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Marc Ecko's Getting Up: Contents Under Pressure

Marc Ecko's Getting Up: Contents Under Pressure is a video game released in February 2006 for PlayStation 2, Windows, and Xbox. It was developed by The Collective and published by Atari under license by Ecko Unlimited. There were two editions of the game, one being a limited edition and the other being the normal release. The game was later re-published by Devolver Digital in December 2013 on Steam.[1]

Marc Ecko's Getting Up: Contents Under Pressure
Developer(s)The Collective
Publisher(s)Atari
Director(s)Richard Hare
Marc Ecko
Producer(s)Marwan Abderrazzaq
Rick Watters
Designer(s)John Manley
Rudy Pollorena Jr.
Programmer(s)Nathan Hunt
William Feng Chen
Kevin Christensen
Artist(s)Brian Horton
Ed Schofield
Writer(s)Marc Ecko
Platform(s)PlayStation 2, Windows, Xbox
Release
  • NA: February 14, 2006
  • EU: February 24, 2006
Genre(s)Beat 'em up, action-adventure
Mode(s)Single-player

The game focuses on an amateur graffiti artist known as Trane who uses graffiti and tagging as a way to protest against the corrupt dystopic city of New Radius, in a future world where freedom of expression is suppressed by a tyrannical, Orwellian city government. The musical score for the game was produced by hip hop artist RJD2.

Plot edit

The story begins in the New Radius Slums, where Trane, against the will of his grandmother, runs away from home to establish himself as a Graffiti artist. His first goal was to set himself as a notorious graffiti artist within the New Radius slums. His exploits reveals the state of New Radius, as a result of Sung's attempts at Gentrification of the city to make it look prosperous. He has oppressed the lower class societies by eliminating the budget of liberal arts for more "prosperous" enterprises in the city, using the C.C.K to keep the slums and the city's seedy reputation suppressed through violence. Trane soon butts heads with the Vandals of New Radius led by Gabe who constantly paints over his works. Realizing he needs to make his crew well known, he successfully tags the city monorail which allows him to show his graffiti around New Radius in the face of both the C.C.K and the VaNR and then defeating Gabe in a Graffiti battle which forces an alliance between both Crews.

Soon enough, however, Trane is incapacitated by Decoy (his brother), who tells him about his father's past and how it all connects to Sung's rise to power. He also tells Trane that the anti-graffiti campaign was a smokescreen to prevent artists such as Decoy from revealing the truth: Sung paid Trane's father to assassinate a rival candidate. Decoy had been tagging posters with the phrase "9/06", the day that Sung ordered the murder of Trane's father to cover up his involvement. Taking his revolution to the next step, Trane begins tagging upper New Radius, the pristine part of the city which Sung upheld as the bastion of progress. Amongst the tagging campaign, however, Gabe betrays Trane under the threat of being killed by Shanna, an assassin in the employ of Mayor Sung who uses recent events to make interesting news. This leads to Lower New Radius being attacked by C.C.K death squads, and Decoy's death at the hands of Shanna, (on orders from Sung). Swearing revenge, he plans a smear campaign against Sung by planting flyers which incriminate Sung for his role in the murder of the other candidate. Sung's second-in-command is accidentally killed during a confrontation with Trane. Trane is framed for his "murder". From this point Trane can unleash the "Tag 'n' Bag" attack when his hype meter fills by pressing the X button. Trane defeats Shanna (although she appears to be killed by the fall, she in fact survived, as a helicopter was waiting for her below). While the fight to overthrow Sung has ended, the fight for freedom is never finished for Trane, as he is still wanted by the law.

Development edit

Marc Ecko has described the challenges of developing the game in interviews. These range from a missed Black Friday release date by saying "The code just wasn't ready" to communicating his vision to the developers:

The gaming community has a natural tendency to take anything cool and make it cartoonish. That was a big learning curve.

and the refusal of classification of the game in one market:

I think it's demonization of graffiti, demonization of technology, the generational disconnect. I think video games are just a misunderstood medium.

The game received press coverage for inclusion of a high profile ensemble cast of voice performances from hip hop artists and celebrities such as Talib Kweli as the main character, Diddy as "Dip", and others including Adam West, Charlie Murphy, Rosario Dawson, Andy Dick, RZA, George Hamilton, and Brittany Murphy, among others.[2]

A mobile phone version of the game was announced in February 2005.[3] Glu Mobile released it on September 27, 2005.[4] It received 8.4 out of 10 from GameSpot and 8.2 out of 10 from IGN.[5][6]

On December 12, 2013, Devolver Digital re-released Getting Up: Contents Under Pressure onto Steam after acquiring the rights from the Atari bankruptcy that year.[7]

Reception edit

Marc Ecko's Getting Up: Contents Under Pressure received average to positive reviews, scoring 69 out of 100 ("Mixed or average reviews") in Metacritic's average. It received positive press from a few outlets, scoring 87% in GamesMaster magazine, and 8.7 out of 10 on GameSpot. Common criticisms were related to the game's presentation, controls, and camera, although many outlets were impressed by the potential of the concept, and hopes for a more refined sequel. Edge magazine gave that title a 4/10 score and thought it ironic that the game was unpolished, given that it is "based on a culture of reputation, craftsmanship and leaving a mark". Official US PlayStation Magazine was disappointed that the game was "so damn serious" in comparison to Jet Set Radio, a title with a similar premise.

In an interview in Metro New York, Ecko was outspoken in his response to these critics, describing gamers as "the guys who got wedgies in high school" and "divas" with a "predisposition to have a bug up their ass for anything urban", who dismissed the game as riding on the coat-tails of Grand Theft Auto solely for having a black character on the cover. The reviewers, he says, are "slaves to the code" and not "slaves to the branding, products, or experience" as he would prefer, and they unfairly compare the game to better-received titles, such as Prince of Persia: The Sands of Time. He admits that the game was "not as precise as I would have liked to see", blaming the game's failures on system limitations "that people just can't understand", and that the title was "as polished as you can make it on a no-hard-drive console like the PS2".

Awards edit

Controversy in Australia edit

The Australian ABC News channel has reported that Getting Up was refused classification in Australia after its initial "MA15+" rating was overturned after appeals by Queensland's Local Government Association, effectively banning its release in the country. The Federal Classification Review Board, responsible for reviewing the game and concluding to refused classification of the game (under a majority 3 to 2 decision), cited that the game promotes, and provides instruction for illegal graffiti and real-life graffiti artists.[17] Ecko stated that he was disappointed with this legal move. Other games heavily focusing around graffiti, such as Jet Set Radio, have not been banned. Months earlier, Need for Speed: Most Wanted, a game centered around and glorifying illegal street racing, received a G rating. The game has been available to Australians on Steam since 2013.

Sequel edit

On February 14, 2013, Ecko Unlimited's Twitter announced that a sequel was in development.[18] No further update has been posted since and it seems that the sequel has been cancelled.

On September 6, 2022, in his official Instagram account, Marc Ecko, through a post, announced that a film based on the video game is in the works, but that he has never given up on the dream of a sequel to Getting Up, postponed due to his work commitments. [19]

In addition, he has opened a website, in which it is possible to fill out a questionnaire about a future project inherent in the video game, where it is selectable from the answers, that, of a sequel. [20]

Film adaptation edit

On September 6, 2022, Marc Ecko announced on Twitter that a film adaptation of the game was in production, called Getting Up: Legends of New Radius.[21]

References edit

  1. ^ "Mark Ecko's Graffiti Game Gets a New Publisher and Goes to Steam". December 14, 2013.
  2. ^ "Diddy Joins Ecko in Getting up". October 13, 2005.
  3. ^ Score, Avery (February 16, 2005). "Marc Ecko's Getting Up going mobile". GameSpot. CBS Interactive. Retrieved January 5, 2019.
  4. ^ "Glu Mobile Launches "Marc Ecko's Getting Up" for Mobile Phones". GamesIndustry. Gamer Network. September 27, 2005. Retrieved February 13, 2021.
  5. ^ Davis, Ryan (September 7, 2005). "Marc Ecko's Getting Up Review". GameSpot. CBS Interactive. Retrieved February 13, 2021.
  6. ^ Buchanan, Levi (September 8, 2005). "Marc Ecko's Getting Up". IGN. Ziff Davis. Retrieved February 13, 2021.
  7. ^ "Marc Eckō's Getting Up: Contents Under Pressure on Steam". Retrieved April 28, 2015.
  8. ^ "Marc Ecko's Getting Up: Contents Under Pressure (Xbox)". Metacritic. Retrieved May 31, 2011.
  9. ^ "Marc Ecko's Getting Up: Contents Under Pressure (PlayStation 2)". Metacritic. Retrieved May 31, 2011.
  10. ^ "Marc Ecko's Getting Up: Contents Under Pressure (PC)". Metacritic. Retrieved May 31, 2011.
  11. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved May 31, 2011.
  12. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved May 31, 2011.
  13. ^ . GameRankings. Archived from the original on December 9, 2019. Retrieved May 31, 2011.
  14. ^ . Archived from the original on April 26, 2008.
  15. ^ . Game Informer. Archived from the original on June 14, 2006.
  16. ^ "2007 Awards Category Details Outstanding Achievement in Soundtrack". interactive.org. Academy of Interactive Arts & Sciences. Retrieved November 8, 2023.
  17. ^ "Marc Ecko's Getting Up: Contents Under Pressure (Multi Platform)". Retrieved April 28, 2015.
  18. ^ "Ecko Unltd. on Twitter".
  19. ^ "Login • Instagram". www.instagram.com. Retrieved May 26, 2023. {{cite web}}: Cite uses generic title (help)
  20. ^ "OFFICIAL: Marc Eckō's Getting UP". Gettingup. Retrieved May 26, 2023.
  21. ^ "Marc Ecko on Twitter".

External links edit

  • Marc Ecko's Getting Up: Contents Under Pressure at MobyGames
  • Getting Up: Contents Under Pressure at IMDb  

marc, ecko, getting, contents, under, pressure, video, game, released, february, 2006, playstation, windows, xbox, developed, collective, published, atari, under, license, ecko, unlimited, there, were, editions, game, being, limited, edition, other, being, nor. Marc Ecko s Getting Up Contents Under Pressure is a video game released in February 2006 for PlayStation 2 Windows and Xbox It was developed by The Collective and published by Atari under license by Ecko Unlimited There were two editions of the game one being a limited edition and the other being the normal release The game was later re published by Devolver Digital in December 2013 on Steam 1 Marc Ecko s Getting Up Contents Under PressureDeveloper s The CollectivePublisher s AtariDirector s Richard HareMarc EckoProducer s Marwan AbderrazzaqRick WattersDesigner s John ManleyRudy Pollorena Jr Programmer s Nathan HuntWilliam Feng ChenKevin ChristensenArtist s Brian HortonEd SchofieldWriter s Marc EckoPlatform s PlayStation 2 Windows XboxReleaseNA February 14 2006EU February 24 2006Genre s Beat em up action adventureMode s Single playerThe game focuses on an amateur graffiti artist known as Trane who uses graffiti and tagging as a way to protest against the corrupt dystopic city of New Radius in a future world where freedom of expression is suppressed by a tyrannical Orwellian city government The musical score for the game was produced by hip hop artist RJD2 Contents 1 Plot 2 Development 3 Reception 3 1 Awards 3 2 Controversy in Australia 4 Sequel 5 Film adaptation 6 References 7 External linksPlot editThe story begins in the New Radius Slums where Trane against the will of his grandmother runs away from home to establish himself as a Graffiti artist His first goal was to set himself as a notorious graffiti artist within the New Radius slums His exploits reveals the state of New Radius as a result of Sung s attempts at Gentrification of the city to make it look prosperous He has oppressed the lower class societies by eliminating the budget of liberal arts for more prosperous enterprises in the city using the C C K to keep the slums and the city s seedy reputation suppressed through violence Trane soon butts heads with the Vandals of New Radius led by Gabe who constantly paints over his works Realizing he needs to make his crew well known he successfully tags the city monorail which allows him to show his graffiti around New Radius in the face of both the C C K and the VaNR and then defeating Gabe in a Graffiti battle which forces an alliance between both Crews Soon enough however Trane is incapacitated by Decoy his brother who tells him about his father s past and how it all connects to Sung s rise to power He also tells Trane that the anti graffiti campaign was a smokescreen to prevent artists such as Decoy from revealing the truth Sung paid Trane s father to assassinate a rival candidate Decoy had been tagging posters with the phrase 9 06 the day that Sung ordered the murder of Trane s father to cover up his involvement Taking his revolution to the next step Trane begins tagging upper New Radius the pristine part of the city which Sung upheld as the bastion of progress Amongst the tagging campaign however Gabe betrays Trane under the threat of being killed by Shanna an assassin in the employ of Mayor Sung who uses recent events to make interesting news This leads to Lower New Radius being attacked by C C K death squads and Decoy s death at the hands of Shanna on orders from Sung Swearing revenge he plans a smear campaign against Sung by planting flyers which incriminate Sung for his role in the murder of the other candidate Sung s second in command is accidentally killed during a confrontation with Trane Trane is framed for his murder From this point Trane can unleash the Tag n Bag attack when his hype meter fills by pressing the X button Trane defeats Shanna although she appears to be killed by the fall she in fact survived as a helicopter was waiting for her below While the fight to overthrow Sung has ended the fight for freedom is never finished for Trane as he is still wanted by the law Development editMarc Ecko has described the challenges of developing the game in interviews These range from a missed Black Friday release date by saying The code just wasn t ready to communicating his vision to the developers The gaming community has a natural tendency to take anything cool and make it cartoonish That was a big learning curve and the refusal of classification of the game in one market I think it s demonization of graffiti demonization of technology the generational disconnect I think video games are just a misunderstood medium The game received press coverage for inclusion of a high profile ensemble cast of voice performances from hip hop artists and celebrities such as Talib Kweli as the main character Diddy as Dip and others including Adam West Charlie Murphy Rosario Dawson Andy Dick RZA George Hamilton and Brittany Murphy among others 2 A mobile phone version of the game was announced in February 2005 3 Glu Mobile released it on September 27 2005 4 It received 8 4 out of 10 from GameSpot and 8 2 out of 10 from IGN 5 6 On December 12 2013 Devolver Digital re released Getting Up Contents Under Pressure onto Steam after acquiring the rights from the Atari bankruptcy that year 7 Reception editReceptionAggregate scoresAggregatorScoreGameRankings72 26 Xbox 11 71 73 PS2 12 70 36 PC 13 Metacritic71 100 Xbox 8 69 100 PS2 9 69 100 PC 10 Review scoresPublicationScoreGame Informer7 25 10 PS2 15 GamePro2 5 5 PS2 14 Marc Ecko s Getting Up Contents Under Pressure received average to positive reviews scoring 69 out of 100 Mixed or average reviews in Metacritic s average It received positive press from a few outlets scoring 87 in GamesMaster magazine and 8 7 out of 10 on GameSpot Common criticisms were related to the game s presentation controls and camera although many outlets were impressed by the potential of the concept and hopes for a more refined sequel Edge magazine gave that title a 4 10 score and thought it ironic that the game was unpolished given that it is based on a culture of reputation craftsmanship and leaving a mark Official US PlayStation Magazine was disappointed that the game was so damn serious in comparison to Jet Set Radio a title with a similar premise In an interview in Metro New York Ecko was outspoken in his response to these critics describing gamers as the guys who got wedgies in high school and divas with a predisposition to have a bug up their ass for anything urban who dismissed the game as riding on the coat tails of Grand Theft Auto solely for having a black character on the cover The reviewers he says are slaves to the code and not slaves to the branding products or experience as he would prefer and they unfairly compare the game to better received titles such as Prince of Persia The Sands of Time He admits that the game was not as precise as I would have liked to see blaming the game s failures on system limitations that people just can t understand and that the title was as polished as you can make it on a no hard drive console like the PS2 Awards edit GameSpot s Best Licensed Music Award 2006 Spike TVs 2006 VGA s Gamer s Choice Breakthrough Performance award for Rosario Dawson Spike TVs 2005 VGA s Best Wireless Game award AIAS Outstanding Achievement in Soundtrack Interactive Achievement Award nomination 16 Controversy in Australia edit nbsp Wikinews has related news Graffiti game banned in Australia The Australian ABC News channel has reported that Getting Up was refused classification in Australia after its initial MA15 rating was overturned after appeals by Queensland s Local Government Association effectively banning its release in the country The Federal Classification Review Board responsible for reviewing the game and concluding to refused classification of the game under a majority 3 to 2 decision cited that the game promotes and provides instruction for illegal graffiti and real life graffiti artists 17 Ecko stated that he was disappointed with this legal move Other games heavily focusing around graffiti such as Jet Set Radio have not been banned Months earlier Need for Speed Most Wanted a game centered around and glorifying illegal street racing received a G rating The game has been available to Australians on Steam since 2013 Sequel editOn February 14 2013 Ecko Unlimited s Twitter announced that a sequel was in development 18 No further update has been posted since and it seems that the sequel has been cancelled On September 6 2022 in his official Instagram account Marc Ecko through a post announced that a film based on the video game is in the works but that he has never given up on the dream of a sequel to Getting Up postponed due to his work commitments 19 In addition he has opened a website in which it is possible to fill out a questionnaire about a future project inherent in the video game where it is selectable from the answers that of a sequel 20 Film adaptation editOn September 6 2022 Marc Ecko announced on Twitter that a film adaptation of the game was in production called Getting Up Legends of New Radius 21 References edit Mark Ecko s Graffiti Game Gets a New Publisher and Goes to Steam December 14 2013 Diddy Joins Ecko in Getting up October 13 2005 Score Avery February 16 2005 Marc Ecko s Getting Up going mobile GameSpot CBS Interactive Retrieved January 5 2019 Glu Mobile Launches Marc Ecko s Getting Up for Mobile Phones GamesIndustry Gamer Network September 27 2005 Retrieved February 13 2021 Davis Ryan September 7 2005 Marc Ecko s Getting Up Review GameSpot CBS Interactive Retrieved February 13 2021 Buchanan Levi September 8 2005 Marc Ecko s Getting Up IGN Ziff Davis Retrieved February 13 2021 Marc Eckō s Getting Up Contents Under Pressure on Steam Retrieved April 28 2015 Marc Ecko s Getting Up Contents Under Pressure Xbox Metacritic Retrieved May 31 2011 Marc Ecko s Getting Up Contents Under Pressure PlayStation 2 Metacritic Retrieved May 31 2011 Marc Ecko s Getting Up Contents Under Pressure PC Metacritic Retrieved May 31 2011 Marc Ecko s Getting Up Contents Under Pressure GameRankings Archived from the original on December 9 2019 Retrieved May 31 2011 Marc Ecko s Getting Up Contents Under Pressure GameRankings Archived from the original on December 9 2019 Retrieved May 31 2011 Marc Ecko s Getting Up Contents Under Pressure GameRankings Archived from the original on December 9 2019 Retrieved May 31 2011 Marc Ecko s Getting Up Gamrpro Review Archived from the original on April 26 2008 Marc Ecko s Getting up Game Informer Review Game Informer Archived from the original on June 14 2006 2007 Awards Category Details Outstanding Achievement in Soundtrack interactive org Academy of Interactive Arts amp Sciences Retrieved November 8 2023 Marc Ecko s Getting Up Contents Under Pressure Multi Platform Retrieved April 28 2015 Ecko Unltd on Twitter Login Instagram www instagram com Retrieved May 26 2023 a href Template Cite web html title Template Cite web cite web a Cite uses generic title help OFFICIAL Marc Eckō s Getting UP Gettingup Retrieved May 26 2023 Marc Ecko on Twitter External links editMarc Ecko s Getting Up Contents Under Pressure at MobyGames Getting Up Contents Under Pressure at IMDb nbsp Retrieved from https en wikipedia org w index php title Marc Ecko 27s Getting Up Contents Under Pressure amp oldid 1218679949, wikipedia, wiki, book, books, library,

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