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Wikipedia

Stevie Case

Stevana "Stevie" Case (born 1976–1977)[1] is an American businesswoman. She is known for competing in the first-person shooter game Quake in the late 1990s, as well as contributing professionally to the video game industry.

Stevie Case
Case with John Romero and Richard Gray at QuakeCon 2000
Born1976/1977 (age 45–46)[1]
NationalityAmerican
Alma materUniversity of Kansas
Occupation(s)Head of Enterprise
West Sales
EmployerTwilio
PartnerJohn Romero (1999–2003)
Esports career
Career information
GameQuake
Playing career1996–1997
HandleKillCreek
Team history
1996–1997Impulse 9

Competing under the alias KillCreek, she was one of the first notable female esports players, gaining recognition for beating Quake designer John Romero in a Quake deathmatch in 1997. She was the first professional gamer signed to the Cyberathlete Professional League (CPL).

Case worked for Ion Storm between 1997 and 2001, conducting quality assurance and level design. She left the company to manage Monkeystone Games with former Ion Storm employees Romero and Tom Hall. After a stint at Warner Bros. managing the production of mobile games, she began working at various companies in business development and sales.

Early life

Case was raised in Olathe, Kansas. Her parents were a science teacher and a social worker.[2]: 179 [1] As a child, she enjoyed playing computer games. Her first gaming experiences were with Lode Runner and Joust on an Apple IIe computer her father bought when she was in second grade.[1][3][4]

Case attended Olathe East High School from 1991 to 1994.[5] As the student government president,[6] she was one of the plaintiffs in the 1995 court case Case v. Unified School District No. 233.[5] During the trial, students and parents in Olathe successfully challenged the school district's decision to ban Annie on my Mind from the school library.[7][8] Case later attended the University of Kansas in hopes of getting into law school.[2]: 180 

Career

Professional Quake player and John Romero deathmatch

While at the University of Kansas as a freshman studying political science, Case enjoyed playing Doom and Doom II with her circle of friends.[1][3] She became interested in playing Quake competitively through her then-boyfriend Tom "Entropy" Kimzey, joining his competitive team, Impulse 9, and competing under the alias KillCreek.[2]: 180  The name was inspired by the Lawrence, Kansas band Kill Creek.[9] Impulse 9 competed in the Quake competitive league Clanring, and won the T1 competition in 1996.[10][11]

After a few months of competing and making a name for herself, Case went to Dallas on a pilgrimage to meet some of the developers of her favorite first-person-shooter computer games.[1] During her trip, she got the chance to play a Quake deathmatch against the game's designer, John Romero, but was beaten by him in a close game.[2]: 186  After Romero put up a web page jokingly insulting her skill at the game, Case publicly demanded a rematch with him.[12] While Case initially struggled in the best-of-three rematch, she rallied back to win the first round 25–19, and went on to ultimately defeat Romero.[13] As punishment, Romero agreed to set up a web page praising Case.[1][14]

Case was twenty years old at the time she won the rematch in 1997,[15]: 104  and beating one of the co-creators of Quake at his own game brought her a lot of publicity. She gained a sponsor in computer mouse manufacturer SpaceTec IMC that year,[12][16][4][17] and her victory against Romero received coverage in Rolling Stone.[18] Angel Munoz, the founder of Cyberathlete Professional League (CPL), convinced Case to join his league in July 1997, becoming its first signed professional gamer.[19][20] She eventually became one of the league's original founders.[15]: 104  Case competed in the first all-female Quake tournament that year, coming in second behind Kornelia Takacs.[21][22] Case moved to Texas in the middle of 1997.[20] Describing her move, she said that while she had a passion for political science, she "was not excited about the day-to-day aspects of politics or practicing law."[3]

Transition to game design

While playing professionally, Case began looking at game design as a potential career, stating, "I love games, and I love competition -- but having no choice but to play the same game day-in and day-out with all sorts of pressure attached just didn't suit my nature."[20] According to Case, she did freelance game design work from her Dallas home for two years after university, using free design tools that she downloaded.[23]: 55  One of the first game levels she designed was for SiN: Wages of Sin (1999).[20] Setting up a small studio called Primitive Earthling Games, she and some friends created a Quake II add-on called Vengeance and submitted it to WizardWorks.[24] However, it never became available for purchase due to publishing delays.[20][25] Between 1998 and 2000, Case authored three strategy guide books for Prima Games: Jazz Jackrabbit 2 (1998), Buck Bumble (1998), and Daikatana (2000).[26] She also contributed to their Quake II strategy guide.[27]

Case was hired at Ion Storm in the summer of 1997 as a video game tester.[20][24] In November 1998, Romero offered her a job in level design, which she accepted.[20][28] Case helped design levels for Daikatana (2000)[29] and Anachronox (2001).[30] It was during this time period that Case began to date Romero. According to David Kushner's Masters of Doom, it was at this point when Case "radically reinvented herself" by losing weight, bleaching her hair, and undergoing breast augmentation surgery.[2]: 216  Case received further press coverage, appearing on the March 2000 cover of PC Accelerator,[31] and being featured as one of the "Next Game Gods" in the November 2000 issue of PC Gamer.[32] She was approached by Playboy to appear in a nude pictorial, based on an interview she did in the Los Angeles Times. The pictorial was released online in May 2000.[3][33] When asked about how she changed after moving to Dallas and making video games a career, Case responded:

Making the leap to games helped me to realize that the only way to be truly happy is to live by your own rules, not limited by outside expectations. I love my job, found a wonderful boyfriend and truly found myself through games.[3]

Case was still involved in the Cyberathlete Professional League in some capacity. She eventually transitioned into being CPL's "Master of Ceremonies",[34] and in 1999, Case joined the CPL's board of directors.[35]

Case left Ion Storm in January 2001[36] to follow Romero to his new company, Monkeystone Games, which was founded in August 2001.[28][37] Monkeystone was a mobile game development company formed from Romero's interest in mobile games, sparked by him wanting to move away from the lengthy development cycles of big-budget computer games.[38] Case worked as a producer for Monkeystone's first game, Hyperspace Delivery Boy!, and also created the music and sound effects.[39] She also was credited on titles like Monkeystone's Red Faction port for the N-Gage.[40] After leaving Monkeystone Games, Case became a senior project manager for Warner Bros. Online's mobile group.[41]

Sales and business development

According to Case, she decided at this point to slowly transition out of working in the game development industry, stating in an interview:

There was a ton of harassment and hate and sexism and abuse. People would send me hate email all the time. ... The benefit of connecting with people was so drowned out by how bad it felt to be in the spotlight.[42]

Case recalled receiving the opportunity to leave game development when one of her contacts approached her about a potential junior sales position at his workplace.[42] After leaving Warner Bros., Case was employed at Tira Wireless in sales and business development.[43] Afterwards, she held a position with Spleak Media Network, where she was a director of product management.

In September 2008, she was vice president of business development and sales for fatfoogoo, an online commerce company.[44][45] Case also served as Senior Director of Business Development at Live Gamer,[46][47] and joined PlaySpan in 2010 as vice president of sales.[48] PlaySpan was acquired by Visa in 2011.[49]

On March 1, 2010, NewWorld, the former parent company of the CPL, announced that it had signed a two-year agreement with Stevie Case for the production of a new podcast show called Stevie FTW.[50] According to the website's RSS feed, the last podcast was uploaded on March 11, 2011,[51] and the last social media update was on the same date.

After working as the vice president of growth at San Francisco-based startup Layer,[42][52] according to her LinkedIn profile, she is now currently Head of Enterprise West Sales at Twilio.[53] She is also listed as a participant in SheEO, a nonprofit supporting the funding of female entrepreneurs,[54] as well as the female investor group 37 Angels.[55]

Personal life

Case dated Quake player Tom "Entropy" Kimzey, who was also a University of Kansas student and a member of Impulse 9.[2]: 180  According to the June 1997 issue of Spin, they were involved romantically until the spring of 1997.[56] Case had also dated game developer Tom Mustaine.[57]

Soon after defeating John Romero in a Quake deathmatch, she and Romero started dating. Case and Romero moved in together in 1999, but their relationship ended in the spring of 2003. Case went on to marry a director of product development at THQ, and had a child with him.[15]: 252  In a 2016 interview, Case stated that she had been a single parent with full custody of her child for eight years.[42]

Works

Year Company Title Role/Position
1998 N/A (freelance) SiN Special Thanks[58]
1999 Ritual Entertainment / 2015 Games Sin: Wages of Sin Additional Level Design[59]
2000 Ion Storm Daikatana Level Designer[29]
2001 Anachronox Additional Level Design Cleanup[30]
Monkeystone Games Hyperspace Delivery Boy! Producer, Music and SFX[39]
2003 Red Faction Creative Commando[40]

References

  1. ^ a b c d e f g Levine, Bettijane (1999-08-01). "She's Winning a Place in the Cyber History Books". Los Angeles Times. ISSN 0458-3035. Retrieved 2019-07-09.
  2. ^ a b c d e f Kushner, David (2003). Masters of Doom : how two guys created an empire and transformed pop culture (1st ed.). New York: Random House. ISBN 0375505245. OCLC 50129329.
  3. ^ a b c d e Kushner, David (2000-05-11). . Playboy. Archived from the original on 2001-02-15. Retrieved 2019-07-09.
  4. ^ a b . Electric Playground. Archived from the original on 1999-02-03. Retrieved 2019-07-10.
  5. ^ a b Stevana Case, et al. v. Unified School District No. 233, Johnson County, Kansas, et al. (United States District Court, D. Kansas. November 29, 1995).Text
  6. ^ Kielwasser, Al (1994-09-22). "Queer Fall Preview!". Bay Area Reporter. Vol. 24, no. 38. San Francisco, CA. p. 13. At a news conference this March, Stevie Case, Olathe East High School student body president and lead plaintiff in the ACLU's case, ...
  7. ^ "Case v. Unified School District No. 233". University of Miami Entertainment & Sports Law Review. 13 (2): 288–290. July 1996.
  8. ^ Pat Scales (2009). Protecting Intellectual Freedom in Your School Library: Scenarios from the Front Lines. American Library Association. pp. 22. ISBN 978-0-8389-3581-1.
  9. ^ . Playboy. Archived from the original on 2001-01-06. Retrieved 2019-07-10. guest27: Are you talking about the band Kill Creek from Lawrence? steviecase: Yes, definitely. I borrowed my name from them, and they were very nice about it.
  10. ^ Jebens, Harley (2000-04-28). "Quake Competition Upcoming". GameSpot. Retrieved 2019-07-10.
  11. ^ "blue's Quake News September 28-October 4, 1996". www.bluesnews.com. Retrieved 2019-07-12.
  12. ^ a b Saunders, Michael (1997). . The Boston Globe. Archived from the original on 1999-01-17. Retrieved 2019-07-10.
  13. ^ Uttermann, Alex (August 1997). "Beating Romero At His Own Game". Computer Gaming World. No. 157. p. 42.
  14. ^ Copel, Lib (2000-04-13). "Games People Play". The Washington Post. Retrieved 2019-07-10.
  15. ^ a b c Chaplin, Heather; Ruby, Aaron (2005). Smartbomb : the quest for art, entertainment, and big bucks in the videogame revolution (1st ed.). Chapel Hill, N.C.: Algonquin Books of Chapel Hill. ISBN 1565123468. OCLC 60359576.
  16. ^ Soete, Tim. . GameSpot. p. 2. Archived from the original on 2002-10-22. Retrieved 2019-07-10.
  17. ^ Brown, Janelle (1997-07-08). "Quakefest Gathers Warrior Geekstresses". Wired. ISSN 1059-1028. Retrieved 2019-07-10.
  18. ^ Dovey, Jon; Kennedy, Helen W. (2006-05-01). Game Cultures: Computer Games As New Media: Computer Games as New Media. McGraw-Hill Education (UK). p. 128. ISBN 978-0-335-21357-3.
  19. ^ Fitzgerald, Brian R. (1999-10-04). "A Showdown at the Quake Corral Becomes a High-School Nightmare". Wall Street Journal. ISSN 0099-9660. Retrieved 2019-07-10.
  20. ^ a b c d e f g Law, Caryn. . GameSpy. Archived from the original on 2011-02-24. Retrieved 2019-07-10.
  21. ^ Raney, Rebecca Fairley (1997-09-02). "Cyber-Amazons in a Death Match Sans Testosterone". archive.nytimes.com. Retrieved 2019-07-10.
  22. ^ "Kornelia Triumphs". PC Gamer. November 1997. p. 83.
  23. ^ Reis, Ronald A. (2001). Careers in art and graphic design. Hauppauge, NY: Barron's Educational Series. ISBN 0764116290. OCLC 44979715.
  24. ^ a b Jebens, Harley (2000-04-27). "KillCreek on Daikatana". GameSpot. Retrieved 2019-07-11.
  25. ^ Case, Stevie (1999-02-21). (Interview). Interviewed by Josh Forman. Archived from the original on 1999-04-20. Retrieved 2019-07-10.
  26. ^ "Books by Stevie Case". Amazon.com. Retrieved November 4, 2011.
  27. ^ Jebens, Harley (2000-04-28). "KillCreek Teams With Prima Quake II Guide". GameSpot. Retrieved 2019-07-12.
  28. ^ a b Taute, Michelle (2007-12-27). "Q+A - Stevie Case". Print Magazine. Retrieved 2019-07-09.
  29. ^ a b . AllGame. Archived from the original on 2014-11-17. Retrieved 2019-07-12.
  30. ^ a b . AllGame. Archived from the original on 2014-11-15. Retrieved 2019-07-12.
  31. ^ "Gaming 101". PC Accelerator. March 2000. pp. 17–39.
  32. ^ "The New Game Gods". PC Gamer. Vol. 7, no. 11. November 2000. pp. 69–100.
  33. ^ James, Michael (2000-09-04). "Playing for a Living". The Baltimore Sun. Retrieved 2019-07-09.
  34. ^ Humphries, Scott (2001-05-24). "Stevie Case Interview". IGN. Retrieved 2019-07-10.
  35. ^ "Speaker Biographies". Electronic Entertainment Expo 2001 Directory - Official Exhibit Guide (booklet). 2001. p. 34. In 1999 Stevie rejoined the CPL as a member of the Board of Directors.
  36. ^ Gibson, Steve (2001-01-29). "Case Leaves Ion Storm". Shacknews. Retrieved 2019-07-09.
  37. ^ Morgan Ramsay (3 June 2015). Online Game Pioneers at Work. Apress. pp. 256–. ISBN 978-1-4302-4186-7.
  38. ^ Howarth, Robert (2001-10-04). . Voodoo Extreme. Archived from the original on 2001-12-21. Retrieved 2019-07-12.
  39. ^ a b Stevie, Case (2002-01-25). (Interview). Interviewed by dolo. Archived from the original on 2002-04-20. Retrieved 2019-07-12.
  40. ^ a b . AllGame. Archived from the original on 2014-11-15. Retrieved 2019-07-12.
  41. ^ Steinberg, Scott (Summer 2004). "Love & Rockets - The stuff that makes girl gamers tick". Surge. No. 3. p. 58. "All my fame came because I was female," admits Case, who now works as a senior project manager for Warner Bros. wireless division.
  42. ^ a b c d "Stevie Case". techiesproject.com. 2016-02-23. Retrieved 2019-07-11.
  43. ^ Wigandt, Rebecca (2009-05-06). "Interview: Stevana Case, gaming trendspotter". Gamer's Intuition. Retrieved 2019-07-12.
  44. ^ "Stevana Case joins fatfoogoo executive team". fatfoogoo. September 30, 2008.
  45. ^ Cardaun, Sarah (2008-10-01). "Stevana Case appointment" (Press release). Retrieved 2019-07-09.
  46. ^ Ashby, Alicia (January 19, 2010). . Engage Digital. Archived from the original on August 15, 2011.
  47. ^ Caoili, Eric (2010-01-19). "Live Gamer Hires Stevie Case For Business Development". www.gamasutra.com. Retrieved 2019-07-12.
  48. ^ Caoili, Eric (2010-08-31). "PlaySpan Appoints Stevie Case As Sales VP". Gamasutra. Retrieved 2019-07-09.
  49. ^ "Visa Buys Virtual Goods Monetization Platform PlaySpan For $190 Million In Cash". TechCrunch. February 9, 2011.
  50. ^ . NewWorld. March 1, 2010. Archived from the original on August 16, 2011.
  51. ^ . feeds.feedburner.com (RSS feed). Archived from the original on 2011-10-04. Retrieved 2019-07-11.
  52. ^ Case, Stevie (2014-07-23). . Layer. Archived from the original on 2019-07-13. Retrieved 2019-07-12.
  53. ^ "Stevie Case". LinkedIn. Retrieved 2020-06-25.
  54. ^ "Stevana Case". SheEO. Retrieved 2019-07-12.
  55. ^ "Angels". 37 Angels. Retrieved 2019-07-12.
  56. ^ Kushner, David (June 1997). "Blood Sport". SPIN. p. 107. [Entrophy] plays bass in a local band, studies genetics, and until this spring even dated a University of Kansas student government leader who, I find out, is none other than I9's Kill-Creek, the Bonnie to his Clyde.
  57. ^ Soete, Tim. . GameSpot. p. 5. Archived from the original on 2002-12-22. Retrieved 2019-07-12.
  58. ^ . AllGame. Archived from the original on 2014-11-14. Retrieved 2019-07-12.
  59. ^ 2015. SiN: Wages of Sin. Activision. Scene: staff credits.{{cite book}}: CS1 maint: numeric names: authors list (link)

External links

  • Stevie Case's profile at MobyGames
  • at the Wayback Machine (archived November 28, 2002)
  • Cambron, Melanie (March 2002). . GIGnews. Archived from the original on May 9, 2008.

stevie, case, confused, with, steve, case, stevana, stevie, case, born, 1976, 1977, american, businesswoman, known, competing, first, person, shooter, game, quake, late, 1990s, well, contributing, professionally, video, game, industry, case, with, john, romero. Not to be confused with Steve Case Stevana Stevie Case born 1976 1977 1 is an American businesswoman She is known for competing in the first person shooter game Quake in the late 1990s as well as contributing professionally to the video game industry Stevie CaseCase with John Romero and Richard Gray at QuakeCon 2000Born1976 1977 age 45 46 1 NationalityAmericanAlma materUniversity of KansasOccupation s Head of EnterpriseWest SalesEmployerTwilioPartnerJohn Romero 1999 2003 Esports careerCareer informationGameQuakePlaying career1996 1997HandleKillCreekTeam history1996 1997Impulse 9Competing under the alias KillCreek she was one of the first notable female esports players gaining recognition for beating Quake designer John Romero in a Quake deathmatch in 1997 She was the first professional gamer signed to the Cyberathlete Professional League CPL Case worked for Ion Storm between 1997 and 2001 conducting quality assurance and level design She left the company to manage Monkeystone Games with former Ion Storm employees Romero and Tom Hall After a stint at Warner Bros managing the production of mobile games she began working at various companies in business development and sales Contents 1 Early life 2 Career 2 1 Professional Quake player and John Romero deathmatch 2 2 Transition to game design 2 3 Sales and business development 3 Personal life 4 Works 5 References 6 External linksEarly life EditCase was raised in Olathe Kansas Her parents were a science teacher and a social worker 2 179 1 As a child she enjoyed playing computer games Her first gaming experiences were with Lode Runner and Joust on an Apple IIe computer her father bought when she was in second grade 1 3 4 Case attended Olathe East High School from 1991 to 1994 5 As the student government president 6 she was one of the plaintiffs in the 1995 court case Case v Unified School District No 233 5 During the trial students and parents in Olathe successfully challenged the school district s decision to ban Annie on my Mind from the school library 7 8 Case later attended the University of Kansas in hopes of getting into law school 2 180 Career EditProfessional Quake player and John Romero deathmatch Edit While at the University of Kansas as a freshman studying political science Case enjoyed playing Doom and Doom II with her circle of friends 1 3 She became interested in playing Quake competitively through her then boyfriend Tom Entropy Kimzey joining his competitive team Impulse 9 and competing under the alias KillCreek 2 180 The name was inspired by the Lawrence Kansas band Kill Creek 9 Impulse 9 competed in the Quake competitive league Clanring and won the T1 competition in 1996 10 11 After a few months of competing and making a name for herself Case went to Dallas on a pilgrimage to meet some of the developers of her favorite first person shooter computer games 1 During her trip she got the chance to play a Quake deathmatch against the game s designer John Romero but was beaten by him in a close game 2 186 After Romero put up a web page jokingly insulting her skill at the game Case publicly demanded a rematch with him 12 While Case initially struggled in the best of three rematch she rallied back to win the first round 25 19 and went on to ultimately defeat Romero 13 As punishment Romero agreed to set up a web page praising Case 1 14 Case was twenty years old at the time she won the rematch in 1997 15 104 and beating one of the co creators of Quake at his own game brought her a lot of publicity She gained a sponsor in computer mouse manufacturer SpaceTec IMC that year 12 16 4 17 and her victory against Romero received coverage in Rolling Stone 18 Angel Munoz the founder of Cyberathlete Professional League CPL convinced Case to join his league in July 1997 becoming its first signed professional gamer 19 20 She eventually became one of the league s original founders 15 104 Case competed in the first all female Quake tournament that year coming in second behind Kornelia Takacs 21 22 Case moved to Texas in the middle of 1997 20 Describing her move she said that while she had a passion for political science she was not excited about the day to day aspects of politics or practicing law 3 Transition to game design Edit While playing professionally Case began looking at game design as a potential career stating I love games and I love competition but having no choice but to play the same game day in and day out with all sorts of pressure attached just didn t suit my nature 20 According to Case she did freelance game design work from her Dallas home for two years after university using free design tools that she downloaded 23 55 One of the first game levels she designed was for SiN Wages of Sin 1999 20 Setting up a small studio called Primitive Earthling Games she and some friends created a Quake II add on called Vengeance and submitted it to WizardWorks 24 However it never became available for purchase due to publishing delays 20 25 Between 1998 and 2000 Case authored three strategy guide books for Prima Games Jazz Jackrabbit 2 1998 Buck Bumble 1998 and Daikatana 2000 26 She also contributed to their Quake II strategy guide 27 Case was hired at Ion Storm in the summer of 1997 as a video game tester 20 24 In November 1998 Romero offered her a job in level design which she accepted 20 28 Case helped design levels for Daikatana 2000 29 and Anachronox 2001 30 It was during this time period that Case began to date Romero According to David Kushner s Masters of Doom it was at this point when Case radically reinvented herself by losing weight bleaching her hair and undergoing breast augmentation surgery 2 216 Case received further press coverage appearing on the March 2000 cover of PC Accelerator 31 and being featured as one of the Next Game Gods in the November 2000 issue of PC Gamer 32 She was approached by Playboy to appear in a nude pictorial based on an interview she did in the Los Angeles Times The pictorial was released online in May 2000 3 33 When asked about how she changed after moving to Dallas and making video games a career Case responded Making the leap to games helped me to realize that the only way to be truly happy is to live by your own rules not limited by outside expectations I love my job found a wonderful boyfriend and truly found myself through games 3 Case was still involved in the Cyberathlete Professional League in some capacity She eventually transitioned into being CPL s Master of Ceremonies 34 and in 1999 Case joined the CPL s board of directors 35 Case left Ion Storm in January 2001 36 to follow Romero to his new company Monkeystone Games which was founded in August 2001 28 37 Monkeystone was a mobile game development company formed from Romero s interest in mobile games sparked by him wanting to move away from the lengthy development cycles of big budget computer games 38 Case worked as a producer for Monkeystone s first game Hyperspace Delivery Boy and also created the music and sound effects 39 She also was credited on titles like Monkeystone s Red Faction port for the N Gage 40 After leaving Monkeystone Games Case became a senior project manager for Warner Bros Online s mobile group 41 Sales and business development EditAccording to Case she decided at this point to slowly transition out of working in the game development industry stating in an interview There was a ton of harassment and hate and sexism and abuse People would send me hate email all the time The benefit of connecting with people was so drowned out by how bad it felt to be in the spotlight 42 Case recalled receiving the opportunity to leave game development when one of her contacts approached her about a potential junior sales position at his workplace 42 After leaving Warner Bros Case was employed at Tira Wireless in sales and business development 43 Afterwards she held a position with Spleak Media Network where she was a director of product management In September 2008 she was vice president of business development and sales for fatfoogoo an online commerce company 44 45 Case also served as Senior Director of Business Development at Live Gamer 46 47 and joined PlaySpan in 2010 as vice president of sales 48 PlaySpan was acquired by Visa in 2011 49 On March 1 2010 NewWorld the former parent company of the CPL announced that it had signed a two year agreement with Stevie Case for the production of a new podcast show called Stevie FTW 50 According to the website s RSS feed the last podcast was uploaded on March 11 2011 51 and the last social media update was on the same date After working as the vice president of growth at San Francisco based startup Layer 42 52 according to her LinkedIn profile she is now currently Head of Enterprise West Sales at Twilio 53 She is also listed as a participant in SheEO a nonprofit supporting the funding of female entrepreneurs 54 as well as the female investor group 37 Angels 55 Personal life EditCase dated Quake player Tom Entropy Kimzey who was also a University of Kansas student and a member of Impulse 9 2 180 According to the June 1997 issue of Spin they were involved romantically until the spring of 1997 56 Case had also dated game developer Tom Mustaine 57 Soon after defeating John Romero in a Quake deathmatch she and Romero started dating Case and Romero moved in together in 1999 but their relationship ended in the spring of 2003 Case went on to marry a director of product development at THQ and had a child with him 15 252 In a 2016 interview Case stated that she had been a single parent with full custody of her child for eight years 42 Works EditYear Company Title Role Position1998 N A freelance SiN Special Thanks 58 1999 Ritual Entertainment 2015 Games Sin Wages of Sin Additional Level Design 59 2000 Ion Storm Daikatana Level Designer 29 2001 Anachronox Additional Level Design Cleanup 30 Monkeystone Games Hyperspace Delivery Boy Producer Music and SFX 39 2003 Red Faction Creative Commando 40 References Edit a b c d e f g Levine Bettijane 1999 08 01 She s Winning a Place in the Cyber History Books Los Angeles Times ISSN 0458 3035 Retrieved 2019 07 09 a b c d e f Kushner David 2003 Masters of Doom how two guys created an empire and transformed pop culture 1st ed New York Random House ISBN 0375505245 OCLC 50129329 a b c d e Kushner David 2000 05 11 Stevie Case Playboy Archived from the original on 2001 02 15 Retrieved 2019 07 09 a b Killcreek interview Electric Playground Archived from the original on 1999 02 03 Retrieved 2019 07 10 a b Stevana Case et al v Unified School District No 233 Johnson County Kansas et al United States District Court D Kansas November 29 1995 Text Kielwasser Al 1994 09 22 Queer Fall Preview Bay Area Reporter Vol 24 no 38 San Francisco CA p 13 At a news conference this March Stevie Case Olathe East High School student body president and lead plaintiff in the ACLU s case Case v Unified School District No 233 University of Miami Entertainment amp Sports Law Review 13 2 288 290 July 1996 Pat Scales 2009 Protecting Intellectual Freedom in Your School Library Scenarios from the Front Lines American Library Association pp 22 ISBN 978 0 8389 3581 1 Chat With Daikatana Designer Playboy com Celebrity Model Stevie Case Playboy Archived from the original on 2001 01 06 Retrieved 2019 07 10 guest27 Are you talking about the band Kill Creek from Lawrence steviecase Yes definitely I borrowed my name from them and they were very nice about it Jebens Harley 2000 04 28 Quake Competition Upcoming GameSpot Retrieved 2019 07 10 blue s Quake News September 28 October 4 1996 www bluesnews com Retrieved 2019 07 12 a b Saunders Michael 1997 Queen of Quake Making a Killing The Boston Globe Archived from the original on 1999 01 17 Retrieved 2019 07 10 Uttermann Alex August 1997 Beating Romero At His Own Game Computer Gaming World No 157 p 42 Copel Lib 2000 04 13 Games People Play The Washington Post Retrieved 2019 07 10 a b c Chaplin Heather Ruby Aaron 2005 Smartbomb the quest for art entertainment and big bucks in the videogame revolution 1st ed Chapel Hill N C Algonquin Books of Chapel Hill ISBN 1565123468 OCLC 60359576 Soete Tim KillCreek Master Murderess GameSpot p 2 Archived from the original on 2002 10 22 Retrieved 2019 07 10 Brown Janelle 1997 07 08 Quakefest Gathers Warrior Geekstresses Wired ISSN 1059 1028 Retrieved 2019 07 10 Dovey Jon Kennedy Helen W 2006 05 01 Game Cultures Computer Games As New Media Computer Games as New Media McGraw Hill Education UK p 128 ISBN 978 0 335 21357 3 Fitzgerald Brian R 1999 10 04 A Showdown at the Quake Corral Becomes a High School Nightmare Wall Street Journal ISSN 0099 9660 Retrieved 2019 07 10 a b c d e f g Law Caryn GameSpy Interviews Women of Gaming Stevie Killcreek Case Ion Storm GameSpy Archived from the original on 2011 02 24 Retrieved 2019 07 10 Raney Rebecca Fairley 1997 09 02 Cyber Amazons in a Death Match Sans Testosterone archive nytimes com Retrieved 2019 07 10 Kornelia Triumphs PC Gamer November 1997 p 83 Reis Ronald A 2001 Careers in art and graphic design Hauppauge NY Barron s Educational Series ISBN 0764116290 OCLC 44979715 a b Jebens Harley 2000 04 27 KillCreek on Daikatana GameSpot Retrieved 2019 07 11 Case Stevie 1999 02 21 Stevie KillCreek Case Interview Interviewed by Josh Forman Archived from the original on 1999 04 20 Retrieved 2019 07 10 Books by Stevie Case Amazon com Retrieved November 4 2011 Jebens Harley 2000 04 28 KillCreek Teams With Prima Quake II Guide GameSpot Retrieved 2019 07 12 a b Taute Michelle 2007 12 27 Q A Stevie Case Print Magazine Retrieved 2019 07 09 a b John Romero s Daikatana AllGame Archived from the original on 2014 11 17 Retrieved 2019 07 12 a b Anachronox AllGame Archived from the original on 2014 11 15 Retrieved 2019 07 12 Gaming 101 PC Accelerator March 2000 pp 17 39 The New Game Gods PC Gamer Vol 7 no 11 November 2000 pp 69 100 James Michael 2000 09 04 Playing for a Living The Baltimore Sun Retrieved 2019 07 09 Humphries Scott 2001 05 24 Stevie Case Interview IGN Retrieved 2019 07 10 Speaker Biographies Electronic Entertainment Expo 2001 Directory Official Exhibit Guide booklet 2001 p 34 In 1999 Stevie rejoined the CPL as a member of the Board of Directors Gibson Steve 2001 01 29 Case Leaves Ion Storm Shacknews Retrieved 2019 07 09 Morgan Ramsay 3 June 2015 Online Game Pioneers at Work Apress pp 256 ISBN 978 1 4302 4186 7 Howarth Robert 2001 10 04 MonkeyStone Games An ex ION interview with Killcreek Romero and Hall Voodoo Extreme Archived from the original on 2001 12 21 Retrieved 2019 07 12 a b Stevie Case 2002 01 25 Stevie KillCreek Case Interview Interview Interviewed by dolo Archived from the original on 2002 04 20 Retrieved 2019 07 12 a b Red Faction AllGame Archived from the original on 2014 11 15 Retrieved 2019 07 12 Steinberg Scott Summer 2004 Love amp Rockets The stuff that makes girl gamers tick Surge No 3 p 58 All my fame came because I was female admits Case who now works as a senior project manager for Warner Bros wireless division a b c d Stevie Case techiesproject com 2016 02 23 Retrieved 2019 07 11 Wigandt Rebecca 2009 05 06 Interview Stevana Case gaming trendspotter Gamer s Intuition Retrieved 2019 07 12 Stevana Case joins fatfoogoo executive team fatfoogoo September 30 2008 Cardaun Sarah 2008 10 01 Stevana Case appointment Press release Retrieved 2019 07 09 Ashby Alicia January 19 2010 Live Gamer Hires Stevie Case Engage Digital Archived from the original on August 15 2011 Caoili Eric 2010 01 19 Live Gamer Hires Stevie Case For Business Development www gamasutra com Retrieved 2019 07 12 Caoili Eric 2010 08 31 PlaySpan Appoints Stevie Case As Sales VP Gamasutra Retrieved 2019 07 09 Visa Buys Virtual Goods Monetization Platform PlaySpan For 190 Million In Cash TechCrunch February 9 2011 Stevie Case Teams With NewWorld to Deliver Stevie FTW Podcast NewWorld March 1 2010 Archived from the original on August 16 2011 Stevie FTW Podcast feeds feedburner com RSS feed Archived from the original on 2011 10 04 Retrieved 2019 07 11 Case Stevie 2014 07 23 Why I joined Layer Layer Archived from the original on 2019 07 13 Retrieved 2019 07 12 Stevie Case LinkedIn Retrieved 2020 06 25 Stevana Case SheEO Retrieved 2019 07 12 Angels 37 Angels Retrieved 2019 07 12 Kushner David June 1997 Blood Sport SPIN p 107 Entrophy plays bass in a local band studies genetics and until this spring even dated a University of Kansas student government leader who I find out is none other than I9 s Kill Creek the Bonnie to his Clyde Soete Tim KillCreek Master Murderess GameSpot p 5 Archived from the original on 2002 12 22 Retrieved 2019 07 12 SiN AllGame Archived from the original on 2014 11 14 Retrieved 2019 07 12 2015 SiN Wages of Sin Activision Scene staff credits a href Template Cite book html title Template Cite book cite book a CS1 maint numeric names authors list link External links EditStevie Case s profile at MobyGames stevana com Case s previous official website at the Wayback Machine archived November 28 2002 Cambron Melanie March 2002 Interview With the Goddess Stevie Case and John Romero GIGnews Archived from the original on May 9 2008 Retrieved from https en wikipedia org w index php title Stevie Case amp oldid 1113502295, wikipedia, wiki, book, books, library,

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