in Japan 29 The physical version sold 1 539 copies within its first week on sale in Japan making it the twenty fourth bestselling retail game of the week in the country 30 It was also the bestselling digital Nintendo Switch game during the month of June 2019 in Europe 31 Awards Edit Year Award Category Result Ref2019 2019 Golden Joystick Awards Best Audio Nominated 32 Nintendo Game of the Year NominatedThe Game Awards 2019 Best Score Music Nominated 33 2020 NAVGTR Awards Game Music or Performance Based Won 34 18th Annual G A N G Awards G A N G MAGFest People s Choice Award Won 35 Notes Edit Japanese Cadence of Hyrule Crypt of NecroDancer Feat Zelda no Densetsu Hepburn ケイデンス オブ ハイラル クリプト オブ ネクロダンサー Feat ゼルダの伝説References Edit Frushtick Russ 2019 06 13 Cadence of Hyrule is the best Zelda spinoff ever made Polygon Archived from the original on April 29 2022 Retrieved 2019 06 14 Guide Five tips for surviving Cadence of Hyrule Crypt of the NecroDancer Destructoid 13 June 2019 Archived from the original on September 7 2022 Retrieved 2019 06 14 Hernandez Patricia June 14 2019 You can play Cadence of Hyrule without the rhythm mode Polygon Archived from the original on May 23 2022 Retrieved June 14 2019 a b Carter Chris June 13 2019 Review Cadence of Hyrule Crypt of the NecroDancer Destructoid Archived from the original on November 8 2020 Retrieved June 15 2019 Conditt Jessica March 20 2019 Cadence of Hyrule for Switch puts a Zelda spin on an indie classic Engadget Archived from the original on September 7 2022 Retrieved March 20 2019 a b c Marks Tom March 20 2019 How an Indie Developer Is Making an Official Zelda Game IGN Archived from the original on September 7 2022 Retrieved March 20 2019 Weidner Matthew March 20 2019 Cadence of Hyrule brings Crypt of the Necrodancer and The Legend of Zelda together in style Nintendo Wire Archived from the original on September 7 2022 Retrieved March 20 2019 Craddock Ryan March 21 2019 Cadence Of Hyrule Features The Work Of Two Sonic Mania Artists Nintendo Life Archived from the original on September 7 2022 Retrieved March 23 2019 McFerran Damien March 20 2019 Cadence of Hyrule Is What You Get When You Cross Crypt of the NecroDancer With Zelda Nintendo Life Gamer Network Archived from the original on September 7 2022 Retrieved March 21 2019 Zelda Crossover Cadence Of Hyrule Now Locked In For June Release Nintendo Life 31 May 2019 Archived from the original on September 7 2022 Retrieved May 31 2019 Wales Matt December 18 2019 Cadence of Hyrule adds free new playable storyline Dungeons mode Eurogamer Archived from the original on July 8 2022 Retrieved December 18 2019 Oxford Nadia July 20 2020 Cadence of Hyrule Is Getting Three DLC Packs Including One Dark Journey For Skull Kid USGamer Archived from the original on July 29 2022 Retrieved July 20 2020 Romano Sal July 20 2020 Cadence of Hyrule Crypt of the NecroDancer featuring The Legend of Zelda Season Pass and physical edition announced Gematsu Archived from the original on April 28 2022 Retrieved July 20 2020 a b Cadence of Hyrule Crypt of the NecroDancer Featuring The Legend of Zelda for Switch Reviews Metacritic Archived from the original on August 22 2021 Retrieved June 15 2019 Treese Tyler June 19 2019 Cadence of Hyrule Review A lovely harmony of two unlikely tunes Game Revolution Archived from the original on September 7 2022 Retrieved July 22 2019 Vazquez Suriel June 19 2019 Cadence of Hyrule Crypt of the NecroDancer Featuring the Legend of Zelda Game Informer Archived from the original on July 24 2021 Retrieved June 20 2019 O Connor James June 17 2019 Cadence Of Hyrule Crypt Of The NecroDancer Featuring The Legend Of Zelda Review GameSpot Archived from the original on September 7 2022 Retrieved June 18 2019 Epstein Mike June 18 2019 Cadence of Hyrule Review IGN Archived from the original on September 7 2022 Retrieved June 19 2019 Test Cadence of Hyrule Un mariage reussi entre Crypt of the NecroDancer et Zelda Jeuxvideo com June 21 2019 Archived from the original on May 1 2021 Retrieved June 21 2019 Lane Gavin June 14 2019 Cadence of Hyrule Crypt of the NecroDancer Featuring The Legend of Zelda Review Nintendo Life Archived from the original on June 13 2021 Retrieved June 15 2019 Ronaghan Neal June 14 2019 Cadence of Hyrule Switch Review Nintendo World Report Archived from the original on July 8 2022 Retrieved June 17 2019 Tekaia Pascal July 9 2019 Cadence of Hyrule Review RPGamer Archived from the original on June 2 2021 Retrieved July 22 2019 Hawkins Josh June 18 2019 Cadence of Hyrule review Follow the song in your heart Shacknews Archived from the original on April 12 2021 Retrieved July 22 2019 Oxford Nadia June 19 2019 Cadence of Hyrule Review USgamer Archived from the original on October 26 2021 Retrieved June 20 2019 Webster Andrew March 20 2019 Cadence of Hyrule is an indie developed Zelda spinoff for the Switch The Verge Retrieved March 20 2019 MacDonald Keza 2019 06 19 Cadence of Hyrule review potent mix of nostalgic looks and Zelda hooks The Guardian ISSN 0261 3077 Retrieved 2023 10 14 Cadence of Hyrule Crypt of the NecroDancer review Zelda fans rejoice because this is the real thing Eurogamer net 2019 06 28 Retrieved 2023 10 14 Frushtick Russ 2019 06 13 Cadence of Hyrule is the best Zelda spinoff ever made Polygon Retrieved 2023 10 14 Romano Sal June 21 2019 Cadence Of Hyrule Was The Most Downloaded Game On Switch Last Week In Japan Nintendo Life Retrieved July 26 2019 Romano Sal October 29 2020 Famitsu Sales 10 19 20 10 25 20 Update Gematsu Retrieved November 7 2020 Craddock Ryan July 3 2019 Nintendo Reveals The Switch eShop s Best Selling Games For June 2019 Europe Nintendo Life Retrieved September 12 2022 Golden Joystick Awards 2019 GamesRadar Archived from the original on September 28 2019 Retrieved November 21 2019 Winslow Jeremy November 19 2019 The Game Awards 2019 Nominees Full List GameSpot Archived from the original on February 12 2021 Retrieved November 21 2019 2019 Winners National Academy of Video Game Trade Reviewers February 24 2020 Archived from the original on November 11 2021 Retrieved February 25 2020 Tangcay Jazz May 6 2020 Death Stranding Sweeps Gaming s G A N G Awards With Six Wins Including Audio of the Year Variety Archived from the original on May 12 2021 Retrieved May 7 2020 External links EditOfficial website Retrieved from https en wikipedia org w index php title Cadence of Hyrule amp oldid 1180039657, wikipedia, wiki, book, books, library,

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