fbpx
Wikipedia

Silent Scope (video game)

Silent Scope (サイレントスコープ, Sairento Sukōpu) is an arcade game created in 1999 by Konami. The game puts the player in the shoes of a sniper during a series of terrorist incidents. It is the first in the Silent Scope series.

Silent Scope
Arcade poster
Developer(s)Konami
Now Production (GBA)
Publisher(s)
  • WW: Konami
  • JP: KCET (PS2)
Director(s)Masaaki Kukino
Shigenobu Matsuyama
Producer(s)Shigenobu Matsuyama
Designer(s)Masaaki Kukino
Programmer(s)Hardboiler Shin.
Composer(s)Jimmy Weckl
SeriesSilent Scope
Platform(s)Arcade, Dreamcast, PlayStation 2, Game Boy Advance, Mobile phones, iOS
ReleaseArcade
Dreamcast
  • JP: October 12, 2000
  • NA: October 23, 2000
  • EU: November 17, 2000
PlayStation 2
  • NA: October 26, 2000[1]
  • JP: November 16, 2000
  • EU: November 24, 2000
Game Boy Advance
  • NA: September 4, 2002
  • JP: October 17, 2002
  • EU: January 10, 2003[2]
Mobile
April 2005[3]
iOS
April 23, 2009[4]
Genre(s)Rail shooter
Mode(s)Single-player, multiplayer
Arcade systemKonami Hornet

Plot edit

The U.S. First Family, including the President of the United States, returns from a function in Chicago, Illinois when their convoy is ambushed by terrorists. In the resulting confusion, the terrorists manage to capture the entire First Family, and are demanding the release of their leader (the dictator) in exchange for the safe return of the president. Washington officials have decided to resolve the problem quietly, using military force.

The player assists police at the scene of the kidnapping, from several high rise structures and after making a choice on tactics, the player defeats one of the terrorist leaders and manages to rescue the president's daughter in the process. Next the player pursues a terrorist boss in order to safely rescue the President's Wife. Finally, the player makes an invasive entry into the terrorist base. After fighting through the heavily guarded mansion, the player defeats Monica and liberates the President himself. However, the dictator is making a getaway and the player exhausts nearly an entire magazine on bulletproof glass and has only one bullet left to eliminate the dictator.

Gameplay edit

The game uses a rifle that is mounted on the console, requiring players to physically alter their position in order to shoot accurately. In addition, the rifle's scope displays a close-up view of a small portion of the screen, representing the sniper's long-range view of the area where the rifle is pointed. Certain stage areas are dark and require players to use night vision scopes to spot and shoot opponents. The player can fire five shots in succession before reloading is required.

Players have limited time and health during gameplay. Extra time can be gained by killing certain enemies, while training the scope on an attractive woman awards extra health and bonus points. The game consists of three stages corresponding with the members of the First Family. In each stage, the player(s) must kill as many enemies as possible in short time facing sub bosses along the way and a large boss at the end. Unless a precise, lethal head shot is made, it will take more than one bullet to kill a sub-boss or boss. Enemies can shoot the player if they are not killed fast enough. Players must take care not to shoot innocent civilians in the crossfire. During game stages the player is able to choose one of two (easy, hard) or three (easy, medium or hard) paths to progress, facing a different boss and doing a different following mission depending on the choice made.

Points are scored based on where an opponent is hit, multiplied by the number of successful shots the player has made. In arcade mode, the best points are given for headshots, but on the practice range, bonus points are obtained for shooting the human shaped targets' guns.

The home versions have a cheat code where one can exchange life for time and vice versa. There are also secret codes for all versions that will make the game more difficult, such as hiding target indicators on enemies.

Reception edit





The initial console ports of Silent Scope received moderately positive reviews from magazines of the time. The review aggregation website Metacritic places its average score at 63%, indicating "mixed or average reviews" however this score is based on a low, unrepresentative sample of reviews.[9][10][11]

Brett Alan Weiss of AllGame said the arcade version was "a blast to play, though a few more realistic sniper missions would be nice. Graphics are acceptable with decent animation, but the music is indiscernible during the action. The voice acting is unintentionally hilarious."[12] Major Mike of GamePro said of the PlayStation 2 version in its November 2000 issue, "In a field devoid of competition, Silent Scope is a strong first-generation offering and a picture-perfect arcade conversion. While a debatable purchase, Scope easily qualifies as a must-rent title."[42][c] An issue later, Jake The Snake said that the Dreamcast version's several training courses "offer diverse fun, including no-missed-shots allowed, pop-up targets, and moving targets. But you should rent Silent Scope before buying to see if you'll want to keep playing after a few hours."[43][d] Edge gave the same Dreamcast version a score of seven out of ten, saying that "it won't take most players long to complete the game, but Silent Scope is all about high scores through high accuracy. That's what Konami needed to port the consoles, and the one shot, one kill moments moments of euphoria and despar crystallise this as a success."[44] Randy Nelson of NextGen said of the PS2 version, "It's not groundbreaking, but it's a solid shooting game with unique play mechanics."[37] In Japan, Famitsu gave the GBA version a score of 23 out of 40.[21]

Also in Japan, Game Machine listed the arcade version in their September 1, 1999 issue as the second most-successful dedicated arcade game of the month.[45]

Notes edit

  1. ^ Three critics of Electronic Gaming Monthly gave the PlayStation 2 version each a score of 6.5/10, 7/10, and 7.5/10.
  2. ^ In GameFan's viewpoint of the PlayStation 2 version, three critics gave it each a score of 73, 89, and 87.
  3. ^ GamePro gave the PlayStation 2 version two 4.5/5 scores for graphics and control, and two 4/5 scores for sound and fun factor.
  4. ^ GamePro gave the Dreamcast version three 4.5/5 scores for graphics, control, and fun factor, and 4/5 for sound.

References edit

  1. ^ IGN staff (October 27, 2000). "The PS2 Launch Titles". IGN. Ziff Davis. from the original on October 14, 2023. Retrieved October 28, 2023.
  2. ^ Bramwell, Tom (January 10, 2003). "What's New?". Eurogamer. Gamer Network. from the original on September 24, 2021. Retrieved October 28, 2023.
  3. ^ "Silent Score (Cell)". 25Shots. from the original on March 25, 2023. Retrieved October 28, 2023.
  4. ^ IGN staff (April 23, 2009). "Konami's Silent Scope Now Available on Apple App Store". IGN. Ziff Davis. from the original on March 25, 2023. Retrieved October 28, 2023.
  5. ^ . GameRankings. CBS Interactive. Archived from the original on May 5, 2019. Retrieved September 17, 2020.
  6. ^ . GameRankings. CBS Interactive. Archived from the original on April 30, 2019. Retrieved September 17, 2020.
  7. ^ . GameRankings. CBS Interactive. Archived from the original on May 5, 2019. Retrieved September 17, 2020.
  8. ^ . GameRankings. CBS Interactive. Archived from the original on May 5, 2019. Retrieved September 17, 2020.
  9. ^ a b "Silent Scope critic reviews (DC)". Metacritic. Fandom. from the original on October 10, 2022. Retrieved October 28, 2023.
  10. ^ a b "Silent Scope critic reviews (GBA)". Metacritic. Fandom. from the original on October 10, 2022. Retrieved October 28, 2023.
  11. ^ a b "Silent Scope critic reviews (PS2)". Metacritic. Fandom. from the original on June 11, 2023. Retrieved October 28, 2023.
  12. ^ a b Weiss, Brett Alan. . AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved September 17, 2020.
  13. ^ Zjaba, Tom. . AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved September 17, 2020.
  14. ^ Marriott, Scott Alan. . AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved September 17, 2020.
  15. ^ Thompson, Jon. . AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved September 17, 2020.
  16. ^ D'Aprile, Jason (December 1, 2000). . Gamecenter. CNET. Archived from the original on January 23, 2001. Retrieved January 1, 2022.
  17. ^ Rector, Brett (October 25, 2000). . Gamecenter. CNET. Archived from the original on December 13, 2000. Retrieved January 1, 2022.
  18. ^ Mielke, James "Milkman" (January 2001). "Silent Scope (DC)". Electronic Gaming Monthly. No. 138. Ziff Davis. p. 199. from the original on January 29, 2001. Retrieved September 18, 2020.
  19. ^ Mielke, James "Milkman"; MacDonald, Mark; Funk, Joe (December 2000). "Silent Scope (PS2)" (PDF). Electronic Gaming Monthly. No. 137. Ziff Davis. p. 231. (PDF) from the original on August 7, 2022. Retrieved October 28, 2023.
  20. ^ Bramwell, Tom (February 17, 2001). "Silent Scope (PlayStation 2)". Eurogamer. Gamer Network. from the original on February 23, 2001. Retrieved October 28, 2023.
  21. ^ a b "サイレントスコープ [GBA]". Famitsu (in Japanese). Enterbrain. from the original on October 28, 2023. Retrieved October 28, 2023.
  22. ^ "Silent Scope (Arcade)". Game Informer. No. 77. FuncoLand. September 1999.
  23. ^ Helgeson, Matt (January 2001). "Silent Scope (DC)". Game Informer. No. 93. FuncoLand. p. 123.
  24. ^ Helgeson, Matt (November 2000). . Game Informer. No. 91. FuncoLand. Archived from the original on November 13, 2004. Retrieved September 17, 2020.
  25. ^ Mylonas, Eric "ECM"; Weitzner, Jason "Fury"; Ngo, George "Eggo" (December 2000). "Silent Scope (PS2)". GameFan. Vol. 8, no. 12. BPA International. p. 25. Retrieved September 18, 2020.
  26. ^ Van Stone, Matt "Kodomo" (December 2000). "Silent Scope (PS2)". GameFan. Vol. 8, no. 12. BPA International. p. 92. Retrieved September 18, 2020.
  27. ^ Liu, Johnny (November 2000). "Silent Scope Review (PS2)". GameRevolution. CraveOnline. from the original on September 24, 2015. Retrieved September 17, 2020.
  28. ^ a b Gerstmann, Jeff (October 30, 2000). "Silent Scope Review (DC, PS2)". GameSpot. Fandom. from the original on January 14, 2018. Retrieved October 28, 2023.
  29. ^ Provo, Frank (September 20, 2002). "Silent Scope Review". GameSpot. Fandom. from the original on January 14, 2018. Retrieved October 28, 2023.
  30. ^ Rifter (October 27, 2000). . PlanetPS2. IGN Entertainment. Archived from the original on February 15, 2001. Retrieved September 18, 2020.
  31. ^ Chau, Anthony (October 31, 2000). "Silent Scope (DC)". IGN. Ziff Davis. from the original on May 5, 2019. Retrieved October 28, 2023.
  32. ^ Williamson, Colin (October 19, 2000). "Silent Scope (Import) (DC)". IGN. Ziff Davis. from the original on October 28, 2023. Retrieved October 28, 2023.
  33. ^ Harris, Craig (November 14, 2002). "Silent Score (GBA)". IGN. Ziff Davis. from the original on December 1, 2022. Retrieved October 28, 2023.
  34. ^ Buchanan, Levi (April 23, 2009). "Silent Scope iPhone Review". IGN. Ziff Davis. from the original on December 1, 2022. Retrieved October 28, 2023.
  35. ^ Buchanan, Levi (April 20, 2005). "Silent Score (Cell)". IGN. Ziff Davis. from the original on January 19, 2021. Retrieved October 28, 2023.
  36. ^ Smith, David (October 23, 2000). "Silent Scope (PS2)". IGN. Ziff Davis. from the original on August 7, 2023. Retrieved October 28, 2023.
  37. ^ a b Nelson, Randy (December 2000). "Silent Scope (PS2)". NextGen. No. 72. Imagine Media. p. 105. Retrieved September 17, 2020.
  38. ^ Davison, John (December 2000). "Silent Scope". Official U.S. PlayStation Magazine. Ziff Davis. p. 162. from the original on January 24, 2001. Retrieved October 28, 2023.
  39. ^ James, Chris (August 19, 2005). "Silent Scope (Mobile)". Pocket Gamer. Steel Media Ltd. from the original on July 4, 2022. Retrieved October 28, 2023.
  40. ^ Boyce, Ryan (October 26, 2000). . Maxim. Biglari Holdings. Archived from the original on June 26, 2001. Retrieved September 18, 2020.
  41. ^ Kent, Steven (November 1, 2000). . USA Today. Gannett Company. Archived from the original on January 4, 2002. Retrieved September 18, 2020.
  42. ^ Major Mike (November 2000). "Silent Scope Review for PS2 on GamePro.com" (PDF). GamePro. No. 146. IDG. p. 114. from the original on December 13, 2004. Retrieved October 28, 2023.
  43. ^ Jake The Snake (December 2000). "Silent Scope (DC)" (PDF). GamePro. No. 147. IDG. p. 148. (PDF) from the original on June 30, 2023. Retrieved October 28, 2023.
  44. ^ Edge staff (December 2000). "Silent Scope (DC)" (PDF). Edge. No. 91. Future Publishing. p. 110. (PDF) from the original on June 12, 2023. Retrieved October 28, 2023.
  45. ^ "Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)". Game Machine (in Japanese). No. 595. Amusement Press, Inc. September 15, 1999. p. 29.

External links edit

silent, scope, video, game, series, silent, scope, silent, scope, サイレントスコープ, sairento, sukōpu, arcade, game, created, 1999, konami, game, puts, player, shoes, sniper, during, series, terrorist, incidents, first, silent, scope, series, silent, scopearcade, post. For the series see Silent Scope Silent Scope サイレントスコープ Sairento Sukōpu is an arcade game created in 1999 by Konami The game puts the player in the shoes of a sniper during a series of terrorist incidents It is the first in the Silent Scope series Silent ScopeArcade posterDeveloper s KonamiNow Production GBA Publisher s WW KonamiJP KCET PS2 Director s Masaaki KukinoShigenobu MatsuyamaProducer s Shigenobu MatsuyamaDesigner s Masaaki KukinoProgrammer s Hardboiler Shin Composer s Jimmy WecklSeriesSilent ScopePlatform s Arcade Dreamcast PlayStation 2 Game Boy Advance Mobile phones iOSReleaseArcadeJP 1999DreamcastJP October 12 2000NA October 23 2000EU November 17 2000PlayStation 2NA October 26 2000 1 JP November 16 2000EU November 24 2000Game Boy AdvanceNA September 4 2002JP October 17 2002EU January 10 2003 2 MobileApril 2005 3 iOSApril 23 2009 4 Genre s Rail shooterMode s Single player multiplayerArcade systemKonami Hornet Contents 1 Plot 2 Gameplay 3 Reception 4 Notes 5 References 6 External linksPlot editThe U S First Family including the President of the United States returns from a function in Chicago Illinois when their convoy is ambushed by terrorists In the resulting confusion the terrorists manage to capture the entire First Family and are demanding the release of their leader the dictator in exchange for the safe return of the president Washington officials have decided to resolve the problem quietly using military force The player assists police at the scene of the kidnapping from several high rise structures and after making a choice on tactics the player defeats one of the terrorist leaders and manages to rescue the president s daughter in the process Next the player pursues a terrorist boss in order to safely rescue the President s Wife Finally the player makes an invasive entry into the terrorist base After fighting through the heavily guarded mansion the player defeats Monica and liberates the President himself However the dictator is making a getaway and the player exhausts nearly an entire magazine on bulletproof glass and has only one bullet left to eliminate the dictator Gameplay editThe game uses a rifle that is mounted on the console requiring players to physically alter their position in order to shoot accurately In addition the rifle s scope displays a close up view of a small portion of the screen representing the sniper s long range view of the area where the rifle is pointed Certain stage areas are dark and require players to use night vision scopes to spot and shoot opponents The player can fire five shots in succession before reloading is required Players have limited time and health during gameplay Extra time can be gained by killing certain enemies while training the scope on an attractive woman awards extra health and bonus points The game consists of three stages corresponding with the members of the First Family In each stage the player s must kill as many enemies as possible in short time facing sub bosses along the way and a large boss at the end Unless a precise lethal head shot is made it will take more than one bullet to kill a sub boss or boss Enemies can shoot the player if they are not killed fast enough Players must take care not to shoot innocent civilians in the crossfire During game stages the player is able to choose one of two easy hard or three easy medium or hard paths to progress facing a different boss and doing a different following mission depending on the choice made Points are scored based on where an opponent is hit multiplied by the number of successful shots the player has made In arcade mode the best points are given for headshots but on the practice range bonus points are obtained for shooting the human shaped targets guns The home versions have a cheat code where one can exchange life for time and vice versa There are also secret codes for all versions that will make the game more difficult such as hiding target indicators on enemies Reception editReceptionAggregate scoresAggregatorScoreArcadeDreamcastGBAiOSmobilePS2GameRankingsN A71 5 75 6 38 7 N A67 8 MetacriticN A63 100 9 70 100 10 N AN A63 100 11 Review scoresPublicationScoreArcadeDreamcastGBAiOSmobilePS2AllGame4 5 12 4 5 13 2 5 5 14 N AN A2 5 15 CNET GamecenterN A7 10 16 N AN AN A7 10 17 Electronic Gaming MonthlyN A7 10 18 N AN AN A7 10 19 a EurogamerN AN AN AN AN A6 10 20 FamitsuN AN A23 40 21 N AN AN AGame Informer8 75 10 22 7 5 10 23 N AN AN A7 75 10 24 GameFanN AN AN AN AN A83 25 b MVS 70 26 GameRevolutionN AN AN AN AN AC 27 GameSpotN A4 6 10 28 7 10 29 N AN A4 6 10 28 GameSpyN AN AN AN AN A78 30 IGNN A US 8 3 10 31 JP 7 3 10 32 7 10 33 3 5 10 34 7 10 35 6 4 10 36 Next GenerationN AN AN AN AN A3 5 37 Official U S PlayStation MagazineN AN AN AN AN A3 5 38 Pocket GamerN AN AN AN A2 5 39 N AMaximN AN AN AN AN A3 5 40 USA TodayN AN AN AN AN A3 4 41 The initial console ports of Silent Scope received moderately positive reviews from magazines of the time The review aggregation website Metacritic places its average score at 63 indicating mixed or average reviews however this score is based on a low unrepresentative sample of reviews 9 10 11 Brett Alan Weiss of AllGame said the arcade version was a blast to play though a few more realistic sniper missions would be nice Graphics are acceptable with decent animation but the music is indiscernible during the action The voice acting is unintentionally hilarious 12 Major Mike of GamePro said of the PlayStation 2 version in its November 2000 issue In a field devoid of competition Silent Scope is a strong first generation offering and a picture perfect arcade conversion While a debatable purchase Scope easily qualifies as a must rent title 42 c An issue later Jake The Snake said that the Dreamcast version s several training courses offer diverse fun including no missed shots allowed pop up targets and moving targets But you should rent Silent Scope before buying to see if you ll want to keep playing after a few hours 43 d Edge gave the same Dreamcast version a score of seven out of ten saying that it won t take most players long to complete the game but Silent Scope is all about high scores through high accuracy That s what Konami needed to port the consoles and the one shot one kill moments moments of euphoria and despar crystallise this as a success 44 Randy Nelson of NextGen said of the PS2 version It s not groundbreaking but it s a solid shooting game with unique play mechanics 37 In Japan Famitsu gave the GBA version a score of 23 out of 40 21 Also in Japan Game Machine listed the arcade version in their September 1 1999 issue as the second most successful dedicated arcade game of the month 45 Notes edit Three critics of Electronic Gaming Monthly gave the PlayStation 2 version each a score of 6 5 10 7 10 and 7 5 10 In GameFan s viewpoint of the PlayStation 2 version three critics gave it each a score of 73 89 and 87 GamePro gave the PlayStation 2 version two 4 5 5 scores for graphics and control and two 4 5 scores for sound and fun factor GamePro gave the Dreamcast version three 4 5 5 scores for graphics control and fun factor and 4 5 for sound References edit IGN staff October 27 2000 The PS2 Launch Titles IGN Ziff Davis Archived from the original on October 14 2023 Retrieved October 28 2023 Bramwell Tom January 10 2003 What s New Eurogamer Gamer Network Archived from the original on September 24 2021 Retrieved October 28 2023 Silent Score Cell 25Shots Archived from the original on March 25 2023 Retrieved October 28 2023 IGN staff April 23 2009 Konami s Silent Scope Now Available on Apple App Store IGN Ziff Davis Archived from the original on March 25 2023 Retrieved October 28 2023 Silent Scope for Dreamcast GameRankings CBS Interactive Archived from the original on May 5 2019 Retrieved September 17 2020 Silent Scope for Game Boy Advance GameRankings CBS Interactive Archived from the original on April 30 2019 Retrieved September 17 2020 Silent Scope for iOS iPhone iPad GameRankings CBS Interactive Archived from the original on May 5 2019 Retrieved September 17 2020 Silent Scope for PlayStation 2 GameRankings CBS Interactive Archived from the original on May 5 2019 Retrieved September 17 2020 a b Silent Scope critic reviews DC Metacritic Fandom Archived from the original on October 10 2022 Retrieved October 28 2023 a b Silent Scope critic reviews GBA Metacritic Fandom Archived from the original on October 10 2022 Retrieved October 28 2023 a b Silent Scope critic reviews PS2 Metacritic Fandom Archived from the original on June 11 2023 Retrieved October 28 2023 a b Weiss Brett Alan Silent Scope Arcade Review AllGame All Media Network Archived from the original on November 15 2014 Retrieved September 17 2020 Zjaba Tom Silent Scope DC Review AllGame All Media Network Archived from the original on November 15 2014 Retrieved September 17 2020 Marriott Scott Alan Silent Scope GBA Review AllGame All Media Network Archived from the original on November 15 2014 Retrieved September 17 2020 Thompson Jon Silent Scope PS2 Review AllGame All Media Network Archived from the original on November 15 2014 Retrieved September 17 2020 D Aprile Jason December 1 2000 Silent Scope Dreamcast Review Gamecenter CNET Archived from the original on January 23 2001 Retrieved January 1 2022 Rector Brett October 25 2000 Silent Scope PlayStation 2 Review Gamecenter CNET Archived from the original on December 13 2000 Retrieved January 1 2022 Mielke James Milkman January 2001 Silent Scope DC Electronic Gaming Monthly No 138 Ziff Davis p 199 Archived from the original on January 29 2001 Retrieved September 18 2020 Mielke James Milkman MacDonald Mark Funk Joe December 2000 Silent Scope PS2 PDF Electronic Gaming Monthly No 137 Ziff Davis p 231 Archived PDF from the original on August 7 2022 Retrieved October 28 2023 Bramwell Tom February 17 2001 Silent Scope PlayStation 2 Eurogamer Gamer Network Archived from the original on February 23 2001 Retrieved October 28 2023 a b サイレントスコープ GBA Famitsu in Japanese Enterbrain Archived from the original on October 28 2023 Retrieved October 28 2023 Silent Scope Arcade Game Informer No 77 FuncoLand September 1999 Helgeson Matt January 2001 Silent Scope DC Game Informer No 93 FuncoLand p 123 Helgeson Matt November 2000 Silent Scope PS2 Game Informer No 91 FuncoLand Archived from the original on November 13 2004 Retrieved September 17 2020 Mylonas Eric ECM Weitzner Jason Fury Ngo George Eggo December 2000 Silent Scope PS2 GameFan Vol 8 no 12 BPA International p 25 Retrieved September 18 2020 Van Stone Matt Kodomo December 2000 Silent Scope PS2 GameFan Vol 8 no 12 BPA International p 92 Retrieved September 18 2020 Liu Johnny November 2000 Silent Scope Review PS2 GameRevolution CraveOnline Archived from the original on September 24 2015 Retrieved September 17 2020 a b Gerstmann Jeff October 30 2000 Silent Scope Review DC PS2 GameSpot Fandom Archived from the original on January 14 2018 Retrieved October 28 2023 Provo Frank September 20 2002 Silent Scope Review GameSpot Fandom Archived from the original on January 14 2018 Retrieved October 28 2023 Rifter October 27 2000 Silent Scope Review PlanetPS2 IGN Entertainment Archived from the original on February 15 2001 Retrieved September 18 2020 Chau Anthony October 31 2000 Silent Scope DC IGN Ziff Davis Archived from the original on May 5 2019 Retrieved October 28 2023 Williamson Colin October 19 2000 Silent Scope Import DC IGN Ziff Davis Archived from the original on October 28 2023 Retrieved October 28 2023 Harris Craig November 14 2002 Silent Score GBA IGN Ziff Davis Archived from the original on December 1 2022 Retrieved October 28 2023 Buchanan Levi April 23 2009 Silent Scope iPhone Review IGN Ziff Davis Archived from the original on December 1 2022 Retrieved October 28 2023 Buchanan Levi April 20 2005 Silent Score Cell IGN Ziff Davis Archived from the original on January 19 2021 Retrieved October 28 2023 Smith David October 23 2000 Silent Scope PS2 IGN Ziff Davis Archived from the original on August 7 2023 Retrieved October 28 2023 a b Nelson Randy December 2000 Silent Scope PS2 NextGen No 72 Imagine Media p 105 Retrieved September 17 2020 Davison John December 2000 Silent Scope Official U S PlayStation Magazine Ziff Davis p 162 Archived from the original on January 24 2001 Retrieved October 28 2023 James Chris August 19 2005 Silent Scope Mobile Pocket Gamer Steel Media Ltd Archived from the original on July 4 2022 Retrieved October 28 2023 Boyce Ryan October 26 2000 Silent Scope PS2 Maxim Biglari Holdings Archived from the original on June 26 2001 Retrieved September 18 2020 Kent Steven November 1 2000 Game stars light up PlayStation 2 rollout USA Today Gannett Company Archived from the original on January 4 2002 Retrieved September 18 2020 Major Mike November 2000 Silent Scope Review for PS2 on GamePro com PDF GamePro No 146 IDG p 114 Archived from the original on December 13 2004 Retrieved October 28 2023 Jake The Snake December 2000 Silent Scope DC PDF GamePro No 147 IDG p 148 Archived PDF from the original on June 30 2023 Retrieved October 28 2023 Edge staff December 2000 Silent Scope DC PDF Edge No 91 Future Publishing p 110 Archived PDF from the original on June 12 2023 Retrieved October 28 2023 Game Machine s Best Hit Games 25 完成品夕イプのTVゲーム機 Dedicated Videos Game Machine in Japanese No 595 Amusement Press Inc September 15 1999 p 29 External links editSilent Scope at the Killer List of Videogames Silent Scope at MobyGames Retrieved from https en wikipedia org w index php title Silent Scope video game amp oldid 1186873807, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.