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Devil Kings

Devil Kings, known in Japan as Sengoku Basara (戦国BASARA), is a 2005 video game for the PlayStation 2, developed and published by Capcom. It is the first installment in the Sengoku Basara franchise. The game's theme song for the Japanese version is "Crosswise" by T.M.Revolution. The western version featured a prologue, along with an original piece, due to license restrictions. The game was followed by several sequels and an anime series, all of them using the original title and setting of Sengoku Basara only.

Devil Kings
North American cover art
Developer(s)Capcom
Publisher(s)Capcom
Director(s)Akitoshi Yokoyama
Makoto Yamamoto
Producer(s)Hiroyuki Kobayashi
Designer(s)Mitsuru Endo
Programmer(s)Yasuyuki Saito
Artist(s)Makoto Tsuchibayashi (character)
Hirokazu Yonezuka (background)
Hideaki Tanaka (visual effects)
Composer(s)Marika Suzuki
SeriesSengoku Basara
EngineCRIWARE
Platform(s)PlayStation 2, PlayStation Network
ReleasePlayStation 2
  • JP: July 21, 2005
  • NA: October 12, 2005
  • EU: February 3, 2006
  • AU: February 16, 2006[1]
PlayStation Network
  • JP: June 19, 2013
Genre(s)Hack and slash
Mode(s)Single-player

Story

Sengoku Basara takes place during the Sengoku period, or Warring States period, of feudal Japan during which Japan was split into many minor states battling over power and land. The game features two historical warlords as the main protagonists: Date Masamune and Sanada Yukimura.

Devil Kings' main character is Devil King (Oda Nobunaga in Sengoku Basara).

Gameplay

It is a hack and slash, action game similar in concept to Devil May Cry, Dynasty Warriors and Samurai Warriors.

Some significant gameplay changes were made to the Western versions of the game. Four of the characters were made non-playable and various skills were removed or added. The difficulty levels were shifted to make the game more difficult (with the Japanese Normal becoming Easy and Japanese Hard becoming Normal, and Easy rewards 30% less EXP and no 3rd+ weapons while Normal keeps the Japanese Normal reward). The fighting system was also modified, adding an element called "Priming" (one of the characters special attack was made the priming attack, and used that attack to "Prime" enemies making them more susceptible to damage and allowing for higher combo chains).

Characters

Localization

While releasing Sengoku Basara, Capcom attempted to appeal to the western audience, by removing all Sengoku and Japanese references in favor of a generic fantasy story vaguely connected with Capcom's hit franchise Devil May Cry (a DMC-type font was even used for the cover title of Devil Kings).

An extract from IGN interview with the game's producer Hiroyuki Kobayashi:[7]

Kobayashi: In Japan, Devil Kings is called Sengoku Basara, and it focuses on Japanese history but with a Capcom style, a Capcom flair to it. When we were making the game, we told ourselves, "What can we do to differentiate this to make this different from other hack and slash games?" And we decided the secret maybe lay in some other games Capcom has done. We said, "Let's give the characters a kind of Devil May Cry flair -- some really cool moves, like the kind of things you might see in Devil May Cry. Let's make the characters all vastly and distinctly different from one another, like in Street Fighter II." That's the Japanese version. Then, we said, "Okay, let's release it in North America and Europe -- what can we do to make it different again? What can we do to make it appeal to North American and European audiences?" After a few discussions, we decided not to have a game with samurais and ninjas in feudal Japan, but instead a game that was dark, slightly devilish, and had a fantasy setting to it, a game with a huge Devil May Cry feel to it. So then we said, "Okay, we'll make it dark." Call it Devil Kings. The main character will be a villain. We'll darken up the background, give more moves, more ability to power your character up, and things like that for the North American and European markets.
IGN: Plus it's not historically accurate?
Kobayashi: The Japanese version of the game is based on Japanese history. There are some fantasy elements that didn't actually happen, of course, but enough of it is there. With the North American and European versions, we've taken that element out entirely. Some of the backgrounds may retain that Japanese flair. Many of them don't and are brand new; many of the enemies are brand new; and it's no longer based around the idea of feudal Japan at all. That part of the game has now been changed to be darker.

These alterations were regarded as unpopular, as the Devil Kings version was a critical and commercial failure, and no more Sengoku Basara games were brought to North America and Europe until the release of Sengoku Basara: Samurai Heroes in the fall of 2010.

Reception

The westernized version (Devil Kings) received "mixed or average" reviews according to the review aggregation website Metacritic.[8]

The Japanese version was met with "generally favorable" reviews from fans, critics, and consumers. Fans of the franchise seem to have given the Japanese version positive reviews and the westernized version negative reviews with one stating, "While Sengoku Basara was considered a cult classic among fans and gamers, Devil Kings was considered a terrible localization of a good game that should've been left unchanged for its western releases." The game received an 8/8/7/8 for a total of 31/40 from weekly Japanese video game magazine, Famitsu.[12] The game was later re-released under the PlayStation 2 the Best label (which means it is a best-seller in Japan). The game sold a total of 88,711 units during its first week on sale in Japan and was the top-selling game of the week.[20] The game has sold a total of 232,589 units in Japan.[21]

Sequels

The first two sequels, Sengoku Basara 2 and Sengoku Basara 2 Heroes, were released in Japan for the PS2 in 2006–2007, followed by two spin-off games. The next main game in the series, Sengoku Basara 3, was announced for the PlayStation 3 and Wii and released on July 29, 2010 in Japan.[citation needed] It was released in North America and Europe as Sengoku Basara Samurai Heroes in October 2010.

See also

References

  1. ^ Jastrzab, Jeremy (February 5, 2006). . PALGN. Archived from the original on September 16, 2006. Retrieved September 1, 2019.
  2. ^ a b c d e Capcom. 戦国BASARA. Capcom. Scene: Ending credits, 1:15:56 in, VOICE ACTORS.
  3. ^ a b c d e f g h i j k l m n o p q r s t "Devil Kings (2005 Video Game)". Behind The Voice Actors. Retrieved 14 April 2021. A green check mark indicates that a role has been confirmed using a screenshot (or collage of screenshots) of a title's list of voice actors and their respective characters found in its opening and/or closing credits and/or other reliable sources of information.{{cite web}}: CS1 maint: postscript (link)
  4. ^ a b c d e f Capcom. 戦国BASARA. Capcom. Scene: Ending credits, 1:16:01 in, VOICE ACTORS.
  5. ^ a b c d e Capcom. 戦国BASARA. Capcom. Scene: Ending credits, 1:16:06 in, VOICE ACTORS.
  6. ^ a b c d Capcom. 戦国BASARA. Capcom. Scene: Ending credits, 1:16:11 in, VOICE ACTORS.
  7. ^ Cheng, Justin (May 18, 2005). "E3 2005: Hiroyuki Kobayashi Interview". IGN. Ziff Davis. Retrieved September 1, 2019.
  8. ^ a b "Devil Kings for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved September 1, 2019.
  9. ^ Edge staff (October 2005). "Devil Kings". Edge. No. 154. Future plc.
  10. ^ EGM staff (November 2005). "Devil Kings". Electronic Gaming Monthly. No. 197. Ziff Davis. p. 146.
  11. ^ Carroll, Martyn (February 2, 2006). "Devil Kings". Eurogamer. Gamer Network. Retrieved September 1, 2019.
  12. ^ a b "戦国BASARA [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved September 1, 2019.
  13. ^ Reiner, Andrew (November 2005). "Devil Kings". Game Informer. No. 151. GameStop. p. 161.
  14. ^ Mueller, Greg (October 11, 2005). "Devil Kings Review". GameSpot. CBS Interactive. Retrieved September 1, 2019.
  15. ^ Leeper, Justin (October 12, 2005). "GameSpy: Devil Kings". GameSpy. IGN Entertainment. Retrieved September 1, 2019.
  16. ^ Aceinet (October 24, 2005). "Devil Kings - PS2 - Review". GameZone. from the original on October 5, 2008. Retrieved September 2, 2019.
  17. ^ Roper, Chris (October 14, 2005). "Devil Kings". IGN. Ziff Davis. Retrieved September 1, 2019.
  18. ^ "Devil Kings". Official U.S. PlayStation Magazine. Ziff Davis. November 2005. p. 117.
  19. ^ Hill, Jason (February 16, 2006). "Devil Kings". The Sydney Morning Herald. Fairfax Media. Retrieved September 1, 2019.
  20. ^ . Salesdatabase. Archived from the original on 2019-04-30.
  21. ^ . Salesdatabase. Archived from the original on 2019-04-30.

External links

  • (in Japanese) Official Sengoku Basara website
  • Devil Kings at MobyGames

devil, kings, known, japan, sengoku, basara, 戦国basara, 2005, video, game, playstation, developed, published, capcom, first, installment, sengoku, basara, franchise, game, theme, song, japanese, version, crosswise, revolution, western, version, featured, prolog. Devil Kings known in Japan as Sengoku Basara 戦国BASARA is a 2005 video game for the PlayStation 2 developed and published by Capcom It is the first installment in the Sengoku Basara franchise The game s theme song for the Japanese version is Crosswise by T M Revolution The western version featured a prologue along with an original piece due to license restrictions The game was followed by several sequels and an anime series all of them using the original title and setting of Sengoku Basara only Devil KingsNorth American cover artDeveloper s CapcomPublisher s CapcomDirector s Akitoshi YokoyamaMakoto YamamotoProducer s Hiroyuki KobayashiDesigner s Mitsuru EndoProgrammer s Yasuyuki SaitoArtist s Makoto Tsuchibayashi character Hirokazu Yonezuka background Hideaki Tanaka visual effects Composer s Marika SuzukiSeriesSengoku BasaraEngineCRIWAREPlatform s PlayStation 2 PlayStation NetworkReleasePlayStation 2JP July 21 2005NA October 12 2005EU February 3 2006AU February 16 2006 1 PlayStation NetworkJP June 19 2013Genre s Hack and slashMode s Single player Contents 1 Story 2 Gameplay 3 Characters 4 Localization 5 Reception 6 Sequels 7 See also 8 References 9 External linksStory EditSengoku Basara takes place during the Sengoku period or Warring States period of feudal Japan during which Japan was split into many minor states battling over power and land The game features two historical warlords as the main protagonists Date Masamune and Sanada Yukimura Devil Kings main character is Devil King Oda Nobunaga in Sengoku Basara Gameplay EditThis section needs expansion You can help by adding to it February 2019 It is a hack and slash action game similar in concept to Devil May Cry Dynasty Warriors and Samurai Warriors Some significant gameplay changes were made to the Western versions of the game Four of the characters were made non playable and various skills were removed or added The difficulty levels were shifted to make the game more difficult with the Japanese Normal becoming Easy and Japanese Hard becoming Normal and Easy rewards 30 less EXP and no 3rd weapons while Normal keeps the Japanese Normal reward The fighting system was also modified adding an element called Priming one of the characters special attack was made the priming attack and used that attack to Prime enemies making them more susceptible to damage and allowing for higher combo chains Characters EditDate Masamune Azure Dragon Kazuya Nakai 2 Kirby Morrow 3 Sanada Yukimura Scorpio Sōichirō Hoshi 2 Andrew Francis 3 Takeda Shingen Red Minotaur Tesshō Genda 2 Mark Gibbon 3 Sarutobi Sasuke Talon Takehito Koyasu 4 David Orth 3 Kasuga Venus Natsuko Kuwatani 4 Venus Terzo 3 Oda Nobunaga Devil King Norio Wakamoto 2 Garry Chalk 3 Nōhime Lady Butterfly Yurika Hino 2 Kathleen Barr 3 Mori Ranmaru Hornet Hiroki Shimowada 4 Cathy Weseluck 3 Akechi Mitsuhide Reaper Shō Hayami 4 Peter Kelamis 3 Uesugi Kenshin Frost Romi Park 4 Alessandro Juliani 3 Itsuki Puff Tomoko Kawakami 5 Janyse Jaud 3 Xavi Q Ball Kōzō Shioya 5 Lee Tockar 3 Maeda Toshiie Lark Tomohiro Tsuboi 4 Andrew Jackson 3 Matsu Bramble Yuko Kaida 5 Tabitha St Germain 3 Shimazu Yoshihiro Zaan Kenichi Ogata 5 Paul Dobson 3 Tokugawa Ieyasu Irdene Tōru Ōkawa 6 Jason Michas 3 Mōri Motonari Kahz Shigeru Nakahara 5 Sam Vincent 3 Chōsokabe Motochika Arslan Ryuzō Ishino 6 Ian James Corlett 3 Hōjō Ujimasa Orwik Tadashi Miyazawa 6 Louis Chirillo 3 Imagawa Yoshimoto Muri Kōzō Shioya 6 Brian Drummond 3 Honda Tadakatsu Iron OX Localization EditWhile releasing Sengoku Basara Capcom attempted to appeal to the western audience by removing all Sengoku and Japanese references in favor of a generic fantasy story vaguely connected with Capcom s hit franchise Devil May Cry a DMC type font was even used for the cover title of Devil Kings An extract from IGN interview with the game s producer Hiroyuki Kobayashi 7 Kobayashi In Japan Devil Kings is called Sengoku Basara and it focuses on Japanese history but with a Capcom style a Capcom flair to it When we were making the game we told ourselves What can we do to differentiate this to make this different from other hack and slash games And we decided the secret maybe lay in some other games Capcom has done We said Let s give the characters a kind of Devil May Cry flair some really cool moves like the kind of things you might see in Devil May Cry Let s make the characters all vastly and distinctly different from one another like in Street Fighter II That s the Japanese version Then we said Okay let s release it in North America and Europe what can we do to make it different again What can we do to make it appeal to North American and European audiences After a few discussions we decided not to have a game with samurais and ninjas in feudal Japan but instead a game that was dark slightly devilish and had a fantasy setting to it a game with a huge Devil May Cry feel to it So then we said Okay we ll make it dark Call it Devil Kings The main character will be a villain We ll darken up the background give more moves more ability to power your character up and things like that for the North American and European markets IGN Plus it s not historically accurate Kobayashi The Japanese version of the game is based on Japanese history There are some fantasy elements that didn t actually happen of course but enough of it is there With the North American and European versions we ve taken that element out entirely Some of the backgrounds may retain that Japanese flair Many of them don t and are brand new many of the enemies are brand new and it s no longer based around the idea of feudal Japan at all That part of the game has now been changed to be darker These alterations were regarded as unpopular as the Devil Kings version was a critical and commercial failure and no more Sengoku Basara games were brought to North America and Europe until the release of Sengoku Basara Samurai Heroes in the fall of 2010 Reception EditReceptionAggregate scoreAggregatorScoreMetacritic64 100 8 Review scoresPublicationScoreEdge6 10 9 Electronic Gaming Monthly6 33 10 10 Eurogamer7 10 11 Famitsu31 40 12 Game Informer6 5 10 13 GameSpot7 5 10 14 GameSpy 15 GameZone6 7 10 16 IGN5 9 10 17 Official U S PlayStation Magazine 18 The Sydney Morning Herald 19 The westernized version Devil Kings received mixed or average reviews according to the review aggregation website Metacritic 8 The Japanese version was met with generally favorable reviews from fans critics and consumers Fans of the franchise seem to have given the Japanese version positive reviews and the westernized version negative reviews with one stating While Sengoku Basara was considered a cult classic among fans and gamers Devil Kings was considered a terrible localization of a good game that should ve been left unchanged for its western releases The game received an 8 8 7 8 for a total of 31 40 from weekly Japanese video game magazine Famitsu 12 The game was later re released under the PlayStation 2 the Best label which means it is a best seller in Japan The game sold a total of 88 711 units during its first week on sale in Japan and was the top selling game of the week 20 The game has sold a total of 232 589 units in Japan 21 Sequels EditThe first two sequels Sengoku Basara 2 and Sengoku Basara 2 Heroes were released in Japan for the PS2 in 2006 2007 followed by two spin off games The next main game in the series Sengoku Basara 3 was announced for the PlayStation 3 and Wii and released on July 29 2010 in Japan citation needed It was released in North America and Europe as Sengoku Basara Samurai Heroes in October 2010 See also EditSengoku Basara anime References Edit Jastrzab Jeremy February 5 2006 Updated Australian Release Lists 6 2 06 PALGN Archived from the original on September 16 2006 Retrieved September 1 2019 a b c d e Capcom 戦国BASARA Capcom Scene Ending credits 1 15 56 in VOICE ACTORS a b c d e f g h i j k l m n o p q r s t Devil Kings 2005 Video Game Behind The Voice Actors Retrieved 14 April 2021 A green check mark indicates that a role has been confirmed using a screenshot or collage of screenshots of a title s list of voice actors and their respective characters found in its opening and or closing credits and or other reliable sources of information a href Template Cite web html title Template Cite web cite web a CS1 maint postscript link a b c d e f Capcom 戦国BASARA Capcom Scene Ending credits 1 16 01 in VOICE ACTORS a b c d e Capcom 戦国BASARA Capcom Scene Ending credits 1 16 06 in VOICE ACTORS a b c d Capcom 戦国BASARA Capcom Scene Ending credits 1 16 11 in VOICE ACTORS Cheng Justin May 18 2005 E3 2005 Hiroyuki Kobayashi Interview IGN Ziff Davis Retrieved September 1 2019 a b Devil Kings for PlayStation 2 Reviews Metacritic CBS Interactive Retrieved September 1 2019 Edge staff October 2005 Devil Kings Edge No 154 Future plc EGM staff November 2005 Devil Kings Electronic Gaming Monthly No 197 Ziff Davis p 146 Carroll Martyn February 2 2006 Devil Kings Eurogamer Gamer Network Retrieved September 1 2019 a b 戦国BASARA PS2 Famitsu in Japanese Enterbrain Retrieved September 1 2019 Reiner Andrew November 2005 Devil Kings Game Informer No 151 GameStop p 161 Mueller Greg October 11 2005 Devil Kings Review GameSpot CBS Interactive Retrieved September 1 2019 Leeper Justin October 12 2005 GameSpy Devil Kings GameSpy IGN Entertainment Retrieved September 1 2019 Aceinet October 24 2005 Devil Kings PS2 Review GameZone Archived from the original on October 5 2008 Retrieved September 2 2019 Roper Chris October 14 2005 Devil Kings IGN Ziff Davis Retrieved September 1 2019 Devil Kings Official U S PlayStation Magazine Ziff Davis November 2005 p 117 Hill Jason February 16 2006 Devil Kings The Sydney Morning Herald Fairfax Media Retrieved September 1 2019 Sengoku Basara Salesdatabase Archived from the original on 2019 04 30 Sengoku Basara Salesdatabase Archived from the original on 2019 04 30 External links Edit in Japanese Official Sengoku Basara website Devil Kings at MobyGames Retrieved from https en wikipedia org w index php title Devil Kings amp oldid 1126084588, wikipedia, wiki, book, books, library,

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