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IllFonic

IllFonic, LLC is an American video game developer based in Golden, Colorado, with further offices in Tacoma, Washington, and Austin, Texas. The studio was founded by Charles Brungardt, Kedhrin Gonzales and Raphael Saadiq in 2007. IllFonic is best known for developing asymmetric multiplayer games like Friday the 13th: The Game, Predator: Hunting Grounds and Ghostbusters: Spirits Unleashed.

IllFonic, LLC
Company typePrivate
IndustryVideo games
Founded2007; 17 years ago (2007) in Denver, Colorado, US
Founders
Headquarters,
US
Number of locations
3 offices (2020)
Key people
Number of employees
78 (2019)
Websiteillfonic.com

History edit

IllFonic founder Charles Brungardt had been working with R&B artist Raphael Saadiq since exiting college, producing and engineering records.[2] While working together, Saadiq confronted Brungardt with the idea of appearing in video games, based on which the game Ghetto Golf was conceptualized.[2] Brungardt subsequently relocated from Los Angeles to Denver and, together with Kedhrin Gonzales, formed IllFonic out of a garage.[2] Saadiq is also considered a co-founder.[3] The studio moved around within Denver, from the garage to an apartment, then to offices above bars on Denver's broadway, before moving to proper offices by Speer Boulevard in the Golden Triangle in June 2013.[2] On the night of March 5, 2010, a cannabis dispensary located next to IllFonic's offices was robbed. The Denver Police Department answered the alarm but incorrectly arrived at IllFonic's address, handcuffing three of its employees at gunpoint before the error was resolved.[4]

In March 2010, IllFonic was announced to be developing Nexuiz, a remake of the game of the same name released by Alientrap in 2005.[5][6] The remake was released in February 2012 for Xbox 360 and in May 2012 for Microsoft Windows, published through THQ Partners, part of publisher THQ.[3][7] However, as THQ went through bankruptcy, the servers for Nexuiz' Xbox 360 version were shut down.[7] The rights to the game then failed to be sold during THQ's bankruptcy auctions.[3] In 2013, IllFonic was contracted to develop the "Star Marine" module and the first-person systems for the game Star Citizen.[8] The game's developer, Cloud Imperium Games, planned to integrate these assets into the main game, however, after one year of work, discrepancies in the scales of the two studios' assets were found, making them incompatible.[8] IllFonic continued working on Star Citizen, and their work was nearly completed by August 2015.[9] That month, IllFonic laid off six developers, including three of those working on Star Citizen.[9] In July 2013, IllFonic announced Revival, a massively multiplayer online role-playing game.[10] The game's development was "indefinitely suspended" in March 2016.[11]

In late 2014, IllFonic and publisher Gun Media announced Slasher Vol. 1: Summer Camp, an asymmetrical hide-and-seek-style action game.[12] In early 2015, the game came to the attention of Sean S. Cunningham, the producer of the Friday the 13th series of films, who approached Gun Media to turn Summer Camp into a licensed game; the game was subsequently renamed to Friday the 13th: The Game.[13] By this time, IllFonic had 50 employees.[14] The game was released in May 2017 for Microsoft Windows, PlayStation 4, and Xbox One.[15] However, legal battle surrounding the Friday the 13th franchise rights was in progress, causing IllFonic to cease development of new content for the game by June 2018.[16] A Nintendo Switch port of Friday the 13th: The Game was released in August 2019.[17] Dead Alliance, a multiplayer first-person shooter, was developed by Psyop Games and IllFonic, and released by Maximum Games in August 2017.[18] The game was previously known as Moving Hazard.[19] In November 2018, IllFonic opened a second office in Tacoma, Washington, with an initial seven staff members.[20][21] By January 2019, the Denver headquarters had been relocated to Golden, Colorado.[20] Both offices collectively employed 78 people (38 in Golden and 40 in Tacoma) in July 2019, while the Tacoma office alone had 47 employees by November.[21][22]

One of the IllFonic's most recent games, Predator: Hunting Grounds, was released for Microsoft Windows and PlayStation 4 in April 2020.[23][24] In January 2020, former Sony Interactive Entertainment executive Gio Corsi joined IllFonic as chief product officer. By this time, the company had also opened a third office in Austin, Texas.[25]

Games developed edit

Year Title Platform(s) Publisher(s)
2012 Nexuiz Xbox 360, Windows THQ
2017 Friday the 13th: The Game Nintendo Switch, PlayStation 4, Windows, Xbox One Gun Media
Dead Alliance PlayStation 4, Windows, Xbox One Maximum Games
2020 Predator: Hunting Grounds PlayStation 4, PlayStation 5, Windows, Xbox Series X/S Sony Interactive Entertainment, IllFonic
2021 Arcadegeddon PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S IllFonic
2022 Ghostbusters: Spirits Unleashed PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S IllFonic
2024 Killer Klowns from Outer Space: The Game PlayStation 5, Windows, Xbox Series X/S IllFonic

Supportive development edit

Canceled edit

  • Ghetto Golf
  • Project Advena[14]
  • Revival

References edit

  1. ^ Bohnert, April (June 18, 2019). "How 4 Colorado tech companies stay on the cutting edge — and where they're headed next". Built In CO. from the original on June 18, 2019. Retrieved January 16, 2020.
  2. ^ a b c d Peterson, Eric (August 16, 2013). "IllFonic pivots to work for hire to complement game development". Confluence Denver. from the original on August 19, 2019. Retrieved August 19, 2019.
  3. ^ a b c Weber, Rachel (February 13, 2013). "Developer Illfonic on life after THQ". GamesIndustry.biz. from the original on August 19, 2019. Retrieved August 19, 2019.
  4. ^ Good, Owen (March 6, 2010). "The Case of the Indie Devs and the Medical Marijuana Mixup". Kotaku. from the original on August 19, 2019. Retrieved August 19, 2019.
  5. ^ Romano, Sal (March 2, 2010). "Illfonic announces Nexuiz for consoles". Gematsu. from the original on August 19, 2019. Retrieved August 19, 2019.
  6. ^ Walker, John (December 12, 2011). "Shooter Nexuiz Being Remade, Published". Rock, Paper, Shotgun. from the original on August 19, 2019. Retrieved August 19, 2019.
  7. ^ a b Tach, Dave (February 27, 2013). "Nexuiz Xbox 360 servers taken offline". Polygon. from the original on August 19, 2019. Retrieved August 19, 2019.
  8. ^ a b Chalk, Andy (September 23, 2016). "Eight-month investigation lifts the lid on Star Citizen's troubled development". PC Gamer. from the original on August 19, 2019. Retrieved August 19, 2019.
  9. ^ a b Sinclair, Brendan (August 17, 2015). "IllFonic sees layoffs". GamesIndustry.biz. from the original on August 19, 2019. Retrieved August 19, 2019.
  10. ^ Sarkar, Samit (July 29, 2013). "With Revival, IllFonic aims to 'revive the MMORPG'". Polygon. from the original on August 19, 2019. Retrieved August 19, 2019.
  11. ^ Royce, Bree (March 24, 2016). "Revival's development has been indefinitely suspended". Massively Overpowered. from the original on August 19, 2019. Retrieved August 19, 2019.
  12. ^ Reed, Ashley (October 13, 2015). "Survival horror Summer Camp is now Friday the 13th: The Game". GamesRadar+. from the original on August 19, 2019. Retrieved August 19, 2019.
  13. ^ Campbell, Colin (October 13, 2015). "Friday the 13th is back". Polygon. from the original on August 19, 2019. Retrieved August 19, 2019.
  14. ^ a b Kleckner, Stephen (November 12, 2015). "How Friday the 13th: The Game exploded from Gun Media's fun horror ideas". VentureBeat. from the original on January 8, 2016. Retrieved August 19, 2019.
  15. ^ Seppala, Timothy J. (May 26, 2017). "Don't scream: The new 'Friday the 13th' game is out today". Engadget. from the original on February 10, 2019. Retrieved August 19, 2019.
  16. ^ Good, Owen (July 13, 2018). "Rest In Pieces, Friday The 13th: The Game". Kotaku. from the original on August 19, 2019. Retrieved August 19, 2019.
  17. ^ Gerblick, Jordan (August 14, 2019). "Friday the 13th: The Game is available right now on Nintendo Switch". GamesRadar+. from the original on August 19, 2019. Retrieved August 19, 2019.
  18. ^ Romano, Sal (May 24, 2017). "Multiplayer zombie FPS Dead Alliance announced for PS4, Xbox One, and PC". Gematsu. from the original on August 19, 2019. Retrieved August 19, 2019.
  19. ^ Craft, Scott (May 24, 2017). "'Moving Hazard' Resurfaces As 'Dead Alliance' After Maximum Games Steps In As Publisher". Player.One. from the original on August 19, 2019. Retrieved August 19, 2019.
  20. ^ a b c d e f Gerritzen, Shannon (January 28, 2019). "A culture of quality: Friday the 13th dev IllFonic is hiring". Gamasutra. from the original on August 19, 2019. Retrieved August 19, 2019.
  21. ^ a b Zenon, Alton III (November 22, 2019). "Navigating Growth: The Lessons IllFonic Learned While Scaling". Built In SEA. from the original on November 22, 2019. Retrieved January 16, 2020.
  22. ^ Sodd, Anthony (July 29, 2019). "A Look at Illfonic's Art Department, the Creative Powerhouse Behind Predator: Hunting Grounds". Built In SEA.
  23. ^ Good, Owen S. (May 9, 2019). "Predator: Hunting Grounds comes to PS4 in 2020". Polygon. from the original on May 18, 2019. Retrieved August 19, 2019.
  24. ^ Prescott, Shaun (December 10, 2016). "Predator: Hunting Grounds is a brutal asymmetrical shooter coming to PC next year". PC Gamer.
  25. ^ Romano, Sal (January 15, 2020). "Gio Corsi joins IllFonic as Chief Product Officer". Gematsu.
  26. ^ Yin-Poole, Wesley (November 13, 2014). "Sonic Boom: Rise of Lyric Wii U infinite height exploit lets you skip most of the game". Eurogamer. from the original on August 19, 2019. Retrieved August 19, 2019.

External links edit

  • Official website

illfonic, american, video, game, developer, based, golden, colorado, with, further, offices, tacoma, washington, austin, texas, studio, founded, charles, brungardt, kedhrin, gonzales, raphael, saadiq, 2007, best, known, developing, asymmetric, multiplayer, gam. IllFonic LLC is an American video game developer based in Golden Colorado with further offices in Tacoma Washington and Austin Texas The studio was founded by Charles Brungardt Kedhrin Gonzales and Raphael Saadiq in 2007 IllFonic is best known for developing asymmetric multiplayer games like Friday the 13th The Game Predator Hunting Grounds and Ghostbusters Spirits Unleashed IllFonic LLCCompany typePrivateIndustryVideo gamesFounded2007 17 years ago 2007 in Denver Colorado USFoundersCharles BrungardtKedhrin GonzalesRaphael SaadiqHeadquartersGolden Colorado USNumber of locations3 offices 2020 Key peopleCharles Brungardt CEO Paul Jackson CTO 1 Gio Corsi CPO Number of employees78 2019 Websiteillfonic wbr com Contents 1 History 2 Games developed 2 1 Supportive development 2 2 Canceled 3 References 4 External linksHistory editIllFonic founder Charles Brungardt had been working with R amp B artist Raphael Saadiq since exiting college producing and engineering records 2 While working together Saadiq confronted Brungardt with the idea of appearing in video games based on which the game Ghetto Golf was conceptualized 2 Brungardt subsequently relocated from Los Angeles to Denver and together with Kedhrin Gonzales formed IllFonic out of a garage 2 Saadiq is also considered a co founder 3 The studio moved around within Denver from the garage to an apartment then to offices above bars on Denver s broadway before moving to proper offices by Speer Boulevard in the Golden Triangle in June 2013 2 On the night of March 5 2010 a cannabis dispensary located next to IllFonic s offices was robbed The Denver Police Department answered the alarm but incorrectly arrived at IllFonic s address handcuffing three of its employees at gunpoint before the error was resolved 4 In March 2010 IllFonic was announced to be developing Nexuiz a remake of the game of the same name released by Alientrap in 2005 5 6 The remake was released in February 2012 for Xbox 360 and in May 2012 for Microsoft Windows published through THQ Partners part of publisher THQ 3 7 However as THQ went through bankruptcy the servers for Nexuiz Xbox 360 version were shut down 7 The rights to the game then failed to be sold during THQ s bankruptcy auctions 3 In 2013 IllFonic was contracted to develop the Star Marine module and the first person systems for the game Star Citizen 8 The game s developer Cloud Imperium Games planned to integrate these assets into the main game however after one year of work discrepancies in the scales of the two studios assets were found making them incompatible 8 IllFonic continued working on Star Citizen and their work was nearly completed by August 2015 9 That month IllFonic laid off six developers including three of those working on Star Citizen 9 In July 2013 IllFonic announced Revival a massively multiplayer online role playing game 10 The game s development was indefinitely suspended in March 2016 11 In late 2014 IllFonic and publisher Gun Media announced Slasher Vol 1 Summer Camp an asymmetrical hide and seek style action game 12 In early 2015 the game came to the attention of Sean S Cunningham the producer of the Friday the 13th series of films who approached Gun Media to turn Summer Camp into a licensed game the game was subsequently renamed to Friday the 13th The Game 13 By this time IllFonic had 50 employees 14 The game was released in May 2017 for Microsoft Windows PlayStation 4 and Xbox One 15 However legal battle surrounding the Friday the 13th franchise rights was in progress causing IllFonic to cease development of new content for the game by June 2018 16 A Nintendo Switch port of Friday the 13th The Game was released in August 2019 17 Dead Alliance a multiplayer first person shooter was developed by Psyop Games and IllFonic and released by Maximum Games in August 2017 18 The game was previously known as Moving Hazard 19 In November 2018 IllFonic opened a second office in Tacoma Washington with an initial seven staff members 20 21 By January 2019 the Denver headquarters had been relocated to Golden Colorado 20 Both offices collectively employed 78 people 38 in Golden and 40 in Tacoma in July 2019 while the Tacoma office alone had 47 employees by November 21 22 One of the IllFonic s most recent games Predator Hunting Grounds was released for Microsoft Windows and PlayStation 4 in April 2020 23 24 In January 2020 former Sony Interactive Entertainment executive Gio Corsi joined IllFonic as chief product officer By this time the company had also opened a third office in Austin Texas 25 Games developed editYear Title Platform s Publisher s 2012 Nexuiz Xbox 360 Windows THQ 2017 Friday the 13th The Game Nintendo Switch PlayStation 4 Windows Xbox One Gun Media Dead Alliance PlayStation 4 Windows Xbox One Maximum Games 2020 Predator Hunting Grounds PlayStation 4 PlayStation 5 Windows Xbox Series X S Sony Interactive Entertainment IllFonic 2021 Arcadegeddon PlayStation 4 PlayStation 5 Windows Xbox One Xbox Series X S IllFonic 2022 Ghostbusters Spirits Unleashed PlayStation 4 PlayStation 5 Windows Xbox One Xbox Series X S IllFonic 2024 Killer Klowns from Outer Space The Game PlayStation 5 Windows Xbox Series X S IllFonic Supportive development edit Armored Warfare 20 Crysis 3 20 Evolve 20 Sonic Boom Rise of Lyric 26 Star Citizen 20 Canceled edit Ghetto Golf Project Advena 14 RevivalReferences edit Bohnert April June 18 2019 How 4 Colorado tech companies stay on the cutting edge and where they re headed next Built In CO Archived from the original on June 18 2019 Retrieved January 16 2020 a b c d Peterson Eric August 16 2013 IllFonic pivots to work for hire to complement game development Confluence Denver Archived from the original on August 19 2019 Retrieved August 19 2019 a b c Weber Rachel February 13 2013 Developer Illfonic on life after THQ GamesIndustry biz Archived from the original on August 19 2019 Retrieved August 19 2019 Good Owen March 6 2010 The Case of the Indie Devs and the Medical Marijuana Mixup Kotaku Archived from the original on August 19 2019 Retrieved August 19 2019 Romano Sal March 2 2010 Illfonic announces Nexuiz for consoles Gematsu Archived from the original on August 19 2019 Retrieved August 19 2019 Walker John December 12 2011 Shooter Nexuiz Being Remade Published Rock Paper Shotgun Archived from the original on August 19 2019 Retrieved August 19 2019 a b Tach Dave February 27 2013 Nexuiz Xbox 360 servers taken offline Polygon Archived from the original on August 19 2019 Retrieved August 19 2019 a b Chalk Andy September 23 2016 Eight month investigation lifts the lid on Star Citizen s troubled development PC Gamer Archived from the original on August 19 2019 Retrieved August 19 2019 a b Sinclair Brendan August 17 2015 IllFonic sees layoffs GamesIndustry biz Archived from the original on August 19 2019 Retrieved August 19 2019 Sarkar Samit July 29 2013 With Revival IllFonic aims to revive the MMORPG Polygon Archived from the original on August 19 2019 Retrieved August 19 2019 Royce Bree March 24 2016 Revival s development has been indefinitely suspended Massively Overpowered Archived from the original on August 19 2019 Retrieved August 19 2019 Reed Ashley October 13 2015 Survival horror Summer Camp is now Friday the 13th The Game GamesRadar Archived from the original on August 19 2019 Retrieved August 19 2019 Campbell Colin October 13 2015 Friday the 13th is back Polygon Archived from the original on August 19 2019 Retrieved August 19 2019 a b Kleckner Stephen November 12 2015 How Friday the 13th The Game exploded from Gun Media s fun horror ideas VentureBeat Archived from the original on January 8 2016 Retrieved August 19 2019 Seppala Timothy J May 26 2017 Don t scream The new Friday the 13th game is out today Engadget Archived from the original on February 10 2019 Retrieved August 19 2019 Good Owen July 13 2018 Rest In Pieces Friday The 13th The Game Kotaku Archived from the original on August 19 2019 Retrieved August 19 2019 Gerblick Jordan August 14 2019 Friday the 13th The Game is available right now on Nintendo Switch GamesRadar Archived from the original on August 19 2019 Retrieved August 19 2019 Romano Sal May 24 2017 Multiplayer zombie FPS Dead Alliance announced for PS4 Xbox One and PC Gematsu Archived from the original on August 19 2019 Retrieved August 19 2019 Craft Scott May 24 2017 Moving Hazard Resurfaces As Dead Alliance After Maximum Games Steps In As Publisher Player One Archived from the original on August 19 2019 Retrieved August 19 2019 a b c d e f Gerritzen Shannon January 28 2019 A culture of quality Friday the 13th dev IllFonic is hiring Gamasutra Archived from the original on August 19 2019 Retrieved August 19 2019 a b Zenon Alton III November 22 2019 Navigating Growth The Lessons IllFonic Learned While Scaling Built In SEA Archived from the original on November 22 2019 Retrieved January 16 2020 Sodd Anthony July 29 2019 A Look at Illfonic s Art Department the Creative Powerhouse Behind Predator Hunting Grounds Built In SEA Good Owen S May 9 2019 Predator Hunting Grounds comes to PS4 in 2020 Polygon Archived from the original on May 18 2019 Retrieved August 19 2019 Prescott Shaun December 10 2016 Predator Hunting Grounds is a brutal asymmetrical shooter coming to PC next year PC Gamer Romano Sal January 15 2020 Gio Corsi joins IllFonic as Chief Product Officer Gematsu Yin Poole Wesley November 13 2014 Sonic Boom Rise of Lyric Wii U infinite height exploit lets you skip most of the game Eurogamer Archived from the original on August 19 2019 Retrieved August 19 2019 External links editOfficial website Retrieved from https en wikipedia org w index php title IllFonic amp oldid 1216131554, wikipedia, wiki, book, books, library,

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