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Minoru Arakawa

Minoru Arakawa (荒川 實, Arakawa Minoru, born September 3, 1946) is a Japanese businessman best known as the founder and former president of Nintendo of America, and the co-founder of Tetris Online, Inc.

Minoru Arakawa
荒川 實
1st President of Nintendo of America
In office
April 23, 1980[1] – January 8, 2002
Succeeded byTatsumi Kimishima
Personal details
Born (1946-09-03) September 3, 1946 (age 76)
Kyoto, Japan
Spouse
Yoko Yamauchi
(m. 1973)
Children2
Alma materKyoto University (B.S. and M.S)
Massachusetts Institute of Technology (M.S)
Signature

Biography

Minoru Arakawa was born on 3 September 1946 in Kyoto, Japan, the second son of Waichiro Arakawa and Michi Ishihara.[2][3] His elder brother, Shoichi, later took over the family business. His sister married a professor of medicine.[4] Waichiro was the manager of Arakawa Textiles, and was more concerned with maintaining positive relationships with suppliers and customers than growing the company.[5] Michi was an artist, who spent afternoons in the family garden or her studio; her paintings were hung at their family home.[4] Arakawa's family was wealthy; the total real estate of Arakawa's family combined was about one-fifth of the downtown district in Kyoto.[2]

Arakawa began studying at Kyoto University in 1964, taking general classes for the first two years before focusing on civil engineering.[6] He graduated with a master's degree in 1969,[2] before moving to Boston in 1971 to continue studying civil engineering at the Massachusetts Institute of Technology. He witnessed several protests against the United States involvement in the Vietnam War, but did not participate.[7] Arakawa graduated MIT with a second master's degree in 1972. Following a conversation on campus with a group of young Japanese businessmen, he decided to try to find work with a trading company. Upon returning to Japan, he was hired by Marubeni, a company in Tokyo that developed hotels and office buildings.[8] At a Christmas party in Kyoto, Arakawa met Yoko Yamauchi, daughter of Nintendo president Hiroshi Yamauchi.[9] They married in November 1973.[10] Arakawa, along with his wife and three-year-old daughter Maki, moved to Vancouver, Canada in 1977 for work.[2][11] A second daughter, Masayo, was born in 1978.[12]

Hiroshi Yamauchi offered Arakawa the job of establishing Nintendo of America; while Yoko opposed the position, having seen the impact of the company on her father's life, Arakawa accepted the offer.[13] Arakawa and his wife established an office in Manhattan in 1980,[14] and Arakawa became the company's first president. He had modest success at importing arcade games from the parent company in Japan, and then betting his small company on a huge order of Radar Scope with disastrous reception. This failure prompted the parent company's innovative creation of Donkey Kong, and he converted his warehouse full of useless Radar Scope units into a phenomenally successful inventory of Donkey Kong units. This is the debut of Mario, who Arakawa is credited with naming after the office's Italian landlord Mario Segale.[3] Starting in 1985, he and Howard Lincoln were instrumental in rebuilding the North American video game industry from the crash of 1983, with the launch of the Nintendo Entertainment System.[15] Arakawa also hired Howard Phillips, who would be invaluable to the creation of the Nintendo Power magazine.[16] In January 2002, Arakawa resigned as NoA president and was succeeded by Tatsumi Kimishima, former chief financial officer of Nintendo's Pokémon subsidiary.[17] Arakawa won a lifetime achievement award in February 2007 at the Interactive Achievement Awards.[18]

In January 2006, Arakawa co-founded Tetris Online, Inc. with Henk Rogers and Tetris creator Alexey Pajitnov, which developed various games for Nintendo DS, Wii, iOS, and Facebook. Arakawa served as the president of Tetris Online, Inc. until March 2013.[19] He is also an advisor to Avatar Reality.[20]

References

  1. ^ "Informational Message". appext20.dos.ny.gov. Retrieved 2021-03-03.
  2. ^ a b c d Taiyoung 2012, p. 26.
  3. ^ a b "Profile: Minoru Arakawa". IGN. 25 June 2004. Retrieved 1 December 2013.
  4. ^ a b Sheff 1993, p. 81.
  5. ^ Sheff 1993, p. 80.
  6. ^ Sheff 1993, pp. 81–82.
  7. ^ Sheff 1993, p. 82.
  8. ^ Sheff 1993, p. 83.
  9. ^ Sheff 1993, p. 84.
  10. ^ Sheff 1993, p. 88.
  11. ^ Sheff 1993, p. 89.
  12. ^ Sheff 1993, p. 90.
  13. ^ Sheff 1993, p. 94.
  14. ^ Sheff 1993, p. 95.
  15. ^ "75 Power Players". Next Generation. No. 11. Imagine Media. November 1995. p. 58. In 1985 when Nintendo entered the US home videogame market, there was no home videogame market, just the spectacular remnants of an industry that left everyone wary. With Arakawa and Lincoln at the helm and the odds stacked against them, Nintendo of America brilliantly laid the foundations for the sprawling, multifaceted beast that now likes to be known as the interactive entertainment business.
  16. ^ Cifaldi, Frank (11 December 2012). "Nintendo Power: Remembering America's Longest-Lasting Game Magazine". Gamasutra. Retrieved 1 December 2013.
  17. ^ "Nintendo Of America President Retires, Replaced By Pokemon USA Exec". Gamasutra. 8 January 2002. Retrieved 1 December 2013.
  18. ^ "Former Nintendo execs honored for lifetime achievements". Joystiq. 20 December 2006. Retrieved 1 December 2013.
  19. ^ "Minoru Arakawa: Executive Profile & Biography - Businessweek". Businessweek. Retrieved August 23, 2013.
  20. ^ Purchese, Robert (8 March 2007). "GDC: CryEngine for virtual world". Eurogamer. Retrieved 1 December 2013.

Bibliography

Business positions
First President of Nintendo of America
1980–2002
Succeeded by

minoru, arakawa, 荒川, arakawa, minoru, born, september, 1946, japanese, businessman, best, known, founder, former, president, nintendo, america, founder, tetris, online, 荒川, 實1st, president, nintendo, americain, office, april, 1980, january, 2002succeeded, byta. Minoru Arakawa 荒川 實 Arakawa Minoru born September 3 1946 is a Japanese businessman best known as the founder and former president of Nintendo of America and the co founder of Tetris Online Inc Minoru Arakawa荒川 實1st President of Nintendo of AmericaIn office April 23 1980 1 January 8 2002Succeeded byTatsumi KimishimaPersonal detailsBorn 1946 09 03 September 3 1946 age 76 Kyoto JapanSpouseYoko Yamauchi m 1973 wbr Children2Alma materKyoto University B S and M S Massachusetts Institute of Technology M S SignatureMinoru Arakawa s voice source source interview with Maximilian Schonherr 1990 Biography EditMinoru Arakawa was born on 3 September 1946 in Kyoto Japan the second son of Waichiro Arakawa and Michi Ishihara 2 3 His elder brother Shoichi later took over the family business His sister married a professor of medicine 4 Waichiro was the manager of Arakawa Textiles and was more concerned with maintaining positive relationships with suppliers and customers than growing the company 5 Michi was an artist who spent afternoons in the family garden or her studio her paintings were hung at their family home 4 Arakawa s family was wealthy the total real estate of Arakawa s family combined was about one fifth of the downtown district in Kyoto 2 Arakawa began studying at Kyoto University in 1964 taking general classes for the first two years before focusing on civil engineering 6 He graduated with a master s degree in 1969 2 before moving to Boston in 1971 to continue studying civil engineering at the Massachusetts Institute of Technology He witnessed several protests against the United States involvement in the Vietnam War but did not participate 7 Arakawa graduated MIT with a second master s degree in 1972 Following a conversation on campus with a group of young Japanese businessmen he decided to try to find work with a trading company Upon returning to Japan he was hired by Marubeni a company in Tokyo that developed hotels and office buildings 8 At a Christmas party in Kyoto Arakawa met Yoko Yamauchi daughter of Nintendo president Hiroshi Yamauchi 9 They married in November 1973 10 Arakawa along with his wife and three year old daughter Maki moved to Vancouver Canada in 1977 for work 2 11 A second daughter Masayo was born in 1978 12 Hiroshi Yamauchi offered Arakawa the job of establishing Nintendo of America while Yoko opposed the position having seen the impact of the company on her father s life Arakawa accepted the offer 13 Arakawa and his wife established an office in Manhattan in 1980 14 and Arakawa became the company s first president He had modest success at importing arcade games from the parent company in Japan and then betting his small company on a huge order of Radar Scope with disastrous reception This failure prompted the parent company s innovative creation of Donkey Kong and he converted his warehouse full of useless Radar Scope units into a phenomenally successful inventory of Donkey Kong units This is the debut of Mario who Arakawa is credited with naming after the office s Italian landlord Mario Segale 3 Starting in 1985 he and Howard Lincoln were instrumental in rebuilding the North American video game industry from the crash of 1983 with the launch of the Nintendo Entertainment System 15 Arakawa also hired Howard Phillips who would be invaluable to the creation of the Nintendo Power magazine 16 In January 2002 Arakawa resigned as NoA president and was succeeded by Tatsumi Kimishima former chief financial officer of Nintendo s Pokemon subsidiary 17 Arakawa won a lifetime achievement award in February 2007 at the Interactive Achievement Awards 18 In January 2006 Arakawa co founded Tetris Online Inc with Henk Rogers and Tetris creator Alexey Pajitnov which developed various games for Nintendo DS Wii iOS and Facebook Arakawa served as the president of Tetris Online Inc until March 2013 19 He is also an advisor to Avatar Reality 20 References Edit Informational Message appext20 dos ny gov Retrieved 2021 03 03 a b c d Taiyoung 2012 p 26 a b Profile Minoru Arakawa IGN 25 June 2004 Retrieved 1 December 2013 a b Sheff 1993 p 81 Sheff 1993 p 80 Sheff 1993 pp 81 82 Sheff 1993 p 82 Sheff 1993 p 83 Sheff 1993 p 84 Sheff 1993 p 88 Sheff 1993 p 89 Sheff 1993 p 90 Sheff 1993 p 94 Sheff 1993 p 95 75 Power Players Next Generation No 11 Imagine Media November 1995 p 58 In 1985 when Nintendo entered the US home videogame market there was no home videogame market just the spectacular remnants of an industry that left everyone wary With Arakawa and Lincoln at the helm and the odds stacked against them Nintendo of America brilliantly laid the foundations for the sprawling multifaceted beast that now likes to be known as the interactive entertainment business Cifaldi Frank 11 December 2012 Nintendo Power Remembering America s Longest Lasting Game Magazine Gamasutra Retrieved 1 December 2013 Nintendo Of America President Retires Replaced By Pokemon USA Exec Gamasutra 8 January 2002 Retrieved 1 December 2013 Former Nintendo execs honored for lifetime achievements Joystiq 20 December 2006 Retrieved 1 December 2013 Minoru Arakawa Executive Profile amp Biography Businessweek Businessweek Retrieved August 23 2013 Purchese Robert 8 March 2007 GDC CryEngine for virtual world Eurogamer Retrieved 1 December 2013 Bibliography Edit Beuscher Dave Minoru Arakawa Biography Allgame Retrieved July 13 2013 Sheff David 1993 Coming to America Game Over 1999 ed New York Random House pp 80 106 ISBN 0 966 9617 0 6 Taiyoung Ryu 2012 Minoru Arakawa 1946 In Wolf Mark ed Encyclopedia of Video Games The Culture Technology and Art of Gaming Santa Barbara ABC CLIO pp 26 28 ISBN 978 0 3133 7936 9 Business positionsFirst President of Nintendo of America1980 2002 Succeeded byTatsumi Kimishima Retrieved from https en wikipedia org w index php title Minoru Arakawa amp oldid 1114032259, wikipedia, wiki, book, books, library,

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