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Devil Dice

Devil Dice (known in Japan as XI, pronounced [sai]) is a puzzle video game developed by Shift exclusively on PlayStation. It was released by Sony Computer Entertainment in Japan in 1998 and Europe in 1999, and by THQ in North America in 1998. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable (PSP) on 7 November 2007.[3]

Devil Dice
PAL box art
Developer(s)Shift
Publisher(s)
Director(s)Hiroyuki Kotani
Producer(s)Tomikazu Kirita
Designer(s)Yuichi Sugiyama
Programmer(s)Masahiko Wada
Shuichi Yano
Artist(s)Seiji Yamagishi
Composer(s)Kemmei Adachi
Platform(s)PlayStation
Release
  • JP: 18 June 1998[2]
  • NA: 24 September 1998[1]
  • EU: 15 January 1999
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

Gameplay edit

 
Screenshot of gameplay.

Devil Dice is a unique puzzle video game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging.

The game features the following modes:

  • Battle - pits the player against a single computer opponent, both attempting to build up chains and negate those of the opponent.
  • Puzzle - mode in which players must solve puzzles (i.e., clear all dice) using only a limited number of steps or moves. Solving a whole row of puzzles allows players access to a picture that they can play on in Battle mode.
  • Trial - the standard arcade-style mode, where the objective is to remove as many dice as possible (and thus score as many points as possible) before the grid completely fills with dice.
  • Wars - quickfire multiplayer mode, supporting up to four simultaneous computer opponents, or five human players when using a multitap. Players damage each other as they complete chains, with the last man standing becoming the winner.

Reception edit

Devil Dice received favorable reviews according to the review aggregation website GameRankings.[4] Both GamePro and Next Generation were positive to the game despite noting its high difficulty.[15][b][13] In Japan, Famitsu gave it a score of 30 out of 40.[9]

Famitsu reported that the title sold over 131,815 units in its first week on the market and approximately 864,844 units during its lifetime in Japan.[citation needed] GamesTM regarded it as one of "10 Underrated PlayStation Gems".[16]

The game won the award for both "Best Puzzle Game" and "Best Multiplayer Game" at the 1998 OPM Editors' Awards.[17] Hyper later named Devil Dice a second runner-up for "1999 Hyper Reader Awards" for "Best Puzzle Game", which went to Bust-A-Move 99 For Playstation and Nintendo 64.[18]

Sequels edit

XI Jumbo was only released in Japan exclusively on PlayStation.

XI Little was also only released in Japan exclusively on WonderSwan Color.

Bombastic (XI Go in Japan) was released in Japan, North America and Europe exclusively on PlayStation 2. It incorporates all play modes from previous releases.

Xi Coliseum was only released in Japan exclusively on PlayStation Portable. This version includes support for ad hoc wireless play between up to five players.[19]

Notes edit

  1. ^ In Electronic Gaming Monthly's review of the game, two critics gave it each a score of 9/10, another gave it 9.5/10, and one more critic gave it 8/10.
  2. ^ GamePro gave the game 3.5/5 for graphics, 3/5 for sound, and two 4/5 scores for control and fun factor.

References edit

  1. ^ GameSpot staff (24 September 1998). "New Releases [date mislabeled as "April 28, 2000"]". GameSpot. Red Ventures. from the original on 19 February 1999. Retrieved 27 November 2021.
  2. ^ Johnston, Chris (May 12, 1998). . GameSpot. Archived from the original on October 14, 2000. Retrieved November 14, 2022.
  3. ^ . PlayStation.com (in Japanese). Sony Computer Entertainment. Archived from the original on 24 August 2007. Retrieved 7 April 2008.
  4. ^ a b . GameRankings. CBS Interactive. Archived from the original on 9 December 2019. Retrieved 17 February 2021.
  5. ^ Weiss, Brett Alan. . AllGame. All Media Network. Archived from the original on 15 November 2014. Retrieved 17 February 2021.
  6. ^ Chick, Tom (6 October 1998). . Gamecenter. CNET. Archived from the original on 16 August 2000. Retrieved 27 November 2021.
  7. ^ Edge staff (August 1998). "Xi [sic]" (PDF). Edge. No. 61. Future Publishing. p. 97. Retrieved 27 November 2021.
  8. ^ Hsu, Dan; Smith, Shawn; Davison, John; Williams, Ken "Sushi-X" (October 1998). "Review Crew - Devil Dice" (PDF). Electronic Gaming Monthly. No. 111. Ziff Davis. p. 262. Retrieved 27 November 2021.
  9. ^ a b "XI[sai]". Famitsu (in Japanese). Enterbrain. Retrieved 27 November 2021.
  10. ^ "Devil Dice". Game Informer. No. 65. FuncoLand. September 1998.
  11. ^ Mielke, James (21 July 1998). "Devil Dice Review [JP Import] [date mislabaeled as "April 28, 2000"]". GameSpot. Red Ventures. from the original on 12 December 2004. Retrieved 27 November 2021.
  12. ^ Perry, Douglass C. (29 September 1998). "Devil Dice". IGN. Ziff Davis. from the original on 1 May 2019. Retrieved 17 February 2021.
  13. ^ a b "Devil Dice". Next Generation. No. 47. Imagine Media. November 1998. p. 156. Retrieved 27 November 2021.
  14. ^ "Devil Dice". Official U.S. PlayStation Magazine. Vol. 2, no. 1. Ziff Davis. October 1998.
  15. ^ Tommy Boy (October 1998). "Devil Dice". GamePro. No. 121. IDG. p. 170. Retrieved 27 November 2021.
  16. ^ "Essentials: 10 Underrated PlayStation Gems". GamesTM. No. 155. Future plc. December 2014. pp. 156–157.
  17. ^ "1998 OPM Editors' Awards (Best Puzzle Game; Best Multiplayer Game)". Official U.S. PlayStation Magazine. Vol. 2, no. 5. Ziff Davis. February 1999. pp. 97–98. Retrieved 27 November 2021.
  18. ^ "1999 Hyper Reader Awards". Hyper. No. 79. Future plc. May 2000. p. 42. Retrieved September 22, 2022.
  19. ^ Gantayat, Anoop (17 January 2006). "Sony Brings Puzzlers to PSP". IGN. Ziff Davis. from the original on 4 March 2021. Retrieved 27 November 2021.

External links edit

devil, dice, known, japan, pronounced, puzzle, video, game, developed, shift, exclusively, playstation, released, sony, computer, entertainment, japan, 1998, europe, 1999, north, america, 1998, game, million, seller, demo, version, released, playstation, class. Devil Dice known in Japan as XI pronounced sai is a puzzle video game developed by Shift exclusively on PlayStation It was released by Sony Computer Entertainment in Japan in 1998 and Europe in 1999 and by THQ in North America in 1998 The game is a million seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable PSP on 7 November 2007 3 Devil DicePAL box artDeveloper s ShiftPublisher s JP PAL Sony Computer EntertainmentNA THQDirector s Hiroyuki KotaniProducer s Tomikazu KiritaDesigner s Yuichi SugiyamaProgrammer s Masahiko WadaShuichi YanoArtist s Seiji YamagishiComposer s Kemmei AdachiPlatform s PlayStationReleaseJP 18 June 1998 2 NA 24 September 1998 1 EU 15 January 1999Genre s PuzzleMode s Single player multiplayer Contents 1 Gameplay 2 Reception 3 Sequels 4 Notes 5 References 6 External linksGameplay edit nbsp Screenshot of gameplay Devil Dice is a unique puzzle video game where the player controls a small devil that runs around a grid covered in large dice The player can both stand atop dice and stand on the ground with the dice towering above When standing on the dice the player can move from die to die or can roll a die in the direction he or she runs revealing a different face as the die rotates Creating a group of adjacent dice with identical pips the size of which must be at least the number of pips causes those dice to slowly sink into the field before disappearing Chain reactions are possible by adding additional dice to a sinking set Different types of dice are available in some modes with different properties to make the game more challenging The game features the following modes Battle pits the player against a single computer opponent both attempting to build up chains and negate those of the opponent Puzzle mode in which players must solve puzzles i e clear all dice using only a limited number of steps or moves Solving a whole row of puzzles allows players access to a picture that they can play on in Battle mode Trial the standard arcade style mode where the objective is to remove as many dice as possible and thus score as many points as possible before the grid completely fills with dice Wars quickfire multiplayer mode supporting up to four simultaneous computer opponents or five human players when using a multitap Players damage each other as they complete chains with the last man standing becoming the winner Reception editReceptionAggregate scoreAggregatorScoreGameRankings79 4 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 5 CNET Gamecenter7 10 6 Edge8 10 7 Electronic Gaming Monthly8 875 10 8 a Famitsu30 40 9 Game Informer8 25 10 10 GameSpot6 9 10 11 IGN9 10 12 Next Generation nbsp nbsp nbsp nbsp nbsp 13 Official U S PlayStation Magazine nbsp nbsp nbsp nbsp nbsp 14 Devil Dice received favorable reviews according to the review aggregation website GameRankings 4 Both GamePro and Next Generation were positive to the game despite noting its high difficulty 15 b 13 In Japan Famitsu gave it a score of 30 out of 40 9 Famitsu reported that the title sold over 131 815 units in its first week on the market and approximately 864 844 units during its lifetime in Japan citation needed GamesTM regarded it as one of 10 Underrated PlayStation Gems 16 The game won the award for both Best Puzzle Game and Best Multiplayer Game at the 1998 OPM Editors Awards 17 Hyper later named Devil Dice a second runner up for 1999 Hyper Reader Awards for Best Puzzle Game which went to Bust A Move 99 For Playstation and Nintendo 64 18 Sequels editXI Jumbo was only released in Japan exclusively on PlayStation XI Little was also only released in Japan exclusively on WonderSwan Color Bombastic XI Go in Japan was released in Japan North America and Europe exclusively on PlayStation 2 It incorporates all play modes from previous releases Xi Coliseum was only released in Japan exclusively on PlayStation Portable This version includes support for ad hoc wireless play between up to five players 19 Notes edit In Electronic Gaming Monthly s review of the game two critics gave it each a score of 9 10 another gave it 9 5 10 and one more critic gave it 8 10 GamePro gave the game 3 5 5 for graphics 3 5 for sound and two 4 5 scores for control and fun factor References edit GameSpot staff 24 September 1998 New Releases date mislabeled as April 28 2000 GameSpot Red Ventures Archived from the original on 19 February 1999 Retrieved 27 November 2021 Johnston Chris May 12 1998 THQ Rolls Devil Dice GameSpot Archived from the original on October 14 2000 Retrieved November 14 2022 XI sai Trial Version for PS3 PSP Japanese Ver PlayStation com in Japanese Sony Computer Entertainment Archived from the original on 24 August 2007 Retrieved 7 April 2008 a b Devil Dice for PlayStation GameRankings CBS Interactive Archived from the original on 9 December 2019 Retrieved 17 February 2021 Weiss Brett Alan Devil Dice Review AllGame All Media Network Archived from the original on 15 November 2014 Retrieved 17 February 2021 Chick Tom 6 October 1998 Devil Dice Gamecenter CNET Archived from the original on 16 August 2000 Retrieved 27 November 2021 Edge staff August 1998 Xi sic PDF Edge No 61 Future Publishing p 97 Retrieved 27 November 2021 Hsu Dan Smith Shawn Davison John Williams Ken Sushi X October 1998 Review Crew Devil Dice PDF Electronic Gaming Monthly No 111 Ziff Davis p 262 Retrieved 27 November 2021 a b XI sai Famitsu in Japanese Enterbrain Retrieved 27 November 2021 Devil Dice Game Informer No 65 FuncoLand September 1998 Mielke James 21 July 1998 Devil Dice Review JP Import date mislabaeled as April 28 2000 GameSpot Red Ventures Archived from the original on 12 December 2004 Retrieved 27 November 2021 Perry Douglass C 29 September 1998 Devil Dice IGN Ziff Davis Archived from the original on 1 May 2019 Retrieved 17 February 2021 a b Devil Dice Next Generation No 47 Imagine Media November 1998 p 156 Retrieved 27 November 2021 Devil Dice Official U S PlayStation Magazine Vol 2 no 1 Ziff Davis October 1998 Tommy Boy October 1998 Devil Dice GamePro No 121 IDG p 170 Retrieved 27 November 2021 Essentials 10 Underrated PlayStation Gems GamesTM No 155 Future plc December 2014 pp 156 157 1998 OPM Editors Awards Best Puzzle Game Best Multiplayer Game Official U S PlayStation Magazine Vol 2 no 5 Ziff Davis February 1999 pp 97 98 Retrieved 27 November 2021 1999 Hyper Reader Awards Hyper No 79 Future plc May 2000 p 42 Retrieved September 22 2022 Gantayat Anoop 17 January 2006 Sony Brings Puzzlers to PSP IGN Ziff Davis Archived from the original on 4 March 2021 Retrieved 27 November 2021 External links edit nbsp 1990s portal nbsp Japan portal nbsp Video games portalDevil Dice at MobyGames Retrieved from https en wikipedia org w index php title Devil Dice amp oldid 1170357615, wikipedia, wiki, book, books, library,

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