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Wikipedia

Fatal Frame

Fatal Frame, titled Zero[a] in Japan and Project Zero in Europe and Australia, is a Japanese survival horror video game series that was created, published and developed by Koei Tecmo (originally Tecmo). Debuting in 2001 with the first entry in the series for the PlayStation 2, the series consists of five main entries. The series is set in 1980s Japan, with each entry focusing on a location beset by hostile supernatural events. In each scenario, the characters involved in the present investigation use Camera Obscura, objects created by Dr. Kunihiko Asou that can capture and pacify spirits. The series draws on staple elements of Japanese horror, and is noted for its frequent use of female protagonists.

Fatal Frame / Project Zero
Logo used in North American releases from the second game onward
Genre(s)Survival horror
Photography game
Developer(s)Koei Tecmo (Tecmo), Grasshopper Manufacture, Nintendo Software Planning & Development
Publisher(s)
Creator(s)Makoto Shibata, Keisuke Kikuchi
Platform(s)PlayStation 2, Microsoft Windows, Nintendo 3DS, Nintendo Switch, PlayStation 4, PlayStation 5, Wii, Wii U, Xbox, Xbox One, Xbox Series X/S
First releaseFatal Frame
December 13, 2001
Latest releaseFatal Frame: Mask of the Lunar Eclipse
March 9, 2023
Spin-offsSpirit Camera

The series was conceived by Makoto Shibata and Keisuke Kikuchi. After being introduced to the PlayStation 2 hardware and after the success of the Silent Hill series, the pair decided to develop a horror series inspired by Shibata's own spiritual experiences and popular Japanese horror films of the time. Their main goal was to make the most frightening game experience possible. Later installments have refined the gameplay mechanics while also adding more complex narrative elements.

The series is recognized as one of the best-known horror video game franchises, and the second game in the series, Crimson Butterfly, is considered one of the scariest horror games ever made. While the sales of individual games have never been high, the series as a whole has sold over one million copies worldwide as of April 2014. Multiple Japanese media adaptations have been made, including manga and a 2014 live-action feature film.

Titles edit

As of 2014, the series consists of five mainline video games, not counting remakes, re-releases and spin-offs.[1] Fatal Frame was originally only released in Japan. While a European release was planned, it was eventually cancelled, and no North American release was planned.[2] A fan translation of the fourth game was released in 2010, which enabled the game to be played on any Wii system.[3] Outside their international releases, the Fatal Frame games are not numbered. This was due to the series' creators considering each entry to be a standalone game, with minimal connections to previous titles.[4] Since the fourth game, new Fatal Frame titles have been funded and co-developed by Nintendo, resulting in new series titles since the fourth game originally only appearing on Nintendo consoles.[5] Koei Tecmo would later purchase Nintendo's publishing rights for multi platform rereleases of Fatal Frame: Mask of the Lunar Eclipse and Fatal Frame: Maiden of Black Water.

Video games edit

Main series edit

The titular first entry[b] in the series was released on the PlayStation 2 in 2001 in Japan and 2002 in North America and Europe and on the Xbox in 2002 in North America and 2003 in Europe.[6][7][8] The second game, Fatal Frame II: Crimson Butterfly,[c] was released again for PlayStation 2 in 2003 in Japan and North America, and 2004 in Europe as well as for Xbox in 2004 in North America and in 2005 in Europe.[9][10][11] Fatal Frame III: The Tormented[d] likewise released for the PlayStation 2 in 2005 for Japan and North America, and 2006 in Europe.[12][13][14] In 2008, Fatal Frame: Mask of the Lunar Eclipse[e] released in Japan for the Wii, and has not been released overseas.[2][15] The fifth title, Fatal Frame: Maiden of Black Water,[f] was released for the Wii U in 2014 in Japan and 2015 in North America, Europe and Australia.[16][17][18] During Nintendo's E3 2021 Nintendo Direct, it was announced that a remaster of Fatal Frame: Maiden of Black Water will be available later in 2021. The new version was released on the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Microsoft Windows.[19]

Spin-off and remake edit

The first two titles have received expanded re-releases. An expanded port of the original game was released for the Xbox in 2002 in Japan and 2003 in Western territories. It featured additional story elements, gameplay refinements and a new difficulty setting.[8][20][21] For Crimson Butterfly, a "Director's Cut" for the Xbox was released in 2004 in Japan and North America, and 2005 in Europe.[11][22][23] A new expanded remake for the Wii was released in Japan and Europe in 2012.[24][25]

A mobile title, Real Zero, was released in 2004 for FOMA and DoCoMo mobile devices. The game involves users taking pictures of their environments and superimposing ghost images somewhere in the frame. Seventy different ghosts were available to collect, with each new ghost triggering the sending of an email to provide clues for finding the next ghost or other messages.[26][27] The game's service was terminated in 2011.[28] A spin-off for the Nintendo 3DS, Spirit Camera,[g] was released in all regions in 2012.[29][30][31] The story follows a girl named Maya, who is trapped in a haunted house controlled by a mysterious woman in black, and seeks to escape the woman's control.[30]

Pachinko edit

In May 2020, a pachislot machine simply titled Pachislot Zero was announced by Yamasa Group. Set to be released in Japan for pachinko parlors in July 2020, the game recreates scenes from the first game in the series with updated graphics, along with additions like new characters and a third ending.[32]

Related media edit

To commemorate the release of Crimson Butterfly, a special interactive attraction titled Zero4D opened in 2004. It featured movie scenes designed by the same team behind the CGI movies for Crimson Butterfly.[26] A manga based on the series written by Shin Kibayashi, Fatal Frame: Shadow Priestess,[h] was released in both Japanese and English through DeNA's website in July 2014.[33] A Japanese live-action movie directed by Mari Asato for Kadokawa Pictures was released in cinemas in 2014. The novel it was based on, Fatal Frame: A Curse Affecting Only Girls by Eiji Ohtsuka, was released a few months prior to the movie.[34][35]

A Hollywood film adaptation of the first game was announced in 2003. Robert Fyvolent and Mark R. Brinker were hired as the project's writers, and John Rogers was hired as its producer. The title was being produced by DreamWorks.[36] Later that year, Steven Spielberg was helping Rogers to polish the game's script, and that sessions to find a director and cast the movie would follow.[37] In 2014 alongside the formal announcement of Maiden of Black Water, it was confirmed that the Hollywood film was still planned. Now produced by Samuel Hadida, it was set to begin production after the completion and release of the game.[34] Christophe Gans said in an interview that the movie will take place in Japan in an attempt to capture its Japanese haunted house setting.[38]

Common elements edit

Series gameplay edit

The gameplay has remained consistent through the series' lifetime. Each environment is filled with ghosts, with separate games having different attack behaviors for them.[39][40] While navigating these environments, the main character's only means of defense is the Camera Obscura, which can be used to damage ghosts, capturing them on film and pacifying them. When using the camera, the view switches from a third-person to a first-person perspective. The camera locks onto a ghost, with the amount of damage dealt depending on how much of a focus the Camera Obscura has on the ghost, but ghosts fade in and out of existence, making focusing more challenging. Shots of varying closeness and angles also affect how much damage the ghost takes. The most damaging is a "fatal frame", which hits a ghost weak spot. A ghost's captured spirit energy is converted into points, which can be used to buy items to upgrade the Camera Obscura and obtain more powerful film.[41][42][43]

In addition to hostile ghosts, there are passive ghosts encountered in parts of the environment: if they are not caught on film at once, they vanish from the rest of the game. Ghosts captured on film are added to a list, which reveals a ghost's past.[39] For the first three games, navigation is done using semi-fixed third-person view of environments, with characters moving at a slow pace through them. For Mask of the Lunar Eclipse and later entries, the camera perspective was altered to a third-person over-the-shoulder view and character movement was increased a little to speed up gameplay. The ability to either dodge or break free from a ghost's grip was added in Maiden of Black Water.[1][4][41][42]

Setting edit

The Fatal Frame / Project Zero series is set in the 1980s, before mobile phones were commonly used in Japan. Aside from a few recurring characters, each game has a self-contained story focusing on a different supernatural threat. The main unifying factor is navigating through haunted locations struck by a supernatural catastrophe, with a recurring setting being abandoned Japanese mansions.[4] Recurring characters include Dr. Kunihiko Asou, an occultist who lived in the 1800s and created objects such as the Camera Obscura;[39] and Miku Hinasaki, the protagonist of Fatal Frame and one of three protagonists in The Tormented, who also appears in Maiden of Black Water as one of the main characters' missing mother. A second recurring feature is the exclusive or frequent use of female characters in the leading role. This was explained as being due to the overall tone of the series: since traditional violence was not used, it was better to use a female character to convey this. It was also felt that women were more spiritually aware than men.[44] Another recurring concept is a pseudo-physical location bridging the physical and spiritual worlds, inspired by a tanka written by Japanese poet Taeko Kuzuhara: these were represented by the Hellish Abyss in Crimson Butterfly and the lake in Maiden of Black Water.[45]

The first chronological entry in the series, Mask of the Lunar Eclipse, takes place in 1980. The story revolves around three girls who travel back to the fictional Rougetsu Island to recover memories of being kidnapped while they lived there ten years before. On the island, they must investigate the secrets behind a local ritual dance and an ancient mask related to the ritual.[4] Fatal Frame is set in 1986, with Crimson Butterfly being set in 1988 The Tormented is set two months after the second game's events.[44] Maiden of Black Water is set at an unspecified date after the third game. It takes place around the fictional Mount Hikami, a site infamous for suicides and rituals associated with local bodies of water. The main protagonists are each drawn to the mountain intent on rescuing someone, confronting hostile ghosts along the way.[16][46]

History and development edit

The concept for Fatal Frame / Project Zero first occurred by Makoto Shibata. The idea occurred after the development of Tecmo's Deception: Invitation to Darkness. Inspired by his own experiences of supernatural events, and heartened by the success of the Silent Hill series, Shibata and Keisuke Kikuchi set to work on creating the basics for the game. Shibata was in charge of the majority of game and scenario development, while Kikuchi was in charge of general oversight.[47] When creating the atmosphere, the team watched both high and low-budget Japanese horror films, and war films. One of their goals was to make the game as scary as possible.[4][48][49] The Camera Obscura was not in the initial discussions between Shibata and Kikuchi, with the original idea being that ghosts would be avoided and repelled by light. Ultimately, they decided to have a type of offensive power, which resulted in the Camera's creation. Kikuchi was initially opposed to the idea, but saw that it fitted very well into the game's context as development progressed.[4][48] The first game was marketed in the west as being based on a true story, and while this was not accurate, the story of Fatal Frame was inspired by both real locations noted for apparent haunting and local ghost-related folklore.[50]

For Crimson Butterfly, the team toned down the frightening aspects so players would be willing to complete a playthrough, alongside creating a stronger story. The story was inspired by a dream Shibata had, with the interpretive nature of the game's events being inspired by his feelings about the dream.[51] For The Tormented, they decided to focus on horror elements emerging out of everyday life, focusing on the effects of dreams upon reality.[52] Mask of the Lunar Eclipse was co-produced by Koei Tecmo, Nintendo and Grasshopper Manufacture, with Grasshopper Manufacture's Goichi Suda acting as a co-director with Shibata.[4][53] The gameplay was constructed around the Wii hardware, with the main concept being for players to feel the fear physically. The entire concept occurred by Kikuchi when he saw the specifications for the Wii.[4][46] Maiden of Black Water originated when Kikuchi saw the Wii U hardware, and was co-produced by Koei Tecmo and Nintendo. As they wanted to bring more people into the series, they included a stronger narrative and new gameplay elements to make the experience easier for newcomers.[46][54]

Since Crimson Butterfly, theme songs have been created for each title, primarily performed by Japanese singer Tsuki Amano. The development team wanted an image song for Crimson Butterfly, and Shibata found the then-newly debuted Amano in the Japanese independent community. Amano created the song using documents on the game's story, themes and setting.[55] Amano returned multiple times to create theme songs for The Tormented, Mask of the Lunar Eclipse, and a new theme song for the Wii remake of Crimson Butterfly.[56] She again returned for Maiden of Black Water, and a second new singer AnJu contributed a second theme song to the title.[1]

Reception edit

Aggregate review scores
Game Metacritic
Fatal Frame (PS2) 74/100[57]
(Xbox) 77/100[58]
Fatal Frame II: Crimson Butterfly (PS2) 81/100[59]
(Wii) 77/100[60]
(Xbox) 84/100[61]
Fatal Frame III: The Tormented (PS2) 78/100[62]
Fatal Frame: Mask of the Lunar Eclipse (NS) 73/100[63]
(PC) 69/100[64]
(PS5) 67/100[65]
(XSXS) 64/100[66]
Spirit Camera: The Cursed Memoir (3DS) 54/100[67]
Fatal Frame: Maiden of Black Water (NS) 73/100[68]
(PC) 69/100[69]
(PS4) 71/100[70]
(PS5) 63/100[71]
(WIIU) 67/100[72]
(XSXS) 60/100[73]

In Japan, each title in the Fatal Frame / Project Zero series has seen modest success: the first game's lifetime sales are the lowest in the series, while Mask of the Lunar Eclipse currently stands as the best-selling title in the series to date.[2][74] Since its debut in 2001, the Fatal Frame series has sold 1.3 million copies worldwide.[75]

Multiple video game journalists have singled out the series. IGN's Clara Barraza, in an article on the evolution of the survival horror genre, said that the first game "broke away from the use of weapons like guns and planks of wood to switch it up and try something completely different", praising the use of the Camera Obscura in evoking a sense of fear and calling the game "[a] unique spin on the genre".[76] In a different article for IGN on the history of survival horror, editor Travis Fahs stated that the series gave a much-needed boost to the genre during a period of decline in the early 2000s, highlighting the Japanese horror aesthetic as a selling point that attracted players in tandem with the popularity of The Ring.[77] As part of an interview with the series' creators in 2006, GameSpy writer Christian Nutt referred to it as one of the three best-known horror video game series alongside Resident Evil and Silent Hill.[44] Similarly, as part of a review of Maiden of Black Water, Dennis Scimeca of The Daily Dot ranked the Fatal Frame series alongside Resident Evil and Silent Hill.[78] In an article on the series, Kotaku writer Richard Eisenbeis said that Fatal Frame succeeded in drawing his attention when most other horror games did not, generally praising the settings and the "master stroke" of the Camera Obscura in gameplay.[79] In an interview, F.E.A.R. 2: Project Origin art leader Dave Matthews stated that the gameplay of F.E.A.R. 2 was influenced by the Fatal Frame series.[80] In multiple articles, Crimson Butterfly has been singled out by video game publications and industry developers as one of the scariest games of the horror genre in general.[81][82][83][84]

Notes edit

  1. ^ Japanese: ゼロ
  2. ^ Titled 零 〜zero〜 () in Japan and Project Zero in Europe.
  3. ^ Titled Zero 〜Akai Chō〜 (零 〜紅い蝶〜) and Project Zero 2: Crimson Butterfly in Europe.
  4. ^ Titled Zero: Shisei no Koe (零〜刺青ノ聲〜, lit. Zero: Voice of the Tattoo.) and Project Zero 3: The Tormented in Europe.
  5. ^ The game has no official English title. Its Japanese title is Zero: Tsukihami no Kamen (零〜月蝕の仮面〜, lit. Zero: Mask of the Lunar Eclipse).
  6. ^ Titled Zero: Nuregarasu no Miko (零 〜濡鴉ノ巫女〜, lit. Zero: The Raven-haired Shrine Maiden) in Japan and Project Zero: Maiden of Black Water in Europe.
  7. ^ Titled Spirit Camera: The Possessed Notebook (心霊カメラ 〜憑いてる手帳〜, Shinrei Camera ~Tsuiteru Techou~) in Japan and Spirit Camera: The Cursed Memoir in Western territories.
  8. ^ Zero: Kage Miko (零 影巫女)

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This article is about the video game series For the first game in the series see Fatal Frame video game For the film see Gekijōban Zero Not to be confused with Fatal Frames Fatal Frame titled Zero a in Japan and Project Zero in Europe and Australia is a Japanese survival horror video game series that was created published and developed by Koei Tecmo originally Tecmo Debuting in 2001 with the first entry in the series for the PlayStation 2 the series consists of five main entries The series is set in 1980s Japan with each entry focusing on a location beset by hostile supernatural events In each scenario the characters involved in the present investigation use Camera Obscura objects created by Dr Kunihiko Asou that can capture and pacify spirits The series draws on staple elements of Japanese horror and is noted for its frequent use of female protagonists Fatal Frame Project ZeroLogo used in North American releases from the second game onwardGenre s Survival horrorPhotography gameDeveloper s Koei Tecmo Tecmo Grasshopper Manufacture Nintendo Software Planning amp DevelopmentPublisher s JP Koei Tecmo Tecmo NintendoNA Koei Tecmo Tecmo NintendoEU Microsoft Game Studios Nintendo Take Two Interactive Ubisoft WanadooCreator s Makoto Shibata Keisuke KikuchiPlatform s PlayStation 2 Microsoft Windows Nintendo 3DS Nintendo Switch PlayStation 4 PlayStation 5 Wii Wii U Xbox Xbox One Xbox Series X SFirst releaseFatal FrameDecember 13 2001Latest releaseFatal Frame Mask of the Lunar EclipseMarch 9 2023Spin offsSpirit CameraThe series was conceived by Makoto Shibata and Keisuke Kikuchi After being introduced to the PlayStation 2 hardware and after the success of the Silent Hill series the pair decided to develop a horror series inspired by Shibata s own spiritual experiences and popular Japanese horror films of the time Their main goal was to make the most frightening game experience possible Later installments have refined the gameplay mechanics while also adding more complex narrative elements The series is recognized as one of the best known horror video game franchises and the second game in the series Crimson Butterfly is considered one of the scariest horror games ever made While the sales of individual games have never been high the series as a whole has sold over one million copies worldwide as of April 2014 Multiple Japanese media adaptations have been made including manga and a 2014 live action feature film Contents 1 Titles 1 1 Video games 1 1 1 Main series 1 1 2 Spin off and remake 1 2 Pachinko 1 3 Related media 2 Common elements 2 1 Series gameplay 2 2 Setting 3 History and development 4 Reception 5 Notes 6 ReferencesTitles editAs of 2014 the series consists of five mainline video games not counting remakes re releases and spin offs 1 Fatal Frame was originally only released in Japan While a European release was planned it was eventually cancelled and no North American release was planned 2 A fan translation of the fourth game was released in 2010 which enabled the game to be played on any Wii system 3 Outside their international releases the Fatal Frame games are not numbered This was due to the series creators considering each entry to be a standalone game with minimal connections to previous titles 4 Since the fourth game new Fatal Frame titles have been funded and co developed by Nintendo resulting in new series titles since the fourth game originally only appearing on Nintendo consoles 5 Koei Tecmo would later purchase Nintendo s publishing rights for multi platform rereleases of Fatal Frame Mask of the Lunar Eclipse and Fatal Frame Maiden of Black Water Video games edit Main series edit Release timeline2001Fatal Frame20022003Fatal Frame II Crimson Butterfly20042005Fatal Frame III The Tormented200620072008Fatal Frame Mask of the Lunar Eclipse2009201020112012Spirit CameraProject Zero 2 Wii Edition20132014Fatal Frame Maiden of Black WaterThe titular first entry b in the series was released on the PlayStation 2 in 2001 in Japan and 2002 in North America and Europe and on the Xbox in 2002 in North America and 2003 in Europe 6 7 8 The second game Fatal Frame II Crimson Butterfly c was released again for PlayStation 2 in 2003 in Japan and North America and 2004 in Europe as well as for Xbox in 2004 in North America and in 2005 in Europe 9 10 11 Fatal Frame III The Tormented d likewise released for the PlayStation 2 in 2005 for Japan and North America and 2006 in Europe 12 13 14 In 2008 Fatal Frame Mask of the Lunar Eclipse e released in Japan for the Wii and has not been released overseas 2 15 The fifth title Fatal Frame Maiden of Black Water f was released for the Wii U in 2014 in Japan and 2015 in North America Europe and Australia 16 17 18 During Nintendo s E3 2021 Nintendo Direct it was announced that a remaster of Fatal Frame Maiden of Black Water will be available later in 2021 The new version was released on the Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X S and Microsoft Windows 19 Spin off and remake edit The first two titles have received expanded re releases An expanded port of the original game was released for the Xbox in 2002 in Japan and 2003 in Western territories It featured additional story elements gameplay refinements and a new difficulty setting 8 20 21 For Crimson Butterfly a Director s Cut for the Xbox was released in 2004 in Japan and North America and 2005 in Europe 11 22 23 A new expanded remake for the Wii was released in Japan and Europe in 2012 24 25 A mobile title Real Zero was released in 2004 for FOMA and DoCoMo mobile devices The game involves users taking pictures of their environments and superimposing ghost images somewhere in the frame Seventy different ghosts were available to collect with each new ghost triggering the sending of an email to provide clues for finding the next ghost or other messages 26 27 The game s service was terminated in 2011 28 A spin off for the Nintendo 3DS Spirit Camera g was released in all regions in 2012 29 30 31 The story follows a girl named Maya who is trapped in a haunted house controlled by a mysterious woman in black and seeks to escape the woman s control 30 Pachinko edit In May 2020 a pachislot machine simply titled Pachislot Zero was announced by Yamasa Group Set to be released in Japan for pachinko parlors in July 2020 the game recreates scenes from the first game in the series with updated graphics along with additions like new characters and a third ending 32 Related media edit To commemorate the release of Crimson Butterfly a special interactive attraction titled Zero4D opened in 2004 It featured movie scenes designed by the same team behind the CGI movies for Crimson Butterfly 26 A manga based on the series written by Shin Kibayashi Fatal Frame Shadow Priestess h was released in both Japanese and English through DeNA s website in July 2014 33 A Japanese live action movie directed by Mari Asato for Kadokawa Pictures was released in cinemas in 2014 The novel it was based on Fatal Frame A Curse Affecting Only Girls by Eiji Ohtsuka was released a few months prior to the movie 34 35 A Hollywood film adaptation of the first game was announced in 2003 Robert Fyvolent and Mark R Brinker were hired as the project s writers and John Rogers was hired as its producer The title was being produced by DreamWorks 36 Later that year Steven Spielberg was helping Rogers to polish the game s script and that sessions to find a director and cast the movie would follow 37 In 2014 alongside the formal announcement of Maiden of Black Water it was confirmed that the Hollywood film was still planned Now produced by Samuel Hadida it was set to begin production after the completion and release of the game 34 Christophe Gans said in an interview that the movie will take place in Japan in an attempt to capture its Japanese haunted house setting 38 Common elements editSeries gameplay edit The gameplay has remained consistent through the series lifetime Each environment is filled with ghosts with separate games having different attack behaviors for them 39 40 While navigating these environments the main character s only means of defense is the Camera Obscura which can be used to damage ghosts capturing them on film and pacifying them When using the camera the view switches from a third person to a first person perspective The camera locks onto a ghost with the amount of damage dealt depending on how much of a focus the Camera Obscura has on the ghost but ghosts fade in and out of existence making focusing more challenging Shots of varying closeness and angles also affect how much damage the ghost takes The most damaging is a fatal frame which hits a ghost weak spot A ghost s captured spirit energy is converted into points which can be used to buy items to upgrade the Camera Obscura and obtain more powerful film 41 42 43 In addition to hostile ghosts there are passive ghosts encountered in parts of the environment if they are not caught on film at once they vanish from the rest of the game Ghosts captured on film are added to a list which reveals a ghost s past 39 For the first three games navigation is done using semi fixed third person view of environments with characters moving at a slow pace through them For Mask of the Lunar Eclipse and later entries the camera perspective was altered to a third person over the shoulder view and character movement was increased a little to speed up gameplay The ability to either dodge or break free from a ghost s grip was added in Maiden of Black Water 1 4 41 42 Setting edit The Fatal Frame Project Zero series is set in the 1980s before mobile phones were commonly used in Japan Aside from a few recurring characters each game has a self contained story focusing on a different supernatural threat The main unifying factor is navigating through haunted locations struck by a supernatural catastrophe with a recurring setting being abandoned Japanese mansions 4 Recurring characters include Dr Kunihiko Asou an occultist who lived in the 1800s and created objects such as the Camera Obscura 39 and Miku Hinasaki the protagonist of Fatal Frame and one of three protagonists in The Tormented who also appears in Maiden of Black Water as one of the main characters missing mother A second recurring feature is the exclusive or frequent use of female characters in the leading role This was explained as being due to the overall tone of the series since traditional violence was not used it was better to use a female character to convey this It was also felt that women were more spiritually aware than men 44 Another recurring concept is a pseudo physical location bridging the physical and spiritual worlds inspired by a tanka written by Japanese poet Taeko Kuzuhara these were represented by the Hellish Abyss in Crimson Butterfly and the lake in Maiden of Black Water 45 The first chronological entry in the series Mask of the Lunar Eclipse takes place in 1980 The story revolves around three girls who travel back to the fictional Rougetsu Island to recover memories of being kidnapped while they lived there ten years before On the island they must investigate the secrets behind a local ritual dance and an ancient mask related to the ritual 4 Fatal Frame is set in 1986 with Crimson Butterfly being set in 1988 The Tormented is set two months after the second game s events 44 Maiden of Black Water is set at an unspecified date after the third game It takes place around the fictional Mount Hikami a site infamous for suicides and rituals associated with local bodies of water The main protagonists are each drawn to the mountain intent on rescuing someone confronting hostile ghosts along the way 16 46 History and development editThe concept for Fatal Frame Project Zero first occurred by Makoto Shibata The idea occurred after the development of Tecmo s Deception Invitation to Darkness Inspired by his own experiences of supernatural events and heartened by the success of the Silent Hill series Shibata and Keisuke Kikuchi set to work on creating the basics for the game Shibata was in charge of the majority of game and scenario development while Kikuchi was in charge of general oversight 47 When creating the atmosphere the team watched both high and low budget Japanese horror films and war films One of their goals was to make the game as scary as possible 4 48 49 The Camera Obscura was not in the initial discussions between Shibata and Kikuchi with the original idea being that ghosts would be avoided and repelled by light Ultimately they decided to have a type of offensive power which resulted in the Camera s creation Kikuchi was initially opposed to the idea but saw that it fitted very well into the game s context as development progressed 4 48 The first game was marketed in the west as being based on a true story and while this was not accurate the story of Fatal Frame was inspired by both real locations noted for apparent haunting and local ghost related folklore 50 For Crimson Butterfly the team toned down the frightening aspects so players would be willing to complete a playthrough alongside creating a stronger story The story was inspired by a dream Shibata had with the interpretive nature of the game s events being inspired by his feelings about the dream 51 For The Tormented they decided to focus on horror elements emerging out of everyday life focusing on the effects of dreams upon reality 52 Mask of the Lunar Eclipse was co produced by Koei Tecmo Nintendo and Grasshopper Manufacture with Grasshopper Manufacture s Goichi Suda acting as a co director with Shibata 4 53 The gameplay was constructed around the Wii hardware with the main concept being for players to feel the fear physically The entire concept occurred by Kikuchi when he saw the specifications for the Wii 4 46 Maiden of Black Water originated when Kikuchi saw the Wii U hardware and was co produced by Koei Tecmo and Nintendo As they wanted to bring more people into the series they included a stronger narrative and new gameplay elements to make the experience easier for newcomers 46 54 Since Crimson Butterfly theme songs have been created for each title primarily performed by Japanese singer Tsuki Amano The development team wanted an image song for Crimson Butterfly and Shibata found the then newly debuted Amano in the Japanese independent community Amano created the song using documents on the game s story themes and setting 55 Amano returned multiple times to create theme songs for The Tormented Mask of the Lunar Eclipse and a new theme song for the Wii remake of Crimson Butterfly 56 She again returned for Maiden of Black Water and a second new singer AnJu contributed a second theme song to the title 1 Reception editAggregate review scores Game MetacriticFatal Frame PS2 74 100 57 Xbox 77 100 58 Fatal Frame II Crimson Butterfly PS2 81 100 59 Wii 77 100 60 Xbox 84 100 61 Fatal Frame III The Tormented PS2 78 100 62 Fatal Frame Mask of the Lunar Eclipse NS 73 100 63 PC 69 100 64 PS5 67 100 65 XSXS 64 100 66 Spirit Camera The Cursed Memoir 3DS 54 100 67 Fatal Frame Maiden of Black Water NS 73 100 68 PC 69 100 69 PS4 71 100 70 PS5 63 100 71 WIIU 67 100 72 XSXS 60 100 73 In Japan each title in the Fatal Frame Project Zero series has seen modest success the first game s lifetime sales are the lowest in the series while Mask of the Lunar Eclipse currently stands as the best selling title in the series to date 2 74 Since its debut in 2001 the Fatal Frame series has sold 1 3 million copies worldwide 75 Multiple video game journalists have singled out the series IGN s Clara Barraza in an article on the evolution of the survival horror genre said that the first game broke away from the use of weapons like guns and planks of wood to switch it up and try something completely different praising the use of the Camera Obscura in evoking a sense of fear and calling the game a unique spin on the genre 76 In a different article for IGN on the history of survival horror editor Travis Fahs stated that the series gave a much needed boost to the genre during a period of decline in the early 2000s highlighting the Japanese horror aesthetic as a selling point that attracted players in tandem with the popularity of The Ring 77 As part of an interview with the series creators in 2006 GameSpy writer Christian Nutt referred to it as one of the three best known horror video game series alongside Resident Evil and Silent Hill 44 Similarly as part of a review of Maiden of Black Water Dennis Scimeca of The Daily Dot ranked the Fatal Frame series alongside Resident Evil and Silent Hill 78 In an article on the series Kotaku writer Richard Eisenbeis said that Fatal Frame succeeded in drawing his attention when most other horror games did not generally praising the settings and the master stroke of the Camera Obscura in gameplay 79 In an interview F E A R 2 Project Origin art leader Dave Matthews stated that the gameplay of F E A R 2 was influenced by the Fatal Frame series 80 In multiple articles Crimson Butterfly has been singled out by video game publications and industry developers as one of the scariest games of the horror genre in general 81 82 83 84 Notes edit Japanese 零 ゼロ Titled 零 zero 零 in Japan and Project Zero in Europe Titled Zero Akai Chō 零 紅い蝶 and Project Zero 2 Crimson Butterfly in Europe Titled Zero Shisei no Koe 零 刺青ノ聲 lit Zero Voice of the Tattoo and Project Zero 3 The Tormented in Europe The game has no official English title Its Japanese title is Zero Tsukihami no Kamen 零 月蝕の仮面 lit Zero Mask of the Lunar Eclipse Titled Zero Nuregarasu no Miko 零 濡鴉ノ巫女 lit Zero The Raven haired Shrine Maiden in Japan and Project Zero Maiden of Black Water in Europe Titled Spirit Camera The Possessed Notebook 心霊カメラ 憑いてる手帳 Shinrei Camera Tsuiteru Techou in Japan and Spirit Camera The Cursed Memoir in Western territories Zero Kage Miko 零 影巫女 References edit a b c Inamoto Tetsuya 27 September 2014 零 濡鴉ノ巫女 を生み出した任天堂 コーエーテクモゲームスに Wii Uによって実現した斬新な恐怖体験について聞いた 4Gamer Archived from the original on 22 September 2015 Retrieved 12 October 2015 a b c Riley Adem 6 March 2009 Tecmo Discusses Nintendo s Cancellation of Fatal Frame 4 Wii Cubed3 Archived from the original on 14 October 2015 Retrieved 14 October 2015 Wahlgren Jon 19 January 2010 Fatal Frame IV Fan Translation Finally Released Nintendo Life Archived from the original on 6 September 2015 Retrieved 15 October 2015 a b c d e f g h クリエイターズボイス 零 月蝕の仮面 Nintendo 2008 Archived from the original on 21 September 2008 Retrieved 14 October 2015 Hillier Brenna 21 June 2012 Report Nintendo has co ownership in Fatal Frame IP VG247 Archived from the original on 7 September 2015 Retrieved 20 October 2015 零 zero PS2 Famitsu Archived from the original on 17 October 2015 Retrieved 17 October 2015 Ahmed Shahad 18 January 2002 Tecmo confirms Fatal Frame release date GameSpot Archived from the original on 17 October 2015 Retrieved 17 October 2015 a b Eurogamer Project Zero Eurogamer Archived from the original on 30 September 2015 Retrieved 17 October 2015 零 紅い蝶 PS2 Famitsu Archived from the original on 26 May 2015 Retrieved 17 October 2015 E3 2003 Fatal Frame II Official IGN 14 May 2003 Archived from the original on 18 October 2015 Retrieved 18 October 2015 a b Eurogamer Project Zero 2 Crimson Butterfly Eurogamer Archived from the original on 1 October 2015 Retrieved 17 October 2015 零 刺青の聲 PS2 Famitsu Archived from the original on 12 December 2014 Retrieved 17 October 2015 Sulic Ivan 8 November 2005 Fatal Frame III To Stores IGN Archived from the original on 18 October 2015 Retrieved 18 October 2015 Eurogamer Project Zero 3 The Tormented Eurogamer Archived from the original on 2 October 2015 Retrieved 17 October 2015 Tanaka John 28 May 2008 Nintendo Reveals Summer Lineup in Japan IGN Archived from the original on 6 December 2014 Retrieved 15 October 2015 a b Sato 16 July 2014 Fatal Frame The Black Haired Shrine Maiden Revealed for Wii U Siliconera Archived from the original on 10 April 2015 Retrieved 12 April 2015 Otero Jose 1 April 2015 Here s All the News from April s Nintendo Direct IGN Archived from the original on 2 April 2015 Retrieved 1 April 2015 McFerran Damien 1 April 2015 Wii U Horror Title Fatal Frame Confirmed For Western Release Later This Year Nintendo Life Archived from the original on 2 April 2015 Retrieved 1 April 2015 Fatal Frame Maiden of Black Water Announced For Nintendo Switch E3 2020 IGN Southeast Asia 2021 06 15 Retrieved 2021 06 25 Fatal Frame Xbox紹介ページ Tecmo Archived from the original on 24 September 2015 Retrieved 17 October 2015 GameSpy Fatal Frame Xbox GameSpy Archived from the original on 8 September 2015 Retrieved 13 September 2015 テクモ FATAL FRAME II CRIMSON BUTTERFLY の予約特典を発表プレミアムファンディスクと特製ブックレット Game Watch Impress 21 October 2004 Archived from the original on 30 June 2013 Retrieved 18 October 2015 Adams David 28 October 2004 Fatal Frame II Dated IGN Archived from the original on 18 October 2015 Retrieved 18 October 2015 零 ゼロ 眞紅の蝶 Wii Famitsu Archived from the original on 1 February 2014 Retrieved 18 October 2015 Eurogamer Project Zero 2 Wii Edition Eurogamer Archived from the original on 1 October 2015 Retrieved 18 October 2015 a b テクモの 零 紅い蝶 が4Dホラーアトラクションに 携帯版 REAL 零 も発表 Game Watch Impress 17 July 2004 Archived from the original on 22 January 2015 Retrieved 18 October 2015 Palley Stephan 25 September 2004 Real Another Edition Impressions GameSpot Archived from the original on 18 October 2015 Retrieved 18 October 2015 サイト終了のお知らせ Real Zero Website 31 March 2011 Archived from the original on 6 July 2015 Retrieved 19 October 2015 Gantayat Anoop 16 December 2011 Screens Of the 3DS Fatal Frame Spinoff Ghost Camera Andriasang com Archived from the original on 25 December 2012 Retrieved 29 March 2013 a b Fletcher JC 17 January 2012 Fatal Frame spinoff Spirit Camera The Cursed Memoir chills 3DS in April Joystiq Archived from the original on 1 February 2015 Retrieved 29 March 2013 Ronaghan Neal 26 January 2012 Spirit Camera Coming to Europe in 2012 News Nintendo World Report Archived from the original on 5 November 2013 Retrieved 29 March 2013 Silva Angelo 2021 05 10 Fatal Frame retorna so que como maquina de pachinko Densetsu Games in Brazilian Portuguese Retrieved 2021 05 25 Fatal Frame Manga by Kindaichi s Amagi Gets English Release Anime News Network 18 July 2014 Archived from the original on 28 June 2015 Retrieved 18 July 2014 a b Fatal Frame Horror Game s Hollywood Film Also Still in the Works Anime News Network 23 April 2014 Archived from the original on 4 August 2015 Retrieved 18 October 2015 Romano Sal 24 April 2014 New Fatal Frame announced for Wii U Gematsu Archived from the original on 17 September 2015 Retrieved 17 July 2014 Linder Brian 23 April 2003 Game to Film Frenzy IGN Archived from the original on 19 October 2015 Retrieved 19 October 2015 Calvert Justine 1 October 2003 Fatal Frame movie update GameSpot Archived from the original on 19 October 2015 Retrieved 19 October 2015 Tyler Fischer January 31 2020 New Silent Hill Movie Announced comicbook com a b c Brown Andrew 3 November 2012 Scary Nintendo Memories Fatal Frame Nintendo World Report Archived from the original on 21 October 2015 Retrieved 21 October 2015 Orry James 6 February 2006 Project Zero 3 Q amp A VideoGamer com Archived from the original on 11 September 2015 Retrieved 21 October 2015 a b Smith David 5 March 2002 Fatal Frame Review IGN Archived from the original on 19 August 2013 Retrieved 21 October 2015 a b McMahon Conor 30 September 2015 First Impressions Taking A Shot At Fatal Frame Maiden Of Black Water Nintendo Life Archived from the original on 2 October 2015 Retrieved 13 October 2015 Lichi Albert 30 September 2014 Zero Tsukihami no Kamen Wii Review Cubed3 Archived from the original on 16 September 2015 Retrieved 14 October 2015 a b c Nutt Christian 22 August 2005 Fatal Frame III The Tormented Interview GameSpy Archived from the original on 13 October 2008 Retrieved 21 October 2015 零 濡鴉ノ巫女 コンプリートガイド Koei 29 November 2014 pp 170 171 ISBN 978 4775809433 a b c 零 濡鴉ノ巫女 コンプリートガイド Koei 29 November 2014 ISBN 978 4775809433 零 刺青ノ聲 公式完全攻略本 導魂之書publisher Enterbrain October 2005 ISBN 978 4757724983 Translation Archived 2015 11 05 at the Wayback Machine a b スタッフインタビュー 零が生まれた理由 Zero Japanese Website 2002 Archived from the original on 19 June 2008 Retrieved 21 October 2015 Shibata Makoto 1 May 2013 Fatal Frame Behind the Lens of the PS2 Horror Classic PlayStation Blog Archived from the original on 3 October 2015 Retrieved 21 October 2015 Boulding Aaron 23 October 2002 Finding Fatal Frame IGN Archived from the original on 21 October 2015 Retrieved 21 October 2015 Shibata Makoto 2 May 2013 Fatal Frame 2 Hits PSN Tuesday Series Director Speaks PlayStation Blog Archived from the original on 30 September 2015 Retrieved 21 October 2015 Shibata Makoto 1 October 2013 Fatal Frame III The Tormented Reemerges Today on PSN PlayStation Blog Archived from the original on 12 September 2015 Retrieved 21 October 2015 Bozon 30 January 2008 Fatal Frame IV Preview IGN Archived from the original on 14 October 2015 Retrieved 14 October 2015 Famitsu Weekly in Japanese 1347 Enterbrain 92 93 25 September 2014 a href Template Cite journal html title Template Cite journal cite journal a Missing or empty title help 零 紅い蝶 開発秘話 その一 イメージソング 蝶 について Zero Crimson Butterfly Official Website 2003 Archived from the original on 30 May 2015 Retrieved 21 October 2015 Translation Archived 2012 04 24 at the Wayback Machine 零 眞紅の蝶 天野月 柴田誠スペシャル対談 蝶 から くれなゐ へ in Japanese Famitsu 21 June 2012 Archived from the original on 28 September 2015 Retrieved 14 October 2015 Translation Archived 2013 05 25 at the Wayback Machine Fatal Frame Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Reviews Metacritic Retrieved 10 November 2017 Fatal Frame II Crimson Butterfly Reviews Metacritic Retrieved 10 November 2017 Project Zero 2 Wii Edition Reviews Metacritic Retrieved 10 November 2017 Fatal Frame II Crimson Butterfly Director s Cut Reviews Metacritic Retrieved 10 November 2017 Fatal Frame III The Tormented Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Mask of the Lunar Eclipse Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Mask of the Lunar Eclipse Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Mask of the Lunar Eclipse Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Mask of the Lunar Eclipse Reviews Metacritic Retrieved 10 November 2017 Spirit Camera The Cursed Memoir Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Maiden of Black Water Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Maiden of Black Water Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Maiden of Black Water Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Maiden of Black Water Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Maiden of Black Water Reviews Metacritic Retrieved 10 November 2017 Fatal Frame Maiden of Black Water Reviews Metacritic Retrieved 10 November 2017 Richards Brian 1 October 2014 Image Japanese Fatal Frame sales comparison Nintendo Everything Archived from the original on 1 January 2015 Retrieved 13 October 2015 ホラーゲーム 零 が実写映画化 Seventeen 美少女モデル2人を大抜てき Japan Cinema Today 22 April 2014 Archived from the original on 24 May 2015 Retrieved 21 October 2015 Barraza Clara 1 September 2008 The Evolution of the Survival Horror Genre IGN Archived from the original on 23 October 2012 Retrieved 21 October 2015 Fahs Travis 30 October 2009 IGN Presents The History of Survival Horror IGN p 6 Archived from the original on 21 October 2015 Retrieved 21 October 2015 Scimeca Dennis 19 October 2015 Fatal Frame Maiden of Black Water is a creepy return to classic survival horror The Daily Dot Archived from the original on 21 October 2015 Retrieved 21 October 2015 Eisenbeis Richard 10 October 2014 Why Fatal Frame is My Favorite Horror Series Kotaku Archived from the original on 5 September 2015 Retrieved 21 October 2015 F E A R 2 Project Origin Interview Gamewatcher 17 December 2008 Archived from the original on 21 October 2015 Retrieved 21 October 2015 Turi Tim 29 December 2014 28 Developers Share Their Picks For Best Horror Games Ever Game Informer Archived from the original on 19 January 2015 Retrieved 21 October 2015 Workman Robert 31 October 2014 The 50 Scariest Video Games of All Time 10 1 Prima Games Archived from the original on 28 February 2015 Retrieved 21 October 2015 The Top Ten Survival Horror Games IGN 22 August 2014 Archived from the original on 8 October 2014 Retrieved 21 October 2015 Jarvis Matthew 11 August 2014 Interview Neil Druckmann on shooting for the insane with The Last of Us MCV Archived from the original on 9 April 2015 Retrieved 21 October 2015 nbsp Video games portal nbsp Speculative fiction Horror portal nbsp Wikiquote has quotations related to Fatal Frame video game series Retrieved from https en wikipedia org w index php title Fatal Frame 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