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AFL (video game series)

The AFL video game series is a series of Australian rules football video games licensed and based on the VFL/AFL.

AFL
Genre(s)Sports (Australian rules football)
Developer(s)Clockwize Software Developments (1989)
Beam Software (1991)
Blue Tongue Entertainment (1996)
Creative Assembly (1997–1998)
IR Gurus (2001–2007)
Wicked Witch Software (2009–2021)
Big Ant Studios (2011–2012, 2023-)
Publisher(s)Again Again (1989)
Alternative Software (1989)
Mattel (1991)
Cadability (1996)
EA Sports (1997–1998)
Acclaim Entertainment (2001–2004)
THQ (2004–2005)
Sony Interactive Entertainment (2005–2009)
Tru Blu Entertainment (2009–2021)
Nacon (2023-)
Platform(s)Amstrad CPC, Android, Commodore 64, iOS, Microsoft Windows, Nintendo Entertainment System, Nintendo DS, Nintendo Wii, Nintendo Switch, PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Portable, Xbox, Xbox 360, Xbox One, Xbox Series X/S, ZX Spectrum
First releaseAustralian Rules Football
1989
Latest releaseAFL 23
4 May 2023

Games in the series edit

Australian Rules Football edit

Released and licensed under the then VFL branding of the AFL.

Aussie Rules Footy edit

It was the first AFL video game. The game involves playing a game of Australian rules football from a third-person perspective, with the ability to perform the basic actions of a typical player of the sport. The game can be played by one person, or by two players against each other. There is also a kick to kick mode, and a season mode where one to six players can play multiple games in a season finishing with a grand final. It was developed by Beam Software, and was published by Mattel.

AFL Finals Fever edit

It was released for Windows PC only on 9 June 1996. You could play as one of the 16 clubs of the 1996 AFL season. It was also the last video game in the series to feature the Fitzroy Lions and the Brisbane Bears as playable teams before they were merged. The game was also the first game to be developed by Blue Tongue Entertainment and was published by Cadability.

AFL 98 edit

It was released in 1997 for Microsoft Windows. It was based on the 1997 season. 16 teams were available in the game and it was the first in the series to feature Brisbane Lions and Port Adelaide. It is also the first game in the series to have commentary, which was provided by Bruce McAvaney. The game was developed by Creative Assembly and published by EA Sports.

AFL 99 edit

It was released in 1998 for the PlayStation and Microsoft Windows. It was based on the 1998 season and you could play as any of the 16 teams. The commentary is provided by Bruce McAvaney and Leigh Matthews. The game was developed by Creative Assembly and published by EA Sports. The game's music was composed by Jeff van Dyck.[citation needed]

Kevin Sheedy AFL Coach 2002 edit

It was the first AFL video game to be developed by IR Gurus. The game was released as a PC only game. In the game you assume the role of an AFL Coach, you tell your players commands such as the type of play you want them to play (attacking, defensive, Normal) and when to interchange. It sold well for a "then" IR Gurus game but not too well on the market.

AFL Live 2003 edit

It was released for Microsoft Windows, PlayStation 2 and Xbox. The game is based on the 2002 AFL season with team rosters. It was first released on 5 September 2002 in Australia. It was developed by IR Gurus and published by Acclaim Entertainment. It is also the first game in the series to feature a live action intro of AFL games in the 2003 season. The game was only released in Australia.

AFL Live 2004 edit

It was released for Microsoft Windows, PlayStation 2 and Xbox on 28 August 2003. The game is based on the 2003 AFL season with team rosters based on that year. AFL Live 2004 includes all 16 official AFL teams and 8 stadiums which were, MCG, Telstra Dome, Optus Oval, Kardinia Park, AAMI Stadium, Subiaco Oval, Gabba, SCG. It also included all 22 home and away matches and the finals series. The game was published by Acclaim with the song Lost Control by Grinspoon as the intro song. It was developed by IR Gurus.

AFL Live: Premiership Edition edit

It was released for Microsoft Windows, PlayStation 2 and Xbox on 29 April 2004. The game is based on the 2004 AFL season with team rosters based on that year. It was developed by IR Gurus and was the final AFL game to be published by Acclaim Entertainment, before their bankruptcy on 1 September 2004.

AFL Premiership 2005 edit

It is based on the 2005 AFL season and was released only for the PlayStation 2. This is the next edition after AFL Premiership Edition. When Acclaim shut down its operations in Australia, Sony Computer Entertainment got publishing and distributing rights to the game. Because Sony Computer Entertainment had an exclusive period with the title, initially it was only launched on PlayStation 2. However, THQ released a Microsoft Windows and Xbox version of the game. It was released on 22 September 2005 and is only available in Australia.

AFL Premiership 2006 edit

AFL Premiership 2006 is the tenth game in the series. a follow-up to AFL Premiership 2005, it is based on the 2006 AFL season and was released only for the PlayStation 2. The revamped kicking system requires the players to time the button presses to kick straight, because holding it down for too long results in the ball turning in the opposite side.[1] There are several modes: training mode (provides the basics), short match, Wizard Cup, Premiership and Finals.[2] A newly introduced multiseason allows the management of certain team aspects. That includes things like improving player skills, trading players at the end of the season, and putting the emphasis on draft.[3]

AFL Premiership 2007 edit

It is a simulation game for the PlayStation 2 based on the AFL. The game marks the final AFL game to be developed by Australian games company IR Gurus and was published by Sony Computer Entertainment, IR Gurus seventh collaboration in the series, and was released on 28 June 2007. The game includes all 16 teams, more than 600 AFL players with updated stats and all of the major stadium. Game modes in AFL Premiership 2007 are Single Match, Season Mode, Career Mode, Mission Mode and Training Mode. It was a follow-up to AFL Premiership 2006.

AFL Challenge edit

It was released for the PlayStation Portable. The game was developed by Wicked Witch Software and co-published by Tru Blu Entertainment and Sony Computer Entertainment. It was released on 10 September 2009.[4] The game is based on the 2009 AFL season and includes all 16 teams and players.[5]

AFL Live edit

It was released for Microsoft Windows, PlayStation 3 and Xbox 360 based on the 2011 AFL season. It was developed by Big Ant Studios and released on 21 April 2011. The Game of the Year Edition, an updated version of the game for the 2012 AFL season was released on 6 June 2012.

AFL edit

It was released for Wii the same year as AFL Live, based on the 2011 AFL season. It features more management mechanics than Live, with a ten-year campaign, as well as multiplayer of up to 8 players. As with the other systems, a Game of the Year edition with 2012 players and locales was again released in June 2012.

AFL Live 2 edit

It was released for PlayStation 3 and Xbox 360 on 12 September 2013. The 2014 Season Pack was released on 30 June 2014 for Xbox 360 and PlayStation 3 on 9 July 2014.[8] A mobile port was released on iOS on 28 May 2015 and Android on 26 September 2015.[7]

AFL Evolution edit

It was released for Microsoft Windows, PlayStation 4 and Xbox One. It was developed by Wicked Witch Software and was released on May 5, 2017, for PlayStation 4 and Xbox One, with the Microsoft Windows version released on July 21, 2017, via Steam. The 2018 Season Pack was later released on May 3, 2018.[9]

AFL Evolution 2 edit

It was released for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch.

AFL 23 edit

AFL 23 features 18 AFL and AFLW teams with over 1,200 players, with motion-captured animation, photo-realistic likenesses, in-depth skills and unique player traits powered by Champion Data.

The game was developed by Big Ant Studios, whose last AFL title was AFL Live in 2011. The game's release on Xbox was delayed for unspecified reasons.[12]

Other titles edit

  • AFL Mascot Manor

It was released for the Nintendo DS on 2 July 2009. Focused more on the League's Mascots than on the sport itself, the central component of the game is the adventure the players Mascot will experience in the themed worlds.[13]

References edit

  1. ^ Hill, Jason (20 July 2006). "AFL Premiership 2006". The Sydney Morning Herald. Retrieved 24 January 2020.
  2. ^ Ramsay, Randolph (6 October 2006). "AFL Premiership 2006 Review". GameSpot. Retrieved 24 January 2020.
  3. ^ Ramsay, Randolph (6 October 2006). "AFL Premiership 2006 Review". GameSpot. Retrieved 24 January 2020.
  4. ^ . Archived from the original on 3 October 2009. Retrieved 13 July 2009.
  5. ^ The ultimate footy playoff 13 May 2009 at the Wayback Machine, AFL.com.au
  6. ^ "AFL Live 2". Retrieved 20 August 2013.
  7. ^ a b "AFL Live 2 on iPhone, iPad and iPod Touch". Facebook. Retrieved 21 May 2015.
  8. ^ "AFL LIVE 2 2014 FIXTURES". Facebook. Retrieved 26 June 2014.
  9. ^ "AFL Evolution". 15 December 2016. Retrieved 16 December 2016.
  10. ^ Grixti, Shannon (25 March 2020). "AFL Evolution 2 Has A New Release Date". Press Start. Southern Cross Austereo. Retrieved 26 March 2020.
  11. ^ Verbrugge, Kieron (21 September 2023). "AFL 23'S XBOX VERSION WILL FINALLY BE RELEASED PHYSICALLY AND DIGITALLY TOMORROW". Press Start.
  12. ^ Wright, Steve (3 May 2023). "AFL 23 on Xbox delayed to June; no reason given". stevivor. Retrieved 10 June 2023.
  13. ^ Wildgoose, David (14 May 2009). "Another AFL Game Announced". Kotaku. Retrieved 1 December 2019.
  1. ^ Released under the Acclaim Sports label
  2. ^ Released under the Acclaim Sports label

video, game, series, this, article, contains, unreferenced, categories, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, categories, challenged, removed, february, 2024, learn, when, remove, this, template, message, video,. This article contains unreferenced categories Please help improve this article by adding citations to reliable sources Unsourced categories may be challenged and removed February 2024 Learn how and when to remove this template message The AFL video game series is a series of Australian rules football video games licensed and based on the VFL AFL AFLGenre s Sports Australian rules football Developer s Clockwize Software Developments 1989 Beam Software 1991 Blue Tongue Entertainment 1996 Creative Assembly 1997 1998 IR Gurus 2001 2007 Wicked Witch Software 2009 2021 Big Ant Studios 2011 2012 2023 Publisher s Again Again 1989 Alternative Software 1989 Mattel 1991 Cadability 1996 EA Sports 1997 1998 Acclaim Entertainment 2001 2004 THQ 2004 2005 Sony Interactive Entertainment 2005 2009 Tru Blu Entertainment 2009 2021 Nacon 2023 Platform s Amstrad CPC Android Commodore 64 iOS Microsoft Windows Nintendo Entertainment System Nintendo DS Nintendo Wii Nintendo Switch PlayStation PlayStation 2 PlayStation 3 PlayStation 4 PlayStation 5 PlayStation Portable Xbox Xbox 360 Xbox One Xbox Series X S ZX SpectrumFirst releaseAustralian Rules Football1989Latest releaseAFL 234 May 2023 Contents 1 Games in the series 1 1 Australian Rules Football 1 2 Aussie Rules Footy 1 3 AFL Finals Fever 1 4 AFL 98 1 5 AFL 99 1 6 Kevin Sheedy AFL Coach 2002 1 7 AFL Live 2003 1 8 AFL Live 2004 1 9 AFL Live Premiership Edition 1 10 AFL Premiership 2005 1 11 AFL Premiership 2006 1 12 AFL Premiership 2007 1 13 AFL Challenge 1 14 AFL Live 1 15 AFL 1 16 AFL Live 2 1 17 AFL Evolution 1 18 AFL Evolution 2 1 19 AFL 23 2 Other titles 3 ReferencesGames in the series editRelease timeline1989Australian Rules Football19901991Aussie Rules Footy19921993199419951996AFL Finals Fever1997AFL 981998AFL 99199920002001Kevin Sheedy s AFL Coach 20022002AFL Live 20032003AFL Live 20042004AFL Live Premiership Edition2005AFL Premiership 20052006AFL Premiership 20062007AFL Premiership 200720082009AFL Mascot ManorAFL Challenge20102011AFL LiveAFL2012AFL Live Game of the Year Edition2013AFL Live 22014AFL Live 2 Season Pack 2014201520162017AFL Evolution2018AFL Evolution Season Pack 201820192020AFL Evolution 22021AFL Evolution 2 Season Pack 202120222023AFL 23 Australian Rules Football edit Main article Australian Rules Football 1989 video game Developer Clockwize Software Developments Publisher Again Again Alternative Software Released for Amstrad CPC Commodore 64 ZX Spectrum Release date 1989 Released and licensed under the then VFL branding of the AFL Aussie Rules Footy edit Main article Aussie Rules Footy Developer Beam Software Publisher Mattel Released for NES Release date 1991 It was the first AFL video game The game involves playing a game of Australian rules football from a third person perspective with the ability to perform the basic actions of a typical player of the sport The game can be played by one person or by two players against each other There is also a kick to kick mode and a season mode where one to six players can play multiple games in a season finishing with a grand final It was developed by Beam Software and was published by Mattel AFL Finals Fever edit Developer Blue Tongue Entertainment Publisher Cadability EA Sports Released for Microsoft Windows Release date June 9 1996 It was released for Windows PC only on 9 June 1996 You could play as one of the 16 clubs of the 1996 AFL season It was also the last video game in the series to feature the Fitzroy Lions and the Brisbane Bears as playable teams before they were merged The game was also the first game to be developed by Blue Tongue Entertainment and was published by Cadability AFL 98 edit Developer Creative Assembly Publisher EA Sports Released for Microsoft Windows Release date 1997 It was released in 1997 for Microsoft Windows It was based on the 1997 season 16 teams were available in the game and it was the first in the series to feature Brisbane Lions and Port Adelaide It is also the first game in the series to have commentary which was provided by Bruce McAvaney The game was developed by Creative Assembly and published by EA Sports AFL 99 edit Developer Creative Assembly Publisher EA Sports Released for PlayStation Microsoft Windows Release date 1998 It was released in 1998 for the PlayStation and Microsoft Windows It was based on the 1998 season and you could play as any of the 16 teams The commentary is provided by Bruce McAvaney and Leigh Matthews The game was developed by Creative Assembly and published by EA Sports The game s music was composed by Jeff van Dyck citation needed Kevin Sheedy AFL Coach 2002 edit Developer IR Gurus Publisher Acclaim Entertainment a Released for Microsoft Windows Release date 2001 It was the first AFL video game to be developed by IR Gurus The game was released as a PC only game In the game you assume the role of an AFL Coach you tell your players commands such as the type of play you want them to play attacking defensive Normal and when to interchange It sold well for a then IR Gurus game but not too well on the market AFL Live 2003 edit Developer IR Gurus Publisher Acclaim Entertainment b Released for Microsoft Windows PlayStation 2 Xbox Release date 2002 It was released for Microsoft Windows PlayStation 2 and Xbox The game is based on the 2002 AFL season with team rosters It was first released on 5 September 2002 in Australia It was developed by IR Gurus and published by Acclaim Entertainment It is also the first game in the series to feature a live action intro of AFL games in the 2003 season The game was only released in Australia AFL Live 2004 edit Developer IR Gurus Publisher Acclaim Entertainment Released for Microsoft Windows PlayStation 2 Xbox Release date 2003 It was released for Microsoft Windows PlayStation 2 and Xbox on 28 August 2003 The game is based on the 2003 AFL season with team rosters based on that year AFL Live 2004 includes all 16 official AFL teams and 8 stadiums which were MCG Telstra Dome Optus Oval Kardinia Park AAMI Stadium Subiaco Oval Gabba SCG It also included all 22 home and away matches and the finals series The game was published by Acclaim with the song Lost Control by Grinspoon as the intro song It was developed by IR Gurus AFL Live Premiership Edition edit Developer IR Gurus Publisher Acclaim Entertainment THQ Released for Microsoft Windows THQ PlayStation 2 Xbox Acclaim Release date 2004 It was released for Microsoft Windows PlayStation 2 and Xbox on 29 April 2004 The game is based on the 2004 AFL season with team rosters based on that year It was developed by IR Gurus and was the final AFL game to be published by Acclaim Entertainment before their bankruptcy on 1 September 2004 AFL Premiership 2005 edit Main article AFL Premiership 2005 Developer IR Gurus Publisher Sony Computer Entertainment THQ Released for Microsoft Windows PlayStation 2 Sony Computer Entertainment Xbox THQ Release date 2005 It is based on the 2005 AFL season and was released only for the PlayStation 2 This is the next edition after AFL Premiership Edition When Acclaim shut down its operations in Australia Sony Computer Entertainment got publishing and distributing rights to the game Because Sony Computer Entertainment had an exclusive period with the title initially it was only launched on PlayStation 2 However THQ released a Microsoft Windows and Xbox version of the game It was released on 22 September 2005 and is only available in Australia AFL Premiership 2006 edit Developer IR Gurus Publisher Sony Computer Entertainment Released for PlayStation 2 Release date 2006 AFL Premiership 2006 is the tenth game in the series a follow up to AFL Premiership 2005 it is based on the 2006 AFL season and was released only for the PlayStation 2 The revamped kicking system requires the players to time the button presses to kick straight because holding it down for too long results in the ball turning in the opposite side 1 There are several modes training mode provides the basics short match Wizard Cup Premiership and Finals 2 A newly introduced multiseason allows the management of certain team aspects That includes things like improving player skills trading players at the end of the season and putting the emphasis on draft 3 AFL Premiership 2007 edit Main article AFL Premiership 2007 Developer IR Gurus Publisher Sony Computer Entertainment Released for PlayStation 2 Release date 2007 It is a simulation game for the PlayStation 2 based on the AFL The game marks the final AFL game to be developed by Australian games company IR Gurus and was published by Sony Computer Entertainment IR Gurus seventh collaboration in the series and was released on 28 June 2007 The game includes all 16 teams more than 600 AFL players with updated stats and all of the major stadium Game modes in AFL Premiership 2007 are Single Match Season Mode Career Mode Mission Mode and Training Mode It was a follow up to AFL Premiership 2006 AFL Challenge edit Main article AFL Challenge Developer Wicked Witch Software Publisher Tru Blu Entertainment Sony Computer Entertainment Released for PlayStation Portable Release date 2009 It was released for the PlayStation Portable The game was developed by Wicked Witch Software and co published by Tru Blu Entertainment and Sony Computer Entertainment It was released on 10 September 2009 4 The game is based on the 2009 AFL season and includes all 16 teams and players 5 AFL Live edit Main article AFL Live Developer Big Ant Studios Publisher Tru Blu Entertainment Released for Microsoft Windows PlayStation 3 Xbox 360 Release date 2011 It was released for Microsoft Windows PlayStation 3 and Xbox 360 based on the 2011 AFL season It was developed by Big Ant Studios and released on 21 April 2011 The Game of the Year Edition an updated version of the game for the 2012 AFL season was released on 6 June 2012 AFL edit Main article AFL 2011 video game Developer Wicked Witch Software Publisher Tru Blu Entertainment Released for Wii iOS Release date 19 May 2011 It was released for Wii the same year as AFL Live based on the 2011 AFL season It features more management mechanics than Live with a ten year campaign as well as multiplayer of up to 8 players As with the other systems a Game of the Year edition with 2012 players and locales was again released in June 2012 AFL Live 2 edit Main article AFL Live 2 Developer Wicked Witch Software 6 Publisher Tru Blu Entertainment Released for PlayStation 3 Xbox 360 iOS 7 Android Release date 2013 It was released for PlayStation 3 and Xbox 360 on 12 September 2013 The 2014 Season Pack was released on 30 June 2014 for Xbox 360 and PlayStation 3 on 9 July 2014 8 A mobile port was released on iOS on 28 May 2015 and Android on 26 September 2015 7 AFL Evolution edit Main article AFL Evolution Developer Wicked Witch Software Publisher Tru Blu Entertainment Released for Microsoft Windows PlayStation 4 Xbox One Release date 2017 It was released for Microsoft Windows PlayStation 4 and Xbox One It was developed by Wicked Witch Software and was released on May 5 2017 for PlayStation 4 and Xbox One with the Microsoft Windows version released on July 21 2017 via Steam The 2018 Season Pack was later released on May 3 2018 9 AFL Evolution 2 edit Developer Wicked Witch Software Publisher Tru Blu Entertainment Released for Microsoft Windows PlayStation 4 Xbox One Nintendo Switch Release date April 16 2020 PlayStation 4 and Xbox One May 14 2020 Nintendo Switch 10 September 11 2020 Microsoft Windows It was released for Microsoft Windows PlayStation 4 Xbox One and Nintendo Switch AFL 23 edit Main article AFL 23 Developer Big Ant Studios Publisher Nacon Released for Microsoft Windows PlayStation 4 Xbox One PlayStation 5 Xbox Series X S Release date May 4 2023 Windows PS4 PS5 September 22 2023 Xbox 11 AFL 23 features 18 AFL and AFLW teams with over 1 200 players with motion captured animation photo realistic likenesses in depth skills and unique player traits powered by Champion Data The game was developed by Big Ant Studios whose last AFL title was AFL Live in 2011 The game s release on Xbox was delayed for unspecified reasons 12 Other titles editAFL Mascot Manor It was released for the Nintendo DS on 2 July 2009 Focused more on the League s Mascots than on the sport itself the central component of the game is the adventure the players Mascot will experience in the themed worlds 13 References edit Hill Jason 20 July 2006 AFL Premiership 2006 The Sydney Morning Herald Retrieved 24 January 2020 Ramsay Randolph 6 October 2006 AFL Premiership 2006 Review GameSpot Retrieved 24 January 2020 Ramsay Randolph 6 October 2006 AFL Premiership 2006 Review GameSpot Retrieved 24 January 2020 EB Games product page Archived from the original on 3 October 2009 Retrieved 13 July 2009 The ultimate footy playoff Archived 13 May 2009 at the Wayback Machine AFL com au AFL Live 2 Retrieved 20 August 2013 a b AFL Live 2 on iPhone iPad and iPod Touch Facebook Retrieved 21 May 2015 AFL LIVE 2 2014 FIXTURES Facebook Retrieved 26 June 2014 AFL Evolution 15 December 2016 Retrieved 16 December 2016 Grixti Shannon 25 March 2020 AFL Evolution 2 Has A New Release Date Press Start Southern Cross Austereo Retrieved 26 March 2020 Verbrugge Kieron 21 September 2023 AFL 23 S XBOX VERSION WILL FINALLY BE RELEASED PHYSICALLY AND DIGITALLY TOMORROW Press Start Wright Steve 3 May 2023 AFL 23 on Xbox delayed to June no reason given stevivor Retrieved 10 June 2023 Wildgoose David 14 May 2009 Another AFL Game Announced Kotaku Retrieved 1 December 2019 Released under the Acclaim Sports label Released under the Acclaim Sports label Retrieved from https en wikipedia org w index php title AFL video game series amp oldid 1214215665, wikipedia, wiki, book, books, library,

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