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Visual design elements and principles

Visual design elements and principles describe fundamental ideas about the practice of visual design.

Elements of design edit

Design elements are the basic units of any visual design which form its structure and convey visual messages.[1][2] Painter and design theorist Maitland E. Graves (1902-1978), who attempted to gestate the fundamental principles of aesthetic order in visual design,[3] in his book, The Art of Color and Design (1941), defined the elements of design as line, direction, shape, size, texture, value, and color, concluding that "these elements are the materials from which all designs are built."[4]

 
Elements of art and design
 
Color star containing primary, secondary, and tertiary colors.

Color edit

Color is the result of light reflecting back from an object to our eyes.[5] The color that our eyes perceive is determined by the pigment of the object itself.[5] Color theory and the color wheel are often referred to when studying color combinations in visual design.[6] Color is often deemed to be an important element of design as it is a universal language which presents the countless possibilities of visual communication.[7]

Hue, saturation, and brightness are the three characteristics that describe color.[8]

  • Hue can simply be referred to as "color" as in red, yellow, or green.[9]
  • Saturation gives a color brightness or dullness, which impacts the vibrance of the color.[9]
  • Values, tints and shades of colors are created by adding black to a color for a shade and white for a tint. Creating a tint or shade of color reduces the saturation.[9]

Color theory in visual design edit

Color theory studies color mixing and color combinations. It is one of the first things that marked a progressive design approach.[7] In visual design, designers refer to color theory as a body of practical guidance to achieving certain visual impacts with specific color combinations.[citation needed] Theoretical color knowledge is implemented in designs in order to achieve a successful color design.[10]

Color harmony, often referred to as a "measure of aesthetics",[10] studies which color combinations are harmonious and pleasing to the eye, and which color combinations are not.[8] Color harmony is a main concern for designers given that colors always exist in the presence of other colors in form or space.[10]

When a designer harmonizes colors, the relationships among a set of colors are enhanced to increase the way they complement one another. Colors are harmonized to achieve a balanced, unified, and aesthetically pleasing effect for the viewer.[8]

Color harmony is achieved in a variety of ways, some of which consist of combining a set of colors that share the same hue, or a set of colors that share the same values for two of the three color characteristics (hue, saturation, brightness).[8] Color harmony can also be achieved by simply combining colors that are considered compatible to one another[8] as represented in the color wheel.

Color contrasts are studied with a pair of colors, as opposed to color harmony, which studies a set of colors. In color contrasting, two colors with perceivable differences in aspects such as luminance, or saturation, are placed side by side to create contrast.[citation needed]

Johannes Itten presented seven kinds of color contrasts: contrast of light and dark, contrast of hue, contrast of temperature, contrast of saturation, simultaneous contrast, contrast of sizes, and contrast of complementary.[8] These seven kinds of color contrasts have inspired past works involving color schemes in design.[8]

Color schemes are defined as the set of colors chosen for a design. They are often made up of two or more colors that look appealing beside one another, and that create an aesthetic feeling when used together. Color schemes depend on color harmony as they point to which colors look pleasing beside one another.[10]

A satisfactory design product is often accompanied by a successful color scheme. Over time, color design tools with the function of generating color schemes were developed to facilitate color harmonizing for designers.[11]

Use of color in visual design edit

  • Color is used to create harmony, balance, and visual comfort in a design[10]
  • Color is used to evoke the desired mood and emotion in the viewer[5]
  • Color is used to create a theme in the design[8]
  • Color holds meaning and can be symbolic. In certain cultures, different colors can have different meanings.[5]
  • Color is used to put emphasis on desired elements and create visual hierarchy in a piece of art[12]
  • Color can create identity for a certain brand or design product[12]
  • Color allows viewers to have different interpretations of visual designs. The same color can evoke different emotions, or have various meanings to different individuals and cultures[5]
  • Color strategies are used for organization and consistency in a design product[9]
  • In the architectural design of a retail environment, colors affect decision-making, making which motivates consumers to buy particular products[12]
 
Similarly, stars in a constellation connected via imaginary lines are a natural example of using lines in a composition

Line edit

The line is an element of art defined by a point moving in space. Lines can be vertical, horizontal, diagonal, or curved. They can be any width or texture, and can be continuous, implied, or broken. On top of that, there are different types of lines aside from the ones previously mentioned. For example, you could have a line that is horizontal and zigzagged or a line that is vertical and zigzagged. Different lines create different moods, it all depends on what mood you are using line to create.

Point edit

A point is basically the beginning of “something” in “nothing”. It forces the mind to think upon its position and gives something to build upon in both imagination and space. Some abstract points in a group can provoke human imagination to link it with familiar shapes or forms.

Shape edit

A shape is defined as a two dimensional area that stands out from the space next to or around it due to a defined or implied boundary, or because of differences of value, color, or texture.[13] Shapes are recognizable objects and forms[5] and are usually composed of other elements of design.[14]

For example, a square that is drawn on a piece of paper is considered a shape. It is created with a series of lines which serve as a boundary that shapes the square and separates it from the space around it that is not part of the square.[5]

Types of shapes edit

Geometric shapes or mechanical shapes are shapes that can be drawn using a ruler or compass, such as squares, circles, triangles, ellipses, parallelograms, stars, and so on.[5] Mechanical shapes, whether simple or complex, produce a feeling of control and order.[14]

Organic shapes are irregular shapes[5] that are often complex and resemble shapes that are found in nature.[14] Organic shapes can be drawn by hand, which is why they are sometimes subjective and only exist in the imagination of the artist.[5]

Curvilinear shapes are composed of curved lines and smooth edges. They give off a more natural feeling to the shape. In contrast, rectilinear shapes are composed of sharp edges and right angles, and give off a sense of order in the composition. They look more human-made, structured, and artificial. Artists can choose to create a composition that revolves mainly around one of these styles of shape, or they can choose to combine both.[5]

Texture edit

 
This is only a two dimensional image of a tree, but appears to have the texture of three dimensional bark.

Texture refers to the physical and visual qualities of a surface.[citation needed]

Uses of texture in design edit

  • Texture can be used to attract or repel interest to an element, depending on how pleasant the texture is perceived to be.[14]
  • Texture can also be used to add complex detail into the composition of a design.[5]
  • In theatrical design, the surface qualities of a costume sculpt the look and feel of a character, which influences the way the audience reacts to the character.[5]
Types of texture

Tactile texture, also known as "actual texture", refers to the physical three-dimensional texture of an object. Tactile texture can be perceived by the sense of touch. A person can feel the tactile texture of a sculpture by running their hand over its surface and feelings its ridges and dents.[5]

  • Painters use impasto to build peaks and create texture in their painting.[14]
  • Texture can be created through collage. This is when artists assemble three dimensional objects and apply them onto a two-dimensional surface, like a piece of paper or canvas, to create one final composition.[5]
  • Papier collé is another collaging technique in which artists glue paper to a surface to create different textures on its surface.[5]
  • Assemblage is a technique that consists of assembling various three-dimensional objects into a sculpture, which can also reveal textures to the viewer.[5]

Visual texture, also referred to as "implied texture", is not detectable by our sense of touch, but by our sense of sight.[citation needed] Visual texture is the illusion of a real texture on a two-dimensional surface.[5] Any texture perceived in an image or photograph is a visual texture. A photograph of rough tree bark is considered a visual texture. It creates the impression of a real texture on a two-dimensional surface which would remain smooth to the touch no matter how rough the represented texture is.[14]

In painting, different paints are used to achieve different types of textures. Paints such as oil, acrylic, and encaustic are thicker and more opaque and are used to create three-dimensional impressions on the surface. Other paints, such as watercolor, tend to be used for visual textures, because they are thinner and have transparency, and do not leave much tactile texture on the surface.[5]

Pattern edit

Many textures appear to repeat the same motif.[5] When a motif is repeated over and over again in a surface, it results in a pattern.[14] Patterns are frequently used in fashion design or textile design, where motifs are repeated to create decorative patterns on fabric or other textile materials.[citation needed] Patterns are also used in architectural design, where decorative structural elements such as windows, columns, or pediments, are incorporated into building design.[citation needed]

Space edit

In design, space is concerned with the area deep within the moment of designated design, the design will take place on. For a two-dimensional design, space concerns creating the illusion of a third dimension on a flat surface:[14]

  • Overlap is the effect where objects appear to be on top of each other. This illusion makes the top element look closer to the observer. There is no way to determine the depth of the space, only the order of closeness.
  • Shading adds gradation marks to make an object of a two-dimensional surface seem three-dimensional.
  • Highlight, Transitional Light, Core of the Shadow, Reflected Light, and Cast Shadow give an object a three-dimensional look.[14]
  • Linear Perspective is the concept relating to how an object seems smaller the farther away it gets.
  • Atmospheric Perspective is based on how air acts as a filter to change the appearance of distant objects.

Form edit

In visual design, form is described as the way an artist arranges elements in the entirety of a composition.[5] It may also be described as any three-dimensional object. Form can be measured, from top to bottom (height), side to side (width), and from back to front (depth). Form is also defined by light and dark. It can be defined by the presence of shadows on surfaces or faces of an object. There are two types of form, geometric (artificial) and natural (organic form). Form may be created by the combining of two or more shapes. It may be enhanced by tone, texture or color. It can be illustrated or constructed.

Principles of design edit

Principles applied to the elements of design that bring them together into one design. How one applies these principles determines how successful a design may be.[1]

Unity/harmony edit

According to Alex White, author of The Elements of Graphic Design, to achieve visual unity is a main goal of graphic design. When all elements are in agreement, a design is considered unified. No individual part is viewed as more important than the whole design. A good balance between unity and variety must be established to avoid a chaotic or a lifeless design.[9]

Methods edit

  • Perspective: sense of distance between elements.
  • Similarity: ability to seem repeatable with other elements.
  • Continuation: the sense of having a line or pattern extend.
  • Repetition: elements being copied or mimicked numerous times.
  • Rhythm: is achieved when recurring position, size, color, and use of a graphic element has a focal point interruption.
  • Altering the basic theme achieves unity and helps keep interest.

Balance edit

It is a state of equalized tension and equilibrium, which may not always be calm.[9]

Types of balance in visual design edit

 
The top image has symmetrical balance and the bottom image has asymmetrical balance
  • Symmetry
  • Asymmetrical balance produces an informal balance that is attention attracting and dynamic.
  • Radial balance is arranged around a central element. The elements placed in a radial balance seem to 'radiate' out from a central point in a circular fashion.
  • Overall is a mosaic form of balance which normally arises from too many elements being put on a page. Due to the lack of hierarchy and contrast, this form of balance can look noisy but sometimes quiet.

Hierarchy/Dominance/Emphasis edit

A good design contains elements that lead the reader through each element in order of its significance. The type and images should be expressed starting from most important to the least important. Dominance is created by contrasting size, positioning, color, style, or shape. The focal point should dominate the design with scale and contrast without sacrificing the unity of the whole.[9]


Scale/proportion edit

Using the relative size of elements against each other can attract attention to a focal point. When elements are designed larger than life, the scale is being used to show drama.[9]

Similarity and contrast edit

Planning a consistent and similar design is an important aspect of a designer's work to make their focal point visible. Too much similarity is boring but without similarity important elements will not exist and an image without contrast is uneventful so the key is to find the balance between similarity and contrast.[9]

Similar environment edit

There are several ways to develop a similar environment:[9]

  • Build a unique internal organization structure.
  • Manipulate shapes of images and text to correlate together.
  • Express continuity from page to page in publications. Items to watch include headers, themes, borders, and spaces.
  • Develop a style manual and adhere to it.

Contrasts edit

  • Space
    • Filled / Empty
    • Near / Far
    • 2-D / 3-D
  • Position
    • Left / Right
    • Isolated / Grouped
    • Centered / Off-Center
    • Top / Bottom
  • Form
    • Simple / Complex
    • Beauty / Ugly
    • Whole / Broken
  • Direction
    • Stability / Movement
  • Structure
    • Organized / Chaotic
    • Mechanical / Hand-Drawn
  • Size
    • Large / Small
    • Deep / Shallow
    • Fat / Thin
  • Color
    • Grey scale / Color
    • Black & White / Color
    • Light / Dark
  • Texture
    • Fine / Coarse
    • Smooth / Rough
    • Sharp / Dull
  • Density
    • Transparent / Opaque
    • Thick / Thin
    • Liquid / Solid
  • Gravity
    • Light / Heavy
    • Stable / Unstable

Movement is the path the viewer’s eye takes through the artwork, often to focal areas. Such movement can be directed along lines edges, shape and color within the artwork, and more.

See also edit

Notes edit

  1. ^ a b Lovett, John. "Design and Colour". Retrieved 3 April 2012.
  2. ^ Charlotte Jirousek. Art, Design, and Visual Thinking. An online, interactive textbook. Cornell.edu, 1995.
  3. ^ Martin, Jon Henry. An evaluation of Maitland Graves' principle of aesthetic order. Masters thesis, Concordia University, 1972.
  4. ^ Graves, Maitland, E. The art of color and design. 2d ed. New York, N.Y.: McGraw-Hill, 1951.
  5. ^ a b c d e f g h i j k l m n o p q r s t u E., Malloy, Kaoime (2014-09-26). The art of theatrical design : elements of visual composition, methods, and practice. New York. ISBN 9781138021501. OCLC 882620042.{{cite book}}: CS1 maint: location missing publisher (link) CS1 maint: multiple names: authors list (link)
  6. ^ "basic color theory". color matters. Retrieved 1 March 2019.
  7. ^ a b Jasper, Adam (2014-05-04). "Colour Theory". Architectural Theory Review. 19 (2): 119–123. doi:10.1080/13264826.2014.991017. ISSN 1326-4826. S2CID 218640469.
  8. ^ a b c d e f g h Visual Color Design, 16th International Conference Information on Visualisation (IV 2012) : Montpellier, France, 11-13 July 2012 (PDF). IEEE Computer Society. Los Alamitos, Calif.: IEEE Computer Society. 2012. ISBN 9781467322607. OCLC 823906734.{{cite book}}: CS1 maint: others (link)
  9. ^ a b c d e f g h i j White, Alex (2011). The Elements of Graphic Design. New York, NY: Allworth Press. pp. 81–105. ISBN 978-1-58115-762-8.
  10. ^ a b c d e "The Architectural Colour Design Process: An Evaluation of Sequential Media via Semantic Ratings". ResearchGate. Retrieved 2018-11-12.
  11. ^ Luo, Ming Ronnier (2006-06-01). "Applying colour science in colour design". Optics & Laser Technology. 38 (4–6): 392–398. Bibcode:2006OptLT..38..392L. doi:10.1016/j.optlastec.2005.06.025. ISSN 0030-3992.
  12. ^ a b c Tantanatewin, Warakul; Inkarojrit, Vorapat (2016-06-01). "Effects of color and lighting on retail impression and identity". Journal of Environmental Psychology. 46: 197–205. doi:10.1016/j.jenvp.2016.04.015. ISSN 0272-4944.
  13. ^ Cindy Kovalik, Ph.D. and Peggy King, M.Ed. "Visual Literacy". Retrieved 2010-03-27.{{cite web}}: CS1 maint: multiple names: authors list (link)
  14. ^ a b c d e f g h i Saw, James. "Design Notes". Palomar College. Retrieved 3 April 2012.

References edit

External links edit

  • Art, Design, and Visual Thinking. An online, interactive textbook by Charlotte Jirousek at Cornell University.
  • The 6 Principles of Design

visual, design, elements, principles, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, needs, additional, citations, verification, please, help, improve, . This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Visual design elements and principles news newspapers books scholar JSTOR April 2010 Learn how and when to remove this template message This article is written like a personal reflection personal essay or argumentative essay that states a Wikipedia editor s personal feelings or presents an original argument about a topic Please help improve it by rewriting it in an encyclopedic style October 2016 Learn how and when to remove this template message This article possibly contains original research Please improve it by verifying the claims made and adding inline citations Statements consisting only of original research should be removed May 2017 Learn how and when to remove this template message The examples and perspective in this article may not include all significant viewpoints Please improve the article or discuss the issue May 2017 Learn how and when to remove this template message This article s lead section may be too short to adequately summarize the key points Please consider expanding the lead to provide an accessible overview of all important aspects of the article June 2023 Learn how and when to remove this template message Visual design elements and principles describe fundamental ideas about the practice of visual design Contents 1 Elements of design 1 1 Color 1 1 1 Color theory in visual design 1 1 2 Use of color in visual design 1 2 Line 1 3 Point 1 4 Shape 1 4 1 Types of shapes 1 5 Texture 1 5 1 Uses of texture in design 1 5 2 Pattern 1 6 Space 1 7 Form 2 Principles of design 2 1 Unity harmony 2 1 1 Methods 2 2 Balance 2 2 1 Types of balance in visual design 2 3 Hierarchy Dominance Emphasis 2 4 Scale proportion 2 5 Similarity and contrast 2 5 1 Similar environment 2 5 2 Contrasts 3 See also 4 Notes 5 References 6 External linksElements of design editSee also Elements of artDesign elements are the basic units of any visual design which form its structure and convey visual messages 1 2 Painter and design theorist Maitland E Graves 1902 1978 who attempted to gestate the fundamental principles of aesthetic order in visual design 3 in his book The Art of Color and Design 1941 defined the elements of design as line direction shape size texture value and color concluding that these elements are the materials from which all designs are built 4 nbsp Elements of art and design nbsp Color star containing primary secondary and tertiary colors Color edit Color is the result of light reflecting back from an object to our eyes 5 The color that our eyes perceive is determined by the pigment of the object itself 5 Color theory and the color wheel are often referred to when studying color combinations in visual design 6 Color is often deemed to be an important element of design as it is a universal language which presents the countless possibilities of visual communication 7 Hue saturation and brightness are the three characteristics that describe color 8 Hue can simply be referred to as color as in red yellow or green 9 Saturation gives a color brightness or dullness which impacts the vibrance of the color 9 Values tints and shades of colors are created by adding black to a color for a shade and white for a tint Creating a tint or shade of color reduces the saturation 9 Color theory in visual design edit Color theory studies color mixing and color combinations It is one of the first things that marked a progressive design approach 7 In visual design designers refer to color theory as a body of practical guidance to achieving certain visual impacts with specific color combinations citation needed Theoretical color knowledge is implemented in designs in order to achieve a successful color design 10 Color harmonyColor harmony often referred to as a measure of aesthetics 10 studies which color combinations are harmonious and pleasing to the eye and which color combinations are not 8 Color harmony is a main concern for designers given that colors always exist in the presence of other colors in form or space 10 When a designer harmonizes colors the relationships among a set of colors are enhanced to increase the way they complement one another Colors are harmonized to achieve a balanced unified and aesthetically pleasing effect for the viewer 8 Color harmony is achieved in a variety of ways some of which consist of combining a set of colors that share the same hue or a set of colors that share the same values for two of the three color characteristics hue saturation brightness 8 Color harmony can also be achieved by simply combining colors that are considered compatible to one another 8 as represented in the color wheel Color contrastsColor contrasts are studied with a pair of colors as opposed to color harmony which studies a set of colors In color contrasting two colors with perceivable differences in aspects such as luminance or saturation are placed side by side to create contrast citation needed Johannes Itten presented seven kinds of color contrasts contrast of light and dark contrast of hue contrast of temperature contrast of saturation simultaneous contrast contrast of sizes and contrast of complementary 8 These seven kinds of color contrasts have inspired past works involving color schemes in design 8 Color schemesColor schemes are defined as the set of colors chosen for a design They are often made up of two or more colors that look appealing beside one another and that create an aesthetic feeling when used together Color schemes depend on color harmony as they point to which colors look pleasing beside one another 10 A satisfactory design product is often accompanied by a successful color scheme Over time color design tools with the function of generating color schemes were developed to facilitate color harmonizing for designers 11 Use of color in visual design edit Color is used to create harmony balance and visual comfort in a design 10 Color is used to evoke the desired mood and emotion in the viewer 5 Color is used to create a theme in the design 8 Color holds meaning and can be symbolic In certain cultures different colors can have different meanings 5 Color is used to put emphasis on desired elements and create visual hierarchy in a piece of art 12 Color can create identity for a certain brand or design product 12 Color allows viewers to have different interpretations of visual designs The same color can evoke different emotions or have various meanings to different individuals and cultures 5 Color strategies are used for organization and consistency in a design product 9 In the architectural design of a retail environment colors affect decision making making which motivates consumers to buy particular products 12 nbsp Similarly stars in a constellation connected via imaginary lines are a natural example of using lines in a compositionLine edit The line is an element of art defined by a point moving in space Lines can be vertical horizontal diagonal or curved They can be any width or texture and can be continuous implied or broken On top of that there are different types of lines aside from the ones previously mentioned For example you could have a line that is horizontal and zigzagged or a line that is vertical and zigzagged Different lines create different moods it all depends on what mood you are using line to create Point edit A point is basically the beginning of something in nothing It forces the mind to think upon its position and gives something to build upon in both imagination and space Some abstract points in a group can provoke human imagination to link it with familiar shapes or forms Shape edit Main article Shape and form visual arts A shape is defined as a two dimensional area that stands out from the space next to or around it due to a defined or implied boundary or because of differences of value color or texture 13 Shapes are recognizable objects and forms 5 and are usually composed of other elements of design 14 For example a square that is drawn on a piece of paper is considered a shape It is created with a series of lines which serve as a boundary that shapes the square and separates it from the space around it that is not part of the square 5 Types of shapes edit Geometric shapes or mechanical shapes are shapes that can be drawn using a ruler or compass such as squares circles triangles ellipses parallelograms stars and so on 5 Mechanical shapes whether simple or complex produce a feeling of control and order 14 Organic shapes are irregular shapes 5 that are often complex and resemble shapes that are found in nature 14 Organic shapes can be drawn by hand which is why they are sometimes subjective and only exist in the imagination of the artist 5 Curvilinear shapes are composed of curved lines and smooth edges They give off a more natural feeling to the shape In contrast rectilinear shapes are composed of sharp edges and right angles and give off a sense of order in the composition They look more human made structured and artificial Artists can choose to create a composition that revolves mainly around one of these styles of shape or they can choose to combine both 5 Texture edit Main article Texture visual arts nbsp This is only a two dimensional image of a tree but appears to have the texture of three dimensional bark Texture refers to the physical and visual qualities of a surface citation needed Uses of texture in design edit Texture can be used to attract or repel interest to an element depending on how pleasant the texture is perceived to be 14 Texture can also be used to add complex detail into the composition of a design 5 In theatrical design the surface qualities of a costume sculpt the look and feel of a character which influences the way the audience reacts to the character 5 Types of textureTactile texture also known as actual texture refers to the physical three dimensional texture of an object Tactile texture can be perceived by the sense of touch A person can feel the tactile texture of a sculpture by running their hand over its surface and feelings its ridges and dents 5 Painters use impasto to build peaks and create texture in their painting 14 Texture can be created through collage This is when artists assemble three dimensional objects and apply them onto a two dimensional surface like a piece of paper or canvas to create one final composition 5 Papier colle is another collaging technique in which artists glue paper to a surface to create different textures on its surface 5 Assemblage is a technique that consists of assembling various three dimensional objects into a sculpture which can also reveal textures to the viewer 5 Visual texture also referred to as implied texture is not detectable by our sense of touch but by our sense of sight citation needed Visual texture is the illusion of a real texture on a two dimensional surface 5 Any texture perceived in an image or photograph is a visual texture A photograph of rough tree bark is considered a visual texture It creates the impression of a real texture on a two dimensional surface which would remain smooth to the touch no matter how rough the represented texture is 14 In painting different paints are used to achieve different types of textures Paints such as oil acrylic and encaustic are thicker and more opaque and are used to create three dimensional impressions on the surface Other paints such as watercolor tend to be used for visual textures because they are thinner and have transparency and do not leave much tactile texture on the surface 5 Pattern edit Many textures appear to repeat the same motif 5 When a motif is repeated over and over again in a surface it results in a pattern 14 Patterns are frequently used in fashion design or textile design where motifs are repeated to create decorative patterns on fabric or other textile materials citation needed Patterns are also used in architectural design where decorative structural elements such as windows columns or pediments are incorporated into building design citation needed Space edit In design space is concerned with the area deep within the moment of designated design the design will take place on For a two dimensional design space concerns creating the illusion of a third dimension on a flat surface 14 Overlap is the effect where objects appear to be on top of each other This illusion makes the top element look closer to the observer There is no way to determine the depth of the space only the order of closeness Shading adds gradation marks to make an object of a two dimensional surface seem three dimensional Highlight Transitional Light Core of the Shadow Reflected Light and Cast Shadow give an object a three dimensional look 14 Linear Perspective is the concept relating to how an object seems smaller the farther away it gets Atmospheric Perspective is based on how air acts as a filter to change the appearance of distant objects Form edit In visual design form is described as the way an artist arranges elements in the entirety of a composition 5 It may also be described as any three dimensional object Form can be measured from top to bottom height side to side width and from back to front depth Form is also defined by light and dark It can be defined by the presence of shadows on surfaces or faces of an object There are two types of form geometric artificial and natural organic form Form may be created by the combining of two or more shapes It may be enhanced by tone texture or color It can be illustrated or constructed Principles of design editSee also Gestalt laws of grouping Principles applied to the elements of design that bring them together into one design How one applies these principles determines how successful a design may be 1 Unity harmony edit According to Alex White author of The Elements of Graphic Design to achieve visual unity is a main goal of graphic design When all elements are in agreement a design is considered unified No individual part is viewed as more important than the whole design A good balance between unity and variety must be established to avoid a chaotic or a lifeless design 9 Methods edit Perspective sense of distance between elements Similarity ability to seem repeatable with other elements Continuation the sense of having a line or pattern extend Repetition elements being copied or mimicked numerous times Rhythm is achieved when recurring position size color and use of a graphic element has a focal point interruption Altering the basic theme achieves unity and helps keep interest Balance edit It is a state of equalized tension and equilibrium which may not always be calm 9 Types of balance in visual design edit nbsp The top image has symmetrical balance and the bottom image has asymmetrical balanceSymmetry Asymmetrical balance produces an informal balance that is attention attracting and dynamic Radial balance is arranged around a central element The elements placed in a radial balance seem to radiate out from a central point in a circular fashion Overall is a mosaic form of balance which normally arises from too many elements being put on a page Due to the lack of hierarchy and contrast this form of balance can look noisy but sometimes quiet Hierarchy Dominance Emphasis edit Main article Visual hierarchy A good design contains elements that lead the reader through each element in order of its significance The type and images should be expressed starting from most important to the least important Dominance is created by contrasting size positioning color style or shape The focal point should dominate the design with scale and contrast without sacrificing the unity of the whole 9 Scale proportion edit Using the relative size of elements against each other can attract attention to a focal point When elements are designed larger than life the scale is being used to show drama 9 Similarity and contrast edit Planning a consistent and similar design is an important aspect of a designer s work to make their focal point visible Too much similarity is boring but without similarity important elements will not exist and an image without contrast is uneventful so the key is to find the balance between similarity and contrast 9 Similar environment edit There are several ways to develop a similar environment 9 Build a unique internal organization structure Manipulate shapes of images and text to correlate together Express continuity from page to page in publications Items to watch include headers themes borders and spaces Develop a style manual and adhere to it Contrasts edit Space Filled Empty Near Far 2 D 3 D Position Left Right Isolated Grouped Centered Off Center Top Bottom Form Simple Complex Beauty Ugly Whole Broken Direction Stability Movement Structure Organized Chaotic Mechanical Hand Drawn Size Large Small Deep Shallow Fat Thin Color Grey scale Color Black amp White Color Light Dark Texture Fine Coarse Smooth Rough Sharp Dull Density Transparent Opaque Thick Thin Liquid Solid Gravity Light Heavy Stable UnstableMovement is the path the viewer s eye takes through the artwork often to focal areas Such movement can be directed along lines edges shape and color within the artwork and more See also editComposition visual arts Interior design Landscape design Pattern language Elements of art Principles of art Color theoryNotes edit a b Lovett John Design and Colour Retrieved 3 April 2012 Charlotte Jirousek Art Design and Visual Thinking An online interactive textbook Cornell edu 1995 Martin Jon Henry An evaluation of Maitland Graves principle of aesthetic order Masters thesis Concordia University 1972 Graves Maitland E The art of color and design 2d ed New York N Y McGraw Hill 1951 a b c d e f g h i j k l m n o p q r s t u E Malloy Kaoime 2014 09 26 The art of theatrical design elements of visual composition methods and practice New York ISBN 9781138021501 OCLC 882620042 a href Template Cite book html title Template Cite book cite book a CS1 maint location missing publisher link CS1 maint multiple names authors list link basic color theory color matters Retrieved 1 March 2019 a b Jasper Adam 2014 05 04 Colour Theory Architectural Theory Review 19 2 119 123 doi 10 1080 13264826 2014 991017 ISSN 1326 4826 S2CID 218640469 a b c d e f g h Visual Color Design 16th International Conference Information on Visualisation IV 2012 Montpellier France 11 13 July 2012 PDF IEEE Computer Society Los Alamitos Calif IEEE Computer Society 2012 ISBN 9781467322607 OCLC 823906734 a href Template Cite book html title Template Cite book cite book a CS1 maint others link a b c d e f g h i j White Alex 2011 The Elements of Graphic Design New York NY Allworth Press pp 81 105 ISBN 978 1 58115 762 8 a b c d e The Architectural Colour Design Process An Evaluation of Sequential Media via Semantic Ratings ResearchGate Retrieved 2018 11 12 Luo Ming Ronnier 2006 06 01 Applying colour science in colour design Optics amp Laser Technology 38 4 6 392 398 Bibcode 2006OptLT 38 392L doi 10 1016 j optlastec 2005 06 025 ISSN 0030 3992 a b c Tantanatewin Warakul Inkarojrit Vorapat 2016 06 01 Effects of color and lighting on retail impression and identity Journal of Environmental Psychology 46 197 205 doi 10 1016 j jenvp 2016 04 015 ISSN 0272 4944 Cindy Kovalik Ph D and Peggy King M Ed Visual Literacy Retrieved 2010 03 27 a href Template Cite web html title Template Cite web cite web a CS1 maint multiple names authors list link a b c d e f g h i Saw James Design Notes Palomar College Retrieved 3 April 2012 References editKilmer R amp Kilmer W O 1992 Designing Interiors Orland FL Holt Rinehart and Winston Inc ISBN 978 0 03 032233 4 Nielson K J amp Taylor D A 2002 Interiors An Introduction New York McGraw Hill Companies Inc ISBN 978 0 07 296520 9 Pile J F 1995 fourth edition 2007 Interior Design New York Harry N Abrams Inc ISBN 978 0 13 232103 7 Sully Anthony 2012 Interior Design Theory and Process London Bloomsbury ISBN 978 1 4081 5202 7 External links editVisual design elements and principles at Wikipedia s sister projects nbsp Definitions from Wiktionary nbsp Media from Commons nbsp News from Wikinews nbsp Quotations from Wikiquote nbsp Texts from Wikisource nbsp Textbooks from Wikibooks nbsp Resources from Wikiversity Art Design and Visual Thinking An online interactive textbook by Charlotte Jirousek at Cornell University The 6 Principles of Design Retrieved from https en wikipedia org w index php title Visual design elements and principles amp oldid 1207220517, wikipedia, wiki, book, books, library,

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