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Alien Hominid

Alien Hominid is an independently developed run and gun video game developed by The Behemoth. The game was developed from an Adobe Flash game originally released on Newgrounds in August 2002. O3 Entertainment released the game for PlayStation 2 and GameCube in North America in 2004, whilst ZOO Digital Publishing released the game in Europe for PlayStation 2, Xbox, mobile phones and Gizmondo in 2005. A port for the Game Boy Advance, co-developed by Tuna Technologies, was also released in Europe in 2006. A high-definition version titled Alien Hominid HD was released for Xbox 360 via the Xbox Live Arcade service on February 28, 2007.[1] A re-imagination, Alien Hominid Invasion, is in development for Windows, Nintendo Switch, and Xbox One.

Alien Hominid
North American cover art
Developer(s)The Behemoth
Tuna Technologies (GBA, Mobile)
Publisher(s)O3 Entertainment (North America)
Zoo Digital Publishing (Europe)
The Behemoth (iOS, Xbox 360)
Designer(s)Dan Paladin, Tom Fulp
Composer(s)Matthew E. Harwood, Allister Brimble (GBA), Anthony N. Putson (GBA)
Platform(s)Adobe Flash, PlayStation 2, GameCube, Xbox, Mobile phone, Gizmondo, Game Boy Advance, Xbox 360, iOS
Release
August 12, 2002
  • PlayStation 2 & Xbox
    • NA: November 23, 2004 (PS2)
    • EU: May 27, 2005
    GameCube
    • NA: November 23, 2004
    Mobile
    • EU: May 23, 2005
    Gizmondo
    Game Boy Advance
    • EU: February 3, 2006
    • AU: April 4, 2007
    Xbox 360
    • WW: February 28, 2007
    iOS
    • WW: December 8, 2011
Genre(s)Run and gun
Mode(s)Single-player, multiplayer

Gameplay

Alien Hominid is a side-scrolling shooter in a similar vein to games such as Metal Slug,[2] where one hit instantly kills[3] and has a two-player simultaneous play.[4] Players take over as the titular hominid, who has to fend off waves of secret agents.[5] His main arsenal is a blaster, while players can also melee close-up enemies and use a limited number of grenades to attack. Advanced moves include rolling under shots, jumping on and biting off enemies' heads, temporarily scaring other enemies, and digging underground to drag enemies down with them.

Players can collect a numerous variety of power-ups which simultaneously give players extra grenades, a shield, and unique ammo. Players can also drive vehicles, ride on top of a Yeti, and pilot a UFO.[6] Completing certain tasks will unlock hats the players can dress their Hominid in.[7] The main game features sixteen stages.[8]

Outside of the main game, there are three multiplayer modes (Challenge, Neutron Ball, and Pinata Boss), a PDA game (featuring around 200 levels and a level editor), an extra mode called All You Can Eat, and a retro minigame, Super Soviet Missile Mastar.[9][10]

Development

Alien Hominid began life as a Flash game developed by programmer Tom Fulp and animator and artist Dan Paladin, which was released on Newgrounds in August 2002.[11] It is often referred to as the Alien Hominid "prototype" by The Behemoth.[12]

The game consisted of one level containing two bosses, who would later reappear in the retail version. It became very popular among the online gaming site and has been played over 20 million times. Later in the year, then-co-worker John Baez approached Paladin as a fan of Alien Hominid. He suggested that Paladin and Fulp make a console version of the game, even offering to produce the game. Both Paladin and Fulp agreed with his idea, forming The Behemoth.

In the course of two years, Alien Hominid became a much larger project than its online prototype. While 3D graphics were considered initially, The Behemoth decided nothing compared to the traditional 2D stylings of the prototype. The project was entirely re-coded for consoles, and many new gameplay features were created. Matt Harwood created the music for the game.[13]

Legacy

Hominid appears during one of the levels in The Behemoth's 2nd game, Castle Crashers, using a lance weapon based on his ray gun. He is playable to anyone who has also downloaded Alien Hominid HD on the Xbox 360 version, while he is unlocked by completing said level on the PlayStation Network and Steam versions of the game. The green eyeball from an early boss fight also appears as an Animal Orb, firing lasers at enemies. Hominid appears as a playable character in Team Meat's Super Meat Boy, another game that originated as a flash game on Newgrounds.[14] The Super Soviet Missile Mastar minigame from Alien Hominid was released as a free app for iOS on February 7, 2011.[15][16] An improved version of the PDA Games minigame was released for iOS on December 9, 2011.[17] Developer Tom Fulp has cited the PDA Games as being the inspiration for The Behemoth's third game, BattleBlock Theater,[17] which features unlockable Hominid character heads for those who own Alien Hominid HD.[18]

On January 30, 2020, Behemoth announced their fifth game, Alien Hominid Invasion, which they describe as "an all-new re-imagination" of the original game featuring new gameplay and mechanics. The game is in development for Xbox One, Nintendo Switch, and PC. It is planned to release in 2023.[19]

Reception

The game received "generally favorable reviews" on all platforms except the Game Boy Advance version, which received universal acclaim, according to the review aggregation website Metacritic.[43][44][45][46] It was nominated for GameSpot's annual "Funniest Game" award, which went to Grand Theft Auto: San Andreas.[47]

Before its release, Alien Hominid received notice in gaming magazines such as Play, GMR, Edge, Dragon, and mainstream magazines such as Wired. In reviews for the game, it was critically acclaimed for its old-school style gameplay, tough level of difficulty, and quirky humor. The game also won many small awards, most notably at the Independent Games Festival (for Innovation In Visual Arts, Technical Excellence and the Audience Award).[citation needed]

References

  1. ^ Webber, Scott (July 20, 2006). . Console Monster. Archived from the original on July 22, 2012. Retrieved July 15, 2016.
  2. ^ a b c Liu, Johnny (December 28, 2004). "Alien Hominid Review (GC, PS2)". Game Revolution. Retrieved July 16, 2016.
  3. ^ Sewart, Greg (March 3, 2007). "ALIEN HOMINID HD REVIEW". GamesRadar+. Retrieved July 7, 2019.
  4. ^ Schiaparelli, Frank (November 19, 2004). "Alien Hominid Review". GameSpy. Retrieved July 7, 2019.
  5. ^ Lee, Josh (January 4, 2005). "Alien Hominid". PopMatters. Retrieved July 7, 2019.
  6. ^ a b c Rice Burner (January 24, 2005). . GamePro. Archived from the original on February 4, 2005. Retrieved July 16, 2016.
  7. ^ Tobias, Scott (January 31, 2005). "Alien Hominid". The A.V. Club. Retrieved July 7, 2019.
  8. ^ Metts, Johnathan (January 11, 2005). "Alien Hominid Review". Nintendo World Report. Retrieved July 7, 2019.
  9. ^ Davis, Ryan (November 18, 2004). "Alien Hominid Review". GameSpot. Retrieved July 7, 2019.
  10. ^ a b Reed, Kristan (December 18, 2008). "Alien Hominid HD". Eurogamer. Retrieved July 7, 2019.
  11. ^ Kekkonen, Ari (June 1, 2005). "Alien Hominid (PS2) – ET palaa kotiin". Pelit. Retrieved July 7, 2019.
  12. ^ Kekkonen, Ari (October 6, 2004). . Shack News. Archived from the original on 2005-02-04. Retrieved July 7, 2019.
  13. ^ Fulp, Tom (November 13, 2017). "Classic Postmortem: The Behemoth's Alien Hominid". Gamasutra. Retrieved July 7, 2019.
  14. ^ McMillen, Edmund (October 5, 2008). "Meat Boy on Newgrounds". Newgrounds. Retrieved March 28, 2021.
  15. ^ Revak, Kelly (January 11, 2011). "Super Soviet Missile Mastar controls your iPhone/iPad". The Behemoth. Retrieved July 15, 2016.
  16. ^ Revak, Kelly (February 7, 2011). "Super Soviet Missile Mastar launch is GO". The Behemoth. Retrieved July 15, 2016.
  17. ^ a b Fulp, Tom (December 9, 2011). "Go Get PDA Games for iPhone / iPad!". Newgrounds.
  18. ^ The Behemoth (April 2, 2013). "Special Unlocks in BattleBlock Theater and Castle Crashers XBLA". YouTube.
  19. ^ "Alien Hominid Invasion".
  20. ^ Edge staff (January 2005). "Alien Hominid (PS2)". Edge. No. 145. p. 97.
  21. ^ a b EGM staff (December 25, 2004). "Alien Hominid (GC, PS2)". Electronic Gaming Monthly. No. 186. p. 100.
  22. ^ Gillen, Kieron (June 14, 2005). "Alien Hominid (Xbox)". Eurogamer. Retrieved July 16, 2016.
  23. ^ a b Zoss, Jeremy (December 2004). . Game Informer. No. 140. p. 168. Archived from the original on January 30, 2008. Retrieved July 15, 2016.
  24. ^ Davis, Ryan (November 18, 2004). "Alien Hominid Review (GC)". GameSpot. Retrieved July 16, 2016.
  25. ^ Davis, Ryan (November 18, 2004). "Alien Hominid Review (PS2)". GameSpot. Retrieved July 16, 2016.
  26. ^ Gerstmann, Jeff (March 1, 2007). "Alien Hominid HD Review". GameSpot. Retrieved July 16, 2016.
  27. ^ Schiaparelli, Frank (November 19, 2004). "GameSpy: Alien Hominid (PS2)". GameSpy. Retrieved July 16, 2016.
  28. ^ a b . GameTrailers. April 11, 2005. Archived from the original on June 23, 2007. Retrieved July 16, 2016.
  29. ^ Romano, Natalie (December 12, 2004). "Alien Hominid - GC - Review". GameZone. from the original on October 5, 2008. Retrieved July 16, 2016.
  30. ^ Lafferty, Michael (December 20, 2004). "Alien Hominid - PS2 - Review". GameZone. from the original on October 17, 2008. Retrieved July 16, 2016.
  31. ^ a b Sulic, Ivan (November 9, 2004). "Alien Hominid (NGC, PS2)". IGN. Retrieved July 16, 2016.
  32. ^ Brudvig, Erik (March 1, 2007). "Alien Hominid Review (X360)". IGN. Retrieved July 16, 2016.
  33. ^ "Alien Hominid (GC)". Nintendo Power. Vol. 187. January 2005. p. 138.
  34. ^ Davison, John (January 2005). . Official U.S. PlayStation Magazine. Archived from the original on August 16, 2016. Retrieved July 15, 2016.
  35. ^ "Alien Hominid HD". Official Xbox Magazine. February 2007. p. 74.
  36. ^ . Detroit Free Press. January 16, 2005. Archived from the original on 2016-08-20. Retrieved July 15, 2016.
  37. ^ a b "Alien Hominid (PS2, Xbox)". The Times. May 28, 2005. Retrieved July 15, 2016.(subscription required)
  38. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved July 15, 2016.
  39. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved July 15, 2016.
  40. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved July 15, 2016.
  41. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved July 15, 2016.
  42. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved July 15, 2016.
  43. ^ a b "Alien Hominid for GameCube Reviews". Metacritic. Retrieved July 15, 2016.
  44. ^ a b "Alien Hominid for PlayStation 2 Reviews". Metacritic. Retrieved July 15, 2016.
  45. ^ a b . Metacritic. Archived from the original on September 13, 2008. Retrieved July 15, 2016.
  46. ^ a b "Alien Hominid HD for Xbox 360 Reviews". Metacritic. Retrieved July 15, 2016.
  47. ^ The GameSpot Editors (January 5, 2005). . GameSpot. Archived from the original on March 7, 2005. {{cite web}}: |author= has generic name (help)

External links

  • Official U.S. website
  • Original Flash prototype
  • Developer The Behemoth
  • Tuna Technologies (Game Boy Advance conversion)

alien, hominid, independently, developed, video, game, developed, behemoth, game, developed, from, adobe, flash, game, originally, released, newgrounds, august, 2002, entertainment, released, game, playstation, gamecube, north, america, 2004, whilst, digital, . Alien Hominid is an independently developed run and gun video game developed by The Behemoth The game was developed from an Adobe Flash game originally released on Newgrounds in August 2002 O3 Entertainment released the game for PlayStation 2 and GameCube in North America in 2004 whilst ZOO Digital Publishing released the game in Europe for PlayStation 2 Xbox mobile phones and Gizmondo in 2005 A port for the Game Boy Advance co developed by Tuna Technologies was also released in Europe in 2006 A high definition version titled Alien Hominid HD was released for Xbox 360 via the Xbox Live Arcade service on February 28 2007 1 A re imagination Alien Hominid Invasion is in development for Windows Nintendo Switch and Xbox One Alien HominidNorth American cover artDeveloper s The BehemothTuna Technologies GBA Mobile Publisher s O3 Entertainment North America Zoo Digital Publishing Europe The Behemoth iOS Xbox 360 Designer s Dan Paladin Tom FulpComposer s Matthew E Harwood Allister Brimble GBA Anthony N Putson GBA Platform s Adobe Flash PlayStation 2 GameCube Xbox Mobile phone Gizmondo Game Boy Advance Xbox 360 iOSReleaseAugust 12 2002 PlayStation 2 amp XboxNA November 23 2004 PS2 EU May 27 2005GameCubeNA November 23 2004MobileEU May 23 2005GizmondoEU 2005Game Boy AdvanceEU February 3 2006AU April 4 2007Xbox 360WW February 28 2007iOSWW December 8 2011Genre s Run and gunMode s Single player multiplayer Contents 1 Gameplay 2 Development 3 Legacy 4 Reception 5 References 6 External linksGameplay EditAlien Hominid is a side scrolling shooter in a similar vein to games such as Metal Slug 2 where one hit instantly kills 3 and has a two player simultaneous play 4 Players take over as the titular hominid who has to fend off waves of secret agents 5 His main arsenal is a blaster while players can also melee close up enemies and use a limited number of grenades to attack Advanced moves include rolling under shots jumping on and biting off enemies heads temporarily scaring other enemies and digging underground to drag enemies down with them Players can collect a numerous variety of power ups which simultaneously give players extra grenades a shield and unique ammo Players can also drive vehicles ride on top of a Yeti and pilot a UFO 6 Completing certain tasks will unlock hats the players can dress their Hominid in 7 The main game features sixteen stages 8 Outside of the main game there are three multiplayer modes Challenge Neutron Ball and Pinata Boss a PDA game featuring around 200 levels and a level editor an extra mode called All You Can Eat and a retro minigame Super Soviet Missile Mastar 9 10 Development EditAlien Hominid began life as a Flash game developed by programmer Tom Fulp and animator and artist Dan Paladin which was released on Newgrounds in August 2002 11 It is often referred to as the Alien Hominid prototype by The Behemoth 12 The game consisted of one level containing two bosses who would later reappear in the retail version It became very popular among the online gaming site and has been played over 20 million times Later in the year then co worker John Baez approached Paladin as a fan of Alien Hominid He suggested that Paladin and Fulp make a console version of the game even offering to produce the game Both Paladin and Fulp agreed with his idea forming The Behemoth In the course of two years Alien Hominid became a much larger project than its online prototype While 3D graphics were considered initially The Behemoth decided nothing compared to the traditional 2D stylings of the prototype The project was entirely re coded for consoles and many new gameplay features were created Matt Harwood created the music for the game 13 Legacy EditHominid appears during one of the levels in The Behemoth s 2nd game Castle Crashers using a lance weapon based on his ray gun He is playable to anyone who has also downloaded Alien Hominid HD on the Xbox 360 version while he is unlocked by completing said level on the PlayStation Network and Steam versions of the game The green eyeball from an early boss fight also appears as an Animal Orb firing lasers at enemies Hominid appears as a playable character in Team Meat s Super Meat Boy another game that originated as a flash game on Newgrounds 14 The Super Soviet Missile Mastar minigame from Alien Hominid was released as a free app for iOS on February 7 2011 15 16 An improved version of the PDA Games minigame was released for iOS on December 9 2011 17 Developer Tom Fulp has cited the PDA Games as being the inspiration for The Behemoth s third game BattleBlock Theater 17 which features unlockable Hominid character heads for those who own Alien Hominid HD 18 On January 30 2020 Behemoth announced their fifth game Alien Hominid Invasion which they describe as an all new re imagination of the original game featuring new gameplay and mechanics The game is in development for Xbox One Nintendo Switch and PC It is planned to release in 2023 19 Reception EditReceptionAggregate scoresAggregatorScoreGBAGCPS2XboxXbox 360GameRankings88 38 82 39 81 40 76 41 78 42 MetacriticN A78 100 43 78 100 44 76 100 45 79 100 46 Review scoresPublicationScoreGBAGCPS2XboxXbox 360EdgeN AN A7 10 20 N AN AElectronic Gaming MonthlyN A7 83 10 21 7 83 10 21 N AN AEurogamerN AN AN A6 10 22 8 10 10 Game InformerN A8 10 23 8 10 23 N AN AGameProN A 6 6 N AN AGameRevolutionN A 2 B 2 N AN AGameSpotN A8 4 10 24 8 4 10 25 N A8 5 10 26 GameSpyN AN A 27 N AN AGameTrailersN A7 8 10 28 7 8 10 28 N AN AGameZoneN A8 5 10 29 8 10 30 N AN AIGNN A8 1 10 31 8 1 10 31 N A8 5 10 32 Nintendo PowerN A3 5 5 33 N AN AN AOfficial U S PlayStation MagazineN AN A 34 N AN AOfficial Xbox Magazine US N AN AN AN A7 5 10 35 Detroit Free PressN AN A 36 N AN AThe TimesN AN A 37 37 N A The game received generally favorable reviews on all platforms except the Game Boy Advance version which received universal acclaim according to the review aggregation website Metacritic 43 44 45 46 It was nominated for GameSpot s annual Funniest Game award which went to Grand Theft Auto San Andreas 47 Before its release Alien Hominid received notice in gaming magazines such as Play GMR Edge Dragon and mainstream magazines such as Wired In reviews for the game it was critically acclaimed for its old school style gameplay tough level of difficulty and quirky humor The game also won many small awards most notably at the Independent Games Festival for Innovation In Visual Arts Technical Excellence and the Audience Award citation needed References Edit Webber Scott July 20 2006 Alien Hominid coming to the Live Arcade Console Monster Archived from the original on July 22 2012 Retrieved July 15 2016 a b c Liu Johnny December 28 2004 Alien Hominid Review GC PS2 Game Revolution Retrieved July 16 2016 Sewart Greg March 3 2007 ALIEN HOMINID HD REVIEW GamesRadar Retrieved July 7 2019 Schiaparelli Frank November 19 2004 Alien Hominid Review GameSpy Retrieved July 7 2019 Lee Josh January 4 2005 Alien Hominid PopMatters Retrieved July 7 2019 a b c Rice Burner January 24 2005 Alien Hominid GC PS2 GamePro Archived from the original on February 4 2005 Retrieved July 16 2016 Tobias Scott January 31 2005 Alien Hominid The A V Club Retrieved July 7 2019 Metts Johnathan January 11 2005 Alien Hominid Review Nintendo World Report Retrieved July 7 2019 Davis Ryan November 18 2004 Alien Hominid Review GameSpot Retrieved July 7 2019 a b Reed Kristan December 18 2008 Alien Hominid HD Eurogamer Retrieved July 7 2019 Kekkonen Ari June 1 2005 Alien Hominid PS2 ET palaa kotiin Pelit Retrieved July 7 2019 Kekkonen Ari October 6 2004 Alien Hominid Q amp A Shack News Archived from the original on 2005 02 04 Retrieved July 7 2019 Fulp Tom November 13 2017 Classic Postmortem The Behemoth s Alien Hominid Gamasutra Retrieved July 7 2019 McMillen Edmund October 5 2008 Meat Boy on Newgrounds Newgrounds Retrieved March 28 2021 Revak Kelly January 11 2011 Super Soviet Missile Mastar controls your iPhone iPad The Behemoth Retrieved July 15 2016 Revak Kelly February 7 2011 Super Soviet Missile Mastar launch is GO The Behemoth Retrieved July 15 2016 a b Fulp Tom December 9 2011 Go Get PDA Games for iPhone iPad Newgrounds The Behemoth April 2 2013 Special Unlocks in BattleBlock Theater and Castle Crashers XBLA YouTube Alien Hominid Invasion Edge staff January 2005 Alien Hominid PS2 Edge No 145 p 97 a b EGM staff December 25 2004 Alien Hominid GC PS2 Electronic Gaming Monthly No 186 p 100 Gillen Kieron June 14 2005 Alien Hominid Xbox Eurogamer Retrieved July 16 2016 a b Zoss Jeremy December 2004 Alien Hominid GC PS2 Game Informer No 140 p 168 Archived from the original on January 30 2008 Retrieved July 15 2016 Davis Ryan November 18 2004 Alien Hominid Review GC GameSpot Retrieved July 16 2016 Davis Ryan November 18 2004 Alien Hominid Review PS2 GameSpot Retrieved July 16 2016 Gerstmann Jeff March 1 2007 Alien Hominid HD Review GameSpot Retrieved July 16 2016 Schiaparelli Frank November 19 2004 GameSpy Alien Hominid PS2 GameSpy Retrieved July 16 2016 a b Alien Hominid Review GC PS2 GameTrailers April 11 2005 Archived from the original on June 23 2007 Retrieved July 16 2016 Romano Natalie December 12 2004 Alien Hominid GC Review GameZone Archived from the original on October 5 2008 Retrieved July 16 2016 Lafferty Michael December 20 2004 Alien Hominid PS2 Review GameZone Archived from the original on October 17 2008 Retrieved July 16 2016 a b Sulic Ivan November 9 2004 Alien Hominid NGC PS2 IGN Retrieved July 16 2016 Brudvig Erik March 1 2007 Alien Hominid Review X360 IGN Retrieved July 16 2016 Alien Hominid GC Nintendo Power Vol 187 January 2005 p 138 Davison John January 2005 Alien Hominid Official U S PlayStation Magazine Archived from the original on August 16 2016 Retrieved July 15 2016 Alien Hominid HD Official Xbox Magazine February 2007 p 74 RECENT VIDEO GAME RELEASES Detroit Free Press January 16 2005 Archived from the original on 2016 08 20 Retrieved July 15 2016 a b Alien Hominid PS2 Xbox The Times May 28 2005 Retrieved July 15 2016 subscription required Alien Hominid for Game Boy Advance GameRankings Archived from the original on December 9 2019 Retrieved July 15 2016 Alien Hominid for GameCube GameRankings Archived from the original on December 9 2019 Retrieved July 15 2016 Alien Hominid for PlayStation 2 GameRankings Archived from the original on December 9 2019 Retrieved July 15 2016 Alien Hominid for Xbox GameRankings Archived from the original on December 9 2019 Retrieved July 15 2016 Alien Hominid HD for Xbox 360 GameRankings Archived from the original on December 9 2019 Retrieved July 15 2016 a b Alien Hominid for GameCube Reviews Metacritic Retrieved July 15 2016 a b Alien Hominid for PlayStation 2 Reviews Metacritic Retrieved July 15 2016 a b Alien Hominid xbx 2005 Reviews Metacritic Archived from the original on September 13 2008 Retrieved July 15 2016 a b Alien Hominid HD for Xbox 360 Reviews Metacritic Retrieved July 15 2016 The GameSpot Editors January 5 2005 Best and Worst of 2004 GameSpot Archived from the original on March 7 2005 a href Template Cite web html title Template Cite web cite web a author has generic name help External links EditOfficial U S website Original Flash prototype Developer The Behemoth Tuna Technologies Game Boy Advance conversion Retrieved from https en wikipedia org w index php title Alien Hominid amp oldid 1151953732, wikipedia, wiki, book, books, library,

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