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WMS Industries

WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics, Inc.

WMS Industries, Inc.
WMS Industries' former headquarters in Chicago, IL
IndustryGaming Technology
PredecessorWilliams Manufacturing Company
Founded1974, in Chicago, Illinois, United States
Defunct2016
FateMerged into parent Scientific Games
Headquarters,
United States
ProductsPinball tables, Arcade games, Slot machines, online gambling, mobile gambling, gaming software/hardware development
ParentSeeburg (1974–1977)
Xcor International (1977–1981)
Scientific Games Corporation (2013–2016)

Williams initially was a manufacturer of pinball machines. In 1964, Williams was acquired by jukebox manufacturer Seeburg Corp. and reorganized as Williams Electronics Manufacturing Division. In 1973, the company branched out into the coin-operated arcade video game market with its Pong clone Paddle Ball, eventually creating a number of video game classics, including Defender and Robotron: 2084. In 1974, Williams Electronics, Inc. was incorporated as a wholly owned subsidiary of Seeburg, which changed its name to Xcor International in 1977. Williams Electronics was spun out as an independent company in 1981.

In 1987, the company went public as WMS Industries, Inc. using a shortened version of its name which it also selected for its stock ticker symbol. In 1988, it acquired Bally/Midway, the amusement games division of Bally Manufacturing, which had decided to focus on its casino operating and manufacturing businesses. The video game operations were consolidated under the Midway name, while pinball machines continued to use the Williams and Bally names. After a string of arcade successes by Midway, WMS acquired Tradewest in 1994 to allow the company to publish its own home ports of arcade games directly, instead of licensing them to other publishers. Midway Games was taken public in 1996, and fully spun-off in 1998.

WMS created a subsidiary, WMS Gaming, for manufacturing gambling equipment in 1991. Beginning with video lottery terminals, the division introduced its first slot machines in 1994 and became a major player in the business.

It closed its pinball division on October 25, 1999 after high losses with the Pinball 2000 concept that integrated a PC screen into the pinball game via a semi-reflective glass.[1]

In 2013, WMS became a wholly owned subsidiary of Scientific Games.[2][3] In 2016, WMS was merged into Scientific Games, which renamed itself Light & Wonder in 2022.[4]

Early history edit

 
1967 Williams Pinball Game with a Beatles theme, "Beat Time"

Stanford engineering graduate Harry Williams entered the coin-operated amusement industry in 1933 and helped popularize several important pinball innovations such as the tilt mechanism, electrically-powered scoring holes, and the ability to win a free play by achieving a certain score. After working for a succession of companies including Pacific Amusement Manufacturing, Rock-Ola, and Exhibit Supply, he went into business with Lyndon Durant in 1942 under the name United Manufacturing. After a break with Durant, Williams founded the Williams Manufacturing Company in 1943 at 161 West Huron Street in Chicago, Illinois.[5] The first seven products were a fortune-telling machine called Selector Scope (1944), two electro-mechanical (EM) games, Periscope (1944) and Liberator (1944), a novelty called Zingo (1944), a pinball conversion called Flat-Top (1945), another EM arcade game, Circus Romance (1945) and a second pinball conversion called Laura (1945). The two pinball conversions (Flat-Top & Laura) were built by purchasing older pinball machines made by other companies and changing artwork and other elements on the playfield. The lack of raw materials during World War II made the manufacture of new machines difficult and expensive.[6] The first all original amusement device made by Williams was a flipperless pinball machine called Suspense (1946). During the late 1940s and early 1950s, Williams continued to make pinball machines and the occasional bat-and-ball game. In 1950, Williams produced Lucky Inning, their first pinball machine to have its bottom flippers facing inward in the modern manner.[6]

 
The Williams logo, used on products through much of the company's history. The "W" symbol was added to the wordmark circa 1962.

In 1948, Williams sold 49% of his company to a Philadelphia distributor named Sam Stern, who became a vice president and took over much of the day-to-day running of the company. In 1959, Stern orchestrated a buyout of Williams by Consolidated Sun Ray, a New York retail conglomerate that operated drug stores and discount houses, which renamed the company the Williams Electronic Manufacturing Corporation. Harry Williams left after the buyout,[7] though did occasional work for the company. The last game he designed for Williams was also one of the last electromechanical games, Rancho (1977).[8]

 
Playing a '60s "Seven up" pinball

In 1961, Stern bought Williams back from Consolidated Sun Ray. Three years later, the company was acquired by the Seeburg Corporation, which also purchased United Manufacturing.[9] The two amusement companies were consolidated under the Williams name, but moved into the United factory. Sam Stern continued to run the amusement business, which was renamed Williams Electronics in 1967.[10]

In 1962, 3 Coin became the best selling Williams machine with 1,100 units sold. One year later, Skill Pool sold 2,250 units. In 1964 Williams was purchased by the Seeburg Corporation.[11] Its 1966 pinball machine A-Go-Go, with its avant-garde 60s theme, sold a record 5,100 units.[11] Early Williams pinball machines often included innovative features and pinball firsts, such as mechanical reel scoring and the "add-a-ball" feature for locations that didn't allow game replays. By 1967, pinball was in the middle of its so-called "golden age", and the number of pinball units that sold began to increase dramatically. Popular Williams pinballs included Shangri-La (1967), Apollo (1967), Beat Time (1967), Smart Set (1969), Gold Rush (1971), and Space Mission (1976).

Golden age of arcade games edit

Taking note of Atari's success with Pong in 1972, Williams decided to enter the fledgling coin-operated arcade video game industry. After preliminary negotiations with Magnavox, it subcontracted the Magnetic Corporation of America to create its first arcade video game Paddle-Ball.[12][13] In 1974, the company was reincorporated as Williams Electronics, Inc. In 1980, Seeburg, facing bankruptcy, sold Williams to Louis Nicastro, who, with his son Neil, would take the company public and run it for over two decades.

 
Williams Defender arcade game

Williams developed its own breakthrough hit with the release of 1981's Defender, whose gameplay, horizontal scrolling, and dynamic color influenced many subsequent games. It was followed by a sequel in the same year, Stargate, and a group of popular and influential titles: Joust, Robotron: 2084, Sinistar, and the licensed Moon Patrol. With the exception of Sinistar, these were widely ported to home systems by external developers and publishers including Atari.

After Dragon's Lair popularized LaserDisc video games in 1983, Williams created the LaserDisc/computer graphics hybrid racing game Star Rider which lost, or contributed to a loss of, $50 million for the company.[14]

In 1988, Williams acquired Bally/Midway, the consolidated amusement games subsidiary of longtime competitor Bally Manufacturing, which left the business to concentrate on casinos. Midway saw strong sales in the early 1990s with a number of successful arcade games, including Mortal Kombat and NBA Jam. In 1994, the company acquired Tradewest, which it renamed Williams Entertainment, to publish home ports of Midway arcade games. Two years later, WMS acquired Atari Games from Time Warner. That same year, all video game operations were consolidated under Midway, with Atari Games becoming Midway Games West and Williams Entertainment becoming Midway Home Entertainment, while all pinball rights remained with WMS under the Williams brand.[15][16]

Solid state pinball edit

Williams' first solid-state machines produced in 1976 were prototype runs based on electromechanical games; Aztec (1976)[17] and Grand Prix.[18] Williams continued to release new electromechanical pinball machines through October 1977, when they released their last, Wild Card.[19] From November 1977, Williams released solid-state pinball games exclusively, beginning with their first solid state production model Hot Tip (1977),[20] which sold 4,903 units (the electromechanical version previously released in June sold 1,300 units).[21] From the late 1970s through the 1980s, Williams released numerous innovative pinball games, such as Gorgar (1979, the first pinball featuring a synthetic voice), Firepower (1980), Black Knight (1980, the first featuring multiple levels), Jungle Lord (1981), Space Shuttle (1984), Comet (1985), High Speed (1986), Pin*Bot (1986), F-14 Tomcat (1987), Cyclone (1988), and Taxi (1988).

From 1989 through the mid 1990s, a resurgence of pinball during which machines transitioned to dot-matrix displays, Williams had a string of hits including Black Knight 2000, FunHouse, The Machine: Bride of Pin-Bot, Terminator 2, Fish Tales, and The Getaway: High Speed II.

In 1992, the company produced the licensed The Addams Family pinball game based on The Addams Family movie (1991) under the Bally label. The Addams Family sold 20,270 units, a record that still stands today. In 1993, the company produced Twilight Zone, which sold 15,235 units. After 1993, though still the market leader, Williams never came close to matching these sales numbers. Williams won the American Amusement Machine Association's 1995 Manufacturer of the Year award.[22] Medieval Madness, produced in 1997, often tops the list as the greatest pinball machine of all time.[23]

In 1999, Williams made one last attempt to revitalize pinball sales with its Pinball 2000 machines that integrated pinball with computer graphics on embedded raster-scan displays. The innovation did not pay off, as the manufacturing expenses exceeded the prices that the market would bear, and that same year, WMS left pinball to focus on slot machine development.[24]

Focus on gambling machines edit

As the pinball industry declined, WMS invested in the hotel industry, successfully taking public and then spinning off its hotel subsidiary, WHG Resorts, in 1996 (which was later taken private and acquired by Wyndham International).

First slot machines edit

WMS entered the reel-spinning slot machine market in 1994, and its products have helped to move the industry trend away from generic mechanical slot machines and toward games that incorporate familiar intellectual properties. For more than a century beginning in the late 1800s, mechanical slot machine reels employed limited themes: card suits, horseshoes, bells and stars, varieties of fruit, black bars and the Liberty Bell.[25] WMS's video gaming roots would prove to be its strength when, in 1996, it introduced its first hit casino slot machine, Reel 'em In, a "multi-line, multi-coin secondary bonus" video slot machine. WMS followed this with a number of similar successful games like Jackpot Party, Boom and Filthy Rich. Meanwhile, by 1996, WMS had transferred all of the copyrights and trademarks in its video game library to Midway, including Defender, Stargate, Robotron: 2084, Joust and Smash TV, as it took Midway public and finally spun it off in 1998.[26] With the closing of its pinball division in 1999, WMS focused entirely on the gaming machine industry. During the 1990s, that industry grew as additional states permitted casino gambling and video lottery games and as Native American tribes built gaming casinos.

By 2001, WMS introduced its very successful Monopoly-themed series of "participation" slots, which the company licenses or leases to casinos, instead of selling the games to the casinos. The company's participation games have included machines based on such well-known entertainment-related brands as Men in Black, The Price Is Right, Match Game, Hollywood Squares, Clint Eastwood, Powerball, Green Acres, The Dukes of Hazzard, Top Gun, The Wizard of Oz, Star Trek, The Lord of the Rings and Clue. Some of these games are networked within casinos and even between multiple casinos so that players have a chance to win large jackpots based on the total amount of play received by all of the machines in the network. These branded games proved popular with players and profitable for WMS, as the net licensing revenues and lease fees generated by each game have exceeded the profit margins of its games for sale. Other recent games include Brazilian Beauty and Hot Hot Super Jackpot.[27] WMS Industries acquired a second subsidiary, Netherlands-based gaming company Orion Financement Company B.V., in July 2006.[28]

From fiscal year 2006 to 2011 the company's revenues grew from $451 million to $783 million, respectively, and its net income reached $113 million in 2010.[29][30][31] The company's revenues decreased to $690 million in 2012.[2]

Later products, technology, business edit

WMS continued to produce video gaming machines and, to a smaller extent, reel-spinning slots, for sale and for lease to casinos in the U.S., selected foreign markets and state lotteries. Some of WMS's product designs reflected the changing demographics of its industry. Younger players raised on video games often seek more challenging experiences, both physical and mental, than do women age 55 to 65 – the traditional audience for slot machines. Accordingly, some of the company's machines incorporate surround sound, flat-panel display screens and animated, full-color images.[32]

WMS also manufactured the G+ series of video reel slots, the Community Gaming family of interconnected slots, as well as mechanical reels, poker games, and video lottery terminals.[31] WMS began to offer online gaming in 2010 to persons over 18 years old in the UK[33] and in 2011 in the US at www.jackpotparty.com.[31] In 2012, WMS partnered with Large Animal Games to incorporate several of WMS's slot machine games into a cruise ship-themed Facebook game application titled "Lucky Cruise". By playing games and enlisting Facebook friends' help, players can accumulate "lucky charms" (instead of money). The game play is similar to playing a slot machine but includes a "light strategy component".[34][35] In 2012, the company introduced gaming on mobile devices and focused its efforts on expanding its online game offerings. For casinos, it introduced My Poker video poker games.[2]

WMS technologies included:

  • Transmissive Reels gaming platform, which employs video animation that is displayed around, over and seemingly interactively with mechanical reels. The technology is based on the CPU-NXT2 operating platform.[36]
  • Operating Platforms: CPU-NXT2 incorporates an Intel Pentium IV class processor, up to 2 gigabytes of random-access memory, an ATI 3-D graphics chip-set, and a 40 gigabyte hard disk drive.[31] The CPU-NXT3 operating platform was introduced in 2012 for participation games and new cabinets.[2]
  • Cabinets: The Bluebird2 gaming cabinet, which includes a dual 22-inch wide screen, high-definition displays, Bose speakers, and an illuminated printer and bill acceptor, was introduced in 2008.[37] The Blade and Gamefield xD cabinets were introduced in 2013.[2]

Approximately 70% of WMS's revenues in 2010 were derived from U.S. customers.[30] Its design facilities at the time were Chicago, Illinois. It had other facilities and offices across the United States and international development and distribution facilities located in Argentina, Australia, Austria, Canada, China, India, Mexico, the Netherlands, South Africa, Spain and the United Kingdom[31] and an online gaming center in Belgium.[2]

Williams Interactive edit

In 2012, WMS acquired Sweden-based Jadestone Group AB[38] and then Iowa-based Phantom EFX,[39] which, later that year, became part of a new subsidiary, Williams Interactive.[40] The subsidiary was formed to serve the online gaming industry.[41] At the same time, the company launched its Facebook social casino game Jackpot Party Casino.[42] Later that year, Betsson and Unibet online casinos entered multi-year agreements with Williams Interactive to provide "premium video slot games as Jackpot Party, Zeus or Reel 'Em In ... to their registered players (more than 12 million customers)".[43] In 2014 EveryMatrix, partnered with Williams Interactive to offer online slot content from Williams Interactive.[44]

Acquisition by Scientific Games edit

WMS merged with Scientific Games in October 2013, becoming a wholly owned subsidiary of Scientific Games. Scientific Games paid $1.5 billion for WMS, and WMS shareholders received $26.00 per share.[2][3] The following year, Scientific Games also acquired Bally Technologies, the successor to the original Bally Manufacturing's slot machine operations. In 2016, WMS was reorganized and fully merged into Scientific Games. In 2022, Scientific Games spun off its namesake lottery terminal operations and took the name Light & Wonder. WMS is retained as a brand of L&W, along with Bally and Shuffle Master.[45]

References edit

  1. ^ Headlam, Bruce (October 28, 1999). "Pinball Line Closing Down". The New York Times.
  2. ^ a b c d e f g "WMS Annual Report for Fiscal 2013", (ending June 30, 2013) filed with the Securities and Exchange Commission on August 29, 2013
  3. ^ a b "News release: Scientific Games Completes Acquisition of WMS", Scientific Games Corporation, October 18, 2013
  4. ^ "Scientific Games rebranding with new name, identity". Las Vegas Review-Journal. March 3, 2022. Retrieved November 5, 2022.
  5. ^ Smith, Alexander (2019). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Volume I. CRC Press. pp. 86–89. ISBN 9781138389908.
  6. ^ a b "Williams-Bally-Midway the 'Roman Empire' of Gaming", Gamester81 Enterprises, January 6, 2012
  7. ^ Smith 2019, pp. 92
  8. ^ "Williams Rancho". Internet Pinball Machine Database. Retrieved March 15, 2011.
  9. ^ Smith 2019, pp. 93
  10. ^ Smith 2019, pp. 489
  11. ^ a b WMS Industries, Inc. - Company History
  12. ^ VintageComputer.net - Williams 1973 Paddle Ball
  13. ^ Smith, Keith (October 26, 2014). "The Golden Age Arcade Historian: Courtroom goodies, part II - Willams' first video game". The Golden Age Arcade Historian. Retrieved October 7, 2017.
  14. ^ Hague, James (1997). Halcyon Days: Interviews with Classic Computer and Video Game Programmers.
  15. ^ "Midway Takes Project Reality to the Arcades, Williams Buys Tradewest". GamePro. No. 59. IDG. June 1994. p. 182.
  16. ^ . www.thefreelibrary.com. Archived from the original on December 20, 2016.
  17. ^ "Williams Aztec". Internet Pinball Machine Database. Retrieved March 15, 2011.
  18. ^ "Williams Grand Prix". Internet Pinball Machine Database. Retrieved March 15, 2011.
  19. ^ "Williams Wild Card". Internet Pinball Machine Database. Retrieved March 15, 2011.
  20. ^ "Hot Tip (SS)". Internet Pinball Machine Database. Retrieved March 15, 2011.
  21. ^ "Williams Hot Tip (EM)". Internet Pinball Machine Database. Retrieved March 15, 2011.
  22. ^ "And the Winner Is...". Next Generation. No. 17. Imagine Media. May 1996. p. 21.
  23. ^ Pinside.com's Top 100 List
  24. ^ Form 10-K Annual Report for the Fiscal Year Ended June 30, 2001, WMS Industries Inc., accessed May 9, 2012
  25. ^ Eisenberg, Bart (January 2004). "The New "One-Arm Bandits" Today's slot machines are built like PCs, programmed like video games". Software Design. Gijutsu-Hyohron Co., Ltd. Retrieved May 28, 2009.
  26. ^ Midway Games Form S-3 dated November 27, 2001. After 2000, Midway Games experienced poor financial results. See Midway Games' 2008 Form 10-K, filed with the SEC on April 6, 2009. Midway declared bankruptcy in 2009 and ceased operations in 2010. "Finish Him! Bankruptcy Court Dismissed Suit Over Mortal Kombat Intellectual Property Rights" January 19, 2012, at the Wayback Machine, Morris James, LLP, September 2, 2011
  27. ^ "Play WMS Slot Games Now on your PC with Phantom EFX New Releases", TheGamingGuide.com, June 13, 2012
  28. ^ "WMS to Display Expanded International Product Line With Player Driven Innovation Features at IGE 2009". WMS press release. January 21, 2009. Retrieved May 27, 2009.
  29. ^ WMS Annual Report for Fiscal 2008 filed with the Securities and Exchange Commission on August 28, 2008
  30. ^ a b WMS Annual Report for Fiscal 2010 (ending June 30, 2010) filed with the Securities and Exchange Commission on August 26, 2010
  31. ^ a b c d e Annual Report for Fiscal 2011, WMS Annual Reports, WMS Investor Relations pages, September 29, 2011
  32. ^ Rivlin, Gary (December 10, 2007). "Slot Machines for the Young and Active". New York Times. Retrieved May 28, 2009.
  33. ^ WMS Quarterly Report for the period ended December 31, 2010, filed with the Securities and Exchange Commission on February 9, 2011
  34. ^ "Lucky Cruise Launched on Facebook as First Social Game Collaboration Between Large Animal Games And WMS Gaming", WMS Gaming, Reuters, February 14, 2012
  35. ^ Green, Marian. "A matter of persistence…", Casino Journal.com, June 1, 2012
  36. ^ "WMS Launches Premium, For-Sale, Multi-Game Gaming Machine on Popular Transmissive Reels Platform". WMS press release. October 7, 2008. Retrieved May 28, 2009.
  37. ^ "WMS Wins Four Awards for Player-Focused Products in Casino Journal's Top 20 Most Innovative Gaming Technology Products Awards for 2008". WMS press release. April 16, 2009. Retrieved May 28, 2009.
  38. ^ "WMS Acquires Jadestone Group". iGaming Business. Retrieved April 17, 2013.
  39. ^ . eGaming Review North America. Archived from the original on December 28, 2014. Retrieved April 17, 2013.
  40. ^ "US-WMS Interactive to integrate WMS' online offering". G3 Newswire. Retrieved April 17, 2013.
  41. ^ "US-WMS Interactive to integrate WMS' online offering". G3 Newswire. Retrieved April 17, 2013.
  42. ^ "WMS Brings Popular Casino Slot Content to Facebook with Launch of Jackpot Party Social Casino". Bloomberg L.P. Retrieved April 17, 2013.
  43. ^ . CasinoOnlineRating.com. Archived from the original on June 6, 2014. Retrieved April 17, 2013.
  44. ^ "Williams Interactive to supply games to EveryMatrix platform". casinoslots.net. June 18, 2014.
  45. ^ Hoare, Steve. (PDF). Archived from the original (PDF) on June 25, 2016. Retrieved October 1, 2023.

External links edit

  • Official website
  • Lottery Insider corporate profile
  • The Pinball Factory; current licensors to the Williams/Bally pinball games
  • Internet Pinball Database showing complete listing of Williams pinball games

industries, american, electronic, gaming, amusement, manufacturer, enterprise, nevada, merged, into, scientific, games, 2016, predecessor, williams, manufacturing, company, founded, 1943, harry, williams, however, company, that, became, formally, founded, 1974. WMS Industries Inc was an American electronic gaming and amusement manufacturer in Enterprise Nevada It was merged into Scientific Games in 2016 WMS s predecessor was the Williams Manufacturing Company founded in 1943 by Harry E Williams However the company that became WMS Industries was formally founded in 1974 as Williams Electronics Inc WMS Industries Inc WMS Industries former headquarters in Chicago ILIndustryGaming TechnologyPredecessorWilliams Manufacturing CompanyFounded1974 in Chicago Illinois United StatesDefunct2016FateMerged into parent Scientific GamesHeadquartersEnterprise Nevada United StatesProductsPinball tables Arcade games Slot machines online gambling mobile gambling gaming software hardware developmentParentSeeburg 1974 1977 Xcor International 1977 1981 Scientific Games Corporation 2013 2016 Williams initially was a manufacturer of pinball machines In 1964 Williams was acquired by jukebox manufacturer Seeburg Corp and reorganized as Williams Electronics Manufacturing Division In 1973 the company branched out into the coin operated arcade video game market with its Pong clone Paddle Ball eventually creating a number of video game classics including Defender and Robotron 2084 In 1974 Williams Electronics Inc was incorporated as a wholly owned subsidiary of Seeburg which changed its name to Xcor International in 1977 Williams Electronics was spun out as an independent company in 1981 In 1987 the company went public as WMS Industries Inc using a shortened version of its name which it also selected for its stock ticker symbol In 1988 it acquired Bally Midway the amusement games division of Bally Manufacturing which had decided to focus on its casino operating and manufacturing businesses The video game operations were consolidated under the Midway name while pinball machines continued to use the Williams and Bally names After a string of arcade successes by Midway WMS acquired Tradewest in 1994 to allow the company to publish its own home ports of arcade games directly instead of licensing them to other publishers Midway Games was taken public in 1996 and fully spun off in 1998 WMS created a subsidiary WMS Gaming for manufacturing gambling equipment in 1991 Beginning with video lottery terminals the division introduced its first slot machines in 1994 and became a major player in the business It closed its pinball division on October 25 1999 after high losses with the Pinball 2000 concept that integrated a PC screen into the pinball game via a semi reflective glass 1 In 2013 WMS became a wholly owned subsidiary of Scientific Games 2 3 In 2016 WMS was merged into Scientific Games which renamed itself Light amp Wonder in 2022 4 Contents 1 Early history 2 Golden age of arcade games 3 Solid state pinball 4 Focus on gambling machines 4 1 First slot machines 4 2 Later products technology business 4 3 Williams Interactive 5 Acquisition by Scientific Games 6 References 7 External linksEarly history edit nbsp 1967 Williams Pinball Game with a Beatles theme Beat Time Stanford engineering graduate Harry Williams entered the coin operated amusement industry in 1933 and helped popularize several important pinball innovations such as the tilt mechanism electrically powered scoring holes and the ability to win a free play by achieving a certain score After working for a succession of companies including Pacific Amusement Manufacturing Rock Ola and Exhibit Supply he went into business with Lyndon Durant in 1942 under the name United Manufacturing After a break with Durant Williams founded the Williams Manufacturing Company in 1943 at 161 West Huron Street in Chicago Illinois 5 The first seven products were a fortune telling machine called Selector Scope 1944 two electro mechanical EM games Periscope 1944 and Liberator 1944 a novelty called Zingo 1944 a pinball conversion called Flat Top 1945 another EM arcade game Circus Romance 1945 and a second pinball conversion called Laura 1945 The two pinball conversions Flat Top amp Laura were built by purchasing older pinball machines made by other companies and changing artwork and other elements on the playfield The lack of raw materials during World War II made the manufacture of new machines difficult and expensive 6 The first all original amusement device made by Williams was a flipperless pinball machine called Suspense 1946 During the late 1940s and early 1950s Williams continued to make pinball machines and the occasional bat and ball game In 1950 Williams produced Lucky Inning their first pinball machine to have its bottom flippers facing inward in the modern manner 6 nbsp The Williams logo used on products through much of the company s history The W symbol was added to the wordmark circa 1962 In 1948 Williams sold 49 of his company to a Philadelphia distributor named Sam Stern who became a vice president and took over much of the day to day running of the company In 1959 Stern orchestrated a buyout of Williams by Consolidated Sun Ray a New York retail conglomerate that operated drug stores and discount houses which renamed the company the Williams Electronic Manufacturing Corporation Harry Williams left after the buyout 7 though did occasional work for the company The last game he designed for Williams was also one of the last electromechanical games Rancho 1977 8 nbsp Playing a 60s Seven up pinballIn 1961 Stern bought Williams back from Consolidated Sun Ray Three years later the company was acquired by the Seeburg Corporation which also purchased United Manufacturing 9 The two amusement companies were consolidated under the Williams name but moved into the United factory Sam Stern continued to run the amusement business which was renamed Williams Electronics in 1967 10 In 1962 3 Coin became the best selling Williams machine with 1 100 units sold One year later Skill Pool sold 2 250 units In 1964 Williams was purchased by the Seeburg Corporation 11 Its 1966 pinball machine A Go Go with its avant garde 60s theme sold a record 5 100 units 11 Early Williams pinball machines often included innovative features and pinball firsts such as mechanical reel scoring and the add a ball feature for locations that didn t allow game replays By 1967 pinball was in the middle of its so called golden age and the number of pinball units that sold began to increase dramatically Popular Williams pinballs included Shangri La 1967 Apollo 1967 Beat Time 1967 Smart Set 1969 Gold Rush 1971 and Space Mission 1976 Golden age of arcade games editTaking note of Atari s success with Pong in 1972 Williams decided to enter the fledgling coin operated arcade video game industry After preliminary negotiations with Magnavox it subcontracted the Magnetic Corporation of America to create its first arcade video game Paddle Ball 12 13 In 1974 the company was reincorporated as Williams Electronics Inc In 1980 Seeburg facing bankruptcy sold Williams to Louis Nicastro who with his son Neil would take the company public and run it for over two decades nbsp Williams Defender arcade gameWilliams developed its own breakthrough hit with the release of 1981 s Defender whose gameplay horizontal scrolling and dynamic color influenced many subsequent games It was followed by a sequel in the same year Stargate and a group of popular and influential titles Joust Robotron 2084 Sinistar and the licensed Moon Patrol With the exception of Sinistar these were widely ported to home systems by external developers and publishers including Atari After Dragon s Lair popularized LaserDisc video games in 1983 Williams created the LaserDisc computer graphics hybrid racing game Star Rider which lost or contributed to a loss of 50 million for the company 14 In 1988 Williams acquired Bally Midway the consolidated amusement games subsidiary of longtime competitor Bally Manufacturing which left the business to concentrate on casinos Midway saw strong sales in the early 1990s with a number of successful arcade games including Mortal Kombat and NBA Jam In 1994 the company acquired Tradewest which it renamed Williams Entertainment to publish home ports of Midway arcade games Two years later WMS acquired Atari Games from Time Warner That same year all video game operations were consolidated under Midway with Atari Games becoming Midway Games West and Williams Entertainment becoming Midway Home Entertainment while all pinball rights remained with WMS under the Williams brand 15 16 Solid state pinball editWilliams first solid state machines produced in 1976 were prototype runs based on electromechanical games Aztec 1976 17 and Grand Prix 18 Williams continued to release new electromechanical pinball machines through October 1977 when they released their last Wild Card 19 From November 1977 Williams released solid state pinball games exclusively beginning with their first solid state production model Hot Tip 1977 20 which sold 4 903 units the electromechanical version previously released in June sold 1 300 units 21 From the late 1970s through the 1980s Williams released numerous innovative pinball games such as Gorgar 1979 the first pinball featuring a synthetic voice Firepower 1980 Black Knight 1980 the first featuring multiple levels Jungle Lord 1981 Space Shuttle 1984 Comet 1985 High Speed 1986 Pin Bot 1986 F 14 Tomcat 1987 Cyclone 1988 and Taxi 1988 From 1989 through the mid 1990s a resurgence of pinball during which machines transitioned to dot matrix displays Williams had a string of hits including Black Knight 2000 FunHouse The Machine Bride of Pin Bot Terminator 2 Fish Tales and The Getaway High Speed II In 1992 the company produced the licensed The Addams Family pinball game based on The Addams Family movie 1991 under the Bally label The Addams Family sold 20 270 units a record that still stands today In 1993 the company produced Twilight Zone which sold 15 235 units After 1993 though still the market leader Williams never came close to matching these sales numbers Williams won the American Amusement Machine Association s 1995 Manufacturer of the Year award 22 Medieval Madness produced in 1997 often tops the list as the greatest pinball machine of all time 23 In 1999 Williams made one last attempt to revitalize pinball sales with its Pinball 2000 machines that integrated pinball with computer graphics on embedded raster scan displays The innovation did not pay off as the manufacturing expenses exceeded the prices that the market would bear and that same year WMS left pinball to focus on slot machine development 24 Focus on gambling machines editAs the pinball industry declined WMS invested in the hotel industry successfully taking public and then spinning off its hotel subsidiary WHG Resorts in 1996 which was later taken private and acquired by Wyndham International First slot machines edit WMS entered the reel spinning slot machine market in 1994 and its products have helped to move the industry trend away from generic mechanical slot machines and toward games that incorporate familiar intellectual properties For more than a century beginning in the late 1800s mechanical slot machine reels employed limited themes card suits horseshoes bells and stars varieties of fruit black bars and the Liberty Bell 25 WMS s video gaming roots would prove to be its strength when in 1996 it introduced its first hit casino slot machine Reel em In a multi line multi coin secondary bonus video slot machine WMS followed this with a number of similar successful games like Jackpot Party Boom and Filthy Rich Meanwhile by 1996 WMS had transferred all of the copyrights and trademarks in its video game library to Midway including Defender Stargate Robotron 2084 Joust and Smash TV as it took Midway public and finally spun it off in 1998 26 With the closing of its pinball division in 1999 WMS focused entirely on the gaming machine industry During the 1990s that industry grew as additional states permitted casino gambling and video lottery games and as Native American tribes built gaming casinos By 2001 WMS introduced its very successful Monopoly themed series of participation slots which the company licenses or leases to casinos instead of selling the games to the casinos The company s participation games have included machines based on such well known entertainment related brands as Men in Black The Price Is Right Match Game Hollywood Squares Clint Eastwood Powerball Green Acres The Dukes of Hazzard Top Gun The Wizard of Oz Star Trek The Lord of the Rings and Clue Some of these games are networked within casinos and even between multiple casinos so that players have a chance to win large jackpots based on the total amount of play received by all of the machines in the network These branded games proved popular with players and profitable for WMS as the net licensing revenues and lease fees generated by each game have exceeded the profit margins of its games for sale Other recent games include Brazilian Beauty and Hot Hot Super Jackpot 27 WMS Industries acquired a second subsidiary Netherlands based gaming company Orion Financement Company B V in July 2006 28 From fiscal year 2006 to 2011 the company s revenues grew from 451 million to 783 million respectively and its net income reached 113 million in 2010 29 30 31 The company s revenues decreased to 690 million in 2012 2 Later products technology business edit WMS continued to produce video gaming machines and to a smaller extent reel spinning slots for sale and for lease to casinos in the U S selected foreign markets and state lotteries Some of WMS s product designs reflected the changing demographics of its industry Younger players raised on video games often seek more challenging experiences both physical and mental than do women age 55 to 65 the traditional audience for slot machines Accordingly some of the company s machines incorporate surround sound flat panel display screens and animated full color images 32 WMS also manufactured the G series of video reel slots the Community Gaming family of interconnected slots as well as mechanical reels poker games and video lottery terminals 31 WMS began to offer online gaming in 2010 to persons over 18 years old in the UK 33 and in 2011 in the US at www jackpotparty com 31 In 2012 WMS partnered with Large Animal Games to incorporate several of WMS s slot machine games into a cruise ship themed Facebook game application titled Lucky Cruise By playing games and enlisting Facebook friends help players can accumulate lucky charms instead of money The game play is similar to playing a slot machine but includes a light strategy component 34 35 In 2012 the company introduced gaming on mobile devices and focused its efforts on expanding its online game offerings For casinos it introduced My Poker video poker games 2 WMS technologies included Transmissive Reels gaming platform which employs video animation that is displayed around over and seemingly interactively with mechanical reels The technology is based on the CPU NXT2 operating platform 36 Operating Platforms CPU NXT2 incorporates an Intel Pentium IV class processor up to 2 gigabytes of random access memory an ATI 3 D graphics chip set and a 40 gigabyte hard disk drive 31 The CPU NXT3 operating platform was introduced in 2012 for participation games and new cabinets 2 Cabinets The Bluebird2 gaming cabinet which includes a dual 22 inch wide screen high definition displays Bose speakers and an illuminated printer and bill acceptor was introduced in 2008 37 The Blade and Gamefield xD cabinets were introduced in 2013 2 Approximately 70 of WMS s revenues in 2010 were derived from U S customers 30 Its design facilities at the time were Chicago Illinois It had other facilities and offices across the United States and international development and distribution facilities located in Argentina Australia Austria Canada China India Mexico the Netherlands South Africa Spain and the United Kingdom 31 and an online gaming center in Belgium 2 Williams Interactive edit In 2012 WMS acquired Sweden based Jadestone Group AB 38 and then Iowa based Phantom EFX 39 which later that year became part of a new subsidiary Williams Interactive 40 The subsidiary was formed to serve the online gaming industry 41 At the same time the company launched its Facebook social casino game Jackpot Party Casino 42 Later that year Betsson and Unibet online casinos entered multi year agreements with Williams Interactive to provide premium video slot games as Jackpot Party Zeus or Reel Em In to their registered players more than 12 million customers 43 In 2014 EveryMatrix partnered with Williams Interactive to offer online slot content from Williams Interactive 44 Acquisition by Scientific Games editWMS merged with Scientific Games in October 2013 becoming a wholly owned subsidiary of Scientific Games Scientific Games paid 1 5 billion for WMS and WMS shareholders received 26 00 per share 2 3 The following year Scientific Games also acquired Bally Technologies the successor to the original Bally Manufacturing s slot machine operations In 2016 WMS was reorganized and fully merged into Scientific Games In 2022 Scientific Games spun off its namesake lottery terminal operations and took the name Light amp Wonder WMS is retained as a brand of L amp W along with Bally and Shuffle Master 45 References edit Headlam Bruce October 28 1999 Pinball Line Closing Down The New York Times a b c d e f g WMS Annual Report for Fiscal 2013 ending June 30 2013 filed with the Securities and Exchange Commission on August 29 2013 a b News release Scientific Games Completes Acquisition of WMS Scientific Games Corporation October 18 2013 Scientific Games rebranding with new name identity Las Vegas Review Journal March 3 2022 Retrieved November 5 2022 Smith Alexander 2019 They Create Worlds The Story of the People and Companies That Shaped the Video Game Industry Volume I CRC Press pp 86 89 ISBN 9781138389908 a b Williams Bally Midway the Roman Empire of Gaming Gamester81 Enterprises January 6 2012 Smith 2019 pp 92 Williams Rancho Internet Pinball Machine Database Retrieved March 15 2011 Smith 2019 pp 93 Smith 2019 pp 489 a b WMS Industries Inc Company History VintageComputer net Williams 1973 Paddle Ball Smith Keith October 26 2014 The Golden Age Arcade Historian Courtroom goodies part II Willams first video game The Golden Age Arcade Historian Retrieved October 7 2017 Hague James 1997 Halcyon Days Interviews with Classic Computer and Video Game Programmers Midway Takes Project Reality to the Arcades Williams Buys Tradewest GamePro No 59 IDG June 1994 p 182 Midway Games Inc Announces Resignation of Byron Cook Free Online Library www thefreelibrary com Archived from the original on December 20 2016 Williams Aztec Internet Pinball Machine Database Retrieved March 15 2011 Williams Grand Prix Internet Pinball Machine Database Retrieved March 15 2011 Williams Wild Card Internet Pinball Machine Database Retrieved March 15 2011 Hot Tip SS Internet Pinball Machine Database Retrieved March 15 2011 Williams Hot Tip EM Internet Pinball Machine Database Retrieved March 15 2011 And the Winner Is Next Generation No 17 Imagine Media May 1996 p 21 Pinside com s Top 100 List Form 10 K Annual Report for the Fiscal Year Ended June 30 2001 WMS Industries Inc accessed May 9 2012 Eisenberg Bart January 2004 The New One Arm Bandits Today s slot machines are built like PCs programmed like video games Software Design Gijutsu Hyohron Co Ltd Retrieved May 28 2009 Midway Games Form S 3 dated November 27 2001 After 2000 Midway Games experienced poor financial results See Midway Games 2008 Form 10 K filed with the SEC on April 6 2009 Midway declared bankruptcy in 2009 and ceased operations in 2010 Finish Him Bankruptcy Court Dismissed Suit Over Mortal Kombat Intellectual Property Rights Archived January 19 2012 at the Wayback Machine Morris James LLP September 2 2011 Play WMS Slot Games Now on your PC with Phantom EFX New Releases TheGamingGuide com June 13 2012 WMS to Display Expanded International Product Line With Player Driven Innovation Features at IGE 2009 WMS press release January 21 2009 Retrieved May 27 2009 WMS Annual Report for Fiscal 2008 filed with the Securities and Exchange Commission on August 28 2008 a b WMS Annual Report for Fiscal 2010 ending June 30 2010 filed with the Securities and Exchange Commission on August 26 2010 a b c d e Annual Report for Fiscal 2011 WMS Annual Reports WMS Investor Relations pages September 29 2011 Rivlin Gary December 10 2007 Slot Machines for the Young and Active New York Times Retrieved May 28 2009 WMS Quarterly Report for the period ended December 31 2010 filed with the Securities and Exchange Commission on February 9 2011 Lucky Cruise Launched on Facebook as First Social Game Collaboration Between Large Animal Games And WMS Gaming WMS Gaming Reuters February 14 2012 Green Marian A matter of persistence Casino Journal com June 1 2012 WMS Launches Premium For Sale Multi Game Gaming Machine on Popular Transmissive Reels Platform WMS press release October 7 2008 Retrieved May 28 2009 WMS Wins Four Awards for Player Focused Products in Casino Journal s Top 20 Most Innovative Gaming Technology Products Awards for 2008 WMS press release April 16 2009 Retrieved May 28 2009 WMS Acquires Jadestone Group iGaming Business Retrieved April 17 2013 WMS acquires social casino games developer Phantom EFX eGaming Review North America Archived from the original on December 28 2014 Retrieved April 17 2013 US WMS Interactive to integrate WMS online offering G3 Newswire Retrieved April 17 2013 US WMS Interactive to integrate WMS online offering G3 Newswire Retrieved April 17 2013 WMS Brings Popular Casino Slot Content to Facebook with Launch of Jackpot Party Social Casino Bloomberg L P Retrieved April 17 2013 Betsson and Unibet obtain Williams Interactive license CasinoOnlineRating com Archived from the original on June 6 2014 Retrieved April 17 2013 Williams Interactive to supply games to EveryMatrix platform casinoslots net June 18 2014 Hoare Steve FEATURE SCIENTIFIC GAMES PDF Archived from the original PDF on June 25 2016 Retrieved October 1 2023 External links editOfficial website Lottery Insider corporate profile The Pinball Factory current licensors to the Williams Bally pinball games Internet Pinball Database showing complete listing of Williams pinball games Retrieved from https en wikipedia org w index php title WMS Industries amp oldid 1208525654, wikipedia, wiki, book, books, library,

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