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Power Stone 2

Power Stone 2 (パワーストーン 2, Pawā Sutōn 2) is a multiplayer fighting game that built on the innovative[3][4] gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle.

Power Stone 2
Japanese Dreamcast cover art
Developer(s)Capcom
Klein Computer Entertainment (PSP)
Publisher(s)
Director(s)Hideaki Itsuno
Producer(s)Yoshihiro Sudo
Artist(s)Akira Yasuda
Hideki Ishikawa
Composer(s)Tetsuya Shibata
Platform(s)Arcade, Dreamcast, PlayStation Portable (Power Stone Collection)
ReleaseArcade
  • WW: 2000
Dreamcast
  • JP: April 27, 2000
  • NA: August 23, 2000
  • EU: August 24, 2000[1]
  • UK: September 15, 2000[2]
PlayStation Portable
  • EU: October 20, 2006
  • AU: October 25, 2006
  • NA: October 31, 2006
  • JP: November 30, 2006
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemSega NAOMI

Power Stone 2 originated as an arcade game, like many others on the Dreamcast. The Dreamcast served as a testing ground for successful arcade games.[citation needed] Power Stone 2 included some differences from the original, including new character voices, the removal of the existing combo system and a new, horizontal status bar.

Gameplay

There are four different modes available for the game:

  • 1-on-1: Much like the original Power Stone, a two-character storyline game.
  • Arcade: A four-character storyline game, with two characters advancing each round.
  • Original: Multiplayer mode, with free choice of characters and stages.
  • Adventure: An unpredictable storyline game, where players can collect items, cards and money.

Power Stone 2 offers five interactive 3-D stages to begin with, plus the two boss stages which players can also access in Original mode. All but the Original mode is played out like a storyline, where two battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting three Power Stones and transforming. Power Stone 2 does not offer an opportunity to block, although tapping on the control pad just before an enemy attacks will cause you to dodge.

Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence, creates three sub-stages within a single one.

Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include food that will replenish health, shields for defense, elixirs for invisibility, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with turrets, small planes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.

Item Shop

An addition to Power Stone 2 is the "Adventure" mode. This mode is functionally identical to the "1-on-1" and "Arcade" modes; however, there is an additional inventory filled with items and money that the player has collected. These may then be taken to the game's "Item Shop", run by secret character Mel. The overall goal of the Item Shop is to allow players to gain access to new items; either by purchasing them, or by combining existing items in a 'mixing' process. This gives the game considerable additional longevity, as many of the best or most entertaining items are available only from the Item Shop. Power Stone 2 includes a VMU application called the Mini-Book. This can be used to inspect the player's item inventory, or trade items with another player. Additionally, a player may register up to five items in their inventory as "Handy Items". These may then appear to the player in Original mode, offering a tactical advantage.

Reception

The Dreamcast version received "favorable" reviews according to video game review aggregator Metacritic.[5] Matt Sammons of NextGen said of the game's Japanese import, "An innovative and beautiful fighting game, Power Stone 2 will keep you entertained for hours. Just make sure to bring along a few friends."[18] In Japan, Famitsu gave it a score of 31 out of 40.[11]

Also in Japan, Game Machine listed the arcade version in their June 15, 2000 issue as the seventeenth most-successful arcade game of the month.[19]

Larry "Major Mike" Hryb of GamePro said of the Dreamcast version in one review, "Fans of the first Power Stone game should definitely check out this sequel. While it's basically the "more-of-the-same" Power Stone engine of the first game, the extra characters, weapons, and play modes make Power Stone 2 a top offering in the Dreamcast action/fighting genre."[20][b] In another review, The Freshman said, "Power Stone 2 is everything you've hoped for since the original, with madcap action and four-player mayhem, but a little more depth and less confusion would have rounded this title out nicely. As it is, PS2 is a great multiplayer title that should bring smiles to the faces of Power Stone junkies across the country."[21][c]

Notes

  1. ^ In Electronic Gaming Monthly's review of the Dreamcast version, one critic gave it 9/10, and the rest gave it each a score of 8.5/10.
  2. ^ GamePro gave the Dreamcast version three 4.5/5 scores for graphics, sound, and control, and a perfect 5 for fun factor in one review.
  3. ^ GamePro gave the Dreamcast version two 4.5/5 scores for graphics and fun factor, and two 4/5 scores for sound and control in another review.

References

  1. ^ "Power Stone 2 sur Dreamcast". Jeuxvideo.com (in French). Webedia. from the original on April 22, 2023. Retrieved July 11, 2023.
  2. ^ Bramwell, Tom (September 15, 2000). "UK releases". Eurogamer. Gamer Network. from the original on January 21, 2022. Retrieved July 11, 2023.
  3. ^ Perry, Douglass C. (September 8, 1999). "Power Stone (DC)". IGN. Ziff Davis. from the original on September 23, 2022. Retrieved July 11, 2023.
  4. ^ A Severed Head (December 2006). . GamePro. No. 219. IDG. p. 122. Archived from the original on February 4, 2008. Retrieved November 27, 2015.
  5. ^ a b "Power Stone 2 for Dreamcast Reviews". Metacritic. Fandom. from the original on April 20, 2023. Retrieved November 29, 2015.
  6. ^ Frankle, Gavin. . AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved November 29, 2015.
  7. ^ Ham, Tom (September 13, 2000). . Gamecenter. CNET. Archived from the original on October 17, 2000. Retrieved July 11, 2023.
  8. ^ Edge staff (June 2000). "Power Stone 2 [JP Import]" (PDF). Edge. No. 85. Future Publishing. pp. 76–77. (PDF) from the original on July 20, 2022. Retrieved July 11, 2023.
  9. ^ Mielke, James "Milkman"; Pfister, Andrew; Sewart, Greg (September 2000). "Power Stone 2" (PDF). Electronic Gaming Monthly. No. 134. Ziff Davis. p. 155. (PDF) from the original on May 14, 2023. Retrieved July 11, 2023.
  10. ^ MacDonald, Ewan (October 28, 2000). "Power Stone 2". Eurogamer. Gamer Network. from the original on December 8, 2000. Retrieved July 11, 2023.
  11. ^ a b "ドリームキャスト - パワーストーン2". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 51.
  12. ^ "Power Stone 2 [JP Import]". Game Informer. No. 87. FuncoLand. July 2000.
  13. ^ Weitzner, Jason "Fury" (July 1999). "Power Stone 2 [JP Import]". GameFan. Vol. 8, no. 7. Shinno Media. pp. 64–65. Retrieved July 11, 2023.
  14. ^ G-Wok (September 2000). "Power Stone 2 Review". GameRevolution. CraveOnline. from the original on December 8, 2015. Retrieved July 11, 2023.
  15. ^ Gerstmann, Jeff (May 2, 2000). "Power Stone 2 Review [JP Import]". GameSpot. Fandom. from the original on October 31, 2015. Retrieved July 11, 2023.
  16. ^ Mad Carl (September 28, 2000). . PlanetDreamcast. IGN Entertainment. Archived from the original on January 26, 2009. Retrieved November 30, 2015.
  17. ^ Dunham, Jeremy (August 24, 2000). "Power Stone 2". IGN. Ziff Davis. from the original on March 28, 2023. Retrieved July 11, 2023.
  18. ^ a b Sammons, Matt (July 2000). "Power Stone 2 [JP Import]". NextGen. No. 67. Imagine Media. pp. 84–85. Retrieved July 11, 2023.
  19. ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 612. Amusement Press, Inc. June 15, 2000. p. 17.
  20. ^ Hryb, Larry "Major Mike" (September 2000). "Power Stone 2 (DC)" (PDF). GamePro. No. 144. IDG. p. 102. Retrieved July 11, 2023.
  21. ^ The Freshman (September 6, 2000). . GamePro. IDG. Archived from the original on November 21, 2004. Retrieved July 11, 2023.

External links

power, stone, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, january, 2009. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Power Stone 2 news newspapers books scholar JSTOR January 2009 Learn how and when to remove this template message Power Stone 2 パワーストーン 2 Pawa Sutōn 2 is a multiplayer fighting game that built on the innovative 3 4 gameplay introduced by its predecessor Power Stone Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables chairs and rocks in battle Power Stone 2Japanese Dreamcast cover artDeveloper s CapcomKlein Computer Entertainment PSP Publisher s JP NA CapcomEU Eidos InteractiveDirector s Hideaki ItsunoProducer s Yoshihiro SudoArtist s Akira YasudaHideki IshikawaComposer s Tetsuya ShibataPlatform s Arcade Dreamcast PlayStation Portable Power Stone Collection ReleaseArcadeWW 2000DreamcastJP April 27 2000NA August 23 2000EU August 24 2000 1 UK September 15 2000 2 PlayStation PortableEU October 20 2006AU October 25 2006NA October 31 2006JP November 30 2006Genre s FightingMode s Single player multiplayerArcade systemSega NAOMIPower Stone 2 originated as an arcade game like many others on the Dreamcast The Dreamcast served as a testing ground for successful arcade games citation needed Power Stone 2 included some differences from the original including new character voices the removal of the existing combo system and a new horizontal status bar Contents 1 Gameplay 1 1 Item Shop 2 Reception 3 Notes 4 References 5 External linksGameplay EditThere are four different modes available for the game 1 on 1 Much like the original Power Stone a two character storyline game Arcade A four character storyline game with two characters advancing each round Original Multiplayer mode with free choice of characters and stages Adventure An unpredictable storyline game where players can collect items cards and money Power Stone 2 offers five interactive 3 D stages to begin with plus the two boss stages which players can also access in Original mode All but the Original mode is played out like a storyline where two battles are fought on the regular stages followed by the Pharaoh Walker boss then another battle and ending with the Dr Erode boss stage Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode as well as a desert area stage which is essentially the Pharaoh Walker boss stage but without the boss Though each player has their own set of default ground and air attacks the character can execute more powerful fusion attacks after collecting three Power Stones and transforming Power Stone 2 does not offer an opportunity to block although tapping on the control pad just before an enemy attacks will cause you to dodge Most of the stages are dynamic and will change as the battle progresses For example the airplane stage starts out on a warplane After a set amount of time the plane will fall apart forcing all the players to battle while skydiving toward the ground Shortly after the players will fall onto a floating platform where the remainder of the battle will be held This in essence creates three sub stages within a single one Each stage is also littered with item boxes which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop They may also contain Power Stones Items are extremely diverse Damaging items range from guns flamethrowers gigantic hammers a wide assortment of swords to bear traps roller blades and even a magazine that can be thrown Non damaging items include food that will replenish health shields for defense elixirs for invisibility adhesive sprays to slow your opponents and wings for extra jumps Cards that can be used to mix items can also be found in Adventure mode Furthermore most stages also have their own collection of unique items and fixtures that the player can use For example the submarine level comes with turrets small planes to drop bombs and icebergs to throw at opponents Each level is also highly interactive as players can use many of the stage elements themselves All players can also gain extra height by jumping off a wall Item Shop Edit An addition to Power Stone 2 is the Adventure mode This mode is functionally identical to the 1 on 1 and Arcade modes however there is an additional inventory filled with items and money that the player has collected These may then be taken to the game s Item Shop run by secret character Mel The overall goal of the Item Shop is to allow players to gain access to new items either by purchasing them or by combining existing items in a mixing process This gives the game considerable additional longevity as many of the best or most entertaining items are available only from the Item Shop Power Stone 2 includes a VMU application called the Mini Book This can be used to inspect the player s item inventory or trade items with another player Additionally a player may register up to five items in their inventory as Handy Items These may then appear to the player in Original mode offering a tactical advantage Reception EditReceptionAggregate scoreAggregatorScoreMetacritic87 100 5 Review scoresPublicationScoreAllGame 6 CNET Gamecenter9 10 7 Edge8 10 8 Electronic Gaming Monthly8 67 10 9 a Eurogamer9 10 10 Famitsu31 40 11 Game Informer8 5 10 12 GameFan86 13 GameRevolutionB 14 GameSpot8 10 15 GameSpy7 5 10 16 IGN9 10 17 Next Generation 18 The Dreamcast version received favorable reviews according to video game review aggregator Metacritic 5 Matt Sammons of NextGen said of the game s Japanese import An innovative and beautiful fighting game Power Stone 2 will keep you entertained for hours Just make sure to bring along a few friends 18 In Japan Famitsu gave it a score of 31 out of 40 11 Also in Japan Game Machine listed the arcade version in their June 15 2000 issue as the seventeenth most successful arcade game of the month 19 Larry Major Mike Hryb of GamePro said of the Dreamcast version in one review Fans of the first Power Stone game should definitely check out this sequel While it s basically the more of the same Power Stone engine of the first game the extra characters weapons and play modes make Power Stone 2 a top offering in the Dreamcast action fighting genre 20 b In another review The Freshman said Power Stone 2 is everything you ve hoped for since the original with madcap action and four player mayhem but a little more depth and less confusion would have rounded this title out nicely As it is PS2 is a great multiplayer title that should bring smiles to the faces of Power Stone junkies across the country 21 c Notes Edit In Electronic Gaming Monthly s review of the Dreamcast version one critic gave it 9 10 and the rest gave it each a score of 8 5 10 GamePro gave the Dreamcast version three 4 5 5 scores for graphics sound and control and a perfect 5 for fun factor in one review GamePro gave the Dreamcast version two 4 5 5 scores for graphics and fun factor and two 4 5 scores for sound and control in another review References Edit Power Stone 2 sur Dreamcast Jeuxvideo com in French Webedia Archived from the original on April 22 2023 Retrieved July 11 2023 Bramwell Tom September 15 2000 UK releases Eurogamer Gamer Network Archived from the original on January 21 2022 Retrieved July 11 2023 Perry Douglass C September 8 1999 Power Stone DC IGN Ziff Davis Archived from the original on September 23 2022 Retrieved July 11 2023 A Severed Head December 2006 Review Power Stone Collection GamePro No 219 IDG p 122 Archived from the original on February 4 2008 Retrieved November 27 2015 a b Power Stone 2 for Dreamcast Reviews Metacritic Fandom Archived from the original on April 20 2023 Retrieved November 29 2015 Frankle Gavin Power Stone 2 Review AllGame All Media Network Archived from the original on November 16 2014 Retrieved November 29 2015 Ham Tom September 13 2000 Power Stone 2 Gamecenter CNET Archived from the original on October 17 2000 Retrieved July 11 2023 Edge staff June 2000 Power Stone 2 JP Import PDF Edge No 85 Future Publishing pp 76 77 Archived PDF from the original on July 20 2022 Retrieved July 11 2023 Mielke James Milkman Pfister Andrew Sewart Greg September 2000 Power Stone 2 PDF Electronic Gaming Monthly No 134 Ziff Davis p 155 Archived PDF from the original on May 14 2023 Retrieved July 11 2023 MacDonald Ewan October 28 2000 Power Stone 2 Eurogamer Gamer Network Archived from the original on December 8 2000 Retrieved July 11 2023 a b ドリームキャスト パワーストーン2 Famitsu in Japanese Vol 915 Enterbrain June 30 2006 p 51 Power Stone 2 JP Import Game Informer No 87 FuncoLand July 2000 Weitzner Jason Fury July 1999 Power Stone 2 JP Import GameFan Vol 8 no 7 Shinno Media pp 64 65 Retrieved July 11 2023 G Wok September 2000 Power Stone 2 Review GameRevolution CraveOnline Archived from the original on December 8 2015 Retrieved July 11 2023 Gerstmann Jeff May 2 2000 Power Stone 2 Review JP Import GameSpot Fandom Archived from the original on October 31 2015 Retrieved July 11 2023 Mad Carl September 28 2000 Power Stone 2 PlanetDreamcast IGN Entertainment Archived from the original on January 26 2009 Retrieved November 30 2015 Dunham Jeremy August 24 2000 Power Stone 2 IGN Ziff Davis Archived from the original on March 28 2023 Retrieved July 11 2023 a b Sammons Matt July 2000 Power Stone 2 JP Import NextGen No 67 Imagine Media pp 84 85 Retrieved July 11 2023 Game Machine s Best Hit Games 25 TVゲーム機ーソフトウェア Video Game Software Game Machine in Japanese No 612 Amusement Press Inc June 15 2000 p 17 Hryb Larry Major Mike September 2000 Power Stone 2 DC PDF GamePro No 144 IDG p 102 Retrieved July 11 2023 The Freshman September 6 2000 Power Stone 2 Review for Dreamcast on GamePro com GamePro IDG Archived from the original on November 21 2004 Retrieved July 11 2023 External links EditPower Stone 2 at the Killer List of Videogames Power Stone 2 at MobyGames Retrieved from https en wikipedia org w index php title Power Stone 2 amp oldid 1170506083, wikipedia, wiki, book, books, library,

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