fbpx
Wikipedia

Mutant Mudds

Mutant Mudds is a platform video game developed by Renegade Kid. Players control Max and Granny as they combat the titular invaders following a meteorite crash. The game was first released as a Nintendo 3DS eShop exclusive in 2012, and arrived on Microsoft Windows and iOS in 2012. An enhanced version of the game, titled Mutant Mudds Deluxe, was released in 2013 for Wii U and Microsoft Windows, and in 2016 for PlayStation Vita and PlayStation 4. The Nintendo 3DS version was updated as the enhanced version in 2014.

Mutant Mudds
Developer(s)Renegade Kid
Publisher(s)Renegade Kid
Designer(s)Jools Watsham
Programmer(s)Matthew Gambrell
Artist(s)Jools Watsham
Composer(s)Troupe Gammage
Platform(s)
ReleaseNintendo 3DS
  • NA: January 26, 2012
  • EU: June 21, 2012
Microsoft Windows
  • WW: August 30, 2012
  • WW: November 21, 2013 (Deluxe)
iOS
  • WW: December 5, 2012
Wii U
  • NA: June 13, 2013 (Deluxe)
PlayStation 3, PlayStation Vita
  • NA: December 17, 2013 (Deluxe)
PlayStation 4
  • NA: November 14, 2016 (Deluxe)
Nintendo Switch
  • WW: December 14, 2017
Genre(s)Platform
Mode(s)Single-player

In 2016, a successor, Mutant Mudds Super Challenge was released for Wii U, Nintendo 3DS, PlayStation Vita, PlayStation 4 and Microsoft Windows. A Nintendo Switch compilation, titled Mutant Mudds Collection, was released in December 2017. It includes Mutant Mudds Deluxe, Mutant Mudds Super Challenge and Mudd Blocks, a puzzle game with elements from Mutant Mudds. Another collection, Atooi Collection, features both Mutant Mudds and was released in 2020 for the Nintendo 3DS. Subsequent re-releases would be credited as Atooi following Renegade Kid's discontinuation in 2016.

Gameplay edit

The player uses the A or B button to jump once, and pressing that button again, while in midair, causes the character to hover for several seconds. The player can also shoot with either the X or Y buttons. Most enemies in the game must be shot several times to be killed. While standing on an orange launch pad, jumping will send you into the background, or foreground. The gameplay generally remains the same, as this is mainly to make use of the 3D capabilities of the 3DS. The PC version, due to the fact that 3D visuals aren't standard, uses a depth of field effect when it jumps between the background and foreground.

The main levels in the game are put into one of four "worlds". The later worlds' levels are only unlockable by defeating a certain number of previous stages. Within each level, there are three objectives. The main and most straightforward—one is simply to get to the end of the stage and collect the Water Sprite. The second objective is to collect all the golden diamonds for that level. In each one, there are exactly 100 golden diamonds scattered throughout the area. The third and usually most challenging objective is finding and completing the secret "land" hidden within each stage. There is a door labeled "CGA-land", "G-land" or "V-land" hidden somewhere in each area, and entering it transports Max to a short, but challenging, secret stage needed to fully complete the game.

At the start of every level, Max is given unlimited ammunition and three hearts. The character will lose one heart every time he runs into an enemy or any obstacle meant to cause him harm. Some obstacles, however, like spikes and lava, will instantly kill him. There is also a four-minute time limit (3DS version only) that will instantly end the player's game if the level is not completed within that time. By collecting enough golden diamonds, Max can unlock upgrades that he can equip one at a time: an extended jetpack for crossing larger gaps, a rocket jump for reaching high up areas and a bazooka for breaking through barriers. These must be used to access some of the G-Land and V-Land areas.

The 20 bonus levels, included in the PC version of the game and as free downloadable content for the 3DS version, sees players taking control of Max's grandmother, Granny. She is able to use all the upgrades simultaneously.

Plot edit

The game begins with a short cutscene. It shows two people, one of them, Max, the main protagonist, sitting in a small living room and playing a video game, until a large meteor suddenly hits. The scene fades to black, then shows a news station on TV reporting on a "Muddy" invasion, and equipped with only a water gun and a jetpack, Max goes to stop the Mutant Mudds not long after. Legend has it that the Water Sprites are able to erase any kind of dirt or mud, and that collecting them all will get rid of the Mutant Mudds for good. After that, the player is immediately thrust into the tutorial level, where one learns the controls.

Development and release edit

Mutant Mudds was developed and published by Renegade Kid, best known for its first-person shooters Moon and the Dementium series on the Nintendo DS.[1][2] Mutant Mudds was first showcased at E3 2009 by the developer's co-founder Jools Watsham.[1] The game was originally titled "Maximillian and the Rise of the Mutant Mudds" and was planned as a third-person shooter for release on the DS.[1][3] According to Watsham, a team of four designers at Renegade Kid spent two weeks modifying the 3D graphical engine from Moon to create an early, polygonal incarnation of the game.[1] However, the developer scrapped the idea when the game failed to attract publisher attention. In late 2010, Renegade posted a request to obtain the support of 1,000 fans to justify distributing the game on DSiWare via the Nintendo DSi.[4] Again, Renegade Kid's plans fell through.[5][6] Watsham suggested that the game was intended for Xbox Live Arcade at one point.[2][7]

Mutant Mudds was reintroduced just prior to E3 2011 in a reworked, 2D side-scrolling format for the 3DS.[3][5] The game's design was meant to resemble games of the 8-bit and 16-bit eras, promoted by Renegade Kid as a "12-bit" platformer.[8][9] It was specifically inspired by a number of earlier platfomers including Super Mario World, Gargoyle's Quest, and Virtual Boy Wario Land.[2][10] The last of these three games utilizes a 3D mechanic in which the player jumps between three different planes in the foreground and background, an effect Watsham attempted to build-upon for Mutant Mudds on the 3DS.[3][10] Watsham explained that "only the essence" of the original, fully 3D version of the game was carried over for the side-scrolling version; he felt that 2D platforming offers more precise gameplay than those in 3D.[10] Mutant Mudds was created by only three people: Watsham, Matthew Gambrell and Troupe Gammage. Watsham was the game's main artist and designer.[2] Gambrell handled the game's programming, as he had experience with 2D platfomers.[10] Gammage composed the game's 21-track musical score, which was made available on the developer's website with an open pricetag.[11]

Mutant Mudds was originally supposed to be released in December 2011, but was delayed due to Nintendo's approval process and the holidays.[10] The game was officially launched on the North American version of the Nintendo eShop on January 26, 2012.[12] Renegade Kid was greatly satisfied with the finished product and its reception, which Watsham attributed to the designers' full creative control over the game's development. "We were not only able to create what we wanted but also present it to the world how we wanted," he elaborated. "How the game is presented to the world can be just as important as the quality of the game in terms of people’s opinions and expectations of a game."[13] Watsham stated that the developer opted out of including downloadable content (DLC) because it would have delayed the release. "It was important for us to have Mutant Mudds released as soon as possible on the eShop, while maintaining the same quality and scope we originally envisioned for the game," Watsham explained. "I see the value in DLC, so I hope we can support it in the future somehow."[14] The game was made available for purchase in North America from the Nintendo eShop on January 26, 2012, and June 21, 2012, in Europe.[12] A version for Microsoft Windows containing additional content was released on August 30, 2012.[15]

A demo of the game was released on the North American eShop on March 29, 2012, two months after the full game.[16] The game later got a European release on June 21, 2012.[10][14] 20 additional levels from the PC version were released for free on the Nintendo eShop on October 25, 2012.[17] Renegade Kid also plans to release a sequel in the future.[10][13]

Reception edit

Mutant Mudds has been well received by most critics, holding an average score of 82% on GameRankings and 80% on Metacritic with praise for its level design and gameplay.[18][19]

Sequel and legacy edit

A sequel to Mutant Mudds was announced in 2013,[10][13] and was released digitally in 2016 as Mutant Mudds: Super Challenge for non-Microsoft eighth-generation platforms. The story is similar, where Max goes to investigate another meteorite crash and is set to retrieve 45 Water Sprites to stop the Mudds' invasion on Earth. Once done, Granny goes into a spaceship and set to the Mudds' planet to end it all for good. The game received mostly positive reviews with particular praise for its challenging gameplay and level design. The Wii U version has a score of 83/100 and the PS4 version has a score of 78/100 on Metacritic, both indicating "generally favourable reviews".[25][26]

Max was planned to appear as a playable cameo character in the unreleased Wii U and PC game Hex Heroes.[27]

Mutant Mudds was also included in a special compilation video game based on Renegade Kid's 2D games, titled Atooi Collection and named after one of the two successor splinter companies formed after Renegade Kid's dissolution in 2016 and the current owner of the rights to such games.[28] The collection was released physically by Limited Run Games on the Nintendo 3DS on August 7, 2020[29] as the last physical game for the system before Nintendo announced its discontinuation.

References edit

  1. ^ a b c d Casamassina, Matt (June 26, 2009). "Renegade Kid Targets DS Platformer". IGN. Retrieved May 6, 2012.
  2. ^ a b c d Buffa, Chris (January 23, 2012). . Modojo. Archived from the original on March 29, 2012. Retrieved May 8, 2012.
  3. ^ a b c Ponce, Tony (June 8, 2011). "E3: A super chill chat about Mutant Mudds on eShop". Destructoid. Retrieved May 6, 2012.
  4. ^ Devore, Jordan (December 9, 2010). "Help get Rise of the Mutant Mudds on DSiWare". Destructoid. Retrieved May 6, 2012.
  5. ^ a b Thomas, Lucas M. (June 30, 2011). "Return of the Mutant Mudds". IGN. Retrieved May 6, 2012.
  6. ^ Chester, Nick (January 11, 2011). "Renegade Kid won't be bringing Mutant Mudds to DSiWare". Destructoid. Retrieved May 6, 2012.
  7. ^ Ronaghan, Neal (February 10, 2012). "Developer Spotlight: Renegade Kid". Nintendo World Report. Retrieved May 8, 2012.
  8. ^ Fahey, Mike (January 26, 2012). "Mario and Sonic in the January 26, 2012 Nintendo Download". Kotaku. Gawker Media. Retrieved May 7, 2012.
  9. ^ DiMola, Nick (January 23, 2012). "Mutant Mudds Preview". PixlBit. Retrieved May 7, 2012.
  10. ^ a b c d e f g h Dillard, Corbie (January 6, 2012). "Interview: Mutant Mudds Reader Questions". Nintendo Life. Retrieved May 6, 2012.
  11. ^ Ponce, Tony (January 25, 2012). "Enjoy old-school delights with the Mutant Mudds OST". Destructoid. Retrieved May 7, 2012.
  12. ^ a b Rose, Mike (January 20, 2012). "Renegade Kid's retro platformer Mutant Mudds leaping onto US 3DS eShop on January 26th". Pocket Gamer. Steel Media. Retrieved May 6, 2012.
  13. ^ a b c M., Maxwell (April 12, 2012). . Fanbolt. Archived from the original on December 31, 2012. Retrieved May 7, 2012.
  14. ^ a b Austin (January 20, 2012). "Talking with Jools Watsham: Mutant Mudds, Dementium 3D, DLC, more…". Nintendo Everything. Retrieved May 6, 2012.
  15. ^ Ishaan (August 30, 2012). "Mutant Mudds For PC Out Today; Here's A Look At A Rather Brutal Stage". Siliconera. Retrieved March 23, 2013.
  16. ^ Dillard, Corbie (March 28, 2012). "Mutant Mudds Demo Coming This Week". Nintendo Life. Retrieved May 7, 2012.
  17. ^ Ishaan (October 15, 2012). "Mutant Mudds On 3DS Gets 20 New Levels As Free DLC". Siliconera. Retrieved March 23, 2013.
  18. ^ a b . GameRankings. CBS Interactive. Archived from the original on March 4, 2016. Retrieved May 26, 2017.
  19. ^ a b "Mutant Mudds". Metacritic. CBS Interactive. Retrieved May 26, 2017.
  20. ^ Parish, Jeremy (February 1, 2012). . 1UP.com. Ziff Davis. Archived from the original on June 2, 2016. Retrieved May 7, 2012.
  21. ^ Matulef, Jeffrey (February 8, 2012). "Mutant Mudds Review". Eurogamer. Retrieved May 7, 2012.
  22. ^ Stella, Shiva (February 14, 2012). "Mutant Mudds Review". GameSpot. CBS Interactive. Retrieved May 7, 2012.
  23. ^ Drake, Audrey (January 26, 2012). "Mutant Mudds Review". IGN. Retrieved May 7, 2012.
  24. ^ Ronaghan, Neal (January 23, 2012). "Mutant Mudds Review". Nintendo World Report. Retrieved May 7, 2012.
  25. ^ "Mutant Mudds: Super Challenge Wii U Review". Metacritic. Retrieved November 1, 2020.
  26. ^ "Mutant Mudds: Super Challenge PS4 Review". Metacritic. Retrieved November 1, 2020.
  27. ^ Prismatic Games LLC (March 27, 2014). "First Cameos Revealed!". Kickstarter. Retrieved January 5, 2014.
  28. ^ Craddock, Ryan (June 11, 2019). "Atooi Collection Keeps The 3DS Alive By Throwing Five Games On One Physical Cart". Nintendo Life. Retrieved September 14, 2021.
  29. ^ "Official website". Atooi. Retrieved September 14, 2021.

External links edit

mutant, mudds, this, article, needs, updated, please, help, update, this, article, reflect, recent, events, newly, available, information, march, 2016, platform, video, game, developed, renegade, players, control, granny, they, combat, titular, invaders, follo. This article needs to be updated Please help update this article to reflect recent events or newly available information March 2016 Mutant Mudds is a platform video game developed by Renegade Kid Players control Max and Granny as they combat the titular invaders following a meteorite crash The game was first released as a Nintendo 3DS eShop exclusive in 2012 and arrived on Microsoft Windows and iOS in 2012 An enhanced version of the game titled Mutant Mudds Deluxe was released in 2013 for Wii U and Microsoft Windows and in 2016 for PlayStation Vita and PlayStation 4 The Nintendo 3DS version was updated as the enhanced version in 2014 Mutant MuddsDeveloper s Renegade KidPublisher s Renegade KidDesigner s Jools WatshamProgrammer s Matthew GambrellArtist s Jools WatshamComposer s Troupe GammagePlatform s iOSMicrosoft WindowsNintendo 3DSNintendo SwitchPlayStation 3PlayStation 4PlayStation VitaWii UReleaseNintendo 3DSNA January 26 2012EU June 21 2012Microsoft WindowsWW August 30 2012WW November 21 2013 Deluxe iOSWW December 5 2012Wii UNA June 13 2013 Deluxe PlayStation 3 PlayStation VitaNA December 17 2013 Deluxe PlayStation 4NA November 14 2016 Deluxe Nintendo SwitchWW December 14 2017Genre s PlatformMode s Single player In 2016 a successor Mutant Mudds Super Challenge was released for Wii U Nintendo 3DS PlayStation Vita PlayStation 4 and Microsoft Windows A Nintendo Switch compilation titled Mutant Mudds Collection was released in December 2017 It includes Mutant Mudds Deluxe Mutant Mudds Super Challenge and Mudd Blocks a puzzle game with elements from Mutant Mudds Another collection Atooi Collection features both Mutant Mudds and was released in 2020 for the Nintendo 3DS Subsequent re releases would be credited as Atooi following Renegade Kid s discontinuation in 2016 Contents 1 Gameplay 2 Plot 3 Development and release 4 Reception 5 Sequel and legacy 6 References 7 External linksGameplay editThe player uses the A or B button to jump once and pressing that button again while in midair causes the character to hover for several seconds The player can also shoot with either the X or Y buttons Most enemies in the game must be shot several times to be killed While standing on an orange launch pad jumping will send you into the background or foreground The gameplay generally remains the same as this is mainly to make use of the 3D capabilities of the 3DS The PC version due to the fact that 3D visuals aren t standard uses a depth of field effect when it jumps between the background and foreground The main levels in the game are put into one of four worlds The later worlds levels are only unlockable by defeating a certain number of previous stages Within each level there are three objectives The main and most straightforward one is simply to get to the end of the stage and collect the Water Sprite The second objective is to collect all the golden diamonds for that level In each one there are exactly 100 golden diamonds scattered throughout the area The third and usually most challenging objective is finding and completing the secret land hidden within each stage There is a door labeled CGA land G land or V land hidden somewhere in each area and entering it transports Max to a short but challenging secret stage needed to fully complete the game At the start of every level Max is given unlimited ammunition and three hearts The character will lose one heart every time he runs into an enemy or any obstacle meant to cause him harm Some obstacles however like spikes and lava will instantly kill him There is also a four minute time limit 3DS version only that will instantly end the player s game if the level is not completed within that time By collecting enough golden diamonds Max can unlock upgrades that he can equip one at a time an extended jetpack for crossing larger gaps a rocket jump for reaching high up areas and a bazooka for breaking through barriers These must be used to access some of the G Land and V Land areas The 20 bonus levels included in the PC version of the game and as free downloadable content for the 3DS version sees players taking control of Max s grandmother Granny She is able to use all the upgrades simultaneously Plot editThe game begins with a short cutscene It shows two people one of them Max the main protagonist sitting in a small living room and playing a video game until a large meteor suddenly hits The scene fades to black then shows a news station on TV reporting on a Muddy invasion and equipped with only a water gun and a jetpack Max goes to stop the Mutant Mudds not long after Legend has it that the Water Sprites are able to erase any kind of dirt or mud and that collecting them all will get rid of the Mutant Mudds for good After that the player is immediately thrust into the tutorial level where one learns the controls Development and release editMutant Mudds was developed and published by Renegade Kid best known for its first person shooters Moon and the Dementium series on the Nintendo DS 1 2 Mutant Mudds was first showcased at E3 2009 by the developer s co founder Jools Watsham 1 The game was originally titled Maximillian and the Rise of the Mutant Mudds and was planned as a third person shooter for release on the DS 1 3 According to Watsham a team of four designers at Renegade Kid spent two weeks modifying the 3D graphical engine from Moon to create an early polygonal incarnation of the game 1 However the developer scrapped the idea when the game failed to attract publisher attention In late 2010 Renegade posted a request to obtain the support of 1 000 fans to justify distributing the game on DSiWare via the Nintendo DSi 4 Again Renegade Kid s plans fell through 5 6 Watsham suggested that the game was intended for Xbox Live Arcade at one point 2 7 Mutant Mudds was reintroduced just prior to E3 2011 in a reworked 2D side scrolling format for the 3DS 3 5 The game s design was meant to resemble games of the 8 bit and 16 bit eras promoted by Renegade Kid as a 12 bit platformer 8 9 It was specifically inspired by a number of earlier platfomers including Super Mario World Gargoyle s Quest and Virtual Boy Wario Land 2 10 The last of these three games utilizes a 3D mechanic in which the player jumps between three different planes in the foreground and background an effect Watsham attempted to build upon for Mutant Mudds on the 3DS 3 10 Watsham explained that only the essence of the original fully 3D version of the game was carried over for the side scrolling version he felt that 2D platforming offers more precise gameplay than those in 3D 10 Mutant Mudds was created by only three people Watsham Matthew Gambrell and Troupe Gammage Watsham was the game s main artist and designer 2 Gambrell handled the game s programming as he had experience with 2D platfomers 10 Gammage composed the game s 21 track musical score which was made available on the developer s website with an open pricetag 11 Mutant Mudds was originally supposed to be released in December 2011 but was delayed due to Nintendo s approval process and the holidays 10 The game was officially launched on the North American version of the Nintendo eShop on January 26 2012 12 Renegade Kid was greatly satisfied with the finished product and its reception which Watsham attributed to the designers full creative control over the game s development We were not only able to create what we wanted but also present it to the world how we wanted he elaborated How the game is presented to the world can be just as important as the quality of the game in terms of people s opinions and expectations of a game 13 Watsham stated that the developer opted out of including downloadable content DLC because it would have delayed the release It was important for us to have Mutant Mudds released as soon as possible on the eShop while maintaining the same quality and scope we originally envisioned for the game Watsham explained I see the value in DLC so I hope we can support it in the future somehow 14 The game was made available for purchase in North America from the Nintendo eShop on January 26 2012 and June 21 2012 in Europe 12 A version for Microsoft Windows containing additional content was released on August 30 2012 15 A demo of the game was released on the North American eShop on March 29 2012 two months after the full game 16 The game later got a European release on June 21 2012 10 14 20 additional levels from the PC version were released for free on the Nintendo eShop on October 25 2012 17 Renegade Kid also plans to release a sequel in the future 10 13 Reception editThis section needs expansion You can help by adding to it March 2016 ReceptionAggregate scoresAggregatorScoreGameRankings82 18 Metacritic80 100 19 Review scoresPublicationScore1Up comB 20 Eurogamer7 10 21 GameSpot7 5 10 22 IGN8 5 10 23 Nintendo World Report9 10 24 Mutant Mudds has been well received by most critics holding an average score of 82 on GameRankings and 80 on Metacritic with praise for its level design and gameplay 18 19 Sequel and legacy editA sequel to Mutant Mudds was announced in 2013 10 13 and was released digitally in 2016 as Mutant Mudds Super Challenge for non Microsoft eighth generation platforms The story is similar where Max goes to investigate another meteorite crash and is set to retrieve 45 Water Sprites to stop the Mudds invasion on Earth Once done Granny goes into a spaceship and set to the Mudds planet to end it all for good The game received mostly positive reviews with particular praise for its challenging gameplay and level design The Wii U version has a score of 83 100 and the PS4 version has a score of 78 100 on Metacritic both indicating generally favourable reviews 25 26 Max was planned to appear as a playable cameo character in the unreleased Wii U and PC game Hex Heroes 27 Mutant Mudds was also included in a special compilation video game based on Renegade Kid s 2D games titled Atooi Collection and named after one of the two successor splinter companies formed after Renegade Kid s dissolution in 2016 and the current owner of the rights to such games 28 The collection was released physically by Limited Run Games on the Nintendo 3DS on August 7 2020 29 as the last physical game for the system before Nintendo announced its discontinuation References edit a b c d Casamassina Matt June 26 2009 Renegade Kid Targets DS Platformer IGN Retrieved May 6 2012 a b c d Buffa Chris January 23 2012 Mutant Mudds Interview With Creative Director Jools Watsham Modojo Archived from the original on March 29 2012 Retrieved May 8 2012 a b c Ponce Tony June 8 2011 E3 A super chill chat about Mutant Mudds on eShop Destructoid Retrieved May 6 2012 Devore Jordan December 9 2010 Help get Rise of the Mutant Mudds on DSiWare Destructoid Retrieved May 6 2012 a b Thomas Lucas M June 30 2011 Return of the Mutant Mudds IGN Retrieved May 6 2012 Chester Nick January 11 2011 Renegade Kid won t be bringing Mutant Mudds to DSiWare Destructoid Retrieved May 6 2012 Ronaghan Neal February 10 2012 Developer Spotlight Renegade Kid Nintendo World Report Retrieved May 8 2012 Fahey Mike January 26 2012 Mario and Sonic in the January 26 2012 Nintendo Download Kotaku Gawker Media Retrieved May 7 2012 DiMola Nick January 23 2012 Mutant Mudds Preview PixlBit Retrieved May 7 2012 a b c d e f g h Dillard Corbie January 6 2012 Interview Mutant Mudds Reader Questions Nintendo Life Retrieved May 6 2012 Ponce Tony January 25 2012 Enjoy old school delights with the Mutant Mudds OST Destructoid Retrieved May 7 2012 a b Rose Mike January 20 2012 Renegade Kid s retro platformer Mutant Mudds leaping onto US 3DS eShop on January 26th Pocket Gamer Steel Media Retrieved May 6 2012 a b c M Maxwell April 12 2012 Interview Renegade Kid Co Founder Talks Nintendo eShop Fanbolt Archived from the original on December 31 2012 Retrieved May 7 2012 a b Austin January 20 2012 Talking with Jools Watsham Mutant Mudds Dementium 3D DLC more Nintendo Everything Retrieved May 6 2012 Ishaan August 30 2012 Mutant Mudds For PC Out Today Here s A Look At A Rather Brutal Stage Siliconera Retrieved March 23 2013 Dillard Corbie March 28 2012 Mutant Mudds Demo Coming This Week Nintendo Life Retrieved May 7 2012 Ishaan October 15 2012 Mutant Mudds On 3DS Gets 20 New Levels As Free DLC Siliconera Retrieved March 23 2013 a b Mutant Mudds GameRankings CBS Interactive Archived from the original on March 4 2016 Retrieved May 26 2017 a b Mutant Mudds Metacritic CBS Interactive Retrieved May 26 2017 Parish Jeremy February 1 2012 Review Mutant Mudds Proves to be Worth the Asking Price 1UP com Ziff Davis Archived from the original on June 2 2016 Retrieved May 7 2012 Matulef Jeffrey February 8 2012 Mutant Mudds Review Eurogamer Retrieved May 7 2012 Stella Shiva February 14 2012 Mutant Mudds Review GameSpot CBS Interactive Retrieved May 7 2012 Drake Audrey January 26 2012 Mutant Mudds Review IGN Retrieved May 7 2012 Ronaghan Neal January 23 2012 Mutant Mudds Review Nintendo World Report Retrieved May 7 2012 Mutant Mudds Super Challenge Wii U Review Metacritic Retrieved November 1 2020 Mutant Mudds Super Challenge PS4 Review Metacritic Retrieved November 1 2020 Prismatic Games LLC March 27 2014 First Cameos Revealed Kickstarter Retrieved January 5 2014 Craddock Ryan June 11 2019 Atooi Collection Keeps The 3DS Alive By Throwing Five Games On One Physical Cart Nintendo Life Retrieved September 14 2021 Official website Atooi Retrieved September 14 2021 External links editOfficial website Mutant Mudds Archived February 14 2019 at the Wayback Machine at Nintendo Retrieved from https en wikipedia org w index php title Mutant Mudds amp oldid 1190258361, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.