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No One Lives Forever 2: A Spy in H.A.R.M.'s Way

No One Lives Forever 2: A Spy in H.A.R.M.'s Way (abbreviated as NOLF 2) is a first-person shooter video game developed by Monolith Productions and published by Vivendi Universal Games and their subsidiary Sierra Entertainment, released for Windows in 2002, later ported to Mac OS X in 2003, published by MacPlay. It is the second game in the No One Lives Forever series, the sequel to the 2000 game The Operative: No One Lives Forever.

No One Lives Forever 2:
A Spy in H.A.R.M.'s Way
Developer(s)Monolith Productions
Publisher(s)Windows
Vivendi Universal Games
Sierra Entertainment
Mac OS X
MacPlay
Producer(s)Chris Miller
Samantha Ryan
Designer(s)Craig Hubbard
Programmer(s)Kevin Stephens
Brad Pendleton
Artist(s)David Longo
Wes Saulsberry
Composer(s)Nathan Grigg
EngineLithTech Jupiter
Platform(s)Microsoft Windows, Mac OS X
Release
Genre(s)First-person shooter, stealth
Mode(s)Single-player, multiplayer

The story follows spy Cate Archer as she once again takes up arms against the international criminal organization H.A.R.M. Throughout the game, Cate Archer is sent to exotic locales, such as a ninja village, a secret submarine base, and a trailer park in Ohio during a tornado. A whole new range of uniquely designed gadgets and weapons are also introduced, including a blowtorch disguised as a can of hair spray and a robotic bomb disguised as a kitten. A spin-off to the game, entitled Contract J.A.C.K., was released in 2003.

Gameplay edit

 
Shuriken is one of the new weapons.

As in the first game, missions can be completed through action, stealth, or a combination of these methods. In many cases, the missions are more open ended. While the original game contained several missions that required the player to not to be detected or avoid setting off alarms, the sequel contained only a few objectives that required complete stealth. However, to counter this, No One Lives Forever 2: A Spy in H.A.R.M.'s Way utilizes respawning enemies more often than the original to encourage the player to complete the missions in a surreptitious manner. The game's AI is designed with a Goal-Oriented Action Planning architecture where the enemies themselves have more control over the actions they perform.[4]

Plot edit

The game focuses on tensions rising between United States and Soviet Union over the tiny, but strategic Isle of Khios in the Sea of Marmara. A year after the events of the first game, Jones, now the sole Commander of U.N.I.T.Y., is taking a vacation and leaves Bruno Lawrie, the Temporary Director of U.N.I.T.Y., in charge.

U.N.I.T.Y. agent Cate Archer is sent to Japan to investigate a rumored international crime convention expected to take place in the pastoral village of Inotakimura. There, she locates another U.N.I.T.Y. agent Isamu Hatori, who tells Cate to photograph the meeting's participants, including the Director, H.A.R.M.'s leader, without arousing their suspicion. After Cate photographs the meeting's participants she is stabbed by a ninja named Isako, who leaves her for dead.

After the opening credits, Cate is hospitalized by U.N.I.T.Y. and is restored back to health by their staff scientist, Dr. Otto Schenker. After Cate's recovery, the U.S. military advisers, Issac Barnes and General Morgan Hawkins, inform Cate and Bruno of H.A.R.M.'s and the Soviets' plan regarding Project: Omega to prepare their invasion for Khios. Meanwhile, H.A.R.M. agent Dmitrij Volkov is now immobilized in a full-body cast and using a wheelchair due to a skiing accident.

Cate travels to Siberia where she uncovers information about Project: Omega and sabotages the radio tower and power plant. After collecting information regarding the project she is ambushed by H.A.R.M. and the Soviets, but escapes by destroying a bridge. After her mission in Siberia, Cate and Bruno learn that the Soviets and H.A.R.M. are working together to turn the island into the world's first Communist vacation spot with a five-star hotel. Cate travels to Akron, Ohio, and investigates the house belonging to Melvin Blitzny, a vacuum cleaner salesman who serves as a double agent between H.A.R.M. and U.N.I.T.Y. to impersonate former U.N.I.T.Y agent Tom Goodman. After she recovers information about Project: Omega, she is ambushed by Isako's ninjas as she escapes the Blitzny residence. A tornado hits the area and Cate takes down Isako's ninjas before following Isako to a trailer home as it is lifted by a tornado. Cate and Isako engage in a sword fight until the trailer's ceiling rips off, sending Isako into the tornado.

After being recovered from the tornado incident, Cate and her ally, Magnus Armstrong, head to India where they meet Armstrong's old friend, Kamal, a former member of H.A.R.M.'s Indian branch. With Kamal's help, Cate is hired by H.A.R.M., and gains access to their vault, where she collects more documents about Project: Omega. Soon after, Cate and Armstrong are captured by one of H.A.R.M.'s most deadly operatives, Pierre, the self-proclaimed Mime King. Cate and Armstrong escape by welding one of the cage's bolts, and fight their way out of India. During their escape, Armstrong tries to grab Pierre but only succeeds in removing his heavy black cloak and mask, revealing his true form as a mime midget riding a unicycle. Cate and Armstrong try to chase him riding a tricycle, but fail to apprehend him.

Later, Cate and Armstrong head to Antarctica to explore a base there and uncover H.A.R.M.'s intentions with Project: Omega. There, Cate learns that the project consists of turning soldiers into Super-Soldiers, indestructible cyborg-like fighting machines. Cate encounters the first test subject, a Super-Soldier named Lt. Anders, an ex-military officer who believes Cate is his daughter, Abigail. Lt. Anders chases Cate and destroys large parts of the base, but Cate manages to escape after Armstrong heroically grabbed the Lt., allowing her to escape before H.A.R.M. arrives.

The Director learns of Cate's efforts in India, and sends a team of Super-Soldiers to destroy H.A.R.M.'s Indian headquarters as punishment. This provides H.A.R.M with an ideal field test for the Super-Soldiers before they are sent to Khios on their primary mission. Cate immediately returns to Calcutta, India, but finds that the Super-Soldiers have already arrived. The only thing Cate can do is try to get everyone to safety.

Cate then returns to U.N.I.T.Y. and gives Doctor Schenker the technical specifications from the Antarctic facility so that Schenker can devise how to stop the Super-Soldiers. Schenker loses his glasses, and after Cate finds them in a café, the U.N.I.T.Y. headquarters is attacked by Pierre's mimes. Cate takes down the mimes and then rescues Armstrong, who is reportedly captured and located at a H.A.R.M undersea base in the Aegean Sea, unaware that Pierre placed a telephone bug in Schenker's office. Cate arrives at the undersea headquarters and makes her way to the lower level to rescue Armstrong who is trapped in a Super-Soldier pod. Cate takes down Pierre and his mimes, but after she frees Armstrong, Lt. Anders, who is also freed from the pod, destroys parts of the undersea base, causing it to implode. Cate and Armstrong escape the base, but as they reach the Director's private deck they discover that the escape pod is jammed. Armstrong himself releases the pod as he travels to surface in the drowning undersea base. The escape pod is then captured by a H.A.R.M. submarine on its way back up to the surface.

Cate is now held in H.A.R.M.'s secret artificial volcano lair, and escapes after she recovers additional plans for Project: Omega and sabotages the lair. Cate re-encounters and defeats Volkov, who falls into a lava pit. Cate reaches the surface, and discovers that H.A.R.M.'s lair is built directly beneath the Japanese village of Inotakimura. There, Cate battles Isako and her ninjas, and defeats her. The Director arrives and attempts to kill Isako but Cate saves Isako by throwing a ninja star at the Director, disarming him.

Cate is then sent to Khios, where she embarks on her final mission to stop Project: Omega. Unfortunately for her, the island is being overrun by H.A.R.M. and Soviet troops with Super Soldiers. The U.S launches a nuclear missile to destroy the Soviet-held Khios, prompting a Third World War. Cate uses the specially devised Anti Super-Soldier Serum (ASSS) to defeat the Super Soldiers, drowns the H.A.R.M. submarine and successfully repels the invasion. Project: Omega is put to a stop once and for all when Lt. Anders, who escaped the submarine, destroyed the missile before it crashed in the island as he plummets to the ocean below. In a short cutscene after the game credits, the Director's mother rebukes his actions and Volkov tells the Director he quits. The game ends with the Director swearing revenge for Cate and U.N.I.T.Y.

Development edit

According to Craig Hubbard, Monolith's creative director at the time of the game's release, the game was developed over an 18 month period and was completed on time and on budget. However, one mission was cut from the final release and several others were simplified.[5]

The source code for the game engine was released by Monolith Productions and Sierra Entertainment as part of the No One Lives Forever 2 Toolkit to allow the player to create levels, models, music, sounds, and more.[6] and is currently available for download.[7] Microsoft Visual C++ 6.0 is needed for compilation.

Reception edit

The game received "universal acclaim" according to the review aggregation website Metacritic.[8] GameSpot named it the second-best computer game of September 2002, behind Battlefield 1942.[21]

The game won several awards, including Game of the Year from GameSpy.[22] The game also received a nomination for the prestigious Excellence in Writing Game Developers Choice Awards, but lost to Tom Clancy's Splinter Cell.[23] The staff of Computer Games Magazine named it the best computer game of 2002, tied with Battlefield 1942. They wrote that it is "the Godfather II of game sequels, and it further cements Monolith's spot at the top of the 3D gaming world." The game also won the magazine's "Best Music", "Best Writing" and "Best AI" awards.[24] It was nominated for PC Gamer US' "2002 Best Action Game" and Computer Gaming World's "Action Game of the Year" awards, both of which ultimately went to Medal of Honor: Allied Assault.[25][26] The latter magazine's staff called it "among the funniest and most entertaining games of 2002."[26]

The game won GameSpot's annual "Best Single-Player Action Game on PC" award,[27] and was nominated in the "Best Sound on PC",[28] "Best Graphics (Technical) on PC",[29] "Best Graphics (Artistic) on PC"[30] and "Game of the Year on PC" categories.[31] The game also received nominations for "Computer First-Person Action Game of the Year" and "Outstanding Achievement in Sound Design" at the AIAS' 6th Annual Interactive Achievement Awards; the awards were ultimately given to Medal of Honor: Allied Assault and Medal of Honor: Frontline, respectively.[32]

Legacy and fan-made re-release edit

In 2017, both the original game and the sequel were released with fan-made patches as free downloads at the No One Lives Forever Revival Project.[33]

References edit

  1. ^ "What's New?". Eurogamer.net. 2002-10-18. from the original on 2023-03-26. Retrieved 2023-03-26.
  2. ^ . 2002-11-24. Archived from the original on 2002-11-24. Retrieved 2023-03-26.
  3. ^ . 2005-04-10. Archived from the original on 2005-04-10. Retrieved 2023-03-26.
  4. ^ Orkin, Jeff. "Applying Goal-Oriented Action Planning to Games" (PDF). Monolith Productions. (PDF) from the original on February 26, 2020. Retrieved June 3, 2020.
  5. ^ "Classic Postmortem: No One Lives Forever 2: A Spy in HARM's Way". 29 September 2017. from the original on 30 December 2021. Retrieved 4 June 2022.
  6. ^ . GamersHell. May 5, 2003. Archived from the original on October 17, 2018. Retrieved June 3, 2020.
  7. ^ "No One Lives Forever 2 Toolkit". Mod DB. DBolical Pty Ltd. August 5, 2010. from the original on January 16, 2021. Retrieved June 3, 2020.
  8. ^ a b "No One Lives Forever 2: A Spy in H.A.R.M.'s Way". Metacritic. Red Ventures. from the original on November 29, 2011. Retrieved November 24, 2011.
  9. ^ Hoogland, Mark. . AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved July 12, 2021.
  10. ^ Green, Jeff (January 2003). "No One Lives Forever 2: A Spy in H.A.R.M.'s Way" (PDF). Computer Gaming World. Ziff Davis. pp. 100–1. (PDF) from the original on April 18, 2021. Retrieved July 12, 2021.
  11. ^ Bramwell, Tom (December 24, 2002). "No One Lives Forever: A Spy in H.A.R.M.'s Way". Eurogamer. Gamer Network. from the original on July 12, 2021. Retrieved July 12, 2021.
  12. ^ Brogger, Kristian (December 2002). . Game Informer. No. 116. FuncoLand. p. 148. Archived from the original on September 23, 2009. Retrieved July 12, 2021.
  13. ^ The D-Pad Destroyer (December 12, 2002). . GamePro. IDG Entertainment. Archived from the original on January 28, 2005. Retrieved July 13, 2021.
  14. ^ Liu, Johnny (October 2002). "NOLF 2 [sic] Review". GameRevolution. CraveOnline. from the original on January 29, 2015. Retrieved July 13, 2021.
  15. ^ Wolpaw, Erik (September 27, 2002). "No One Lives Forever 2: A Spy in H.A.R.M.'s Way Review". GameSpot. Red Ventures. from the original on October 17, 2002. Retrieved July 12, 2021.
  16. ^ Accardo, Sal (October 2, 2002). "GameSpy: No One Lives Forever 2: A Spy in H.A.R.M.'s Way". GameSpy. IGN Entertainment. from the original on December 9, 2011. Retrieved July 12, 2021.
  17. ^ Parrotta, Dylan (October 17, 2002). "No One Lives Forever 2: A Spy in H.A.R.M.'s Way - PC - Review". GameZone. from the original on December 25, 2008. Retrieved July 13, 2021.
  18. ^ Butts, Steve (October 2, 2002). "No One Lives Forever 2: A Spy in H.A.R.M.'s Way". IGN. Ziff Davis. from the original on July 12, 2021. Retrieved July 12, 2021.
  19. ^ "No One Lives Forever 2: A Spy in H.A.R.M.'s Way". PC Gamer. Vol. 9, no. 13. Imagine Media. Christmas 2002. p. 78.
  20. ^ Archer, Cate (October 11, 2002). "Staying Alive (No One Lives Forever 2 [A Spy in H.A.R.M.'s Way])". Entertainment Weekly. No. 677. Time Inc. p. 85. from the original on July 12, 2021. Retrieved July 12, 2021.
  21. ^ GameSpot staff (2002). . GameSpot. CNET. Archived from the original on December 4, 2002. Retrieved July 12, 2021.
  22. ^ GameSpy staff (2002). . GameSpy. IGN Entertainment. Archived from the original on February 13, 2004.
  23. ^ . Game Developers Choice Awards. Archived from the original on March 28, 2008.
  24. ^ CGM staff (March 2003). "Best of the Year 2002: 12th Annual Computer Games Awards". Computer Games Magazine. No. 148. theGlobe.com. pp. 58–61.
  25. ^ PC Gamer staff (March 2003). "The Ninth Annual PC Gamer Awards". PC Gamer. Vol. 10, no. 3. Imagine Media. pp. 48–50, 54, 58, 60, 66, 68, 70.
  26. ^ a b CGW staff (April 2003). "Computer Gaming World's 2002 Games of the Year (Action Game of the Year)" (PDF). Computer Gaming World. No. 225. Ziff Davis. p. 89. (PDF) from the original on July 5, 2020. Retrieved July 12, 2021.
  27. ^ GameSpot staff (2002). . GameSpot. CNET. Archived from the original on December 23, 2002. Retrieved July 12, 2021.
  28. ^ GameSpot staff (2002). . GameSpot. CNET. Archived from the original on December 23, 2002. Retrieved July 12, 2021.
  29. ^ GameSpot staff (2002). . GameSpot. CNET. Archived from the original on December 23, 2002. Retrieved July 12, 2021.
  30. ^ GameSpot staff (2002). . GameSpot. CNET. Archived from the original on December 23, 2002. Retrieved July 12, 2021.
  31. ^ GameSpot staff (2002). . GameSpot. CNET. Archived from the original on December 23, 2002. Retrieved July 12, 2021.
  32. ^ . Academy of Interactive Arts & Sciences. Archived from the original on June 3, 2004. Retrieved February 2, 2022.
  33. ^ Walker, John (July 5, 2017). "No one will sell No One Lives Forever, so let's download it". Rock, Paper, Shotgun. Gamer Network. from the original on July 12, 2021. Retrieved July 12, 2021.

External links edit

  • No One Lives Forever 2: A Spy in H.A.R.M.'s Way at MobyGames
  • No One Lives Forever 2: A Spy in H.A.R.M.'s Way at IMDb

lives, forever, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, october, 20. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources No One Lives Forever 2 A Spy in H A R M s Way news newspapers books scholar JSTOR October 2007 Learn how and when to remove this template message No One Lives Forever 2 A Spy in H A R M s Way abbreviated as NOLF 2 is a first person shooter video game developed by Monolith Productions and published by Vivendi Universal Games and their subsidiary Sierra Entertainment released for Windows in 2002 later ported to Mac OS X in 2003 published by MacPlay It is the second game in the No One Lives Forever series the sequel to the 2000 game The Operative No One Lives Forever No One Lives Forever 2 A Spy in H A R M s WayDeveloper s Monolith ProductionsPublisher s WindowsVivendi Universal GamesSierra EntertainmentMac OS XMacPlayProducer s Chris MillerSamantha RyanDesigner s Craig HubbardProgrammer s Kevin StephensBrad PendletonArtist s David LongoWes SaulsberryComposer s Nathan GriggEngineLithTech JupiterPlatform s Microsoft Windows Mac OS XReleaseNA October 1 2002 2 EU October 18 2002 1 NA October 8 2003 OS X 3 Genre s First person shooter stealthMode s Single player multiplayerThe story follows spy Cate Archer as she once again takes up arms against the international criminal organization H A R M Throughout the game Cate Archer is sent to exotic locales such as a ninja village a secret submarine base and a trailer park in Ohio during a tornado A whole new range of uniquely designed gadgets and weapons are also introduced including a blowtorch disguised as a can of hair spray and a robotic bomb disguised as a kitten A spin off to the game entitled Contract J A C K was released in 2003 Contents 1 Gameplay 2 Plot 3 Development 4 Reception 5 Legacy and fan made re release 6 References 7 External linksGameplay edit nbsp Shuriken is one of the new weapons As in the first game missions can be completed through action stealth or a combination of these methods In many cases the missions are more open ended While the original game contained several missions that required the player to not to be detected or avoid setting off alarms the sequel contained only a few objectives that required complete stealth However to counter this No One Lives Forever 2 A Spy in H A R M s Way utilizes respawning enemies more often than the original to encourage the player to complete the missions in a surreptitious manner The game s AI is designed with a Goal Oriented Action Planning architecture where the enemies themselves have more control over the actions they perform 4 Plot editThis section may need to be rewritten to comply with Wikipedia s quality standards You can help The talk page may contain suggestions June 2020 The game focuses on tensions rising between United States and Soviet Union over the tiny but strategic Isle of Khios in the Sea of Marmara A year after the events of the first game Jones now the sole Commander of U N I T Y is taking a vacation and leaves Bruno Lawrie the Temporary Director of U N I T Y in charge U N I T Y agent Cate Archer is sent to Japan to investigate a rumored international crime convention expected to take place in the pastoral village of Inotakimura There she locates another U N I T Y agent Isamu Hatori who tells Cate to photograph the meeting s participants including the Director H A R M s leader without arousing their suspicion After Cate photographs the meeting s participants she is stabbed by a ninja named Isako who leaves her for dead After the opening credits Cate is hospitalized by U N I T Y and is restored back to health by their staff scientist Dr Otto Schenker After Cate s recovery the U S military advisers Issac Barnes and General Morgan Hawkins inform Cate and Bruno of H A R M s and the Soviets plan regarding Project Omega to prepare their invasion for Khios Meanwhile H A R M agent Dmitrij Volkov is now immobilized in a full body cast and using a wheelchair due to a skiing accident Cate travels to Siberia where she uncovers information about Project Omega and sabotages the radio tower and power plant After collecting information regarding the project she is ambushed by H A R M and the Soviets but escapes by destroying a bridge After her mission in Siberia Cate and Bruno learn that the Soviets and H A R M are working together to turn the island into the world s first Communist vacation spot with a five star hotel Cate travels to Akron Ohio and investigates the house belonging to Melvin Blitzny a vacuum cleaner salesman who serves as a double agent between H A R M and U N I T Y to impersonate former U N I T Y agent Tom Goodman After she recovers information about Project Omega she is ambushed by Isako s ninjas as she escapes the Blitzny residence A tornado hits the area and Cate takes down Isako s ninjas before following Isako to a trailer home as it is lifted by a tornado Cate and Isako engage in a sword fight until the trailer s ceiling rips off sending Isako into the tornado After being recovered from the tornado incident Cate and her ally Magnus Armstrong head to India where they meet Armstrong s old friend Kamal a former member of H A R M s Indian branch With Kamal s help Cate is hired by H A R M and gains access to their vault where she collects more documents about Project Omega Soon after Cate and Armstrong are captured by one of H A R M s most deadly operatives Pierre the self proclaimed Mime King Cate and Armstrong escape by welding one of the cage s bolts and fight their way out of India During their escape Armstrong tries to grab Pierre but only succeeds in removing his heavy black cloak and mask revealing his true form as a mime midget riding a unicycle Cate and Armstrong try to chase him riding a tricycle but fail to apprehend him Later Cate and Armstrong head to Antarctica to explore a base there and uncover H A R M s intentions with Project Omega There Cate learns that the project consists of turning soldiers into Super Soldiers indestructible cyborg like fighting machines Cate encounters the first test subject a Super Soldier named Lt Anders an ex military officer who believes Cate is his daughter Abigail Lt Anders chases Cate and destroys large parts of the base but Cate manages to escape after Armstrong heroically grabbed the Lt allowing her to escape before H A R M arrives The Director learns of Cate s efforts in India and sends a team of Super Soldiers to destroy H A R M s Indian headquarters as punishment This provides H A R M with an ideal field test for the Super Soldiers before they are sent to Khios on their primary mission Cate immediately returns to Calcutta India but finds that the Super Soldiers have already arrived The only thing Cate can do is try to get everyone to safety Cate then returns to U N I T Y and gives Doctor Schenker the technical specifications from the Antarctic facility so that Schenker can devise how to stop the Super Soldiers Schenker loses his glasses and after Cate finds them in a cafe the U N I T Y headquarters is attacked by Pierre s mimes Cate takes down the mimes and then rescues Armstrong who is reportedly captured and located at a H A R M undersea base in the Aegean Sea unaware that Pierre placed a telephone bug in Schenker s office Cate arrives at the undersea headquarters and makes her way to the lower level to rescue Armstrong who is trapped in a Super Soldier pod Cate takes down Pierre and his mimes but after she frees Armstrong Lt Anders who is also freed from the pod destroys parts of the undersea base causing it to implode Cate and Armstrong escape the base but as they reach the Director s private deck they discover that the escape pod is jammed Armstrong himself releases the pod as he travels to surface in the drowning undersea base The escape pod is then captured by a H A R M submarine on its way back up to the surface Cate is now held in H A R M s secret artificial volcano lair and escapes after she recovers additional plans for Project Omega and sabotages the lair Cate re encounters and defeats Volkov who falls into a lava pit Cate reaches the surface and discovers that H A R M s lair is built directly beneath the Japanese village of Inotakimura There Cate battles Isako and her ninjas and defeats her The Director arrives and attempts to kill Isako but Cate saves Isako by throwing a ninja star at the Director disarming him Cate is then sent to Khios where she embarks on her final mission to stop Project Omega Unfortunately for her the island is being overrun by H A R M and Soviet troops with Super Soldiers The U S launches a nuclear missile to destroy the Soviet held Khios prompting a Third World War Cate uses the specially devised Anti Super Soldier Serum ASSS to defeat the Super Soldiers drowns the H A R M submarine and successfully repels the invasion Project Omega is put to a stop once and for all when Lt Anders who escaped the submarine destroyed the missile before it crashed in the island as he plummets to the ocean below In a short cutscene after the game credits the Director s mother rebukes his actions and Volkov tells the Director he quits The game ends with the Director swearing revenge for Cate and U N I T Y Development editThis section needs expansion You can help by adding to it September 2013 According to Craig Hubbard Monolith s creative director at the time of the game s release the game was developed over an 18 month period and was completed on time and on budget However one mission was cut from the final release and several others were simplified 5 The source code for the game engine was released by Monolith Productions and Sierra Entertainment as part of the No One Lives Forever 2 Toolkit to allow the player to create levels models music sounds and more 6 and is currently available for download 7 Microsoft Visual C 6 0 is needed for compilation Reception editReceptionAggregate scoreAggregatorScoreMetacritic91 100 8 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 9 Computer Gaming World nbsp nbsp nbsp nbsp nbsp 10 Eurogamer8 10 11 Game Informer9 10 12 GamePro nbsp nbsp nbsp nbsp nbsp 13 GameRevolutionB 14 GameSpot9 3 10 15 GameSpy nbsp nbsp nbsp nbsp nbsp 16 GameZone9 5 10 17 IGN9 10 18 PC Gamer US 90 19 Entertainment WeeklyA 20 The game received universal acclaim according to the review aggregation website Metacritic 8 GameSpot named it the second best computer game of September 2002 behind Battlefield 1942 21 The game won several awards including Game of the Year from GameSpy 22 The game also received a nomination for the prestigious Excellence in Writing Game Developers Choice Awards but lost to Tom Clancy s Splinter Cell 23 The staff of Computer Games Magazine named it the best computer game of 2002 tied with Battlefield 1942 They wrote that it is the Godfather II of game sequels and it further cements Monolith s spot at the top of the 3D gaming world The game also won the magazine s Best Music Best Writing and Best AI awards 24 It was nominated for PC Gamer US 2002 Best Action Game and Computer Gaming World s Action Game of the Year awards both of which ultimately went to Medal of Honor Allied Assault 25 26 The latter magazine s staff called it among the funniest and most entertaining games of 2002 26 The game won GameSpot s annual Best Single Player Action Game on PC award 27 and was nominated in the Best Sound on PC 28 Best Graphics Technical on PC 29 Best Graphics Artistic on PC 30 and Game of the Year on PC categories 31 The game also received nominations for Computer First Person Action Game of the Year and Outstanding Achievement in Sound Design at the AIAS 6th Annual Interactive Achievement Awards the awards were ultimately given to Medal of Honor Allied Assault and Medal of Honor Frontline respectively 32 Legacy and fan made re release editIn 2017 both the original game and the sequel were released with fan made patches as free downloads at the No One Lives Forever Revival Project 33 References edit What s New Eurogamer net 2002 10 18 Archived from the original on 2023 03 26 Retrieved 2023 03 26 Monolith Productions 2002 11 24 Archived from the original on 2002 11 24 Retrieved 2023 03 26 MacPlay 2005 04 10 Archived from the original on 2005 04 10 Retrieved 2023 03 26 Orkin Jeff Applying Goal Oriented Action Planning to Games PDF Monolith Productions Archived PDF from the original on February 26 2020 Retrieved June 3 2020 Classic Postmortem No One Lives Forever 2 A Spy in HARM s Way 29 September 2017 Archived from the original on 30 December 2021 Retrieved 4 June 2022 No One Lives Forever 2 Toolkit GamersHell May 5 2003 Archived from the original on October 17 2018 Retrieved June 3 2020 No One Lives Forever 2 Toolkit Mod DB DBolical Pty Ltd August 5 2010 Archived from the original on January 16 2021 Retrieved June 3 2020 a b No One Lives Forever 2 A Spy in H A R M s Way Metacritic Red Ventures Archived from the original on November 29 2011 Retrieved November 24 2011 Hoogland Mark No One Lives Forever 2 A Spy in H A R M s Way Review AllGame All Media Network Archived from the original on November 16 2014 Retrieved July 12 2021 Green Jeff January 2003 No One Lives Forever 2 A Spy in H A R M s Way PDF Computer Gaming World Ziff Davis pp 100 1 Archived PDF from the original on April 18 2021 Retrieved July 12 2021 Bramwell Tom December 24 2002 No One Lives Forever A Spy in H A R M s Way Eurogamer Gamer Network Archived from the original on July 12 2021 Retrieved July 12 2021 Brogger Kristian December 2002 No One Lives Forever 2 A Spy in H A R M s Way Game Informer No 116 FuncoLand p 148 Archived from the original on September 23 2009 Retrieved July 12 2021 The D Pad Destroyer December 12 2002 No One Lives Forever 2 A Spy in H A R M s Way Review for PC on GamePro com GamePro IDG Entertainment Archived from the original on January 28 2005 Retrieved July 13 2021 Liu Johnny October 2002 NOLF 2 sic Review GameRevolution CraveOnline Archived from the original on January 29 2015 Retrieved July 13 2021 Wolpaw Erik September 27 2002 No One Lives Forever 2 A Spy in H A R M s Way Review GameSpot Red Ventures Archived from the original on October 17 2002 Retrieved July 12 2021 Accardo Sal October 2 2002 GameSpy No One Lives Forever 2 A Spy in H A R M s Way GameSpy IGN Entertainment Archived from the original on December 9 2011 Retrieved July 12 2021 Parrotta Dylan October 17 2002 No One Lives Forever 2 A Spy in H A R M s Way PC Review GameZone Archived from the original on December 25 2008 Retrieved July 13 2021 Butts Steve October 2 2002 No One Lives Forever 2 A Spy in H A R M s Way IGN Ziff Davis Archived from the original on July 12 2021 Retrieved July 12 2021 No One Lives Forever 2 A Spy in H A R M s Way PC Gamer Vol 9 no 13 Imagine Media Christmas 2002 p 78 Archer Cate October 11 2002 Staying Alive No One Lives Forever 2 A Spy in H A R M s Way Entertainment Weekly No 677 Time Inc p 85 Archived from the original on July 12 2021 Retrieved July 12 2021 GameSpot staff 2002 GameSpot s Game of the Month September 2002 PC Game of the Month GameSpot CNET Archived from the original on December 4 2002 Retrieved July 12 2021 GameSpy staff 2002 GameSpy s PC Overall Game of the Year GameSpy IGN Entertainment Archived from the original on February 13 2004 Writing Game Developers Choice Awards Archived from the original on March 28 2008 CGM staff March 2003 Best of the Year 2002 12th Annual Computer Games Awards Computer Games Magazine No 148 theGlobe com pp 58 61 PC Gamer staff March 2003 The Ninth Annual PC Gamer Awards PC Gamer Vol 10 no 3 Imagine Media pp 48 50 54 58 60 66 68 70 a b CGW staff April 2003 Computer Gaming World s 2002 Games of the Year Action Game of the Year PDF Computer Gaming World No 225 Ziff Davis p 89 Archived PDF from the original on July 5 2020 Retrieved July 12 2021 GameSpot staff 2002 GameSpot s Best and Worst of 2002 Best Single Player Action on PC GameSpot CNET Archived from the original on December 23 2002 Retrieved July 12 2021 GameSpot staff 2002 GameSpot s Best and Worst of 2002 Best Sound on PC GameSpot CNET Archived from the original on December 23 2002 Retrieved July 12 2021 GameSpot staff 2002 GameSpot s Best and Worst of 2002 Best Graphics Technical on PC GameSpot CNET Archived from the original on December 23 2002 Retrieved July 12 2021 GameSpot staff 2002 GameSpot s Best and Worst of 2002 Best Graphics Artistic on PC GameSpot CNET Archived from the original on December 23 2002 Retrieved July 12 2021 GameSpot staff 2002 GameSpot s Best and Worst of 2002 Game of the Year on PC Nominees GameSpot CNET Archived from the original on December 23 2002 Retrieved July 12 2021 6th Annual Interactive Achievement Awards Winners Academy of Interactive Arts amp Sciences Archived from the original on June 3 2004 Retrieved February 2 2022 Walker John July 5 2017 No one will sell No One Lives Forever so let s download it Rock Paper Shotgun Gamer Network Archived from the original on July 12 2021 Retrieved July 12 2021 External links editOfficial website archived No One Lives Forever 2 A Spy in H A R M s Way at MobyGames No One Lives Forever 2 A Spy in H A R M s Way at IMDb Retrieved from https en wikipedia org w index php title No One Lives Forever 2 A Spy in H A R M 27s Way amp oldid 1188237120, wikipedia, wiki, book, books, library,

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