fbpx
Wikipedia

OneShot

OneShot is a puzzle-adventure game developed by indie studio Future Cat and published by Degica. Based on a free version made in 2014, it was released for Windows on December 8, 2016. A console adaptation, OneShot: World Machine Edition, was released for Nintendo Switch, PlayStation 4, and Xbox One on September 22, 2022.

OneShot
Developer(s)Future Cat
Publisher(s)Degica
Producer(s)Mark Conforti
Programmer(s)
  • Eliza Velasquez
  • Michael Shirt 
Artist(s)
  • Nightmargin
  • Eliza Velasquez
Writer(s)
  • Nightmargin
  • Eliza Velasquez
  • Michael Shirt
Composer(s)
  • Nightmargin
  • Eliza Velasquez
  • Michael Shirt
EngineRPG Maker XP
Platform(s)Windows
macOS
Linux
Nintendo Switch
PlayStation 4
Xbox One
ReleaseWindows
December 8, 2016
macOS
May 31, 2018
Linux
April 24, 2019
Switch, PS4, Xbox One
September 22, 2022
Genre(s)Adventure, puzzle
Mode(s)Single-player

OneShot's gameplay and plot break the fourth wall and involve metafictional elements. Many puzzles involve interacting with the computer's operating system outside of the game. Narratively, the player is separate from the protagonist, Niko. The latter arrives in a world without sunlight and aims to restore it by replacing its sun, a lightbulb, at the top of a tower.

OneShot was developed in RPG Maker XP. The game received positive reviews from critics, who praised the story, art, and metafictional aspects of gameplay, including the relationship between the player and Niko. In 2017, the game was nominated for the "PC Game of the Year" category at the Golden Joystick Awards.[1]

Gameplay edit

 
Some OneShot puzzles break the fourth wall; in this example, the player has to drag the game's window off-screen to reveal a code.[2]

OneShot is a puzzle-adventure game. The player controls Niko, a catlike child who is placed into an unfamiliar sunless world.[3] The game exclusively shows Niko's viewpoint, employing a top-down perspective,[4] while the player is separate, referred to by the name provided in their user account. Throughout the game, the player can make Niko sleep, causing the program to close; upon reopening, a short dream sequence is played showing Niko's old life with their mother.[3][5]

The gameplay is composed of puzzles involving items.[6] The player may use items at specific locations or combine them to create a new item.[7] The player encounters computers, which signal that the player has to find content outside the game, including in the file system.[8] These can also lead to interacting with the player's operating system in other ways, which include moving the game window off-screen, mimicking developing film,[2] or changing the desktop wallpaper.[8] Due to these concepts, the in-game instructions recommend playing in windowed mode instead of fullscreen.[7] The console version, OneShot: World Machine Edition, uses a simulated operating system that allows players to interact with the game like they would with a computer.[9]

Plot edit

Niko awakes in a dark and unfamiliar house.[10] They[a] interact with an in-game computer, which addresses the player using the current login name taken from their computer.[3] According to the machine, the world that Niko currently resides in is collapsing, and the player's goal is to guide them back to their homeworld. Niko discovers the world's sun,[11] a lightbulb, and uses it to exit the house, emerging in a wasteland called the Barrens. There, they encounter a robot, which tells them that they are prophesied to save the world. Niko's goal is to carry the sun through the world's three areas[11] and place it at the apex of a central tower to restore daylight.[3] The robot teaches Niko to communicate with the player, telling Niko that the player is a god of the game's world whose responsibility is to guide the "Messiah" Niko. Niko meets Silver, a more sentient "tamed" robot, who gifts them a piece of amber that Niko uses as a guide to the next area.

 
Niko in a Glen puzzle, presenting a dark atmosphere.

Now in the arboreal Glen, Niko converses with the area's residents, including siblings Alula and Calamus, who gift Niko a glowing feather. Niko uses it to create a feather pen to get past a guard robot, which lets them enter the urbanized third area, the Refuge, and travel down to the city's surface with the aid of a lamplighter. Arriving at a library, they are directed to George and get her attention with the help of researcher Kip Silverpoint. George translates Niko's book, a journal previously obtained from the Barrens. It states that the tower, which is controlled by an "entity", can be accessed using three phosphoric items: the amber, the feather, and a third one gifted by George.

Arriving at the tower, Niko is unable to speak to the player; the entity informs that both have won and that Niko will return home. The player finds a note as their new desktop wallpaper, telling them how to reconnect with Niko. The player reappears and learns from a mysterious figure, "the Author", that the entity has become out of control and destructive. It explains that they can either break the sun and return Niko home, which would destroy the world, or place the sun at the top of the tower, trapping Niko in this world. Niko leaves the decision up to the player, forming the game's endings. If the player chooses to place the sun, the world becomes brighter, and in the credits, the characters are in awe. If the player chooses to destroy the sun, Niko hears their mother's voice outside the game's window before saying goodbye and walking offscreen.

Solstice path edit

After completing the game, a note appears in the user's Documents folder, allowing the player to continue on the alternate Solstice ending path.[12] The beginning of Solstice is identical to the main game, but Niko already possesses the Author's journal. When Niko meets Silver in the Barrens and enters the mines, they travel to an observation room and meet Proto, an advanced prototype of the prophet robot. Proto reminds Niko of the events of the original storyline, which took place before this repeat. According to them, the world is a simulation, termed the World Machine; this new run is a reset of the machine.

Niko, Silver, and Proto travel to the Glen, but the latter two are crushed by a rockfall. In the Glen, Niko meets Calamus and Alula again and repairs the local mechanic Cedric's plane. Cedric says that his father was the Author, who created the World Machine to replace the previous world after its destruction. Niko and Cedric take his plane to the Refuge, and Cedric uses a backup memory disk to restore Proto, instructing Niko to find Rue, a sentient fox. Rue reveals that the World Machine is the original game's entity, and Niko's presence in the world corrupted it. Cedric and a restored Proto reappear, who, alongside Niko, enter the machine's inner system, "taming" it and reversing its destructive behavior. Niko places the sun at the tower and restores the world, resurrecting the characters that had died, and Niko returns home.

Development and release edit

The game started as freeware. This initial version was made in a month on RPG Maker 2003 and released online on June 30, 2014, by creators Eliza Velasquez and Nightmargin (Casey Gu).[13] It was developed as an entry for the engine's 2014 Indie Game Maker Contest, but it did not receive any accolades.[14] Velasquez and Nightmargin initially believed their version was final, until Degica Games approached them to publish the game. This allowed for additional production time, enabling them to include everything they originally envisioned.[15]

The 2016 version of OneShot was developed in RPG Maker XP.[15] Developer Michael Shirt worked alongside Velasquez and Nightmargin to produce the 2016 version of the game; the three make up the indie studio Future Cat.[16][17] It was also produced by Mark Conforti.[17] In an interview with PC Gamer, Velasquez said that the fourth-wall-breaking nature of OneShot was inspired by Psycho Mantis from Metal Gear Solid, a character known to have telepathic powers by reading the player's memory card.[2] In an interview with IGN Brasil, along with Metal Gear Solid, Velasquez and Nightmargin also cited Irisu Syndrome, Imscared, and Eternal Darkness: Sanity's Requiem as initial influences. They said the idea of a game where the player talks to their own character originated around 2011.[15]

After being featured at the Game Developers Conference in March 2016,[8] OneShot's finalized version was released on Steam on December 8.[16] On March 28, 2017, a new ending that solved mysteries about the story, Solstice, was released.[12] The game was shown at IndieCade in October.[2][18] The game's macOS version was launched on May 31, 2018, with gameplay intended to be "as close to the Windows version as possible",[19] and a Linux version was released on April 24, 2019.[20] Both the Linux and Windows versions were later released on Itch.io on March 12, 2020.[21]

On December 8, 2021, the developers announced that they were working on a release for Nintendo Switch, PlayStation 4, and Xbox One incorporating "new features designed for consoles."[22] On May 11, the next year, the Switch version was revealed as part of Nintendo's Indie World under the title OneShot: World Machine Edition.[23] Versions for all three consoles were released on September 22.[6][9]

Reception edit

According to review aggregator site Metacritic, the Windows version of OneShot received "generally favorable reviews", with a score of 80/100 based on 8 reviews,[24] while the World Machine Edition released for the Nintendo Switch received "universal acclaim", with a score of 92/100 based on 5 reviews.[25] The game has a 93% approval rating on OpenCritic.[26]

The story and characters were praised. Borja Ruete of MeriStation described the script as well-written and captivating for the game's short length.[5] He found the relationship between the player and Niko interesting,[5] while Zoe Delahunty-Light of GamesMaster said that it was "lovely" forming a friendship with Niko throughout the game.[28] Hardcore Gamer reviewer Spencer Rutledge described the story as easily conveying emotion.[11] Rock Paper Shotgun's John Walker and Ramón Nafria of Vandal stated that its cast was of a wholesome, likeable nature.[3][14] Conversely, Adventure Gamers reviewer Pascal Tekaia thought that the "alien feel" of the game made it difficult to relate to.[27]

Opinions on the art direction were positive. Rutledge commended the art,[11] while Delahunty-Light described the landscapes as enchanting.[28] Although he found the thematic coloration interesting, Tekaia claimed the overall direction was too modest, with many of the game's environments being unnecessarily simple.[27] Ruete praised the character and setting design but criticized that the graphics were repetitive as a result of the game being developed in RPG Maker.[5] Nafria wrote that the graphics were humble but kept players hooked.[14]

The gameplay received mostly positive responses, especially for its metafictional elements. Walker felt that his experience with OneShot's fourth-wall breaking gameplay was unique,[3] and Delahunty-Light described it as immersive.[28] Tekaia praised these interactions but opined that some players might dislike its interference with their computer.[27] Nafria said that this aspect is one of the game's advantages, but criticized that walking around the game's individual environments felt tedious and unintuitive.[14]

The soundtrack divided critics. Rutledge stated that the game's soundtrack matched its mood, with each area having an appropriate theme.[11] Tekaia said that although it was restricted, the sound design paired well with it.[27] In more negative notes, Ruete described it as monotonous[5] and Nafria stated that it was generic and "not brilliant".[14] Delahunty-Light described it as "haunting" and "nightmarish".[28]

Regarding the Nintendo Switch World Machine edition, which has a simulated operating system, Lowell Bell of Nintendo Life criticized the cursor's controls and the in-game windows' size, adding that the pixelated details in windowed mode were hard to see, especially with a Switch outside its dock.[6] Shaun Musgrave of TouchArcade stated that the game loses a few aspects in the transition, but praised that a player could still be engaged in the gameplay even after these changes.[29]

In 2017, OneShot was nominated for the "PC Game of the Year" category at the Golden Joystick Awards,[1] and received a nomination at IndieCade.[18]

Notes edit

  1. ^ Niko's gender is ambiguous, and the game's developers have refrained from answering questions on the subject.[30][31] This article uses singular they for consistency.

References edit

  1. ^ a b Dwan, Hannah (October 27, 2017). "Public voting and the nominations for the 2017 Golden Joystick Awards are now up". The Daily Telegraph. Archived from the original on November 18, 2017. Retrieved March 25, 2018.
  2. ^ a b c d Winkie, Luke (September 8, 2017). "OneShot is a bizarre adventure game full of fourth-wall-breaking moments". PC Gamer. from the original on October 9, 2017. Retrieved September 10, 2017.
  3. ^ a b c d e f Walker, John (December 12, 2016). "Wot I Think: OneShot". Rock Paper Shotgun. from the original on September 14, 2017. Retrieved July 19, 2017.
  4. ^ Walker, John (December 9, 2016). "OneShot is bursting with nice ideas, and out now". Rock Paper Shotgun. from the original on October 19, 2018. Retrieved October 19, 2018.
  5. ^ a b c d e f Ruete, Borja (December 15, 2017). "OneShot, Análisis". MeriStation (in Spanish). from the original on September 7, 2023. Retrieved September 7, 2023.
  6. ^ a b c d Bell, Lowell (September 21, 2022). "Mini Review: OneShot: World Machine Edition – A Brilliant And Bittersweet Indie Darling". Nintendo Life. from the original on November 10, 2022. Retrieved November 10, 2022.
  7. ^ a b Future Cat (December 8, 2016). OneShot. Degica. Scene: Instructions.
  8. ^ a b c Makedonski, Brett (March 14, 2016). "The key to beating OneShot probably won't be in the game". Destructoid. from the original on August 13, 2016. Retrieved July 19, 2017.
  9. ^ a b "OneShot: World Machine Edition launches September 22". Gematsu. August 17, 2022. from the original on August 20, 2022. Retrieved August 17, 2022.
  10. ^ Grayson, Nathan (December 11, 2016). "OneShot Is A Game Where The Main Character Knows Who You Are". Kotaku. from the original on January 12, 2019. Retrieved July 19, 2017.
  11. ^ a b c d e f Rutledge, Spencer (December 7, 2016). "Review: OneShot". Hardcore Gamer. from the original on August 15, 2017. Retrieved November 10, 2022.
  12. ^ a b Grayson, Nathan (March 28, 2017). "Months Later, OneShot Gets A New Ending". Kotaku. from the original on March 28, 2017. Retrieved July 19, 2017.
  13. ^ "OneShot, an indie Puzzle Adventure game for RPG Tsukuru 2003 :: rpgmaker.net". rpgmaker.net. from the original on July 3, 2017. Retrieved July 19, 2017.
  14. ^ a b c d e f Nafria, Ramón (December 15, 2017). "Análisis OneShot – PC". Vandal (in European Spanish). from the original on September 7, 2023. Retrieved September 7, 2023.
  15. ^ a b c Costa, Carol (January 8, 2018). "Game indie OneShot traz conceito único de interação com o jogador". IGN Brasil (in Brazilian Portuguese). from the original on July 31, 2023. Retrieved July 31, 2023.
  16. ^ a b "OneShot on Steam". Steam. December 8, 2016. from the original on August 17, 2017. Retrieved July 19, 2017.
  17. ^ a b Future Cat (December 8, 2016). OneShot. Degica. Scene: Credits.
  18. ^ a b McAloon, Alissa (September 5, 2017). "Frog Fractions 2, A Normal Lost Phone among 2017 IndieCade nominees". Game Developer. from the original on January 17, 2024. Retrieved January 17, 2024.
  19. ^ Caldwell, Brendan (June 1, 2018). "OneShot is out on Mac and that's nice for you, Dan". Rock Paper Shotgun. from the original on October 19, 2018. Retrieved October 19, 2018.
  20. ^ "OneShot is out for Linux!". Steam. April 24, 2019. from the original on May 2, 2019. Retrieved May 11, 2019.
  21. ^ "OneShot by futurecat". itch.io. from the original on November 29, 2022. Retrieved February 19, 2021.
  22. ^ Romano, Sal (December 8, 2021). "Top-down puzzle adventure game OneShot coming to PS4, Xbox One, and Switch in 2022". Gematsu. from the original on September 26, 2022. Retrieved December 9, 2021.
  23. ^ "Nintendo Switch Indie World Showcase May 2022: Everything Announced". IGN. May 11, 2022. from the original on June 27, 2022. Retrieved May 11, 2022.
  24. ^ a b "OneShot for PC Reviews". Metacritic. from the original on August 23, 2017. Retrieved March 1, 2020.
  25. ^ a b "OneShot: Nintendo Switch Critic Reviews". Metacritic. from the original on September 17, 2023. Retrieved November 10, 2022.
  26. ^ a b "OneShot Reviews". OpenCritic. from the original on October 1, 2023. Retrieved September 17, 2023.
  27. ^ a b c d e Tekaia, Pascal (November 29, 2018). "Review for OneShot". Adventure Gamers. from the original on November 29, 2022. Retrieved November 10, 2022.
  28. ^ a b c d e Delahunty-Light, Zoe (February 2017). "OneShot". GamesMaster. No. 313. p. 80.
  29. ^ a b Musgrave, Shaun (September 27, 2022). "SwitchArcade Round-Up: Reviews Featuring 'Penko Park' and 'Beacon Pines', Plus the Latest Releases and Sales". TouchArcade. from the original on November 10, 2022. Retrieved November 10, 2022.
  30. ^ Velasquez, Eliza. "In OneShot who does the art of Niko and wat gender is niko?". Tumblr. from the original on August 2, 2022. Retrieved September 7, 2023.
  31. ^ Gu, Casey (March 15, 2015). "What is Niko's gender (if they have one)? I heard..." Tumblr. from the original on May 18, 2018. Retrieved June 13, 2019.

External links edit

  • Official website

oneshot, similar, terms, shot, puzzle, adventure, game, developed, indie, studio, future, published, degica, based, free, version, made, 2014, released, windows, december, 2016, console, adaptation, world, machine, edition, released, nintendo, switch, playstat. For similar terms see One shot OneShot is a puzzle adventure game developed by indie studio Future Cat and published by Degica Based on a free version made in 2014 it was released for Windows on December 8 2016 A console adaptation OneShot World Machine Edition was released for Nintendo Switch PlayStation 4 and Xbox One on September 22 2022 OneShotDeveloper s Future CatPublisher s DegicaProducer s Mark ConfortiProgrammer s Eliza VelasquezMichael Shirt Artist s NightmarginEliza VelasquezWriter s NightmarginEliza VelasquezMichael ShirtComposer s NightmarginEliza VelasquezMichael ShirtEngineRPG Maker XPPlatform s WindowsmacOSLinuxNintendo SwitchPlayStation 4Xbox OneReleaseWindowsDecember 8 2016macOSMay 31 2018LinuxApril 24 2019Switch PS4 Xbox OneSeptember 22 2022Genre s Adventure puzzleMode s Single playerOneShot s gameplay and plot break the fourth wall and involve metafictional elements Many puzzles involve interacting with the computer s operating system outside of the game Narratively the player is separate from the protagonist Niko The latter arrives in a world without sunlight and aims to restore it by replacing its sun a lightbulb at the top of a tower OneShot was developed in RPG Maker XP The game received positive reviews from critics who praised the story art and metafictional aspects of gameplay including the relationship between the player and Niko In 2017 the game was nominated for the PC Game of the Year category at the Golden Joystick Awards 1 Contents 1 Gameplay 2 Plot 2 1 Solstice path 3 Development and release 4 Reception 5 Notes 6 References 7 External linksGameplay edit nbsp Some OneShot puzzles break the fourth wall in this example the player has to drag the game s window off screen to reveal a code 2 OneShot is a puzzle adventure game The player controls Niko a catlike child who is placed into an unfamiliar sunless world 3 The game exclusively shows Niko s viewpoint employing a top down perspective 4 while the player is separate referred to by the name provided in their user account Throughout the game the player can make Niko sleep causing the program to close upon reopening a short dream sequence is played showing Niko s old life with their mother 3 5 The gameplay is composed of puzzles involving items 6 The player may use items at specific locations or combine them to create a new item 7 The player encounters computers which signal that the player has to find content outside the game including in the file system 8 These can also lead to interacting with the player s operating system in other ways which include moving the game window off screen mimicking developing film 2 or changing the desktop wallpaper 8 Due to these concepts the in game instructions recommend playing in windowed mode instead of fullscreen 7 The console version OneShot World Machine Edition uses a simulated operating system that allows players to interact with the game like they would with a computer 9 Plot editNiko awakes in a dark and unfamiliar house 10 They a interact with an in game computer which addresses the player using the current login name taken from their computer 3 According to the machine the world that Niko currently resides in is collapsing and the player s goal is to guide them back to their homeworld Niko discovers the world s sun 11 a lightbulb and uses it to exit the house emerging in a wasteland called the Barrens There they encounter a robot which tells them that they are prophesied to save the world Niko s goal is to carry the sun through the world s three areas 11 and place it at the apex of a central tower to restore daylight 3 The robot teaches Niko to communicate with the player telling Niko that the player is a god of the game s world whose responsibility is to guide the Messiah Niko Niko meets Silver a more sentient tamed robot who gifts them a piece of amber that Niko uses as a guide to the next area nbsp Niko in a Glen puzzle presenting a dark atmosphere Now in the arboreal Glen Niko converses with the area s residents including siblings Alula and Calamus who gift Niko a glowing feather Niko uses it to create a feather pen to get past a guard robot which lets them enter the urbanized third area the Refuge and travel down to the city s surface with the aid of a lamplighter Arriving at a library they are directed to George and get her attention with the help of researcher Kip Silverpoint George translates Niko s book a journal previously obtained from the Barrens It states that the tower which is controlled by an entity can be accessed using three phosphoric items the amber the feather and a third one gifted by George Arriving at the tower Niko is unable to speak to the player the entity informs that both have won and that Niko will return home The player finds a note as their new desktop wallpaper telling them how to reconnect with Niko The player reappears and learns from a mysterious figure the Author that the entity has become out of control and destructive It explains that they can either break the sun and return Niko home which would destroy the world or place the sun at the top of the tower trapping Niko in this world Niko leaves the decision up to the player forming the game s endings If the player chooses to place the sun the world becomes brighter and in the credits the characters are in awe If the player chooses to destroy the sun Niko hears their mother s voice outside the game s window before saying goodbye and walking offscreen Solstice path edit After completing the game a note appears in the user s Documents folder allowing the player to continue on the alternate Solstice ending path 12 The beginning of Solstice is identical to the main game but Niko already possesses the Author s journal When Niko meets Silver in the Barrens and enters the mines they travel to an observation room and meet Proto an advanced prototype of the prophet robot Proto reminds Niko of the events of the original storyline which took place before this repeat According to them the world is a simulation termed the World Machine this new run is a reset of the machine Niko Silver and Proto travel to the Glen but the latter two are crushed by a rockfall In the Glen Niko meets Calamus and Alula again and repairs the local mechanic Cedric s plane Cedric says that his father was the Author who created the World Machine to replace the previous world after its destruction Niko and Cedric take his plane to the Refuge and Cedric uses a backup memory disk to restore Proto instructing Niko to find Rue a sentient fox Rue reveals that the World Machine is the original game s entity and Niko s presence in the world corrupted it Cedric and a restored Proto reappear who alongside Niko enter the machine s inner system taming it and reversing its destructive behavior Niko places the sun at the tower and restores the world resurrecting the characters that had died and Niko returns home Development and release editThe game started as freeware This initial version was made in a month on RPG Maker 2003 and released online on June 30 2014 by creators Eliza Velasquez and Nightmargin Casey Gu 13 It was developed as an entry for the engine s 2014 Indie Game Maker Contest but it did not receive any accolades 14 Velasquez and Nightmargin initially believed their version was final until Degica Games approached them to publish the game This allowed for additional production time enabling them to include everything they originally envisioned 15 The 2016 version of OneShot was developed in RPG Maker XP 15 Developer Michael Shirt worked alongside Velasquez and Nightmargin to produce the 2016 version of the game the three make up the indie studio Future Cat 16 17 It was also produced by Mark Conforti 17 In an interview with PC Gamer Velasquez said that the fourth wall breaking nature of OneShot was inspired by Psycho Mantis from Metal Gear Solid a character known to have telepathic powers by reading the player s memory card 2 In an interview with IGN Brasil along with Metal Gear Solid Velasquez and Nightmargin also cited Irisu Syndrome Imscared and Eternal Darkness Sanity s Requiem as initial influences They said the idea of a game where the player talks to their own character originated around 2011 15 After being featured at the Game Developers Conference in March 2016 8 OneShot s finalized version was released on Steam on December 8 16 On March 28 2017 a new ending that solved mysteries about the story Solstice was released 12 The game was shown at IndieCade in October 2 18 The game s macOS version was launched on May 31 2018 with gameplay intended to be as close to the Windows version as possible 19 and a Linux version was released on April 24 2019 20 Both the Linux and Windows versions were later released on Itch io on March 12 2020 21 On December 8 2021 the developers announced that they were working on a release for Nintendo Switch PlayStation 4 and Xbox One incorporating new features designed for consoles 22 On May 11 the next year the Switch version was revealed as part of Nintendo s Indie World under the title OneShot World Machine Edition 23 Versions for all three consoles were released on September 22 6 9 Reception editReceptionAggregate scoresAggregatorScoreMetacriticPC 80 100 24 NS 92 100 25 OpenCritic93 recommend 26 Review scoresPublicationScoreAdventure Gamers nbsp nbsp nbsp nbsp nbsp PC 27 GamesMaster91 PC 28 Hardcore Gamer4 5 5 PC 11 MeriStation7 10 PC 5 Nintendo Life nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp NS 6 TouchArcade4 5 5 NS 29 Vandal7 10 PC 14 According to review aggregator site Metacritic the Windows version of OneShot received generally favorable reviews with a score of 80 100 based on 8 reviews 24 while the World Machine Edition released for the Nintendo Switch received universal acclaim with a score of 92 100 based on 5 reviews 25 The game has a 93 approval rating on OpenCritic 26 The story and characters were praised Borja Ruete of MeriStation described the script as well written and captivating for the game s short length 5 He found the relationship between the player and Niko interesting 5 while Zoe Delahunty Light of GamesMaster said that it was lovely forming a friendship with Niko throughout the game 28 Hardcore Gamer reviewer Spencer Rutledge described the story as easily conveying emotion 11 Rock Paper Shotgun s John Walker and Ramon Nafria of Vandal stated that its cast was of a wholesome likeable nature 3 14 Conversely Adventure Gamers reviewer Pascal Tekaia thought that the alien feel of the game made it difficult to relate to 27 Opinions on the art direction were positive Rutledge commended the art 11 while Delahunty Light described the landscapes as enchanting 28 Although he found the thematic coloration interesting Tekaia claimed the overall direction was too modest with many of the game s environments being unnecessarily simple 27 Ruete praised the character and setting design but criticized that the graphics were repetitive as a result of the game being developed in RPG Maker 5 Nafria wrote that the graphics were humble but kept players hooked 14 The gameplay received mostly positive responses especially for its metafictional elements Walker felt that his experience with OneShot s fourth wall breaking gameplay was unique 3 and Delahunty Light described it as immersive 28 Tekaia praised these interactions but opined that some players might dislike its interference with their computer 27 Nafria said that this aspect is one of the game s advantages but criticized that walking around the game s individual environments felt tedious and unintuitive 14 The soundtrack divided critics Rutledge stated that the game s soundtrack matched its mood with each area having an appropriate theme 11 Tekaia said that although it was restricted the sound design paired well with it 27 In more negative notes Ruete described it as monotonous 5 and Nafria stated that it was generic and not brilliant 14 Delahunty Light described it as haunting and nightmarish 28 Regarding the Nintendo Switch World Machine edition which has a simulated operating system Lowell Bell of Nintendo Life criticized the cursor s controls and the in game windows size adding that the pixelated details in windowed mode were hard to see especially with a Switch outside its dock 6 Shaun Musgrave of TouchArcade stated that the game loses a few aspects in the transition but praised that a player could still be engaged in the gameplay even after these changes 29 In 2017 OneShot was nominated for the PC Game of the Year category at the Golden Joystick Awards 1 and received a nomination at IndieCade 18 Notes edit Niko s gender is ambiguous and the game s developers have refrained from answering questions on the subject 30 31 This article uses singular they for consistency References edit a b Dwan Hannah October 27 2017 Public voting and the nominations for the 2017 Golden Joystick Awards are now up The Daily Telegraph Archived from the original on November 18 2017 Retrieved March 25 2018 a b c d Winkie Luke September 8 2017 OneShot is a bizarre adventure game full of fourth wall breaking moments PC Gamer Archived from the original on October 9 2017 Retrieved September 10 2017 a b c d e f Walker John December 12 2016 Wot I Think OneShot Rock Paper Shotgun Archived from the original on September 14 2017 Retrieved July 19 2017 Walker John December 9 2016 OneShot is bursting with nice ideas and out now Rock Paper Shotgun Archived from the original on October 19 2018 Retrieved October 19 2018 a b c d e f Ruete Borja December 15 2017 OneShot Analisis MeriStation in Spanish Archived from the original on September 7 2023 Retrieved September 7 2023 a b c d Bell Lowell September 21 2022 Mini Review OneShot World Machine Edition A Brilliant And Bittersweet Indie Darling Nintendo Life Archived from the original on November 10 2022 Retrieved November 10 2022 a b Future Cat December 8 2016 OneShot Degica Scene Instructions a b c Makedonski Brett March 14 2016 The key to beating OneShot probably won t be in the game Destructoid Archived from the original on August 13 2016 Retrieved July 19 2017 a b OneShot World Machine Edition launches September 22 Gematsu August 17 2022 Archived from the original on August 20 2022 Retrieved August 17 2022 Grayson Nathan December 11 2016 OneShot Is A Game Where The Main Character Knows Who You Are Kotaku Archived from the original on January 12 2019 Retrieved July 19 2017 a b c d e f Rutledge Spencer December 7 2016 Review OneShot Hardcore Gamer Archived from the original on August 15 2017 Retrieved November 10 2022 a b Grayson Nathan March 28 2017 Months Later OneShot Gets A New Ending Kotaku Archived from the original on March 28 2017 Retrieved July 19 2017 OneShot an indie Puzzle Adventure game for RPG Tsukuru 2003 rpgmaker net rpgmaker net Archived from the original on July 3 2017 Retrieved July 19 2017 a b c d e f Nafria Ramon December 15 2017 Analisis OneShot PC Vandal in European Spanish Archived from the original on September 7 2023 Retrieved September 7 2023 a b c Costa Carol January 8 2018 Game indie OneShot traz conceito unico de interacao com o jogador IGN Brasil in Brazilian Portuguese Archived from the original on July 31 2023 Retrieved July 31 2023 a b OneShot on Steam Steam December 8 2016 Archived from the original on August 17 2017 Retrieved July 19 2017 a b Future Cat December 8 2016 OneShot Degica Scene Credits a b McAloon Alissa September 5 2017 Frog Fractions 2 A Normal Lost Phone among 2017 IndieCade nominees Game Developer Archived from the original on January 17 2024 Retrieved January 17 2024 Caldwell Brendan June 1 2018 OneShot is out on Mac and that s nice for you Dan Rock Paper Shotgun Archived from the original on October 19 2018 Retrieved October 19 2018 OneShot is out for Linux Steam April 24 2019 Archived from the original on May 2 2019 Retrieved May 11 2019 OneShot by futurecat itch io Archived from the original on November 29 2022 Retrieved February 19 2021 Romano Sal December 8 2021 Top down puzzle adventure game OneShot coming to PS4 Xbox One and Switch in 2022 Gematsu Archived from the original on September 26 2022 Retrieved December 9 2021 Nintendo Switch Indie World Showcase May 2022 Everything Announced IGN May 11 2022 Archived from the original on June 27 2022 Retrieved May 11 2022 a b OneShot for PC Reviews Metacritic Archived from the original on August 23 2017 Retrieved March 1 2020 a b OneShot Nintendo Switch Critic Reviews Metacritic Archived from the original on September 17 2023 Retrieved November 10 2022 a b OneShot Reviews OpenCritic Archived from the original on October 1 2023 Retrieved September 17 2023 a b c d e Tekaia Pascal November 29 2018 Review for OneShot Adventure Gamers Archived from the original on November 29 2022 Retrieved November 10 2022 a b c d e Delahunty Light Zoe February 2017 OneShot GamesMaster No 313 p 80 a b Musgrave Shaun September 27 2022 SwitchArcade Round Up Reviews Featuring Penko Park and Beacon Pines Plus the Latest Releases and Sales TouchArcade Archived from the original on November 10 2022 Retrieved November 10 2022 Velasquez Eliza In OneShot who does the art of Niko and wat gender is niko Tumblr Archived from the original on August 2 2022 Retrieved September 7 2023 Gu Casey March 15 2015 What is Niko s gender if they have one I heard Tumblr Archived from the original on May 18 2018 Retrieved June 13 2019 External links editOfficial website Retrieved from https en wikipedia org w index php title OneShot amp oldid 1217107456, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.