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Sampling (signal processing)

In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the usage in statistics, which refers to a set of such values.[A]

Signal sampling representation. The continuous signal S(t) is represented with a green colored line while the discrete samples are indicated by the blue vertical lines.

A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points.

The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a type of low-pass filter called a reconstruction filter.

Theory

Functions of space, time, or any other dimension can be sampled, and similarly in two or more dimensions.

For functions that vary with time, let S(t) be a continuous function (or "signal") to be sampled, and let sampling be performed by measuring the value of the continuous function every T seconds, which is called the sampling interval or sampling period.[1]  Then the sampled function is given by the sequence:

S(nT),   for integer values of n.

The sampling frequency or sampling rate, fs, is the average number of samples obtained in one second, thus fs = 1/T. Its unit is sample per second or hertz e.g. 48 kHz is 48,000 samples per second.

Reconstructing a continuous function from samples is done by interpolation algorithms. The Whittaker–Shannon interpolation formula is mathematically equivalent to an ideal low-pass filter whose input is a sequence of Dirac delta functions that are modulated (multiplied) by the sample values. When the time interval between adjacent samples is a constant (T), the sequence of delta functions is called a Dirac comb. Mathematically, the modulated Dirac comb is equivalent to the product of the comb function with s(t). That mathematical abstraction is sometimes referred to as impulse sampling.[2]

Most sampled signals are not simply stored and reconstructed. The fidelity of a theoretical reconstruction is a common measure of the effectiveness of sampling. That fidelity is reduced when s(t) contains frequency components whose period is less than double the sampling interval (see Aliasing). The quantity 1/2 cycle/sample × fs sample/sec = fs/2 cycles/sec (hertz) is known as the Nyquist frequency of the sampler. Therefore, s(t) is usually the output of a low-pass filter, functionally known as an anti-aliasing filter. Without an anti-aliasing filter, frequencies higher than the Nyquist frequency will influence the samples in a way that is misinterpreted by the interpolation process.[3]

Practical considerations

In practice, the continuous signal is sampled using an analog-to-digital converter (ADC), a device with various physical limitations. This results in deviations from the theoretically perfect reconstruction, collectively referred to as distortion.

Various types of distortion can occur, including:

  • Aliasing. Some amount of aliasing is inevitable because only theoretical, infinitely long, functions can have no frequency content above the Nyquist frequency. Aliasing can be made arbitrarily small by using a sufficiently large order of the anti-aliasing filter.
  • Aperture error results from the fact that the sample is obtained as a time average within a sampling region, rather than just being equal to the signal value at the sampling instant.[4] In a capacitor-based sample and hold circuit, aperture errors are introduced by multiple mechanisms. For example, the capacitor cannot instantly track the input signal and the capacitor can not instantly be isolated from the input signal.
  • Jitter or deviation from the precise sample timing intervals.
  • Noise, including thermal sensor noise, analog circuit noise, etc.
  • Slew rate limit error, caused by the inability of the ADC input value to change sufficiently rapidly.
  • Quantization as a consequence of the finite precision of words that represent the converted values.
  • Error due to other non-linear effects of the mapping of input voltage to converted output value (in addition to the effects of quantization).

Although the use of oversampling can completely eliminate aperture error and aliasing by shifting them out of the passband, this technique cannot be practically used above a few GHz, and may be prohibitively expensive at much lower frequencies. Furthermore, while oversampling can reduce quantization error and non-linearity, it cannot eliminate these entirely. Consequently, practical ADCs at audio frequencies typically do not exhibit aliasing, aperture error, and are not limited by quantization error. Instead, analog noise dominates. At RF and microwave frequencies where oversampling is impractical and filters are expensive, aperture error, quantization error and aliasing can be significant limitations.

Jitter, noise, and quantization are often analyzed by modeling them as random errors added to the sample values. Integration and zero-order hold effects can be analyzed as a form of low-pass filtering. The non-linearities of either ADC or DAC are analyzed by replacing the ideal linear function mapping with a proposed nonlinear function.

Applications

Audio sampling

Digital audio uses pulse-code modulation (PCM) and digital signals for sound reproduction. This includes analog-to-digital conversion (ADC), digital-to-analog conversion (DAC), storage, and transmission. In effect, the system commonly referred to as digital is in fact a discrete-time, discrete-level analog of a previous electrical analog. While modern systems can be quite subtle in their methods, the primary usefulness of a digital system is the ability to store, retrieve and transmit signals without any loss of quality.

When it is necessary to capture audio covering the entire 20–20,000 Hz range of human hearing,[5] such as when recording music or many types of acoustic events, audio waveforms are typically sampled at 44.1 kHz (CD), 48 kHz, 88.2 kHz, or 96 kHz.[6] The approximately double-rate requirement is a consequence of the Nyquist theorem. Sampling rates higher than about 50 kHz to 60 kHz cannot supply more usable information for human listeners. Early professional audio equipment manufacturers chose sampling rates in the region of 40 to 50 kHz for this reason.

There has been an industry trend towards sampling rates well beyond the basic requirements: such as 96 kHz and even 192 kHz[7] Even though ultrasonic frequencies are inaudible to humans, recording and mixing at higher sampling rates is effective in eliminating the distortion that can be caused by foldback aliasing. Conversely, ultrasonic sounds may interact with and modulate the audible part of the frequency spectrum (intermodulation distortion), degrading the fidelity.[8] One advantage of higher sampling rates is that they can relax the low-pass filter design requirements for ADCs and DACs, but with modern oversampling sigma-delta converters this advantage is less important.

The Audio Engineering Society recommends 48 kHz sampling rate for most applications but gives recognition to 44.1 kHz for Compact Disc (CD) and other consumer uses, 32 kHz for transmission-related applications, and 96 kHz for higher bandwidth or relaxed anti-aliasing filtering.[9] Both Lavry Engineering and J. Robert Stuart state that the ideal sampling rate would be about 60 kHz, but since this is not a standard frequency, recommend 88.2 or 96 kHz for recording purposes.[10][11][12][13]

A more complete list of common audio sample rates is:

Sampling rate Use
8,000 Hz Telephone and encrypted walkie-talkie, wireless intercom and wireless microphone transmission; adequate for human speech but without sibilance (ess sounds like eff (/s/, /f/)).
11,025 Hz One quarter the sampling rate of audio CDs; used for lower-quality PCM, MPEG audio and for audio analysis of subwoofer bandpasses.[citation needed]
16,000 Hz Wideband frequency extension over standard telephone narrowband 8,000 Hz. Used in most modern VoIP and VVoIP communication products.[14][unreliable source?]
22,050 Hz One half the sampling rate of audio CDs; used for lower-quality PCM and MPEG audio and for audio analysis of low frequency energy. Suitable for digitizing early 20th century audio formats such as 78s and AM Radio.[15]
32,000 Hz miniDV digital video camcorder, video tapes with extra channels of audio (e.g. DVCAM with four channels of audio), DAT (LP mode), Germany's Digitales Satellitenradio, NICAM digital audio, used alongside analogue television sound in some countries. High-quality digital wireless microphones.[16] Suitable for digitizing FM radio.[citation needed]
37,800 Hz CD-XA audio
44,056 Hz Used by digital audio locked to NTSC color video signals (3 samples per line, 245 lines per field, 59.94 fields per second = 29.97 frames per second).
44,100 Hz Audio CD, also most commonly used with MPEG-1 audio (VCD, SVCD, MP3). Originally chosen by Sony because it could be recorded on modified video equipment running at either 25 frames per second (PAL) or 30 frame/s (using an NTSC monochrome video recorder) and cover the 20 kHz bandwidth thought necessary to match professional analog recording equipment of the time. A PCM adaptor would fit digital audio samples into the analog video channel of, for example, PAL video tapes using 3 samples per line, 588 lines per frame, 25 frames per second.
47,250 Hz world's first commercial PCM sound recorder by Nippon Columbia (Denon)
48,000 Hz The standard audio sampling rate used by professional digital video equipment such as tape recorders, video servers, vision mixers and so on. This rate was chosen because it could reconstruct frequencies up to 22 kHz and work with 29.97 frames per second NTSC video – as well as 25 frame/s, 30 frame/s and 24 frame/s systems. With 29.97 frame/s systems it is necessary to handle 1601.6 audio samples per frame delivering an integer number of audio samples only every fifth video frame.[9]  Also used for sound with consumer video formats like DV, digital TV, DVD, and films. The professional Serial Digital Interface (SDI) and High-definition Serial Digital Interface (HD-SDI) used to connect broadcast television equipment together uses this audio sampling frequency. Most professional audio gear uses 48 kHz sampling, including mixing consoles, and digital recording devices.
50,000 Hz First commercial digital audio recorders from the late 70s from 3M and Soundstream.
50,400 Hz Sampling rate used by the Mitsubishi X-80 digital audio recorder.
64,000 Hz Uncommonly used, but supported by some hardware[17][18] and software.[19][20]
88,200 Hz Sampling rate used by some professional recording equipment when the destination is CD (multiples of 44,100 Hz). Some pro audio gear uses (or is able to select) 88.2 kHz sampling, including mixers, EQs, compressors, reverb, crossovers and recording devices.
96,000 Hz DVD-Audio, some LPCM DVD tracks, BD-ROM (Blu-ray Disc) audio tracks, HD DVD (High-Definition DVD) audio tracks. Some professional recording and production equipment is able to select 96 kHz sampling. This sampling frequency is twice the 48 kHz standard commonly used with audio on professional equipment.
176,400 Hz Sampling rate used by HDCD recorders and other professional applications for CD production. Four times the frequency of 44.1 kHz.
192,000 Hz DVD-Audio, some LPCM DVD tracks, BD-ROM (Blu-ray Disc) audio tracks, and HD DVD (High-Definition DVD) audio tracks, High-Definition audio recording devices and audio editing software. This sampling frequency is four times the 48 kHz standard commonly used with audio on professional video equipment.
352,800 Hz Digital eXtreme Definition, used for recording and editing Super Audio CDs, as 1-bit Direct Stream Digital (DSD) is not suited for editing. Eight times the frequency of 44.1 kHz.
2,822,400 Hz SACD, 1-bit delta-sigma modulation process known as Direct Stream Digital, co-developed by Sony and Philips.
5,644,800 Hz Double-Rate DSD, 1-bit Direct Stream Digital at 2× the rate of the SACD. Used in some professional DSD recorders.
11,289,600 Hz Quad-Rate DSD, 1-bit Direct Stream Digital at 4× the rate of the SACD. Used in some uncommon professional DSD recorders.
22,579,200 Hz Octuple-Rate DSD, 1-bit Direct Stream Digital at 8× the rate of the SACD. Used in rare experimental DSD recorders. Also known as DSD512.

Bit depth

Audio is typically recorded at 8-, 16-, and 24-bit depth, which yield a theoretical maximum signal-to-quantization-noise ratio (SQNR) for a pure sine wave of, approximately, 49.93 dB, 98.09 dB and 122.17 dB.[21] CD quality audio uses 16-bit samples. Thermal noise limits the true number of bits that can be used in quantization. Few analog systems have signal to noise ratios (SNR) exceeding 120 dB. However, digital signal processing operations can have very high dynamic range, consequently it is common to perform mixing and mastering operations at 32-bit precision and then convert to 16- or 24-bit for distribution.

Speech sampling

Speech signals, i.e., signals intended to carry only human speech, can usually be sampled at a much lower rate. For most phonemes, almost all of the energy is contained in the 100 Hz – 4 kHz range, allowing a sampling rate of 8 kHz. This is the sampling rate used by nearly all telephony systems, which use the G.711 sampling and quantization specifications.[citation needed]

Video sampling

Standard-definition television (SDTV) uses either 720 by 480 pixels (US NTSC 525-line) or 720 by 576 pixels (UK PAL 625-line) for the visible picture area.

High-definition television (HDTV) uses 720p (progressive), 1080i (interlaced), and 1080p (progressive, also known as Full-HD).

In digital video, the temporal sampling rate is defined the frame rate – or rather the field rate – rather than the notional pixel clock. The image sampling frequency is the repetition rate of the sensor integration period. Since the integration period may be significantly shorter than the time between repetitions, the sampling frequency can be different from the inverse of the sample time:

  • 50 Hz – PAL video
  • 60 / 1.001 Hz ~= 59.94 Hz – NTSC video

Video digital-to-analog converters operate in the megahertz range (from ~3 MHz for low quality composite video scalers in early games consoles, to 250 MHz or more for the highest-resolution VGA output).

When analog video is converted to digital video, a different sampling process occurs, this time at the pixel frequency, corresponding to a spatial sampling rate along scan lines. A common pixel sampling rate is:

Spatial sampling in the other direction is determined by the spacing of scan lines in the raster. The sampling rates and resolutions in both spatial directions can be measured in units of lines per picture height.

Spatial aliasing of high-frequency luma or chroma video components shows up as a moiré pattern.

3D sampling

The process of volume rendering samples a 3D grid of voxels to produce 3D renderings of sliced (tomographic) data. The 3D grid is assumed to represent a continuous region of 3D space. Volume rendering is common in medical imaging, X-ray computed tomography (CT/CAT), magnetic resonance imaging (MRI), positron emission tomography (PET) are some examples. It is also used for seismic tomography and other applications.

 
The top two graphs depict Fourier transforms of two different functions that produce the same results when sampled at a particular rate. The baseband function is sampled faster than its Nyquist rate, and the bandpass function is undersampled, effectively converting it to baseband. The lower graphs indicate how identical spectral results are created by the aliases of the sampling process.

Undersampling

When a bandpass signal is sampled slower than its Nyquist rate, the samples are indistinguishable from samples of a low-frequency alias of the high-frequency signal. That is often done purposefully in such a way that the lowest-frequency alias satisfies the Nyquist criterion, because the bandpass signal is still uniquely represented and recoverable. Such undersampling is also known as bandpass sampling, harmonic sampling, IF sampling, and direct IF to digital conversion.[22]

Oversampling

Oversampling is used in most modern analog-to-digital converters to reduce the distortion introduced by practical digital-to-analog converters, such as a zero-order hold instead of idealizations like the Whittaker–Shannon interpolation formula.[23]

Complex sampling

Complex sampling (or I/Q sampling) is the simultaneous sampling of two different, but related, waveforms, resulting in pairs of samples that are subsequently treated as complex numbers.[B]  When one waveform   is the Hilbert transform of the other waveform   the complex-valued function,     is called an analytic signal,  whose Fourier transform is zero for all negative values of frequency. In that case, the Nyquist rate for a waveform with no frequencies ≥ B can be reduced to just B (complex samples/sec), instead of 2B (real samples/sec).[C] More apparently, the equivalent baseband waveform,     also has a Nyquist rate of B, because all of its non-zero frequency content is shifted into the interval [-B/2, B/2).

Although complex-valued samples can be obtained as described above, they are also created by manipulating samples of a real-valued waveform. For instance, the equivalent baseband waveform can be created without explicitly computing    by processing the product sequence [D]  through a digital low-pass filter whose cutoff frequency is B/2.[E] Computing only every other sample of the output sequence reduces the sample-rate commensurate with the reduced Nyquist rate. The result is half as many complex-valued samples as the original number of real samples. No information is lost, and the original s(t) waveform can be recovered, if necessary.

See also

Notes

  1. ^ For example, "number of samples" in signal processing is roughly equivalent to "sample size" in statistics.
  2. ^ Sample-pairs are also sometimes viewed as points on a constellation diagram.
  3. ^ When the complex sample-rate is B, a frequency component at 0.6 B, for instance, will have an alias at −0.4 B, which is unambiguous because of the constraint that the pre-sampled signal was analytic. Also see Aliasing § Complex sinusoids.
  4. ^ When s(t) is sampled at the Nyquist frequency (1/T = 2B), the product sequence simplifies to  
  5. ^ The sequence of complex numbers is convolved with the impulse response of a filter with real-valued coefficients. That is equivalent to separately filtering the sequences of real parts and imaginary parts and reforming complex pairs at the outputs.

References

  1. ^ Martin H. Weik (1996). Communications Standard Dictionary. Springer. ISBN 0412083914.
  2. ^ Rao, R. (2008). Signals and Systems. Prentice-Hall Of India Pvt. Limited. ISBN 9788120338593.
  3. ^ C. E. Shannon, "Communication in the presence of noise", Proc. Institute of Radio Engineers, vol. 37, no.1, pp. 10–21, Jan. 1949. Reprint as classic paper in: Proc. IEEE, Vol. 86, No. 2, (Feb 1998) 2010-02-08 at the Wayback Machine
  4. ^ H.O. Johansson and C. Svensson, "Time resolution of NMOS sampling switches", IEEE J. Solid-State Circuits Volume: 33 , Issue: 2, pp. 237–245, Feb 1998.
  5. ^ D'Ambrose, Christoper; Choudhary, Rizwan (2003). Elert, Glenn (ed.). "Frequency range of human hearing". The Physics Factbook. Retrieved 2022-01-22.
  6. ^ Self, Douglas (2012). Audio Engineering Explained. Taylor & Francis US. pp. 200, 446. ISBN 978-0240812731.
  7. ^ "Digital Pro Sound". Retrieved 8 January 2014.
  8. ^ Colletti, Justin (February 4, 2013). "The Science of Sample Rates (When Higher Is Better—And When It Isn't)". Trust Me I'm a Scientist. Retrieved February 6, 2013. in many cases, we can hear the sound of higher sample rates not because they are more transparent, but because they are less so. They can actually introduce unintended distortion in the audible spectrum
  9. ^ a b AES5-2008: AES recommended practice for professional digital audio – Preferred sampling frequencies for applications employing pulse-code modulation, Audio Engineering Society, 2008, retrieved 2010-01-18
  10. ^ Lavry, Dan (May 3, 2012). "The Optimal Sample Rate for Quality Audio" (PDF). Lavry Engineering Inc. Although 60 KHz would be closer to the ideal; given the existing standards, 88.2 KHz and 96 KHz are closest to the optimal sample rate.
  11. ^ Lavry, Dan. "The Optimal Sample Rate for Quality Audio". Gearslutz. Retrieved 2018-11-10. I am trying to accommodate all ears, and there are reports of few people that can actually hear slightly above 20KHz. I do think that 48KHz is pretty good compromise, but 88.2 or 96KHz yields some additional margin.
  12. ^ Lavry, Dan. "To mix at 96k or not?". Gearslutz. Retrieved 2018-11-10. Nowdays there are a number of good designers and ear people that find 60-70KHz sample rate to be the optimal rate for the ear. It is fast enough to include what we can hear, yet slow enough to do it pretty accurately.
  13. ^ Stuart, J. Robert (1998). Coding High Quality Digital Audio. CiteSeerX 10.1.1.501.6731. both psychoacoustic analysis and experience tell us that the minimum rectangular channel necessary to ensure transparency uses linear PCM with 18.2-bit samples at 58kHz. ... there are strong arguments for maintaining integer relationships with existing sampling rates – which suggests that 88.2kHz or 96kHz should be adopted.
  14. ^ "Cisco VoIP Phones, Networking and Accessories - VoIP Supply".
  15. ^ . Restoring78s.co.uk. Archived from the original on 2009-09-14. Retrieved 2011-01-18. For most records a sample rate of 22050 in stereo is adequate. An exception is likely to be recordings made in the second half of the century, which may need a sample rate of 44100.
  16. ^ . Zaxcom.com. Archived from the original on 2011-02-09. Retrieved 2011-01-18.
  17. ^ "RME: Hammerfall DSP 9632". www.rme-audio.de. Retrieved 2018-12-18. Supported sample frequencies: Internally 32, 44.1, 48, 64, 88.2, 96, 176.4, 192 kHz.
  18. ^ "SX-S30DAB | Pioneer". www.pioneer-audiovisual.eu. Retrieved 2018-12-18. Supported sampling rates: 44.1 kHz, 48 kHz, 64 kHz, 88.2 kHz, 96 kHz, 176.4 kHz, 192 kHz
  19. ^ Cristina Bachmann, Heiko Bischoff; Schütte, Benjamin. "Customize Sample Rate Menu". Steinberg WaveLab Pro. Retrieved 2018-12-18. Common Sample Rates: 64 000 Hz
  20. ^ "M Track 2x2M Cubase Pro 9 can ́t change Sample Rate". M-Audio. Retrieved 2018-12-18. [Screenshot of Cubase]
  21. ^ "MT-001: Taking the Mystery out of the Infamous Formula, "SNR=6.02N + 1.76dB," and Why You Should Care" (PDF).
  22. ^ Walt Kester (2003). Mixed-signal and DSP design techniques. Newnes. p. 20. ISBN 978-0-7506-7611-3. Retrieved 8 January 2014.
  23. ^ William Morris Hartmann (1997). Signals, Sound, and Sensation. Springer. ISBN 1563962837.

Further reading

  • Matt Pharr, Wenzel Jakob and Greg Humphreys, Physically Based Rendering: From Theory to Implementation, 3rd ed., Morgan Kaufmann, November 2016. ISBN 978-0128006450. The chapter on sampling (available online) is nicely written with diagrams, core theory and code sample.

External links

  • Journal devoted to Sampling Theory
  • I/Q Data for Dummies – a page trying to answer the question Why I/Q Data?
  • Sampling of analog signals – an interactive presentation in a web-demo at the Institute of Telecommunications, University of Stuttgart

sampling, signal, processing, other, uses, sampling, disambiguation, signal, processing, sampling, reduction, continuous, time, signal, discrete, time, signal, common, example, conversion, sound, wave, sequence, samples, sample, value, signal, point, time, spa. For other uses see Sampling disambiguation In signal processing sampling is the reduction of a continuous time signal to a discrete time signal A common example is the conversion of a sound wave to a sequence of samples A sample is a value of the signal at a point in time and or space this definition differs from the usage in statistics which refers to a set of such values A Signal sampling representation The continuous signal S t is represented with a green colored line while the discrete samples are indicated by the blue vertical lines A sampler is a subsystem or operation that extracts samples from a continuous signal A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points The original signal can be reconstructed from a sequence of samples up to the Nyquist limit by passing the sequence of samples through a type of low pass filter called a reconstruction filter Contents 1 Theory 2 Practical considerations 3 Applications 3 1 Audio sampling 3 1 1 Bit depth 3 1 2 Speech sampling 3 2 Video sampling 3 3 3D sampling 4 Undersampling 5 Oversampling 6 Complex sampling 7 See also 8 Notes 9 References 10 Further reading 11 External linksTheory EditSee also Nyquist Shannon sampling theorem Functions of space time or any other dimension can be sampled and similarly in two or more dimensions For functions that vary with time let S t be a continuous function or signal to be sampled and let sampling be performed by measuring the value of the continuous function every T seconds which is called the sampling interval or sampling period 1 Then the sampled function is given by the sequence S nT for integer values of n The sampling frequency or sampling rate fs is the average number of samples obtained in one second thus fs 1 T Its unit is sample per second or hertz e g 48 kHz is 48 000 samples per second Reconstructing a continuous function from samples is done by interpolation algorithms The Whittaker Shannon interpolation formula is mathematically equivalent to an ideal low pass filter whose input is a sequence of Dirac delta functions that are modulated multiplied by the sample values When the time interval between adjacent samples is a constant T the sequence of delta functions is called a Dirac comb Mathematically the modulated Dirac comb is equivalent to the product of the comb function with s t That mathematical abstraction is sometimes referred to as impulse sampling 2 Most sampled signals are not simply stored and reconstructed The fidelity of a theoretical reconstruction is a common measure of the effectiveness of sampling That fidelity is reduced when s t contains frequency components whose period is less than double the sampling interval see Aliasing The quantity 1 2 cycle sample fs sample sec fs 2 cycles sec hertz is known as the Nyquist frequency of the sampler Therefore s t is usually the output of a low pass filter functionally known as an anti aliasing filter Without an anti aliasing filter frequencies higher than the Nyquist frequency will influence the samples in a way that is misinterpreted by the interpolation process 3 Practical considerations EditIn practice the continuous signal is sampled using an analog to digital converter ADC a device with various physical limitations This results in deviations from the theoretically perfect reconstruction collectively referred to as distortion Various types of distortion can occur including Aliasing Some amount of aliasing is inevitable because only theoretical infinitely long functions can have no frequency content above the Nyquist frequency Aliasing can be made arbitrarily small by using a sufficiently large order of the anti aliasing filter Aperture error results from the fact that the sample is obtained as a time average within a sampling region rather than just being equal to the signal value at the sampling instant 4 In a capacitor based sample and hold circuit aperture errors are introduced by multiple mechanisms For example the capacitor cannot instantly track the input signal and the capacitor can not instantly be isolated from the input signal Jitter or deviation from the precise sample timing intervals Noise including thermal sensor noise analog circuit noise etc Slew rate limit error caused by the inability of the ADC input value to change sufficiently rapidly Quantization as a consequence of the finite precision of words that represent the converted values Error due to other non linear effects of the mapping of input voltage to converted output value in addition to the effects of quantization Although the use of oversampling can completely eliminate aperture error and aliasing by shifting them out of the passband this technique cannot be practically used above a few GHz and may be prohibitively expensive at much lower frequencies Furthermore while oversampling can reduce quantization error and non linearity it cannot eliminate these entirely Consequently practical ADCs at audio frequencies typically do not exhibit aliasing aperture error and are not limited by quantization error Instead analog noise dominates At RF and microwave frequencies where oversampling is impractical and filters are expensive aperture error quantization error and aliasing can be significant limitations Jitter noise and quantization are often analyzed by modeling them as random errors added to the sample values Integration and zero order hold effects can be analyzed as a form of low pass filtering The non linearities of either ADC or DAC are analyzed by replacing the ideal linear function mapping with a proposed nonlinear function Applications EditAudio sampling Edit Digital audio uses pulse code modulation PCM and digital signals for sound reproduction This includes analog to digital conversion ADC digital to analog conversion DAC storage and transmission In effect the system commonly referred to as digital is in fact a discrete time discrete level analog of a previous electrical analog While modern systems can be quite subtle in their methods the primary usefulness of a digital system is the ability to store retrieve and transmit signals without any loss of quality When it is necessary to capture audio covering the entire 20 20 000 Hz range of human hearing 5 such as when recording music or many types of acoustic events audio waveforms are typically sampled at 44 1 kHz CD 48 kHz 88 2 kHz or 96 kHz 6 The approximately double rate requirement is a consequence of the Nyquist theorem Sampling rates higher than about 50 kHz to 60 kHz cannot supply more usable information for human listeners Early professional audio equipment manufacturers chose sampling rates in the region of 40 to 50 kHz for this reason There has been an industry trend towards sampling rates well beyond the basic requirements such as 96 kHz and even 192 kHz 7 Even though ultrasonic frequencies are inaudible to humans recording and mixing at higher sampling rates is effective in eliminating the distortion that can be caused by foldback aliasing Conversely ultrasonic sounds may interact with and modulate the audible part of the frequency spectrum intermodulation distortion degrading the fidelity 8 One advantage of higher sampling rates is that they can relax the low pass filter design requirements for ADCs and DACs but with modern oversampling sigma delta converters this advantage is less important The Audio Engineering Society recommends 48 kHz sampling rate for most applications but gives recognition to 44 1 kHz for Compact Disc CD and other consumer uses 32 kHz for transmission related applications and 96 kHz for higher bandwidth or relaxed anti aliasing filtering 9 Both Lavry Engineering and J Robert Stuart state that the ideal sampling rate would be about 60 kHz but since this is not a standard frequency recommend 88 2 or 96 kHz for recording purposes 10 11 12 13 A more complete list of common audio sample rates is Sampling rate Use8 000 Hz Telephone and encrypted walkie talkie wireless intercom and wireless microphone transmission adequate for human speech but without sibilance ess sounds like eff s f 11 025 Hz One quarter the sampling rate of audio CDs used for lower quality PCM MPEG audio and for audio analysis of subwoofer bandpasses citation needed 16 000 Hz Wideband frequency extension over standard telephone narrowband 8 000 Hz Used in most modern VoIP and VVoIP communication products 14 unreliable source 22 050 Hz One half the sampling rate of audio CDs used for lower quality PCM and MPEG audio and for audio analysis of low frequency energy Suitable for digitizing early 20th century audio formats such as 78s and AM Radio 15 32 000 Hz miniDV digital video camcorder video tapes with extra channels of audio e g DVCAM with four channels of audio DAT LP mode Germany s Digitales Satellitenradio NICAM digital audio used alongside analogue television sound in some countries High quality digital wireless microphones 16 Suitable for digitizing FM radio citation needed 37 800 Hz CD XA audio44 056 Hz Used by digital audio locked to NTSC color video signals 3 samples per line 245 lines per field 59 94 fields per second 29 97 frames per second 44 100 Hz Audio CD also most commonly used with MPEG 1 audio VCD SVCD MP3 Originally chosen by Sony because it could be recorded on modified video equipment running at either 25 frames per second PAL or 30 frame s using an NTSC monochrome video recorder and cover the 20 kHz bandwidth thought necessary to match professional analog recording equipment of the time A PCM adaptor would fit digital audio samples into the analog video channel of for example PAL video tapes using 3 samples per line 588 lines per frame 25 frames per second 47 250 Hz world s first commercial PCM sound recorder by Nippon Columbia Denon 48 000 Hz The standard audio sampling rate used by professional digital video equipment such as tape recorders video servers vision mixers and so on This rate was chosen because it could reconstruct frequencies up to 22 kHz and work with 29 97 frames per second NTSC video as well as 25 frame s 30 frame s and 24 frame s systems With 29 97 frame s systems it is necessary to handle 1601 6 audio samples per frame delivering an integer number of audio samples only every fifth video frame 9 Also used for sound with consumer video formats like DV digital TV DVD and films The professional Serial Digital Interface SDI and High definition Serial Digital Interface HD SDI used to connect broadcast television equipment together uses this audio sampling frequency Most professional audio gear uses 48 kHz sampling including mixing consoles and digital recording devices 50 000 Hz First commercial digital audio recorders from the late 70s from 3M and Soundstream 50 400 Hz Sampling rate used by the Mitsubishi X 80 digital audio recorder 64 000 Hz Uncommonly used but supported by some hardware 17 18 and software 19 20 88 200 Hz Sampling rate used by some professional recording equipment when the destination is CD multiples of 44 100 Hz Some pro audio gear uses or is able to select 88 2 kHz sampling including mixers EQs compressors reverb crossovers and recording devices 96 000 Hz DVD Audio some LPCM DVD tracks BD ROM Blu ray Disc audio tracks HD DVD High Definition DVD audio tracks Some professional recording and production equipment is able to select 96 kHz sampling This sampling frequency is twice the 48 kHz standard commonly used with audio on professional equipment 176 400 Hz Sampling rate used by HDCD recorders and other professional applications for CD production Four times the frequency of 44 1 kHz 192 000 Hz DVD Audio some LPCM DVD tracks BD ROM Blu ray Disc audio tracks and HD DVD High Definition DVD audio tracks High Definition audio recording devices and audio editing software This sampling frequency is four times the 48 kHz standard commonly used with audio on professional video equipment 352 800 Hz Digital eXtreme Definition used for recording and editing Super Audio CDs as 1 bit Direct Stream Digital DSD is not suited for editing Eight times the frequency of 44 1 kHz 2 822 400 Hz SACD 1 bit delta sigma modulation process known as Direct Stream Digital co developed by Sony and Philips 5 644 800 Hz Double Rate DSD 1 bit Direct Stream Digital at 2 the rate of the SACD Used in some professional DSD recorders 11 289 600 Hz Quad Rate DSD 1 bit Direct Stream Digital at 4 the rate of the SACD Used in some uncommon professional DSD recorders 22 579 200 Hz Octuple Rate DSD 1 bit Direct Stream Digital at 8 the rate of the SACD Used in rare experimental DSD recorders Also known as DSD512 Bit depth Edit See also Audio bit depth Audio is typically recorded at 8 16 and 24 bit depth which yield a theoretical maximum signal to quantization noise ratio SQNR for a pure sine wave of approximately 49 93 dB 98 09 dB and 122 17 dB 21 CD quality audio uses 16 bit samples Thermal noise limits the true number of bits that can be used in quantization Few analog systems have signal to noise ratios SNR exceeding 120 dB However digital signal processing operations can have very high dynamic range consequently it is common to perform mixing and mastering operations at 32 bit precision and then convert to 16 or 24 bit for distribution Speech sampling Edit Speech signals i e signals intended to carry only human speech can usually be sampled at a much lower rate For most phonemes almost all of the energy is contained in the 100 Hz 4 kHz range allowing a sampling rate of 8 kHz This is the sampling rate used by nearly all telephony systems which use the G 711 sampling and quantization specifications citation needed Video sampling Edit This section needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed June 2007 Learn how and when to remove this template message Standard definition television SDTV uses either 720 by 480 pixels US NTSC 525 line or 720 by 576 pixels UK PAL 625 line for the visible picture area High definition television HDTV uses 720p progressive 1080i interlaced and 1080p progressive also known as Full HD In digital video the temporal sampling rate is defined the frame rate or rather the field rate rather than the notional pixel clock The image sampling frequency is the repetition rate of the sensor integration period Since the integration period may be significantly shorter than the time between repetitions the sampling frequency can be different from the inverse of the sample time 50 Hz PAL video 60 1 001 Hz 59 94 Hz NTSC videoVideo digital to analog converters operate in the megahertz range from 3 MHz for low quality composite video scalers in early games consoles to 250 MHz or more for the highest resolution VGA output When analog video is converted to digital video a different sampling process occurs this time at the pixel frequency corresponding to a spatial sampling rate along scan lines A common pixel sampling rate is 13 5 MHz CCIR 601 D1 videoSpatial sampling in the other direction is determined by the spacing of scan lines in the raster The sampling rates and resolutions in both spatial directions can be measured in units of lines per picture height Spatial aliasing of high frequency luma or chroma video components shows up as a moire pattern 3D sampling Edit The process of volume rendering samples a 3D grid of voxels to produce 3D renderings of sliced tomographic data The 3D grid is assumed to represent a continuous region of 3D space Volume rendering is common in medical imaging X ray computed tomography CT CAT magnetic resonance imaging MRI positron emission tomography PET are some examples It is also used for seismic tomography and other applications The top two graphs depict Fourier transforms of two different functions that produce the same results when sampled at a particular rate The baseband function is sampled faster than its Nyquist rate and the bandpass function is undersampled effectively converting it to baseband The lower graphs indicate how identical spectral results are created by the aliases of the sampling process Undersampling EditMain article Undersampling When a bandpass signal is sampled slower than its Nyquist rate the samples are indistinguishable from samples of a low frequency alias of the high frequency signal That is often done purposefully in such a way that the lowest frequency alias satisfies the Nyquist criterion because the bandpass signal is still uniquely represented and recoverable Such undersampling is also known as bandpass sampling harmonic sampling IF sampling and direct IF to digital conversion 22 Oversampling EditMain article Oversampling Oversampling is used in most modern analog to digital converters to reduce the distortion introduced by practical digital to analog converters such as a zero order hold instead of idealizations like the Whittaker Shannon interpolation formula 23 Complex sampling EditComplex sampling or I Q sampling is the simultaneous sampling of two different but related waveforms resulting in pairs of samples that are subsequently treated as complex numbers B When one waveform s t displaystyle hat s t is the Hilbert transform of the other waveform s t displaystyle s t the complex valued function s a t s t i s t displaystyle s a t triangleq s t i cdot hat s t is called an analytic signal whose Fourier transform is zero for all negative values of frequency In that case the Nyquist rate for a waveform with no frequencies B can be reduced to just B complex samples sec instead of 2B real samples sec C More apparently the equivalent baseband waveform s a t e i 2 p B 2 t displaystyle s a t cdot e i2 pi frac B 2 t also has a Nyquist rate of B because all of its non zero frequency content is shifted into the interval B 2 B 2 Although complex valued samples can be obtained as described above they are also created by manipulating samples of a real valued waveform For instance the equivalent baseband waveform can be created without explicitly computing s t displaystyle hat s t by processing the product sequence s n T e i 2 p B 2 T n displaystyle left s nT cdot e i2 pi frac B 2 Tn right D through a digital low pass filter whose cutoff frequency is B 2 E Computing only every other sample of the output sequence reduces the sample rate commensurate with the reduced Nyquist rate The result is half as many complex valued samples as the original number of real samples No information is lost and the original s t waveform can be recovered if necessary See also EditCrystal oscillator frequencies Downsampling Upsampling Multidimensional sampling Sample rate conversion Digitizing Sample and hold Beta encoder Kell factor Bit rate Normalized frequencyNotes Edit For example number of samples in signal processing is roughly equivalent to sample size in statistics Sample pairs are also sometimes viewed as points on a constellation diagram When the complex sample rate is B a frequency component at 0 6 B for instance will have an alias at 0 4 B which is unambiguous because of the constraint that the pre sampled signal was analytic Also see Aliasing Complex sinusoids When s t is sampled at the Nyquist frequency 1 T 2B the product sequence simplifies to s n T i n displaystyle left s nT cdot i n right The sequence of complex numbers is convolved with the impulse response of a filter with real valued coefficients That is equivalent to separately filtering the sequences of real parts and imaginary parts and reforming complex pairs at the outputs References Edit Martin H Weik 1996 Communications Standard Dictionary Springer ISBN 0412083914 Rao R 2008 Signals and Systems Prentice Hall Of India Pvt Limited ISBN 9788120338593 C E Shannon Communication in the presence of noise Proc Institute of Radio Engineers vol 37 no 1 pp 10 21 Jan 1949 Reprint as classic paper in Proc IEEE Vol 86 No 2 Feb 1998 Archived 2010 02 08 at the Wayback Machine H O Johansson and C Svensson Time resolution of NMOS sampling switches IEEE J Solid State Circuits Volume 33 Issue 2 pp 237 245 Feb 1998 D Ambrose Christoper Choudhary Rizwan 2003 Elert Glenn ed Frequency range of human hearing The Physics Factbook Retrieved 2022 01 22 Self Douglas 2012 Audio Engineering Explained Taylor amp Francis US pp 200 446 ISBN 978 0240812731 Digital Pro Sound Retrieved 8 January 2014 Colletti Justin February 4 2013 The Science of Sample Rates When Higher Is Better And When It Isn t Trust Me I m a Scientist Retrieved February 6 2013 in many cases we can hear the sound of higher sample rates not because they are more transparent but because they are less so They can actually introduce unintended distortion in the audible spectrum a b AES5 2008 AES recommended practice for professional digital audio Preferred sampling frequencies for applications employing pulse code modulation Audio Engineering Society 2008 retrieved 2010 01 18 Lavry Dan May 3 2012 The Optimal Sample Rate for Quality Audio PDF Lavry Engineering Inc Although 60 KHz would be closer to the ideal given the existing standards 88 2 KHz and 96 KHz are closest to the optimal sample rate Lavry Dan The Optimal Sample Rate for Quality Audio Gearslutz Retrieved 2018 11 10 I am trying to accommodate all ears and there are reports of few people that can actually hear slightly above 20KHz I do think that 48KHz is pretty good compromise but 88 2 or 96KHz yields some additional margin Lavry Dan To mix at 96k or not Gearslutz Retrieved 2018 11 10 Nowdays there are a number of good designers and ear people that find 60 70KHz sample rate to be the optimal rate for the ear It is fast enough to include what we can hear yet slow enough to do it pretty accurately Stuart J Robert 1998 Coding High Quality Digital Audio CiteSeerX 10 1 1 501 6731 both psychoacoustic analysis and experience tell us that the minimum rectangular channel necessary to ensure transparency uses linear PCM with 18 2 bit samples at 58kHz there are strong arguments for maintaining integer relationships with existing sampling rates which suggests that 88 2kHz or 96kHz should be adopted Cisco VoIP Phones Networking and Accessories VoIP Supply The restoration procedure part 1 Restoring78s co uk Archived from the original on 2009 09 14 Retrieved 2011 01 18 For most records a sample rate of 22050 in stereo is adequate An exception is likely to be recordings made in the second half of the century which may need a sample rate of 44100 Zaxcom digital wireless transmitters Zaxcom com Archived from the original on 2011 02 09 Retrieved 2011 01 18 RME Hammerfall DSP 9632 www rme audio de Retrieved 2018 12 18 Supported sample frequencies Internally 32 44 1 48 64 88 2 96 176 4 192 kHz SX S30DAB Pioneer www pioneer audiovisual eu Retrieved 2018 12 18 Supported sampling rates 44 1 kHz 48 kHz 64 kHz 88 2 kHz 96 kHz 176 4 kHz 192 kHz Cristina Bachmann Heiko Bischoff Schutte Benjamin Customize Sample Rate Menu Steinberg WaveLab Pro Retrieved 2018 12 18 Common Sample Rates 64 000 Hz M Track 2x2M Cubase Pro 9 can t change Sample Rate M Audio Retrieved 2018 12 18 Screenshot of Cubase MT 001 Taking the Mystery out of the Infamous Formula SNR 6 02N 1 76dB and Why You Should Care PDF Walt Kester 2003 Mixed signal and DSP design techniques Newnes p 20 ISBN 978 0 7506 7611 3 Retrieved 8 January 2014 William Morris Hartmann 1997 Signals Sound and Sensation Springer ISBN 1563962837 Further reading EditMatt Pharr Wenzel Jakob and Greg Humphreys Physically Based Rendering From Theory to Implementation 3rd ed Morgan Kaufmann November 2016 ISBN 978 0128006450 The chapter on sampling available online is nicely written with diagrams core theory and code sample External links EditJournal devoted to Sampling Theory I Q Data for Dummies a page trying to answer the question Why I Q Data Sampling of analog signals an interactive presentation in a web demo at the Institute of Telecommunications University of Stuttgart Retrieved from https en wikipedia org w index php title Sampling signal processing amp oldid 1127493723, wikipedia, wiki, book, books, library,

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