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Pac-Man World 2

Pac-Man World 2[c] is a video game by Namco USA for the Xbox, GameCube, and PlayStation 2, released in 2002. A version of the game for Microsoft Windows was released in 2004, and an isometric sidescroller was made for the Game Boy Advance in 2005. The game is a sequel to Pac-Man World (1999). The game is a platform game, where the player controls Pac-Man in a 3D platforming environment, through six worlds. In 2005, a sequel, Pac-Man World 3, was released.

Pac-Man World 2
North American cover art
Developer(s)Namco Hometek[a]
Publisher(s)Namco[b]
Director(s)Jesse Taylor
Producer(s)Glen Cureton
Matt Sentell
Artist(s)Vince Joly
Mike Witt
Monty Kane
Composer(s)David Logan
SeriesPac-Man
Platform(s)GameCube
PlayStation 2
Xbox
Game Boy Advance
Microsoft Windows
Release
February 26, 2002
  • PlayStation 2
    • NA: February 26, 2002[1]
    • JP: July 25, 2002
    • EU: February 28, 2003
    GameCube
    • NA: March 12, 2002[2]
    • EU: May 3, 2002
    Xbox
    • NA: October 15, 2002
    Windows
    • EU: March 21, 2004
    • NA: May 25, 2004
    Game Boy Advance
    • EU: August 19, 2005[3]
    • NA: October 9, 2005
Genre(s)Platform
Mode(s)Single-player, multiplayer

Plot Edit

Hundreds of years ago, the evil ghost king Spooky terrorized Pac-Land and the Pac-People. To stop him, the Great Wizard Pac created a powerful potion to transform five ordinary fruit into magical Golden Fruit. The knight Sir Pac-A-Lot defeated Spooky in battle, and used the Golden Fruit to seal him under a tree in the center of Pac-Village.

In the present day, Blinky, Inky, Pinky and Clyde sneak into Pac-Village at night to cause mischief. They steal the Golden Fruit from the tree, unaware of its purpose, and unwittingly release Spooky, who commands them to aid his plan to eliminate all Pac-People. The ghosts agree and each take one of the Golden Fruit. The next morning, Professor Pac informs Pac-Man of the trouble and asks him to retrieve the stolen Golden Fruit in order to save Pac-Land. Pac-Man travels throughout Pac-Land and across the ocean to Ghost Island, defeating the ghosts and retrieving the Golden Fruit along the way. Pac-Man eventually returns to Pac-Village, where he is ambushed by Spooky. The power of the Golden Fruit transforms Pac-Man into a new golden form, and he defeats Spooky once more, sealing him back beneath the tree. The residents of Pac-Village emerge to congratulate Pac-Man, while his dog Chomp-Chomp overhears the ghosts planning to free Spooky again and chases them out of the village.

Gameplay Edit

 
Gameplay of a level from the game

Pac-Man World 2 is a 3D platforming game, where the player controls Pac-Man and must navigate him to the end of each level. The player can use multiple abilities; these include the Rev Roll, a move where the player charges forward, which can be used to attack enemies and cross gaps; the Butt-Bounce, which can press switches and attack enemies from above; and a jumping Flip Kick to strike airborne enemies. Each level features Pac-Dots and fruit to collect, which will increase the player's score for the level. Collecting special Power Pellets will also give Pac-Man temporary power-ups. These power-ups can turn Pac-Man into metal, sinking him into water and making him immune to hazards; shrink him, allowing access to certain parts of a level; or temporarily allow him to eat ghost enemies. Pac-Man possesses a health bar with only three segments; if he takes damage after all three segments are depleted, the player will lose a life and be sent back to the previous checkpoint. After completing any non-boss level, the player can choose to replay it in Time Trial mode, challenging the player to reach the end as quickly as possible. During the time trial, fruits and other collectibles in the level are replaced by clocks, which will temporarily stop the timer if collected. If Pac-Man loses a life during the time trial, he must restart the level from the beginning.

The game features twenty-five levels. These include a tutorial level set in Pac-Man's home of Pac-Village, followed by six different themed areas with four levels each. The last level of each of these areas feature a boss battle with one or more of the primary ghost enemies, who must be defeated to advance. Certain levels feature unique gameplay mechanics. Some equip Pac-Man with ice skates or roller blades, impacting speed and movement. Others feature automatically-scrolling levels set underwater, in which Pac-Man can swim to avoid obstacles or pilot a submarine equipped with torpedoes. Most levels feature one of 16 collectible Galaxian flagships, which will allow Pac-Man to play a bonus maze level, similar in gameplay to Pac-Man (1980). Non-boss levels also feature collectible arcade tokens; eight are hidden in each level, while bonus tokens can be earned by collecting all the fruit and Pac-Dots in a level and completing time trials. By collecting certain numbers of tokens, players can unlock emulated versions of older Pac-Man titles in the Pac-Village arcade, including Pac-Man, Pac-Attack (1993), Pac-Mania (1987), and Ms. Pac-Man (1982).[5] Collecting tokens will also unlock a jukebox, which enables the player to listen to the game's soundtrack, and a concept art gallery.

The Game Boy Advance version of the game is considerably different from the other versions of the game. It plays from an isometric view, and uses 2D sprites for graphics and a password-based save system. The underwater stages were omitted from this version, while an additional boss was added. In addition, the emulated games are not included.

Subsequent re-releases of the game rebalanced the gameplay to tone down the game's difficulty. For the game's Japanese PlayStation 2 release, further changes were made to reduce difficulty, including shortening certain levels and reducing bosses' health.

Reception Edit

Next Generation ranked it as the fifty-sixth highest-selling game launched for the PlayStation 2, Xbox or GameCube between January, 2000 and July, 2006 in that country. Combined sales of Pac-Man World games released in the 2000s reached 1.8 million units in the United States by July 2006.[14]

The GameCube version of Pac-Man World 2 has an average score of 73.83% on GameRankings. The PlayStation 2 and Xbox versions each have an average score of 68.18% and 67.69% respectively. The Game Boy Advance version have a score of 41.67%.[15] The GameCube version became a Player's Choice title, the PlayStation 2 version became a Greatest Hits title and the Xbox version became a Platinum Hits title. The game also has a score of eight on GameSpot for the PS2 version, a 7.9 for the Gamecube version, and a 7.5 for the Xbox version. The game's camera system received criticism, but the musical score was praised.[5] NGC Magazine gave the game 70% rating giving praise to the level and boss designs although criticizing the poor camera system and the gameplay being similar to the Mario games.[16] Pac-Man World 2 was nominated for GameSpot's annual "Best Platformer on Xbox" award, which went to Jet Set Radio Future.[17]

The Player's Choice edition of the GameCube version included Pac-Man Vs. as a bonus pack-in in North America.[18] Also for North America in 2008, Pac-Man World 2, along with Pac-Man World 3 and Pac-Man World Rally, were included in a 3-pack called the Pac-Man Power Pack for the PlayStation 2.[citation needed]

References Edit

Notes
  1. ^ The Game Boy Advance version was developed by Full Fat.
  2. ^ Published in PAL regions by Sony Computer Entertainment Europe, Electronic Arts[4] and Zoo Digital Publishing for the PlayStation 2, GameCube and Game Boy Advance, respectively.
    The Windows version was published by Light and Shadow Production/Hip Games.
  3. ^ パックマンワールド2, Pakkuman Wārudo Tsū
Citations
  1. ^ IGN Staff (2002-02-26). "Pac-Man World 2, EOE, and Tiger Woods 2002 Ships Today". IGN. from the original on 2023-03-24. Retrieved 2023-03-24.
  2. ^ IGN Staff (2002-02-27). "Pac-Man World 2". IGN. from the original on 2023-03-24. Retrieved 2023-03-24.
  3. ^ "Pac-Man World 2". GamesIndustry.biz. 2005-07-20. from the original on 2023-03-24. Retrieved 2023-03-24.
  4. ^ "EA to publish Namco games in Europe - GameSpot". from the original on 2020-06-28. Retrieved 2020-05-19.
  5. ^ a b "Pac-Man World 2 Review". IGN. 7 March 2002. from the original on 5 June 2002. Retrieved April 25, 2007.
  6. ^ "Pac-Man World 2 for PlayStation 2 Reviews". Metacritic. from the original on 2021-11-01. Retrieved 2021-10-31.
  7. ^ "Pac-Man World 2 for Gamecube Reviews". Metacritic. from the original on 2021-11-01. Retrieved 2021-10-31.
  8. ^ "Pac-Man World 2 for Xbox Reviews". Metacritic. from the original on 2021-11-01. Retrieved 2021-10-31.
  9. ^ "Pac-Man World 2 for PC Reviews". Metacritic. from the original on 2021-10-31. Retrieved 2021-10-31.
  10. ^ Casamassina, Matt (7 March 2002). "Pac-Man World 2 Review". IGN. from the original on 31 October 2021. Retrieved 31 October 2021.
  11. ^ Lopez, Miguel. "Pac-Man World 2 Review". GameSpot. from the original on 31 October 2021. Retrieved 31 October 2021.
  12. ^ Cole, Michael (25 March 2002). "Pac-Man World 2 Review". Nintendo World Report. from the original on 31 October 2021. Retrieved 31 October 2021.
  13. ^ Reed, Kristan (18 February 2003). "Pac-Man World 2". Eurogamer. from the original on 17 October 2015. Retrieved 31 October 2021.
  14. ^ Campbell, Colin; Keiser, Joe (July 29, 2006). . Next Generation. Archived from the original on October 28, 2007.
  15. ^ "Game Rankings". from the original on October 16, 2007. Retrieved April 25, 2007.
  16. ^ Pac Man World 2. Future Publishing. March 2003. p. 78.
  17. ^ GameSpot Staff (December 30, 2002). . GameSpot. Archived from the original on February 7, 2003.
  18. ^ Shughart, Ty (February 19, 2004). "Pac-Man vs. Review". Nintendo World Report. from the original on August 31, 2022. Retrieved August 20, 2020.

External links Edit

world, video, game, namco, xbox, gamecube, playstation, released, 2002, version, game, microsoft, windows, released, 2004, isometric, sidescroller, made, game, advance, 2005, game, sequel, world, 1999, game, platform, game, where, player, controls, platforming. Pac Man World 2 c is a video game by Namco USA for the Xbox GameCube and PlayStation 2 released in 2002 A version of the game for Microsoft Windows was released in 2004 and an isometric sidescroller was made for the Game Boy Advance in 2005 The game is a sequel to Pac Man World 1999 The game is a platform game where the player controls Pac Man in a 3D platforming environment through six worlds In 2005 a sequel Pac Man World 3 was released Pac Man World 2North American cover artDeveloper s Namco Hometek a Publisher s Namco b Director s Jesse TaylorProducer s Glen CuretonMatt SentellArtist s Vince JolyMike WittMonty KaneComposer s David LoganSeriesPac ManPlatform s GameCubePlayStation 2XboxGame Boy AdvanceMicrosoft WindowsReleaseFebruary 26 2002 PlayStation 2NA February 26 2002 1 JP July 25 2002EU February 28 2003 GameCubeNA March 12 2002 2 EU May 3 2002 XboxNA October 15 2002 WindowsEU March 21 2004NA May 25 2004 Game Boy AdvanceEU August 19 2005 3 NA October 9 2005Genre s PlatformMode s Single player multiplayer Contents 1 Plot 2 Gameplay 3 Reception 4 References 5 External linksPlot EditHundreds of years ago the evil ghost king Spooky terrorized Pac Land and the Pac People To stop him the Great Wizard Pac created a powerful potion to transform five ordinary fruit into magical Golden Fruit The knight Sir Pac A Lot defeated Spooky in battle and used the Golden Fruit to seal him under a tree in the center of Pac Village In the present day Blinky Inky Pinky and Clyde sneak into Pac Village at night to cause mischief They steal the Golden Fruit from the tree unaware of its purpose and unwittingly release Spooky who commands them to aid his plan to eliminate all Pac People The ghosts agree and each take one of the Golden Fruit The next morning Professor Pac informs Pac Man of the trouble and asks him to retrieve the stolen Golden Fruit in order to save Pac Land Pac Man travels throughout Pac Land and across the ocean to Ghost Island defeating the ghosts and retrieving the Golden Fruit along the way Pac Man eventually returns to Pac Village where he is ambushed by Spooky The power of the Golden Fruit transforms Pac Man into a new golden form and he defeats Spooky once more sealing him back beneath the tree The residents of Pac Village emerge to congratulate Pac Man while his dog Chomp Chomp overhears the ghosts planning to free Spooky again and chases them out of the village Gameplay Edit nbsp Gameplay of a level from the gamePac Man World 2 is a 3D platforming game where the player controls Pac Man and must navigate him to the end of each level The player can use multiple abilities these include the Rev Roll a move where the player charges forward which can be used to attack enemies and cross gaps the Butt Bounce which can press switches and attack enemies from above and a jumping Flip Kick to strike airborne enemies Each level features Pac Dots and fruit to collect which will increase the player s score for the level Collecting special Power Pellets will also give Pac Man temporary power ups These power ups can turn Pac Man into metal sinking him into water and making him immune to hazards shrink him allowing access to certain parts of a level or temporarily allow him to eat ghost enemies Pac Man possesses a health bar with only three segments if he takes damage after all three segments are depleted the player will lose a life and be sent back to the previous checkpoint After completing any non boss level the player can choose to replay it in Time Trial mode challenging the player to reach the end as quickly as possible During the time trial fruits and other collectibles in the level are replaced by clocks which will temporarily stop the timer if collected If Pac Man loses a life during the time trial he must restart the level from the beginning The game features twenty five levels These include a tutorial level set in Pac Man s home of Pac Village followed by six different themed areas with four levels each The last level of each of these areas feature a boss battle with one or more of the primary ghost enemies who must be defeated to advance Certain levels feature unique gameplay mechanics Some equip Pac Man with ice skates or roller blades impacting speed and movement Others feature automatically scrolling levels set underwater in which Pac Man can swim to avoid obstacles or pilot a submarine equipped with torpedoes Most levels feature one of 16 collectible Galaxian flagships which will allow Pac Man to play a bonus maze level similar in gameplay to Pac Man 1980 Non boss levels also feature collectible arcade tokens eight are hidden in each level while bonus tokens can be earned by collecting all the fruit and Pac Dots in a level and completing time trials By collecting certain numbers of tokens players can unlock emulated versions of older Pac Man titles in the Pac Village arcade including Pac Man Pac Attack 1993 Pac Mania 1987 and Ms Pac Man 1982 5 Collecting tokens will also unlock a jukebox which enables the player to listen to the game s soundtrack and a concept art gallery The Game Boy Advance version of the game is considerably different from the other versions of the game It plays from an isometric view and uses 2D sprites for graphics and a password based save system The underwater stages were omitted from this version while an additional boss was added In addition the emulated games are not included Subsequent re releases of the game rebalanced the gameplay to tone down the game s difficulty For the game s Japanese PlayStation 2 release further changes were made to reduce difficulty including shortening certain levels and reducing bosses health Reception EditReceptionAggregate scoreAggregatorScoreMetacritic PS2 73 100 6 GCN 74 100 7 XBOX 66 100 8 PC 54 100 9 Review scoresPublicationScoreEurogamer5 10 13 GameSpot8 10 11 IGN7 10 10 Nintendo World Report8 10 12 Next Generation ranked it as the fifty sixth highest selling game launched for the PlayStation 2 Xbox or GameCube between January 2000 and July 2006 in that country Combined sales of Pac Man World games released in the 2000s reached 1 8 million units in the United States by July 2006 14 The GameCube version of Pac Man World 2 has an average score of 73 83 on GameRankings The PlayStation 2 and Xbox versions each have an average score of 68 18 and 67 69 respectively The Game Boy Advance version have a score of 41 67 15 The GameCube version became a Player s Choice title the PlayStation 2 version became a Greatest Hits title and the Xbox version became a Platinum Hits title The game also has a score of eight on GameSpot for the PS2 version a 7 9 for the Gamecube version and a 7 5 for the Xbox version The game s camera system received criticism but the musical score was praised 5 NGC Magazine gave the game 70 rating giving praise to the level and boss designs although criticizing the poor camera system and the gameplay being similar to the Mario games 16 Pac Man World 2 was nominated for GameSpot s annual Best Platformer on Xbox award which went to Jet Set Radio Future 17 The Player s Choice edition of the GameCube version included Pac Man Vs as a bonus pack in in North America 18 Also for North America in 2008 Pac Man World 2 along with Pac Man World 3 and Pac Man World Rally were included in a 3 pack called the Pac Man Power Pack for the PlayStation 2 citation needed References EditNotes The Game Boy Advance version was developed by Full Fat Published in PAL regions by Sony Computer Entertainment Europe Electronic Arts 4 and Zoo Digital Publishing for the PlayStation 2 GameCube and Game Boy Advance respectively The Windows version was published by Light and Shadow Production Hip Games パックマンワールド2 Pakkuman Warudo Tsu Citations IGN Staff 2002 02 26 Pac Man World 2 EOE and Tiger Woods 2002 Ships Today IGN Archived from the original on 2023 03 24 Retrieved 2023 03 24 IGN Staff 2002 02 27 Pac Man World 2 IGN Archived from the original on 2023 03 24 Retrieved 2023 03 24 Pac Man World 2 GamesIndustry biz 2005 07 20 Archived from the original on 2023 03 24 Retrieved 2023 03 24 EA to publish Namco games in Europe GameSpot Archived from the original on 2020 06 28 Retrieved 2020 05 19 a b Pac Man World 2 Review IGN 7 March 2002 Archived from the original on 5 June 2002 Retrieved April 25 2007 Pac Man World 2 for PlayStation 2 Reviews Metacritic Archived from the original on 2021 11 01 Retrieved 2021 10 31 Pac Man World 2 for Gamecube Reviews Metacritic Archived from the original on 2021 11 01 Retrieved 2021 10 31 Pac Man World 2 for Xbox Reviews Metacritic Archived from the original on 2021 11 01 Retrieved 2021 10 31 Pac Man World 2 for PC Reviews Metacritic Archived from the original on 2021 10 31 Retrieved 2021 10 31 Casamassina Matt 7 March 2002 Pac Man World 2 Review IGN Archived from the original on 31 October 2021 Retrieved 31 October 2021 Lopez Miguel Pac Man World 2 Review GameSpot Archived from the original on 31 October 2021 Retrieved 31 October 2021 Cole Michael 25 March 2002 Pac Man World 2 Review Nintendo World Report Archived from the original on 31 October 2021 Retrieved 31 October 2021 Reed Kristan 18 February 2003 Pac Man World 2 Eurogamer Archived from the original on 17 October 2015 Retrieved 31 October 2021 Campbell Colin Keiser Joe July 29 2006 The Top 100 Games of the 21st Century Next Generation Archived from the original on October 28 2007 Game Rankings Archived from the original on October 16 2007 Retrieved April 25 2007 Pac Man World 2 Future Publishing March 2003 p 78 GameSpot Staff December 30 2002 GameSpot s Best and Worst of 2002 GameSpot Archived from the original on February 7 2003 Shughart Ty February 19 2004 Pac Man vs Review Nintendo World Report Archived from the original on August 31 2022 Retrieved August 20 2020 External links EditOfficial website Portal nbsp Video games Retrieved from https en wikipedia org w index php title Pac Man World 2 amp oldid 1178567605, wikipedia, wiki, book, books, library,

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