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Neutopia

Neutopia[a] is an overhead action-adventure video game developed by Hudson Soft. It was released by Hudson for the PC Engine in Japan on November 17, 1989 (1989-11-17). It was then released by NEC for the TurboGrafx-16 in North America in 1990. It was re-released for the Virtual Console service worldwide for the Wii in 2007; it was re-released for the PlayStation Network in Japan in 2010 and in North America in 2011. It was re-released for the Wii U on April 16, 2014 in Japan, and in USA and Europe in 2017. The game takes place in the land of Neutopia, where the evil demon Dirth has captured Princess Aurora and has stolen the eight ancient medallions which contain the wisdom and power necessary to maintain peace and prosperity throughout the land. It is up to the protagonist Jazeta to retrieve the eight medallions, defeat Dirth, rescue Princess Aurora, and save the land and its people.

Neutopia
North American TurboGrafx-16 cover art
Developer(s)Hudson Soft
Publisher(s)Hudson Soft (PC Engine)
NEC (TurboGrafx-16)
Platform(s)TurboGrafx-16
Release
  • JP: November 17, 1989 (1989-11-17)
  • NA: 1990
Genre(s)Action-adventure
Mode(s)Single player

Neutopia is widely regarded as a clone of the popular Nintendo game The Legend of Zelda in nearly every aspect. Many reviewers have praised the game for making noticeable improvements over Zelda, but various shortcomings – which include long passwords unless the system is used in conjunction with an add-on providing battery-backed RAM, repetitive gameplay, and poor collision detection – prevent the game from being superior to the 1986 Nintendo title. But overall, reviewers have called Neutopia one of the better video games of its type and one of the better titles in the TurboGrafx-16 library. There would eventually be a sequel to the game, Neutopia II, in which Jazeta disappears and his son sets out to find him.[1]

Plot edit

Neutopia takes place in the distant past in the land of Neutopia – a prosperous and peaceful land in which the people worshipped at a Sacred Shrine and were watched over by Princess Aurora.[2] The land was divided into four contiguous areas called spheres: land, subterrain, sea, and sky.[3] The people lived in prosperity and happiness with the help of eight spiritual medallions which were controlled by the Princess and were used for good;[4] a "Climactic Castle" was built as a symbolization of their prosperity.[5] Each of the medallions represented powers of an ancestor whom Neutopia's nemesis, the evil demon Dirth, turned to stone but whose spirit remains.[6][7]

Then, one night, Dirth appears and invades the land. He sends his army of demons to ravage the land, and he captures Princess Aurora and holds her captive in the Climactic Castle, where he would rule over the invading demons.[8] He also steals the eight medallions, which he now controls for evil purposes;[4] he scatters the eight medallions across the four spheres and places them in crypts.[3][9][10] A young warrior named Jazeta arrives at the Sacred Shine, where he is given a "charmed compass" which "has the force of the medallions" and can guide him to them.[11] He is also told that he would inherit the wisdom of his ancestors and win the Princess' love if victorious.[12] Jazeta then ventures out to defeat Dirth and rescue Princess Aurora, so that she can free Dirth's spell over the ancient ancestors' spirits and use the medallions to restore peace to Neutopia.[2][13]

Gameplay edit

Neutopia is an action adventure game which features a top-down perspective and labyrinthine exploration similar to that of The Legend of Zelda.[14] The player controls Jazeta as he sets out to rescue Princess Aurora from Dirth. The game has four levels called spheres which Jazeta must explore and recover the two medallions from each.[2][3] The medallions are hidden in crypts, where each medallion is guarded by a boss.[2][9] After collecting all eight of them, Jazeta gains access to the North Pole, where Dirth resides.[15] The player controls Jazeta by moving in any direction with the control pad. Jazeta can also attack with his weapons or use items, scroll through messages, or access the "status screen" with the controller.[16] Jazeta's life meter, the weapons he is currently holding, and the amount of gold and bombs remaining are displayed during gameplay on the top of the screen. On the status screen, players can choose an item to use, see which direction they must travel as indicated by the charmed compass (which also sounds an alarm when Jazeta is near a crypt or a medallion), and view the map of the crypt Jazeta is in, provided they have collected the Crystal Ball inside.[17]

 
The basic gameplay of Neutopia, which shows off the fire rod weapon

Throughout the game, players can collect information from other non-player characters, many of whom are located in caves throughout the overworld, in which some can be uncovered only by burning objects with fire, blowing up walls with bombs, or by pushing certain rocks.[14][18] While Jazeta's main weapon is a sword, he can also use other items scattered throughout the game. The "fire rod" unleashes fireballs whose strength and range depend on Jazeta's health level;[14] Other items include the "moonbeam moss" which can illuminate dark rooms; the "rainbow drop" which allows Jazeta to cross small gaps;[19] "falcon shoes" which give him extra speed; medicine which refills his life meter; magic rings which can transform tough enemies into weaker ones; hourglasses which temporarily stop enemies; and wings which can warp him back to the place where he last received a password. Jazeta can also obtain sword, shield, and armor upgrades throughout the game which can increase attack power, increase defense against projectiles, and decrease enemy damage, respectively; each type of sword, shield, and armor ranges from bronze to silver to "strongest".[20] Enemies in the game include spear-throwing goblins, fireball-throwing fish, fake rocks,[19] ghosts, and charging knights.[21]

Jazeta has a life meter, which increases by one unit every time the player collects a medallion or finds a monk throughout the spheres;[22] it decreases whenever he gets hit, and the game ends when it runs out. However, provided players have collected the "Book of Revival", they can continue and restart the game wherever they have last obtained a password, even after the console has been shut off; passwords also allow players to resume play at a later time.[16] In addition, for users with a TurboGrafx-CD or a TurboBooster-Plus, they can save their progress in the systems' RAM via a "File Cabinet" feature; in the same places where passwords are distributed, players have the option to save the game in one of four available file slots, each of which can be overwritten at any time with a new file.[23]

Development edit

Neutopia was developed by Hudson Soft and was released on November 17, 1989 (1989-11-17) in Japan for the PC Engine[24] and in 1990 in North America for NEC's TurboGrafx-16 console.[25] It received preview coverage in video game magazines Electronic Gaming Monthly and GamePro, which it was described in the latter as "a magic and monsters type role play".[25][26] The game received a brief description in GamePro's May 1990 issue and a full walkthrough in the premiere issue of TurboPlay in June that year.[27] It would later be released for the Wii's Virtual Console service in Japan on May 1, 2007 (2007-05-01), in North America on August 20, 2007 (2007-08-20), and in Europe on August 24, 2007 (2007-08-24);[28][29] it was released alongside Super Metroid and Shinobi III: Return of the Ninja Master.[30] It was released for the PlayStation Network along with a series of other TurboGrafx-16 titles that were published by Hudson Soft;[31] it was released in Japan on June 16, 2010 (2010-06-16),[32] and in North America on April 19, 2011 (2011-04-19).[33] It was also later released for Wii U in Japan on April 16, 2014, in North America on March 2, 2017, and in Europe on March 16, 2017.[34]

Reception edit

Since its release, people have widely regarded Neutopia as a clone of Nintendo's The Legend of Zelda. The PC Engine version of the game was reviewed in the February 1990 issue of German magazine Power Play, where reviewer Martin Gaksch called the game "Zelda on the PC-Engine" and said that the "differences between Zelda and Neutopia must be found with an electron microscope". They said that the graphics, music, and gameplay were good, and that the only thing that kept Neutopia from being superior to Zelda was the 24-character password system and that the text was in Japanese.[36]

Neutopia received much coverage from various video gaming websites after its release on the Virtual Console, and each drew comparisons to Zelda. Adam Romano from Defunct Games noted that Neutopia was released two years before The Legend of Zelda: A Link to the Past and said that Neutopia "kept pace with or were actually ahead of the Nintendo curve". He said that gameplay and backgrounds remain varied and that "the fire rod weapon is especially fun to wield", but he noted that the things that keep the game from being better than Zelda were repetitive and frustrating dungeon exploring, boring boss battles, long passwords (for those who do not own a TurboGrafx-CD), and several "head-scratching moments" which include references to Judaism and Islam as well as quotes from Star Wars.[37] Marcel van Duyn from Nintendo Life noted many similarities to Zelda, including the existence of 8 dungeons and medallions, the need to blow up walls or burn bushes to uncover secrets, the dungeon designs, and the need to push blocks to uncover staircases. However, he noted that what sets it apart from Zelda are the fire rod, the ability to warp with wings, and a lower difficulty level. He concluded that the game, while copying Zelda, might be better as it added additional features that set it apart.[28] Destructoid's Tony Ponce compared the game's copying of Zelda to China Warrior's copying of Kung-Fu Master, and he pointed out what are also considered Zelda clones such as Crusader of Centy and Alundra for the Sega Genesis and PlayStation, respectively.[38]

GameSpot's Austin Shau reviewed Neutopia in November 2007 and said progression through the game was "quick and direct" but was also more linear, unlike with Zelda. He praised the game for its variety of environments, which he said "helps to combat monotony", but he noted the lack of detail in the graphics itself. He also criticized the game's sound, in which he said the background music was a series of "grating instrumentations" while also pointing out the low-quality TurboGrafx-16 sound chip.[19] IGN's Lucas Thomas called Neutopia "one of the most shameless Legend of Zelda clones ever created" in nearly every aspect. He praised one of the differences in the presence of the fire rod, which he said "is unlike any weapon the 8-bit Link ever wielded"; he also noted the clean, crisp graphics and a good quality soundtrack. However, he criticized another difference from Zelda, that Neutopia had poor collision detection, saying that it can lead to additional damage to Jazeta, which causes the power of the fire rod to decrease and lead to the annoying "beeping sound" just as in Zelda. In general, Thomas said that, despite its lack of originality, Neutopia is a good TurboGrafx-16 game which has deserved all the praise it has received.[14]

Notes edit

  1. ^ Japanese: ニュートピア, Hepburn: Nyūtopia

References edit

  1. ^ Thomas, Lucas M. (2007-10-12). . IGN. Archived from the original on 2012-03-25. Retrieved 2011-06-04.
  2. ^ a b c d Instruction manual, p. 1.
  3. ^ a b c Neutopia, Land Sphere. "Old Man: We hear that there are four separate spheres in which he has placed the medallions... land, subterrain, sea, and sky. Seek out and explore the spheres to save our world."
  4. ^ a b Neutopia, land sphere. "Man: Evil is everywhere now that Dirth has captured the powers of the medallions. Under the Princess' control the medallion's power was put only to good use. Our country prospered from the wealth and happiness that the medallions gave us. Now Dirth controls that power and he will undoubtedly use it to fulfill his own evil ends."
  5. ^ Neutopia, sea sphere. "Lady: "The sphere of the sky used to be such a lighthearted place. Everyone was high on life. The Climactic Castle was built in the sky because it was a symbol of our cheerful lives."
  6. ^ Neutopia, land sphere. "Man: Each of the medallions holds the virtues of the man who Dirth cast to stone. Although the man is no longer alive, his spirit lives on in the force of the medallions. Not even the mighty Dirth can destroy a man's spirit. Use this force on your journey."
  7. ^ Neutopia, Sacred Shrine. "Mother: Dirth was our fathers' arch enemy and he used his power to cast our fathers into stone."
  8. ^ Neutopia, subterranean sphere. "Old man: As you well know, Dirth has stolen our most precious treasures and the Princess. But did you know that he is holding her captive in the icy cold northern castle? He has hid her in the creepy Climactic Castle where he can rule all his demons below. I'm sorry I can't be of much help to you but please take this with you. [gives 150 gold to Jazeta] Be careful!"
  9. ^ a b Neutopia, Land Sphere. "Man: On this sphere are two secret crypts. Make your may through the labyrinths to the crypts. Each of the crypts contain one of the medallions that Dirth has stolen. Use the special compass to lead you through the maze."
  10. ^ Neutopia, Sacred Shrine. "Mother: We have news that Dirth has spread the medallions in his labyrinths and has hidden the Princess in his crypt."
  11. ^ Neutopia, sea sphere. "Man: The first crypt is to the south of here. It is very difficult to find the entrance because the goona have hid it well. Use your compass at all times. The charmed compass has the force of the medallions."
  12. ^ Neutopia, Sacred Shrine. "Mother: Use this compass to direct you to each of the medallions. The power and wisdom of our ancestors and the love of the Princess will be your reward."
  13. ^ Neutopia, sea sphere. "Old man: The 8 medallions are the only memory we have of our great founding fathers. Dirth was opposed to all they stood for: brotherhood, purity, honesty, happiness and love. He cast them to stone so only evil would influence us. The Princess is our only hope. She alone has the power to set them free of Dirth's eternal spell of stone."
  14. ^ a b c d e Thomas, Lucas M. (2007-09-07). . IGN. Archived from the original on 2012-03-27. Retrieved 2011-01-04.
  15. ^ "Neutopia". TurboPlay (1): 4–13. June–July 1990. from the original on 2011-07-16. Retrieved 2011-01-10.
  16. ^ a b Instruction Manual, p. 2.
  17. ^ Instruction Manual, p. 3.
  18. ^ Instruction Manual, p. 8.
  19. ^ a b c d Shau, Austin (2007-11-09). . GameSpot. Archived from the original on December 8, 2008. Retrieved 2011-01-04.
  20. ^ Instruction Manual, pp. 4–5.
  21. ^ Instruction Manual, p. 6.
  22. ^ Instruction Manual, p. 4.
  23. ^ Instruction Manual, p. 7.
  24. ^ "Neutopia Release Information for TurboGrafx-16". GameFAQs. from the original on 2010-09-28. Retrieved 2011-01-10.
  25. ^ a b Harris, Steve (January 1990). "Future Play". Electronic Gaming Monthly. No. 6. p. 27.
  26. ^ "ProNews Report". GamePro. No. 8. March 1990. p. 78.
  27. ^ "Short ProShots". GamePro. No. 10. May 1990. pp. 76, 78.
  28. ^ a b c van Duyn, Marcel (2007-08-19). "Neutopia (Virtual Console /TG-16) Review". Nintendo Life. from the original on 2011-05-15. Retrieved 2011-01-04.
  29. ^ Mangrino, Tom (2007-08-20). "Shippin' Out August 20–24: BioShock, Brain Age 2". GameSpot. Retrieved 2011-01-04.
  30. ^ Kietzmann, Ludwig (2007-08-20). "Super Metroid, Shinobi III, Neutopia hit Virtual Console". Joystiq. from the original on 2009-09-25. Retrieved 2011-01-04.
  31. ^ Gantayat, Anoop (2009-07-15). "TurboGrafx Games Hit Japanese PSN". IGN. from the original on 2011-08-25. Retrieved 2011-06-04.
  32. ^ ニュートピア (in Japanese). Sony Entertainment Japan. from the original on 2011-09-21. Retrieved 2011-06-04.
  33. ^ "Neutopia – PlayStation Portable". IGN. Retrieved 2011-06-04.
  34. ^ "NEUTOPIA for Wii U - Nintendo Game Details". from the original on 2018-12-16. Retrieved 2018-12-14.
  35. ^ "Neutopia". Game Informer. No. 109. May 2002. p. 85.
  36. ^ a b Gaksch, Martin (February 1990). "Neutopia". Power Play (in German). 1990 (2): 68.
  37. ^ a b Romano, Adam (2008-03-08). "Antiquated Reviews – Neutopia". Defunct Games. from the original on 2008-08-24. Retrieved 2010-01-04.
  38. ^ Ponce, Tony (May 29, 2010). "Off-Brand Games: Neutopia". Destructoid. from the original on May 29, 2011. Retrieved May 20, 2011.

External links edit

neutopia, futurama, episode, futurama, overhead, action, adventure, video, game, developed, hudson, soft, released, hudson, engine, japan, november, 1989, 1989, then, released, turbografx, north, america, 1990, released, virtual, console, service, worldwide, 2. For the Futurama episode see Neutopia Futurama Neutopia a is an overhead action adventure video game developed by Hudson Soft It was released by Hudson for the PC Engine in Japan on November 17 1989 1989 11 17 It was then released by NEC for the TurboGrafx 16 in North America in 1990 It was re released for the Virtual Console service worldwide for the Wii in 2007 it was re released for the PlayStation Network in Japan in 2010 and in North America in 2011 It was re released for the Wii U on April 16 2014 in Japan and in USA and Europe in 2017 The game takes place in the land of Neutopia where the evil demon Dirth has captured Princess Aurora and has stolen the eight ancient medallions which contain the wisdom and power necessary to maintain peace and prosperity throughout the land It is up to the protagonist Jazeta to retrieve the eight medallions defeat Dirth rescue Princess Aurora and save the land and its people NeutopiaNorth American TurboGrafx 16 cover artDeveloper s Hudson SoftPublisher s Hudson Soft PC Engine NEC TurboGrafx 16 Platform s TurboGrafx 16ReleaseJP November 17 1989 1989 11 17 NA 1990Genre s Action adventureMode s Single playerNeutopia is widely regarded as a clone of the popular Nintendo game The Legend of Zelda in nearly every aspect Many reviewers have praised the game for making noticeable improvements over Zelda but various shortcomings which include long passwords unless the system is used in conjunction with an add on providing battery backed RAM repetitive gameplay and poor collision detection prevent the game from being superior to the 1986 Nintendo title But overall reviewers have called Neutopia one of the better video games of its type and one of the better titles in the TurboGrafx 16 library There would eventually be a sequel to the game Neutopia II in which Jazeta disappears and his son sets out to find him 1 Contents 1 Plot 2 Gameplay 3 Development 4 Reception 5 Notes 6 References 7 External linksPlot editNeutopia takes place in the distant past in the land of Neutopia a prosperous and peaceful land in which the people worshipped at a Sacred Shrine and were watched over by Princess Aurora 2 The land was divided into four contiguous areas called spheres land subterrain sea and sky 3 The people lived in prosperity and happiness with the help of eight spiritual medallions which were controlled by the Princess and were used for good 4 a Climactic Castle was built as a symbolization of their prosperity 5 Each of the medallions represented powers of an ancestor whom Neutopia s nemesis the evil demon Dirth turned to stone but whose spirit remains 6 7 Then one night Dirth appears and invades the land He sends his army of demons to ravage the land and he captures Princess Aurora and holds her captive in the Climactic Castle where he would rule over the invading demons 8 He also steals the eight medallions which he now controls for evil purposes 4 he scatters the eight medallions across the four spheres and places them in crypts 3 9 10 A young warrior named Jazeta arrives at the Sacred Shine where he is given a charmed compass which has the force of the medallions and can guide him to them 11 He is also told that he would inherit the wisdom of his ancestors and win the Princess love if victorious 12 Jazeta then ventures out to defeat Dirth and rescue Princess Aurora so that she can free Dirth s spell over the ancient ancestors spirits and use the medallions to restore peace to Neutopia 2 13 Gameplay editNeutopia is an action adventure game which features a top down perspective and labyrinthine exploration similar to that of The Legend of Zelda 14 The player controls Jazeta as he sets out to rescue Princess Aurora from Dirth The game has four levels called spheres which Jazeta must explore and recover the two medallions from each 2 3 The medallions are hidden in crypts where each medallion is guarded by a boss 2 9 After collecting all eight of them Jazeta gains access to the North Pole where Dirth resides 15 The player controls Jazeta by moving in any direction with the control pad Jazeta can also attack with his weapons or use items scroll through messages or access the status screen with the controller 16 Jazeta s life meter the weapons he is currently holding and the amount of gold and bombs remaining are displayed during gameplay on the top of the screen On the status screen players can choose an item to use see which direction they must travel as indicated by the charmed compass which also sounds an alarm when Jazeta is near a crypt or a medallion and view the map of the crypt Jazeta is in provided they have collected the Crystal Ball inside 17 nbsp The basic gameplay of Neutopia which shows off the fire rod weaponThroughout the game players can collect information from other non player characters many of whom are located in caves throughout the overworld in which some can be uncovered only by burning objects with fire blowing up walls with bombs or by pushing certain rocks 14 18 While Jazeta s main weapon is a sword he can also use other items scattered throughout the game The fire rod unleashes fireballs whose strength and range depend on Jazeta s health level 14 Other items include the moonbeam moss which can illuminate dark rooms the rainbow drop which allows Jazeta to cross small gaps 19 falcon shoes which give him extra speed medicine which refills his life meter magic rings which can transform tough enemies into weaker ones hourglasses which temporarily stop enemies and wings which can warp him back to the place where he last received a password Jazeta can also obtain sword shield and armor upgrades throughout the game which can increase attack power increase defense against projectiles and decrease enemy damage respectively each type of sword shield and armor ranges from bronze to silver to strongest 20 Enemies in the game include spear throwing goblins fireball throwing fish fake rocks 19 ghosts and charging knights 21 Jazeta has a life meter which increases by one unit every time the player collects a medallion or finds a monk throughout the spheres 22 it decreases whenever he gets hit and the game ends when it runs out However provided players have collected the Book of Revival they can continue and restart the game wherever they have last obtained a password even after the console has been shut off passwords also allow players to resume play at a later time 16 In addition for users with a TurboGrafx CD or a TurboBooster Plus they can save their progress in the systems RAM via a File Cabinet feature in the same places where passwords are distributed players have the option to save the game in one of four available file slots each of which can be overwritten at any time with a new file 23 Development editNeutopia was developed by Hudson Soft and was released on November 17 1989 1989 11 17 in Japan for the PC Engine 24 and in 1990 in North America for NEC s TurboGrafx 16 console 25 It received preview coverage in video game magazines Electronic Gaming Monthly and GamePro which it was described in the latter as a magic and monsters type role play 25 26 The game received a brief description in GamePro s May 1990 issue and a full walkthrough in the premiere issue of TurboPlay in June that year 27 It would later be released for the Wii s Virtual Console service in Japan on May 1 2007 2007 05 01 in North America on August 20 2007 2007 08 20 and in Europe on August 24 2007 2007 08 24 28 29 it was released alongside Super Metroid and Shinobi III Return of the Ninja Master 30 It was released for the PlayStation Network along with a series of other TurboGrafx 16 titles that were published by Hudson Soft 31 it was released in Japan on June 16 2010 2010 06 16 32 and in North America on April 19 2011 2011 04 19 33 It was also later released for Wii U in Japan on April 16 2014 in North America on March 2 2017 and in Europe on March 16 2017 34 Reception editReceptionReview scoresPublicationScoreGame Informer8 5 of 10 35 GameSpot7 0 of 10 19 IGN7 5 of 10 14 Nintendo Life8 0 of 10 28 Power Play81 of 100 36 Defunct Games70 37 Since its release people have widely regarded Neutopia as a clone of Nintendo s The Legend of Zelda The PC Engine version of the game was reviewed in the February 1990 issue of German magazine Power Play where reviewer Martin Gaksch called the game Zelda on the PC Engine and said that the differences between Zelda and Neutopia must be found with an electron microscope They said that the graphics music and gameplay were good and that the only thing that kept Neutopia from being superior to Zelda was the 24 character password system and that the text was in Japanese 36 Neutopia received much coverage from various video gaming websites after its release on the Virtual Console and each drew comparisons to Zelda Adam Romano from Defunct Games noted that Neutopia was released two years before The Legend of Zelda A Link to the Past and said that Neutopia kept pace with or were actually ahead of the Nintendo curve He said that gameplay and backgrounds remain varied and that the fire rod weapon is especially fun to wield but he noted that the things that keep the game from being better than Zelda were repetitive and frustrating dungeon exploring boring boss battles long passwords for those who do not own a TurboGrafx CD and several head scratching moments which include references to Judaism and Islam as well as quotes from Star Wars 37 Marcel van Duyn from Nintendo Life noted many similarities to Zelda including the existence of 8 dungeons and medallions the need to blow up walls or burn bushes to uncover secrets the dungeon designs and the need to push blocks to uncover staircases However he noted that what sets it apart from Zelda are the fire rod the ability to warp with wings and a lower difficulty level He concluded that the game while copying Zelda might be better as it added additional features that set it apart 28 Destructoid s Tony Ponce compared the game s copying of Zelda to China Warrior s copying of Kung Fu Master and he pointed out what are also considered Zelda clones such as Crusader of Centy and Alundra for the Sega Genesis and PlayStation respectively 38 GameSpot s Austin Shau reviewed Neutopia in November 2007 and said progression through the game was quick and direct but was also more linear unlike with Zelda He praised the game for its variety of environments which he said helps to combat monotony but he noted the lack of detail in the graphics itself He also criticized the game s sound in which he said the background music was a series of grating instrumentations while also pointing out the low quality TurboGrafx 16 sound chip 19 IGN s Lucas Thomas called Neutopia one of the most shameless Legend of Zelda clones ever created in nearly every aspect He praised one of the differences in the presence of the fire rod which he said is unlike any weapon the 8 bit Link ever wielded he also noted the clean crisp graphics and a good quality soundtrack However he criticized another difference from Zelda that Neutopia had poor collision detection saying that it can lead to additional damage to Jazeta which causes the power of the fire rod to decrease and lead to the annoying beeping sound just as in Zelda In general Thomas said that despite its lack of originality Neutopia is a good TurboGrafx 16 game which has deserved all the praise it has received 14 Notes edit Japanese ニュートピア Hepburn NyutopiaReferences edit Thomas Lucas M 2007 10 12 Neutopia II Review IGN Archived from the original on 2012 03 25 Retrieved 2011 06 04 a b c d Instruction manual p 1 a b c Neutopia Land Sphere Old Man We hear that there are four separate spheres in which he has placed the medallions land subterrain sea and sky Seek out and explore the spheres to save our world a b Neutopia land sphere Man Evil is everywhere now that Dirth has captured the powers of the medallions Under the Princess control the medallion s power was put only to good use Our country prospered from the wealth and happiness that the medallions gave us Now Dirth controls that power and he will undoubtedly use it to fulfill his own evil ends Neutopia sea sphere Lady The sphere of the sky used to be such a lighthearted place Everyone was high on life The Climactic Castle was built in the sky because it was a symbol of our cheerful lives Neutopia land sphere Man Each of the medallions holds the virtues of the man who Dirth cast to stone Although the man is no longer alive his spirit lives on in the force of the medallions Not even the mighty Dirth can destroy a man s spirit Use this force on your journey Neutopia Sacred Shrine Mother Dirth was our fathers arch enemy and he used his power to cast our fathers into stone Neutopia subterranean sphere Old man As you well know Dirth has stolen our most precious treasures and the Princess But did you know that he is holding her captive in the icy cold northern castle He has hid her in the creepy Climactic Castle where he can rule all his demons below I m sorry I can t be of much help to you but please take this with you gives 150 gold to Jazeta Be careful a b Neutopia Land Sphere Man On this sphere are two secret crypts Make your may through the labyrinths to the crypts Each of the crypts contain one of the medallions that Dirth has stolen Use the special compass to lead you through the maze Neutopia Sacred Shrine Mother We have news that Dirth has spread the medallions in his labyrinths and has hidden the Princess in his crypt Neutopia sea sphere Man The first crypt is to the south of here It is very difficult to find the entrance because the goona have hid it well Use your compass at all times The charmed compass has the force of the medallions Neutopia Sacred Shrine Mother Use this compass to direct you to each of the medallions The power and wisdom of our ancestors and the love of the Princess will be your reward Neutopia sea sphere Old man The 8 medallions are the only memory we have of our great founding fathers Dirth was opposed to all they stood for brotherhood purity honesty happiness and love He cast them to stone so only evil would influence us The Princess is our only hope She alone has the power to set them free of Dirth s eternal spell of stone a b c d e Thomas Lucas M 2007 09 07 Neutopia Review The Legend of Zelda TurboGrafx Edition IGN Archived from the original on 2012 03 27 Retrieved 2011 01 04 Neutopia TurboPlay 1 4 13 June July 1990 Archived from the original on 2011 07 16 Retrieved 2011 01 10 a b Instruction Manual p 2 Instruction Manual p 3 Instruction Manual p 8 a b c d Shau Austin 2007 11 09 Neutopia Review for Wii GameSpot Archived from the original on December 8 2008 Retrieved 2011 01 04 Instruction Manual pp 4 5 Instruction Manual p 6 Instruction Manual p 4 Instruction Manual p 7 Neutopia Release Information for TurboGrafx 16 GameFAQs Archived from the original on 2010 09 28 Retrieved 2011 01 10 a b Harris Steve January 1990 Future Play Electronic Gaming Monthly No 6 p 27 ProNews Report GamePro No 8 March 1990 p 78 Short ProShots GamePro No 10 May 1990 pp 76 78 a b c van Duyn Marcel 2007 08 19 Neutopia Virtual Console TG 16 Review Nintendo Life Archived from the original on 2011 05 15 Retrieved 2011 01 04 Mangrino Tom 2007 08 20 Shippin Out August 20 24 BioShock Brain Age 2 GameSpot Retrieved 2011 01 04 Kietzmann Ludwig 2007 08 20 Super Metroid Shinobi III Neutopia hit Virtual Console Joystiq Archived from the original on 2009 09 25 Retrieved 2011 01 04 Gantayat Anoop 2009 07 15 TurboGrafx Games Hit Japanese PSN IGN Archived from the original on 2011 08 25 Retrieved 2011 06 04 ニュートピア in Japanese Sony Entertainment Japan Archived from the original on 2011 09 21 Retrieved 2011 06 04 Neutopia PlayStation Portable IGN Retrieved 2011 06 04 NEUTOPIA for Wii U Nintendo Game Details Archived from the original on 2018 12 16 Retrieved 2018 12 14 Neutopia Game Informer No 109 May 2002 p 85 a b Gaksch Martin February 1990 Neutopia Power Play in German 1990 2 68 a b Romano Adam 2008 03 08 Antiquated Reviews Neutopia Defunct Games Archived from the original on 2008 08 24 Retrieved 2010 01 04 Ponce Tony May 29 2010 Off Brand Games Neutopia Destructoid Archived from the original on May 29 2011 Retrieved May 20 2011 NeutopiaInstruction Manual NEC 1990 TGM042039057M Hudson Soft 1990 Neutopia TurboGrafx 16 NEC External links editNeutopia at MobyGames Retrieved from https en wikipedia org w index php title Neutopia amp oldid 1125512379, wikipedia, wiki, book, books, library,

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