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Breath of Fire III

Breath of Fire III[a] is a role-playing video game developed and published by Capcom originally for the PlayStation console as part of the Breath of Fire series. Initially released in Japan on September 11, 1997, the game was later released in North America and Europe in 1998. It is the first game in the franchise to feature three-dimensional graphics and voice acting. The title was developed by director Makoto Ikehara and features a unique jazz-inspired soundtrack by company composers Yoshino Aoki and Akari Kaida. On August 25, 2005, the game was ported and released for the PlayStation Portable handheld system in Japan, and was also released in Europe on February 3, 2006.

Breath of Fire III
Cover art of PlayStation Portable release
Developer(s)Capcom
Publisher(s)Capcom
Director(s)Makoto Ikehara
Producer(s)Yoshinori Takenaka
Hironobu Takeshita
Programmer(s)Tatsuya Kitabayashi
Artist(s)Tatsuya Yoshikawa
Tōru Yamashita
Writer(s)Makoto Ikehara
Composer(s)Yoshino Aoki
Akari Kaida
SeriesBreath of Fire
Platform(s)PlayStation
PlayStation Portable
ReleasePlayStation
  • JP: September 11, 1997
  • NA: April 30, 1998
  • EU: October 8, 1998
PlayStation Portable
  • JP: August 3, 2005
  • EU: February 3, 2006
PlayStation Network
  • NA: February 9, 2016
Genre(s)Role-playing
Mode(s)Single-player

The story takes place in a fantasy world where humans live alongside anthropomorphic creatures, and centers the story on Ryu, the last of The Brood (a race of people who can transform into powerful dragons), as he searches the world to uncover the mystery of his people and reunite with his surrogate family. Ryu's journey takes him into adulthood where he is joined by a number of other characters who aid him in his quest. The game received mostly positive reviews upon release, and would go on to sell more than 679,000 copies in Japan and the United States.

On January 27, 2016, Capcom announced that Breath of Fire III would be re-released as a download in the US in February through the PlayStation Network for the PlayStation Vita, PSTV, and other PSP hardware compatible devices.[1]

Gameplay

 
Breath of Fire III was the first game in the series to feature 3D environments.

Breath of Fire III is a traditional console role-playing game that requires the player to accomplish story-based objectives while battling enemy creatures in a number of fantasy environments. Presented from an overhead isometric viewpoint, the player may rotate the game's camera in any direction around the central character, as well as tilt it up or down to see over or under impeding objects.[2] When traveling through the game's environment, each character can perform a unique special ability that allows the player to solve puzzles or destroy objects, as well as gain access to otherwise hidden areas. The game uses three-dimensional graphics for scenery, buildings, and other objects, while still retaining two-dimensional sprites for characters.[3][2]

The game introduces a number of new features to the series, including the Master System, which allows any of the game's playable characters to apprentice under specific non-player characters known as masters, which allows them to learn new skills and influence their statistics. An additional feature, the Fairy Village, gives the player the ability to influence the growth of a small town of faeries, which in turn gives them access to special items or in-game features such as mini-games and a sound test. While journeying on the world map, players may set up camp, which can replenish a character's health by resting, as well as allowing them to speak directly to any member of their party. Other series mainstays such as fishing return with a new, expanded interface and point allocation system that keeps track of what fish a player has caught and their size.

Battles in Breath of Fire III occur randomly when a player travels through hostile areas or dungeons during the course of the story. Using a turn-based strategy approach, the game allows a player to input commands at the start of each combat round, which are then carried out in accordance with each character's "agility" rating. A player may choose to attack, defend, cast magic spells, use items, change equipment, or flee from battle entirely. Players can combine chrysms of various attributes in order to let Ryu transform into different dragon forms. While previous Breath of Fire titles allowed groups of four characters to participate in combat, Breath of Fire III restricts the party limit to only three, yet offers a new "formation" system that allows for characters to be arranged in certain patterns for tactical benefits. Battles are won when all enemies are defeated, yielding experience points that go towards gaining characters' levels, which in turn leads to higher statistics and new skills.

Plot

Characters

 
Tatsuya Yoshikawa's character designs for Breath of Fire III

The main characters in Breath of Fire III are Ryu (voiced by Tomoko Takai as a child and Kappei Yamaguchi as an adult) and his companions, a group of adventurers with their own distinct personalities and skills that help move the story forward. Ryu's story is presented in two parts, which involve him as both a child and adult, and his struggles to find his place in the world, as well as his lost friends. As a member of the ancient Brood race, he is a human with the ability to transform into powerful dragons, a power he doesn't fully understand at the beginning of the game, but begins to piece together as time goes on. He is accompanied on his quest by several other playable characters, including Nina (voiced by Kyoko Hikami), a winged princess from the Kingdom of Wyndia and powerful magician; Rei (voiced by Syusuke Sada), member of the cat-like Woren tribe and skilled thief; Teepo (voiced by Yoko Matsui), an orphaned rogue and longtime friend of Rei's with no memory of his past; Momo (voiced by Kaori Saito), daughter of a famous engineer and inventor who wields a SniperCannon; Garr (Garland in the Japanese version, voiced by Yukihiro Fujimoto),[4] an experienced warrior and member of a group known as the Guardians who serve the goddess Myria; and Peco (Pecoros in the Japanese version, voiced by Ai Kamimura),[4] a plant-like creature who resembles an onion with limited speech and a connection with nature.[5]

The cast is rounded out by several supporting characters including Balio and Sunder, brothers and horse-men who act as mercenaries to a powerful crime lord and frequent adversaries of Ryu. Their boss, Mikba, is the head of a criminal organization with the ability to transform into a demon. Deis [b] returns as a powerful sorceress who knows the secrets of the past. Myria, an ancient Goddess of Destruction, serves as the central antagonist once more, though her motives have changed, and she is instead set on preserving the lives of humanity, whom she protects with an over-zealous matron complex, by ordering the death of the dragons centuries ago. Most of the master NPCs are removed from the plot, but Deis serves as one later on in the game.

Other masters in the game include the strong giant woodsman Bunyan whom Ryu, Teepo and Rei run afoul of shortly after the game begins, and Mygas, a traveling wizard who is camped outside of McNeil village who has run out of money. The party will also meet the self-doubting master of non-lethal combat, Durandal, who in turn provides the party with the skills to impress Hondara, the benevolent Urkan priest who despises violence. Fahl, the tipsy barkeep from Genmel and friend of Balio and Sunder will become one after those villains are defeated and if they have fought 30 battles without resting. A strange fishman named Giotto teaches skills once the party reaches a high-enough fishing level. Once Ryu and his team fix Rhapala's lighthouse situation and meet the fairies, the errant fairy Meryleep will turn up at a secluded pond asking for her flower jewel which was stolen by a crow. The party can also use Peco to communicate with Yggdrasil trees, which serves as yet another master. Near the end of the game, the dragon spirit Ladon will offer to communicate with Ryu in a similar fashion.

Story

The game begins in a chrysm mine in a far corner of the world, where a rare and powerful mineral is being harvested from the fossilized remains of dragons. When a large deposit is cracked open by dynamite, a preserved baby dragon emerges and is attacked by the frightened miners. The dragon defends itself, quickly killing everyone who rushes in to fight it. Eventually, the miners manage to ambush the dragon and, after knocking it unconscious, place it in a cage aboard a train to be taken away for experimentation. On the way out of the mine, the dragon jostles its cage off the train and falls down a hill on the outskirts of the Cedar Woods, where it transforms into a young blue-haired boy before again losing consciousness. The boy is discovered by a wandering thief named Rei, a member of the cat-like Woren clan and fellow orphan who believes himself to have discovered just another abandoned child, while hunting for food.[6] Rei takes the boy to his home in the woods, where they meet Teepo, Rei's longtime friend and partner-in-crime, who agrees to let the boy join their thieving operation. Rei and Teepo learn that the boy's name is Ryu, the only fact he can remember. The team commits several minor crimes throughout Yraald Region but later cross a woodsman named Bunyan after being caught looting his cabin. They are given a task to slay the Nue in Mt. Glaus that is terrorizing the village of McNeil, and later come into favor with the local villagers after slaying the Nue . Upon defeating the Nue, the team discovered she was gathering food for her young, which she was unaware had already died. The villagers knew, and, afraid of the Nue taking revenge on the village for her youngs' death, tried to avert a massacre.

Shortly afterward, the trio are hired by a hooded figure named Loki to steal all the money heavily taxed upon the villagers from the town's corrupt mayor. The trio break into the manor and discover McNeil's ancestors haunt it. The defeat his spirits, pilfer the gold, and re-distribute his money among the villagers. The next morning, the trio The mayor, however, is secretly a member of a large crime syndicate. He hires two hitmen, the horse brothers Balio and Sunder, to exact revenge on the gang for their theft. Balio and Sunder proceed to burn down the trio's home in the woods, violently attack them, and leave them for dead.[7] Awakening a short while later, Ryu finds himself in the care of Bunyan who had fished him out of the river and found no trace of his friends. Believing them to be alive, Ryu leaves Yraald Region and travels to the city of Wyndia. Ryu comes across Balio and Sunder once again in Mt. Myrneg where he is stabbed, but this time, reanimates into a dragon. Upon seeing this, the horse brothers decide to take him to the Royal Family in Wyndia to sell him. Unfortunately, they present Ryu to them as he already transformed back to human. Balio and Sunder are locked up in the prison along with Ryu, where they meet Nina, child daughter of the King. Balio and Sunder trick Nina into releasing them and Ryu manages to break out of his cell.

Ryu manages to save Nina, but once again gets beaten by Balio and Sunder. Nina saves Ryu from death, and they flee the castle through the catacombs. Both Ryu and Nina are discovered once again by Balio and Sunder on Eygnock Rock where they are captured and transported to Genmel. Nina and Ryu managed to escape Balio and Sunder, who are now on their trail.

Ryu and Nina eventually come across a large tower and meet Momo, an inventor and engineer who is researching the properties of chrysm. Together with her diminutive robotic assistant Honey, the three eventually escape the tower by rocket when a group of bounty hunters arrive looking for them. Momo leads Ryu and Nina to a nearby chrysm research facility which is conducting experiments on plants. There, they are approached by the institute's chairman and colleague of Momo's late father, Dr. Palet, who informs the party of a mutant creature causing trouble at the dump where their biological waste is stored. After defeating the mutant plant creature, it gives up its offspring, whom Nina names Peco, to be cared for in its absence.[8] As the four continue their journey east, they hop onto a cart to be smuggled back to Wyndia, unaware that Palet sold them out to Balio and Sunder. They are recaptured by Balio and Sunder and transported back to Genmel. They are then signed up to fight in the arena and it is there that the team meets Garr, a seasoned warrior and champion in the arena, who has a vast knowledge of people like Ryu who can turn into a dragon. Garr managed to beat Ryu in the arena, but demands Ryu as his prize, sidestepping his deal with the horse brothers. With Garr's help, the team defeats the horse brothers at Maekyss Gorge for good.

Garr agrees to help the group in finding Rei and Teepo, on the condition that Ryu also accompany him to a sacred temple far to the east.[9] They return to Wyndia and bring Nina home safety, while requesting a passport in order to cross to bridge to Rhapala Region. Nina is ordered by her family to stay behind, but discovered Honey roaming around the castle. While chasing Honey, she discovered a teleportation device underneath the castle, which transported her and Honey outside the castle. Both Nina and Honey later reunite with the party and joined them on the journey to Rhapala Region.

After crossing a long bridge, they arrive in the port city of Rhapala and agree to help a guild worker named Beyd repair the lighthouse. The heroes manage to help him and soon travel through the heart of a volcano to Urkan Region, the group arrive at the temple of which Garr had spoken. Garr and Ryu journey inward alone. There, Garr reveals the true fate of the Brood, the race of dragons that once populated the world. He explained that the Brood was slaughtered by the hundreds by Garr and his fellow guardians at the behest of Myria, an ancient goddess who promised an age of peace in return. With Ryu being the last living dragon, Garr attempts to slay him, but Ryu beats him[10] and escapes. Having been easily defeated by a child of the Brood, Garr has an epiphany: the Brood didn't really fight back against him and the other guardians and could have easily defeated them.

The story cuts to several years later, when reports of a rampaging dragon have led Garr to the same mines where Ryu was originally found. In the depths of the mine he finds Ryu, now a young adult. After convincing Ryu that means him no harm, Garr asks forgiveness for his actions against his people centuries ago. He also entreats Ryu to help him discover the true motivation behind Myria's genocide against the Brood.[11] After leaving Dauna Mines, they come across a ferocious Weretiger on Ogre Road. Back in Yraald Region, the pair re-groups with Nina, now a young adult, too, who led a regiment in arresting Mayor McNeil in his involvement with the attempt on Ryu's life as well as the destruction of their home in the woods. They soon discover the Weretiger has moved through the village, and found that Loki was mauled. They track the weretiger to the Cedar Woods to make a shocking discovery that Rei is not only alive, but the beast they encountered, and battling Mikba, the leader of the crime organization responsible for the attack on his friends. Rei then tracks down Mikba to Checkpoint in Dauna Hills, and is severely wounded in the process. Once Rei joins their group, they learn that he has not seen Teepo since the incident, either.

While investigating some suspicious activity at the plant institute per Nina's orders, the team reunites with Momo, who has been performing experiments at the plant institute with Peco (who in the intervening years has been frequently visiting the great tree Yggdrasil, overseer of the world's forests) and discover Palet was conducting a grisly experiment in order to resurrect his dead mother. The party manages to stop Palet. They return to Wyndia Castle, and knowing that Ryu has a price on his head, Nina convinced Rei to obtain the passport. Rei was later made after a guard saw him with Ryu. The king ordered his arrest, but Rei and Nina managed to escape via the underground teleport. They soon make their way back to Rhapala Region. The party receives information about Myria's whereabout from a deity named Deis. After traversing the ocean to the forgotten northern continent, the group finds a town littered with advanced technology from a forgotten age, and then proceed to the last known village of the Brood, Dragnier, where they learn of the battle between the heroes from the first Breath of Fire and Myria millennia ago. They learn that the Goddess returned to seek her revenge against the Brood.[12] The party continues by crossing an expansive desert, beyond which they find the ruined city of Caer Xhan, a former haven of technology which contains an escalator leading to Myria's fortress.

After making their way up the long escalator to the floating Myria Station, the group fights its way into the facility's inner sanctum, where they meet a lavender-haired young man who reveals himself to be Teepo. After surviving the attack by Balio and Sunder by drawing on his latent dragon powers, Teepo was contacted by the Goddess, who convinced him to live in peaceful seclusion in her fortress to spare the world from his destructive power. Unable to convince Ryu or his friends to do the same, Teepo morphs into his Dragon Lord form and fights them, only to be defeated, his dying words revealing that he just wanted to be with his "family", Ryu and Rei.[13] The determined group makes their way to Myria herself within the station's control center, where she reveals that she exterminated the dragons centuries ago for the same reason she destroyed the world's advanced technology: to keep humanity from inadvertently destroying itself. She presents Ryu the same choice she gave Teepo: to live the rest of his life in peace within her station or be destroyed.

If the player opts to comply with Myria, the game ends anticlimactically, showing Ryu in Eden, and blacking out with the text, "And so time passes... unchanging..." If instead the player chooses to challenge her, the spirit of the great tree Yggdrasil channels itself through Peco and tells Myria she is taking her power too far, and, like any parent, she must allow her children to make their own mistakes. With that, Ryu and his friends overcome Myria and then flee the station as it crumbles around them. Garr reveals that his life must end with Myria's, turning to stone while Ryu and Nina look on; Deis, now revealed to be Myria's sister,[14] appears before Myria as the station falls apart, stating that they will henceforth leave the world in humanity's hands.[15] Ryu, Nina, Momo, Rei, and Peco, now having safely evacuated the station, make their way out of its rubble and back into the desert to begin their long journey home.

Development

Breath of Fire III was developed by members of Capcom's Development Studio 3, including director Makato Ikehara and producers Yoshinori Takenaka and Hironobu Takeshita. The game was the first in the series to feature three-dimensional environments, which were used in conjunction with hand-drawn character sprites designed by series artist Tatsuya Yoshikawa.[3] Yoshikawa created multiple designs for many of the game's characters during production, with some in-game character sprites such as young Ryu and Teepo and adult Nina not matching their final promotional artwork.[16] Before its release in Japan, Breath of Fire III was preceded by a promotional trailer that appeared on a demo disc of Resident Evil 2 that came bundled with the Japanese version of Resident Evil: Director's Cut.[17] Capcom USA announced in August 1997 that the title would receive an English localization in North America, with the release date originally set for January 1998,[17] which would eventually get pushed back to the following March.[18] In Europe, the game was published through French publisher Infogrames (Instead of Capcom's main European partner Virgin Interactive) and was released in October 1998.

In June 2005, Capcom announced that it would be porting Breath of Fire III to the PlayStation Portable handheld system alongside a similar port of Mega Man Legends, with both to be released the following August.[19] The port features a new title logo graphic, and was re-programmed to make use of the handheld's native 16:9 widescreen display. An expanded version of the title's fishing minigame is also included, which can be shared with another PlayStation Portable owner using the system's GameShare function,[20] with the Japanese release including a full-color fishing guidebook as a bonus.[21] An English version of the port was later made available exclusively in Europe in February 2006, which contained the same translation as the original PlayStation release.[22]

On January 27, 2016, Capcom announced that Breath of Fire III would be re-released in February as a download through the PSN network for the PS Vita, PSTV, and other PSP hardware compatible devices.[1] The release announcement applies only to the PlayStation Network's US store.

Audio

The music of Breath of Fire III was composed by Yoshino Aoki and Akari Kaida, two members of Capcom's internal sound team who also provided the vocals for the title's ending song "Pure Again". While previous games in the series used more traditional orchestral compositions, the soundtrack to Breath of Fire III features a unique jazz-inspired motif that focuses on instruments such as piano and xylophone.[23] In September 1997, Capcom released the Breath of Fire III Original Soundtrack published by First Smile Entertainment, which features 31 select songs from the game across a single disc.[23] A complete musical selection for the game would not be made available until March 2006, when the company released the Breath of Fire Original Soundtrack Special Box boxset containing music from the first five games in the series.[24] Capcom had originally intended to use the theme song "Machi" (街, lit. City) by rock band Sophia for an opening animation that was to be included in the game but later discarded.[25] The song would later appear in the game's television commercial in Japan, and would be released as a single in July 1997 by Toy's Factory.[26]

In December 1997, Capcom's released the Breath of Fire III Drama Album, a radio drama which features re-enactments of scenes from the game performed by new and returning voice actors. Some characters, such as Momo, Garr, and Peco, are re-cast, now voiced by Kotono Mitsuishi, Akio Ōtsuka, and Yukiko Matsuura respectively, while Kappei Yamaguchi now performs as both child and adult Ryu, and Kyoko Hikami returns as the voice of Nina, who also sings the album's image song, "Harmonica".[27] The album also includes new voiced roles such as Tomohiro Nishimura as Balio, Takehito Koyasu as Sunder, and Sayaka Narita and Omi Minami as Bambi and Bimbi, a team of reporters created especially for the album.[27]

Reception

Breath of Fire III was met with a mostly positive response in Japan, with Famitsu Weekly awarding it 28 out of 40 possible points,[30] while Dengeki PlayStation Magazine awarded it a 79% average.[38] It was also met with a positive critical reception in Europe, with Computer and Video Games awarding it a full five-star rating, concluding that it is a "totally engrossing RPG" and "highly recommended."[28]

Reviewing the Japanese release as an import, GamePro called it "a very enjoyable RPG in which sure craftsmanship is easily evident", giving praise to the colorful graphics and well-constructed battle system yet criticizing its soundtrack, remarking that it "veers widely from unmemorable electronica to hopeless schmaltz, and more often than not, it doesn't add to the atmosphere of the story."[18] Reception for Breath of Fire III' in North America was positive, with the game holding a GameRankings score of 74% based on 12 reviews, all of them from North American publications.[36] GameSpot declared that despite taking the series into 3D gaming, it was still a very "standard" role-playing game, stating that "even with its handful of new features, Breath of Fire III breaks little new ground."[32] IGN similarly declared that "[f]or an RPG, Breath of Fire presents nothing incredibly new, story-wise, however the way in which everything in the game is arranged and executed shows an incredible amount of attention to detail and depth," additionally giving praise to the game's "memorable characters" and "immersive" gameplay.[3] Game Informer called it a "fairly straight-forward RPG" with colorful graphics and good characters, but found the long load times and high rate of enemy encounters to be a hindrance.[31] PlayStation: The Official Magazine called the game a "must buy", calling attention to the game's "clever use of sound effects, detailed animation, and well-written, often humorous dialogue," adding that "to shrug this game off as 'more of the same' in the role-playing department would be a crime."[35] The North American version would go on to sell 230,000 copies in its first year.[39]

Next Generation stated that "Breath of Fire III is more than matched against the new breed of visually flashy RPGs on the market."[33]

PlayStation Portable

The re-release of Breath of Fire III for the PlayStation Portable was received similarly to the first in Japan, with Famitsu giving the game a marginally better score of 29 out of 40.

European reviewers of the game were mixed. Some, like Eurogamer, were critical of the game's aged presentation and gameplay, claiming that "with nine years of intervening genre development since its inception, this is no wunderkind," citing the port's long load times and slow gameplay to be its downfall.[22] Others, such as Play Magazine, found it to be "pretty generic, as all RPGs never fail to be, but does it all expertly, providing a great adventure that will soak up some hours."[34] Official UK PlayStation 2 Magazine called the game "archaic yet charming" and recommended it only as a window into the genre's past.[40] The PlayStation Portable version held a score on GameRankings of 71% at the time of the site's 2019 closure.[37]

Sales

The original PlayStation release sold 425,497 copies in Japan during 1997, making it the 24th most-bought game that year,[41] as well as qualifying it for Sony's "PlayStation the Best" distinction, which allowed it to be re-released in December 2000 at a reduced price.[4] The game sold a further 230,800 copies in the United States,[42] adding up to a total of at least 656,297 units sold in Japan and the United States.

The PSP version sold 23,448 units in Japan,[43] enough to qualify for a re-release under Capcom's "CapKore" label at a reduced price in January 2007.[21] This adds up to a total of at least 679,745 copies sold for both the PlayStation and PSP platforms in Japan and the United States.

Notes

  1. ^ In Japanese Buresu obu Faia III (ブレス オブ ファイアIII)
  2. ^ Deis is known as "Bleu" in the original English translations of Breath of Fire and Breath of Fire II


References

  1. ^ a b Kellen (January 27, 2016). "Breath of Fire 3 (PSP) is coming to PSN this February". Capcom/Unity blog. Retrieved 29 January 2016.
  2. ^ a b "Breath of Fire 3". Electronic Gaming Monthly. No. 87. Ziff Davis. October 1996. p. 96.
  3. ^ a b c d Reyes, Francesca (1998-05-15). "IGN: Breath of Fire III Review". IGN. Retrieved 2007-10-15.
  4. ^ a b c (in Japanese). Capcom. 1997. Archived from the original on 2010-02-14. Retrieved 2010-07-06.
  5. ^ Capcom (1998). Breath of Fire III Instruction Manual. Capcom. pp. 6, 7. SLUS-00422.
  6. ^ Teepo: So who is he? / Rei: I told you-- I don't know—I found him in the woods / Teepo: Really...? Sounds like what happened with me... / Rei: An orphan... Not surprising—It's been a lean year... Breath of Fire III (English version). Capcom Co., Ltd. 1998. SLUS-0042.
  7. ^ Sunder: Hey, check it out, bro... They're gonna try and fight! / Balio: Kids... They just don't wanna do what they're told, do they...? (Breath of Fire III)
  8. ^ Nina: Why don't we call him... Peco? I mean, he does look like an onion, right? (Breath of Fire III)
  9. ^ Garr: Once we've taken the princess back to Windia, you must come with me to the Angel Tower, Ryu... (Breath of Fire III)
  10. ^ Garr: Once you are dealt with... my purpose shall be complete... Prepare yourself, Ryu! (Breath of Fire III)
  11. ^ Garr: Why did they let us kill them??? Why did God have us kill the Brood!? I may not have the right to say this... But I want to know the truth... That's why I ask you... I ask you to let me live until then... (Breath of Fire III)
  12. ^ Jono: My son... Did you see the mural as you came in? That... is the history of our people's struggle. Our peoples' history stretches back into the distant past... before even the Great War... It is the history of a struggle against a great, recurring evil. With each age, a warrior appears among the Brood... With his allies, he carries on the struggle... Against the evil that appears as a mortal, sometimes as a devil-- the evil that is named Myria... (Breath of Fire III)
  13. ^ Teepo: Ryu... Myria... is... right... Look at us... The Brood... all we know how to do is... fight and kill each other... like this... but... I... didn't ask... to be Brood... I didn't ask for the power... I... just wanted to be with... you Rei, and you, Ryu... my family... (Breath of Fire III)
  14. ^ Myria: Sister...? / Deis: It's for the best, Myria... You went too far in your attempt to wipe out the Brood... (Breath of Fire III)
  15. ^ Deis: Don't worry... They can take care of themselves better than you think... They-- and the world-- are stronger than we think... I'm sure of it... (Breath of Fire III)
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  26. ^ "TFDC-28069 / City / SOPHIA - VGMDb". VGMDb. Retrieved 2010-07-06.
  27. ^ a b "FSCA-10019 / Breath of Fire III Drama Album - VGMDb". VGMDb. Retrieved 2010-07-06.
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breath, fire, role, playing, video, game, developed, published, capcom, originally, playstation, console, part, breath, fire, series, initially, released, japan, september, 1997, game, later, released, north, america, europe, 1998, first, game, franchise, feat. Breath of Fire III a is a role playing video game developed and published by Capcom originally for the PlayStation console as part of the Breath of Fire series Initially released in Japan on September 11 1997 the game was later released in North America and Europe in 1998 It is the first game in the franchise to feature three dimensional graphics and voice acting The title was developed by director Makoto Ikehara and features a unique jazz inspired soundtrack by company composers Yoshino Aoki and Akari Kaida On August 25 2005 the game was ported and released for the PlayStation Portable handheld system in Japan and was also released in Europe on February 3 2006 Breath of Fire IIICover art of PlayStation Portable releaseDeveloper s CapcomPublisher s CapcomEU Infogrames PS1 Director s Makoto IkeharaProducer s Yoshinori TakenakaHironobu TakeshitaProgrammer s Tatsuya KitabayashiArtist s Tatsuya YoshikawaTōru YamashitaWriter s Makoto IkeharaComposer s Yoshino AokiAkari KaidaSeriesBreath of FirePlatform s PlayStationPlayStation PortableReleasePlayStationJP September 11 1997NA April 30 1998EU October 8 1998PlayStation PortableJP August 3 2005EU February 3 2006PlayStation NetworkNA February 9 2016Genre s Role playingMode s Single playerThe story takes place in a fantasy world where humans live alongside anthropomorphic creatures and centers the story on Ryu the last of The Brood a race of people who can transform into powerful dragons as he searches the world to uncover the mystery of his people and reunite with his surrogate family Ryu s journey takes him into adulthood where he is joined by a number of other characters who aid him in his quest The game received mostly positive reviews upon release and would go on to sell more than 679 000 copies in Japan and the United States On January 27 2016 Capcom announced that Breath of Fire III would be re released as a download in the US in February through the PlayStation Network for the PlayStation Vita PSTV and other PSP hardware compatible devices 1 Contents 1 Gameplay 2 Plot 2 1 Characters 2 2 Story 3 Development 3 1 Audio 4 Reception 4 1 PlayStation Portable 4 2 Sales 5 Notes 6 ReferencesGameplay Edit Breath of Fire III was the first game in the series to feature 3D environments Breath of Fire III is a traditional console role playing game that requires the player to accomplish story based objectives while battling enemy creatures in a number of fantasy environments Presented from an overhead isometric viewpoint the player may rotate the game s camera in any direction around the central character as well as tilt it up or down to see over or under impeding objects 2 When traveling through the game s environment each character can perform a unique special ability that allows the player to solve puzzles or destroy objects as well as gain access to otherwise hidden areas The game uses three dimensional graphics for scenery buildings and other objects while still retaining two dimensional sprites for characters 3 2 The game introduces a number of new features to the series including the Master System which allows any of the game s playable characters to apprentice under specific non player characters known as masters which allows them to learn new skills and influence their statistics An additional feature the Fairy Village gives the player the ability to influence the growth of a small town of faeries which in turn gives them access to special items or in game features such as mini games and a sound test While journeying on the world map players may set up camp which can replenish a character s health by resting as well as allowing them to speak directly to any member of their party Other series mainstays such as fishing return with a new expanded interface and point allocation system that keeps track of what fish a player has caught and their size Battles in Breath of Fire III occur randomly when a player travels through hostile areas or dungeons during the course of the story Using a turn based strategy approach the game allows a player to input commands at the start of each combat round which are then carried out in accordance with each character s agility rating A player may choose to attack defend cast magic spells use items change equipment or flee from battle entirely Players can combine chrysms of various attributes in order to let Ryu transform into different dragon forms While previous Breath of Fire titles allowed groups of four characters to participate in combat Breath of Fire III restricts the party limit to only three yet offers a new formation system that allows for characters to be arranged in certain patterns for tactical benefits Battles are won when all enemies are defeated yielding experience points that go towards gaining characters levels which in turn leads to higher statistics and new skills Plot EditCharacters Edit Tatsuya Yoshikawa s character designs for Breath of Fire III The main characters in Breath of Fire III are Ryu voiced by Tomoko Takai as a child and Kappei Yamaguchi as an adult and his companions a group of adventurers with their own distinct personalities and skills that help move the story forward Ryu s story is presented in two parts which involve him as both a child and adult and his struggles to find his place in the world as well as his lost friends As a member of the ancient Brood race he is a human with the ability to transform into powerful dragons a power he doesn t fully understand at the beginning of the game but begins to piece together as time goes on He is accompanied on his quest by several other playable characters including Nina voiced by Kyoko Hikami a winged princess from the Kingdom of Wyndia and powerful magician Rei voiced by Syusuke Sada member of the cat like Woren tribe and skilled thief Teepo voiced by Yoko Matsui an orphaned rogue and longtime friend of Rei s with no memory of his past Momo voiced by Kaori Saito daughter of a famous engineer and inventor who wields a SniperCannon Garr Garland in the Japanese version voiced by Yukihiro Fujimoto 4 an experienced warrior and member of a group known as the Guardians who serve the goddess Myria and Peco Pecoros in the Japanese version voiced by Ai Kamimura 4 a plant like creature who resembles an onion with limited speech and a connection with nature 5 The cast is rounded out by several supporting characters including Balio and Sunder brothers and horse men who act as mercenaries to a powerful crime lord and frequent adversaries of Ryu Their boss Mikba is the head of a criminal organization with the ability to transform into a demon Deis b returns as a powerful sorceress who knows the secrets of the past Myria an ancient Goddess of Destruction serves as the central antagonist once more though her motives have changed and she is instead set on preserving the lives of humanity whom she protects with an over zealous matron complex by ordering the death of the dragons centuries ago Most of the master NPCs are removed from the plot but Deis serves as one later on in the game Other masters in the game include the strong giant woodsman Bunyan whom Ryu Teepo and Rei run afoul of shortly after the game begins and Mygas a traveling wizard who is camped outside of McNeil village who has run out of money The party will also meet the self doubting master of non lethal combat Durandal who in turn provides the party with the skills to impress Hondara the benevolent Urkan priest who despises violence Fahl the tipsy barkeep from Genmel and friend of Balio and Sunder will become one after those villains are defeated and if they have fought 30 battles without resting A strange fishman named Giotto teaches skills once the party reaches a high enough fishing level Once Ryu and his team fix Rhapala s lighthouse situation and meet the fairies the errant fairy Meryleep will turn up at a secluded pond asking for her flower jewel which was stolen by a crow The party can also use Peco to communicate with Yggdrasil trees which serves as yet another master Near the end of the game the dragon spirit Ladon will offer to communicate with Ryu in a similar fashion Story Edit The game begins in a chrysm mine in a far corner of the world where a rare and powerful mineral is being harvested from the fossilized remains of dragons When a large deposit is cracked open by dynamite a preserved baby dragon emerges and is attacked by the frightened miners The dragon defends itself quickly killing everyone who rushes in to fight it Eventually the miners manage to ambush the dragon and after knocking it unconscious place it in a cage aboard a train to be taken away for experimentation On the way out of the mine the dragon jostles its cage off the train and falls down a hill on the outskirts of the Cedar Woods where it transforms into a young blue haired boy before again losing consciousness The boy is discovered by a wandering thief named Rei a member of the cat like Woren clan and fellow orphan who believes himself to have discovered just another abandoned child while hunting for food 6 Rei takes the boy to his home in the woods where they meet Teepo Rei s longtime friend and partner in crime who agrees to let the boy join their thieving operation Rei and Teepo learn that the boy s name is Ryu the only fact he can remember The team commits several minor crimes throughout Yraald Region but later cross a woodsman named Bunyan after being caught looting his cabin They are given a task to slay the Nue in Mt Glaus that is terrorizing the village of McNeil and later come into favor with the local villagers after slaying the Nue Upon defeating the Nue the team discovered she was gathering food for her young which she was unaware had already died The villagers knew and afraid of the Nue taking revenge on the village for her youngs death tried to avert a massacre Shortly afterward the trio are hired by a hooded figure named Loki to steal all the money heavily taxed upon the villagers from the town s corrupt mayor The trio break into the manor and discover McNeil s ancestors haunt it The defeat his spirits pilfer the gold and re distribute his money among the villagers The next morning the trio The mayor however is secretly a member of a large crime syndicate He hires two hitmen the horse brothers Balio and Sunder to exact revenge on the gang for their theft Balio and Sunder proceed to burn down the trio s home in the woods violently attack them and leave them for dead 7 Awakening a short while later Ryu finds himself in the care of Bunyan who had fished him out of the river and found no trace of his friends Believing them to be alive Ryu leaves Yraald Region and travels to the city of Wyndia Ryu comes across Balio and Sunder once again in Mt Myrneg where he is stabbed but this time reanimates into a dragon Upon seeing this the horse brothers decide to take him to the Royal Family in Wyndia to sell him Unfortunately they present Ryu to them as he already transformed back to human Balio and Sunder are locked up in the prison along with Ryu where they meet Nina child daughter of the King Balio and Sunder trick Nina into releasing them and Ryu manages to break out of his cell Ryu manages to save Nina but once again gets beaten by Balio and Sunder Nina saves Ryu from death and they flee the castle through the catacombs Both Ryu and Nina are discovered once again by Balio and Sunder on Eygnock Rock where they are captured and transported to Genmel Nina and Ryu managed to escape Balio and Sunder who are now on their trail Ryu and Nina eventually come across a large tower and meet Momo an inventor and engineer who is researching the properties of chrysm Together with her diminutive robotic assistant Honey the three eventually escape the tower by rocket when a group of bounty hunters arrive looking for them Momo leads Ryu and Nina to a nearby chrysm research facility which is conducting experiments on plants There they are approached by the institute s chairman and colleague of Momo s late father Dr Palet who informs the party of a mutant creature causing trouble at the dump where their biological waste is stored After defeating the mutant plant creature it gives up its offspring whom Nina names Peco to be cared for in its absence 8 As the four continue their journey east they hop onto a cart to be smuggled back to Wyndia unaware that Palet sold them out to Balio and Sunder They are recaptured by Balio and Sunder and transported back to Genmel They are then signed up to fight in the arena and it is there that the team meets Garr a seasoned warrior and champion in the arena who has a vast knowledge of people like Ryu who can turn into a dragon Garr managed to beat Ryu in the arena but demands Ryu as his prize sidestepping his deal with the horse brothers With Garr s help the team defeats the horse brothers at Maekyss Gorge for good Garr agrees to help the group in finding Rei and Teepo on the condition that Ryu also accompany him to a sacred temple far to the east 9 They return to Wyndia and bring Nina home safety while requesting a passport in order to cross to bridge to Rhapala Region Nina is ordered by her family to stay behind but discovered Honey roaming around the castle While chasing Honey she discovered a teleportation device underneath the castle which transported her and Honey outside the castle Both Nina and Honey later reunite with the party and joined them on the journey to Rhapala Region After crossing a long bridge they arrive in the port city of Rhapala and agree to help a guild worker named Beyd repair the lighthouse The heroes manage to help him and soon travel through the heart of a volcano to Urkan Region the group arrive at the temple of which Garr had spoken Garr and Ryu journey inward alone There Garr reveals the true fate of the Brood the race of dragons that once populated the world He explained that the Brood was slaughtered by the hundreds by Garr and his fellow guardians at the behest of Myria an ancient goddess who promised an age of peace in return With Ryu being the last living dragon Garr attempts to slay him but Ryu beats him 10 and escapes Having been easily defeated by a child of the Brood Garr has an epiphany the Brood didn t really fight back against him and the other guardians and could have easily defeated them The story cuts to several years later when reports of a rampaging dragon have led Garr to the same mines where Ryu was originally found In the depths of the mine he finds Ryu now a young adult After convincing Ryu that means him no harm Garr asks forgiveness for his actions against his people centuries ago He also entreats Ryu to help him discover the true motivation behind Myria s genocide against the Brood 11 After leaving Dauna Mines they come across a ferocious Weretiger on Ogre Road Back in Yraald Region the pair re groups with Nina now a young adult too who led a regiment in arresting Mayor McNeil in his involvement with the attempt on Ryu s life as well as the destruction of their home in the woods They soon discover the Weretiger has moved through the village and found that Loki was mauled They track the weretiger to the Cedar Woods to make a shocking discovery that Rei is not only alive but the beast they encountered and battling Mikba the leader of the crime organization responsible for the attack on his friends Rei then tracks down Mikba to Checkpoint in Dauna Hills and is severely wounded in the process Once Rei joins their group they learn that he has not seen Teepo since the incident either While investigating some suspicious activity at the plant institute per Nina s orders the team reunites with Momo who has been performing experiments at the plant institute with Peco who in the intervening years has been frequently visiting the great tree Yggdrasil overseer of the world s forests and discover Palet was conducting a grisly experiment in order to resurrect his dead mother The party manages to stop Palet They return to Wyndia Castle and knowing that Ryu has a price on his head Nina convinced Rei to obtain the passport Rei was later made after a guard saw him with Ryu The king ordered his arrest but Rei and Nina managed to escape via the underground teleport They soon make their way back to Rhapala Region The party receives information about Myria s whereabout from a deity named Deis After traversing the ocean to the forgotten northern continent the group finds a town littered with advanced technology from a forgotten age and then proceed to the last known village of the Brood Dragnier where they learn of the battle between the heroes from the first Breath of Fire and Myria millennia ago They learn that the Goddess returned to seek her revenge against the Brood 12 The party continues by crossing an expansive desert beyond which they find the ruined city of Caer Xhan a former haven of technology which contains an escalator leading to Myria s fortress After making their way up the long escalator to the floating Myria Station the group fights its way into the facility s inner sanctum where they meet a lavender haired young man who reveals himself to be Teepo After surviving the attack by Balio and Sunder by drawing on his latent dragon powers Teepo was contacted by the Goddess who convinced him to live in peaceful seclusion in her fortress to spare the world from his destructive power Unable to convince Ryu or his friends to do the same Teepo morphs into his Dragon Lord form and fights them only to be defeated his dying words revealing that he just wanted to be with his family Ryu and Rei 13 The determined group makes their way to Myria herself within the station s control center where she reveals that she exterminated the dragons centuries ago for the same reason she destroyed the world s advanced technology to keep humanity from inadvertently destroying itself She presents Ryu the same choice she gave Teepo to live the rest of his life in peace within her station or be destroyed If the player opts to comply with Myria the game ends anticlimactically showing Ryu in Eden and blacking out with the text And so time passes unchanging If instead the player chooses to challenge her the spirit of the great tree Yggdrasil channels itself through Peco and tells Myria she is taking her power too far and like any parent she must allow her children to make their own mistakes With that Ryu and his friends overcome Myria and then flee the station as it crumbles around them Garr reveals that his life must end with Myria s turning to stone while Ryu and Nina look on Deis now revealed to be Myria s sister 14 appears before Myria as the station falls apart stating that they will henceforth leave the world in humanity s hands 15 Ryu Nina Momo Rei and Peco now having safely evacuated the station make their way out of its rubble and back into the desert to begin their long journey home Development EditBreath of Fire III was developed by members of Capcom s Development Studio 3 including director Makato Ikehara and producers Yoshinori Takenaka and Hironobu Takeshita The game was the first in the series to feature three dimensional environments which were used in conjunction with hand drawn character sprites designed by series artist Tatsuya Yoshikawa 3 Yoshikawa created multiple designs for many of the game s characters during production with some in game character sprites such as young Ryu and Teepo and adult Nina not matching their final promotional artwork 16 Before its release in Japan Breath of Fire III was preceded by a promotional trailer that appeared on a demo disc of Resident Evil 2 that came bundled with the Japanese version of Resident Evil Director s Cut 17 Capcom USA announced in August 1997 that the title would receive an English localization in North America with the release date originally set for January 1998 17 which would eventually get pushed back to the following March 18 In Europe the game was published through French publisher Infogrames Instead of Capcom s main European partner Virgin Interactive and was released in October 1998 In June 2005 Capcom announced that it would be porting Breath of Fire III to the PlayStation Portable handheld system alongside a similar port of Mega Man Legends with both to be released the following August 19 The port features a new title logo graphic and was re programmed to make use of the handheld s native 16 9 widescreen display An expanded version of the title s fishing minigame is also included which can be shared with another PlayStation Portable owner using the system s GameShare function 20 with the Japanese release including a full color fishing guidebook as a bonus 21 An English version of the port was later made available exclusively in Europe in February 2006 which contained the same translation as the original PlayStation release 22 On January 27 2016 Capcom announced that Breath of Fire III would be re released in February as a download through the PSN network for the PS Vita PSTV and other PSP hardware compatible devices 1 The release announcement applies only to the PlayStation Network s US store Audio Edit The music of Breath of Fire III was composed by Yoshino Aoki and Akari Kaida two members of Capcom s internal sound team who also provided the vocals for the title s ending song Pure Again While previous games in the series used more traditional orchestral compositions the soundtrack to Breath of Fire III features a unique jazz inspired motif that focuses on instruments such as piano and xylophone 23 In September 1997 Capcom released the Breath of Fire III Original Soundtrack published by First Smile Entertainment which features 31 select songs from the game across a single disc 23 A complete musical selection for the game would not be made available until March 2006 when the company released the Breath of Fire Original Soundtrack Special Box boxset containing music from the first five games in the series 24 Capcom had originally intended to use the theme song Machi 街 lit City by rock band Sophia for an opening animation that was to be included in the game but later discarded 25 The song would later appear in the game s television commercial in Japan and would be released as a single in July 1997 by Toy s Factory 26 In December 1997 Capcom s released the Breath of Fire III Drama Album a radio drama which features re enactments of scenes from the game performed by new and returning voice actors Some characters such as Momo Garr and Peco are re cast now voiced by Kotono Mitsuishi Akio Ōtsuka and Yukiko Matsuura respectively while Kappei Yamaguchi now performs as both child and adult Ryu and Kyoko Hikami returns as the voice of Nina who also sings the album s image song Harmonica 27 The album also includes new voiced roles such as Tomohiro Nishimura as Balio Takehito Koyasu as Sunder and Sayaka Narita and Omi Minami as Bambi and Bimbi a team of reporters created especially for the album 27 Reception EditReceptionAggregate scoreAggregatorScorePSPSPGameRankings74 36 71 37 Review scoresPublicationScorePSPSPComputer and Video Games 28 N AElectronic Gaming Monthly32 5 40 29 N AEurogamerN A6 10 22 Famitsu28 40 30 29 40Game Informer8 5 10 31 8 75 10 31 N AGameSpot6 9 10 32 N AIGN7 5 10 3 N ANext Generation 33 N APlayN A8 2 10 34 PlayStation The Official Magazine4 5 5 35 N A Breath of Fire III was met with a mostly positive response in Japan with Famitsu Weekly awarding it 28 out of 40 possible points 30 while Dengeki PlayStation Magazine awarded it a 79 average 38 It was also met with a positive critical reception in Europe with Computer and Video Games awarding it a full five star rating concluding that it is a totally engrossing RPG and highly recommended 28 Reviewing the Japanese release as an import GamePro called it a very enjoyable RPG in which sure craftsmanship is easily evident giving praise to the colorful graphics and well constructed battle system yet criticizing its soundtrack remarking that it veers widely from unmemorable electronica to hopeless schmaltz and more often than not it doesn t add to the atmosphere of the story 18 Reception for Breath of Fire III in North America was positive with the game holding a GameRankings score of 74 based on 12 reviews all of them from North American publications 36 GameSpot declared that despite taking the series into 3D gaming it was still a very standard role playing game stating that even with its handful of new features Breath of Fire III breaks little new ground 32 IGN similarly declared that f or an RPG Breath of Fire presents nothing incredibly new story wise however the way in which everything in the game is arranged and executed shows an incredible amount of attention to detail and depth additionally giving praise to the game s memorable characters and immersive gameplay 3 Game Informer called it a fairly straight forward RPG with colorful graphics and good characters but found the long load times and high rate of enemy encounters to be a hindrance 31 PlayStation The Official Magazine called the game a must buy calling attention to the game s clever use of sound effects detailed animation and well written often humorous dialogue adding that to shrug this game off as more of the same in the role playing department would be a crime 35 The North American version would go on to sell 230 000 copies in its first year 39 Next Generation stated that Breath of Fire III is more than matched against the new breed of visually flashy RPGs on the market 33 PlayStation Portable Edit The re release of Breath of Fire III for the PlayStation Portable was received similarly to the first in Japan with Famitsu giving the game a marginally better score of 29 out of 40 European reviewers of the game were mixed Some like Eurogamer were critical of the game s aged presentation and gameplay claiming that with nine years of intervening genre development since its inception this is no wunderkind citing the port s long load times and slow gameplay to be its downfall 22 Others such as Play Magazine found it to be pretty generic as all RPGs never fail to be but does it all expertly providing a great adventure that will soak up some hours 34 Official UK PlayStation 2 Magazine called the game archaic yet charming and recommended it only as a window into the genre s past 40 The PlayStation Portable version held a score on GameRankings of 71 at the time of the site s 2019 closure 37 Sales Edit The original PlayStation release sold 425 497 copies in Japan during 1997 making it the 24th most bought game that year 41 as well as qualifying it for Sony s PlayStation the Best distinction which allowed it to be re released in December 2000 at a reduced price 4 The game sold a further 230 800 copies in the United States 42 adding up to a total of at least 656 297 units sold in Japan and the United States The PSP version sold 23 448 units in Japan 43 enough to qualify for a re release under Capcom s CapKore label at a reduced price in January 2007 21 This adds up to a total of at least 679 745 copies sold for both the PlayStation and PSP platforms in Japan and the United States Notes Edit In Japanese Buresu obu Faia III ブレス オブ ファイアIII Deis is known as Bleu in the original English translations of Breath of Fire and Breath of Fire IIReferences Edit a b Kellen January 27 2016 Breath of Fire 3 PSP is coming to PSN this February Capcom Unity blog Retrieved 29 January 2016 a b Breath of Fire 3 Electronic Gaming Monthly No 87 Ziff Davis October 1996 p 96 a b c d Reyes Francesca 1998 05 15 IGN Breath of Fire III Review IGN Retrieved 2007 10 15 a b c C h a r a c t e r s in Japanese Capcom 1997 Archived from the original on 2010 02 14 Retrieved 2010 07 06 Capcom 1998 Breath of Fire III Instruction Manual Capcom pp 6 7 SLUS 00422 Teepo So who is he Rei I told you I don t know I found him in the woods Teepo Really Sounds like what happened with me Rei An orphan Not surprising It s been a lean year Breath of Fire III English version Capcom Co Ltd 1998 SLUS 0042 Sunder Hey check it out bro They re gonna try and fight Balio Kids They just don t wanna do what they re told do they Breath of Fire III Nina Why don t we call him Peco I mean he does look like an onion right Breath of Fire III Garr Once we ve taken the princess back to Windia you must come with me to the Angel Tower Ryu Breath of Fire III Garr Once you are dealt with my purpose shall be complete Prepare yourself Ryu Breath of Fire III Garr Why did they let us kill them Why did God have us kill the Brood I may not have the right to say this But I want to know the truth That s why I ask you I ask you to let me live until then Breath of Fire III Jono My son Did you see the mural as you came in That is the history of our people s struggle Our peoples history stretches back into the distant past before even the Great War It is the history of a struggle against a great recurring evil With each age a warrior appears among the Brood With his allies he carries on the struggle Against the evil that appears as a mortal sometimes as a devil the evil that is named Myria Breath of Fire III Teepo Ryu Myria is right Look at us The Brood all we know how to do is fight and kill each other like this but I didn t ask to be Brood I didn t ask for the power I just wanted to be with you Rei and you Ryu my family Breath of Fire III Myria Sister Deis It s for the best Myria You went too far in your attempt to wipe out the Brood Breath of Fire III Deis Don t worry They can take care of themselves better than you think They and the world are stronger than we think I m sure of it Breath of Fire III Capcom 1998 Breath of Fire III Memorial Book in Japanese Koei ISBN 4 87719 524 6 a b Johnston Chris 1997 08 22 Ready for Breath of Fire III GameSpot Retrieved 2010 07 06 a b Ogasawara Nob February 1998 Breath of Fire III Review GamePro No 113 IDG Communications pp 116 117 Gantayat Anoop 2005 06 05 Capcom Brings Two to PSP IGN Retrieved 2010 07 06 Gantayat Anoop 2005 06 17 Breath of Fire III Update IGN Retrieved 2010 07 06 a b BREATH OF FIREIII ブレス オブ ファイアIII in Japanese Capcom 2005 Archived from the original on 2010 05 23 Retrieved 2010 07 06 a b c Parkin Simon 2006 03 06 Breath of Fire III PSP review Eurogamer Retrieved 2008 11 15 a b Gann Patrick 2000 08 27 RPGFan Soundtrack Breath of Fire III OST RPGFan Archived from the original on 2010 08 21 Retrieved 2010 07 06 Strange Derek 2006 09 25 RPGFan Soundtracks Breath of Fire OST Special Box RPGFan Archived from the original on 2009 02 10 Retrieved 2009 06 09 Johnston Chris 1997 07 24 Capcom Readies RPG GameSpot Retrieved 2010 07 06 TFDC 28069 City SOPHIA VGMDb VGMDb Retrieved 2010 07 06 a b FSCA 10019 Breath of Fire III Drama Album VGMDb VGMDb Retrieved 2010 07 06 a b Computer and Video Games Issue 200 1998 07 EMAP Images GB July 1998 Breath of Fire III Electronic Gaming Monthly No 107 Ziff Davis Media June 1998 p 112 a b New Games Cross Review Weekly Famitsu in Japanese No 457 Enterbrain Inc 1997 09 15 p 25 a b c Reiner Andrew 1998 Breath of Fire III review Game Informer Gamestop Corporation Archived from the original on March 15 2005 a b Fielder Joe 1998 05 14 Breath of Fire III for PlayStation Review GameSpot Retrieved 2008 10 15 a b Finals Next Generation No 41 Imagine Media May 1998 p 110 a b Salmon Jude March 2006 Breath of Fire III review Play Magazine Imagine Publishing 127 97 a b Frost Stephen April 1998 Breath of Fire III review PlayStation The Official Magazine No 8 Imagine Publishing p 25 a b Breath of Fire III Reviews GameRankings Archived from the original on December 9 2019 Retrieved 2008 10 15 a b Breath of Fire III Reviews GameRankings Archived from the original on December 9 2019 Retrieved 2008 10 15 Breath of Fire III review Dengeki PlayStation Magazine in Japanese Tokyo Japan 56 122 October 1997 MagicBox US Platinum Games chart MagicBox Retrieved 2007 03 09 Breath of Fire III review Official UK PlayStation 2 Magazine Future Publishing 65 88 March 2006 MagicBox Top Selling Console Games for 1997 Japan MagicBox 2006 Retrieved 2007 02 21 U S Platinum Videogame Chart The Magic Box Archived from the original on June 5 2004 Retrieved 2008 07 01 Sony PSP Japanese Ranking Japan GameCharts com Archived from the original on 2008 10 12 Retrieved 2009 01 02 Retrieved from https en wikipedia org w index php title Breath of Fire III amp oldid 1136791069 Characters, wikipedia, wiki, book, books, library,

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