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Casper (video game)

Casper is a series of action-adventure games based on the 1995 film of the same name. Two different games were released in 1996 and 1997 for the Super Nintendo Entertainment System, by different publishers, in different regions. A third game was released for the 3DO (the final release for that system), Sega Saturn, PlayStation, and Game Boy Color, published by Interplay Productions. There was also a Game Boy game developed by Bonsai. A PC game, Casper: The Interactive Adventure, and a Game Boy Advance game, simply titled Casper, were released in 1997 and 2002 respectively serving as sequels. A hack/remake of the PlayStation version was released by an independent game developer for free under the handle Retro Active Games in 2021. It follows the same story beats, but with entirely new puzzles and layouts.

Casper
North American box art for the SNES version
Developer(s)Funcom
Logicware (3DO)
Bonsai Entertainment (GB)
Imagineering (SNES)
G3 Interactive (GBC)
Planet Interactive (GBA)
Morning Star Multimedia (PC)
Publisher(s)Interplay Productions
Natsume (GB & SNES)
Microïds (GBA)
WizardWorks (PC)
Composer(s)Kinuyo Yamashita (SFC)
Allister Brimble (GBC)
Platform(s)PlayStation, Sega Saturn, 3DO, Game Boy, SNES, Game Boy Color, Game Boy Advance, Windows 95, Windows 98
Release1996, 1997, 2002
Genre(s)Action-adventure
Mode(s)Single-player

Windows/Macintosh game

The first PC game based on the film was the Casper Brainy Book which was developed by Knowledge Adventure and was released in May 1996. It was aimed at children aged 4–8 and is an Interactive storybook, similar in style to Disney's Animated Storybooks, in which players read and play in the story and there are three mini-games, Fatso's Creature Feature, Stretch's Shake Rattle and Roll and Stinkie's Peek-a-boo, designed to teach vocabulary, spelling and shape recognition. Being aimed at younger children, some of the darker elements of the story are cut with Carrigan, Dibs and Amelia absent, Dr. Harvey's career is to hunt for ghosts and the Lazarus being named simply as the "Machine" and was described as turning a ghost into a person. The Cellular Integrator also only appears in one of the mini-games. Although Carrigan and Dibs are cut from the story they appear in the hard jigsaw puzzles, among stills from the film, in Fatso's Creature Feature. Casper and the Ghostly Trio were reprised by their respective voice actors from the film, while Kat and Dr. Harvey were voiced by Jamie Cronin and Dan Woren, replacing Christina Ricci and Bill Pullman respectively. Narration was provided either by Joe Nipote or Hettie Lynn Hurtes, depending on if the player clicked on Dr. Harvey or Kat on the front page.

Mini-games

  • Fatso's Creature Feature is a simple puzzle game with players completing puzzles that result in brief animations once finished. "Easy" has the player assembling Casper and his uncles, while "medium" has the player assembling puzzles featuring the Ghostly Trio in different shapes, colors and patterns. As explained upwards, the hard difficulty puzzles consist of stills from the film which when completed, play a scene relating to that image.
  • Stretch's Shake Rattle and Roll is a spelling game in which players have to free Casper from the kitchen stove chimney (Stretch had trapped him down it) by spelling words in a Tetris-like fashion. Players have to use the arrow keys to put each letter into the correct boxes and each time a word is completed, Stretch moves Casper up a level until he reaches the top. On higher difficulties, the letters will fall faster and even appear in different orientations, so players must also use the up and down arrows to turn the letters. If no letters match any in the current word, they can be given to Fatso, though he will also eat any letters that are incorrectly matched or are in the wrong orientation even if they are matched.
  • Stinky's Peek-A-Boo has the player help the ghost version of Dr. Harvey (who is trapped in the Lazarus) catch Stinky, who has stolen the Cellular Integrator for the Lazarus in an attempt to keep Harvey as a ghost. Stinky will turn himself into random shapes and players have to click on different tiles on a board to find words or objects (based on the current difficulty) that match the current shape he has become or something within the shape itself (i.e. a day of the week). The higher the difficulty, the more words/objects the player has to match to catch Stinky.

Super Nintendo Entertainment System game

Casper is a game developed by Absolute Entertainment and published by Natsume for the Super NES.[1] The player controls Casper who is followed by Kat Harvey, and he has to protect her from any danger. Being a ghost, Casper can pass through walls and other obstacles, unlike in most Casper games, but he can't go away from Kat too much or else Carrigan's ghost will abduct her. The game follows loosely the plot of the movie. This game uses a revised Absolute A Boy and His Blob engine. Picking up special objects allows Casper to morph into these objects to clear rooms of enemies, and to protect Kat from certain hazards. Mirrors placed throughout the game allows Casper and Kat travel to other parts of mansion, and outside electrical lines allow Casper to pick up the last of the toys when he picks up the electric bolt morph.

Super Famicom game

Developed by Natsume, this was released only in Japan by the anime company KSS. In this version, the game uses an isometric view and the player mostly controls Kat Harvey as she protects Casper from the duo of Carrigan Crittenden and Dibs though Casper can be controlled occasionally after finding special pick-ups. During the course of the game, Kat collects items, therefore making this game an adventure game as opposed to an action game.

Baseballs are used to stun the enemies. Getting hit by an enemy results in a game over. There is even a box to the bottom right that keeps track of time (in seconds and minutes); the game starts with ten seconds elapsed. Saving the game is performed by finding mechanical contraptions and activating them. While saving the game, the game counts all the coins and gems; it uses that count to tabulate a percentage to decide how much of the game has been officially completed.

Sega Saturn, 3DO, PlayStation, and Game Boy Color game

The version published by Interplay and developed by Funcom plays as a top-view action-adventure game with pre-rendered graphics. The game features an alternate rendition of the film's plot (with some of its dark elements retained) spread across three acts, consisting of Casper finding tokens of friendship for Kat and Dr. Harvey, then finding the pieces for the Lazarus machine (which the Ghostly Trio had disassembled to prevent Casper from using it) and finally finding the Cellular Integrator with which to restore Dr. Harvey (which is stolen by Carrigan, leading to the final challenge), while exploring the mansion, collecting jigsaw pieces to solve puzzles for morph icons, eating food for morph points and dealing with the Ghostly Trio. Unlike other versions, other than the Ghostly Trio and Carrigan, there are no enemies. The game instead focuses mainly on solving puzzles. Once again, Casper and his uncles were reprised by their respective voice actors, while Kat and Dr. Harvey were voiced by Tanya Krievins and Blair Bess (again replacing Ricci and Pullman), with Bess providing narration for each act's introduction as well as reading out several hint parchments found throughout the game. Carrigan's voice actor remains uncredited (due to her appearing at the end and her only line being "I'll take that!").

In an odd seeming oversight; in the game, no matter what one does, the player seems to wind up with an extra red key.[2][3] Players have scoured the manor with no luck finding an extra red door. After combing through the games information, it seems there truly is no extra red door or room in which to use it. It is possible and likely that the extra red key was an oversight in the fact that it may have supposed to have been a gold key. If the player uses one of the gold key's in the wrong intended order, it softlocks the player out of the latter half of the game's secrets. It is also possible, but less likely, that it is merely a red herring.

The Game Boy Color game is a scaled-down version of the Saturn/3DO/PS game with the only puzzles and morph icons being the ones required to reach the ending and the sound and graphics are rendered for handheld.

Fan Remake (PlayStation/Interplay Version)

In 2021, a remake of the PlayStation version of Casper was released for free by a small independent game developer as a fan project created to learn game development. It was developed by Retro Active Games By Arthur Michaud. The original Development Team at Funcom and the original Publisher (Interplay) are both credited in the game's opening and closing credits. This version of the game was developed from scratch using Game Maker Studio . The graphics were ripped from the game via screenshot, and then re-appropriated into usable sprites meticulously. All sounds, and even some new ones, including custom voice-overs, are present and re-used. The root of the game-play is nearly identical to that of the PlayStation version, sans some changes and fixes. In this version, the inventory screen is an overlay system that can be displayed above the game's action (around the edges of the screen), to conveniently be able to see what items you have without interrupting game-play . Also new, is the fact that all items and morph power-ups have a hot-keyed use, so you don't have to cycle through items anymore. Gone also; are the loading times between rooms (A feature that critics of the original felt really bogged down the game-play).

The game is other-wise an almost 100% remake/hack. It features over 70 new puzzle filled rooms, each with their own unique sets of puzzles and challenges. Remastered boss fights that prove a shade more difficult than the original game. There is also an inclusion of an extra secret bonus icon, even more secret rooms than the original, and a reward for collecting all of the game's fool's gold coins. Also all colored keys have a use. (In the original game, players would wind up with an extra red key with no seeming intended purpose.)

Game-play footage[4] and a review/play-through[5] have been published to Youtube, and the game can be found at the official Facebook page for Retro Active Games.

Game Boy game

This game was developed by Bonsai Entertainment and released by Natsume.

Each of the levels consist of four main mini games, which the player can do in any order, and two final mini games that only appear at the end of the game. However, three of the main mini games are the same every level, with their only difference being a slightly increased difficulty level. The main goal of these games are to make it to the end with as much ooze as possible (ooze being fuel for the Lazarus and is much like points).

Windows 95/98 game

Casper: The Interactive Adventure is a Point and click adventure CD-ROM game made by WizardWorks and Morning Star Multimedia in 1997 and takes place after the 1995 film. After the Harvey's go on vacation, Casper's human friends throw him a party to cheer him up but a revived Carrigan turns them into ghosts, using a magic spell from an old book in the library, and hides them somewhere in the manor as revenge for being tricked out of the ultimate treasure. The player must use various items to travel around Whipstaff to find traces of Casper's friends and take pictures of them for hints and collect items while defending against attacks by the Ghostly Trio who are on Carrigan's side. There was supposed to be a sequel as stated in the ending and the manual where the player would help Casper turn his friends back into "fleshies" but Morning Star went bankrupt before it was made.

Game Boy Advance game

Made by Microïds and Planet Interactive in 2002, it is one of few video games in which Casper can actually go through walls though only through the ones within each level. The Ghostly Trio have turned all the adults in town (presumably Friendship, Maine) into zombies leaving the children scared at the mercy of the Trio. The old Schoolmistress of the manor has them call in Dr. James Harvey to stop them only to become a zombie himself capable only of walking in front of him. It's up to Casper to help safely guide him through each of five levels using various transformations and objects to help the zombie Doctor collect flasks with the formula to cure him. There also six children in each level to rescue though the player does not need to in order to finish a level. However, Casper needs to save every child to become Hero of the Day. The Ghostly Trio show up in each level occasionally to scare Dr. Harvey and throw him off course and Casper must deflect their attacks.

Development

Silicon Graphics workstations using Alias software were used to generate the character graphics and backgrounds in the Saturn/PlayStation/3DO game.[6]

Reception

Reviewing the 3DO version, Electronic Gaming Monthly's team of four reviewers criticized that load times are frequent, it is easy to get lost, and that the puzzles are often obscure or even don't make sense. They nonetheless had a generally positive response to the game, with Sushi-X deeming it a strong last hurrah for the 3DO. They cited the stunning graphics and wide variety of gameplay elements.[7] A critic for Next Generation agreed that the graphics are exceptional, noting in particular the ghosts which have true transparency (an effect generally thought to be impossible for the 3DO). While also agreeing that some of the puzzles don't make sense, he felt the game was generally easy enough for its young target audience, and concluded it to be a solid though not amazing game.[8] The magazine's brief reviews of the PlayStation and Saturn versions made similar comments.[9][10]

Sega Saturn Magazine gave the Saturn version a 70%, calling it "a decent enough effort with what is a particularly sugary film, spoilt by some frustrating flaws in the gameplay and action that is too repetitive."[11] Their next issue printed a retraction, admitting that Interplay had not sent them a review copy of Casper, and that the review was actually based on an unfinished version of the game.[16]

References

  1. ^ . GameSpot. Archived from the original on September 30, 2007. Retrieved May 11, 2007.
  2. ^ Michaud, A. (January 6, 2018). "Youtube Link to playthrough proving extra red key". YouTube.{{cite web}}: CS1 maint: url-status (link)
  3. ^ michaud, A. "GameSpot FAQ about the Red Key".{{cite web}}: CS1 maint: url-status (link)
  4. ^ Michaud, A. (August 3, 2022). "Youtube Game-Play Footage". YouTube.{{cite web}}: CS1 maint: url-status (link)
  5. ^ Michaud, A. (November 23, 2021). "Youtube Casper Remake Review". YouTube.{{cite web}}: CS1 maint: url-status (link)
  6. ^ "Interplay to "Spook" Platform Gamers". Electronic Gaming Monthly. No. 71. Ziff Davis. June 1995. p. 30.
  7. ^ a b "Review Crew: Casper". Electronic Gaming Monthly. No. 85. Ziff Davis. August 1996. p. 26.
  8. ^ a b "Casper". Next Generation. No. 21. Imagine Media. September 1996. p. 152.
  9. ^ a b "Every PlayStation Game Played, Reviewed, and Rated". Next Generation. No. 25. Imagine Media. January 1997. p. 57.
  10. ^ a b "Every Sega Saturn Game Played, Reviewed, and Rated". Next Generation. No. 25. Imagine Media. January 1997. p. 63.
  11. ^ a b Allsetter, Rob (February 1996). "Review: Casper". Sega Saturn Magazine. No. 4. Emap International Limited. pp. 80–81.
  12. ^ . Archived from the original on 9 December 2019.
  13. ^ . Archived from the original on 15 November 2014.
  14. ^ . Archived from the original on 16 November 2014.
  15. ^ . Archived from the original on 15 November 2014.
  16. ^ "Whoops...". Sega Saturn Magazine. No. 5. Emap International Limited. March 1996. p. 10.

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This article is about the games based on the 1995 film For an overview of video games based on the Casper franchise in general see Casper the Friendly Ghost PC and video games Casper is a series of action adventure games based on the 1995 film of the same name Two different games were released in 1996 and 1997 for the Super Nintendo Entertainment System by different publishers in different regions A third game was released for the 3DO the final release for that system Sega Saturn PlayStation and Game Boy Color published by Interplay Productions There was also a Game Boy game developed by Bonsai A PC game Casper The Interactive Adventure and a Game Boy Advance game simply titled Casper were released in 1997 and 2002 respectively serving as sequels A hack remake of the PlayStation version was released by an independent game developer for free under the handle Retro Active Games in 2021 It follows the same story beats but with entirely new puzzles and layouts CasperNorth American box art for the SNES versionDeveloper s FuncomLogicware 3DO Bonsai Entertainment GB Imagineering SNES G3 Interactive GBC Planet Interactive GBA Morning Star Multimedia PC Publisher s Interplay ProductionsNatsume GB amp SNES Microids GBA WizardWorks PC Composer s Kinuyo Yamashita SFC Allister Brimble GBC Platform s PlayStation Sega Saturn 3DO Game Boy SNES Game Boy Color Game Boy Advance Windows 95 Windows 98Release1996 1997 2002Genre s Action adventureMode s Single player Contents 1 Windows Macintosh game 1 1 Mini games 2 Super Nintendo Entertainment System game 3 Super Famicom game 4 Sega Saturn 3DO PlayStation and Game Boy Color game 5 Fan Remake PlayStation Interplay Version 6 Game Boy game 7 Windows 95 98 game 8 Game Boy Advance game 9 Development 10 Reception 11 ReferencesWindows Macintosh game EditThe first PC game based on the film was the Casper Brainy Book which was developed by Knowledge Adventure and was released in May 1996 It was aimed at children aged 4 8 and is an Interactive storybook similar in style to Disney s Animated Storybooks in which players read and play in the story and there are three mini games Fatso s Creature Feature Stretch s Shake Rattle and Roll and Stinkie s Peek a boo designed to teach vocabulary spelling and shape recognition Being aimed at younger children some of the darker elements of the story are cut with Carrigan Dibs and Amelia absent Dr Harvey s career is to hunt for ghosts and the Lazarus being named simply as the Machine and was described as turning a ghost into a person The Cellular Integrator also only appears in one of the mini games Although Carrigan and Dibs are cut from the story they appear in the hard jigsaw puzzles among stills from the film in Fatso s Creature Feature Casper and the Ghostly Trio were reprised by their respective voice actors from the film while Kat and Dr Harvey were voiced by Jamie Cronin and Dan Woren replacing Christina Ricci and Bill Pullman respectively Narration was provided either by Joe Nipote or Hettie Lynn Hurtes depending on if the player clicked on Dr Harvey or Kat on the front page Mini games Edit Fatso s Creature Feature is a simple puzzle game with players completing puzzles that result in brief animations once finished Easy has the player assembling Casper and his uncles while medium has the player assembling puzzles featuring the Ghostly Trio in different shapes colors and patterns As explained upwards the hard difficulty puzzles consist of stills from the film which when completed play a scene relating to that image Stretch s Shake Rattle and Roll is a spelling game in which players have to free Casper from the kitchen stove chimney Stretch had trapped him down it by spelling words in a Tetris like fashion Players have to use the arrow keys to put each letter into the correct boxes and each time a word is completed Stretch moves Casper up a level until he reaches the top On higher difficulties the letters will fall faster and even appear in different orientations so players must also use the up and down arrows to turn the letters If no letters match any in the current word they can be given to Fatso though he will also eat any letters that are incorrectly matched or are in the wrong orientation even if they are matched Stinky s Peek A Boo has the player help the ghost version of Dr Harvey who is trapped in the Lazarus catch Stinky who has stolen the Cellular Integrator for the Lazarus in an attempt to keep Harvey as a ghost Stinky will turn himself into random shapes and players have to click on different tiles on a board to find words or objects based on the current difficulty that match the current shape he has become or something within the shape itself i e a day of the week The higher the difficulty the more words objects the player has to match to catch Stinky Super Nintendo Entertainment System game EditCasper is a game developed by Absolute Entertainment and published by Natsume for the Super NES 1 The player controls Casper who is followed by Kat Harvey and he has to protect her from any danger Being a ghost Casper can pass through walls and other obstacles unlike in most Casper games but he can t go away from Kat too much or else Carrigan s ghost will abduct her The game follows loosely the plot of the movie This game uses a revised Absolute A Boy and His Blob engine Picking up special objects allows Casper to morph into these objects to clear rooms of enemies and to protect Kat from certain hazards Mirrors placed throughout the game allows Casper and Kat travel to other parts of mansion and outside electrical lines allow Casper to pick up the last of the toys when he picks up the electric bolt morph Super Famicom game EditDeveloped by Natsume this was released only in Japan by the anime company KSS In this version the game uses an isometric view and the player mostly controls Kat Harvey as she protects Casper from the duo of Carrigan Crittenden and Dibs though Casper can be controlled occasionally after finding special pick ups During the course of the game Kat collects items therefore making this game an adventure game as opposed to an action game Baseballs are used to stun the enemies Getting hit by an enemy results in a game over There is even a box to the bottom right that keeps track of time in seconds and minutes the game starts with ten seconds elapsed Saving the game is performed by finding mechanical contraptions and activating them While saving the game the game counts all the coins and gems it uses that count to tabulate a percentage to decide how much of the game has been officially completed Sega Saturn 3DO PlayStation and Game Boy Color game EditThe version published by Interplay and developed by Funcom plays as a top view action adventure game with pre rendered graphics The game features an alternate rendition of the film s plot with some of its dark elements retained spread across three acts consisting of Casper finding tokens of friendship for Kat and Dr Harvey then finding the pieces for the Lazarus machine which the Ghostly Trio had disassembled to prevent Casper from using it and finally finding the Cellular Integrator with which to restore Dr Harvey which is stolen by Carrigan leading to the final challenge while exploring the mansion collecting jigsaw pieces to solve puzzles for morph icons eating food for morph points and dealing with the Ghostly Trio Unlike other versions other than the Ghostly Trio and Carrigan there are no enemies The game instead focuses mainly on solving puzzles Once again Casper and his uncles were reprised by their respective voice actors while Kat and Dr Harvey were voiced by Tanya Krievins and Blair Bess again replacing Ricci and Pullman with Bess providing narration for each act s introduction as well as reading out several hint parchments found throughout the game Carrigan s voice actor remains uncredited due to her appearing at the end and her only line being I ll take that In an odd seeming oversight in the game no matter what one does the player seems to wind up with an extra red key 2 3 Players have scoured the manor with no luck finding an extra red door After combing through the games information it seems there truly is no extra red door or room in which to use it It is possible and likely that the extra red key was an oversight in the fact that it may have supposed to have been a gold key If the player uses one of the gold key s in the wrong intended order it softlocks the player out of the latter half of the game s secrets It is also possible but less likely that it is merely a red herring The Game Boy Color game is a scaled down version of the Saturn 3DO PS game with the only puzzles and morph icons being the ones required to reach the ending and the sound and graphics are rendered for handheld Fan Remake PlayStation Interplay Version EditIn 2021 a remake of the PlayStation version of Casper was released for free by a small independent game developer as a fan project created to learn game development It was developed by Retro Active Games By Arthur Michaud The original Development Team at Funcom and the original Publisher Interplay are both credited in the game s opening and closing credits This version of the game was developed from scratch using Game Maker Studio The graphics were ripped from the game via screenshot and then re appropriated into usable sprites meticulously All sounds and even some new ones including custom voice overs are present and re used The root of the game play is nearly identical to that of the PlayStation version sans some changes and fixes In this version the inventory screen is an overlay system that can be displayed above the game s action around the edges of the screen to conveniently be able to see what items you have without interrupting game play Also new is the fact that all items and morph power ups have a hot keyed use so you don t have to cycle through items anymore Gone also are the loading times between rooms A feature that critics of the original felt really bogged down the game play The game is other wise an almost 100 remake hack It features over 70 new puzzle filled rooms each with their own unique sets of puzzles and challenges Remastered boss fights that prove a shade more difficult than the original game There is also an inclusion of an extra secret bonus icon even more secret rooms than the original and a reward for collecting all of the game s fool s gold coins Also all colored keys have a use In the original game players would wind up with an extra red key with no seeming intended purpose Game play footage 4 and a review play through 5 have been published to Youtube and the game can be found at the official Facebook page for Retro Active Games Game Boy game EditThis game was developed by Bonsai Entertainment and released by Natsume Each of the levels consist of four main mini games which the player can do in any order and two final mini games that only appear at the end of the game However three of the main mini games are the same every level with their only difference being a slightly increased difficulty level The main goal of these games are to make it to the end with as much ooze as possible ooze being fuel for the Lazarus and is much like points Windows 95 98 game EditCasper The Interactive Adventure is a Point and click adventure CD ROM game made by WizardWorks and Morning Star Multimedia in 1997 and takes place after the 1995 film After the Harvey s go on vacation Casper s human friends throw him a party to cheer him up but a revived Carrigan turns them into ghosts using a magic spell from an old book in the library and hides them somewhere in the manor as revenge for being tricked out of the ultimate treasure The player must use various items to travel around Whipstaff to find traces of Casper s friends and take pictures of them for hints and collect items while defending against attacks by the Ghostly Trio who are on Carrigan s side There was supposed to be a sequel as stated in the ending and the manual where the player would help Casper turn his friends back into fleshies but Morning Star went bankrupt before it was made Game Boy Advance game EditMade by Microids and Planet Interactive in 2002 it is one of few video games in which Casper can actually go through walls though only through the ones within each level The Ghostly Trio have turned all the adults in town presumably Friendship Maine into zombies leaving the children scared at the mercy of the Trio The old Schoolmistress of the manor has them call in Dr James Harvey to stop them only to become a zombie himself capable only of walking in front of him It s up to Casper to help safely guide him through each of five levels using various transformations and objects to help the zombie Doctor collect flasks with the formula to cure him There also six children in each level to rescue though the player does not need to in order to finish a level However Casper needs to save every child to become Hero of the Day The Ghostly Trio show up in each level occasionally to scare Dr Harvey and throw him off course and Casper must deflect their attacks Development EditSilicon Graphics workstations using Alias software were used to generate the character graphics and backgrounds in the Saturn PlayStation 3DO game 6 Reception EditReceptionAggregate scoreAggregatorScoreGameRankings49 PS1 12 Review scoresPublicationScoreAllGame GBC 13 PS1 14 SAT 15 Electronic Gaming Monthly6 75 10 3DO 7 Next Generation 3DO PS1 SAT 8 9 10 Sega Saturn Magazine70 SAT 11 Reviewing the 3DO version Electronic Gaming Monthly s team of four reviewers criticized that load times are frequent it is easy to get lost and that the puzzles are often obscure or even don t make sense They nonetheless had a generally positive response to the game with Sushi X deeming it a strong last hurrah for the 3DO They cited the stunning graphics and wide variety of gameplay elements 7 A critic for Next Generation agreed that the graphics are exceptional noting in particular the ghosts which have true transparency an effect generally thought to be impossible for the 3DO While also agreeing that some of the puzzles don t make sense he felt the game was generally easy enough for its young target audience and concluded it to be a solid though not amazing game 8 The magazine s brief reviews of the PlayStation and Saturn versions made similar comments 9 10 Sega Saturn Magazine gave the Saturn version a 70 calling it a decent enough effort with what is a particularly sugary film spoilt by some frustrating flaws in the gameplay and action that is too repetitive 11 Their next issue printed a retraction admitting that Interplay had not sent them a review copy of Casper and that the review was actually based on an unfinished version of the game 16 References Edit Casper for SNES GameSpot Archived from the original on September 30 2007 Retrieved May 11 2007 Michaud A January 6 2018 Youtube Link to playthrough proving extra red key YouTube a href Template Cite web html title Template Cite web cite web a CS1 maint url status link michaud A GameSpot FAQ about the Red Key a href Template Cite web html title Template Cite web cite web a CS1 maint url status link Michaud A August 3 2022 Youtube Game Play Footage YouTube a href Template Cite web html title Template Cite web cite web a CS1 maint url status link Michaud A November 23 2021 Youtube Casper Remake Review YouTube a href Template Cite web html title Template Cite web cite web a CS1 maint url status link Interplay to Spook Platform Gamers Electronic Gaming Monthly No 71 Ziff Davis June 1995 p 30 a b Review Crew Casper Electronic Gaming Monthly No 85 Ziff Davis August 1996 p 26 a b Casper Next Generation No 21 Imagine Media September 1996 p 152 a b Every PlayStation Game Played Reviewed and Rated Next Generation No 25 Imagine Media January 1997 p 57 a b Every Sega Saturn Game Played Reviewed and Rated Next Generation No 25 Imagine Media January 1997 p 63 a b Allsetter Rob February 1996 Review Casper Sega Saturn Magazine No 4 Emap International Limited pp 80 81 Casper Playstation on Gamerankings Archived from the original on 9 December 2019 Casper GBC Review Archived from the original on 15 November 2014 Casper PS1 Review Archived from the original on 16 November 2014 Casper Sega Saturn Review Archived from the original on 15 November 2014 Whoops Sega Saturn Magazine No 5 Emap International Limited March 1996 p 10 Retrieved from https en wikipedia org w index php title Casper video game amp oldid 1137207046, wikipedia, wiki, book, books, library,

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