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Tony Hawk's Underground 2

Tony Hawk's Underground 2 is a 2004 skateboarding video game, the sixth entry in the Tony Hawk's series after Tony Hawk's Underground. It was developed by Neversoft and published by Activision on October 4, 2004 in the U.S. for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance platforms. The PlayStation Portable version was released in March 15 the following year, renamed Tony Hawk's Underground 2: Remix, which includes extra levels and characters.

Tony Hawk's Underground 2
Developer(s)Neversoft[a]
Publisher(s)Activision
Producer(s)Dee Brown & Nabil Yared (PC)
Designer(s)Leonel Zuniga (GBA)
Programmer(s)Sylvain Morel (PC)
Writer(s)Rob Hammersley (PS2/Xbox/GC/PC)
SeriesTony Hawk's
Platform(s)
ReleaseGameCube, PlayStation 2, Xbox
  • NA: October 4, 2004
  • PAL: October 8, 2004
Game Boy Advance, Microsoft Windows
  • NA: October 4, 2004
  • EU: October 15, 2004
Mobile
Genre(s)Sports
Mode(s)Single-player, multiplayer

Tony Hawk's Underground 2 received generally positive reviews, with praise for its gameplay, aesthetics and classic mode, but criticism for its story and lack of innovation.

Gameplay edit

The gameplay in Underground 2 is similar to that of previous Tony Hawk games: the player skates around in a 3D environment modeled after various cities and attempts to complete various goals. Most goals involve skating on or over various objects or performing combos. Scores are calculated by adding the sum of the point value of each trick strung together in a combo and then multiplying by the number of tricks in the combo. New gameplay features include the Focus ability, which the player may trigger with a full Special gauge to cause time to slow down in order to help keep up their combo (by allowing greater control of their grind balance, for example); the Natas Spin, which can be performed on small surfaces like pillars or fire hydrants; and the Freak Out, which serves as another combo starter by having the player fill a gauge after certain bails, which will result in them angrily disposing of their board before continuing their session. In addition, the Wallplant maneuver was repurposed as the Sticker Slap.

Many levels return from previous games, including an expanded Warehouse (which also serves as the Story Mode's training area), School and Downhill Jam from Tony Hawk's Pro Skater, Canada, Los Angeles and Airport from Pro Skater 3, and Philadelphia from Pro Skater 2.

A classic mode was added to Underground 2, which allows players to skate through both new and remade classic levels in the traditional 10-goal, two-minute time limit mode that was present in Pro Skater, Pro Skater 2 and Pro Skater 3, complete with the stat points scattered all around the levels. In classic mode, the player chooses from one or two levels in which to attempt to complete enough goals to advance. All of the "remade" levels are accessible only through "Classic Mode" although once unlocked, it is possible to play them in any mode except Story.

Plot edit

The protagonist of the first Underground is skating in their neighborhood hometown of New Jersey when Tony Hawk and Bam Margera kidnap them and take them to a dark room with pro skaters Bob Burnquist, Eric Koston, Rodney Mullen, Mike Vallely, Chad Muska, Wee-Man, Paulie "Wheels of Fury" Ryan (a foul-mouthed kid who wears a body cast and drives a high-powered wheelchair) and Eric Sparrow (the protagonist's former friend-turned-rival). Tony and Bam explain their plans for their debut "World Destruction Tour", a worldwide, publicity-free skateboarding tour where two teams (Team Hawk and Team Bam) compete for points; the losing team has to pay for all the expenses. The player joins Team Hawk—Tony, Burnquist, Mullen, Vallely, and Muska—against Team Bam—Bam, Koston, Wee-Man, Ryan, Sparrow, and Phil Margera (team captain and Bam's father).

In Boston, the first leg of the tour, Team Bam manages to win at the last minute, thanks to one of Paulie's stunts. As a result, Burnquist is eliminated via having a tennis ball shot at his genitals. Later on, in Barcelona, Team Hawk manages to take the lead again, but the punishment for Team Bam is to have the player swap teams (in this case, Sparrow moves from Team Bam to Team Hawk and the player doing the opposite), much to Bam's relief and Tony's annoyance. At that time though, word has spread out about the World Destruction Tour, which was supposed to be a low-profile event but now is appearing on TV news because of a video of Bam and Koston letting a bull trash Phil's room.

The player and Sparrow swap back after Berlin. At that moment, an underground film "writer, producer, director" by the name of Nigel Beaverhausen wishes to bring the tour to the public but instead winds up being humiliated by Tony and Bam. After causing chaos in Bangkok (the skaters were en route to Australia, though Muska suggested stopping in Thailand), the tour lands in Australia. At the end of the leg, the player is supposed to be eliminated by being stripped down to their underwear and hit by mousetraps launched at them, but due to Mullen spotting a mathematical error in Team Hawk's points, the player has to compete with Sparrow—the loser will be eliminated from the tour.

The group ponders what to do when a skater kid arrives and shows them a video of the tour, created by Beaverhausen. Tony decides that whoever humiliates Beaverhausen will stay on the tour. Sparrow manages to steal his clothes but the player, with Nigel's clothes, goes off causing a rampage on Australian citizens, framing Beaverhausen; Sparrow is eliminated as a result.

At the end of the New Orleans leg, Nigel reveals that he filmed the whole tour, even before he met Tony and Bam in Berlin. Nigel proposes that if he is allowed to film the whole tour, he will pay for all the damages of the tour, which Tony and Bam accept after seeing the long damage bill (which stands at $21,117,551.84). Team Hawk performs a death-defying stunt called the "Equalizer" to tie up with Team Bam and is successful, but team members Vallely, Muska, and Mullen are arrested by the cops for stealing the helicopter used for the stunt, leaving the player and Tony for the final leg of the Tour: Skatopia, defined by Tony as "the skateboarding Mecca".

Team Hawk, though reduced to two members, performs well enough to win. Confident on his victory, Bam decides to blow up Skatopia. In order to save people from the imminent damage, Tony evacuates the skaters. Bam dares the player, who is still stuck in the back end of Skatopia, to exit the flaming park in a combo, which he considers impossible. The player takes the dare and secures the World Destruction Tour win for Team Hawk. Nigel wants Bam to give him the tape of the tour, which shows Phil in the toilet, shouting to his wife for more toilet paper. The tour ends with Bam and Tony humiliating Nigel once more, as Bam pulls down his pants on international TV.

During the credits, it is revealed that Tony and Bam have been officially banned from returning to all locations on the tour (even Thailand). Upon hearing the news, they reply, "Hey, good call".

Development edit

A sequel to Underground was announced in January 2004.[2] During development, developer Neversoft sent its members to locations featured in-game in order to get more acquainted with the areas.[3]

Reception edit

The game received generally positive reviews from critics, with GameRankings scores ranging from 70% to 86% and Metacritic scores from 70% to 85%. It was nominated to be part of the Smithsonian's "The Art of Video Games" display for the PlayStation 2 section under the Action genre, but lost to Shadow of the Colossus.[22] It received runner-up positions in GameSpot's 2004 "Best Alternative Sports Game" and "Best Licensed Music" award categories across all platforms.[23]

The plot received mixed comments. Douglass C. Perry of IGN found the plot to be less "endearing" than Underground's, and while he enjoyed the story mode's gameplay, other staff at IGN did not, opting instead for the Classic mode.[21] A reviewer from GameSpot enjoyed the story mode, but felt it was too short.[20] In contrast, Tom Bramwell from Eurogamer felt there were plenty of levels, and saw the plot as enjoyable and unintrusive, if unintelligent.[18] Ben Silverman of Game Revolution also thought the campaign was noticeably short, but also that "that's actually a blessing, though, because the plot and cut-scenes are pretty lame".[19] Perry enjoyed the level design, but noted some slowdown in the levels due to their size.[21]

Some critics noted that the gameplay had not been significantly upgraded from Underground. Silverman and Perry were unimpressed with the short selection of moves introduced in Underground 2.[19][21] GameSpot agreed, but concluded that "while not all of these changes are all that great, the core gameplay in THUG2 is still very strong".[20] In contrast, Bramwell felt that the Sticker Slap and additional flip and grab tricks were meaningful, enjoyable additions.[18] The addition of Classic mode was praised by 1UP.com, who considered it superior to the story mode in terms of levels, while adding "the gamers weaned on PS1 Hawks will shed a tear, while newer fans will get a lesson on how things started".[15]

The aesthetics were generally well-received. Perry praised the aesthetics, which he described as more cartoony, especially in the pro skater models, than those of previous Tony Hawk's games. Regarding the sound, he praised both the sound effects and the music.[21] Silverman particularly commended the soundtrack's variety for including songs outside the traditional skating genres of punk, rock, and hip hop (namely Frank Sinatra's "That's Life" and Johnny Cash's "Ring of Fire").[19] Conversely, Bramwell greatly disliked the soundtrack, although he admitted it suited its purpose of accompanying skateboarding and also found the graphical upgrades to be minor and noted frequent issues with slowdown.[18]

During the 8th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences awarded Tony Hawk's Underground 2 with "Console Action Sports Game of the Year", along with a nomination for "Outstanding Achievement in Soundtrack".[24]

THUG Pro edit

THUG Pro (Tony Hawk's Underground: Pro) is a community-made mod of Underground 2. The mod's concept is to use Underground 2's game mechanics in every level from every Neversoft game in the Tony Hawk's series for use in single-player and online multiplayer gameplay. The mod is in beta status, under current development, and has been continuously updated since its initial beta release in 2013.[25]

Notes edit

  1. ^ Ported to Microsoft Windows by Beenox and ported to Game Boy Advance by Vicarious Visions.

References edit

  1. ^ "Tony Hawk's Underground 2 Q&A for Mobile - GameFAQs".
  2. ^ Perry, Douglass C. (2004-01-30). "Activision Reveals THUG 2, 34% Revenue Increase". IGN. Retrieved 2020-12-31.
  3. ^ Perry, Douglass C. (2004-09-10). "Neversoft Interview". IGN. Retrieved 2014-12-29.
  4. ^ "Tony Hawk's Underground 2 for PS2". GameRankings. Retrieved December 10, 2012.
  5. ^ "Tony Hawk's Underground 2 for GC". GameRankings. Retrieved December 10, 2012.
  6. ^ "Tony Hawk's Underground 2 for Xbox". GameRankings. Retrieved 2012-12-10.
  7. ^ "Tony Hawk's Underground 2 for GBA". GameRankings. Retrieved December 10, 2012.
  8. ^ "Tony Hawk's Underground 2 for PC". GameRankings. Retrieved December 10, 2012.
  9. ^ "Tony Hawk's Underground 2 for PS2". Metacritic. Retrieved December 10, 2012.
  10. ^ "Tony Hawk's Underground 2 for Xbox". Metacritic. Retrieved December 10, 2012.
  11. ^ "Tony Hawk's Underground 2 for the Game Boy Advance". Metacritic. Retrieved July 15, 2021.
  12. ^ "Tony Hawk's Underground 2 for the GameCube". Metacritic. Retrieved July 15, 2021.
  13. ^ "Tony Hawk's Underground 2 for PC". Metacritic. Retrieved December 10, 2012.
  14. ^ . 1UP.com. January 15, 2005. Archived from the original on March 18, 2015. Retrieved December 10, 2012.
  15. ^ a b . 1UP.com. October 29, 2004. Archived from the original on March 18, 2015. Retrieved December 10, 2012.
  16. ^ Smith, David (October 3, 2004). . 1UP.com. Archived from the original on March 18, 2015. Retrieved December 10, 2012.
  17. ^ . 1UP.com. November 1, 2004. Archived from the original on March 1, 2013. Retrieved December 10, 2012.
  18. ^ a b c d Bramwell, Tom (August 10, 2004). "Tony Hawk's Underground 2". Eurogamer. Retrieved September 6, 2017.
  19. ^ a b c d Silverman, Ben (October 21, 2014). "Tony Hawk's Underground 2". Game Revolution. Retrieved September 6, 2017.
  20. ^ a b c . GameSpot. Archived from the original on March 4, 2009. Retrieved September 6, 2017.
  21. ^ a b c d e Perry, Douglass C. (October 8, 2004). "Tony Hawk's Underground 2". IGN. Retrieved December 31, 2020.
  22. ^ (PDF). The Art of Video Games. Archived from the original (PDF) on May 12, 2012. Retrieved September 6, 2017.
  23. ^ The GameSpot Editors (January 5, 2005). . GameSpot. Archived from the original on March 7, 2005. {{cite web}}: |author= has generic name (help)
  24. ^ "D.I.C.E. Awards By Video Game Details Tony Hawk's Underground 2". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 25 October 2023.
  25. ^ Hester, Blake (Jan 25, 2018). "Tony Hawk Pro Skater Fans Are Keeping the Series Alive with Mods". Vice. Retrieved March 26, 2018.

tony, hawk, underground, 2004, skateboarding, video, game, sixth, entry, tony, hawk, series, after, tony, hawk, underground, developed, neversoft, published, activision, october, 2004, playstation, xbox, gamecube, microsoft, windows, game, advance, platforms, . Tony Hawk s Underground 2 is a 2004 skateboarding video game the sixth entry in the Tony Hawk s series after Tony Hawk s Underground It was developed by Neversoft and published by Activision on October 4 2004 in the U S for the PlayStation 2 Xbox GameCube Microsoft Windows and Game Boy Advance platforms The PlayStation Portable version was released in March 15 the following year renamed Tony Hawk s Underground 2 Remix which includes extra levels and characters Tony Hawk s Underground 2Developer s Neversoft a Publisher s ActivisionProducer s Dee Brown amp Nabil Yared PC Designer s Leonel Zuniga GBA Programmer s Sylvain Morel PC Writer s Rob Hammersley PS2 Xbox GC PC SeriesTony Hawk sPlatform s GameCubePlayStation 2XboxMicrosoft WindowsGame Boy AdvanceReleaseGameCube PlayStation 2 XboxNA October 4 2004PAL October 8 2004Game Boy Advance Microsoft WindowsNA October 4 2004EU October 15 2004MobileNA November 10 2004 1 Genre s SportsMode s Single player multiplayer Tony Hawk s Underground 2 received generally positive reviews with praise for its gameplay aesthetics and classic mode but criticism for its story and lack of innovation Contents 1 Gameplay 2 Plot 3 Development 4 Reception 5 THUG Pro 6 Notes 7 ReferencesGameplay editSee also Gameplay in the Tony Hawk series The gameplay in Underground 2 is similar to that of previous Tony Hawk games the player skates around in a 3D environment modeled after various cities and attempts to complete various goals Most goals involve skating on or over various objects or performing combos Scores are calculated by adding the sum of the point value of each trick strung together in a combo and then multiplying by the number of tricks in the combo New gameplay features include the Focus ability which the player may trigger with a full Special gauge to cause time to slow down in order to help keep up their combo by allowing greater control of their grind balance for example the Natas Spin which can be performed on small surfaces like pillars or fire hydrants and the Freak Out which serves as another combo starter by having the player fill a gauge after certain bails which will result in them angrily disposing of their board before continuing their session In addition the Wallplant maneuver was repurposed as the Sticker Slap Many levels return from previous games including an expanded Warehouse which also serves as the Story Mode s training area School and Downhill Jam from Tony Hawk s Pro Skater Canada Los Angeles and Airport from Pro Skater 3 and Philadelphia from Pro Skater 2 A classic mode was added to Underground 2 which allows players to skate through both new and remade classic levels in the traditional 10 goal two minute time limit mode that was present in Pro Skater Pro Skater 2 and Pro Skater 3 complete with the stat points scattered all around the levels In classic mode the player chooses from one or two levels in which to attempt to complete enough goals to advance All of the remade levels are accessible only through Classic Mode although once unlocked it is possible to play them in any mode except Story Plot editThe protagonist of the first Underground is skating in their neighborhood hometown of New Jersey when Tony Hawk and Bam Margera kidnap them and take them to a dark room with pro skaters Bob Burnquist Eric Koston Rodney Mullen Mike Vallely Chad Muska Wee Man Paulie Wheels of Fury Ryan a foul mouthed kid who wears a body cast and drives a high powered wheelchair and Eric Sparrow the protagonist s former friend turned rival Tony and Bam explain their plans for their debut World Destruction Tour a worldwide publicity free skateboarding tour where two teams Team Hawk and Team Bam compete for points the losing team has to pay for all the expenses The player joins Team Hawk Tony Burnquist Mullen Vallely and Muska against Team Bam Bam Koston Wee Man Ryan Sparrow and Phil Margera team captain and Bam s father In Boston the first leg of the tour Team Bam manages to win at the last minute thanks to one of Paulie s stunts As a result Burnquist is eliminated via having a tennis ball shot at his genitals Later on in Barcelona Team Hawk manages to take the lead again but the punishment for Team Bam is to have the player swap teams in this case Sparrow moves from Team Bam to Team Hawk and the player doing the opposite much to Bam s relief and Tony s annoyance At that time though word has spread out about the World Destruction Tour which was supposed to be a low profile event but now is appearing on TV news because of a video of Bam and Koston letting a bull trash Phil s room The player and Sparrow swap back after Berlin At that moment an underground film writer producer director by the name of Nigel Beaverhausen wishes to bring the tour to the public but instead winds up being humiliated by Tony and Bam After causing chaos in Bangkok the skaters were en route to Australia though Muska suggested stopping in Thailand the tour lands in Australia At the end of the leg the player is supposed to be eliminated by being stripped down to their underwear and hit by mousetraps launched at them but due to Mullen spotting a mathematical error in Team Hawk s points the player has to compete with Sparrow the loser will be eliminated from the tour The group ponders what to do when a skater kid arrives and shows them a video of the tour created by Beaverhausen Tony decides that whoever humiliates Beaverhausen will stay on the tour Sparrow manages to steal his clothes but the player with Nigel s clothes goes off causing a rampage on Australian citizens framing Beaverhausen Sparrow is eliminated as a result At the end of the New Orleans leg Nigel reveals that he filmed the whole tour even before he met Tony and Bam in Berlin Nigel proposes that if he is allowed to film the whole tour he will pay for all the damages of the tour which Tony and Bam accept after seeing the long damage bill which stands at 21 117 551 84 Team Hawk performs a death defying stunt called the Equalizer to tie up with Team Bam and is successful but team members Vallely Muska and Mullen are arrested by the cops for stealing the helicopter used for the stunt leaving the player and Tony for the final leg of the Tour Skatopia defined by Tony as the skateboarding Mecca Team Hawk though reduced to two members performs well enough to win Confident on his victory Bam decides to blow up Skatopia In order to save people from the imminent damage Tony evacuates the skaters Bam dares the player who is still stuck in the back end of Skatopia to exit the flaming park in a combo which he considers impossible The player takes the dare and secures the World Destruction Tour win for Team Hawk Nigel wants Bam to give him the tape of the tour which shows Phil in the toilet shouting to his wife for more toilet paper The tour ends with Bam and Tony humiliating Nigel once more as Bam pulls down his pants on international TV During the credits it is revealed that Tony and Bam have been officially banned from returning to all locations on the tour even Thailand Upon hearing the news they reply Hey good call Development editThis section needs expansion You can help by adding to it December 2014 A sequel to Underground was announced in January 2004 2 During development developer Neversoft sent its members to locations featured in game in order to get more acquainted with the areas 3 Reception editReceptionAggregate scoresAggregatorScoreGameRankings84 PS2 GC 4 5 83 Xbox 6 70 GBA 7 86 PC 8 Metacritic83 100 PS2 Xbox 9 10 70 100 GBA 11 82 100 GC 12 85 100 PC 13 Review scoresPublicationScore1Up comA Xbox PC 14 15 A PS2 GC 16 17 Eurogamer8 10 PS2 18 Game Informer9 75 10 PS2 Xbox GC GameRevolutionB 19 GameSpot8 3 10 PS2 PC 8 2 10 Xbox GC 20 IGN8 6 10 PS2 21 8 4 10 Xbox 8 3 10 GC The game received generally positive reviews from critics with GameRankings scores ranging from 70 to 86 and Metacritic scores from 70 to 85 It was nominated to be part of the Smithsonian s The Art of Video Games display for the PlayStation 2 section under the Action genre but lost to Shadow of the Colossus 22 It received runner up positions in GameSpot s 2004 Best Alternative Sports Game and Best Licensed Music award categories across all platforms 23 The plot received mixed comments Douglass C Perry of IGN found the plot to be less endearing than Underground s and while he enjoyed the story mode s gameplay other staff at IGN did not opting instead for the Classic mode 21 A reviewer from GameSpot enjoyed the story mode but felt it was too short 20 In contrast Tom Bramwell from Eurogamer felt there were plenty of levels and saw the plot as enjoyable and unintrusive if unintelligent 18 Ben Silverman of Game Revolution also thought the campaign was noticeably short but also that that s actually a blessing though because the plot and cut scenes are pretty lame 19 Perry enjoyed the level design but noted some slowdown in the levels due to their size 21 Some critics noted that the gameplay had not been significantly upgraded from Underground Silverman and Perry were unimpressed with the short selection of moves introduced in Underground 2 19 21 GameSpot agreed but concluded that while not all of these changes are all that great the core gameplay in THUG2 is still very strong 20 In contrast Bramwell felt that the Sticker Slap and additional flip and grab tricks were meaningful enjoyable additions 18 The addition of Classic mode was praised by 1UP com who considered it superior to the story mode in terms of levels while adding the gamers weaned on PS1 Hawks will shed a tear while newer fans will get a lesson on how things started 15 The aesthetics were generally well received Perry praised the aesthetics which he described as more cartoony especially in the pro skater models than those of previous Tony Hawk s games Regarding the sound he praised both the sound effects and the music 21 Silverman particularly commended the soundtrack s variety for including songs outside the traditional skating genres of punk rock and hip hop namely Frank Sinatra s That s Life and Johnny Cash s Ring of Fire 19 Conversely Bramwell greatly disliked the soundtrack although he admitted it suited its purpose of accompanying skateboarding and also found the graphical upgrades to be minor and noted frequent issues with slowdown 18 During the 8th Annual Interactive Achievement Awards the Academy of Interactive Arts amp Sciences awarded Tony Hawk s Underground 2 with Console Action Sports Game of the Year along with a nomination for Outstanding Achievement in Soundtrack 24 THUG Pro editMain article THUG Pro THUG Pro Tony Hawk s Underground Pro is a community made mod of Underground 2 The mod s concept is to use Underground 2 s game mechanics in every level from every Neversoft game in the Tony Hawk s series for use in single player and online multiplayer gameplay The mod is in beta status under current development and has been continuously updated since its initial beta release in 2013 25 Notes edit Ported to Microsoft Windows by Beenox and ported to Game Boy Advance by Vicarious Visions References edit Tony Hawk s Underground 2 Q amp A for Mobile GameFAQs Perry Douglass C 2004 01 30 Activision Reveals THUG 2 34 Revenue Increase IGN Retrieved 2020 12 31 Perry Douglass C 2004 09 10 Neversoft Interview IGN Retrieved 2014 12 29 Tony Hawk s Underground 2 for PS2 GameRankings Retrieved December 10 2012 Tony Hawk s Underground 2 for GC GameRankings Retrieved December 10 2012 Tony Hawk s Underground 2 for Xbox GameRankings Retrieved 2012 12 10 Tony Hawk s Underground 2 for GBA GameRankings Retrieved December 10 2012 Tony Hawk s Underground 2 for PC GameRankings Retrieved December 10 2012 Tony Hawk s Underground 2 for PS2 Metacritic Retrieved December 10 2012 Tony Hawk s Underground 2 for Xbox Metacritic Retrieved December 10 2012 Tony Hawk s Underground 2 for the Game Boy Advance Metacritic Retrieved July 15 2021 Tony Hawk s Underground 2 for the GameCube Metacritic Retrieved July 15 2021 Tony Hawk s Underground 2 for PC Metacritic Retrieved December 10 2012 Tony Hawk s Underground 2 Review for PC 1UP com January 15 2005 Archived from the original on March 18 2015 Retrieved December 10 2012 a b Tony Hawk s Underground 2 Review for Xbox 1UP com October 29 2004 Archived from the original on March 18 2015 Retrieved December 10 2012 Smith David October 3 2004 Tony Hawk s Underground 2 Review for PS2 1UP com Archived from the original on March 18 2015 Retrieved December 10 2012 Tony Hawk s Underground 2 Review for GC 1UP com November 1 2004 Archived from the original on March 1 2013 Retrieved December 10 2012 a b c d Bramwell Tom August 10 2004 Tony Hawk s Underground 2 Eurogamer Retrieved September 6 2017 a b c d Silverman Ben October 21 2014 Tony Hawk s Underground 2 Game Revolution Retrieved September 6 2017 a b c Tony Hawk s Underground 2 GameSpot Archived from the original on March 4 2009 Retrieved September 6 2017 a b c d e Perry Douglass C October 8 2004 Tony Hawk s Underground 2 IGN Retrieved December 31 2020 The Art of Video Games Exhibition Checklist PDF The Art of Video Games Archived from the original PDF on May 12 2012 Retrieved September 6 2017 The GameSpot Editors January 5 2005 Best and Worst of 2004 GameSpot Archived from the original on March 7 2005 a href Template Cite web html title Template Cite web cite web a author has generic name help D I C E Awards By Video Game Details Tony Hawk s Underground 2 interactive org Academy of Interactive Arts amp Sciences Retrieved 25 October 2023 Hester Blake Jan 25 2018 Tony Hawk Pro Skater Fans Are Keeping the Series Alive with Mods Vice Retrieved March 26 2018 Retrieved from https en wikipedia org w index php title Tony Hawk 27s Underground 2 amp oldid 1212552963, wikipedia, wiki, book, books, library,

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