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Virtua Fighter 3

Virtua Fighter 3 (Japanese: バーチャファイター3, Hepburn: Bācha Faitā Surī) is the sequel to 1994's Virtua Fighter 2 and the third fighting game in the Virtua Fighter series, developed by Sega AM2 and published by Sega in 1996. It was the first arcade game to run on the Sega Model 3 system board.

Virtua Fighter 3
Developer(s)Sega AM2
Genki (Dreamcast)
Publisher(s)Sega
Director(s)Yu Suzuki[3]
Daichi Katagiri
Producer(s)Yu Suzuki
Designer(s)Kazuhiro Izaki
Programmer(s)Tetsuya Kaku
Composer(s)Takenobu Mitsuyoshi
Fumio Ito
Hidenori Shoji
SeriesVirtua Fighter
Platform(s)Arcade, Dreamcast
ReleaseArcade
July 26, 1996 (location test)[1]
September 1996[2]
September 1997 (Team Battle)
Dreamcast (Team Battle)
  • JP: November 27, 1998
  • EU: October 14, 1999
  • NA: October 18, 1999
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemModel3 Step1.0

Like its predecessors, Virtua Fighter 3 was a major hit in arcades, selling 30,000 arcade cabinets worldwide. In Japan, it was the fourth highest-grossing arcade game of 1996 and the overall highest-grossing arcade game of 1997. A port for the Sega Saturn was announced but ultimately cancelled. However, the game eventually reached home consoles in the form of a conversion for the Dreamcast.

Gameplay edit

This iteration is the first in the series to have undulation in the stages, such as a staircase in the Great Wall stage, a stage set on top of a sloping roof and a raft constructed of individually moving elements on a bobbing water surface.[4]

A fourth button, the Dodge, was added (the series had previously used only three - Kick, Punch and Guard). Pressing the button with the joystick in neutral or held up makes the character move into the screen (i.e. away from the viewer), while pressing the button with the joystick held down makes the character move out of the screen (i.e. towards the viewer). This 'evasion' technique enables players to dodge incoming attacks, creating opportunities to counter-attack almost immediately.

Characters edit

Returning characters are: Akira Yuki, Pai Chan, Lau Chan, Wolf Hawkfield, Jeffry McWild, Kage-Maru, Sarah Bryant, Jacky Bryant, Shun Di, Lion Rafale and Dural. Two new Japanese characters were added to the roster of fighters: Aoi Umenokoji, a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of aiki-jujutsu as her fighting style of choice, and Taka-Arashi, a sumo wrestler from Japan.

Taka Arashi would not make another appearance in the Virtua Fighter series until Virtua Fighter 5 R; the series' producer Hiroshi Kataoka explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character.[5] Taka had in fact nearly been cut from Virtua Fighter 3 due to difficulties with his jumping moves.[6]

Plot edit

Judgement 6, an organization seeking global domination, are hosting a third fighting tournament. The characters all enter to achieve their personal goals. Some wish to challenge Judgement 6 and uncover the group's secrets. Kage-Maru won the tournament.[7] whose actual specialty is Jujutsu, has a vendetta against the Syndicate that killed his father. The Syndicate also took his mother away from him and made her as one of their fighters. He made an impressive showing as a fighter during the first tournament but was not able to find much information on Judgement 6, although he did receive word that his mother is still alive, he hopes to learn more the second time around, in the past tournament he succeeded in saving his mother (who had been transformed into Dural). When a Bajiquan fighter Akira defeated Dural and thereby saving Tsukikage from both Judgement 6's brainwashing and Dural state at the end of second tournament, Kage was able to get his mother back.

For many months, Kage and his mother lived a peaceful life in a small, hidden village. When about a year had passed, though, Kage's mother was suddenly struck by a mysterious illness. Kage's investigation into her ailment revealed that it was an after-effect of her transformation into Dural, and now he is entering the new tournament to find out what connection this has to the new-model Dural, After winning this world tournament, Kage managed to recover a part from the new type Dural. He used that part on his mother, hoping it would cure her. However, the plan backfired. Not only did his mother not recover, it caused his mother to transform back to Dural. She immediately attacked Kage. Sensing no way out, Kage decides to kill her in order to end her suffering. He was nearly successful but she managed to escape and was ultimately rescued by J6. Kage hears of the 4th world tournament and decides to enter the tournament with every intention of killing Dural.

History edit

Virtua Fighter 3 was the launch title for the arcade board Model 3 from Sega. Developed by Yu Suzuki's Sega AM2, it was a revolutionary game from a technical standpoint, with its detailed graphics earning widespread praise. Characters' eyes appeared to track the opponent's position, their muscles could flex and relax, and the fighting arenas featured stairs and slopes. The game also introduced the ability to move in three dimensions to the series with the dodge move, a feature that was apparently added fairly late in development, as Suzuki said in an interview held during the third quarter of 1995: "The fact that the game is 2D from the player's perspective probably won't change in VF3. If the viewpoint changes rapidly during gameplay, the player can't concentrate on the game, and it's difficult to keep up with the situation your character is in, as in [Battle Arena Toshinden]."[8] In addition, he stated later in the same interview that he intended to keep Virtua Fighter 3 a three-button game like its predecessors.[8]

The game was unveiled at Tokyo's AOU show in February 1996. Sega displayed non-playable demos of Lau Chan, Dural, and new character Aoi Umenokoji, who was unveiled for the first time at the show.[9][10] However, Dural, the robotic final boss, garnered the most attention, due to being made of a metallic surface that reflected the surrounding environment.[9][10] A playable demo with just two characters, Jacky Bryant and Dural, was shown to a select handful of individuals at the show.[11] Computer and Video Games described the game's demo, also shown at Miami's ACME show in early March 1996, as "the most astounding display of video game graphic muscle ever in the history of this industry."[12] According to Next Generation magazine, Virtua Fighter 3 "stunned the crowd" and "stole the show hands down."[13]

Yu Suzuki said the added characters, Aoi and Taka-Arashi, were inspired in part by a desire to introduce traditional Japanese martial arts to the Virtua Fighter series, which had previously been dominated by Chinese martial arts.[14]

During the game's beta testing at the Sega Joyopolis Arcade in Tokyo, players waited in line six to eight hours for one round of combat.[15] By this time the development was focused on fine-tuning the timing of the moves and sensitivity of the buttons.[16]

 
The Real3D chipset traces back to the docking simulations of the Apollo program.

Yu Suzuki announced a Sega Saturn port at a late 1996 press conference (the same conference at which Fighters Megamix was unveiled), elaborating that AM2 research had been studying Virtua Fighter 3 for the past few months and had at last determined that it was possible to create a Saturn port comparable to the arcade version.[17][18] To facilitate the conversion, AM2's Research and Development labs spent some months working on a 3D accelerator cartridge for the Saturn, but the cartridge was canceled for undisclosed reasons. Sega officials nonetheless stated that Virtua Fighter 3 would be ported to the Saturn with or without the upgrade cartridge.[19] According to insiders, this cartridge was being designed by Lockheed Martin Corporation and based on the same Real3D chipset used in their upcoming 3D accelerator card for PCs that was being done in collaboration with Silicon Graphics and Intel (and based on years of experience on the docking simulations of the Apollo CSM with NASA).[20] Staff from Core Design claimed to have seen the completed 3D accelerator cartridge in action during an early 1997 visit to Sega of Japan, running a demo of the Saturn version of Virtua Fighter 3 with two playable characters.[21]

Virtua Fighter 3tb edit

Virtua Fighter 3tb is an updated version of Virtua Fighter 3 that features battles between teams of various fighters (the "tb" stands for "team battle"), who fight each other one at a time, as well new moves and other tweaks.[22][23] This "team battle" version was later released on Sega's Dreamcast console, being one of its launch games, becoming one of the best-selling Dreamcast games in Japan.[24] Virtua Fighter 3 was intended to be a launch title for the Dreamcast in North America, but it was delayed. Although it did eventually come to North America, it wasn't nearly as successful as it was in Japan.[citation needed] Virtual Fighter 3tb was later made playable at in-game arcades in the 2024 video game Like a Dragon: Infinite Wealth.[25]

Reception edit

Arcade edit

In Japan, Game Machine listed Virtua Fighter 3 on their October 15, 1996 issue as being the most-successful dedicated arcade game of the month.[43] It went on to become Japan's fourth highest-grossing arcade game of 1996,[44] and then Japan's overall highest-grossing arcade game of 1997.[45] Game Machine also listed Virtua Fighter 3tb on their November 15, 1997 issue as being the fifth most-successful dedicated arcade game of the month.[46] In North America, Virtua Fighter 3 had a successful launch in September 1996, drawing large crowds at the Amusement & Music Operators Association (AMOA) show, where it was the most anticipated game.[47] Worldwide, the game sold 30,000 arcade cabinets by 1997, including 18,000 in Japan and 12,000 overseas. It was more successful than Namco's rival Tekken 3 (1997) in Japan, although Tekken 3 was more successful worldwide.[48]

Virtua Fighter 3 received positive reviews from critics. Computer and Video Games reviewed the arcade version in its November 1996 issue and declared that it "is the best 3D fighting game ever."[49] Sushi-X of Electronic Gaming Monthly felt that the traditional fighting styles represented by the two new characters were both executed very well. He said that both the graphics and the combat innovations fully lived up to the high expectations for the Model 3 board, though he was somewhat disappointed that the game did not significantly diverge from the style of Virtua Fighter 2.[30] Bruised Lee of GamePro considered this a critical problem, summarizing that "VF3's graphics showcase an awesome level of visual realism never before seen in any game, but too many recycled Virtua Fighter 2 features keep VF3 from being a true masterpiece." He particularly cited the small number of new moves for the returning characters.[50] A Next Generation critic instead described the game as "uniquely engrossing and technologically advanced in every way, from its gameplay, to its graphics, backgrounds, characters, and sound effects." He opined that the two new characters were not interesting enough to attract newcomers to the series, but had depth, playability, and uniqueness on par with the well-regarded returning cast. He also concluded the usage of the dodge button and opponent tracking "makes VF3 the first game to full realize 3D gameplay."[34]

AllGame's Brett Alan Weiss reviewed the arcade version and scored it 4.5 out of 5 stars, concluding that it is a "deep game with a cinematic look and virtually limitless replay value".[27] The 5th GameFan Megawards of 1996 gave Virtua Fighter 3 the award for Coin-Op Game of the Year.[40] It also won the 1996 Spotlight Award for Best Arcade Game[51] and was a runner-up for Electronic Gaming Monthly's Arcade Game of the Year, behind Street Fighter Alpha 2.[52] The 10th Gamest Awards gave it the award for Best Graphics of 1996, and it placed fourth place for overall Game of the Year and fifth place for Best Fighting Game.[41]

Dreamcast edit

Virtua Fighter 3tb for the Dreamcast sold 330,631 units in Japan[53] and 96,390 units in the United States,[54] for a combined 427,021 units sold in Japan and the United States.

Edge reviewed the Dreamcast version and gave it an 8/10, stating "Bouts take place atop sloping downtown rooftops and on flights of steps, in the lapping waters of a desert island and on the Great Wall of China...But Virtua Fighter has grown into a highly technical game since the inception of the series in 1993, resulting in the uneven floors of the third game affecting the movement and attacks of the characters...Where once Tekken's approachable 'one button for each limb' system seemed the way forward for the genre, it limits interaction in a true three-dimensional space. VF's alternative, with buttons for punch, kick, defend and dodge, while perhaps not offering the same scope for multiple attack movements, allows you to control the characters with unrivalled grace."[29] GameSpot's James Mielke praised the Dreamcast version, awarding it 8.2/10, saying "Virtua Fighter fans will find all they need neatly wrapped in this package".[32] Allgame's Cal Nguyen, however, compared the Dreamcast version unfavorably with Soul Calibur.[55]

Jeff Lundrigan reviewed the Dreamcast version of Virtua Fighter 3tb for Next Generation, rating it four stars out of five, and stated: "A peek beneath the exterior shows that it's still got all the right moves – the question is, will you look?"[35]

In the arcades, the game was very successful, to the point where the profits from this game and Virtua Fighter 4 helped recoup the losses Sega received from the commercial failure of Shenmue.[56] It hit the top of the arcade charts in Japan upon release, despite initially appearing almost solely in arcades owned by Sega itself, due to the cabinet's high price.[57]

The arcade release of 3tb would see a resurgence beginning in the mid-2010s, when Japanese game centers a-cho and Mikado began hosting new weekly tournaments. Those would eventually grow to large yearly events involving a wide variety of players both new and veteran. As of 2020, 3tb is widely played competitively in Japanese game centers, with a large number of weekly, monthly and yearly events coordinated by an informal organisation of players.[citation needed]

References edit

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External links edit

virtua, fighter, this, article, about, game, vanadium, trifluoride, this, article, lead, section, short, adequately, summarize, points, please, consider, expanding, lead, provide, accessible, overview, important, aspects, article, march, 2016, japanese, バーチャファ. This article is about a game For VF3 see Vanadium trifluoride This article s lead section may be too short to adequately summarize the key points Please consider expanding the lead to provide an accessible overview of all important aspects of the article March 2016 Virtua Fighter 3 Japanese バーチャファイター3 Hepburn Bacha Faita Suri is the sequel to 1994 s Virtua Fighter 2 and the third fighting game in the Virtua Fighter series developed by Sega AM2 and published by Sega in 1996 It was the first arcade game to run on the Sega Model 3 system board Virtua Fighter 3Developer s Sega AM2Genki Dreamcast Publisher s SegaDirector s Yu Suzuki 3 Daichi KatagiriProducer s Yu SuzukiDesigner s Kazuhiro IzakiProgrammer s Tetsuya KakuComposer s Takenobu MitsuyoshiFumio ItoHidenori ShojiSeriesVirtua FighterPlatform s Arcade DreamcastReleaseArcadeJuly 26 1996 location test 1 September 1996 2 September 1997 Team Battle Dreamcast Team Battle JP November 27 1998EU October 14 1999NA October 18 1999Genre s FightingMode s Single player multiplayerArcade systemModel3 Step1 0 Like its predecessors Virtua Fighter 3 was a major hit in arcades selling 30 000 arcade cabinets worldwide In Japan it was the fourth highest grossing arcade game of 1996 and the overall highest grossing arcade game of 1997 A port for the Sega Saturn was announced but ultimately cancelled However the game eventually reached home consoles in the form of a conversion for the Dreamcast Contents 1 Gameplay 2 Characters 3 Plot 4 History 5 Virtua Fighter 3tb 6 Reception 6 1 Arcade 6 2 Dreamcast 7 References 8 External linksGameplay editThis iteration is the first in the series to have undulation in the stages such as a staircase in the Great Wall stage a stage set on top of a sloping roof and a raft constructed of individually moving elements on a bobbing water surface 4 A fourth button the Dodge was added the series had previously used only three Kick Punch and Guard Pressing the button with the joystick in neutral or held up makes the character move into the screen i e away from the viewer while pressing the button with the joystick held down makes the character move out of the screen i e towards the viewer This evasion technique enables players to dodge incoming attacks creating opportunities to counter attack almost immediately Characters editReturning characters are Akira Yuki Pai Chan Lau Chan Wolf Hawkfield Jeffry McWild Kage Maru Sarah Bryant Jacky Bryant Shun Di Lion Rafale and Dural Two new Japanese characters were added to the roster of fighters Aoi Umenokoji a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of aiki jujutsu as her fighting style of choice and Taka Arashi a sumo wrestler from Japan Taka Arashi would not make another appearance in the Virtua Fighter series until Virtua Fighter 5 R the series producer Hiroshi Kataoka explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character 5 Taka had in fact nearly been cut from Virtua Fighter 3 due to difficulties with his jumping moves 6 Plot editThis article needs an improved plot summary Please help improve the plot summary March 2016 Learn how and when to remove this message Judgement 6 an organization seeking global domination are hosting a third fighting tournament The characters all enter to achieve their personal goals Some wish to challenge Judgement 6 and uncover the group s secrets Kage Maru won the tournament 7 whose actual specialty is Jujutsu has a vendetta against the Syndicate that killed his father The Syndicate also took his mother away from him and made her as one of their fighters He made an impressive showing as a fighter during the first tournament but was not able to find much information on Judgement 6 although he did receive word that his mother is still alive he hopes to learn more the second time around in the past tournament he succeeded in saving his mother who had been transformed into Dural When a Bajiquan fighter Akira defeated Dural and thereby saving Tsukikage from both Judgement 6 s brainwashing and Dural state at the end of second tournament Kage was able to get his mother back For many months Kage and his mother lived a peaceful life in a small hidden village When about a year had passed though Kage s mother was suddenly struck by a mysterious illness Kage s investigation into her ailment revealed that it was an after effect of her transformation into Dural and now he is entering the new tournament to find out what connection this has to the new model Dural After winning this world tournament Kage managed to recover a part from the new type Dural He used that part on his mother hoping it would cure her However the plan backfired Not only did his mother not recover it caused his mother to transform back to Dural She immediately attacked Kage Sensing no way out Kage decides to kill her in order to end her suffering He was nearly successful but she managed to escape and was ultimately rescued by J6 Kage hears of the 4th world tournament and decides to enter the tournament with every intention of killing Dural History editVirtua Fighter 3 was the launch title for the arcade board Model 3 from Sega Developed by Yu Suzuki s Sega AM2 it was a revolutionary game from a technical standpoint with its detailed graphics earning widespread praise Characters eyes appeared to track the opponent s position their muscles could flex and relax and the fighting arenas featured stairs and slopes The game also introduced the ability to move in three dimensions to the series with the dodge move a feature that was apparently added fairly late in development as Suzuki said in an interview held during the third quarter of 1995 The fact that the game is 2D from the player s perspective probably won t change in VF3 If the viewpoint changes rapidly during gameplay the player can t concentrate on the game and it s difficult to keep up with the situation your character is in as in Battle Arena Toshinden 8 In addition he stated later in the same interview that he intended to keep Virtua Fighter 3 a three button game like its predecessors 8 The game was unveiled at Tokyo s AOU show in February 1996 Sega displayed non playable demos of Lau Chan Dural and new character Aoi Umenokoji who was unveiled for the first time at the show 9 10 However Dural the robotic final boss garnered the most attention due to being made of a metallic surface that reflected the surrounding environment 9 10 A playable demo with just two characters Jacky Bryant and Dural was shown to a select handful of individuals at the show 11 Computer and Video Games described the game s demo also shown at Miami s ACME show in early March 1996 as the most astounding display of video game graphic muscle ever in the history of this industry 12 According to Next Generation magazine Virtua Fighter 3 stunned the crowd and stole the show hands down 13 Yu Suzuki said the added characters Aoi and Taka Arashi were inspired in part by a desire to introduce traditional Japanese martial arts to the Virtua Fighter series which had previously been dominated by Chinese martial arts 14 During the game s beta testing at the Sega Joyopolis Arcade in Tokyo players waited in line six to eight hours for one round of combat 15 By this time the development was focused on fine tuning the timing of the moves and sensitivity of the buttons 16 nbsp The Real3D chipset traces back to the docking simulations of the Apollo program Yu Suzuki announced a Sega Saturn port at a late 1996 press conference the same conference at which Fighters Megamix was unveiled elaborating that AM2 research had been studying Virtua Fighter 3 for the past few months and had at last determined that it was possible to create a Saturn port comparable to the arcade version 17 18 To facilitate the conversion AM2 s Research and Development labs spent some months working on a 3D accelerator cartridge for the Saturn but the cartridge was canceled for undisclosed reasons Sega officials nonetheless stated that Virtua Fighter 3 would be ported to the Saturn with or without the upgrade cartridge 19 According to insiders this cartridge was being designed by Lockheed Martin Corporation and based on the same Real3D chipset used in their upcoming 3D accelerator card for PCs that was being done in collaboration with Silicon Graphics and Intel and based on years of experience on the docking simulations of the Apollo CSM with NASA 20 Staff from Core Design claimed to have seen the completed 3D accelerator cartridge in action during an early 1997 visit to Sega of Japan running a demo of the Saturn version of Virtua Fighter 3 with two playable characters 21 Virtua Fighter 3tb editVirtua Fighter 3tb is an updated version of Virtua Fighter 3 that features battles between teams of various fighters the tb stands for team battle who fight each other one at a time as well new moves and other tweaks 22 23 This team battle version was later released on Sega s Dreamcast console being one of its launch games becoming one of the best selling Dreamcast games in Japan 24 Virtua Fighter 3 was intended to be a launch title for the Dreamcast in North America but it was delayed Although it did eventually come to North America it wasn t nearly as successful as it was in Japan citation needed Virtual Fighter 3tb was later made playable at in game arcades in the 2024 video game Like a Dragon Infinite Wealth 25 Reception editReceptionAggregate scoreAggregatorScoreGameRankings79 DC 26 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp ARC 27 nbsp nbsp nbsp nbsp nbsp DC 28 Edge8 10 DC 29 Electronic Gaming Monthly9 10 ARC 30 Famitsu36 40 DC 31 GameSpot8 2 10 DC 32 IGN8 7 10 DC 33 Next Generation nbsp nbsp nbsp nbsp nbsp ARC 34 nbsp nbsp nbsp nbsp nbsp DC 35 Consoles 96 DC 36 DC UK9 10 DC 37 Dreamcast Magazine30 30 DC 38 Video Games nbsp nbsp nbsp nbsp nbsp DC 39 AwardsPublicationAward5th GameFan Megawards 1996 Coin Op Game of the Year 40 10th Gamest Awards 1996 Best Graphics 1st Game of the Year 4th Best Fighting Game 5th 41 Edge 1998 Graphical Achievement 42 Arcade edit In Japan Game Machine listed Virtua Fighter 3 on their October 15 1996 issue as being the most successful dedicated arcade game of the month 43 It went on to become Japan s fourth highest grossing arcade game of 1996 44 and then Japan s overall highest grossing arcade game of 1997 45 Game Machine also listed Virtua Fighter 3tb on their November 15 1997 issue as being the fifth most successful dedicated arcade game of the month 46 In North America Virtua Fighter 3 had a successful launch in September 1996 drawing large crowds at the Amusement amp Music Operators Association AMOA show where it was the most anticipated game 47 Worldwide the game sold 30 000 arcade cabinets by 1997 including 18 000 in Japan and 12 000 overseas It was more successful than Namco s rival Tekken 3 1997 in Japan although Tekken 3 was more successful worldwide 48 Virtua Fighter 3 received positive reviews from critics Computer and Video Games reviewed the arcade version in its November 1996 issue and declared that it is the best 3D fighting game ever 49 Sushi X of Electronic Gaming Monthly felt that the traditional fighting styles represented by the two new characters were both executed very well He said that both the graphics and the combat innovations fully lived up to the high expectations for the Model 3 board though he was somewhat disappointed that the game did not significantly diverge from the style of Virtua Fighter 2 30 Bruised Lee of GamePro considered this a critical problem summarizing that VF3 s graphics showcase an awesome level of visual realism never before seen in any game but too many recycled Virtua Fighter 2 features keep VF3 from being a true masterpiece He particularly cited the small number of new moves for the returning characters 50 A Next Generation critic instead described the game as uniquely engrossing and technologically advanced in every way from its gameplay to its graphics backgrounds characters and sound effects He opined that the two new characters were not interesting enough to attract newcomers to the series but had depth playability and uniqueness on par with the well regarded returning cast He also concluded the usage of the dodge button and opponent tracking makes VF3 the first game to full realize 3D gameplay 34 AllGame s Brett Alan Weiss reviewed the arcade version and scored it 4 5 out of 5 stars concluding that it is a deep game with a cinematic look and virtually limitless replay value 27 The 5th GameFan Megawards of 1996 gave Virtua Fighter 3 the award for Coin Op Game of the Year 40 It also won the 1996 Spotlight Award for Best Arcade Game 51 and was a runner up for Electronic Gaming Monthly s Arcade Game of the Year behind Street Fighter Alpha 2 52 The 10th Gamest Awards gave it the award for Best Graphics of 1996 and it placed fourth place for overall Game of the Year and fifth place for Best Fighting Game 41 Dreamcast edit Virtua Fighter 3tb for the Dreamcast sold 330 631 units in Japan 53 and 96 390 units in the United States 54 for a combined 427 021 units sold in Japan and the United States Edge reviewed the Dreamcast version and gave it an 8 10 stating Bouts take place atop sloping downtown rooftops and on flights of steps in the lapping waters of a desert island and on the Great Wall of China But Virtua Fighter has grown into a highly technical game since the inception of the series in 1993 resulting in the uneven floors of the third game affecting the movement and attacks of the characters Where once Tekken s approachable one button for each limb system seemed the way forward for the genre it limits interaction in a true three dimensional space VF s alternative with buttons for punch kick defend and dodge while perhaps not offering the same scope for multiple attack movements allows you to control the characters with unrivalled grace 29 GameSpot s James Mielke praised the Dreamcast version awarding it 8 2 10 saying Virtua Fighter fans will find all they need neatly wrapped in this package 32 Allgame s Cal Nguyen however compared the Dreamcast version unfavorably with Soul Calibur 55 Jeff Lundrigan reviewed the Dreamcast version of Virtua Fighter 3tb for Next Generation rating it four stars out of five and stated A peek beneath the exterior shows that it s still got all the right moves the question is will you look 35 In the arcades the game was very successful to the point where the profits from this game and Virtua Fighter 4 helped recoup the losses Sega received from the commercial failure of Shenmue 56 It hit the top of the arcade charts in Japan upon release despite initially appearing almost solely in arcades owned by Sega itself due to the cabinet s high price 57 The arcade release of 3tb would see a resurgence beginning in the mid 2010s when Japanese game centers a cho and Mikado began hosting new weekly tournaments Those would eventually grow to large yearly events involving a wide variety of players both new and veteran As of 2020 3tb is widely played competitively in Japanese game centers with a large number of weekly monthly and yearly events coordinated by an informal organisation of players citation needed References edit Virtua Fighter 3 arcade game review Solvalou com Retrieved 2016 03 11 Profile Archive PDF Archived from the original PDF on January 17 2009 Retrieved February 4 2010 Portfolio Archive Archived from the original on June 27 2015 Retrieved June 23 2015 VF3 Nears Completion Sega Saturn Magazine No 11 Emap International Limited September 1996 pp 92 93 Video Games Daily SEGA AM2 Virtua Fighter 5 Video Interview Hiroshi Kataoka Noriyuki Shimoda amp Hiroshi Masui Games kikizo com 2006 06 12 Retrieved 2016 03 11 Virtua Fighter 3 Hot News Sega Saturn Magazine No 2 Emap International Limited December 1995 p 8 Virtua Fighter Has a Story Virtua Fighter Month destructoid Retrieved 2018 08 18 a b Nothing Compares to Yu Next Generation No 11 Imagine Media November 1995 p 8 a b Virtua Fighter 3 At Last Sega Saturn Magazine No 6 Emap International Limited April 1996 p 6 a b Virtua Fighter 3 Electronic Gaming Monthly No 82 Sendai Publishing May 1996 pp 70 71 Model 3 Sega Affirms Arcade Supremacy Next Generation No 17 Imagine Media May 1996 pp 12 18 Retrieved 2016 03 11 News Virtua Fighter 3 Computer and Video Games 174 10 1 May 1996 Virtua Fighter 3 steals US show Next Generation No 17 Imagine Media May 1996 p 21 Move Over E Honda Here Comes Taka Arashi Sega Saturn Magazine No 10 Emap International Limited August 1996 p 96 NG Alphas Virtua Fighter 3 Next Generation No 22 Imagine Media October 1996 pp 108 110 It s Almost Here Sega Saturn Magazine No 12 Emap International Limited October 1996 pp 90 91 Virtua Fighter 3 Finally Confirmed Sega Saturn Magazine No 15 Emap International Limited January 1997 p 9 In the Studio Next Generation No 26 Imagine Media February 1997 p 34 Whatever Happened to the VF3 Upgrade Sega Saturn Magazine No 23 Emap International Limited September 1997 p 7 Gaming Gossip Electronic Gaming Monthly No 91 Ziff Davis February 1997 p 34 VF3 Rumors Continue Sega Saturn Magazine No 18 Emap International Limited April 1997 p 7 Sega to Enhance VF3 Next Generation No 34 Imagine Media October 1997 p 26 Ken Ogasawara Major Mike January 1998 The 1997 Amusement Machine Show The Year of the Cobra GamePro No 112 IDG p 48 Sega Dreamcast Japanese Ranking 2008 12 30 Archived from the original on 2008 12 30 Retrieved 2016 01 18 Romano Sal December 11 2023 Like a Dragon Infinite Wealth details minigames Gematsu Retrieved January 14 2024 Virtua Fighter 3tb for Dreamcast GameRankings CBS Interactive Archived from the original on 2019 12 09 Retrieved 2020 09 28 a b Alan Brett 2014 11 15 Virtua Fighter 3 Review allgame Archived from the original on November 15 2014 Retrieved 2016 03 11 Williamson Colin 2014 11 16 Virtua Fighter 3tb Review allgame Archived from the original on November 16 2014 Retrieved 2016 03 11 a b Edge Staff 1998 12 23 Virtua Fighter 3TB Review Edge Online Retrieved 2014 01 22 a b Sushi X Reviews the Hottest New Fighters Electronic Gaming Monthly No 88 Ziff Davis November 1996 p 171 Famitsu issue 520 page 35 a b Mielke James Virtua Fighter 3tb Review GameSpot Archived from the original on July 18 2013 Retrieved July 18 2013 Virtua Fighter 3tb IGN 1999 10 01 Retrieved 2016 03 11 a b Virtua Perfection Next Generation No 27 Imagine Media March 1997 p 100 a b Lundrigan Jeff December 1999 Finals Next Generation Vol 2 no 4 Imagine Media pp 102 103 Consoles issue 84 pages 88 93 File DCUK 01 pdf Sega Retro 2015 09 04 Retrieved 2016 03 11 File DCM JP 19981204 1998 03 pdf Sega Retro 2015 07 26 Retrieved 2016 03 11 File VideoGames DE 1999 01 pdf Sega Retro Retrieved 2016 03 11 a b GameFan volume 5 issue 2 February 1997 pages 34 36 a b Gamest The Best Game 2 Gamest Mook Vol 112 pp 6 26 File Edge UK 067 pdf Retro CDN Retrieved 2016 03 11 Game Machine s Best Hit Games 25 完成品夕イプのTVゲーム機 Dedicated Videos Game Machine in Japanese No 528 Amusement Press Inc 15 October 1996 p 25 第10回 ゲーメスト大賞 10th Gamest Awards Gamest in Japanese Vol 188 January February 1997 December 27 1996 pp 46 63 第11回 ゲーメスト大賞 11th Gamest Awards Gamest in Japanese Vol 212 January February 1998 December 26 1997 pp 34 102 Game Machine s Best Hit Games 25 完成品夕イプのTVゲーム機 Dedicated Videos Game Machine in Japanese No 553 Amusement Press Inc 15 November 1997 p 21 Fighting Games The popular fighting genre unveils three more contenders and several others with potential PDF Electronic Gaming Monthly No 89 December 1996 p 146 Akagi Masumi ed 1 February 1998 Tekken 3 Virtua Fighter 3 Top Videos PDF Game Machine No 557 Amusement Press Inc p 22 Computer and Video Games Issue 180 1996 11 EMAP Images GB Archive org November 1996 Retrieved 2016 03 11 Virtua Fighter 3 GamePro No 99 IDG December 1996 p 52 Spotlight Award Winners Next Generation No 31 Imagine Media July 1997 p 21 The Best of 96 Electronic Gaming Monthly No 92 Ziff Davis March 1997 p 86 Game Search Game Data Library Famitsu Retrieved 25 April 2020 All Titles Released in 2002 The Onion Ring Toy Retail Survey Tracking TRST December 2002 Archived from the original on 2003 02 13 Retrieved 5 November 2021 Nguyen Cal Virtua Fighter 3tb Review Allgame Retrieved July 18 2013 Polygon s Matt Leone Speaks To Yu Suzuki In New Interview SEGA Nerds 2015 01 22 Retrieved 2016 03 11 Webb Marcus March 1997 Sega s Tops on Home Turf Next Generation No 27 Imagine Media p 26 External links editVirtua Fighter 3 at the Killer List of Videogames Virtua Fighter 3 Team Battle at the Killer List of Videogames Virtua Fighter 3 Team Battle at MobyGames Retrieved from https en wikipedia org w index php title Virtua Fighter 3 amp oldid 1201047085, wikipedia, wiki, book, books, library,

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