fbpx
Wikipedia

Lugaru

Lugaru: The Rabbit's Foot is the first commercial video game created by indie developer Wolfire Games. It is a cross-platform, open-source 3D action game. The player character is an anthropomorphic rabbit utilizing a wide variety of combat techniques to battle wolves and hostile rabbits. The name Lugaru is a phonetic spelling of "loup-garou", which is French for werewolf.[3] It was well reviewed and was fairly well received among the shareware community, especially among Mac users.[4] A sequel, Overgrowth, was released in 2017.

Lugaru
Developer(s)Wolfire Games / David Rosen
Initial release
  • Mac OS X
  • January 28, 2005[1]
  • Windows
  • May 10, 2005
  • Linux
  • August 26, 2005[2]
Stable release
Lugaru HD / January 28, 2010
Repositoryhttps://gitlab.com/osslugaru/lugaru
PlatformAmigaOS 4, AROS, Linux, Microsoft Windows, Mac OS X
TypeSingle-player, action
LicenseGPL, CC BY-SA 3.0
Websitewww.wolfire.com/lugaru 

Story edit

The story takes place on the island of Lugaru, an unknown number of years after the fall of the human race; all of the characters are anthropomorphic animals. The story focuses on Turner, a mildly famous retired warrior rabbit who lives in a small village with his family and friends.

Unbeknownst to Turner, a pack of wolves from a nearby island had killed and eaten all of the prey that lived there, and came to Lugaru to find more food. Not wanting to make the same mistakes as before, they plan to conserve their food supply by enslaving and farming the citizens of the local rabbit kingdom rather than hunting their new food supply to extinction. Afraid for his life, the rabbit king Hickory agreed to this takeover, provided that the wolves do not harm him. To secure the deal, he sent Jack, one of his most loyal servants, to kill the local raiders, since they would be the only real resistance the wolves would encounter. To do this, Jack decides to trick Turner into killing the raiders. Jack manipulates Skipper, a close friend of Turner's, convincing him to leave Turner's village undefended as part of a ploy to spur him into killing the raiders. Jack tells him nothing about the wolves, and assures him that no one will actually be harmed during the attack. He then pays the raiders to kill everyone in the village, including Skipper.

Jack's plan is largely successful. The raiders lure Turner away from the village and attack while he is absent, murdering his entire family and nearly all of his friends. Jack stages his own death during the attack. Turner makes it his mission to avenge the deaths of his loved ones, and begins to systematically kill all of the raiders, unwittingly opening the way for the wolves to conquer Lugaru. However, everything did not go exactly to plan: the raiders decided to keep Skipper alive for a ransom. Once most of the raiders have been killed, Turner encounters Skipper in one of the raiders' camps. Skipper tells Turner how Jack manipulated him, which prompts Turner to return to his village and confirm the location of Jack's corpse. After seeing that Jack's body is missing, Turner correctly surmises that Jack had gone to the Rocky Hall (the location of the Rabbit Kingdom's monarchy) after betraying him, and decides to pursue him there.

After Turner reaches the Rocky Hall, one of the guards there informs Turner that Jack has set a bounty on him. However, most of the guards see Turner as a hero and refuse to attack him, instead pretending that they haven't seen him. Grateful, Turner leaves the Hall and goes north to continue pursuing Jack. On the way, Turner encounters and is forced to fight a desperate guard in need of money who had tracked him after he left the hall, a wolf, and five rabbit soldiers Jack had sent to kill him. Despite this, Turner finally tracks Jack down, finding him not far from where the soldiers were defeated. Seeing no reason to continue the charade, Jack explains the entire situation to Turner before being killed by him in single combat.

Having learned the terrible truth, Turner confronts king Hickory about the wolves. Hickory orders his guards to kill Turner, but in light of Hickory's dealings with the wolves, they refuse. With the full support of the king's guard, Turner proceeds to take power in a bloodless coup. He then vows to the other rabbits that he will meet with the Alpha wolf, and if need be, kill him. Hickory, determined to kill Turner and reclaim the throne, uses his connections with the wolf pack to send three wolf assassins to try and kill him before he reaches the Alpha. However, Turner manages to defeat the assassins and later finds Hickory hiding in the mountains with two of his most loyal guards. Not knowing the fate of the assassins, Hickory threatens Turner with them, and is shocked when Turner reveals he was able to kill them. Turner confronts Hickory over his cowardice in not even trying to fight against the wolf conquest, angering him, and prompting him to attack. Turner kills Hickory in the ensuing battle and takes his sword.

Bolstered by his recent victories, and growing misanthropic due to his recent struggles, Turner finally reaches the wolves' den and kills every wolf there, including the mothers and children. Ash, the Alpha wolf, arrives later. Ash warns that if Turner defeats him it would mean ruin for the rabbits as they would overpopulate, causing famine and civil war without the wolves enforcing the natural order. Turner counters this by stating that if he does not kill the wolves, they would just lose control and kill all the rabbits again, starving themselves out, and that a death by his hand would be more honorable. In the ensuing battle, Turner manages to successfully overpower Ash and defeat him. After this he returns to the Rocky Hall, where he is offered the chance to become king, since no one would dare challenge the power of a rabbit who killed an entire wolf pack. Turner declines, feeling that he is not up to governing, and decides to wander the island trying to find a new purpose for his life.

Gameplay edit

 
Turner about to use a Bo staff on a wolf

Most of Lugaru's gameplay consists of Hand-to-hand combat with a heavy emphasis on Martial arts, and in many cases the combat incorporates knives, swords, and bo staves. The player can perform disarms, reversals, and counter-reversals. Despite the focus on melee combat, the player is not limited to outright attacking their enemies, since Lugaru has pronounced elements of stealth gameplay, and actively rewards players for defeating foes while remaining undetected.

Lugaru's combat controls are entirely original. There are only three context-sensitive action buttons: one attack button, a jump button, and a more general crouch-reverse button. This setup puts special emphasis on the timing and positioning of attacks to maximize their effectiveness, rather than memorizing complicated key combinations to do more damage.

There is no HUD, so the player must rely entirely on visual cues to determine Turner's current state of health; most notably the character's posture, visible injuries on his body, darkness and blurred vision. The player must also keep note of various environmental factors such as sounds, the direction of the wind and the presence of blood on their weapons; since wolf enemies have a strong sense of smell, are less approachable from downwind, and can also smell blood from both open wounds and soiled weaponry. Similarly, rabbits have great hearing and are sensitive to noises generated by rustled bushes.

The game can be played in campaign mode, which includes mission-specific objectives and the storyline, as well as a "challenge" mode, which involves the player progressing through a series of fourteen maps with the goal of clearing them of all hostile creatures. There is also an interactive tutorial.

History edit

Development edit

Lugaru was made almost solely by David Rosen, including the game engine, models, animations and story. It was one of the first independently produced video games to employ ragdoll physics. It uses a unique combat system that bases attacks and counters on timing and context rather than different key combinations.[5] Originally released January 28, 2005[1] for Mac OS X, Windows and Linux followed that year as target platforms.

Open sourcing with Humble Indie bundle edit

In 2010, after the success the first Humble Indie Bundle Lugaru was part of, Wolfire released the source code of Ryan C. Gordon's code branch of Lugaru under the GNU General Public License on May 11, 2010.[6]

The source code availability allowed the game to be ported to additional platforms such as AmigaOS 4 or OpenPandora.[7][8] In November 2016 David Rosen relicensed all assets under the open content CC BY-SA 3.0 Creative Commons license which makes Lugaru a fully free video game.[9] In the beginning of 2017 the HD version followed.[10][11] Development continues on a GitLab repository by the community.

Lugaru HD edit

Tim Soret would later improve the game's graphical textures, and Wolfire currently sells this updated version as Lugaru HD.[12]

Sequel edit

David Rosen has announced that Overgrowth would be the sequel to Lugaru. A remake of Lugaru was included in Overgrowth.

Modding edit

Lugaru also has a number of mods made by the many fans of the game. Players can choose to download the "Lugaru Downloader" (discontinued, seeks a new developer) which gives them a list of all the fan-made mods so far. Lugaru Downloader also extracts and backs up the files and installs the mod automatically, rather than forcing users to back up files themselves and risk errors and glitches. The Wolfire forums contain a link and information, and the website comes with the download link and info. Advanced modding, namely modifying skeletons to work custom animated characters into the game, 3D model customization, animation editing and map editing have been made possible by reverse-engineering the file formats and writing Python plugins for Blender. An overview of all modification resources, done modifications and how-to documentation can be found in this thread on the Wolfire forums.

Reception edit

Game designer Jacob Driscoll reviewed Lugaru in his web series, Game Design by Jacob Driscoll.[13]

It's a good sign that the minor flaws I'm seeing are mostly a situation of wanting to see more. I want more contextual fighting moves, more world exploration, better use of the variety of weapons, armor, and enemy strategies (I could've used more stealth, or more situations where enemies alerted their allies, or more verticality to the stages). Brawlers are quite different from my normal fare, and I would've appreciated a little more involved strategy – I feel like a few of my victories were more based on getting off lucky Leg Cannon attacks than on any real meaningful choices – but honestly the game was short enough and combat was fun enough that the run-block-kick-run-LEG CANNON cycle I found myself using didn't get that old. The thing felt really cohesively done.

— Jacob Driscoll, Game Design by Jacob Driscoll, [13]

Ian Beck of InsideMacGames gave Lugaru an 8.25 out of 10 after an in-depth, three-page review. He criticized the game's linear story as a minor drawback and the ragdoll physics as being "mildly ridiculous". However, he praised the game's graphics as being "very good" (with consideration given to the game's low budget), and he also praised the motion blur, slow motion effects, and the attention the developer gave to environmental details like the blood effects on both the terrain and the character models. He especially praised the context-based combat system.[5]

Stephen Kelly of Blue Mage Reviews praised Lugaru's "advanced, innovative combat system" and noted that the game's "strategic depth prolongs replay value", while mentioning that the game can be frustratingly difficult at times, and has poor visuals. He also said, "It's a testament to the core gameplay that it continues to entertain well after the story mode is completed, and its blend of unusual ideas should be remembered and learned from in the future."[14]

As of June 2013, GameRankings lists only a single review for the game:[15] David Vizcaino of Gamers Daily News, who gave Lugaru an 8.3, stated the game is "well worth trying out if you're looking for something fun/challenging to play".[16]

GamingOnLinux reviewer Hamish Paul Wilson gave the game 8/10, stating that it is "an impressive feat, if anything over ambitious and yet still executed with a fair amount of competence and skill. Though it has some rough edges, it offers an experience unparalleled by any other title, be it the console fighting games that established the genre or its counterparts on the desktop computer."[17]

See also edit

References edit

  1. ^ a b Lugaru Mac profile at IGN
  2. ^ Lugaru for Linux Ships; Gordon Updates Plan July 20, 2008, at the Wayback Machine LinuxGames, August 26, 2005
  3. ^ on an iDevGames forum
  4. ^ on Ars Technica by Frank Caron (2009-01-07, archived)
  5. ^ a b at Inside Mac Games (archived)
  6. ^ Lugaru goes open source Wolfire Blog, May 11, 2010
  7. ^ "Lugaru ported to AmigaOS 4". June 10, 2010. Retrieved June 11, 2010.
  8. ^ lugaru_1.x_lukey on repo.openpandora.org
  9. ^ Relicensing all Wolfire Lugaru assets to CC-BY-SA 3.0 on GitLab by David Rosen (November 21, 2016)
  10. ^ osslugaru.gitlab.io
  11. ^ Fully Open Source 3D Killer Rabbit | Lugaru HD 1.1 on freegamer.de (January 2017)
  12. ^ Lugaru HD Wolfire Blog (May 21, 2009)
  13. ^ a b . Jacob Driscoll. June 5, 2015. Archived from the original on July 2, 2017. Retrieved August 10, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  14. ^ . Blue Mage Reviews. January 22, 2011. Archived from the original on August 10, 2017. Retrieved August 10, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  15. ^ "Lugaru HD Reviews and Articles for PC". GameRankings. Retrieved June 4, 2013.
  16. ^ Vizcaino, David (January 27, 2009). "Lugaru Review (PC)". Gamers Daily News. Archived from the original on June 29, 2013. Retrieved June 4, 2013.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  17. ^ Wilson, Hamish (July 4, 2012). "GamingOnLinux Reviews – Lugaru: The Rabbit's Foot". GamingOnLinux. Retrieved July 23, 2014.

External links edit

  • Lugaru website at Wolfire Games
  • Lugaru wiki at Wolfire Games

lugaru, rabbit, foot, first, commercial, video, game, created, indie, developer, wolfire, games, cross, platform, open, source, action, game, player, character, anthropomorphic, rabbit, utilizing, wide, variety, combat, techniques, battle, wolves, hostile, rab. Lugaru The Rabbit s Foot is the first commercial video game created by indie developer Wolfire Games It is a cross platform open source 3D action game The player character is an anthropomorphic rabbit utilizing a wide variety of combat techniques to battle wolves and hostile rabbits The name Lugaru is a phonetic spelling of loup garou which is French for werewolf 3 It was well reviewed and was fairly well received among the shareware community especially among Mac users 4 A sequel Overgrowth was released in 2017 LugaruDeveloper s Wolfire Games David RosenInitial releaseMac OS XJanuary 28 2005 1 WindowsMay 10 2005LinuxAugust 26 2005 2 Stable releaseLugaru HD January 28 2010Repositoryhttps gitlab com osslugaru lugaruPlatformAmigaOS 4 AROS Linux Microsoft Windows Mac OS XTypeSingle player actionLicenseGPL CC BY SA 3 0Websitewww wbr wolfire wbr com wbr lugaru Contents 1 Story 2 Gameplay 3 History 3 1 Development 3 2 Open sourcing with Humble Indie bundle 3 3 Lugaru HD 3 4 Sequel 3 5 Modding 4 Reception 5 See also 6 References 7 External linksStory editThe story takes place on the island of Lugaru an unknown number of years after the fall of the human race all of the characters are anthropomorphic animals The story focuses on Turner a mildly famous retired warrior rabbit who lives in a small village with his family and friends Unbeknownst to Turner a pack of wolves from a nearby island had killed and eaten all of the prey that lived there and came to Lugaru to find more food Not wanting to make the same mistakes as before they plan to conserve their food supply by enslaving and farming the citizens of the local rabbit kingdom rather than hunting their new food supply to extinction Afraid for his life the rabbit king Hickory agreed to this takeover provided that the wolves do not harm him To secure the deal he sent Jack one of his most loyal servants to kill the local raiders since they would be the only real resistance the wolves would encounter To do this Jack decides to trick Turner into killing the raiders Jack manipulates Skipper a close friend of Turner s convincing him to leave Turner s village undefended as part of a ploy to spur him into killing the raiders Jack tells him nothing about the wolves and assures him that no one will actually be harmed during the attack He then pays the raiders to kill everyone in the village including Skipper Jack s plan is largely successful The raiders lure Turner away from the village and attack while he is absent murdering his entire family and nearly all of his friends Jack stages his own death during the attack Turner makes it his mission to avenge the deaths of his loved ones and begins to systematically kill all of the raiders unwittingly opening the way for the wolves to conquer Lugaru However everything did not go exactly to plan the raiders decided to keep Skipper alive for a ransom Once most of the raiders have been killed Turner encounters Skipper in one of the raiders camps Skipper tells Turner how Jack manipulated him which prompts Turner to return to his village and confirm the location of Jack s corpse After seeing that Jack s body is missing Turner correctly surmises that Jack had gone to the Rocky Hall the location of the Rabbit Kingdom s monarchy after betraying him and decides to pursue him there After Turner reaches the Rocky Hall one of the guards there informs Turner that Jack has set a bounty on him However most of the guards see Turner as a hero and refuse to attack him instead pretending that they haven t seen him Grateful Turner leaves the Hall and goes north to continue pursuing Jack On the way Turner encounters and is forced to fight a desperate guard in need of money who had tracked him after he left the hall a wolf and five rabbit soldiers Jack had sent to kill him Despite this Turner finally tracks Jack down finding him not far from where the soldiers were defeated Seeing no reason to continue the charade Jack explains the entire situation to Turner before being killed by him in single combat Having learned the terrible truth Turner confronts king Hickory about the wolves Hickory orders his guards to kill Turner but in light of Hickory s dealings with the wolves they refuse With the full support of the king s guard Turner proceeds to take power in a bloodless coup He then vows to the other rabbits that he will meet with the Alpha wolf and if need be kill him Hickory determined to kill Turner and reclaim the throne uses his connections with the wolf pack to send three wolf assassins to try and kill him before he reaches the Alpha However Turner manages to defeat the assassins and later finds Hickory hiding in the mountains with two of his most loyal guards Not knowing the fate of the assassins Hickory threatens Turner with them and is shocked when Turner reveals he was able to kill them Turner confronts Hickory over his cowardice in not even trying to fight against the wolf conquest angering him and prompting him to attack Turner kills Hickory in the ensuing battle and takes his sword Bolstered by his recent victories and growing misanthropic due to his recent struggles Turner finally reaches the wolves den and kills every wolf there including the mothers and children Ash the Alpha wolf arrives later Ash warns that if Turner defeats him it would mean ruin for the rabbits as they would overpopulate causing famine and civil war without the wolves enforcing the natural order Turner counters this by stating that if he does not kill the wolves they would just lose control and kill all the rabbits again starving themselves out and that a death by his hand would be more honorable In the ensuing battle Turner manages to successfully overpower Ash and defeat him After this he returns to the Rocky Hall where he is offered the chance to become king since no one would dare challenge the power of a rabbit who killed an entire wolf pack Turner declines feeling that he is not up to governing and decides to wander the island trying to find a new purpose for his life Gameplay edit nbsp Turner about to use a Bo staff on a wolfMost of Lugaru s gameplay consists of Hand to hand combat with a heavy emphasis on Martial arts and in many cases the combat incorporates knives swords and bo staves The player can perform disarms reversals and counter reversals Despite the focus on melee combat the player is not limited to outright attacking their enemies since Lugaru has pronounced elements of stealth gameplay and actively rewards players for defeating foes while remaining undetected Lugaru s combat controls are entirely original There are only three context sensitive action buttons one attack button a jump button and a more general crouch reverse button This setup puts special emphasis on the timing and positioning of attacks to maximize their effectiveness rather than memorizing complicated key combinations to do more damage There is no HUD so the player must rely entirely on visual cues to determine Turner s current state of health most notably the character s posture visible injuries on his body darkness and blurred vision The player must also keep note of various environmental factors such as sounds the direction of the wind and the presence of blood on their weapons since wolf enemies have a strong sense of smell are less approachable from downwind and can also smell blood from both open wounds and soiled weaponry Similarly rabbits have great hearing and are sensitive to noises generated by rustled bushes The game can be played in campaign mode which includes mission specific objectives and the storyline as well as a challenge mode which involves the player progressing through a series of fourteen maps with the goal of clearing them of all hostile creatures There is also an interactive tutorial History editDevelopment edit Lugaru was made almost solely by David Rosen including the game engine models animations and story It was one of the first independently produced video games to employ ragdoll physics It uses a unique combat system that bases attacks and counters on timing and context rather than different key combinations 5 Originally released January 28 2005 1 for Mac OS X Windows and Linux followed that year as target platforms Open sourcing with Humble Indie bundle edit In 2010 after the success the first Humble Indie Bundle Lugaru was part of Wolfire released the source code of Ryan C Gordon s code branch of Lugaru under the GNU General Public License on May 11 2010 6 The source code availability allowed the game to be ported to additional platforms such as AmigaOS 4 or OpenPandora 7 8 In November 2016 David Rosen relicensed all assets under the open content CC BY SA 3 0 Creative Commons license which makes Lugaru a fully free video game 9 In the beginning of 2017 the HD version followed 10 11 Development continues on a GitLab repository by the community Lugaru HD edit Tim Soret would later improve the game s graphical textures and Wolfire currently sells this updated version as Lugaru HD 12 Sequel edit David Rosen has announced that Overgrowth would be the sequel to Lugaru A remake of Lugaru was included in Overgrowth Modding edit Lugaru also has a number of mods made by the many fans of the game Players can choose to download the Lugaru Downloader discontinued seeks a new developer which gives them a list of all the fan made mods so far Lugaru Downloader also extracts and backs up the files and installs the mod automatically rather than forcing users to back up files themselves and risk errors and glitches The Wolfire forums contain a link and information and the website comes with the download link and info Advanced modding namely modifying skeletons to work custom animated characters into the game 3D model customization animation editing and map editing have been made possible by reverse engineering the file formats and writing Python plugins for Blender An overview of all modification resources done modifications and how to documentation can be found in this thread on the Wolfire forums Reception editGame designer Jacob Driscoll reviewed Lugaru in his web series Game Design by Jacob Driscoll 13 It s a good sign that the minor flaws I m seeing are mostly a situation of wanting to see more I want more contextual fighting moves more world exploration better use of the variety of weapons armor and enemy strategies I could ve used more stealth or more situations where enemies alerted their allies or more verticality to the stages Brawlers are quite different from my normal fare and I would ve appreciated a little more involved strategy I feel like a few of my victories were more based on getting off lucky Leg Cannon attacks than on any real meaningful choices but honestly the game was short enough and combat was fun enough that the run block kick run LEG CANNON cycle I found myself using didn t get that old The thing felt really cohesively done Jacob Driscoll Game Design by Jacob Driscoll 13 Ian Beck of InsideMacGames gave Lugaru an 8 25 out of 10 after an in depth three page review He criticized the game s linear story as a minor drawback and the ragdoll physics as being mildly ridiculous However he praised the game s graphics as being very good with consideration given to the game s low budget and he also praised the motion blur slow motion effects and the attention the developer gave to environmental details like the blood effects on both the terrain and the character models He especially praised the context based combat system 5 Stephen Kelly of Blue Mage Reviews praised Lugaru s advanced innovative combat system and noted that the game s strategic depth prolongs replay value while mentioning that the game can be frustratingly difficult at times and has poor visuals He also said It s a testament to the core gameplay that it continues to entertain well after the story mode is completed and its blend of unusual ideas should be remembered and learned from in the future 14 As of June 2013 GameRankings lists only a single review for the game 15 David Vizcaino of Gamers Daily News who gave Lugaru an 8 3 stated the game is well worth trying out if you re looking for something fun challenging to play 16 GamingOnLinux reviewer Hamish Paul Wilson gave the game 8 10 stating that it is an impressive feat if anything over ambitious and yet still executed with a fair amount of competence and skill Though it has some rough edges it offers an experience unparalleled by any other title be it the console fighting games that established the genre or its counterparts on the desktop computer 17 See also edit nbsp Amiga portalList of open source gamesReferences edit a b Lugaru Mac profile at IGN Lugaru for Linux Ships Gordon Updates Plan Archived July 20 2008 at the Wayback Machine LinuxGames August 26 2005 Post by David Rosen on an iDevGames forum Indie dev suggests peers should support OS X Linux gaming An independent developer from Wolfire Games has made the case that his peers on Ars Technica by Frank Caron 2009 01 07 archived a b Review of Lugaru at Inside Mac Games archived Lugaru goes open source Wolfire Blog May 11 2010 Lugaru ported to AmigaOS 4 June 10 2010 Retrieved June 11 2010 lugaru 1 x lukey on repo openpandora org Relicensing all Wolfire Lugaru assets to CC BY SA 3 0 on GitLab by David Rosen November 21 2016 osslugaru gitlab io Fully Open Source 3D Killer Rabbit Lugaru HD 1 1 on freegamer de January 2017 Lugaru HD Wolfire Blog May 21 2009 a b Lugaru The Bunny Brawler Jacob Driscoll June 5 2015 Archived from the original on July 2 2017 Retrieved August 10 2017 a href Template Cite web html title Template Cite web cite web a CS1 maint bot original URL status unknown link QuickBlog Lugaru HD Blue Mage Reviews January 22 2011 Archived from the original on August 10 2017 Retrieved August 10 2017 a href Template Cite web html title Template Cite web cite web a CS1 maint bot original URL status unknown link Lugaru HD Reviews and Articles for PC GameRankings Retrieved June 4 2013 Vizcaino David January 27 2009 Lugaru Review PC Gamers Daily News Archived from the original on June 29 2013 Retrieved June 4 2013 a href Template Cite web html title Template Cite web cite web a CS1 maint bot original URL status unknown link Wilson Hamish July 4 2012 GamingOnLinux Reviews Lugaru The Rabbit s Foot GamingOnLinux Retrieved July 23 2014 External links editLugaru website at Wolfire Games Lugaru wiki at Wolfire Games Retrieved from https en wikipedia org w index php title Lugaru amp oldid 1203867081, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.