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Educational toy

Educational toys (sometimes also called "instructive toys")[1] are objects of play, generally designed for children, which are expected to stimulate learning. They are often intended to meet an educational purpose such as helping a child develop a particular skill or teaching a child about a particular subject. They often simplify, miniaturize, or even model activities and objects used by adults.

Lego bricks encourage learning through play.
A girl with a LeapPad

Although children are constantly interacting with and learning about the world, many of the objects they interact with and learn from are not toys. Toys are generally considered to be specifically built for children's use. A child might play with and learn from a rock or a stick, but it would not be considered an educational toy because 1) it is a natural object, not a designed one, and 2) it has no expected educational purpose.

The difference lies in perception or reality of the toy's intention and value. An educational toy is expected to educate. It is expected to instruct, promote intellectuality, emotional or physical development. An educational toy should teach a child about a particular subject or help a child develop a particular skill. More toys are designed with the child's education and development in mind today than ever before.

History edit

 
Children’s Games, by Pieter Bruegel the Elder (1560)

Toys have changed substantially throughout history, as has the concept of childhood itself.[1] In Toys as Culture (1986), anthropologist Brian Sutton Smith discusses the history of toys and states that "in multifarious ways toys are mediating these cultural conflicts within the personal lives of children".[2][3] Educational toys in particular tend to reflect the cultural concerns of their time.

 
Inuit children's doll

Research on the history of toys and their use tends to focus on western cultures, but work has also been done on North Africa and the Sahara.[4] Puppets or dolls made of wood, clay, wax or cloth may be the earliest known toys. Archaeologists have found them in sites from Egypt, Greece and Rome, and Antonia Fraser emphasizes their universality.[5]

Dolls can be seen as an early "educational toy" because dolls acted as substitutes, allowing children to learn to care for living babies and children. Similarly, toy bows and arrows and other weapons acted as substitutes for real weapons, enabling children to develop skills needed for hunting or fighting.[6][7]

Up until the 20th century, however, manufactured toys were not readily available, and most often were owned by wealthy families.[8]: 172  Moulded miniature dishes and toy soldiers have been found in England dating to as early as 1300.[9]: 172–173  There are records of wealthy medieval children owning elaborate toy houses and military toys, which could enable them to mimic adult activities such as managing a household or enacting a siege.[9]: 174 

Nonetheless, "We often forget that throughout history, children have happily played without toys and manufactured playthings."[8]: 172  Children improvised a wide variety of toys and games using whatever came to hand, including fences, barrels, sticks, stones, and sand.[9]: 175–177  Both children and adults played games such as backgammon, dice, chess and cards, which helped to develop manual dexterity, memory, and strategy.[9]: 178  In 1560, Pieter Bruegel the Elder painted Children's Games. He depicts around 200 children in at least 75 play activities.[9]: 166  Only a few activities involved toys made specifically for children, and even fewer might be classed as "educational toys": dolls, simple musical instruments and a water gun used to shoot at a bird.[10]

Locke's Blocks edit

 
Alphabet blocks

The identification of specific toys as having an explicitly educational purpose dates to the 1700s.[11] In 1693, in Some Thoughts Concerning Education, liberal philosopher John Locke asserted that educational toys could enhance children's enjoyment of learning their letters: "There may be dice and play-things, with the letters on them to teach children the alphabet by playing; and twenty other ways may be found, suitable to their particular tempers, to make this kind of learning a sport to them."[12] This type of block, one of the first explicitly educational toys, is often identified as "Locke's Blocks".[13][14]

Dissected Maps edit

 
Dissected map of Europe, John Spilsbury, 1766

French educator Jeanne-Marie Le Prince de Beaumont may be the earliest inventor of the jigsaw puzzle or "Dissected Map". Records indicate that she used some type of wooden map to teach girls geography in the 1750s. However, since no examples of her maps still exist, it is impossible to confirm that they were "dissected" into pieces. British cartographer John Spilsbury is generally credited with inventing the jigsaw puzzle or "dissected map" in 1766. He intended it to be an educational tool for geography.[15][16]

A Rational Toy-Shop edit

In Practical Education (1798), Maria Edgeworth and her father Richard Lovell Edgeworth described a "rational toy-shop" where educational toys would be sold. They proposed that such a shop should sell materials for a wide variety of activities including carpentry, handicrafts, gardening, chemistry, and natural history.[6]: 13 [17][18] An important advocate for the education of women, Maria Edgeworth's ideas about science and education were influenced by the philosopher, chemist, and educator Joseph Priestley and the exciting discoveries of the first chemical revolution.[19] Edgeworth even suggested that children be given a play area for loud and messy educational activities, to support the development of "the young philosopher", who she clearly expected to be well-to-do.[17]

"To those who acquire habits of observation, every thing that is to be seen or heard, becomes a source of amusement... most well ordered families allow their horses and their dogs to have houses to themselves; cannot one room be allotted to the children of the family? If they are to learn chemistry, mineralogy, botany, or mechanics; if they are to take sufficient bodily exercise without tormenting the whole family with noise, a room should be provided for them.[17]

In contrast to the Edgeworths, Isaac Taylor in Home education (1838) and Charlotte Mary Yonge in Womankind (1876) championed the idea of less structured, more imaginative play.[6]: 13  The range of manufactured toys broadened during the Victorian era but toys continued to be costly and belong to the wealthy. A toy might cost as much as a working man's wage for a week.[20]

Froebel's gifts edit

 
Replica Fröbel Gifts

The center of toy making in the 1800s was Germany, renowned for its fine craftsmanship.[21] Between 1836 and 1850, German educator Friedrich Wilhelm August Fröbel introduced a set of specially shaped geometric solids which he called "gifts" and less solid materials such as foldable papers which he called "occupations". Through interaction with these manipulatives, all five senses were stimulated. They were intended to support learning of concepts such as number, size, shape, weight, and cause and effect.[13][22]: 24  Froebel also established the first "Kindergarten".[11]: 49  It provided care and education for pre-school children whose parents were absent at work during the day.[23][24]

By 1880, the wooden blocks designed by Froebel had inspired the development of Anchor Stone Blocks (German: Anker-Steinbaukasten) made of artificial stone in Germany by the Lilienthal brothers. These early construction toy sets have remained in almost continuous production since then, and modern components are still compatible with the durable antique elements made more than a century ago.

La Science Amusante edit

French engineer Arthur Good (under the pen name "Tom Tit") published weekly articles about La Science Amusante, or Amusing Science in the French magazine L’Illustration. They were collected and published starting in 1889. His geometrical demonstrations, craft projects, and physics experiments could be carried out with everyday household materials.[25]

Montessori's manipulatives edit

 
Some of Montessori's many manipulatives

A wide array of manipulatives was introduced in the early 20th century by Maria Montessori. Based on her work in Italy, her book The Montessori method was translated into English and published in 1912.[26] Montessori's curriculum focused primarily on tactile and perceptual learning in the early years, and was based on developmental theories and work with students. She emphasized practical exercises using ready-to-hand materials such as pouring rice or tying a shoelace. She also developed sets of Montessori sensorial materials, manipulatives for learning mathematics and other skills and concepts. Today, Montessori's methods are used in both homes and schools, and her manipulatives have been extensively studied.[27][28] Her work was strongly motivated by slum conditions and the social and economic disadvantages facing poor women and their children. The Montessori method formed the basis for the creation of educational toys busy boards.[29]

Construction sets edit

During World War I (1914-1918), countries such as Great Britain embargoed German goods, including toys. Later, toy-making businesses were established in Britain and other countries, in some cases employing ex-soldiers.[30][31] Britain became a principal supplier of toys, to be followed by America, and later Japan and China.[32] Toys became cheaper and accessible to more people. However, the emergence of an industrialized toy manufacturing industry in Canada, Britain, and elsewhere was disrupted by the Great Depression.[32]: 148 

Meccano, Erector Sets, Tinkertoy, and Lincoln Logs all appeared in the early 20th century, and were promoted as developing fine motor skills, encouraging free play and creativity, and introducing children to engineering and construction ideas.[24]

Frank Hornby of Lancashire, England designed the construction toy Meccano in 1899 to encourage his children's interest in mechanical engineering. Patented as "Mechanics Made Easy" in 1901, it became known as "Meccano" in 1907. Educators were aware of societal changes caused by industrialism, and hoped to interest youngsters in possible new careers.[30][24]

In 1913, A. C. Gilbert introduced the Erector Set with the first national advertising campaign for a toy. The Erector Set contained girders and bolts that could be assembled into miniature buildings or other structures, and was acclaimed as fostering creativity in constructive play. In 1924, it was redesigned to include miniature electric motors and other pieces which could be used to create all sorts of self-actuated machines.[33][24]

Tinkertoy was developed and patented in 1914 by Charles H. Pajeau of Evanston, Illinois. Sets contained interlockable wooden spools and rods that could be combined to make a wide variety of constructions. They were marketed in different sets, according to the types and numbers of pieces included, allowing them to be both interoperable and identifiable by difficulty level (e.g. junior, big boy, grad).[34][24] In addition to use as a construction toy, they have been used by scientists and students to model molecules,[24] and even to build a primitive computer.[35]

Lincoln Logs were introduced in 1918 by John Lloyd Wright, second son of the architect Frank Lloyd Wright. They were inspired by structural work for the second Imperial Hotel, built in Tokyo, Japan. For the hotel, Frank Lloyd Wright designed a system of interlocking timber beams that were intended protect the hotel against earthquakes by allowing it to sway without collapsing. His son adapted the idea to enable children to build constructions that would stand up to rough play. In the 1950s, Lincoln Logs were one of the first toys to be marketed on television.[36][24]

Throughout the early part of the 20th century, a variety of new materials such as plastics were developed, and manufacturing processes became increasingly automated. This supported the development of educational toys, including construction toys, since it enabled the standardization of pieces. Toys such as Tinkertoy and Lincoln Logs, which were originally made of wood, were later also made in plastic versions.[24]

In the mid-1950s, more explicitly engineering-themed construction toys appeared, including plastic girders, columns, and panels that could be assembled into a model curtain wall skyscraper. Later, this Girder and Panel structural system was extended to a Hydro-Dynamic setup by adding pipes, valves, tanks, nozzles, and pumps to allow construction of model plumbing, HVAC, and chemical engineering systems like a simulated distillation column. Other extensions of the system supported suburban-style housing developments (Build-A-Home), or monorail transportation systems (Skyrail).

The building toy Lego was originally developed by Ole Kirk Christiansen in Billund, Denmark, in the 1930s. The name Lego is said to be based on the Danish phrase leg godt, or "play well", and is also translatable in Latin as "I study, I put together". By the 1950s, the sets were becoming available beyond Denmark and Germany, eventually being marketed worldwide and surpassing all previous construction toys in popularity. Lego bricks are versatile and are used by adults as well as children to make a near-limitless variety of creations.[24] The company has created a line of kits for complex architectural structures such as the Taj Mahal. It has also partnered widely to create theme-based kits for franchises such as Star Wars.[37][38]

In the late 1960s, Fischertechnik introduced what would eventually become a versatile and powerful set of modular construction components, incorporating sophisticated pneumatic, electrical, electronic, and robotic capabilities. The company's products also achieved some success in the hobbyist and school markets, including vocational education programs, but was overshadowed by Lego in the consumer segment.

External links edit

Pretend Play edit

Pretend Play is an imaginative activity in which "children are playing as if something or someone is real".[39] "This type of play benefits all areas of a child’s development and gives a child tools for experiences later in life such as emotional regulation, creativity, and logical reasoning".[40] Pretend play is important for the child's development in many fields, such as: "social and emotional skills, language skills, thinking skills, nurturing the imagination".[41]

Chemistry sets and science kits edit

By the 1920s and 1930s, child labor laws and other social reforms were resulting in increased numbers of children attending school. As the amount of time spent at school increased, people began to see adolescence as a distinct life stage, with its own “youth culture”. With increased urbanization and use of cars, there were new options for after-school socialization, some of which were less supervised and allowed for contact across social, class, and gender lines. Teachers and post-depression parents worried that children would get into trouble after school and began to start after-school clubs. Scientific educational toys were produced and promoted to kids as fun, and to parents as keeping kids out of trouble and encouraging them to enter well-paying careers in science.[42] Chemcraft specifically used the slogan “Experimenter Today . . . Scientist Tomorrow” to market their chemistry sets.[43]

Although portable chemical chests had existed as early as 1791, they were intended for use by adults, rather than children.[44][43][45] Porter Chemical Company's Chemcraft set, marketed in 1915, was likely the first chemistry set intended for children. By 1950, Porter sold as many as 15 different chemistry sets, ranging widely in price and contents.[43] The A. C. Gilbert Company was another leader, producing toys that promoted a wide variety of science activities.[46] Their first chemistry sets appeared in the 1920s, and were followed by many others. Gilbert's biology toys included microscopes (e.g. the Skil Craft Biology Lab). Other companies produced biological models such as the Visible Frog Anatomy Kit[47] and human anatomical models such as the Visible Man.[48] In 1950, Gilbert even produced a toy targeted at potential physicists, the Gilbert U-238 Atomic Energy Laboratory, including a cloud chamber with a small amount of radioactive material.[49] During the cold war, marketing slogans again reveal social tensions of the time, asserting that “Porter Science Prepares Young America for World Leadership”.[43]

Early chemistry sets included a wide range of hardware, glassware and chemicals, much of which is omitted from modern-day sets due to later concerns about possible hazards and liability.[50] Modern chemistry kits tend to discourage free-form experimentation, containing a limited amount of specific nontoxic substances and a booklet specifying how they can be used for a specific project.[50] Writers frequently lament that it is no longer possible for chemistry-set users to engage in the wide range of (sometimes hazardous) experimentation that attracted them to the field of chemistry as children.[48][50]

Though chemistry sets lost popularity beginning in the safety-conscious 1960s, they appear to be regaining interest in the 21st century.[44] A line of chemistry sets reminiscent of the traditional Gilbert and Porter sets was marketed as of 2012 by Thames & Kosmos.[44] Many modern chemistry sets are designed according to the guidelines of microscale chemistry; using precise but smaller quantities of chemicals is more economical and safer than traditional setups. The related genre of forensics science toys has also become popular.[48]

Starting in 1940, Science Service issued a series of Things of Science kits, each focused on a single topic, such as magnetism, seed germination, static electricity, or mechanical linkages. Sold only by monthly mail-order subscription, these kits consisted of a small blue cardboard box containing basic materials and detailed instructions, usually to be supplemented by commonplace household materials and objects. The wealth of knowledge and entertainment that could be derived from simple and economical materials set a standard which would later be adopted by the pioneering science and technology center, the Exploratorium in San Francisco.

Marketing of science toys has tended to be heavily gendered, with the majority of scientific toy marketing being directed to boys, with occasional exceptions. A 1921 review of Chemcraft chemistry sets stated that "These outfits are more than toys. They are miniature chemical laboratories for boys and girls... this kind of play is most interesting and amusing to every youngster".[51] In 1921, Chemcraft advertised a "Sachetcraft" set for girls that could be used to make perfumes and cosmetics.[52] In the 1950s, Gilbert marketed a pink "Laboratory Technician" set for girls. It contained a microscope and factory-prepared slides, rather than the raw materials to make one's own slides for viewing.[48] However, the manual contained identical information to that given to boys.[50]

Computational toys edit

As computers became more prevalent, toys were introduced to expose children to fundamental ideas in digital circuitry and their applications. Most of these toys were marketed as educational kits, with modular components that could be combined in various combinations to make interesting and entertaining creations.

A bare-bones computing model was marketed in the form of a basic analog computer, consisting of three calibrated potentiometers and a low-cost galvanometer arranged in a Wheatstone bridge circuit. This setup allowed simple computations to be performed, similar to a mechanical slide rule, but the accuracy was poor and the components could not be reconfigured in any useful way.

Around 1955, computer scientist Edmund Berkeley designed the computational toy Geniac, and in 1958 a similar toy called Brainiac. The rotary switch construction sets used combinational logic but had no memory and could not solve problems using sequential logic. Instruction booklets gave series of instructions for creating complex machines which could solve specific Boolean equations. Specific machines could play simple games like tic-tac-toe, or solve arithmetic puzzles, but the output resulted directly from the input given.[53]

In 1961, Scientific Development Corporation introduced the Minivac 601, a simple relay-based electromechanical computer with a primitive memory, all designed by the pioneer of information theory, Claude Shannon. The expensive device attracted few buyers, and was soon upgraded and retargeted for the corporate technical training market. In 1963, E.S.R., Inc. marketed the low-cost Digi-Comp I, which allowed children to construct a simple digital computer, composed entirely of mechanical parts operated by hand. They could then play with it, watching as mechanical versions of “flip-flopelectronic circuits demonstrated Boolean logic computations, solved problems in binary logic, and calculated simple mathematical operations.[50]

By the 1980s, expanding on the popularity of build-your-own radio and electronics kits from Radio Shack and Heathkit, it was possible to buy a kit to build your own ZX-81 microcomputer. Such projects were enthusiastically recommended as a merit badge activity for Boy Scouts.[54] Modern-day toys have continued this trend, enabling kids to build their own circuits, machines, peripherals and computers.[55]

The Lego company expanded into the area of robotics with its Lego Mindstorms kits, introduced in 1998.[24] With the software and hardware provided in the kit, which includes a system controller, motors, and peripheral sensors as well as ordinary Lego building blocks, children can create programmable robots. Lego Mindstorms draws heavily on the constructionist learning theories of computer scientist and educator Seymour Papert.[56][57]

More recently, Raspberry Pi is being used by teachers and students. Introduced by Eben Upton and the Raspberry Pi Foundation in the United Kingdom as an inexpensive option that would promote teaching of computer science and programming skills in lower-income schools, it has also become popular with makers and engineers.[58]

Toy computers edit

 
Simple computers and game consoles that focused on children's learning started appearing in the 1980s, like this VTech Socrates from 1988.

Some manufacturers regarded standard personal computers as an inappropriate platform for learning software for younger children, and produced custom child-friendly pieces of hardware instead. The hardware and software are generally combined into a single product, such as a laptop-lookalike. Such computers may be custom-designed standalone toys, or personal computers tailored for children's use.

Common examples include imaginatively designed handheld game consoles with a variety of pluggable educational game cartridges and book-like electronic devices into which a variety of electronic books can be loaded. These products are more portable than general laptop computers, but have a much more limited range of purposes, concentrating on literacy and numeracy.

Ergonomic hardware is fundamental for baby learning, where tablet computers and touchscreens are preferably used instead of keyboards and computer mice. Also, a sandbox environment is created, to disable the use of the keyboard (excepting some combination of keys that can only be typed by an adult), taskbar, and opening of other programs and screens. Child computer keyboards may use large and differently colored keys to help differentiate them. Baby and toddler computers include ABC keyboards.[citation needed] Some child computers include QWERTY keyboards as an early aid in learning typing.[citation needed] Small mice, about half the size of a typical adult mouse, or large trackballs are used in toddler's computers. They are programmed for “one-click” operation.[citation needed] The case may be reinforced to protect it from misadventure. Such computers are not seen as a replacement for time spent parenting.[5][citation needed]

Educational theories and play edit

Sometimes described as "the work of children",[59] child's play can be viewed as the process through which children experience the world, practicing and internalizing new skills and ideas. Experiences include imitation, reasoning about cause and effect, solving problems, and engaging in symbolic thinking."[60] As children grow and learn, the repertoire of skills which they are developmentally ready to acquire expands, building upon previous knowledge. Play is important for children's cognitive, emotional, and social development.[60][61]

Teachers who use educational toys in classroom settings try to identify toys that will be appropriate to a child's developmental level, existing skills, and interests. They try to engage children with toys in ways that support cognitive development.[60] Many educators emphasize the importance of open-ended imaginative play, exploration and social engagement. Toys with the quality of open-endedness can be used by children in a variety of ways and at different ages and developmental levels.[62] Educational toys vary widely in terms of their open-endedness and their potential for exploration, imaginative play, and social engagement.[63]: 92–93  Play theorist Brian Sutton Smith, who advocates for free play, has asserted that "the plans of the playful imagination dominate the objects or the toys, not the other way around."[8]: 65  Toys whose design is more heavily specified and restricted may be less intuitive for children to use, and require more engagement and support from adults. Many studies of educational toys report that the effectiveness of a toy is more related to the involvement and guidance of adults, or to the child's intellectual level, than to the toy itself.[11]: 53 

Educational toys claim to enhance intellectual, social, emotional, and/or physical development. Educational toys are thus designed to target development milestones within appropriate age groups. For preschool age youngsters, simple wooden blocks might be a good starting point for a child to begin to understand causal relationships, basic principles of science (e.g. if a block falls from the top of a structure, it will fall until a surface stops its fall), and develop patience and rudimentary hand-eye coordination. For a child moving towards elementary school, other, more sophisticated manipulatives might further aid the development of these skills. Interlocking manipulative toys like Lego or puzzles challenge the child to improve hand-eye coordination, patience, and an understanding of spatial relationships. Finally, a child in elementary school might use very sophisticated construction sets that include moving parts, motors and others to help further understand the complex workings of the world. Importantly, the educational value derived by the child increases when the educational toy is age appropriate.[60]

Measuring educational effectiveness edit

Studies that examine the usefulness of manipulatives have found that outcomes may vary widely depending on physical characteristics of the materials themselves and the ways in which they are used. Emphasis is often placed on the importance of the physicality of the manipulative, but some work on teaching geometry concepts suggests that manipulability and meaningfulness are more important than physicality. Students who used a Logo computer program that required them to consider their actions carefully learned more than students who learned from textbooks, and retained that knowledge longer than students who used physical manipulatives.[64]

Marketing edit

Toys are big business: the global toy market is estimated at over 80 billion US dollars annually. In 2013 the average household in the United Kingdom spent the equivalent of $438 US per child on toys, while US families spent $336 per child.[65] In advertising, "educational toys" are sometimes differentiated from "promotional" toys, which are marketed primarily as part of a group of related products (e.g. American Girl dolls, Transformers, Steven Universe toys).[63]: 86–89  It is also possible for these categories to overlap (e.g. Star Wars Legos).

The term "educational toy" is often applied in toy advertising to promote sales to parents.[63]: 92–93  The packaging of many toys includes a table of skills and benefits asserted to be enhanced by use of the product. The actual developmental benefit of these, by comparison to a cheaper, simpler or more easily available product, is often unproven. In many cases homemade educational toys may be just as effective as expensive purchased ones, as long as developmental issues are understood.[60]

Examples edit

 
Didactic model of anatomical planes

Examples of educational toys include:

See also edit

References edit

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  2. ^ Mechling, Jay (1987). "Reviewed Work: Toys as Culture by Brian Sutton-Smith". The Journal of American Folklore. 100 (397): 350–352. doi:10.2307/540344. JSTOR 540344.
  3. ^ Sutton Smith, Brian (1986). Toys as culture. New York, N.Y.: Gardner Press. ISBN 9780898761054.
  4. ^ Rossie, Jean-Pierre (2005). Toys, play, culture and society : an anthropological approach with reference to North Africa and the Sahara. Stockholm: SITREC. ISBN 978-91-974811-3-7. Retrieved 23 January 2017.
  5. ^ Fraser, Antonia (1973). Dolls. London: Octopus Books. ISBN 978-0706400564.
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educational, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, january, 2017,. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Educational toy news newspapers books scholar JSTOR January 2017 Learn how and when to remove this template message Educational toys sometimes also called instructive toys 1 are objects of play generally designed for children which are expected to stimulate learning They are often intended to meet an educational purpose such as helping a child develop a particular skill or teaching a child about a particular subject They often simplify miniaturize or even model activities and objects used by adults Lego bricks encourage learning through play A girl with a LeapPadAlthough children are constantly interacting with and learning about the world many of the objects they interact with and learn from are not toys Toys are generally considered to be specifically built for children s use A child might play with and learn from a rock or a stick but it would not be considered an educational toy because 1 it is a natural object not a designed one and 2 it has no expected educational purpose The difference lies in perception or reality of the toy s intention and value An educational toy is expected to educate It is expected to instruct promote intellectuality emotional or physical development An educational toy should teach a child about a particular subject or help a child develop a particular skill More toys are designed with the child s education and development in mind today than ever before Contents 1 History 1 1 Locke s Blocks 1 2 Dissected Maps 1 3 A Rational Toy Shop 1 4 Froebel s gifts 1 5 La Science Amusante 1 6 Montessori s manipulatives 1 7 Construction sets 1 8 External links 1 9 Pretend Play 1 10 Chemistry sets and science kits 1 11 Computational toys 1 12 Toy computers 2 Educational theories and play 3 Measuring educational effectiveness 4 Marketing 5 Examples 6 See also 7 ReferencesHistory edit nbsp Children s Games by Pieter Bruegel the Elder 1560 Toys have changed substantially throughout history as has the concept of childhood itself 1 In Toys as Culture 1986 anthropologist Brian Sutton Smith discusses the history of toys and states that in multifarious ways toys are mediating these cultural conflicts within the personal lives of children 2 3 Educational toys in particular tend to reflect the cultural concerns of their time nbsp Inuit children s dollResearch on the history of toys and their use tends to focus on western cultures but work has also been done on North Africa and the Sahara 4 Puppets or dolls made of wood clay wax or cloth may be the earliest known toys Archaeologists have found them in sites from Egypt Greece and Rome and Antonia Fraser emphasizes their universality 5 Dolls can be seen as an early educational toy because dolls acted as substitutes allowing children to learn to care for living babies and children Similarly toy bows and arrows and other weapons acted as substitutes for real weapons enabling children to develop skills needed for hunting or fighting 6 7 Up until the 20th century however manufactured toys were not readily available and most often were owned by wealthy families 8 172 Moulded miniature dishes and toy soldiers have been found in England dating to as early as 1300 9 172 173 There are records of wealthy medieval children owning elaborate toy houses and military toys which could enable them to mimic adult activities such as managing a household or enacting a siege 9 174 Nonetheless We often forget that throughout history children have happily played without toys and manufactured playthings 8 172 Children improvised a wide variety of toys and games using whatever came to hand including fences barrels sticks stones and sand 9 175 177 Both children and adults played games such as backgammon dice chess and cards which helped to develop manual dexterity memory and strategy 9 178 In 1560 Pieter Bruegel the Elder painted Children s Games He depicts around 200 children in at least 75 play activities 9 166 Only a few activities involved toys made specifically for children and even fewer might be classed as educational toys dolls simple musical instruments and a water gun used to shoot at a bird 10 Locke s Blocks edit nbsp Alphabet blocksThe identification of specific toys as having an explicitly educational purpose dates to the 1700s 11 In 1693 in Some Thoughts Concerning Education liberal philosopher John Locke asserted that educational toys could enhance children s enjoyment of learning their letters There may be dice and play things with the letters on them to teach children the alphabet by playing and twenty other ways may be found suitable to their particular tempers to make this kind of learning a sport to them 12 This type of block one of the first explicitly educational toys is often identified as Locke s Blocks 13 14 Dissected Maps edit nbsp Dissected map of Europe John Spilsbury 1766French educator Jeanne Marie Le Prince de Beaumont may be the earliest inventor of the jigsaw puzzle or Dissected Map Records indicate that she used some type of wooden map to teach girls geography in the 1750s However since no examples of her maps still exist it is impossible to confirm that they were dissected into pieces British cartographer John Spilsbury is generally credited with inventing the jigsaw puzzle or dissected map in 1766 He intended it to be an educational tool for geography 15 16 A Rational Toy Shop edit In Practical Education 1798 Maria Edgeworth and her father Richard Lovell Edgeworth described a rational toy shop where educational toys would be sold They proposed that such a shop should sell materials for a wide variety of activities including carpentry handicrafts gardening chemistry and natural history 6 13 17 18 An important advocate for the education of women Maria Edgeworth s ideas about science and education were influenced by the philosopher chemist and educator Joseph Priestley and the exciting discoveries of the first chemical revolution 19 Edgeworth even suggested that children be given a play area for loud and messy educational activities to support the development of the young philosopher who she clearly expected to be well to do 17 To those who acquire habits of observation every thing that is to be seen or heard becomes a source of amusement most well ordered families allow their horses and their dogs to have houses to themselves cannot one room be allotted to the children of the family If they are to learn chemistry mineralogy botany or mechanics if they are to take sufficient bodily exercise without tormenting the whole family with noise a room should be provided for them 17 In contrast to the Edgeworths Isaac Taylor in Home education 1838 and Charlotte Mary Yonge in Womankind 1876 championed the idea of less structured more imaginative play 6 13 The range of manufactured toys broadened during the Victorian era but toys continued to be costly and belong to the wealthy A toy might cost as much as a working man s wage for a week 20 Froebel s gifts edit nbsp Replica Frobel GiftsThe center of toy making in the 1800s was Germany renowned for its fine craftsmanship 21 Between 1836 and 1850 German educator Friedrich Wilhelm August Frobel introduced a set of specially shaped geometric solids which he called gifts and less solid materials such as foldable papers which he called occupations Through interaction with these manipulatives all five senses were stimulated They were intended to support learning of concepts such as number size shape weight and cause and effect 13 22 24 Froebel also established the first Kindergarten 11 49 It provided care and education for pre school children whose parents were absent at work during the day 23 24 By 1880 the wooden blocks designed by Froebel had inspired the development of Anchor Stone Blocks German Anker Steinbaukasten made of artificial stone in Germany by the Lilienthal brothers These early construction toy sets have remained in almost continuous production since then and modern components are still compatible with the durable antique elements made more than a century ago La Science Amusante edit French engineer Arthur Good under the pen name Tom Tit published weekly articles about La Science Amusante or Amusing Science in the French magazine L Illustration They were collected and published starting in 1889 His geometrical demonstrations craft projects and physics experiments could be carried out with everyday household materials 25 Montessori s manipulatives edit nbsp Some of Montessori s many manipulativesA wide array of manipulatives was introduced in the early 20th century by Maria Montessori Based on her work in Italy her book The Montessori method was translated into English and published in 1912 26 Montessori s curriculum focused primarily on tactile and perceptual learning in the early years and was based on developmental theories and work with students She emphasized practical exercises using ready to hand materials such as pouring rice or tying a shoelace She also developed sets of Montessori sensorial materials manipulatives for learning mathematics and other skills and concepts Today Montessori s methods are used in both homes and schools and her manipulatives have been extensively studied 27 28 Her work was strongly motivated by slum conditions and the social and economic disadvantages facing poor women and their children The Montessori method formed the basis for the creation of educational toys busy boards 29 Construction sets edit During World War I 1914 1918 countries such as Great Britain embargoed German goods including toys Later toy making businesses were established in Britain and other countries in some cases employing ex soldiers 30 31 Britain became a principal supplier of toys to be followed by America and later Japan and China 32 Toys became cheaper and accessible to more people However the emergence of an industrialized toy manufacturing industry in Canada Britain and elsewhere was disrupted by the Great Depression 32 148 Meccano Erector Sets Tinkertoy and Lincoln Logs all appeared in the early 20th century and were promoted as developing fine motor skills encouraging free play and creativity and introducing children to engineering and construction ideas 24 Frank Hornby of Lancashire England designed the construction toy Meccano in 1899 to encourage his children s interest in mechanical engineering Patented as Mechanics Made Easy in 1901 it became known as Meccano in 1907 Educators were aware of societal changes caused by industrialism and hoped to interest youngsters in possible new careers 30 24 In 1913 A C Gilbert introduced the Erector Set with the first national advertising campaign for a toy The Erector Set contained girders and bolts that could be assembled into miniature buildings or other structures and was acclaimed as fostering creativity in constructive play In 1924 it was redesigned to include miniature electric motors and other pieces which could be used to create all sorts of self actuated machines 33 24 Tinkertoy was developed and patented in 1914 by Charles H Pajeau of Evanston Illinois Sets contained interlockable wooden spools and rods that could be combined to make a wide variety of constructions They were marketed in different sets according to the types and numbers of pieces included allowing them to be both interoperable and identifiable by difficulty level e g junior big boy grad 34 24 In addition to use as a construction toy they have been used by scientists and students to model molecules 24 and even to build a primitive computer 35 Lincoln Logs were introduced in 1918 by John Lloyd Wright second son of the architect Frank Lloyd Wright They were inspired by structural work for the second Imperial Hotel built in Tokyo Japan For the hotel Frank Lloyd Wright designed a system of interlocking timber beams that were intended protect the hotel against earthquakes by allowing it to sway without collapsing His son adapted the idea to enable children to build constructions that would stand up to rough play In the 1950s Lincoln Logs were one of the first toys to be marketed on television 36 24 Throughout the early part of the 20th century a variety of new materials such as plastics were developed and manufacturing processes became increasingly automated This supported the development of educational toys including construction toys since it enabled the standardization of pieces Toys such as Tinkertoy and Lincoln Logs which were originally made of wood were later also made in plastic versions 24 In the mid 1950s more explicitly engineering themed construction toys appeared including plastic girders columns and panels that could be assembled into a model curtain wall skyscraper Later this Girder and Panel structural system was extended to a Hydro Dynamic setup by adding pipes valves tanks nozzles and pumps to allow construction of model plumbing HVAC and chemical engineering systems like a simulated distillation column Other extensions of the system supported suburban style housing developments Build A Home or monorail transportation systems Skyrail The building toy Lego was originally developed by Ole Kirk Christiansen in Billund Denmark in the 1930s The name Lego is said to be based on the Danish phrase leg godt or play well and is also translatable in Latin as I study I put together By the 1950s the sets were becoming available beyond Denmark and Germany eventually being marketed worldwide and surpassing all previous construction toys in popularity Lego bricks are versatile and are used by adults as well as children to make a near limitless variety of creations 24 The company has created a line of kits for complex architectural structures such as the Taj Mahal It has also partnered widely to create theme based kits for franchises such as Star Wars 37 38 In the late 1960s Fischertechnik introduced what would eventually become a versatile and powerful set of modular construction components incorporating sophisticated pneumatic electrical electronic and robotic capabilities The company s products also achieved some success in the hobbyist and school markets including vocational education programs but was overshadowed by Lego in the consumer segment External links edit nbsp Anchor Stone Blocks from 1880 are still compatible with modern sets nbsp Model steam locomotive built with Meccano nbsp A very basic Erector Set kit of parts nbsp Lego cathedral nbsp Automatic marble sorter built with FischertechnikPretend Play edit Pretend Play is an imaginative activity in which children are playing as if something or someone is real 39 This type of play benefits all areas of a child s development and gives a child tools for experiences later in life such as emotional regulation creativity and logical reasoning 40 Pretend play is important for the child s development in many fields such as social and emotional skills language skills thinking skills nurturing the imagination 41 Chemistry sets and science kits edit By the 1920s and 1930s child labor laws and other social reforms were resulting in increased numbers of children attending school As the amount of time spent at school increased people began to see adolescence as a distinct life stage with its own youth culture With increased urbanization and use of cars there were new options for after school socialization some of which were less supervised and allowed for contact across social class and gender lines Teachers and post depression parents worried that children would get into trouble after school and began to start after school clubs Scientific educational toys were produced and promoted to kids as fun and to parents as keeping kids out of trouble and encouraging them to enter well paying careers in science 42 Chemcraft specifically used the slogan Experimenter Today Scientist Tomorrow to market their chemistry sets 43 Although portable chemical chests had existed as early as 1791 they were intended for use by adults rather than children 44 43 45 Porter Chemical Company s Chemcraft set marketed in 1915 was likely the first chemistry set intended for children By 1950 Porter sold as many as 15 different chemistry sets ranging widely in price and contents 43 The A C Gilbert Company was another leader producing toys that promoted a wide variety of science activities 46 Their first chemistry sets appeared in the 1920s and were followed by many others Gilbert s biology toys included microscopes e g the Skil Craft Biology Lab Other companies produced biological models such as the Visible Frog Anatomy Kit 47 and human anatomical models such as the Visible Man 48 In 1950 Gilbert even produced a toy targeted at potential physicists the Gilbert U 238 Atomic Energy Laboratory including a cloud chamber with a small amount of radioactive material 49 During the cold war marketing slogans again reveal social tensions of the time asserting that Porter Science Prepares Young America for World Leadership 43 Early chemistry sets included a wide range of hardware glassware and chemicals much of which is omitted from modern day sets due to later concerns about possible hazards and liability 50 Modern chemistry kits tend to discourage free form experimentation containing a limited amount of specific nontoxic substances and a booklet specifying how they can be used for a specific project 50 Writers frequently lament that it is no longer possible for chemistry set users to engage in the wide range of sometimes hazardous experimentation that attracted them to the field of chemistry as children 48 50 Though chemistry sets lost popularity beginning in the safety conscious 1960s they appear to be regaining interest in the 21st century 44 A line of chemistry sets reminiscent of the traditional Gilbert and Porter sets was marketed as of 2012 update by Thames amp Kosmos 44 Many modern chemistry sets are designed according to the guidelines of microscale chemistry using precise but smaller quantities of chemicals is more economical and safer than traditional setups The related genre of forensics science toys has also become popular 48 Starting in 1940 Science Service issued a series of Things of Science kits each focused on a single topic such as magnetism seed germination static electricity or mechanical linkages Sold only by monthly mail order subscription these kits consisted of a small blue cardboard box containing basic materials and detailed instructions usually to be supplemented by commonplace household materials and objects The wealth of knowledge and entertainment that could be derived from simple and economical materials set a standard which would later be adopted by the pioneering science and technology center the Exploratorium in San Francisco Marketing of science toys has tended to be heavily gendered with the majority of scientific toy marketing being directed to boys with occasional exceptions A 1921 review of Chemcraft chemistry sets stated that These outfits are more than toys They are miniature chemical laboratories for boys and girls this kind of play is most interesting and amusing to every youngster 51 In 1921 Chemcraft advertised a Sachetcraft set for girls that could be used to make perfumes and cosmetics 52 In the 1950s Gilbert marketed a pink Laboratory Technician set for girls It contained a microscope and factory prepared slides rather than the raw materials to make one s own slides for viewing 48 However the manual contained identical information to that given to boys 50 nbsp Gilbert chemistry set ca 1940 nbsp A C Gilbert Girl s lab technician set 1950s nbsp Cloud chamber part of the Gilbert U 238 Atomic Energy Laboratory 1950Computational toys edit As computers became more prevalent toys were introduced to expose children to fundamental ideas in digital circuitry and their applications Most of these toys were marketed as educational kits with modular components that could be combined in various combinations to make interesting and entertaining creations A bare bones computing model was marketed in the form of a basic analog computer consisting of three calibrated potentiometers and a low cost galvanometer arranged in a Wheatstone bridge circuit This setup allowed simple computations to be performed similar to a mechanical slide rule but the accuracy was poor and the components could not be reconfigured in any useful way Around 1955 computer scientist Edmund Berkeley designed the computational toy Geniac and in 1958 a similar toy called Brainiac The rotary switch construction sets used combinational logic but had no memory and could not solve problems using sequential logic Instruction booklets gave series of instructions for creating complex machines which could solve specific Boolean equations Specific machines could play simple games like tic tac toe or solve arithmetic puzzles but the output resulted directly from the input given 53 In 1961 Scientific Development Corporation introduced the Minivac 601 a simple relay based electromechanical computer with a primitive memory all designed by the pioneer of information theory Claude Shannon The expensive device attracted few buyers and was soon upgraded and retargeted for the corporate technical training market In 1963 E S R Inc marketed the low cost Digi Comp I which allowed children to construct a simple digital computer composed entirely of mechanical parts operated by hand They could then play with it watching as mechanical versions of flip flop electronic circuits demonstrated Boolean logic computations solved problems in binary logic and calculated simple mathematical operations 50 By the 1980s expanding on the popularity of build your own radio and electronics kits from Radio Shack and Heathkit it was possible to buy a kit to build your own ZX 81 microcomputer Such projects were enthusiastically recommended as a merit badge activity for Boy Scouts 54 Modern day toys have continued this trend enabling kids to build their own circuits machines peripherals and computers 55 The Lego company expanded into the area of robotics with its Lego Mindstorms kits introduced in 1998 24 With the software and hardware provided in the kit which includes a system controller motors and peripheral sensors as well as ordinary Lego building blocks children can create programmable robots Lego Mindstorms draws heavily on the constructionist learning theories of computer scientist and educator Seymour Papert 56 57 More recently Raspberry Pi is being used by teachers and students Introduced by Eben Upton and the Raspberry Pi Foundation in the United Kingdom as an inexpensive option that would promote teaching of computer science and programming skills in lower income schools it has also become popular with makers and engineers 58 nbsp The rudimentary Geniac computer lacked any memory 1955 nbsp The Minivac 601 featured 6 electromechanical relays and a unique motorized display 1961 nbsp The Digi Comp I digital mechanical computer 1963 Toy computers edit nbsp Simple computers and game consoles that focused on children s learning started appearing in the 1980s like this VTech Socrates from 1988 Some manufacturers regarded standard personal computers as an inappropriate platform for learning software for younger children and produced custom child friendly pieces of hardware instead The hardware and software are generally combined into a single product such as a laptop lookalike Such computers may be custom designed standalone toys or personal computers tailored for children s use Common examples include imaginatively designed handheld game consoles with a variety of pluggable educational game cartridges and book like electronic devices into which a variety of electronic books can be loaded These products are more portable than general laptop computers but have a much more limited range of purposes concentrating on literacy and numeracy Ergonomic hardware is fundamental for baby learning where tablet computers and touchscreens are preferably used instead of keyboards and computer mice Also a sandbox environment is created to disable the use of the keyboard excepting some combination of keys that can only be typed by an adult taskbar and opening of other programs and screens Child computer keyboards may use large and differently colored keys to help differentiate them Baby and toddler computers include ABC keyboards citation needed Some child computers include QWERTY keyboards as an early aid in learning typing citation needed Small mice about half the size of a typical adult mouse or large trackballs are used in toddler s computers They are programmed for one click operation citation needed The case may be reinforced to protect it from misadventure Such computers are not seen as a replacement for time spent parenting 5 citation needed Educational theories and play editSometimes described as the work of children 59 child s play can be viewed as the process through which children experience the world practicing and internalizing new skills and ideas Experiences include imitation reasoning about cause and effect solving problems and engaging in symbolic thinking 60 As children grow and learn the repertoire of skills which they are developmentally ready to acquire expands building upon previous knowledge Play is important for children s cognitive emotional and social development 60 61 Teachers who use educational toys in classroom settings try to identify toys that will be appropriate to a child s developmental level existing skills and interests They try to engage children with toys in ways that support cognitive development 60 Many educators emphasize the importance of open ended imaginative play exploration and social engagement Toys with the quality of open endedness can be used by children in a variety of ways and at different ages and developmental levels 62 Educational toys vary widely in terms of their open endedness and their potential for exploration imaginative play and social engagement 63 92 93 Play theorist Brian Sutton Smith who advocates for free play has asserted that the plans of the playful imagination dominate the objects or the toys not the other way around 8 65 Toys whose design is more heavily specified and restricted may be less intuitive for children to use and require more engagement and support from adults Many studies of educational toys report that the effectiveness of a toy is more related to the involvement and guidance of adults or to the child s intellectual level than to the toy itself 11 53 Educational toys claim to enhance intellectual social emotional and or physical development Educational toys are thus designed to target development milestones within appropriate age groups For preschool age youngsters simple wooden blocks might be a good starting point for a child to begin to understand causal relationships basic principles of science e g if a block falls from the top of a structure it will fall until a surface stops its fall and develop patience and rudimentary hand eye coordination For a child moving towards elementary school other more sophisticated manipulatives might further aid the development of these skills Interlocking manipulative toys like Lego or puzzles challenge the child to improve hand eye coordination patience and an understanding of spatial relationships Finally a child in elementary school might use very sophisticated construction sets that include moving parts motors and others to help further understand the complex workings of the world Importantly the educational value derived by the child increases when the educational toy is age appropriate 60 Measuring educational effectiveness editStudies that examine the usefulness of manipulatives have found that outcomes may vary widely depending on physical characteristics of the materials themselves and the ways in which they are used Emphasis is often placed on the importance of the physicality of the manipulative but some work on teaching geometry concepts suggests that manipulability and meaningfulness are more important than physicality Students who used a Logo computer program that required them to consider their actions carefully learned more than students who learned from textbooks and retained that knowledge longer than students who used physical manipulatives 64 Marketing editToys are big business the global toy market is estimated at over 80 billion US dollars annually In 2013 the average household in the United Kingdom spent the equivalent of 438 US per child on toys while US families spent 336 per child 65 In advertising educational toys are sometimes differentiated from promotional toys which are marketed primarily as part of a group of related products e g American Girl dolls Transformers Steven Universe toys 63 86 89 It is also possible for these categories to overlap e g Star Wars Legos The term educational toy is often applied in toy advertising to promote sales to parents 63 92 93 The packaging of many toys includes a table of skills and benefits asserted to be enhanced by use of the product The actual developmental benefit of these by comparison to a cheaper simpler or more easily available product is often unproven In many cases homemade educational toys may be just as effective as expensive purchased ones as long as developmental issues are understood 60 Examples edit nbsp Didactic model of anatomical planesExamples of educational toys include Building toys such as toy blocks Automoblox wooden construction cars Scale models Chemistry sets Construction toys Erector Set Lego Meccano Electronic toys see also Electronic kit Speak amp Spell Speak amp Read and Speak amp Math Snap Circuits Many VTech and LeapFrog products Microscopes Skil Craft Biology Lab 1960s 47 Models of real objects Model aircraft Model railroads Model cars and other vehicles Model animals e g Carnegie collection Model microbes e g GIANTmicrobes Playmobil model scenes Musical instruments Toy piano Physics Euler s Disk Galilean cannon Newton s cradle Rattleback Tippe top Hoberman sphere Fidget Spinners Robot and Robot kits 2 XL and Kasey the Kinderbot Botley the Coding Robot Lego Mindstorms qfix robot kit Puzzles Learning tools Tutor Systems Science kits Science Kit and Boreal Laboratories Thames amp Kosmos FlintoboxSee also editConstructionism learning theory Education Educational game Educational software Parenting styles Puzzle Toy advertising Educational entertainmentReferences edit a b Jaffe Deborah 2006 The history of toys from spinning tops to robots Stroud Sutton ISBN 9780750938495 Mechling Jay 1987 Reviewed Work Toys as Culture by Brian Sutton Smith The Journal of American Folklore 100 397 350 352 doi 10 2307 540344 JSTOR 540344 Sutton Smith Brian 1986 Toys as culture New York N Y Gardner Press ISBN 9780898761054 Rossie Jean Pierre 2005 Toys play culture and society an anthropological approach with reference to North Africa and the Sahara Stockholm SITREC ISBN 978 91 974811 3 7 Retrieved 23 January 2017 Fraser Antonia 1973 Dolls London Octopus Books ISBN 978 0706400564 a b c Kuznets Lois Rostow 1994 When toys come alive narratives of animation metamorphosis and development New Haven Yale University Press pp 10 ISBN 978 0300056457 Retrieved 23 January 2017 Dawe Bob 1997 Tiny Arrowheads Toys in the Toolkit Plains Anthropologist 42 161 303 318 doi 10 1080 2052546 1997 11931825 JSTOR 25669485 a b c Kline Stephen 1995 Chapter 8 The promotion and marketing of toys time to rethink the paradox In Pellegrini Anthony D ed The future of play theory a multidisciplinary inquiry into the contributions of Brian Sutton Smith Albany State Univ of New York Press p 165 ISBN 978 0 7914 2641 8 a b c d e Orme Nicholas 2003 Medieval children 1st ed New Haven Conn Yale Univ Press ISBN 9780300097542 Retrieved 23 January 2017 Pieter Bruegel the Elder s Children s Games Painting in Children and Youth in History Item 332 accessed January 23 2017 Annotated by Miriam Forman Brunell a b c Goldstein Jeffrey H 1994 Toys play and child development 1st ed New York Cambridge University Press pp 46 ISBN 978 0521455640 Retrieved 23 January 2017 Locke John 1909 1914 Some Thoughts Concerning Education The Harvard Classics Retrieved 23 January 2017 a b Milestones in the History of Blocks as a Learning Tool National Association for the Education of Young Children Retrieved 23 January 2017 Alphabet Blocks The Strong National Hall Toy of Fame Retrieved 23 January 2017 McAlhany Joe A Brief History of Dissected Maps the Earliest Jigsaw Puzzles PDF Old World Auctions Retrieved 24 January 2017 The Time of the Jigsaws BBC 15 November 2016 a b c Edgeworth Maria 1798 1 Practical Education Vol I Edgeworth Maria Edgeworth Richard Lovell 1825 Works of Maria Edgeworth Modern Griselda Moral tales Boston S H Parker pp 305 308 Retrieved 23 January 2017 Bruck M T 1996 Maria Edgeworth Scientific LITERARY Lady Irish Astronomical Journal 23 1 49 54 Bibcode 1996IrAJ 23 49B Victorian Toys and Victorian Games Victorian Children Retrieved 24 January 2017 Popular Toys in History What Your Ancestors Played With Ancestry Retrieved 24 January 2017 Helgoe Catherine A 2008 The Impact of Federal Policy on Teachers Use of Science Manipulatives A Survey of Teacher Philosophy and Practices Book Pepperdine University pp 24 ISBN 9780549456254 Retrieved 23 January 2017 Samuel Lorenzo Knapp 1843 Female biography containing notices of distinguished women in different nations and ages Philadelphia Thomas Wardle p 230 a b c d e f g h i j Cole David J Cole Eve Browning Schroeder Fred E H 2003 The encyclopedia of everyday inventions Westport Conn Greenwood Press pp 73 77 ISBN 978 0313313455 Retrieved 25 January 2017 Edelman Eric The Collaged World of Tom Tit RetroCollage Retrieved 11 December 2012 Montessori Maria George Anne Everett 1912 The Montessori Method New York Frederick A Stokes Company Retrieved 23 January 2017 Laski Elida V Jor dan Jamilah R Daoust Carolyn Murray Angela K June 25 2015 What Makes Mathematics Manipulatives Effective Lessons From Cognitive Science and Montessori Education PDF SAGE Open 5 2 215824401558958 doi 10 1177 2158244015589588 S2CID 11722953 Havis Elizabeth G Hainstock foreword by Lee 1997 Teaching Montessori in the home the pre school years New updated ed New York Plume ISBN 978 0452279094 a href Template Cite book html title Template Cite book cite book a CS1 maint multiple names authors list link Early History of Montessori American Montessori Society Retrieved 24 January 2017 a b Must Have Toys 1900 1919 V amp A Museum of Childhood Bethnal Green London Retrieved 24 January 2017 Schools World War I What did children do for fun BBC Retrieved 24 January 2017 a b Hutchinson Braden P L 2013 OBJECTS OF AFFECTION PRODUCING AND CONSUMING TOYS AND CHILDHOOD IN CANADA 1840 1989 Kingston Ontario Queen s University p 23 Retrieved 24 January 2017 Erector Set The Strong National Hall Toy of Fame Retrieved 23 January 2017 Coopee Todd Tinkertoys Vintage Toys Toy Tales Retrieved 14 March 2016 Original Tinkertoy Computer X39 81 Computer History Museum www computerhistory org Retrieved 2017 01 27 Klein Christopher February 12 2016 The Birth of Lincoln Logs History in the Headlines Tillotson Giles 2008 Taj Mahal Cambridge Mass Harvard University Press p 174 ISBN 9780674066281 Retrieved 25 January 2017 Maciorowski Ed Maciorowski Jeff Nov 16 2015 The Ultimate Guide to Collectible Lego Sets F W Media Inc p 112 ISBN 9781440244827 Retrieved 25 January 2017 Stagnitti Karen 2011 What is Pretend Play PDF Is Pretend Play Good for Kids Psychology Today Retrieved 2018 02 13 The Importance of Pretend Play Scholastic com Retrieved 2018 02 13 Berry Drago Elisabeth 2016 Rebel without a Chemistry Set Distillations 2 1 Retrieved 23 March 2018 a b c d Cook Rosie 2010 Chemistry at Play Chemical Heritage Magazine 28 1 20 25 Retrieved 23 March 2018 a b c Zielinski Sarah October 10 2012 The Rise and Fall and Rise of the Chemistry Set Smithsonian Magazine Retrieved 25 January 2017 Jensen William B III Three Centuries of the Chemistry Set Part II The 20th Century PDF University of Cincinnati Department of Chemistry Retrieved 27 January 2017 My Experience with Gilbert Science Sets Jitterbuzz com Retrieved 25 January 2017 a b Berry Drago Elisabeth 2016 It s Alive A 1960s toy that revealed a hidden world Distillations 2 1 7 Retrieved 23 March 2018 a b c d Hix Lisa July 20 2011 Cyanide Uranium and Ammonium Nitrate When Kids Really Had Fun With Science Collector s Weekly Retrieved 25 January 2017 Berry Drago Elisabeth 2016 Hazardous Fun Distillations 2 2 8 9 Retrieved 23 March 2018 a b c d e Sullivan Jim October 30 2014 The 5 Retro Science Kits That Inspired a Generation of Tinkerers Discover Magazine Retrieved 25 January 2017 Educational Toys in Demand by Present Day Youngsters Bookseller and Stationer 54 191 March 1 1921 Retrieved 25 January 2017 Chemcraft Advertisement Boys Life December 1921 p 36 Retrieved 27 January 2017 Geniac Early Computers Project Retrieved June 14 2013 Perry Robert L October 1982 Electronics kits for merit badges Boys Life p 19 Retrieved 26 January 2017 Pullen John Patrick October 13 2015 These 5 Kits Can Teach Kids About Computers and Coding Time Retrieved 26 January 2017 Blikstein Paulo Seymour Papert s Legacy Thinking About Learning and Learning About Thinking Transformative Learning Technologies Lab Retrieved 26 January 2017 Papert Seymour 2009 Mindstorms the complete guide for families living with traumatic brain injury Cambridge Mass Da Capo Press Cunningham Jason 2013 Tech in the Classroom Raspberry Pi Education World Paley Vivian Gussin 2004 A child s work the importance of fantasy play Chicago University of Chicago Press ISBN 9780226644981 a b c d e Guyton Gabriel 2011 Using Toys to Support Infant Toddler Learning and Development PDF Young Children September 50 56 Retrieved 20 January 2017 Farenga Stephen J Ness Daniel 2005 Encyclopedia of education and human development Armonk N Y M E Sharpe pp 163 164 ISBN 9780765612687 Retrieved 20 January 2017 Casper Virginia Theilheimer Rachel 2010 Chapter 4 Children Understanding the World through Play Early childhood education learning together 1st ed New York McGraw Hill Higher Education pp 95 125 ISBN 9780073378480 a b c Soto Lourdes Diaz 1999 The politics of early childhood education New York P Lang pp 86 89 92 93 ISBN 9780820441641 Viadero Debra April 24 2007 Studies Find That Use of Learning Toys Can Backfire Though some children helped others distracted by in class manipulatives PDF Education Week 26 34 12 13 Archived from the original PDF on February 2 2017 Average amount spent per child on toys by country in 2013 in US dollars The Statistics Portal Retrieved 20 January 2017 nbsp Wikimedia Commons has media related to Educational toys Retrieved from https en wikipedia org w index php title Educational toy amp oldid 1184493864, wikipedia, wiki, book, books, library,

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