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L-system

An L-system or Lindenmayer system is a parallel rewriting system and a type of formal grammar. An L-system consists of an alphabet of symbols that can be used to make strings, a collection of production rules that expand each symbol into some larger string of symbols, an initial "axiom" string from which to begin construction, and a mechanism for translating the generated strings into geometric structures. L-systems were introduced and developed in 1968 by Aristid Lindenmayer, a Hungarian theoretical biologist and botanist at the University of Utrecht.[1] Lindenmayer used L-systems to describe the behaviour of plant cells and to model the growth processes of plant development. L-systems have also been used to model the morphology of a variety of organisms[2] and can be used to generate self-similar fractals.

L-system trees form realistic models of natural patterns

Origins edit

 
'Weeds', generated using an L-system in 3D.

As a biologist, Lindenmayer worked with yeast and filamentous fungi and studied the growth patterns of various types of bacteria, such as the cyanobacteria Anabaena catenula. Originally, the L-systems were devised to provide a formal description of the development of such simple multicellular organisms, and to illustrate the neighbourhood relationships between plant cells. Later on, this system was extended to describe higher plants and complex branching structures.

L-system structure edit

The recursive nature of the L-system rules leads to self-similarity and thereby, fractal-like forms are easy to describe with an L-system. Plant models and natural-looking organic forms are easy to define, as by increasing the recursion level the form slowly 'grows' and becomes more complex. Lindenmayer systems are also popular in the generation of artificial life.

L-system grammars are very similar to the semi-Thue grammar (see Chomsky hierarchy). L-systems are now commonly known as parametric L systems, defined as a tuple

G = (V, ω, P),

where

  • V (the alphabet) is a set of symbols containing both elements that can be replaced (variables) and those which cannot be replaced ("constants" or "terminals")
  • ω (start, axiom or initiator) is a string of symbols from V defining the initial state of the system
  • P is a set of production rules or productions defining the way variables can be replaced with combinations of constants and other variables. A production consists of two strings, the predecessor and the successor. For any symbol A which is a member of the set V which does not appear on the left hand side of a production in P, the identity production A → A is assumed; these symbols are called constants or terminals. (See Law of identity).

The rules of the L-system grammar are applied iteratively starting from the initial state. As many rules as possible are applied simultaneously, per iteration. The fact that each iteration employs as many rules as possible differentiates an L-system from a formal language generated by a formal grammar, which applies only one rule per iteration. If the production rules were to be applied only one at a time, one would quite simply generate a string in a language, and all such sequences of applications would produce the language specified by the grammar. There are some strings in some languages, however, that cannot be generated if the grammar is treated as an L-system rather than a language specification. For example,[3] suppose there is a rule S→SS in a grammar. If productions are done one at a time, then starting from S, we can get first SS, and then, applying the rule again, SSS. However, if all applicable rules are applied at every step, as in an L-system, then we cannot get this sentential form. Instead, the first step would give us SS, but the second would apply the rule twice, giving us SSSS. Thus, the set of strings produced by an L-systems from a given grammar is a subset of the formal language defined by the grammar, and if we take a language to be defined as a set of strings, this means that a given L-system is effectively a subset of the formal language defined by the L-system's grammar.

An L-system is context-free if each production rule refers only to an individual symbol and not to its neighbours. Context-free L-systems are thus specified by a context-free grammar. If a rule depends not only on a single symbol but also on its neighbours, it is termed a context-sensitive L-system.

If there is exactly one production for each symbol, then the L-system is said to be deterministic (a deterministic context-free L-system is popularly called a D0L system). If there are several, and each is chosen with a certain probability during each iteration, then it is a stochastic L-system.

Using L-systems for generating graphical images requires that the symbols in the model refer to elements of a drawing on the computer screen. For example, the program Fractint uses turtle graphics (similar to those in the Logo programming language) to produce screen images. It interprets each constant in an L-system model as a turtle command.

Examples of L-systems edit

Example 1: algae edit

Lindenmayer's original L-system for modelling the growth of algae.

variables : A B
constants : none
axiom  : A
rules  : (A → AB), (B → A)

which produces:

n = 0 : A
n = 1 : AB
n = 2 : ABA
n = 3 : ABAAB
n = 4 : ABAABABA
n = 5 : ABAABABAABAAB
n = 6 : ABAABABAABAABABAABABA
n = 7 : ABAABABAABAABABAABABAABAABABAABAAB

Example 1: algae, explained edit

n=0:  A  start (axiom/initiator)  / \ n=1:  A B  the initial single A spawned into AB by rule (A → AB), rule (B → A) couldn't be applied  /| \ n=2:  A B A former string AB with all rules applied, A spawned into AB again, former B turned into A  / | | | \ n=3: A B A A B note all A's producing a copy of themselves in the first place, then a B, which turns ... / | | | \ | \ \ n=4: A B A A B A B A ... into an A one generation later, starting to spawn/repeat/recurse then 

The result is the sequence of Fibonacci words. If we count the length of each string, we obtain the famous Fibonacci sequence of numbers (skipping the first 1, due to our choice of axiom):

1 2 3 5 8 13 21 34 55 89 ...

If we would like to not skip the first 1, we can use axiom B. That would place B node before the topmost node (A) of the graph above.

For each string, if we count the k-th position from the left end of the string, the value is determined by whether a multiple of the golden ratio falls within the interval  . The ratio of A to B likewise converges to the golden mean.

This example yields the same result (in terms of the length of each string, not the sequence of As and Bs) if the rule (AAB) is replaced with (ABA), except that the strings are mirrored.

This sequence is a locally catenative sequence because  , where   is the n-th generation.

Example 2: fractal (binary) tree edit

  • variables : 0, 1
  • constants: "[", "]"
  • axiom  : 0
  • rules  : (1 → 11), (0 → 1[0]0)

The shape is built by recursively feeding the axiom through the production rules. Each character of the input string is checked against the rule list to determine which character or string to replace it with in the output string. In this example, a '1' in the input string becomes '11' in the output string, while '[' remains the same. Applying this to the axiom of '0', we get:

axiom: 0
1st recursion: 1[0]0
2nd recursion: 11[1[0]0]1[0]0
3rd recursion: 1111[11[1[0]0]1[0]0]11[1[0]0]1[0]0
...

We can see that this string quickly grows in size and complexity. This string can be drawn as an image by using turtle graphics, where each symbol is assigned a graphical operation for the turtle to perform. For example, in the sample above, the turtle may be given the following instructions:

  • 0: draw a line segment ending in a leaf
  • 1: draw a line segment
  • [: push position and angle, turn left 45 degrees
  • ]: pop position and angle, turn right 45 degrees

The push and pop refer to a LIFO stack (more technical grammar would have separate symbols for "push position" and "turn left"). When the turtle interpretation encounters a '[', the current position and angle are saved, and are then restored when the interpretation encounters a ']'. If multiple values have been "pushed," then a "pop" restores the most recently saved values. Applying the graphical rules listed above to the earlier recursion, we get:

Example 3: Cantor set edit

 
variables : A B
constants : none
start  : A {starting character string}
rules  : (A → ABA), (B → BBB)

Let A mean "draw forward" and B mean "move forward".

This produces the famous Cantor's fractal set on a real straight line R.

Example 4: Koch curve edit

A variant of the Koch curve which uses only right angles.

variables : F
constants : + −
start  : F
rules  : (F → F+F−F−F+F)

Here, F means "draw forward", + means "turn left 90°", and − means "turn right 90°" (see turtle graphics).

n = 0:
F
 
n = 1:
F+F−F−F+F
 
n = 2:
F+F−F−F+F+F+F−F−F+F−F+F−F−F+F−F+F−F−F+F+F+F−F−F+F
 
n = 3:
F+F−F−F+F+F+F−F−F+F−F+F−F−F+F−F+F−F−F+F+F+F−F−F+F+
F+F−F−F+F+F+F−F−F+F−F+F−F−F+F−F+F−F−F+F+F+F−F−F+F−
F+F−F−F+F+F+F−F−F+F−F+F−F−F+F−F+F−F−F+F+F+F−F−F+F−
F+F−F−F+F+F+F−F−F+F−F+F−F−F+F−F+F−F−F+F+F+F−F−F+F+
F+F−F−F+F+F+F−F−F+F−F+F−F−F+F−F+F−F−F+F+F+F−F−F+F
 

Example 5: Sierpinski triangle edit

The Sierpinski triangle drawn using an L-system.

variables : F G
constants : + −
start  : F−G−G
rules  : (F → F−G+F+G−F), (G → GG)
angle  : 120°

Here, F and G both mean "draw forward", + means "turn left by angle", and − means "turn right by angle".

It is also possible to approximate the Sierpinski triangle using a Sierpiński arrowhead curve L-system.

variables : A B
constants : + −
start  : A
rules  : (A → B−A−B), (B → A+B+A)
angle  : 60°

Here, A and B both mean "draw forward", + means "turn left by angle", and − means "turn right by angle" (see turtle graphics).

 
Evolution for n = 2, n = 4, n = 6, n = 8

Example 6: dragon curve edit

The dragon curve drawn using an L-system.

variables : F G
constants : + −
start  : F
rules  : (F → F+G), (G → F-G)
angle  : 90°

Here, F and G both mean "draw forward", + means "turn left by angle", and − means "turn right by angle".

 
Dragon curve for n = 10

Example 7: fractal plant edit

variables : X F
constants : + − [ ]
start  : X
rules  : (X → F+[[X]-X]-F[-FX]+X), (F → FF)
angle  : 25°

First you need to initialize an empty stack. This follows the LIFO (Last in, First Out) method to add and remove elements. Here, F means "draw forward", − means "turn right 25°", and + means "turn left 25°". X does not correspond to any drawing action and is used to control the evolution of the curve. The square bracket "[" corresponds to saving the current values for position and angle, so you push the position and angle to the top of the stack, when the "]" token is encountered, pop the stack and reset the position and angle. Every "[" comes before every "]" token.

 

 

Fractal plant for n = 6

Variations edit

A number of elaborations on this basic L-system technique have been developed which can be used in conjunction with each other. Among these are stochastic grammars, context sensitive grammars, and parametric grammars.

Stochastic grammars edit

The grammar model we have discussed thus far has been deterministic—that is, given any symbol in the grammar's alphabet, there has been exactly one production rule, which is always chosen, and always performs the same conversion. One alternative is to specify more than one production rule for a symbol, giving each a probability of occurring. For example, in the grammar of Example 2, we could change the rule for rewriting "0" from:

0 → 1[0]0

to a probabilistic rule:

0 (0.5) → 1[0]0
0 (0.5) → 0

Under this production, whenever a "0" is encountered during string rewriting, there would be a 50% chance it would behave as previously described, and a 50% chance it would not change during production. When a stochastic grammar is used in an evolutionary context, it is advisable to incorporate a random seed into the genotype, so that the stochastic properties of the image remain constant between generations.

Context sensitive grammars edit

A context sensitive production rule looks not only at the symbol it is modifying, but the symbols on the string appearing before and after it. For instance, the production rule:

b < a > c → aa

transforms "a" to "aa", but only if the "a" occurs between a "b" and a "c" in the input string:

…bac…

As with stochastic productions, there are multiple productions to handle symbols in different contexts. If no production rule can be found for a given context, the identity production is assumed, and the symbol does not change on transformation. If context-sensitive and context-free productions both exist within the same grammar, the context-sensitive production is assumed to take precedence when it is applicable.

Parametric grammars edit

In a parametric grammar, each symbol in the alphabet has a parameter list associated with it. A symbol coupled with its parameter list is called a module, and a string in a parametric grammar is a series of modules. An example string might be:

a(0,1)[b(0,0)]a(1,2)

The parameters can be used by the drawing functions, and also by the production rules. The production rules can use the parameters in two ways: first, in a conditional statement determining whether the rule will apply, and second, the production rule can modify the actual parameters. For example, look at:

a(x,y) : x == 0 → a(1, y+1)b(2,3)

The module a(x,y) undergoes transformation under this production rule if the conditional x=0 is met. For example, a(0,2) would undergo transformation, and a(1,2) would not.

In the transformation portion of the production rule, the parameters as well as entire modules can be affected. In the above example, the module b(x,y) is added to the string, with initial parameters (2,3). Also, the parameters of the already existing module are transformed. Under the above production rule,

a(0,2)

Becomes

a(1,3)b(2,3)

as the "x" parameter of a(x,y) is explicitly transformed to a "1" and the "y" parameter of a is incremented by one.

Parametric grammars allow line lengths and branching angles to be determined by the grammar, rather than the turtle interpretation methods. Also, if age is given as a parameter for a module, rules can change depending on the age of a plant segment, allowing animations of the entire life-cycle of the tree to be created.

Bi-directional grammars edit

The bi-directional model explicitly separates the symbolic rewriting system from the shape assignment. For example, the string rewriting process in the Example 2 (Fractal tree) is independent on how graphical operations are assigned to the symbols. In other words, an infinite number of draw methods are applicable to a given rewriting system.

The bi-directional model consists of 1) a forward process constructs the derivation tree with production rules, and 2) a backward process realizes the tree with shapes in a stepwise manner (from leaves to the root). Each inverse-derivation step involves essential geometric-topological reasoning. With this bi-directional framework, design constraints and objectives are encoded in the grammar-shape translation. In architectural design applications, the bi-directional grammar features consistent interior connectivity and a rich spatial hierarchy.[4]

Open problems edit

There are many open problems involving studies of L-systems. For example:

  • Characterisation of all the deterministic context-free L-systems which are locally catenative. (A complete solution is known only in the case where there are only two variables).[5]
  • Given a structure, find an L-system that can produce that structure.[citation needed]

Types of L-systems edit

L-systems on the real line R:

Well-known L-systems on a plane R2 are:

See also edit

Notes edit

  1. ^ Lindenmayer, Aristid (March 1968). "Mathematical models for cellular interactions in development II. Simple and branching filaments with two-sided inputs". Journal of Theoretical Biology. 18 (3): 300–315. Bibcode:1968JThBi..18..300L. doi:10.1016/0022-5193(68)90080-5. ISSN 0022-5193. PMID 5659072.
  2. ^ Grzegorz Rozenberg and Arto Salomaa. The mathematical theory of L systems (Academic Press, New York, 1980). ISBN 0-12-597140-0
  3. ^ "L-systems". Encyclopedia of Mathematics. Springer. Retrieved 26 July 2022.
  4. ^ Hua, H., 2017, December. A Bi‐Directional Procedural Model for Architectural Design. In Computer Graphics Forum (Vol. 36, No. 8, pp. 219-231).
  5. ^ Kari, Lila; Rozenberg, Grzegorz; Salomaa, Arto (1997). "L Systems". Handbook of Formal Languages. pp. 253–328. doi:10.1007/978-3-642-59136-5_5. ISBN 978-3-642-63863-3.

Books edit

External links edit

  • Algorithmic Botany at the University of Calgary
  • L-Systems: A user friendly page to generate fractals and plants from L-Systems.
  • Branching: L-system Tree A Java applet and its source code (open source) of the botanical tree growth simulation using the L-system.
  • OpenAlea 2005-10-17 at the Wayback Machine: an open-source software environment for plant modeling,[1] which contains L-Py, an open-source python implementation of the Lindenmayer systems[2]
  • "powerPlant" an open-source landscape modelling software
  • Fractint home page
  • Lyndyhop: another simple L-systems generator (Windows & Mac)
  • An evolutionary L-systems generator (anyos*)
  • An implementation of L-systems in Racket
  • Griffiths, Dave (2004). "LsystemComposition". Pawfal. from the original on 2004-11-06. Retrieved 2012-04-19. Page about using L-systems and genetic algorithms to generate music.
  • eXtended L-Systems (XL), Relational Growth Grammars, and open-source software platform GroIMP.
  • A JAVA applet with many fractal figures generated by L-systems. 2016-08-06 at the Wayback Machine
  • My Graphics – an iPhone/iPad app that generates several L-system graphics patterns.
  • Manousakis, Stelios (June 2006). Musical L-Systems (PDF) (Master's thesis). Royal Conservatory of The Hague. (PDF) from the original on 2011-07-23. Retrieved 2022-07-19.
  • Online experiments with L-Systems using JSXGraph (JavaScript)
  • Flea A Ruby implementation of LSYSTEM, using a Domain Specific Language instead of terse generator commands
  • Lindenmayer power A plant and fractal generator using L-systems (JavaScript)
  • Rozenberg, G.; Salomaa, A. (2001) [1994], "L-systems", Encyclopedia of Mathematics, EMS Press
  • Laurens Lapré's L-Parser 2013-09-13 at the Wayback Machine
  • HTML5 L-Systems – try out experiments online
  • The vector-graphics program Inkscape features an L-System Parser
  • Liou, Cheng-Yuan; Wu, Tai-Hei; Lee, Chia-Ying (2009). "Modeling complexity in musical rhythm". Complexity. 15 (4): 19–30. doi:10.1002/cplx.20291. S2CID 18737938.
  • An implementation of a L-system parser and simple turtle graphics in the Icon programming language
  • A Lindenmeyer System Generator by Nolan Carroll
  • Bloogen: L-Systems with a genetic twist
  1. ^ Pradal, Christophe; Fournier, Christian; Valduriez, Patrick; Cohen-Boulakia, Sarah (2015). "OpenAlea". Proceedings of the 27th International Conference on Scientific and Statistical Database Management (PDF). pp. 1–6. doi:10.1145/2791347.2791365. ISBN 9781450337090. S2CID 14246115. (PDF) from the original on 2019-10-17.
  2. ^ Boudon, Frédéric; Pradal, Christophe; Cokelaer, Thomas; Prusinkiewicz, Przemyslaw; Godin, Christophe (2012). "L-Py: An L-System Simulation Framework for Modeling Plant Architecture Development Based on a Dynamic Language". Frontiers in Plant Science. 3: 76. doi:10.3389/fpls.2012.00076. PMC 3362793. PMID 22670147.

system, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citatio. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources L system news newspapers books scholar JSTOR April 2013 Learn how and when to remove this message This article reads like a textbook Please improve this article to make it neutral in tone and meet Wikipedia s quality standards August 2020 Learn how and when to remove this message An L system or Lindenmayer system is a parallel rewriting system and a type of formal grammar An L system consists of an alphabet of symbols that can be used to make strings a collection of production rules that expand each symbol into some larger string of symbols an initial axiom string from which to begin construction and a mechanism for translating the generated strings into geometric structures L systems were introduced and developed in 1968 by Aristid Lindenmayer a Hungarian theoretical biologist and botanist at the University of Utrecht 1 Lindenmayer used L systems to describe the behaviour of plant cells and to model the growth processes of plant development L systems have also been used to model the morphology of a variety of organisms 2 and can be used to generate self similar fractals L system trees form realistic models of natural patterns Contents 1 Origins 2 L system structure 3 Examples of L systems 3 1 Example 1 algae 3 1 1 Example 1 algae explained 3 2 Example 2 fractal binary tree 3 3 Example 3 Cantor set 3 4 Example 4 Koch curve 3 5 Example 5 Sierpinski triangle 3 6 Example 6 dragon curve 3 7 Example 7 fractal plant 4 Variations 4 1 Stochastic grammars 4 2 Context sensitive grammars 4 3 Parametric grammars 4 4 Bi directional grammars 5 Open problems 6 Types of L systems 7 See also 8 Notes 9 Books 10 External linksOrigins edit nbsp Weeds generated using an L system in 3D As a biologist Lindenmayer worked with yeast and filamentous fungi and studied the growth patterns of various types of bacteria such as the cyanobacteria Anabaena catenula Originally the L systems were devised to provide a formal description of the development of such simple multicellular organisms and to illustrate the neighbourhood relationships between plant cells Later on this system was extended to describe higher plants and complex branching structures L system structure editThe recursive nature of the L system rules leads to self similarity and thereby fractal like forms are easy to describe with an L system Plant models and natural looking organic forms are easy to define as by increasing the recursion level the form slowly grows and becomes more complex Lindenmayer systems are also popular in the generation of artificial life L system grammars are very similar to the semi Thue grammar see Chomsky hierarchy L systems are now commonly known as parametric L systems defined as a tuple G V w P where V the alphabet is a set of symbols containing both elements that can be replaced variables and those which cannot be replaced constants or terminals w start axiom or initiator is a string of symbols from V defining the initial state of the system P is a set of production rules or productions defining the way variables can be replaced with combinations of constants and other variables A production consists of two strings the predecessor and the successor For any symbol A which is a member of the set V which does not appear on the left hand side of a production in P the identity production A A is assumed these symbols are called constants or terminals See Law of identity The rules of the L system grammar are applied iteratively starting from the initial state As many rules as possible are applied simultaneously per iteration The fact that each iteration employs as many rules as possible differentiates an L system from a formal language generated by a formal grammar which applies only one rule per iteration If the production rules were to be applied only one at a time one would quite simply generate a string in a language and all such sequences of applications would produce the language specified by the grammar There are some strings in some languages however that cannot be generated if the grammar is treated as an L system rather than a language specification For example 3 suppose there is a rule S SS in a grammar If productions are done one at a time then starting from S we can get first SS and then applying the rule again SSS However if all applicable rules are applied at every step as in an L system then we cannot get this sentential form Instead the first step would give us SS but the second would apply the rule twice giving us SSSS Thus the set of strings produced by an L systems from a given grammar is a subset of the formal language defined by the grammar and if we take a language to be defined as a set of strings this means that a given L system is effectively a subset of the formal language defined by the L system s grammar An L system is context free if each production rule refers only to an individual symbol and not to its neighbours Context free L systems are thus specified by a context free grammar If a rule depends not only on a single symbol but also on its neighbours it is termed a context sensitive L system If there is exactly one production for each symbol then the L system is said to be deterministic a deterministic context free L system is popularly called a D0L system If there are several and each is chosen with a certain probability during each iteration then it is a stochastic L system Using L systems for generating graphical images requires that the symbols in the model refer to elements of a drawing on the computer screen For example the program Fractint uses turtle graphics similar to those in the Logo programming language to produce screen images It interprets each constant in an L system model as a turtle command Examples of L systems editExample 1 algae edit Lindenmayer s original L system for modelling the growth of algae variables A B constants none axiom A rules A AB B A which produces n 0 A n 1 AB n 2 ABA n 3 ABAAB n 4 ABAABABA n 5 ABAABABAABAAB n 6 ABAABABAABAABABAABABA n 7 ABAABABAABAABABAABABAABAABABAABAAB Example 1 algae explained edit n 0 A start axiom initiator n 1 A B the initial single A spawned into AB by rule A AB rule B A couldn t be applied n 2 A B A former string AB with all rules applied A spawned into AB again former B turned into A n 3 A B A A B note all A s producing a copy of themselves in the first place then a B which turns n 4 A B A A B A B A into an A one generation later starting to spawn repeat recurse then The result is the sequence of Fibonacci words If we count the length of each string we obtain the famous Fibonacci sequence of numbers skipping the first 1 due to our choice of axiom 1 2 3 5 8 13 21 34 55 89 If we would like to not skip the first 1 we can use axiom B That would place B node before the topmost node A of the graph above For each string if we count the k th position from the left end of the string the value is determined by whether a multiple of the golden ratio falls within the interval k 1 k displaystyle k 1 k nbsp The ratio of A to B likewise converges to the golden mean This example yields the same result in terms of the length of each string not the sequence of As and Bs if the rule A AB is replaced with A BA except that the strings are mirrored This sequence is a locally catenative sequence because G n G n 1 G n 2 displaystyle G n G n 1 G n 2 nbsp where G n displaystyle G n nbsp is the n th generation Example 2 fractal binary tree edit variables 0 1 constants axiom 0 rules 1 11 0 1 0 0 The shape is built by recursively feeding the axiom through the production rules Each character of the input string is checked against the rule list to determine which character or string to replace it with in the output string In this example a 1 in the input string becomes 11 in the output string while remains the same Applying this to the axiom of 0 we get axiom 0 1st recursion 1 0 0 2nd recursion 11 1 0 0 1 0 0 3rd recursion 1111 11 1 0 0 1 0 0 11 1 0 0 1 0 0 We can see that this string quickly grows in size and complexity This string can be drawn as an image by using turtle graphics where each symbol is assigned a graphical operation for the turtle to perform For example in the sample above the turtle may be given the following instructions 0 draw a line segment ending in a leaf 1 draw a line segment push position and angle turn left 45 degrees pop position and angle turn right 45 degrees The push and pop refer to a LIFO stack more technical grammar would have separate symbols for push position and turn left When the turtle interpretation encounters a the current position and angle are saved and are then restored when the interpretation encounters a If multiple values have been pushed then a pop restores the most recently saved values Applying the graphical rules listed above to the earlier recursion we get nbsp Axiom nbsp First recursion nbsp Second recursion nbsp Third recursion nbsp Fourth recursion nbsp Seventh recursion scaled down ten times Example 3 Cantor set edit nbsp variables A B constants none start A starting character string rules A ABA B BBB Let A mean draw forward and B mean move forward This produces the famous Cantor s fractal set on a real straight line R Example 4 Koch curve edit A variant of the Koch curve which uses only right angles variables F constants start F rules F F F F F F Here F means draw forward means turn left 90 and means turn right 90 see turtle graphics n 0 F nbsp dd n 1 F F F F F nbsp dd n 2 F F F F F F F F F F F F F F F F F F F F F F F F F nbsp dd n 3 F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F F nbsp dd Example 5 Sierpinski triangle edit The Sierpinski triangle drawn using an L system variables F G constants start F G G rules F F G F G F G GG angle 120 Here F and G both mean draw forward means turn left by angle and means turn right by angle nbsp n 2 nbsp n 4 nbsp n 6 It is also possible to approximate the Sierpinski triangle using a Sierpinski arrowhead curve L system variables A B constants start A rules A B A B B A B A angle 60 Here A and B both mean draw forward means turn left by angle and means turn right by angle see turtle graphics nbsp Evolution for n 2 n 4 n 6 n 8 Example 6 dragon curve edit The dragon curve drawn using an L system variables F G constants start F rules F F G G F G angle 90 Here F and G both mean draw forward means turn left by angle and means turn right by angle nbsp Dragon curve for n 10 Example 7 fractal plant edit See also Barnsley fern variables X F constants start X rules X F X X F FX X F FF angle 25 First you need to initialize an empty stack This follows the LIFO Last in First Out method to add and remove elements Here F means draw forward means turn right 25 and means turn left 25 X does not correspond to any drawing action and is used to control the evolution of the curve The square bracket corresponds to saving the current values for position and angle so you push the position and angle to the top of the stack when the token is encountered pop the stack and reset the position and angle Every comes before every token nbsp nbsp Fractal plant for n 6Variations editA number of elaborations on this basic L system technique have been developed which can be used in conjunction with each other Among these are stochastic grammars context sensitive grammars and parametric grammars Stochastic grammars edit The grammar model we have discussed thus far has been deterministic that is given any symbol in the grammar s alphabet there has been exactly one production rule which is always chosen and always performs the same conversion One alternative is to specify more than one production rule for a symbol giving each a probability of occurring For example in the grammar of Example 2 we could change the rule for rewriting 0 from 0 1 0 0 to a probabilistic rule 0 0 5 1 0 0 0 0 5 0 Under this production whenever a 0 is encountered during string rewriting there would be a 50 chance it would behave as previously described and a 50 chance it would not change during production When a stochastic grammar is used in an evolutionary context it is advisable to incorporate a random seed into the genotype so that the stochastic properties of the image remain constant between generations Context sensitive grammars edit A context sensitive production rule looks not only at the symbol it is modifying but the symbols on the string appearing before and after it For instance the production rule b lt a gt c aa transforms a to aa but only if the a occurs between a b and a c in the input string bac As with stochastic productions there are multiple productions to handle symbols in different contexts If no production rule can be found for a given context the identity production is assumed and the symbol does not change on transformation If context sensitive and context free productions both exist within the same grammar the context sensitive production is assumed to take precedence when it is applicable Parametric grammars edit In a parametric grammar each symbol in the alphabet has a parameter list associated with it A symbol coupled with its parameter list is called a module and a string in a parametric grammar is a series of modules An example string might be a 0 1 b 0 0 a 1 2 The parameters can be used by the drawing functions and also by the production rules The production rules can use the parameters in two ways first in a conditional statement determining whether the rule will apply and second the production rule can modify the actual parameters For example look at a x y x 0 a 1 y 1 b 2 3 The module a x y undergoes transformation under this production rule if the conditional x 0 is met For example a 0 2 would undergo transformation and a 1 2 would not In the transformation portion of the production rule the parameters as well as entire modules can be affected In the above example the module b x y is added to the string with initial parameters 2 3 Also the parameters of the already existing module are transformed Under the above production rule a 0 2 Becomes a 1 3 b 2 3 as the x parameter of a x y is explicitly transformed to a 1 and the y parameter of a is incremented by one Parametric grammars allow line lengths and branching angles to be determined by the grammar rather than the turtle interpretation methods Also if age is given as a parameter for a module rules can change depending on the age of a plant segment allowing animations of the entire life cycle of the tree to be created Bi directional grammars edit The bi directional model explicitly separates the symbolic rewriting system from the shape assignment For example the string rewriting process in the Example 2 Fractal tree is independent on how graphical operations are assigned to the symbols In other words an infinite number of draw methods are applicable to a given rewriting system The bi directional model consists of 1 a forward process constructs the derivation tree with production rules and 2 a backward process realizes the tree with shapes in a stepwise manner from leaves to the root Each inverse derivation step involves essential geometric topological reasoning With this bi directional framework design constraints and objectives are encoded in the grammar shape translation In architectural design applications the bi directional grammar features consistent interior connectivity and a rich spatial hierarchy 4 Open problems editThere are many open problems involving studies of L systems For example Characterisation of all the deterministic context free L systems which are locally catenative A complete solution is known only in the case where there are only two variables 5 Given a structure find an L system that can produce that structure citation needed Types of L systems editL systems on the real line R Prouhet Thue Morse system Well known L systems on a plane R2 are space filling curves Hilbert curve Peano s curves Dekking s church kolams median space filling curves Levy C curve Harter Heighway dragon curve Davis Knuth terdragon tilings sphinx tiling Penrose tiling See also edit nbsp Wikimedia Commons has media related to L systems Digital morphogenesis Fractal Iterated function system Hilbert curve Reaction diffusion system Type of mathematical model that provides diffusing chemical reagent simulations including Life like Stochastic context free grammar SpeedTree The Algorithmic Beauty of PlantsNotes edit Lindenmayer Aristid March 1968 Mathematical models for cellular interactions in development II Simple and branching filaments with two sided inputs Journal of Theoretical Biology 18 3 300 315 Bibcode 1968JThBi 18 300L doi 10 1016 0022 5193 68 90080 5 ISSN 0022 5193 PMID 5659072 Grzegorz Rozenberg and Arto Salomaa The mathematical theory of L systems Academic Press New York 1980 ISBN 0 12 597140 0 L systems Encyclopedia of Mathematics Springer Retrieved 26 July 2022 Hua H 2017 December A Bi Directional Procedural Model for Architectural Design In Computer Graphics Forum Vol 36 No 8 pp 219 231 Kari Lila Rozenberg Grzegorz Salomaa Arto 1997 L Systems Handbook of Formal Languages pp 253 328 doi 10 1007 978 3 642 59136 5 5 ISBN 978 3 642 63863 3 Books editPrzemyslaw Prusinkiewicz Aristid Lindenmayer The Algorithmic Beauty of Plants PDF version available here for free Archived 2021 04 10 at the Wayback Machine Grzegorz Rozenberg Arto Salomaa Lindenmayer Systems Impacts on Theoretical Computer Science Computer Graphics and Developmental Biology ISBN 978 3 540 55320 5 D S Ebert F K Musgrave et al Texturing and Modeling A Procedural Approach ISBN 0 12 228730 4 Burry Jane Burry Mark 2010 The New Mathematics of Architecture New York Thames and Hudson Aristid Lindenmayer Mathematical models for cellular interaction in development J Theoret Biology 18 280 315 1968 External links editAlgorithmic Botany at the University of Calgary L Systems A user friendly page to generate fractals and plants from L Systems Branching L system Tree A Java applet and its source code open source of the botanical tree growth simulation using the L system Fractint L System True Fractals OpenAlea Archived 2005 10 17 at the Wayback Machine an open source software environment for plant modeling 1 which contains L Py an open source python implementation of the Lindenmayer systems 2 powerPlant an open source landscape modelling software Fractint home page A simple L systems generator Windows Lyndyhop another simple L systems generator Windows amp Mac An evolutionary L systems generator anyos An implementation of L systems in Racket Griffiths Dave 2004 LsystemComposition Pawfal Archived from the original on 2004 11 06 Retrieved 2012 04 19 Page about using L systems and genetic algorithms to generate music eXtended L Systems XL Relational Growth Grammars and open source software platform GroIMP A JAVA applet with many fractal figures generated by L systems Archived 2016 08 06 at the Wayback Machine My Graphics an iPhone iPad app that generates several L system graphics patterns Manousakis Stelios June 2006 Musical L Systems PDF Master s thesis Royal Conservatory of The Hague Archived PDF from the original on 2011 07 23 Retrieved 2022 07 19 Online experiments with L Systems using JSXGraph JavaScript Flea A Ruby implementation of LSYSTEM using a Domain Specific Language instead of terse generator commands Lindenmayer power A plant and fractal generator using L systems JavaScript Rozenberg G Salomaa A 2001 1994 L systems Encyclopedia of Mathematics EMS Press Laurens Lapre s L Parser Archived 2013 09 13 at the Wayback Machine HTML5 L Systems try out experiments online The vector graphics program Inkscape features an L System Parser Liou Cheng Yuan Wu Tai Hei Lee Chia Ying 2009 Modeling complexity in musical rhythm Complexity 15 4 19 30 doi 10 1002 cplx 20291 S2CID 18737938 An implementation of a L system parser and simple turtle graphics in the Icon programming language A Lindenmeyer System Generator by Nolan Carroll Bloogen L Systems with a genetic twist Pradal Christophe Fournier Christian Valduriez Patrick Cohen Boulakia Sarah 2015 OpenAlea Proceedings of the 27th International Conference on Scientific and Statistical Database Management PDF pp 1 6 doi 10 1145 2791347 2791365 ISBN 9781450337090 S2CID 14246115 Archived PDF from the original on 2019 10 17 Boudon Frederic Pradal Christophe Cokelaer Thomas Prusinkiewicz Przemyslaw Godin Christophe 2012 L Py An L System Simulation Framework for Modeling Plant Architecture Development Based on a Dynamic Language Frontiers in Plant Science 3 76 doi 10 3389 fpls 2012 00076 PMC 3362793 PMID 22670147 Retrieved from https en wikipedia org w index php title L system amp oldid 1206282949, wikipedia, wiki, book, books, library,

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