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Social television

Social television is the union of television and social media. Millions of people now share their TV experience with other viewers on social media such as Twitter and Facebook using smartphones and tablets.[1] TV networks and rights holders are increasingly sharing video clips on social platforms to monetise engagement and drive tune-in.

The social TV market covers the technologies that support communication and social interaction around TV as well as companies that study television-related social behavior and measure social media activities tied to specific TV broadcasts[2] – many of which have attracted significant investment from established media and technology companies. The market is also seeing numerous tie-ups between broadcasters and social networking players such as Twitter and Facebook. The market is expected to be worth $256bn by 2017.[3]

Social TV was named one of the 10 most important emerging technologies by the MIT Technology Review on Social TV[4] in 2010. And in 2011, David Rowan, the editor of Wired magazine,[5] named Social TV at number three of six in his peek into 2011 and what tech trends to expect to get traction. Ynon Kreiz, CEO of the Endemol Group told the audience at the Digital Life Design (DLD) conference in January 2011: "Everyone says that social television will be big. I think it's not going to be big—it's going to be huge".[6]

Much of the investment in the earlier years of social TV went into standalone social TV apps. The industry believed these apps would provide an appealing and complimentary consumer experience which could then be monetized with ads. These apps featured TV listings, check-ins, stickers and synchronised second-screen content but struggled to attract users away from Twitter and Facebook.[7] Most of these companies have since gone out of business or been acquired amid a wave of consolidation[8] and the market has instead focused on the activities of the social media channels themselves – such as Twitter Amplify, Facebook Suggested Videos and Snapchat Discover – and the technologies that support them.

Twitter edit

Twitter and Facebook are both helping users connect around media, which can provoke strong debate and engagement. Both social platforms want to be the 'digital watercooler' and host conversation around TV because the engagement and data about what media people consume can then be used to generate advertising revenue.[9]

As an open platform, conversation on Twitter is closely aligned with real-time events. In May 2013, it launched Twitter Amplify – an advertising product for media and consumer brands.[10] With Amplify, Twitter runs video highlights from major live broadcasts, with advertisers' names and messages playing before the clip.[11]

By February 2014, all four major U.S. TV networks had signed up to the Amplify program, bringing a variety of premium TV content onto the social platform in the form of in-tweet real-time video clips.[12] In June 2014, Twitter acquired its Twitter Amplify partner in the U.S. SnappyTV, a company that was helping broadcasters and rights holders to share video content both organically across social and via Twitter's Amplify program. Twitter continues to rely on Grabyo, which has also struck numerous deals with some of the largest broadcasters and rights holders in Europe and North America[13] to share video content across Facebook and Twitter.[14]

Facebook edit

Facebook made significant changes to its platform in 2014 including updates to its algorithm to enhance how it serves video in users' feeds. It also launched video autoplay to get users to watch the videos in their feeds. It rapidly surpassed Twitter and by the end of 2014 it was enjoying three billion video views a day on its platform and had announced a partnership with the NFL, one of Twitter's most active Twitter Amplify partners. In April 2015, at its F8 Developer Conference, it revealed it was working with Grabyo among other technology partners to bring video onto its platform.[15] Then in July it announced it would be launching Facebook Suggested Videos, bringing related videos and ads to anyone that clicks on a video – a move that not only competed with Twitter's commercial video offering but also put it in direct competition with YouTube.[16]

TV Time edit

TV Time is a television dedicated social network that allows users to keep track of the television series they watch, as well as films. It also allows them to express their reaction to the media they have seen with episode specific voting for favorite characters and emotional reaction to episodes, as well as commenting in episode restrictive pages. This way users are able to avoid spoilers while also finding a precise audience and community for each of their interactions, as opposed to bigger, non-television dedicated social medias such as Facebook and Twitter where the likelihood of unintentionally reading spoilers is much higher. TV Time offers an analytics service called "TVLytics" where the votes and reactions collected from users can be studied for research and television production purposes.[17]

Advertising edit

According to Businessinsider.com, there are variety of applications for social TV, including support for TV ad sales, optimizing TV ad buys, making ad buys more efficient, as a complement to audience measurement, and eventually, audience forecasting and real-time optimization. Social TV data can ease access to focus groups and may create a positive feedback loop for generating ultra-sticky TV programming and multi-screen ad campaigns.[18]

In numbers edit

Viewers share their TV experience on social media in real-time as events unfold: between 88-100m Facebook users login to the platform during the primetime hours of 8pm – 11pm in the US.[19] The volume of social media engagement in TV is also rising – according to Nielsen SocialGuide, there was a 38% increase in tweets about TV in 2013 to 263m.[20]

For the 2014 Super Bowl, Twitter reported that a record 24.9 million tweets about the game were sent during the telecast, peaking at 381,605 tweets per minute.[21] Facebook reported that 50 million people discussed the Super Bowl, generating 185 million interactions.[22]

The 2014 Oscars generated 5m tweets, viewed by an audience of 37m unique Twitter users and delivering 3.3bn impressions globally as conversation and key moments were shared virally across the platform.[23]

In 2014 the All England Lawn Tennis Club (AELTC), hosts of Wimbledon, used Grabyo to share video content across social. The videos were viewed 3.5 million times across Facebook and Twitter. In partnered with Grabyo again in 2015 and the videos generated over 48 million views across Facebook and Twitter.[24]

Television shows with social integration edit

Here are some examples of how TV executives are integrating social elements with TV shows:

  • C-SPAN streamed tweets from US Senators and Representatives during the quorum call[25]
  • The Voice had the judges of the program tweet during the show and the posts scrolls on the bottom of the screen. The use of Twitter also led to an increase in viewers.[26]
  • "Glee" Entertainment Weekly created a second screen viewing platform for the Glee season 3 premiere.[27]

Related publications edit

  • Erika Jonietz. "Making TV Social, Virtually" MIT Technology Review. (January 11, 2010)[28]
  • AmigoTV (Alcatel-Lucent; Coppens et al.) – 2004 www.ist-ipmedianet.org/Alcatel_EuroiTV2004_AmigoTV_short_paper_S4-2.pdf
  • Nextream (MIT Media Lab, Martin et al.) – 2010[29]
  • Social Interactive Television: Immersive Shared Experiences and Perspectives (P. Cesar, D. Geerts, and K. Chorianopoulos (eds.)) – 2009[30]
  • Social TV and the Emergence of Interactive TV – Multimedia Research Group – November 2010[31]
  • Interactive Social TV on Service Oriented Environments: Challenges and Enablers (May 2011)[32]

Systems edit

See also edit

References edit

  1. ^ Dumenco, Simon (April 13, 2012). "Believe The Hype? Four Things Social TV Can Actually Do". Ad Age. Retrieved May 24, 2014.
  2. ^ "Watchlist Predicts Fall TV Show Success". Mashable.
  3. ^ Lomas, Natasha (October 12, 2012). "Report: Social TV Market To Be Worth $256.44BN By 2017; Europe Taking Largest Share Now". TechCrunch. Retrieved May 24, 2014.
  4. ^ "MIT Technology Review on Social TV".
  5. ^ "David Rowan, the Editor of Wired magazine". Wired UK. 2011-01-11.
  6. ^ . Archived from the original on 2011-01-30.
  7. ^ Roettgers, Janko (January 29, 2014). . Gigaom. Archived from the original on February 16, 2023. Retrieved May 24, 2014.
  8. ^ Roettgers, Janko (April 14, 2014). . Gigaom. Archived from the original on February 16, 2023. Retrieved May 24, 2014.
  9. ^ Constine, Josh (May 21, 2014). "Facebook Adds Shazam-Style Audio Recognition To Help You Automatically Tag Posts With TV Shows And Songs". TechCrunch. Retrieved May 26, 2014.
  10. ^ Indvik, Lauren (May 23, 2013). "Twitter Amplify Will Bring Sponsored Video Clips to Your Feed". Mashable. Retrieved May 25, 2014.
  11. ^ Lunden, Ingrid (May 23, 2013). "Twitter Launches TV Ad Targeting, Twitter Amplify For Real-Time Videos In Stream". TechCrunch. Retrieved May 25, 2014.
  12. ^ Wasserman, Todd (February 27, 2014). "Twitter Snags the Last of the Major Networks, ABC, for Amplify". Mashable. Retrieved May 25, 2014.
  13. ^ Sawers, Paul (June 19, 2014). "Twitter's evolution as a broadcasting platform continues as it acquires live-TV clipping service SnappyTV". The Next Web. Retrieved August 28, 2014.
  14. ^ Sawyers, Paul (June 10, 2014). "Wimbledon 'near-live' highlights will be broadcast globally across Facebook, Twitter, Google+ and YouTube". TNW. Retrieved June 12, 2014.
  15. ^ Ashford, Holly (March 26, 2015). . TVBEurope. Archived from the original on June 11, 2016. Retrieved July 26, 2015.
  16. ^ Wagner, Kurt (July 1, 2015). "YouTube Beware: Facebook Will Start Sharing Ad Revenue With Video Creators". Recode. Retrieved July 27, 2015.
  17. ^ Perez, Sarah (2018-03-12). . TechCrunch. Archived from the original on 2023-02-16. Retrieved 2021-06-18.
  18. ^ Smith, Cooper (September 30, 2013). "How Social Media Is Being Used To Amplify TV Advertising". Business Insider. Retrieved 2016-12-18.
  19. ^ Indvik, Lauren (July 31, 2013). "Facebook Study: We're Bigger Than Prime-Time TV". Mashable. Retrieved May 25, 2014.
  20. ^ Nielsen Social (October 7, 2013). . Nielsen Social. Archived from the original on August 4, 2019. Retrieved May 25, 2014.
  21. ^ Gross, Doug (February 3, 2014). "Super Bowl sets Twitter records". Retrieved May 26, 2014.
  22. ^ Abbruzzese, Jason (February 3, 2014). "50 Million People Discussed the Super Bowl on Facebook". Retrieved May 26, 2014.
  23. ^ Dredge, Stuart (April 9, 2014). "Twitter stakes its claim as TV's 'synchronised social soundtrack'". Retrieved May 26, 2014.
  24. ^ Flomenbaum, Adam (July 17, 2015). "Wimbledon generates over 48 million video views across social platforms". Retrieved July 27, 2014.
  25. ^ [1] April 23, 2011, at the Wayback Machine
  26. ^ Halperin, Shirley (June 20, 2011). "How 'The Voice' Uses Twitter to Raise Ratings". The Hollywood Reporter. Retrieved November 19, 2019.
  27. ^ 9/20/11. http://tvrecaps.ew.com/viewer/episode/?id=EP011413890047
  28. ^ William M. Bulkeley. . MIT Technology Review. Archived from the original on 24 March 2022. Retrieved 24 February 2016.
  29. ^ ReeD Martin; Ana Luisa Santos; Mike Shafran; Henry Holtzman & Marie Jose Montpetit (2010). neXtream: A Multi-Device, Social Approach to Video Content Consumption (PDF). 2010 IEEE Consumer Communications and Networking Conference. pp. 779–783. Retrieved 2011-10-01.
  30. ^ Social Interactive Television: Immersive Shared Experiences and Perspectives. IGI Global. 2009. ISBN 9781605666563. Retrieved 2 October 2015.
  31. ^ . mrgco.com. Archived from the original on 16 February 2023. Retrieved 2 October 2015.
  32. ^ Kyriazis D.; et al. (2011), "Interactive Social TV on Service Oriented Environments: Challenges and Enablers", 2011 Third International Conference on Games and Virtual Worlds for Serious Applications, Third International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), IEEE, pp. 152–155, CiteSeerX 10.1.1.689.4201, doi:10.1109/VS-GAMES.2011.30, ISBN 978-1-4577-0316-4, S2CID 6049434

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Social television is the union of television and social media Millions of people now share their TV experience with other viewers on social media such as Twitter and Facebook using smartphones and tablets 1 TV networks and rights holders are increasingly sharing video clips on social platforms to monetise engagement and drive tune in The social TV market covers the technologies that support communication and social interaction around TV as well as companies that study television related social behavior and measure social media activities tied to specific TV broadcasts 2 many of which have attracted significant investment from established media and technology companies The market is also seeing numerous tie ups between broadcasters and social networking players such as Twitter and Facebook The market is expected to be worth 256bn by 2017 3 Social TV was named one of the 10 most important emerging technologies by the MIT Technology Review on Social TV 4 in 2010 And in 2011 David Rowan the editor of Wired magazine 5 named Social TV at number three of six in his peek into 2011 and what tech trends to expect to get traction Ynon Kreiz CEO of the Endemol Group told the audience at the Digital Life Design DLD conference in January 2011 Everyone says that social television will be big I think it s not going to be big it s going to be huge 6 Much of the investment in the earlier years of social TV went into standalone social TV apps The industry believed these apps would provide an appealing and complimentary consumer experience which could then be monetized with ads These apps featured TV listings check ins stickers and synchronised second screen content but struggled to attract users away from Twitter and Facebook 7 Most of these companies have since gone out of business or been acquired amid a wave of consolidation 8 and the market has instead focused on the activities of the social media channels themselves such as Twitter Amplify Facebook Suggested Videos and Snapchat Discover and the technologies that support them Contents 1 Twitter 2 Facebook 3 TV Time 4 Advertising 5 In numbers 6 Television shows with social integration 7 Related publications 8 Systems 9 See also 10 ReferencesTwitter editTwitter and Facebook are both helping users connect around media which can provoke strong debate and engagement Both social platforms want to be the digital watercooler and host conversation around TV because the engagement and data about what media people consume can then be used to generate advertising revenue 9 As an open platform conversation on Twitter is closely aligned with real time events In May 2013 it launched Twitter Amplify an advertising product for media and consumer brands 10 With Amplify Twitter runs video highlights from major live broadcasts with advertisers names and messages playing before the clip 11 By February 2014 all four major U S TV networks had signed up to the Amplify program bringing a variety of premium TV content onto the social platform in the form of in tweet real time video clips 12 In June 2014 Twitter acquired its Twitter Amplify partner in the U S SnappyTV a company that was helping broadcasters and rights holders to share video content both organically across social and via Twitter s Amplify program Twitter continues to rely on Grabyo which has also struck numerous deals with some of the largest broadcasters and rights holders in Europe and North America 13 to share video content across Facebook and Twitter 14 Facebook editFacebook made significant changes to its platform in 2014 including updates to its algorithm to enhance how it serves video in users feeds It also launched video autoplay to get users to watch the videos in their feeds It rapidly surpassed Twitter and by the end of 2014 it was enjoying three billion video views a day on its platform and had announced a partnership with the NFL one of Twitter s most active Twitter Amplify partners In April 2015 at its F8 Developer Conference it revealed it was working with Grabyo among other technology partners to bring video onto its platform 15 Then in July it announced it would be launching Facebook Suggested Videos bringing related videos and ads to anyone that clicks on a video a move that not only competed with Twitter s commercial video offering but also put it in direct competition with YouTube 16 TV Time editTV Time is a television dedicated social network that allows users to keep track of the television series they watch as well as films It also allows them to express their reaction to the media they have seen with episode specific voting for favorite characters and emotional reaction to episodes as well as commenting in episode restrictive pages This way users are able to avoid spoilers while also finding a precise audience and community for each of their interactions as opposed to bigger non television dedicated social medias such as Facebook and Twitter where the likelihood of unintentionally reading spoilers is much higher TV Time offers an analytics service called TVLytics where the votes and reactions collected from users can be studied for research and television production purposes 17 Advertising editAccording to Businessinsider com there are variety of applications for social TV including support for TV ad sales optimizing TV ad buys making ad buys more efficient as a complement to audience measurement and eventually audience forecasting and real time optimization Social TV data can ease access to focus groups and may create a positive feedback loop for generating ultra sticky TV programming and multi screen ad campaigns 18 In numbers editViewers share their TV experience on social media in real time as events unfold between 88 100m Facebook users login to the platform during the primetime hours of 8pm 11pm in the US 19 The volume of social media engagement in TV is also rising according to Nielsen SocialGuide there was a 38 increase in tweets about TV in 2013 to 263m 20 For the 2014 Super Bowl Twitter reported that a record 24 9 million tweets about the game were sent during the telecast peaking at 381 605 tweets per minute 21 Facebook reported that 50 million people discussed the Super Bowl generating 185 million interactions 22 The 2014 Oscars generated 5m tweets viewed by an audience of 37m unique Twitter users and delivering 3 3bn impressions globally as conversation and key moments were shared virally across the platform 23 In 2014 the All England Lawn Tennis Club AELTC hosts of Wimbledon used Grabyo to share video content across social The videos were viewed 3 5 million times across Facebook and Twitter In partnered with Grabyo again in 2015 and the videos generated over 48 million views across Facebook and Twitter 24 Television shows with social integration editHere are some examples of how TV executives are integrating social elements with TV shows C SPAN streamed tweets from US Senators and Representatives during the quorum call 25 The Voice had the judges of the program tweet during the show and the posts scrolls on the bottom of the screen The use of Twitter also led to an increase in viewers 26 Glee Entertainment Weekly created a second screen viewing platform for the Glee season 3 premiere 27 Related publications editErika Jonietz Making TV Social Virtually MIT Technology Review January 11 2010 28 AmigoTV Alcatel Lucent Coppens et al 2004 www ist ipmedianet org Alcatel EuroiTV2004 AmigoTV short paper S4 2 pdf Nextream MIT Media Lab Martin et al 2010 29 Social Interactive Television Immersive Shared Experiences and Perspectives P Cesar D Geerts and K Chorianopoulos eds 2009 30 Social TV and the Emergence of Interactive TV Multimedia Research Group November 2010 31 Interactive Social TV on Service Oriented Environments Challenges and Enablers May 2011 32 Systems editBoxee acquired by Samsung GetGlue acquired by i TV Grabyo KIT digital Miso TV Tank Top TV WiO Xbox LiveSee also editInteractive television Personal broadcasting Smart TV Social aspects of television Social media and television Social Network Service Social news website Social softwareReferences edit Dumenco Simon April 13 2012 Believe The Hype Four Things Social TV Can Actually Do Ad Age Retrieved May 24 2014 Watchlist Predicts Fall TV Show Success Mashable Lomas Natasha October 12 2012 Report Social TV Market To Be Worth 256 44BN By 2017 Europe Taking Largest Share Now TechCrunch Retrieved May 24 2014 MIT Technology Review on Social TV David Rowan the Editor of Wired magazine Wired UK 2011 01 11 Ynon Kreiz CEO of the Endemol Group told a packed crowd Archived from the original on 2011 01 30 Roettgers Janko January 29 2014 Let s face it social TV is dead Gigaom Archived from the original on February 16 2023 Retrieved May 24 2014 Roettgers Janko April 14 2014 Amid social TV consolidation Zeebox rebrands as Beamly Gigaom Archived from the original on February 16 2023 Retrieved May 24 2014 Constine Josh May 21 2014 Facebook Adds Shazam Style Audio Recognition To Help You Automatically Tag Posts With TV Shows And Songs TechCrunch Retrieved May 26 2014 Indvik Lauren May 23 2013 Twitter Amplify Will Bring Sponsored Video Clips to Your Feed Mashable Retrieved May 25 2014 Lunden Ingrid May 23 2013 Twitter Launches TV Ad Targeting Twitter Amplify For Real Time Videos In Stream TechCrunch Retrieved May 25 2014 Wasserman Todd February 27 2014 Twitter Snags the Last of the Major Networks ABC for Amplify Mashable Retrieved May 25 2014 Sawers Paul June 19 2014 Twitter s evolution as a broadcasting platform continues as it acquires live TV clipping service SnappyTV The Next Web Retrieved August 28 2014 Sawyers Paul June 10 2014 Wimbledon near live highlights will be broadcast globally across Facebook Twitter Google and YouTube TNW Retrieved June 12 2014 Ashford Holly March 26 2015 Facebook partners with London based start up Grabyo TVBEurope Archived from the original on June 11 2016 Retrieved July 26 2015 Wagner Kurt July 1 2015 YouTube Beware Facebook Will Start Sharing Ad Revenue With Video Creators Recode Retrieved July 27 2015 Perez Sarah 2018 03 12 TV Time the TV tracking app with over a million daily users can now find your next binge TechCrunch TechCrunch Archived from the original on 2023 02 16 Retrieved 2021 06 18 Smith Cooper September 30 2013 How Social Media Is Being Used To Amplify TV Advertising Business Insider Retrieved 2016 12 18 Indvik Lauren July 31 2013 Facebook Study We re Bigger Than Prime Time TV Mashable Retrieved May 25 2014 Nielsen Social October 7 2013 Facebook Study We re Bigger Than Prime Time TV Nielsen Social Archived from the original on August 4 2019 Retrieved May 25 2014 Gross Doug February 3 2014 Super Bowl sets Twitter records Retrieved May 26 2014 Abbruzzese Jason February 3 2014 50 Million People Discussed the Super Bowl on Facebook Retrieved May 26 2014 Dredge Stuart April 9 2014 Twitter stakes its claim as TV s synchronised social soundtrack Retrieved May 26 2014 Flomenbaum Adam July 17 2015 Wimbledon generates over 48 million video views across social platforms Retrieved July 27 2014 1 Archived April 23 2011 at the Wayback Machine Halperin Shirley June 20 2011 How The Voice Uses Twitter to Raise Ratings The Hollywood Reporter Retrieved November 19 2019 9 20 11 http tvrecaps ew com viewer episode id EP011413890047 William M Bulkeley TR10 Social TV MIT Technology Review Archived from the original on 24 March 2022 Retrieved 24 February 2016 ReeD Martin Ana Luisa Santos Mike Shafran Henry Holtzman amp Marie Jose Montpetit 2010 neXtream A Multi Device Social Approach to Video Content Consumption PDF 2010 IEEE Consumer Communications and Networking Conference pp 779 783 Retrieved 2011 10 01 Social Interactive Television Immersive Shared Experiences and Perspectives IGI Global 2009 ISBN 9781605666563 Retrieved 2 October 2015 Partnerships emerging trends breaking news in the media and communications industry mrgco com Archived from the original on 16 February 2023 Retrieved 2 October 2015 Kyriazis D et al 2011 Interactive Social TV on Service Oriented Environments Challenges and Enablers 2011 Third International Conference on Games and Virtual Worlds for Serious Applications Third International Conference on Games and Virtual Worlds for Serious Applications VS GAMES IEEE pp 152 155 CiteSeerX 10 1 1 689 4201 doi 10 1109 VS GAMES 2011 30 ISBN 978 1 4577 0316 4 S2CID 6049434 Retrieved from https en wikipedia org w index php title Social television amp oldid 1175204823, wikipedia, wiki, book, books, library,

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