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Wikipedia

OpenMW

OpenMW is a free and open-source[3][4] game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III: Morrowind.[5][6]

OpenMW
Initial release0.1.0 / June 1, 2008; 15 years ago (2008-06-01)[1]
Stable release
0.48.0[2] / July 23, 2023; 8 months ago (2023-07-23)
Repositorygitlab.com/OpenMW/openmw
Written inC++
PlatformCross-platform
TypeGame engine
LicenseGNU General Public License (version 3 or later)
Websiteopenmw.org
Screenshot of OpenMW with Example Suite content

Overview edit

The project aims to address issues with the original engine, as Morrowind no longer had support or bug-fix updates. The OpenMW engine is programmed in C++ and uses the Bullet physics engine, OpenAL-Soft for audio, MyGUI for window widgets, and SDL 2 for input. The launcher and OpenMW-CS tool use Qt for their graphical user interfaces. All the quests and other character choices of Morrowind and its official expansions and add-ons are fully playable in OpenMW, as are many third-party mods.

As a game engine recreation, it therefore relies on but does not include the original assets of the game, such as art, textures, music, and other Bethesda-copyrighted material, meaning a copy of the original game (in any edition, including the Game of the Year Edition) is required to play Morrowind in OpenMW.[5] Side projects have been started to create free assets to accompany OpenMW,[7] and the OpenMW-CS content-development tool can also be used without the need for any third-party assets.[8]

Due to the engine being developed primarily for Morrowind, as a replacement for the outdated Gamebryo engine some have attempted to port other Bethesda games into the Open-Source engine with varying success. As of February 28, 2019, demo videos showcase Skyrim and Oblivion's game worlds being loaded successfully into the engine. This has been led by a single programmer known as cc9cii.[9]

History edit

The first public release of OpenMW was version 0.1.0 in June 2008,[10] initially using Ogre3D for rendering.[11] The original lead developer, Nicolay Korslund, left the project early on but passed his roles to Marc Zinnschlag.[12] In 2020, the team officially announced that Bret Curtis (also known as psi29a) took over the leadership role.[13]

With the release of version 0.37.0, Ogre3D was replaced with OpenSceneGraph due to concerns about the future direction of Ogre3D's development.[14][15] This switch brought significant performance improvements and fixed several long-standing issues in the engine.[16]

Since 2016, all of the quests, classes, races, and other character choices of Morrowind and its official expansions and add-ons are fully playable in OpenMW, though it remains in extended beta testing as of 2017. Most third-party mods that are not dependent on any MS Windows executables and which are free of serious scripting syntax errors are also compatible with OpenMW.[17]

TES3MP: multiplayer development edit

OpenMW is also the basis for TES3MP, an attempt to develop a networked, multiplayer version of the game. It was in early alpha testing as of 2017.[18][19][20] In the middle of 2017, a major breakthrough was achieved and a first playable version was released.[21] With the release of the 0.7 alpha in late 2018, the multiplayer fork now supported synchronization between players for most of the game's features, like making custom potions and enchantments, and thus became mostly feature-complete.[22]

References edit

  1. ^ "OpenMW 0.1.0". OpenMW. 2021-11-04. Retrieved 2023-05-22.
  2. ^ "OpenMW 0.48.0 Released!". OpenMW. 2023-07-23. Retrieved 2023-08-06.
  3. ^ Smith, Graham (January 15, 2014). "OpenMW Brings Morrowind To Cross-Platform Engine". Rock, Paper, Shotgun.
  4. ^ azpe (September 5, 2016). "Así es OpenMW 0.40.0, el Morrowind de Código abierto" [This is OpenMW 0.40.0, the open-source Morrowind]. LinuxAdictos (in Spanish). Retrieved August 22, 2017.
  5. ^ a b Carlson, Patrick (June 3, 2014). "Morrowind getting an engine overhaul through OpenMW". PC Gamer.
  6. ^ Booker, Logan (July 20, 2014). "Morrowind Is Being Rewritten From Scratch (With Multiplayer A Possibility)". Kotaku Australia. Retrieved 8 July 2017.
  7. ^ OpenMW. "Ultima IX: Redemption for Morrowind, Libre Edition". GitHub. Retrieved August 22, 2017.
  8. ^ "OpenMW CS User Manual — OpenMW 0.47.0 documentation". openmw.readthedocs.io. Retrieved 2021-05-22.
  9. ^ OpenMW. "OpenMW support for other games: Oblivion, Skyrim, Fallout and more". Retrieved 4 May 2021.
  10. ^ "Project History". OpenMW Wiki.
  11. ^ Stahie, Silviu (May 29, 2015). "OpenMW Linux Remake of The Elder Scrolls 3: Morrowind Gets Updated". Softpedia. Retrieved August 22, 2017.
  12. ^ "OpenMW | SCALE 12x". Southern California Linux Expo. February 21, 2014. Retrieved July 8, 2017.
  13. ^ "OpenMW 0.46.0 Released!". OpenMW. 2020-06-15. Retrieved 2020-08-03.
  14. ^ . scrawl's Blog. February 12, 2015. Archived from the original on 1 August 2018. Retrieved July 8, 2017.
  15. ^ Booker, Logan (December 5, 2015). "Yes, That Open Source Rewrite Of Morrowind Is Still Going". kotaku.com. Retrieved August 22, 2017.
  16. ^ Larabel, Michael (December 1, 2015). "OpenMW 0.37 Released, Switches To OpenSceneGraph". Phoronix.
  17. ^ . GitLab. Archived from the original on 2021-05-22. Retrieved 2021-05-22.
  18. ^ Morrison, Angus (January 13, 2016). "Morrowind multiplayer makes progress". PC Gamer. Retrieved August 22, 2017.
  19. ^ Smith, Graham (January 13, 2016). "Watch Morrowind Multiplayer Take Its First Steps". Rock, Paper, Shotgun. Retrieved August 22, 2017.
  20. ^ Donnelly, Joe (January 14, 2016). "Morrowind multiplayer demos early co-op and combat". PCGamesN. Retrieved August 22, 2017.
  21. ^ O'Connor, Alice (July 31, 2017). "Morrowind gets multiplayer with OpenMW's TES3MP". Rock, Paper, Shotgun. Retrieved June 29, 2018.
  22. ^ "0.7-alpha". GitHub. October 9, 2018. Retrieved May 24, 2023.

External links edit

  • Official website

openmw, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, june, 2019, learn, . This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources OpenMW news newspapers books scholar JSTOR June 2019 Learn how and when to remove this template message OpenMW is a free and open source 3 4 game engine recreation that reimplements the one powering Bethesda Softworks 2002 open world role playing game The Elder Scrolls III Morrowind 5 6 OpenMWInitial release0 1 0 June 1 2008 15 years ago 2008 06 01 1 Stable release0 48 0 2 July 23 2023 8 months ago 2023 07 23 Repositorygitlab wbr com wbr OpenMW wbr openmwWritten inC PlatformCross platformTypeGame engineLicenseGNU General Public License version 3 or later Websiteopenmw wbr orgScreenshot of OpenMW with Example Suite content Contents 1 Overview 2 History 3 TES3MP multiplayer development 4 References 5 External linksOverview editThe project aims to address issues with the original engine as Morrowind no longer had support or bug fix updates The OpenMW engine is programmed in C and uses the Bullet physics engine OpenAL Soft for audio MyGUI for window widgets and SDL 2 for input The launcher and OpenMW CS tool use Qt for their graphical user interfaces All the quests and other character choices of Morrowind and its official expansions and add ons are fully playable in OpenMW as are many third party mods As a game engine recreation it therefore relies on but does not include the original assets of the game such as art textures music and other Bethesda copyrighted material meaning a copy of the original game in any edition including the Game of the Year Edition is required to play Morrowind in OpenMW 5 Side projects have been started to create free assets to accompany OpenMW 7 and the OpenMW CS content development tool can also be used without the need for any third party assets 8 Due to the engine being developed primarily for Morrowind as a replacement for the outdated Gamebryo engine some have attempted to port other Bethesda games into the Open Source engine with varying success As of February 28 2019 demo videos showcase Skyrim and Oblivion s game worlds being loaded successfully into the engine This has been led by a single programmer known as cc9cii 9 History editThe first public release of OpenMW was version 0 1 0 in June 2008 10 initially using Ogre3D for rendering 11 The original lead developer Nicolay Korslund left the project early on but passed his roles to Marc Zinnschlag 12 In 2020 the team officially announced that Bret Curtis also known as psi29a took over the leadership role 13 With the release of version 0 37 0 Ogre3D was replaced with OpenSceneGraph due to concerns about the future direction of Ogre3D s development 14 15 This switch brought significant performance improvements and fixed several long standing issues in the engine 16 Since 2016 all of the quests classes races and other character choices of Morrowind and its official expansions and add ons are fully playable in OpenMW though it remains in extended beta testing as of 2017 update Most third party mods that are not dependent on any MS Windows executables and which are free of serious scripting syntax errors are also compatible with OpenMW 17 TES3MP multiplayer development editOpenMW is also the basis for TES3MP an attempt to develop a networked multiplayer version of the game It was in early alpha testing as of 2017 update 18 19 20 In the middle of 2017 a major breakthrough was achieved and a first playable version was released 21 With the release of the 0 7 alpha in late 2018 the multiplayer fork now supported synchronization between players for most of the game s features like making custom potions and enchantments and thus became mostly feature complete 22 References edit OpenMW 0 1 0 OpenMW 2021 11 04 Retrieved 2023 05 22 OpenMW 0 48 0 Released OpenMW 2023 07 23 Retrieved 2023 08 06 Smith Graham January 15 2014 OpenMW Brings Morrowind To Cross Platform Engine Rock Paper Shotgun azpe September 5 2016 Asi es OpenMW 0 40 0 el Morrowind de Codigo abierto This is OpenMW 0 40 0 the open source Morrowind LinuxAdictos in Spanish Retrieved August 22 2017 a b Carlson Patrick June 3 2014 Morrowind getting an engine overhaul through OpenMW PC Gamer Booker Logan July 20 2014 Morrowind Is Being Rewritten From Scratch With Multiplayer A Possibility Kotaku Australia Retrieved 8 July 2017 OpenMW Ultima IX Redemption for Morrowind Libre Edition GitHub Retrieved August 22 2017 OpenMW CS User Manual OpenMW 0 47 0 documentation openmw readthedocs io Retrieved 2021 05 22 OpenMW OpenMW support for other games Oblivion Skyrim Fallout and more Retrieved 4 May 2021 Project History OpenMW Wiki Stahie Silviu May 29 2015 OpenMW Linux Remake of The Elder Scrolls 3 Morrowind Gets Updated Softpedia Retrieved August 22 2017 OpenMW SCALE 12x Southern California Linux Expo February 21 2014 Retrieved July 8 2017 OpenMW 0 46 0 Released OpenMW 2020 06 15 Retrieved 2020 08 03 Thoughts on Ogre 2 1 release scrawl s Blog February 12 2015 Archived from the original on 1 August 2018 Retrieved July 8 2017 Booker Logan December 5 2015 Yes That Open Source Rewrite Of Morrowind Is Still Going kotaku com Retrieved August 22 2017 Larabel Michael December 1 2015 OpenMW 0 37 Released Switches To OpenSceneGraph Phoronix features Wiki OpenMW openmw GitLab Archived from the original on 2021 05 22 Retrieved 2021 05 22 Morrison Angus January 13 2016 Morrowind multiplayer makes progress PC Gamer Retrieved August 22 2017 Smith Graham January 13 2016 Watch Morrowind Multiplayer Take Its First Steps Rock Paper Shotgun Retrieved August 22 2017 Donnelly Joe January 14 2016 Morrowind multiplayer demos early co op and combat PCGamesN Retrieved August 22 2017 O Connor Alice July 31 2017 Morrowind gets multiplayer with OpenMW s TES3MP Rock Paper Shotgun Retrieved June 29 2018 0 7 alpha GitHub October 9 2018 Retrieved May 24 2023 External links edit nbsp Wikimedia Commons has media related to OpenMW Official website Retrieved from https en wikipedia org w index php title OpenMW amp oldid 1198486008, wikipedia, wiki, book, books, library,

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