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FIFA 97

FIFA 97 (also known as FIFA Soccer 97) is a football simulation video game developed by EA Canada and published by Electronic Arts. It was released for PC on 24 June 1996 and versions for PlayStation, SNES, Mega Drive and Sega Saturn followed.

FIFA 97
European PC cover featuring Newcastle United's David Ginola
Developer(s)EA Canada
Extended Play Productions
Perfect Entertainment (Saturn)
Rage Software (SNES)
XYZ Productions (Genesis)
Tiertex Design Studios (Game Boy)
Publisher(s)EA Sports
Black Pearl Software (Game Boy)
Composer(s)Graeme Coleman (Windows)
Michael J. Sokyrka
Joel Simmons
SeriesFIFA
EngineVirtual Stadium
Platform(s)Microsoft Windows
DOS
Game Boy
Mega Drive
SNES
PlayStation
Saturn
ReleaseDOS/Windows
PlayStation
  • EU: 16 November 1996
  • NA: 13 December 1996[2]
Genesis
  • NA: 20 November 1996
  • EU: October 1996
Saturn
  • NA: 20 March 1997
  • EU: 4 April 1997[3]
SNES
Genre(s)Sports
Mode(s)Single-player, multiplayer, multiplayer online

FIFA 97 is the fourth game in the FIFA series and the second to use the Virtual Stadium engine. Unlike the first game to use the engine, FIFA 97 features polygonal players as opposed to the 2D sprites used in FIFA Soccer '96. The engine however received complaints for being sluggish in the PC and PlayStation versions.

Frenchman David Ginola (then a Newcastle United player) was pictured on the cover of the game in the European market. He also was used for motion capture for the polygonal models in the game, while Brazilian Bebeto was featured on the cover for the Americas and Asia-Pacific markets.

Game features edit

 
Screenshot of the Sega Genesis version

The main new feature of the game other than the motion capture was the indoor football mode.[4] There are six ways to play the game, including outdoor and indoor, as well as action and simulation modes. 32-bit AI is used, as well as motion blending technology. It is possible to play six-a-side football in an indoor arena with the ball bouncing off the walls, meaning there are no throw-ins and therefore a much higher-paced game. Commentary is provided by John Motson and Andy Gray while the presenter is Des Lynam. Multiplayer games are also possible with up to 20-players via LAN and 8-players using a modem. The game trailer's tagline was "FIFA 97, it will blow you away."

Most European domestic leagues are featured in the game, including the English Premier League, La Liga, French Division 1, Serie A, Bundesliga, Eredivisie, Allsvenskan and Scottish Football League, with the clubs featured in the game playing in the 1995–96 season. Also featured are teams in the Malaysian Liga Perdana and national teams, as well as the American A-League clubs with fictional teams, composed of the game's creators such as Bruce McMillan and Penny Lee.

It is also possible to field custom teams made up of players from various real teams. However, these teams can only be played with in friendly matches.

Commentary edit

The game's commentary included the names of the majority of players on the game, and the names of the teams were also said by John Motson. To keep the commentary from sounding too robotic, EA Sports recorded Motson saying each phrase four different times, each time in a different tone.[5] Several errors plagued the game's commentary, such as John Millar of Heart of Midlothian being referred to as Joe Miller, who in fact plays for Aberdeen Belgium on the game. Also, at times when a goal kick was awarded, the commentator would say that the kick had been given to the opposing team. Another similar error was that a kick-off would be referred to as a cross, as well as a goal in the first minute being described as a goal "that would win it surely". On rare occasions, when the game was being introduced by Des Lynam, the name of a player involved in the game would be said by John Motson, instead of Lynam saying the names of both teams. For example, a match between Partick Thistle F.C. and Kilmarnock F.C. would sometimes be introduced by Lynam saying "Welcome to the big match between-", and Motson's voice interjecting with "MacPherson."

The pronunciation of certain players' names would change depending upon whether they were performing attacking or defensive duties, such as Roy Aitken being referred to as "Akin" if he made a tackle or clearance. Similarly, Alessandro Del Piero, who was called "Del Piero Togon" on the game, was referred to as "Del Piero Tognon", followed by a small hiccuping noise when he performed a tackle.

Reception edit

FIFA 97's computer version received a "Gold" sales award from the Verband der Unterhaltungssoftware Deutschland (VUD),[25] indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[26]

The PlayStation version received a wide range of reviews. GamePro gave it a rave review, particularly applauding the motion captured animations, crowd noises, and "detailed, side-busting commentary".[27] GameSpot's Stephen Poole disagreed on the commentary, noting that it is on occasion blatantly inaccurate. However, he opined that the slower pace of the gameplay is more realistic. Additionally praising the new indoor soccer feature, motion capture animation, and sharply rendered players, he concluded the game "does not disappoint."[15] A reviewer for Next Generation, however, insisted that "The simple, sad fact is FIFA '97 is the most disappointing EA Sports game in years." He argued that the slow pace, rather than being realistic, is simply boring. He acknowledged that the visuals are good and the features are comprehensive, but found the slow pace, frame rate, control, and unrealistic ball physics make FIFA '97 a poor offering.[19] The two sports reviewers of Electronic Gaming Monthly took a middle ground, complimenting the graphics, stats, and realism, but agreeing with Next Generation that the play suffers from the slow pace and controls. They rated it overall decent, but not a contender against the leading soccer games.[9]

Both Play magazine in Issue 15 and Official UK PlayStation Magazine in Issue 15 rated the PlayStation version of the game similarly with a score of 70% and 7/10 respectively.[citation needed] Play when comparing it with FIFA 96 commented that it was "Graphically better, but plays worse".

Reviews for the Saturn port were more uniformly middling. Critics often compared it unfavorably to Sega Worldwide Soccer 97.[23][24][28] GamePro also noted that the graphics and audio are inferior to those of the PlayStation version.[28] Saturn Power mentioned numerous aggravations with the controls and configurations, and summarized it as "Almost perversely entertaining for a game as flawed as it is."[23] Sega Saturn Magazine's Rich Leadbetter found the AI too heavily flawed to provide an accurate simulation of soccer. Like Price, he deemed the game enjoyable despite its flaws, but concluded Sega Worldwide Soccer '97 to be indisputably a wiser purchase.[24]

The Genesis and Super NES versions were reviewed in GamePro by two different critics. Both concluded that the game is a must-have for newcomers to the series, but that FIFA fans would likely find the game redundant due to the minimal change from previous installments.[29]

GamePro also ran a brief review of the Game Boy version, praising it for managing easy-to-follow graphics despite the small screen. They added, "The gameplay isn't exactly speedy – the sprites lope downfield at a sluggish pace – but it's fun working your way through a lengthy tournament to the championship.[30] In 1998, Saturn Power ranked the game 95th on their Top 100 Sega Saturn Games. They found the game to be an improvement over its predecessor although it still has some flaws.[31]

See also edit

References edit

  1. ^ . 27 February 1997. Archived from the original on 27 February 1997. Retrieved 16 April 2023.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  2. ^ I. G. N. Staff (14 December 1996). "FIFA 97 Has Shipped". IGN. from the original on 16 April 2023. Retrieved 16 April 2023.
  3. ^ "Checkpoint - Events And Software Releases". Computer and Video Games. No. 186. Future Publishing. May 1997. p. 48.
  4. ^ "16-Bit's Last Stand". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. p. 180.
  5. ^ "On the 'Ead Son!". Maximum: The Video Game Magazine (1). Emap International Limited: 120–2. October 1995.
  6. ^ Romero, Joshua. . AllGame. Archived from the original on 14 November 2014. Retrieved 4 June 2021.
  7. ^ Lomas, Ed (January 1997). "FIFA Soccer 97". Computer and Video Games. No. 182. p. 90. Retrieved 4 June 2021.
  8. ^ "FIFA '97". Edge. No. 41. January 1997. p. 92. from the original on 29 August 2022. Retrieved 4 June 2021.
  9. ^ a b "Team EGM Box Scores: FIFA '97". Electronic Gaming Monthly. No. 91. Ziff Davis. February 1997. p. 150.
  10. ^ Victor. . The Electric Playground. Archived from the original on 24 February 2001. Retrieved 4 June 2021.
  11. ^ Victor. . The Electric Playground. Archived from the original on 23 February 2001. Retrieved 4 June 2021.
  12. ^ Victor. . The Electric Playground. Archived from the original on 24 February 2001. Retrieved 4 June 2021.
  13. ^ Victor. . The Electric Playground. Archived from the original on 24 February 2001. Retrieved 4 June 2021.
  14. ^ Poole, Stephen (19 December 1996). "FIFA Soccer 97 Review". GameSpot. from the original on 15 January 2018. Retrieved 14 January 2018.
  15. ^ a b Ham, Tom (13 December 1996). "FIFA Soccer 97 Review". GameSpot. from the original on 15 January 2018. Retrieved 14 January 2018.
  16. ^ Toose, Dan (February 1997). "FIFA 97". Hyper. No. 40. pp. 40, 45. Retrieved 4 June 2021.
  17. ^ Georg (February 1997). "FIFA '97". Mega Fun (in German). pp. 66–67. Retrieved 4 June 2021.
  18. ^ Ulf (February 1997). "FIFA '97". Mega Fun (in German). p. 70. Retrieved 4 June 2021.
  19. ^ a b "Relegated". Next Generation. No. 26. Imagine Media. February 1997. p. 124.
  20. ^ Shaun (November 1996). "FIFA 97". Nintendo Magazine System. No. 50. pp. 56–57. Retrieved 4 June 2021.
  21. ^ "FIFA '97". Video Games (in German). December 1996. p. 94. Retrieved 4 June 2021.
  22. ^ a b "Fifa '97". Video Games (in German). February 1997. p. 101. Retrieved 4 June 2021.
  23. ^ a b c Price, James (June 1997). "Review: FIFA '97". Saturn Power. No. 1. Future plc. pp. 68–69.
  24. ^ a b c Leadbetter, Rich (May 1997). "Review: FIFA '97". Sega Saturn Magazine. No. 19. Emap International Limited. pp. 56–57.
  25. ^ (Press release) (in German). Verband der Unterhaltungssoftware Deutschland. 26 August 1998. Archived from the original on 13 July 2000. Retrieved 15 August 2019.
  26. ^ (Press release) (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on 10 January 2003. Retrieved 15 August 2019.
  27. ^ Johnny Ballgame (January 1997). "FIFA Soccer '97". GamePro. No. 100. IDG. p. 136.
  28. ^ a b Johnny Ballgame (April 1997). "FIFA Soccer '97". GamePro. No. 103. IDG. p. 96.
  29. ^ Coach Kyle; Weekend Warrior (December 1996). "FIFA Soccer '97 Gold Edition". GamePro. No. 99. IDG. p. 188.
  30. ^ "FIFA Soccer '97". GamePro. No. 100. IDG. January 1997. p. 44.
  31. ^ "Top 100 Sega Saturn Games" (PDF). Saturn Power (9): 95. January 1998.
  32. ^ "Sports Insider Previews: FIFA Soccer '97". GamePro. No. 101. IDG. February 1997. p. 95. Retrieved 25 July 2021.

External links edit

fifa, also, known, fifa, soccer, football, simulation, video, game, developed, canada, published, electronic, arts, released, june, 1996, versions, playstation, snes, mega, drive, sega, saturn, followed, european, cover, featuring, newcastle, united, david, gi. FIFA 97 also known as FIFA Soccer 97 is a football simulation video game developed by EA Canada and published by Electronic Arts It was released for PC on 24 June 1996 and versions for PlayStation SNES Mega Drive and Sega Saturn followed FIFA 97European PC cover featuring Newcastle United s David GinolaDeveloper s EA Canada Extended Play Productions Perfect Entertainment Saturn Rage Software SNES XYZ Productions Genesis Tiertex Design Studios Game Boy Publisher s EA Sports Black Pearl Software Game Boy Composer s Graeme Coleman Windows Michael J SokyrkaJoel SimmonsSeriesFIFAEngineVirtual StadiumPlatform s Microsoft WindowsDOSGame BoyMega DriveSNESPlayStationSaturnReleaseDOS WindowsNA 20 November 1996 1 EU 1996PlayStationEU 16 November 1996NA 13 December 1996 2 GenesisNA 20 November 1996EU October 1996SaturnNA 20 March 1997EU 4 April 1997 3 SNESNA 1996EU 1996Genre s SportsMode s Single player multiplayer multiplayer online FIFA 97 is the fourth game in the FIFA series and the second to use the Virtual Stadium engine Unlike the first game to use the engine FIFA 97 features polygonal players as opposed to the 2D sprites used in FIFA Soccer 96 The engine however received complaints for being sluggish in the PC and PlayStation versions Frenchman David Ginola then a Newcastle United player was pictured on the cover of the game in the European market He also was used for motion capture for the polygonal models in the game while Brazilian Bebeto was featured on the cover for the Americas and Asia Pacific markets Contents 1 Game features 2 Commentary 3 Reception 4 See also 5 References 6 External linksGame features edit nbsp Screenshot of the Sega Genesis version The main new feature of the game other than the motion capture was the indoor football mode 4 There are six ways to play the game including outdoor and indoor as well as action and simulation modes 32 bit AI is used as well as motion blending technology It is possible to play six a side football in an indoor arena with the ball bouncing off the walls meaning there are no throw ins and therefore a much higher paced game Commentary is provided by John Motson and Andy Gray while the presenter is Des Lynam Multiplayer games are also possible with up to 20 players via LAN and 8 players using a modem The game trailer s tagline was FIFA 97 it will blow you away Most European domestic leagues are featured in the game including the English Premier League La Liga French Division 1 Serie A Bundesliga Eredivisie Allsvenskan and Scottish Football League with the clubs featured in the game playing in the 1995 96 season Also featured are teams in the Malaysian Liga Perdana and national teams as well as the American A League clubs with fictional teams composed of the game s creators such as Bruce McMillan and Penny Lee It is also possible to field custom teams made up of players from various real teams However these teams can only be played with in friendly matches Commentary editThe game s commentary included the names of the majority of players on the game and the names of the teams were also said by John Motson To keep the commentary from sounding too robotic EA Sports recorded Motson saying each phrase four different times each time in a different tone 5 Several errors plagued the game s commentary such as John Millar of Heart of Midlothian being referred to as Joe Miller who in fact plays for Aberdeen Belgium on the game Also at times when a goal kick was awarded the commentator would say that the kick had been given to the opposing team Another similar error was that a kick off would be referred to as a cross as well as a goal in the first minute being described as a goal that would win it surely On rare occasions when the game was being introduced by Des Lynam the name of a player involved in the game would be said by John Motson instead of Lynam saying the names of both teams For example a match between Partick Thistle F C and Kilmarnock F C would sometimes be introduced by Lynam saying Welcome to the big match between and Motson s voice interjecting with MacPherson The pronunciation of certain players names would change depending upon whether they were performing attacking or defensive duties such as Roy Aitken being referred to as Akin if he made a tackle or clearance Similarly Alessandro Del Piero who was called Del Piero Togon on the game was referred to as Del Piero Tognon followed by a small hiccuping noise when he performed a tackle Reception editReceptionReview scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp PS 6 Computer and Video Games nbsp nbsp nbsp nbsp nbsp PS 7 Edge6 10 PS 8 Electronic Gaming Monthly6 75 10 PS 9 EP Daily6 10 PS 10 5 10 SAT 11 9 5 10 SMD 12 6 5 10 SNES 13 GameSpot8 2 10 PC 14 7 1 10 PS 15 Hyper95 PS amp SAT 16 Mega Fun79 PS 17 83 SMD 18 Next Generation nbsp nbsp nbsp nbsp nbsp PS 19 Official Nintendo Magazine85 100 GB 20 Video Games DE 88 PS 21 82 SMD 22 80 SNES 22 Saturn Power74 100 SAT 23 Sega Saturn Magazine76 SAT 24 FIFA 97 s computer version received a Gold sales award from the Verband der Unterhaltungssoftware Deutschland VUD 25 indicating sales of at least 100 000 units across Germany Austria and Switzerland 26 The PlayStation version received a wide range of reviews GamePro gave it a rave review particularly applauding the motion captured animations crowd noises and detailed side busting commentary 27 GameSpot s Stephen Poole disagreed on the commentary noting that it is on occasion blatantly inaccurate However he opined that the slower pace of the gameplay is more realistic Additionally praising the new indoor soccer feature motion capture animation and sharply rendered players he concluded the game does not disappoint 15 A reviewer for Next Generation however insisted that The simple sad fact is FIFA 97 is the most disappointing EA Sports game in years He argued that the slow pace rather than being realistic is simply boring He acknowledged that the visuals are good and the features are comprehensive but found the slow pace frame rate control and unrealistic ball physics make FIFA 97 a poor offering 19 The two sports reviewers of Electronic Gaming Monthly took a middle ground complimenting the graphics stats and realism but agreeing with Next Generation that the play suffers from the slow pace and controls They rated it overall decent but not a contender against the leading soccer games 9 Both Play magazine in Issue 15 and Official UK PlayStation Magazine in Issue 15 rated the PlayStation version of the game similarly with a score of 70 and 7 10 respectively citation needed Play when comparing it with FIFA 96 commented that it was Graphically better but plays worse Reviews for the Saturn port were more uniformly middling Critics often compared it unfavorably to Sega Worldwide Soccer 97 23 24 28 GamePro also noted that the graphics and audio are inferior to those of the PlayStation version 28 Saturn Power mentioned numerous aggravations with the controls and configurations and summarized it as Almost perversely entertaining for a game as flawed as it is 23 Sega Saturn Magazine s Rich Leadbetter found the AI too heavily flawed to provide an accurate simulation of soccer Like Price he deemed the game enjoyable despite its flaws but concluded Sega Worldwide Soccer 97 to be indisputably a wiser purchase 24 The Genesis and Super NES versions were reviewed in GamePro by two different critics Both concluded that the game is a must have for newcomers to the series but that FIFA fans would likely find the game redundant due to the minimal change from previous installments 29 GamePro also ran a brief review of the Game Boy version praising it for managing easy to follow graphics despite the small screen They added The gameplay isn t exactly speedy the sprites lope downfield at a sluggish pace but it s fun working your way through a lengthy tournament to the championship 30 In 1998 Saturn Power ranked the game 95th on their Top 100 Sega Saturn Games They found the game to be an improvement over its predecessor although it still has some flaws 31 See also editFIFA Soccer 64 a Nintendo 64 game announced as FIFA Soccer 97 32 References edit Online Gaming Review 27 February 1997 Archived from the original on 27 February 1997 Retrieved 16 April 2023 a href Template Cite web html title Template Cite web cite web a CS1 maint bot original URL status unknown link I G N Staff 14 December 1996 FIFA 97 Has Shipped IGN Archived from the original on 16 April 2023 Retrieved 16 April 2023 Checkpoint Events And Software Releases Computer and Video Games No 186 Future Publishing May 1997 p 48 16 Bit s Last Stand Electronic Gaming Monthly No 89 Ziff Davis December 1996 p 180 On the Ead Son Maximum The Video Game Magazine 1 Emap International Limited 120 2 October 1995 Romero Joshua FIFA Soccer 97 Review AllGame Archived from the original on 14 November 2014 Retrieved 4 June 2021 Lomas Ed January 1997 FIFA Soccer 97 Computer and Video Games No 182 p 90 Retrieved 4 June 2021 FIFA 97 Edge No 41 January 1997 p 92 Archived from the original on 29 August 2022 Retrieved 4 June 2021 a b Team EGM Box Scores FIFA 97 Electronic Gaming Monthly No 91 Ziff Davis February 1997 p 150 Victor FIFA Soccer 97 The Electric Playground Archived from the original on 24 February 2001 Retrieved 4 June 2021 Victor FIFA Soccer 97 The Electric Playground Archived from the original on 23 February 2001 Retrieved 4 June 2021 Victor FIFA Soccer 97 The Electric Playground Archived from the original on 24 February 2001 Retrieved 4 June 2021 Victor FIFA Soccer 97 The Electric Playground Archived from the original on 24 February 2001 Retrieved 4 June 2021 Poole Stephen 19 December 1996 FIFA Soccer 97 Review GameSpot Archived from the original on 15 January 2018 Retrieved 14 January 2018 a b Ham Tom 13 December 1996 FIFA Soccer 97 Review GameSpot Archived from the original on 15 January 2018 Retrieved 14 January 2018 Toose Dan February 1997 FIFA 97 Hyper No 40 pp 40 45 Retrieved 4 June 2021 Georg February 1997 FIFA 97 Mega Fun in German pp 66 67 Retrieved 4 June 2021 Ulf February 1997 FIFA 97 Mega Fun in German p 70 Retrieved 4 June 2021 a b Relegated Next Generation No 26 Imagine Media February 1997 p 124 Shaun November 1996 FIFA 97 Nintendo Magazine System No 50 pp 56 57 Retrieved 4 June 2021 FIFA 97 Video Games in German December 1996 p 94 Retrieved 4 June 2021 a b Fifa 97 Video Games in German February 1997 p 101 Retrieved 4 June 2021 a b c Price James June 1997 Review FIFA 97 Saturn Power No 1 Future plc pp 68 69 a b c Leadbetter Rich May 1997 Review FIFA 97 Sega Saturn Magazine No 19 Emap International Limited pp 56 57 Uhr TCM Hannover ein glanzender Event auf der CebitHome Press release in German Verband der Unterhaltungssoftware Deutschland 26 August 1998 Archived from the original on 13 July 2000 Retrieved 15 August 2019 VUD Sales Awards November 2002 Press release in German Verband der Unterhaltungssoftware Deutschland Archived from the original on 10 January 2003 Retrieved 15 August 2019 Johnny Ballgame January 1997 FIFA Soccer 97 GamePro No 100 IDG p 136 a b Johnny Ballgame April 1997 FIFA Soccer 97 GamePro No 103 IDG p 96 Coach Kyle Weekend Warrior December 1996 FIFA Soccer 97 Gold Edition GamePro No 99 IDG p 188 FIFA Soccer 97 GamePro No 100 IDG January 1997 p 44 Top 100 Sega Saturn Games PDF Saturn Power 9 95 January 1998 Sports Insider Previews FIFA Soccer 97 GamePro No 101 IDG February 1997 p 95 Retrieved 25 July 2021 External links editFIFA 97 at MobyGames FIFA 97 Game Boy at MobyGames Retrieved from https en wikipedia org w index php title FIFA 97 amp oldid 1206311976, wikipedia, wiki, book, books, library,

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