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Grand Theft Auto: Vice City Stories

Grand Theft Auto: Vice City Stories is a 2006 action-adventure game developed by Rockstar Leeds and Rockstar North, and published by Rockstar Games. The tenth entry in the Grand Theft Auto series, the game was initially released as a PlayStation Portable exclusive in October 2006. A PlayStation 2 port was released in March 2007. Set within the fictional Vice City (based on Miami) in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City (set in 1986) and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game.[a] The story centres around Vic's attempts to build up a criminal empire alongside his brother Lance. With the initial intention of raising money for his sick brother Pete's medication, Vic comes into conflict with rival gangs, drug lords and other enemies.

Grand Theft Auto: Vice City Stories
Developer(s)
Publisher(s)Rockstar Games
Producer(s)Leslie Benzies
Designer(s)David Bland
Programmer(s)
  • Obbe Vermeij
  • Adam Fowler
  • Alexander Roger
  • Al Dukes
  • Andrew Greensmith
Artist(s)Aaron Garbut
Ian Bowden
Writer(s)
Composer(s)
  • Stuart Hart
  • Steven Stern
  • Thomas Hirschmann
SeriesGrand Theft Auto
Platform(s)
ReleasePlayStation Portable
  • NA: 31 October 2006
  • EU: 3 November 2006
  • AU: 10 November 2006
PlayStation 2
  • NA: 5 March 2007
  • PAL: 9 March 2007
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer (PSP)

In addition to the traditional gameplay elements and side missions of the series, the game features a unique empire building system, in which players must expand their criminal syndicate from the ground-up by taking over businesses from rival organizations, and completing missions specific for each of them to increase their income and unlock additional rewards. Like its predecessor, Grand Theft Auto: Liberty City Stories, the PSP version of the game includes a multiplayer mode through a wireless ad hoc network, which allows up to six players to engage in several different game modes.

Vice City Stories received generally positive reviews from critics, and has sold over 4.5 million copies as of March 2008, making it the second best-selling PSP game of all time, after Liberty City Stories. The next game in the series was Grand Theft Auto IV, which was released in April 2008.

Gameplay edit

Grand Theft Auto: Vice City Stories is an action-adventure game set in an open world environment and played from a third-person perspective, structured similarly to other releases from the Grand Theft Auto series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large environment in which to move around. On foot, the player's character is capable of walking, running, swimming, jumping, as well as using weapons and basic hand-to-hand combat. The player can drive a variety of vehicles, including automobiles, boats, planes, helicopters, jet-skis and motorcycles.

The open, non-linear environment allows the player to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain areas and content, they are not required, as the player can complete them at their own leisure. When not taking on a storyline mission, the player can freely roam the game's world. The player can partake in a variety of optional side missions. The traditional side missions of the past games are included, but have been moderately upgraded and enhanced compared to previous titles. An addition to the game is "Beach Patrol", in which the player's character Victor must deal with bikers on the beach by beach buggy (by ramming or shooting to knock them off their bikes) or throwing life preservers to drowning swimmers by boat or by taking a paramedic around to injured people on the beach.

The combat system was overhauled in Vice City Stories. The targeting mechanism has been tweaked to "intelligently target"; enemies posing a threat or attacking the player will be targeted over pedestrians. The biggest changes concern the hand-to-hand combat system, as the player can perform grappling moves and throws, and stand on top of enemies lying on the ground. The player is able to bribe policemen or hospital staff when "Wasted" (killed) or "Busted" (arrested) to lower their wanted level, and keep weapons that ordinarily would have been lost.

One of the key gameplay elements in Vice City Stories is "empire building". New to the Grand Theft Auto series, it borrows a few ideas from Vice City's "properties" and San Andreas' "gang wars" systems. To make money, the player must open and operate various businesses on property taken over from enemy gangs – these can range from protection rackets to brothels or smuggling compounds. Once a player removes a gang from a specific business, it becomes available for purchase. There are several different types of business, and each comes in different sizes, which can later be changed to adapt to the player's needs. Each business comes with unique missions which, upon completion, reward the player with various bonuses, as well as an increased income for said business. The player will occasionally have to defend their owned businesses from attacks by gangs looking to take them back, until all businesses in the city have been acquired, at which point the attacks will cease.

The hidden package system from previous Grand Theft Auto games returns in the form of 99 red balloons scattered around the city. This is a reference to Nena's 1984 hit "99 Luftballons", which was featured in Grand Theft Auto: Vice City. Improvements to the graphics since the release of Grand Theft Auto: Liberty City Stories include new animations, faster load times, a longer draw distance, reductions in clumping of pedestrians and vehicles, more complex explosions, and increases in the density of objects, vehicles, and non-player characters.

Like its predecessor, the PSP version of Vice City Stories features a multiplayer mode, for up to 6 players through WiFi ad-hoc mode (local area). The game features 10 different modes of wireless multiplayer gaming, which incorporate the use of automobiles, aircraft, and water-based vehicles. Various pedestrian and character models from the single-player mode are available as player characters. These multiplayer modes are not included in the PS2 version.

Synopsis edit

Setting edit

Vice City Stories takes place in 1984 within Vice City, and forms part of the "3D Universe" canon of the Grand Theft Auto series. Set two years before the events of Grand Theft Auto: Vice City, the game's setting features several areas that are different from the 1986 version of Vice City, including locations being constructed or whose plot used to house something different. An example of this is the site of a car showroom completed in 1986 still being under construction in 1984, while the business is located in a smaller building down the road.

Plot edit

In 1984, Corporal Victor "Vic" Vance (Dorian Missick) is stationed in Vice City's army base, Fort Baxter. To raise money for his sick asthmatic brother Pete's medication, Vic agrees to help his corrupt supervisor, Sergeant Jerry Martinez (Felix Solis), finding himself involved in the city's drug trade. After a deal goes awry, Martinez frames Vic for hiding drugs under his bed and bringing a prostitute to the base, resulting in Vic being charged with high treason and dishonorably discharged from the army. Forced onto the streets, Vic assists eccentric gunrunner and self-proclaimed Vietnam War veteran Phil Cassidy (Gary Busey), whom he met during his work for Martinez, in exchange for a place to stay to rebuild his life. Martinez hires Vic and Phil to do more jobs for him, only to betray and try to have them killed, leading to the pair cutting ties with him after escaping the trap. Meanwhile, Vic works for Phil's brother-in-law Marty Jay Williams (Jim Burke), leader of a street gang called the Trailer Park Mafia, who frequently abuses his wife Louise Cassidy-Williams (Chelsey Rives). Angered over Vic's growing relationship with his wife, Marty eventually attempts to kidnap her, forcing Vic to kill him and save Louise.

With Marty dead, Vic takes over his gang and renames it the Vance Crime Family. Aided by his recently arrived brother Lance (Philip Michael Thomas), he slowly begins to take over rackets from rival gangs to increase his power and convert them into his business assets. In the process, he earns the respect of the Los Cabrones, a Cuban street gang led by Umberto Robina (Danny Trejo), for taking out their rivals, and deals with a corrupt DEA agent Bryan Forbes (Daniel Oreskes) who was posing as a drug dealer to steal the Vance brothers' money. Upon stealing a major drug shipment, Vic and Lance find themselves kidnapped by the Mendez brothers, Armando (Yul Vazquez) and Diego (Ruben Trujillo), Vice City's biggest drug lords and the shipment's owners. Lance lies to them that Martinez, who regularly deals with the Mendezes, is an undercover DEA agent and stole the drugs as evidence. After being released, Vic and Lance begin working with the Mendez brothers, who introduces the former to transsexual film director Reni Wassulmaier (Barbara Rosenblat). While assisting Reni and their friend Barry Mickelthwaite (Timothy Spall), the talent manager of Phil Collins (himself), Vic finds himself tasked with protecting Phil from Mafia hitmen, to whom Barry is indebted, before and during his concert in Vice City.

Reni introduces Vic to Ricardo Diaz (Luis Guzmán), a drug baron who seeks to take over the Mendez brothers' operations and employs Vic and Lance for several jobs. However, Armando and Diego grow distrustful of them, and eventually make an attempt on their lives after Martinez exposes their lie. After escaping the Mendezes' trap, Vic works with Diaz to bankrupt them as revenge. The Mendezes retaliate by kidnapping Louise and Lance, leading to Vic assaulting their mansion and killing Armando, though he fails to rescue Louise, who dies from injuries she received while in captivity. Swearing revenge against both Diego and Martinez, Vic works alongside Diaz and Phil one final time to track them down and steal an army chopper from Fort Baxter. Using the chopper, Vic assaults Martinez and Diego's hideout and kills both men. After Lance arrives too late to assist, he tries to persuade Vic into taking part in another drug deal that he plans to set up. Vic firmly stands his ground and states that he has no interest in drugs anymore. Lance accepts Vic's choice and the two brothers leave Vice City to give Pete money for his medication.

Development edit

Take-Two Interactive originally announced the title was to be released in North America on 17 October 2006 and in Europe on 20 October 2006, but an announcement in early September stated that the game's North American release had been delayed until 31 October.[2] It was announced that the game would be released on 10 November 2006 in Australia. Moreover, in Europe (excluding the United Kingdom and Republic of Ireland) the game suffered another delay, from 3 November 2006, to 10 November 2006, the same as Australia.[citation needed]

PlayStation 2 port edit

On 7 February 2007 Rockstar Games announced plans for a PlayStation 2 port, released on 6 March. It was confirmed by Rockstar Games that the PlayStation 2 version of the game would be an almost straight port.[3] The port has improvements such as enhanced graphics (including the addition of bloom effects, enabled via a "trails" option), draw distance, and performance as expected, and includes a few new side activities that were not in the PSP release such as five new odd jobs, six additional unique jumps, five more rampages, and a new Easter egg.[citation needed]

While other Grand Theft Auto ports have had extra features added (such as replays or custom soundtracks), this is the first port of any Grand Theft Auto game to include extra in-game content.[citation needed]

The PS2 version of Vice City Stories was announced as a digital release for the PlayStation 3 in 2012, as a PlayStation 2 Classics title,[4] and was released in April 2013 via the PlayStation Network.[5] It has since been removed from PSN.[citation needed][when?]

Reception edit

Grand Theft Auto: Vice City Stories has received "generally favorable" reviews from critics, according to review aggregator Metacritic.[6]

The PlayStation 2 port of the game was criticised for having the same coding as the PSP version and for fixing very few issues and removing some things, but was praised for better lighting.[by whom?] As of 26 March 2008, Vice City Stories has sold 4.5 million copies according to Take-Two Interactive. Hyper's Eliot Fish commended the game for using "the slick veneer of the 1980s [and the] story is well integrated into missions".[15]

The game's PlayStation Portable version received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[16] indicating sales of at least 300,000 copies in the United Kingdom.[17]

Accolades edit

Notes edit

  1. ^ Rockstar retroactively confirmed that the brother of Lance Vance killed in the opening sequence of Vice City is Vic.[1]

References edit

  1. ^ R* Q (18 September 2009). "(UPDATED) Asked & Answered – Re: Vice City, Red Dead Redemption and Chinatown Wars". Rockstar Games. from the original on 9 April 2021. Retrieved 5 May 2022.
  2. ^ "News — Vice City Stories Delayed Globally — GTAPortable.com — GTA: Chinatown Wars, Vice City Stories and Liberty City Stories Info, News, Cheats, Hints, Tips and many more!". Gtaportable.com. from the original on 15 March 2017. Retrieved 27 October 2008.
  3. ^ Purchese, Rob (15 February 2007). . Eurogamer.net. Archived from the original on 18 February 2007. Retrieved 27 October 2008.
  4. ^ "Vice City Now Available on PSN; more PS2 Classics on the way? | RockstarWatch". from the original on 17 May 2021. Retrieved 9 October 2019.
  5. ^ R*Y (30 March 2013). "Liberty City Stories and Vice City Stories Coming to PSN Next Week". Rockstar Games. from the original on 9 February 2015. Retrieved 1 April 2013.
  6. ^ a b "Grand Theft Auto: Vice City Stories for PSP Reviews". Metacritic. CBS Interactive. from the original on 2 December 2017. Retrieved 9 March 2010.
  7. ^ "Grand Theft Auto: Vice City Stories for PlayStation 2 Reviews". Metacritic. CBS Interactive. from the original on 23 October 2020. Retrieved 13 February 2019.
  8. ^ Ford, Greg (31 October 2006). . 1UP.com. Archived from the original on 9 June 2016. Retrieved 20 August 2011.
  9. ^ Bramwell, Tom (2 November 2006). "Grand Theft Auto: Vice City Stories". Eurogamer.net. from the original on 18 January 2021. Retrieved 20 August 2011.
  10. ^ D'Aprile, Jason. . G4tv.com. Archived from the original on 20 May 2007. Retrieved 9 February 2023.
  11. ^ Helgeson, Matt; Miller, Matt. . Game Informer. Archived from the original on 17 September 2008. Retrieved 9 February 2023.
  12. ^ McShea, Tom (8 March 2010). "Grand Theft Auto: Vice City Stories Review". GameSpot. from the original on 23 November 2020. Retrieved 8 March 2010.
  13. ^ Roper, Chris (30 October 2006). "Grand Theft Auto: Vice City Stories Review". IGN. Ziff Davis. from the original on 4 October 2022. Retrieved 13 February 2019.
  14. ^ Roper, Chris (6 March 2007). "Grand Theft Auto: Vice City Stories Review". IGN. Ziff Davis. from the original on 25 November 2020. Retrieved 13 February 2019.
  15. ^ Fish, Eliot (December 2006). "GTA: Vice City Stories". Hyper (158). Next Media: 82. ISSN 1320-7458.
  16. ^ . Entertainment and Leisure Software Publishers Association. Archived from the original on 15 May 2009.
  17. ^ Caoili, Eric (26 November 2008). . Gamasutra. Archived from the original on 18 September 2017.
  18. ^ "IGN Presents the History of Awesome: 2006". IGN. from the original on 20 April 2016. Retrieved 27 October 2008.
  19. ^ "Gears of War wins Joystick awards". BBC News. 26 October 2007. from the original on 16 March 2009. Retrieved 23 November 2008.

External links edit

  • Rockstar Games' official Grand Theft Auto: Vice City Stories website

grand, theft, auto, vice, city, stories, 2006, action, adventure, game, developed, rockstar, leeds, rockstar, north, published, rockstar, games, tenth, entry, grand, theft, auto, series, game, initially, released, playstation, portable, exclusive, october, 200. Grand Theft Auto Vice City Stories is a 2006 action adventure game developed by Rockstar Leeds and Rockstar North and published by Rockstar Games The tenth entry in the Grand Theft Auto series the game was initially released as a PlayStation Portable exclusive in October 2006 A PlayStation 2 port was released in March 2007 Set within the fictional Vice City based on Miami in 1984 the game is a prequel to 2002 s Grand Theft Auto Vice City set in 1986 and follows the exploits of ex soldier Victor Vic Vance a minor character originally featured in said game a The story centres around Vic s attempts to build up a criminal empire alongside his brother Lance With the initial intention of raising money for his sick brother Pete s medication Vic comes into conflict with rival gangs drug lords and other enemies Grand Theft Auto Vice City StoriesDeveloper s Rockstar LeedsRockstar NorthPublisher s Rockstar GamesProducer s Leslie BenziesDesigner s David BlandProgrammer s Obbe VermeijAdam FowlerAlexander RogerAl DukesAndrew GreensmithArtist s Aaron GarbutIan BowdenWriter s Dan HouserDavid BlandComposer s Stuart Hart Steven Stern Thomas HirschmannSeriesGrand Theft AutoPlatform s PlayStation PortablePlayStation 2ReleasePlayStation PortableNA 31 October 2006EU 3 November 2006AU 10 November 2006PlayStation 2NA 5 March 2007PAL 9 March 2007Genre s Action adventureMode s Single player multiplayer PSP In addition to the traditional gameplay elements and side missions of the series the game features a unique empire building system in which players must expand their criminal syndicate from the ground up by taking over businesses from rival organizations and completing missions specific for each of them to increase their income and unlock additional rewards Like its predecessor Grand Theft Auto Liberty City Stories the PSP version of the game includes a multiplayer mode through a wireless ad hoc network which allows up to six players to engage in several different game modes Vice City Stories received generally positive reviews from critics and has sold over 4 5 million copies as of March 2008 making it the second best selling PSP game of all time after Liberty City Stories The next game in the series was Grand Theft Auto IV which was released in April 2008 Contents 1 Gameplay 2 Synopsis 2 1 Setting 2 2 Plot 3 Development 3 1 PlayStation 2 port 4 Reception 4 1 Accolades 5 Notes 6 References 7 External linksGameplay editThis section does not cite any sources Please help improve this section by adding citations to reliable sources Unsourced material may be challenged and removed April 2023 Learn how and when to remove this message Grand Theft Auto Vice City Stories is an action adventure game set in an open world environment and played from a third person perspective structured similarly to other releases from the Grand Theft Auto series The core gameplay consists of elements of a third person shooter and a driving game affording the player a large environment in which to move around On foot the player s character is capable of walking running swimming jumping as well as using weapons and basic hand to hand combat The player can drive a variety of vehicles including automobiles boats planes helicopters jet skis and motorcycles The open non linear environment allows the player to explore and choose how they wish to play the game Although storyline missions are necessary to progress through the game and unlock certain areas and content they are not required as the player can complete them at their own leisure When not taking on a storyline mission the player can freely roam the game s world The player can partake in a variety of optional side missions The traditional side missions of the past games are included but have been moderately upgraded and enhanced compared to previous titles An addition to the game is Beach Patrol in which the player s character Victor must deal with bikers on the beach by beach buggy by ramming or shooting to knock them off their bikes or throwing life preservers to drowning swimmers by boat or by taking a paramedic around to injured people on the beach The combat system was overhauled in Vice City Stories The targeting mechanism has been tweaked to intelligently target enemies posing a threat or attacking the player will be targeted over pedestrians The biggest changes concern the hand to hand combat system as the player can perform grappling moves and throws and stand on top of enemies lying on the ground The player is able to bribe policemen or hospital staff when Wasted killed or Busted arrested to lower their wanted level and keep weapons that ordinarily would have been lost One of the key gameplay elements in Vice City Stories is empire building New to the Grand Theft Auto series it borrows a few ideas from Vice City s properties and San Andreas gang wars systems To make money the player must open and operate various businesses on property taken over from enemy gangs these can range from protection rackets to brothels or smuggling compounds Once a player removes a gang from a specific business it becomes available for purchase There are several different types of business and each comes in different sizes which can later be changed to adapt to the player s needs Each business comes with unique missions which upon completion reward the player with various bonuses as well as an increased income for said business The player will occasionally have to defend their owned businesses from attacks by gangs looking to take them back until all businesses in the city have been acquired at which point the attacks will cease The hidden package system from previous Grand Theft Auto games returns in the form of 99 red balloons scattered around the city This is a reference to Nena s 1984 hit 99 Luftballons which was featured in Grand Theft Auto Vice City Improvements to the graphics since the release of Grand Theft Auto Liberty City Stories include new animations faster load times a longer draw distance reductions in clumping of pedestrians and vehicles more complex explosions and increases in the density of objects vehicles and non player characters Like its predecessor the PSP version of Vice City Stories features a multiplayer mode for up to 6 players through WiFi ad hoc mode local area The game features 10 different modes of wireless multiplayer gaming which incorporate the use of automobiles aircraft and water based vehicles Various pedestrian and character models from the single player mode are available as player characters These multiplayer modes are not included in the PS2 version Synopsis editSetting edit Vice City Stories takes place in 1984 within Vice City and forms part of the 3D Universe canon of the Grand Theft Auto series Set two years before the events of Grand Theft Auto Vice City the game s setting features several areas that are different from the 1986 version of Vice City including locations being constructed or whose plot used to house something different An example of this is the site of a car showroom completed in 1986 still being under construction in 1984 while the business is located in a smaller building down the road Plot edit In 1984 Corporal Victor Vic Vance Dorian Missick is stationed in Vice City s army base Fort Baxter To raise money for his sick asthmatic brother Pete s medication Vic agrees to help his corrupt supervisor Sergeant Jerry Martinez Felix Solis finding himself involved in the city s drug trade After a deal goes awry Martinez frames Vic for hiding drugs under his bed and bringing a prostitute to the base resulting in Vic being charged with high treason and dishonorably discharged from the army Forced onto the streets Vic assists eccentric gunrunner and self proclaimed Vietnam War veteran Phil Cassidy Gary Busey whom he met during his work for Martinez in exchange for a place to stay to rebuild his life Martinez hires Vic and Phil to do more jobs for him only to betray and try to have them killed leading to the pair cutting ties with him after escaping the trap Meanwhile Vic works for Phil s brother in law Marty Jay Williams Jim Burke leader of a street gang called the Trailer Park Mafia who frequently abuses his wife Louise Cassidy Williams Chelsey Rives Angered over Vic s growing relationship with his wife Marty eventually attempts to kidnap her forcing Vic to kill him and save Louise With Marty dead Vic takes over his gang and renames it the Vance Crime Family Aided by his recently arrived brother Lance Philip Michael Thomas he slowly begins to take over rackets from rival gangs to increase his power and convert them into his business assets In the process he earns the respect of the Los Cabrones a Cuban street gang led by Umberto Robina Danny Trejo for taking out their rivals and deals with a corrupt DEA agent Bryan Forbes Daniel Oreskes who was posing as a drug dealer to steal the Vance brothers money Upon stealing a major drug shipment Vic and Lance find themselves kidnapped by the Mendez brothers Armando Yul Vazquez and Diego Ruben Trujillo Vice City s biggest drug lords and the shipment s owners Lance lies to them that Martinez who regularly deals with the Mendezes is an undercover DEA agent and stole the drugs as evidence After being released Vic and Lance begin working with the Mendez brothers who introduces the former to transsexual film director Reni Wassulmaier Barbara Rosenblat While assisting Reni and their friend Barry Mickelthwaite Timothy Spall the talent manager of Phil Collins himself Vic finds himself tasked with protecting Phil from Mafia hitmen to whom Barry is indebted before and during his concert in Vice City Reni introduces Vic to Ricardo Diaz Luis Guzman a drug baron who seeks to take over the Mendez brothers operations and employs Vic and Lance for several jobs However Armando and Diego grow distrustful of them and eventually make an attempt on their lives after Martinez exposes their lie After escaping the Mendezes trap Vic works with Diaz to bankrupt them as revenge The Mendezes retaliate by kidnapping Louise and Lance leading to Vic assaulting their mansion and killing Armando though he fails to rescue Louise who dies from injuries she received while in captivity Swearing revenge against both Diego and Martinez Vic works alongside Diaz and Phil one final time to track them down and steal an army chopper from Fort Baxter Using the chopper Vic assaults Martinez and Diego s hideout and kills both men After Lance arrives too late to assist he tries to persuade Vic into taking part in another drug deal that he plans to set up Vic firmly stands his ground and states that he has no interest in drugs anymore Lance accepts Vic s choice and the two brothers leave Vice City to give Pete money for his medication Development editTake Two Interactive originally announced the title was to be released in North America on 17 October 2006 and in Europe on 20 October 2006 but an announcement in early September stated that the game s North American release had been delayed until 31 October 2 It was announced that the game would be released on 10 November 2006 in Australia Moreover in Europe excluding the United Kingdom and Republic of Ireland the game suffered another delay from 3 November 2006 to 10 November 2006 the same as Australia citation needed PlayStation 2 port edit On 7 February 2007 Rockstar Games announced plans for a PlayStation 2 port released on 6 March It was confirmed by Rockstar Games that the PlayStation 2 version of the game would be an almost straight port 3 The port has improvements such as enhanced graphics including the addition of bloom effects enabled via a trails option draw distance and performance as expected and includes a few new side activities that were not in the PSP release such as five new odd jobs six additional unique jumps five more rampages and a new Easter egg citation needed While other Grand Theft Auto ports have had extra features added such as replays or custom soundtracks this is the first port of any Grand Theft Auto game to include extra in game content citation needed The PS2 version of Vice City Stories was announced as a digital release for the PlayStation 3 in 2012 as a PlayStation 2 Classics title 4 and was released in April 2013 via the PlayStation Network 5 It has since been removed from PSN citation needed when Reception editReceptionAggregate scoreAggregatorScoreMetacriticPSP 86 100 6 PS2 75 100 7 Review scoresPublicationScore1Up comA 8 Eurogamer8 0 10 9 G44 5 10 Game Informer8 5 10 11 GameSpot8 4 10 12 IGNPSP 9 0 10 13 PS2 7 5 10 14 PSM391 100 Grand Theft Auto Vice City Stories has received generally favorable reviews from critics according to review aggregator Metacritic 6 The PlayStation 2 port of the game was criticised for having the same coding as the PSP version and for fixing very few issues and removing some things but was praised for better lighting by whom As of 26 March 2008 Vice City Stories has sold 4 5 million copies according to Take Two Interactive Hyper s Eliot Fish commended the game for using the slick veneer of the 1980s and the story is well integrated into missions 15 The game s PlayStation Portable version received a Platinum sales award from the Entertainment and Leisure Software Publishers Association ELSPA 16 indicating sales of at least 300 000 copies in the United Kingdom 17 Accolades edit Received IGN s award for the best licensed soundtrack on PlayStation Portable in 2006 18 Best Handheld Game Golden Joystick Awards 2007 19 Notes edit Rockstar retroactively confirmed that the brother of Lance Vance killed in the opening sequence of Vice City is Vic 1 References edit R Q 18 September 2009 UPDATED Asked amp Answered Re Vice City Red Dead Redemption and Chinatown Wars Rockstar Games Archived from the original on 9 April 2021 Retrieved 5 May 2022 News Vice City Stories Delayed Globally GTAPortable com GTA Chinatown Wars Vice City Stories and Liberty City Stories Info News Cheats Hints Tips and many more Gtaportable com Archived from the original on 15 March 2017 Retrieved 27 October 2008 Purchese Rob 15 February 2007 Vice City Stories PS2 details News PS2 Eurogamer Games Reviews News and More Eurogamer net Archived from the original on 18 February 2007 Retrieved 27 October 2008 Vice City Now Available on PSN more PS2 Classics on the way RockstarWatch Archived from the original on 17 May 2021 Retrieved 9 October 2019 R Y 30 March 2013 Liberty City Stories and Vice City Stories Coming to PSN Next Week Rockstar Games Archived from the original on 9 February 2015 Retrieved 1 April 2013 a b Grand Theft Auto Vice City Stories for PSP Reviews Metacritic CBS Interactive Archived from the original on 2 December 2017 Retrieved 9 March 2010 Grand Theft Auto Vice City Stories for PlayStation 2 Reviews Metacritic CBS Interactive Archived from the original on 23 October 2020 Retrieved 13 February 2019 Ford Greg 31 October 2006 GTA Vice City Stories Review for PSP from 1UP com Archived from the original on 9 June 2016 Retrieved 20 August 2011 Bramwell Tom 2 November 2006 Grand Theft Auto Vice City Stories Eurogamer net Archived from the original on 18 January 2021 Retrieved 20 August 2011 D Aprile Jason G4 Reviews Grand Theft Auto Vice City Stories G4tv com Archived from the original on 20 May 2007 Retrieved 9 February 2023 Helgeson Matt Miller Matt Grand Theft Auto Vice City Stories Game Informer Archived from the original on 17 September 2008 Retrieved 9 February 2023 McShea Tom 8 March 2010 Grand Theft Auto Vice City Stories Review GameSpot Archived from the original on 23 November 2020 Retrieved 8 March 2010 Roper Chris 30 October 2006 Grand Theft Auto Vice City Stories Review IGN Ziff Davis Archived from the original on 4 October 2022 Retrieved 13 February 2019 Roper Chris 6 March 2007 Grand Theft Auto Vice City Stories Review IGN Ziff Davis Archived from the original on 25 November 2020 Retrieved 13 February 2019 Fish Eliot December 2006 GTA Vice City Stories Hyper 158 Next Media 82 ISSN 1320 7458 ELSPA Sales Awards Platinum Entertainment and Leisure Software Publishers Association Archived from the original on 15 May 2009 Caoili Eric 26 November 2008 ELSPA Wii Fit Mario Kart Reach Diamond Status In UK Gamasutra Archived from the original on 18 September 2017 IGN Presents the History of Awesome 2006 IGN Archived from the original on 20 April 2016 Retrieved 27 October 2008 Gears of War wins Joystick awards BBC News 26 October 2007 Archived from the original on 16 March 2009 Retrieved 23 November 2008 External links edit nbsp Wikiquote has quotations related to Grand Theft Auto Vice City Stories Rockstar Games official Grand Theft Auto Vice City Stories website Retrieved from https en wikipedia org w index php title Grand Theft Auto Vice City Stories amp oldid 1220231012 Characters, wikipedia, wiki, book, books, library,

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