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Vs. (video game)

Vs. is a PlayStation video game developed by Polygon Magic and published by THQ in 1997.[2] The game, a 3D fighter, features 20 polygonal, gang-based characters (designed by former Marvel Comics artist Kurtis Fujita) brawling in a two-dimensional environment. Players select different members of each gang to fight rival gangs on their respective turfs.

Vs.
Developer(s)Polygon Magic
Publisher(s)THQ
Platform(s)PlayStation
Release
  • NA: December 2, 1997[1]
  • EU: June 1998
Genre(s)Fighting game
Mode(s)Single-player, multiplayer

The title is a port and an American localized version of Fighters' Impact, which was released only on the Japanese PlayStation and in Japanese arcades. It retained the game engine, most of the play mechanics, and some animations and other elements, but introduced an entirely new lineup of characters, new arenas, and a soundtrack of licensed music. It was met with an underwhelming critical response, being said to offer little new over the recent top-tier games in the fighting genre, and dropped into obscurity.

Gameplay Edit

Players select a game mode to play then select one of the sixteen initially available fighters based on American gang stereotypes.[3] Each fighter represents one of four different street gangs.[4] Four bosses become available for selection upon certain conditions being met. Twelve different arenas based on real-life locations are used for combat. Fighting styles used include karate, aikido and kung fu.[5]

Characters Edit

Streets

  • Mia
  • Vikram
  • Oleg
  • Slim Daddy

Hood

  • Ramos
  • Jalil
  • Thana
  • Paco

Campus

  • Harold
  • Kathleen
  • Leath
  • O'Doul

Beach

  • Kenny
  • Calucag
  • Mineo
  • Kara

Bosses

  • Eric O
  • Joel
  • Neige
  • Hendrickson

Development Edit

The characters were designed by former Marvel Comics artist Kurtis Fujita.[6] According to Fujita, "The main idea and theme of Vs. was to create a game which had characters that Americans could identify with, while still maintaining the visual flair of Japanese anime and manga."[7] Some of the characters, such as Harold, were designed by Fujita on spec, before he knew of the street gang theme that THQ wanted for the game.[7] The characters were animated using motion capture footage recorded at Polygon Magic's Tokyo studios.[2]

The soundtrack includes music by Razed in Black, Los Infernos, Suicide Machines, and Pigs in Space.[2]

Reception Edit

Reviews for Vs. were mediocre, with most critics commenting that while the game is decent at worst in every respect, it fails to hold up against its contemporaries. GamePro, for example, summed up that "Vs. is an extremely competent game with the misfortune of stumbling into some bad timing. If it had been released, say, 18 months ago, it would've been the greatest thing since sliced bread and probably could've started its own religion. Unfortunately, Vs. offers nothing new to the already solid lineup of 32-bit 3D fighting games established by Tekken 2, Soul Blade, and Fighters Megamix."[11] Common subjects of criticism were the unimaginative characters[9][11] and the lack of variety in the moves.[9][10] Reviewers for both Electronic Gaming Monthly and IGN also said the character models are too blocky,[9][10] but GamePro considered them a highlight, stating that "The motion-captured characters are built well, if not a little blocky, and really move according to their unique fighting styles."[11]

Most critics also found the frame rate impressively high,[9][10] the evade move a strong feature,[9][10] and the music both catchy and appropriate to the action.[9][11] Sushi-X of Electronic Gaming Monthly said that "The music really saves much of the game for me", though he and co-reviewer Shawn Smith found the opponent A.I. absurdly difficult to the point where it takes the fun out of the single-player mode.[9] IGN concluded that "Vs. is a decent start for a company looking to get into the fighting market, it's just not as accomplished as other fighters, even Tekken."[10]

References Edit

  1. ^ . 1998-02-04. Archived from the original on 1998-02-04. Retrieved 2023-04-09.
  2. ^ a b c . ebworld.com. May 27, 1997. Archived from the original on July 14, 1997. Retrieved November 3, 2019.
  3. ^ Douglas, Adam (December 2, 1997). . IGN Entertainment, Inc. Archived from the original on July 13, 2011. Retrieved December 4, 2009.
  4. ^ "Vs.: T*HQ Makes Fighting Short and Sweet". Electronic Gaming Monthly. No. 99. Ziff Davis. October 1997. p. 142.
  5. ^ Marriott, Scott. . Allgame. Archived from the original on November 14, 2014. Retrieved December 4, 2009.
  6. ^ "Vs. Review". IGN. IGN Entertainment, Inc. November 3, 1997.
  7. ^ a b Kalata, Kurt (May 9, 2011). "Vs". Hardcore Gaming 101. Retrieved 1 September 2020.
  8. ^ . GameRankings. Archived from the original on December 9, 2019.
  9. ^ a b c d e f g h "Review Crew: Vs". Electronic Gaming Monthly. No. 102. Ziff Davis. January 1998. p. 164.
  10. ^ a b c d e f Douglas, Adam (December 2, 1997). "Vs". IGN. Retrieved 31 August 2020.
  11. ^ a b c d Boba Fatt (December 1997). "PlayStation ProReview: Vs". GamePro. No. 111. IDG. p. 164.

External links Edit

    video, game, playstation, video, game, developed, polygon, magic, published, 1997, game, fighter, features, polygonal, gang, based, characters, designed, former, marvel, comics, artist, kurtis, fujita, brawling, dimensional, environment, players, select, diffe. Vs is a PlayStation video game developed by Polygon Magic and published by THQ in 1997 2 The game a 3D fighter features 20 polygonal gang based characters designed by former Marvel Comics artist Kurtis Fujita brawling in a two dimensional environment Players select different members of each gang to fight rival gangs on their respective turfs Vs Developer s Polygon MagicPublisher s THQPlatform s PlayStationReleaseNA December 2 1997 1 EU June 1998Genre s Fighting gameMode s Single player multiplayerThe title is a port and an American localized version of Fighters Impact which was released only on the Japanese PlayStation and in Japanese arcades It retained the game engine most of the play mechanics and some animations and other elements but introduced an entirely new lineup of characters new arenas and a soundtrack of licensed music It was met with an underwhelming critical response being said to offer little new over the recent top tier games in the fighting genre and dropped into obscurity Contents 1 Gameplay 2 Characters 3 Development 4 Reception 5 References 6 External linksGameplay EditPlayers select a game mode to play then select one of the sixteen initially available fighters based on American gang stereotypes 3 Each fighter represents one of four different street gangs 4 Four bosses become available for selection upon certain conditions being met Twelve different arenas based on real life locations are used for combat Fighting styles used include karate aikido and kung fu 5 Characters EditStreets Mia Vikram Oleg Slim DaddyHood Ramos Jalil Thana PacoCampus Harold Kathleen Leath O DoulBeach Kenny Calucag Mineo KaraBosses Eric O Joel Neige HendricksonDevelopment EditThe characters were designed by former Marvel Comics artist Kurtis Fujita 6 According to Fujita The main idea and theme of Vs was to create a game which had characters that Americans could identify with while still maintaining the visual flair of Japanese anime and manga 7 Some of the characters such as Harold were designed by Fujita on spec before he knew of the street gang theme that THQ wanted for the game 7 The characters were animated using motion capture footage recorded at Polygon Magic s Tokyo studios 2 The soundtrack includes music by Razed in Black Los Infernos Suicide Machines and Pigs in Space 2 Reception EditReceptionAggregate scoreAggregatorScoreGameRankings57 8 Review scoresPublicationScoreElectronic Gaming Monthly5 625 10 9 IGN4 10 10 Reviews for Vs were mediocre with most critics commenting that while the game is decent at worst in every respect it fails to hold up against its contemporaries GamePro for example summed up that Vs is an extremely competent game with the misfortune of stumbling into some bad timing If it had been released say 18 months ago it would ve been the greatest thing since sliced bread and probably could ve started its own religion Unfortunately Vs offers nothing new to the already solid lineup of 32 bit 3D fighting games established by Tekken 2 Soul Blade and Fighters Megamix 11 Common subjects of criticism were the unimaginative characters 9 11 and the lack of variety in the moves 9 10 Reviewers for both Electronic Gaming Monthly and IGN also said the character models are too blocky 9 10 but GamePro considered them a highlight stating that The motion captured characters are built well if not a little blocky and really move according to their unique fighting styles 11 Most critics also found the frame rate impressively high 9 10 the evade move a strong feature 9 10 and the music both catchy and appropriate to the action 9 11 Sushi X of Electronic Gaming Monthly said that The music really saves much of the game for me though he and co reviewer Shawn Smith found the opponent A I absurdly difficult to the point where it takes the fun out of the single player mode 9 IGN concluded that Vs is a decent start for a company looking to get into the fighting market it s just not as accomplished as other fighters even Tekken 10 References Edit THQ Ships Fab Five date mislabeled December 3 1997 1998 02 04 Archived from the original on 1998 02 04 Retrieved 2023 04 09 a b c Thq To Develop Publish Original Fighting Game Vs For Sony Playstation ebworld com May 27 1997 Archived from the original on July 14 1997 Retrieved November 3 2019 Douglas Adam December 2 1997 THQ needs to stay in school if it intends to compete against the big boys IGN Entertainment Inc Archived from the original on July 13 2011 Retrieved December 4 2009 Vs T HQ Makes Fighting Short and Sweet Electronic Gaming Monthly No 99 Ziff Davis October 1997 p 142 Marriott Scott Vs Overview Allgame Archived from the original on November 14 2014 Retrieved December 4 2009 Vs Review IGN IGN Entertainment Inc November 3 1997 a b Kalata Kurt May 9 2011 Vs Hardcore Gaming 101 Retrieved 1 September 2020 Vs for PlayStation GameRankings Archived from the original on December 9 2019 a b c d e f g h Review Crew Vs Electronic Gaming Monthly No 102 Ziff Davis January 1998 p 164 a b c d e f Douglas Adam December 2 1997 Vs IGN Retrieved 31 August 2020 a b c d Boba Fatt December 1997 PlayStation ProReview Vs GamePro No 111 IDG p 164 External links EditVs related articles at IGN Retrieved from https en wikipedia org w index php title Vs video game amp oldid 1161496666, wikipedia, wiki, book, books, library,

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