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Mortyr

Mortyr 2093-1944, also known as simply Mortyr, is a first-person shooter computer game published by Interplay and developed by Polish developer Mirage Media and released in 1999. One of the earlier Polish developed first-person shooters for Microsoft Windows, the game follows a son of a scientist transported back in time to World War II to avert the Axis victory and features levels set both in World War II and the future. The game received unfavorable reviews at its launch, with the game garnering some positive coverage from the Polish video game press and widely panned abroad.

Mortyr 2093-1944
Developer(s)Mirage Media S. C.
Publisher(s)Interplay Entertainment
Platform(s)Windows
Release
  • EU: August 30, 1999
  • NA: December 31, 1999[1]
  • UK: May 4, 2001
Genre(s)First-person shooter

A sequel for the game, entitled Mortyr II, was released in 2004, five years after the original game.

Plot edit

 
Screenshot from Mortyr
 
Screenshot from Mortyr

In 1944, unexpectedly for the Allies, a German winter offensive results in over 80% of European territories falling to German control. No one really knows what Hitler and his generals did to bring forth this course of events, but the fall of London made it clear that the Allies had little chance of winning the war. Soon after, the destruction of Moscow and the taking of Washington D.C. ended the war.

It was hard to believe that it was the German military technique or their leaders' tactical skills. People started to talk about final development of the Wunderwaffe, especially that not many managed to flee from the battlefields to tell what they have seen - their reports were unclear and not explaining anything. Nevertheless, the world was unable to stop the Führer and his Reich.

In the year 2093, 148 years after the end of the war, the overwhelming Reich rules the Earth under totalitarianism, but Armageddon is nearing. The victory of German troops brought not only terror of Nazi dictatorship but also mysterious weather changes, which are seemingly leading the world towards destruction. General Jurgen Mortyr thinks that the Nazis are somehow responsible for the growing number of disasters and weather changes. The only way to prevent the destruction of mankind is to travel back in time to 1944. General Mortyr assigns his son, Sebastian, the mission to investigate and stop the events that could destroy the future of mankind.

Development edit

The game had gone through few conceptual changes before the setting for the time traveling World War II shooter was settled on. It initially started development as Netguard which was to be a science fiction detective story, and soon after it restarted development as a psychological horror game called Insanity before settling on a World War II game. The game was to mostly have the World War II setting with the time travel elements being relegated to the epilogue but the developers ended up extending the concept for future-based levels for the second half of the game. Two separate studios based on two separate cities (Warsaw and Toruń) were involved in developing the game.[2]

Interactive Magic picked up Mortyr in December 1998.[3] The publisher reportedly invested heavily in the launch of Mortyr. According to IGN, it was planned as the company's "largest retail launch since Apache". In April 1999, Interactive Magic announced that its release would be supported by a global shipment of 100,000 copies to stores.[4] GameSpot's Alan Dunkin likewise reported that the publisher was "betting a lot" on the game, and supporting it with "a media and marketing blitz". It was planned as the first release of iMagicGames,[5] created in March 1999 when Interactive Magic divided its business into halves dedicated to online and browser games and to retail CD-ROMs, the latter handled by iMagicGames.[6][5][7] By April, Mortyr was set to launch in May.[8]

Before its release, Interactive Magic called the game the "likely successor to the wildly popular Wolfenstein."[8] As part of the promotional campaign, the company demonstrated a pre-release version of the game at the Extreme Annihilation tournament held by the Cyberathlete Professional League.[9] In April, the publisher reported that four stores, including Best Buy,[10][8] had declined to carry Mortyr because of its Nazi themes and visuals.[11] Walmart also refused to carry the game.[12] While Best Buy offered "no comment" on its decision, CNET Gamecenter reported fansite Mortyr.net's owner as saying that he had been told "it isn't because of content, but because they feel the game falls into a crowded category."[10] GameSpot's Dunkin remarked of the situation, "Best Buy, on the other hand, reportedly says that it doesn't want to carry Mortyr because it won't sell."[8]

On May 20, Interactive Magic sold iMagicGames to Ubi Soft,[13] including Mortyr. The CD-ROM division had been unsuccessful, and the sale marked Interactive Magic's full transition into the online gaming arena, where it had been growing.[14] Ubi Soft proceeded to drop the still-unreleased Mortyr in June. According to that company, the game was canceled because of its unsuitedness to Ubi Soft's brand.[15][16] At the time, The Adrenaline Vault reported claims from an anonymous source involved with the decision that Mortyr was dropped because of its "history of development problems it has not wholly overcome." According to the report, Interactive Magic purchased the game for a low price, and it was in "no condition to ship yet still served to increase the paper value of the CD-ROM side of IMagic's business."[17] Mortyr remained without a United States publisher by July 21, when Mirage released a downloadable demo for the game.[18][19] In September, the game was picked up by publisher HD Interactive, which set it for an October release,[20][12] before finally releasing the game Stateside in late December.[1]

Reception edit

The game received unfavorable reviews according to the review aggregation website GameRankings.[21] Jim Preston of NextGen said, "Boring, derivative single-player and uninspired multiplayer action consign Mortyr to the bargain heap."[31]

Sequel edit

A sequel for the game, entitled Mortyr II, developed by Mirage and published by Hip Games, was released in 2004, five years after the original game.

References edit

  1. ^ a b Fudge, James (January 1, 2000). . Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 24, 2003. Retrieved July 16, 2020.
  2. ^ Rhett Feel (2017). "Postrzelamy do Hitlerowców!". CD-Action Retro. No. 2. p. 28. ISSN 1426-2916.
  3. ^ Laprad, David (December 16, 1998). . The Adrenaline Vault. Archived from the original on April 9, 2001.
  4. ^ IGN staff (April 13, 1999). "News Briefs". IGN. Ziff Davis. from the original on August 28, 2023. Retrieved July 16, 2020.
  5. ^ a b Dunkin, Alan (April 13, 1999). "Mortyr Close to Shipping [date mislabeled as "April 27, 2000"]". GameSpot. CBS Interactive. from the original on March 7, 2000. Retrieved July 16, 2020.
  6. ^ Jebens, Harley (March 18, 1999). "IMagic Exclusively Online [date mislabeled as "April 27, 2000"]". GameSpot. CBS Interactive. from the original on March 6, 2000. Retrieved July 16, 2020.
  7. ^ Dultz, Marc (March 19, 1999). . Gamecenter. CNET. Archived from the original on April 18, 2001.
  8. ^ a b c d Dunkin, Alan (April 20, 1999). "iMagic News [date mislabeled as "April 27, 2000"]". GameSpot. CBS Interactive. from the original on March 12, 2000. Retrieved July 23, 2020.
  9. ^ Dunkin, Alan (February 23, 1999). "Mortyr to Get Hammered [date mislabeled as "April 27, 2000"]". GameSpot. CBS Interactive. from the original on June 21, 2000. Retrieved July 23, 2020.
  10. ^ a b Goble, Gordon (April 22, 1999). . Gamecenter. CNET. Archived from the original on May 8, 1999.
  11. ^ Boor, Jay (April 21, 1999). "Mortyr Courting Controversy". IGN. Ziff Davis. from the original on August 28, 2023. Retrieved June 6, 2020.
  12. ^ a b Bub, Andrew S. (September 15, 1999). . Gamecenter. CNET. Archived from the original on December 1, 2000.
  13. ^ IGN staff (May 26, 1999). "I-Magic's Fire Sale". IGN. Ziff Davis. Retrieved July 16, 2020.
  14. ^ Dultz, Marc (May 26, 1999). . Gamecenter. CNET. Archived from the original on December 3, 2000.
  15. ^ IGN staff (June 11, 1999). "Mortyr Rights Up For Grabs". IGN. Ziff Davis.
  16. ^ Laprad, David (June 15, 1999). . The Adrenaline Vault. Archived from the original on August 27, 1999.
  17. ^ Laprad, David (June 19, 1999). . The Adreanaline Vault. Archived from the original on August 27, 1999.
  18. ^ Lopez, Vincent (July 21, 1999). "Mortyr Demo Released". IGN. Ziff Davis. from the original on August 28, 2023. Retrieved July 16, 2020.
  19. ^ Dhingra, Anish (July 15, 1999). . Gamecenter. CNET. Archived from the original on August 24, 2000.
  20. ^ IGN staff (September 14, 1999). "Mortyr Published? Ja". IGN. Ziff Davis. from the original on August 28, 2023. Retrieved July 16, 2020.
  21. ^ a b . GameRankings. CBS Interactive. Archived from the original on June 2, 2019. Retrieved July 16, 2020.
  22. ^ The Jaded Critic. . AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved July 17, 2020.
  23. ^ Williamson, Colin (February 22, 2000). . Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved June 19, 2021.
  24. ^ Rickmann, Merrie (February 1, 2000). . Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on July 1, 2003. Retrieved July 17, 2020.
  25. ^ Bailey, Joe (April 2000). "Crumbling Mortyr (Mortyr 2093-1944 Review)" (PDF). Computer Gaming World. No. 189. Ziff Davis. p. 83. Retrieved July 17, 2020.
  26. ^ Torres, Jasen (January 18, 2000). . GameFan. Shinno Media. Archived from the original on June 16, 2000. Retrieved July 17, 2020.
  27. ^ Olafson, Peter (February 22, 2000). . GamePro. IDG Entertainment. Archived from the original on November 4, 2004. Retrieved July 17, 2020.
  28. ^ Wolpaw, Erik (January 26, 2000). "Mortyr 2093 - 1944 Review [date mislabeled as "May 9, 2000"]". GameSpot. CBS Interactive. from the original on August 29, 2023. Retrieved July 16, 2020.
  29. ^ Eccles, Allen (January 3, 2000). . GameSpy. IGN Entertainment. Archived from the original on February 13, 2002. Retrieved July 17, 2020.
  30. ^ Jojic, Uros (January 13, 2000). "Mortyr". IGN. Ziff Davis. from the original on August 29, 2023. Retrieved July 16, 2020.
  31. ^ a b Preston, Jim (March 2000). "Mortyr: 2093-1944". NextGen. No. 63. Imagine Media. p. 95. Retrieved July 16, 2020.
  32. ^ D'Aprile, Jason (April 2000). "Mortyr". PC Accelerator. No. 20. Imagine Media. p. 80. Retrieved February 4, 2021.
  33. ^ Kuo, Li (April 2000). "Mortyr". PC Gamer. Vol. 7, no. 4. Imagine Media. p. 95. from the original on March 15, 2006. Retrieved July 17, 2020.

External links edit

mortyr, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, 2018, learn, when, . This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Mortyr news newspapers books scholar JSTOR May 2018 Learn how and when to remove this template message Mortyr 2093 1944 also known as simply Mortyr is a first person shooter computer game published by Interplay and developed by Polish developer Mirage Media and released in 1999 One of the earlier Polish developed first person shooters for Microsoft Windows the game follows a son of a scientist transported back in time to World War II to avert the Axis victory and features levels set both in World War II and the future The game received unfavorable reviews at its launch with the game garnering some positive coverage from the Polish video game press and widely panned abroad Mortyr 2093 1944Developer s Mirage Media S C Publisher s Interplay EntertainmentPlatform s WindowsReleaseEU August 30 1999NA December 31 1999 1 UK May 4 2001Genre s First person shooterA sequel for the game entitled Mortyr II was released in 2004 five years after the original game Contents 1 Plot 2 Development 3 Reception 4 Sequel 5 References 6 External linksPlot edit nbsp Screenshot from Mortyr nbsp Screenshot from MortyrIn 1944 unexpectedly for the Allies a German winter offensive results in over 80 of European territories falling to German control No one really knows what Hitler and his generals did to bring forth this course of events but the fall of London made it clear that the Allies had little chance of winning the war Soon after the destruction of Moscow and the taking of Washington D C ended the war It was hard to believe that it was the German military technique or their leaders tactical skills People started to talk about final development of the Wunderwaffe especially that not many managed to flee from the battlefields to tell what they have seen their reports were unclear and not explaining anything Nevertheless the world was unable to stop the Fuhrer and his Reich In the year 2093 148 years after the end of the war the overwhelming Reich rules the Earth under totalitarianism but Armageddon is nearing The victory of German troops brought not only terror of Nazi dictatorship but also mysterious weather changes which are seemingly leading the world towards destruction General Jurgen Mortyr thinks that the Nazis are somehow responsible for the growing number of disasters and weather changes The only way to prevent the destruction of mankind is to travel back in time to 1944 General Mortyr assigns his son Sebastian the mission to investigate and stop the events that could destroy the future of mankind Development editThe game had gone through few conceptual changes before the setting for the time traveling World War II shooter was settled on It initially started development as Netguard which was to be a science fiction detective story and soon after it restarted development as a psychological horror game called Insanity before settling on a World War II game The game was to mostly have the World War II setting with the time travel elements being relegated to the epilogue but the developers ended up extending the concept for future based levels for the second half of the game Two separate studios based on two separate cities Warsaw and Torun were involved in developing the game 2 Interactive Magic picked up Mortyr in December 1998 3 The publisher reportedly invested heavily in the launch of Mortyr According to IGN it was planned as the company s largest retail launch since Apache In April 1999 Interactive Magic announced that its release would be supported by a global shipment of 100 000 copies to stores 4 GameSpot s Alan Dunkin likewise reported that the publisher was betting a lot on the game and supporting it with a media and marketing blitz It was planned as the first release of iMagicGames 5 created in March 1999 when Interactive Magic divided its business into halves dedicated to online and browser games and to retail CD ROMs the latter handled by iMagicGames 6 5 7 By April Mortyr was set to launch in May 8 Before its release Interactive Magic called the game the likely successor to the wildly popular Wolfenstein 8 As part of the promotional campaign the company demonstrated a pre release version of the game at the Extreme Annihilation tournament held by the Cyberathlete Professional League 9 In April the publisher reported that four stores including Best Buy 10 8 had declined to carry Mortyr because of its Nazi themes and visuals 11 Walmart also refused to carry the game 12 While Best Buy offered no comment on its decision CNET Gamecenter reported fansite Mortyr net s owner as saying that he had been told it isn t because of content but because they feel the game falls into a crowded category 10 GameSpot s Dunkin remarked of the situation Best Buy on the other hand reportedly says that it doesn t want to carry Mortyr because it won t sell 8 On May 20 Interactive Magic sold iMagicGames to Ubi Soft 13 including Mortyr The CD ROM division had been unsuccessful and the sale marked Interactive Magic s full transition into the online gaming arena where it had been growing 14 Ubi Soft proceeded to drop the still unreleased Mortyr in June According to that company the game was canceled because of its unsuitedness to Ubi Soft s brand 15 16 At the time The Adrenaline Vault reported claims from an anonymous source involved with the decision that Mortyr was dropped because of its history of development problems it has not wholly overcome According to the report Interactive Magic purchased the game for a low price and it was in no condition to ship yet still served to increase the paper value of the CD ROM side of IMagic s business 17 Mortyr remained without a United States publisher by July 21 when Mirage released a downloadable demo for the game 18 19 In September the game was picked up by publisher HD Interactive which set it for an October release 20 12 before finally releasing the game Stateside in late December 1 Reception editReceptionAggregate scoreAggregatorScoreGameRankings44 21 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 22 CNET Gamecenter3 10 23 Computer Games Strategy Plus nbsp nbsp nbsp nbsp nbsp 24 Computer Gaming World nbsp nbsp nbsp nbsp nbsp 25 GameFan40 26 GamePro nbsp nbsp nbsp nbsp nbsp 27 GameSpot3 10 28 GameSpy73 29 IGN5 10 30 Next Generation nbsp nbsp nbsp nbsp nbsp 31 PC Accelerator5 10 32 PC Gamer US 48 33 The game received unfavorable reviews according to the review aggregation website GameRankings 21 Jim Preston of NextGen said Boring derivative single player and uninspired multiplayer action consign Mortyr to the bargain heap 31 Sequel editA sequel for the game entitled Mortyr II developed by Mirage and published by Hip Games was released in 2004 five years after the original game References edit a b Fudge James January 1 2000 Mortyr Hits U S Retail Shelves Computer Games Strategy Plus Strategy Plus Inc Archived from the original on May 24 2003 Retrieved July 16 2020 Rhett Feel 2017 Postrzelamy do Hitlerowcow CD Action Retro No 2 p 28 ISSN 1426 2916 Laprad David December 16 1998 Interactive Magic Announces 3D Shooter The Adrenaline Vault Archived from the original on April 9 2001 IGN staff April 13 1999 News Briefs IGN Ziff Davis Archived from the original on August 28 2023 Retrieved July 16 2020 a b Dunkin Alan April 13 1999 Mortyr Close to Shipping date mislabeled as April 27 2000 GameSpot CBS Interactive Archived from the original on March 7 2000 Retrieved July 16 2020 Jebens Harley March 18 1999 IMagic Exclusively Online date mislabeled as April 27 2000 GameSpot CBS Interactive Archived from the original on March 6 2000 Retrieved July 16 2020 Dultz Marc March 19 1999 Splitsville for I Magic Gamecenter CNET Archived from the original on April 18 2001 a b c d Dunkin Alan April 20 1999 iMagic News date mislabeled as April 27 2000 GameSpot CBS Interactive Archived from the original on March 12 2000 Retrieved July 23 2020 Dunkin Alan February 23 1999 Mortyr to Get Hammered date mislabeled as April 27 2000 GameSpot CBS Interactive Archived from the original on June 21 2000 Retrieved July 23 2020 a b Goble Gordon April 22 1999 Mortyr Taking Flack Gamecenter CNET Archived from the original on May 8 1999 Boor Jay April 21 1999 Mortyr Courting Controversy IGN Ziff Davis Archived from the original on August 28 2023 Retrieved June 6 2020 a b Bub Andrew S September 15 1999 Mortyr Finds a Home Gamecenter CNET Archived from the original on December 1 2000 IGN staff May 26 1999 I Magic s Fire Sale IGN Ziff Davis Retrieved July 16 2020 Dultz Marc May 26 1999 Ubi Soft Buys I Magic Unit Gamecenter CNET Archived from the original on December 3 2000 IGN staff June 11 1999 Mortyr Rights Up For Grabs IGN Ziff Davis Laprad David June 15 1999 Ubi Soft Sheds Mortyr Not Hardcore Gaming The Adrenaline Vault Archived from the original on August 27 1999 Laprad David June 19 1999 Trouble in Mortyrville The Adreanaline Vault Archived from the original on August 27 1999 Lopez Vincent July 21 1999 Mortyr Demo Released IGN Ziff Davis Archived from the original on August 28 2023 Retrieved July 16 2020 Dhingra Anish July 15 1999 Action Demos To Be Released Gamecenter CNET Archived from the original on August 24 2000 IGN staff September 14 1999 Mortyr Published Ja IGN Ziff Davis Archived from the original on August 28 2023 Retrieved July 16 2020 a b Mortyr 2093 1944 for PC GameRankings CBS Interactive Archived from the original on June 2 2019 Retrieved July 16 2020 The Jaded Critic Mortyr 2093 1944 Review AllGame All Media Network Archived from the original on November 16 2014 Retrieved July 17 2020 Williamson Colin February 22 2000 Mortyr Gamecenter CNET Archived from the original on August 16 2000 Retrieved June 19 2021 Rickmann Merrie February 1 2000 Mortyr Computer Games Strategy Plus Strategy Plus Inc Archived from the original on July 1 2003 Retrieved July 17 2020 Bailey Joe April 2000 Crumbling Mortyr Mortyr 2093 1944 Review PDF Computer Gaming World No 189 Ziff Davis p 83 Retrieved July 17 2020 Torres Jasen January 18 2000 REVIEW for Mortyr GameFan Shinno Media Archived from the original on June 16 2000 Retrieved July 17 2020 Olafson Peter February 22 2000 Mortyr Review for PC on GamePro com GamePro IDG Entertainment Archived from the original on November 4 2004 Retrieved July 17 2020 Wolpaw Erik January 26 2000 Mortyr 2093 1944 Review date mislabeled as May 9 2000 GameSpot CBS Interactive Archived from the original on August 29 2023 Retrieved July 16 2020 Eccles Allen January 3 2000 Mortyr 2093 1944 GameSpy IGN Entertainment Archived from the original on February 13 2002 Retrieved July 17 2020 Jojic Uros January 13 2000 Mortyr IGN Ziff Davis Archived from the original on August 29 2023 Retrieved July 16 2020 a b Preston Jim March 2000 Mortyr 2093 1944 NextGen No 63 Imagine Media p 95 Retrieved July 16 2020 D Aprile Jason April 2000 Mortyr PC Accelerator No 20 Imagine Media p 80 Retrieved February 4 2021 Kuo Li April 2000 Mortyr PC Gamer Vol 7 no 4 Imagine Media p 95 Archived from the original on March 15 2006 Retrieved July 17 2020 External links editMortyr at MobyGames Retrieved from https en wikipedia org w index php title Mortyr amp oldid 1190061433, wikipedia, wiki, book, books, library,

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