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Kuru Kuru Kururin

Kuru Kuru Kururin[a] is a puzzle video game developed by Eighting and published by Nintendo for the Game Boy Advance handheld video game console. It was released in Japan on March 21, 2001, and in Europe and Australia on June 22 as a launch title. North America saw the title for the first time in February 2016, via the Wii U's Virtual Console service. Kuru Kuru Kururin is the first title in the Kururin series and was followed by two Japan-only sequels, Kururin Paradise and Kururin Squash!. The game was released on the Nintendo Switch Online + Expansion Pack in February 2023.[1]

Kuru Kuru Kururin
European box art
Developer(s)Eighting
Publisher(s)Nintendo
Director(s)Hiroshi Sato
Masato Toyoshima
Producer(s)Shinji Hatano
Designer(s)Hironobu Fumita
Masahiro Yuge
Kenji Kawakita
Yuki Yonei
Programmer(s)Yasunari Watanabe
Artist(s)Shinichi Ōnishi
Yoichi Kotabe
Composer(s)Atsuhiro Motoyama
SeriesKururin
Platform(s)Game Boy Advance
Release
  • JP: March 21, 2001
  • PAL: June 22, 2001
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

Gameplay Edit

 
Screenshot of Kuru Kuru Kururin.

The player controls a slowly spinning stick called the Helirin, or the Helicopter in the European localization, and must maneuver it through a series of mazes without touching the walls. The player controls the direction and speed of movement (there are 3 levels of speed), but the task is made difficult as the stick rotates continuously. The Helirin can move faster by holding down any of the two face buttons, and even faster by holding down both. There are bonuses to collect, record times to beat, and a gold star for completing the level without any accidents. The game also features multiplayer support, which enables four players to participate in the action using a single cartridge.

The game starts with simple training levels, in which players are told how to play and how to get around the first corners. After that, there are three levels in each stage, which get progressively harder and longer. The obstacles and the look of the levels (ice, cave, machine, etc.) vary between stages. Beginners can play the levels on Easy mode, where the stick is only half of its usual size.

There is a mode called Challenge mode, which is a collection of smaller levels, usually involving only one or two corners or objects to dodge.

Plot Edit

The story begins when Kururin's brothers and sisters go missing, and it is up to him to find them. Kururin is initially unsure that he is up to the task because he has never left his home world before. Being the adventurous and helpful fellow he is, Kururin agrees to rescue his lost family. Teacher Hare trains Kururin in the art of controlling the Helirin, a stick-shaped helicopter that has a slow-spinning propeller. Piloting the Helirin through the different worlds will be a difficult task, but using Teacher Hare's valuable lessons, Kururin bravely sets out on his adventure to rescue his lost family.

Development Edit

Kuru Kuru Kururin was developed by the Japanese company Eighting and first announced at the Nintendo Space World 2000.[2]

Reception Edit

Kuru Kuru Kururin received mostly positive reviews from critics. It was praised for its simple yet addictive gameplay. Eurogamer rated the game a score of 9 out of 10 points. The reviewer lauded the game's learning curve and stated that there would be no other puzzle game on the Game Boy Advance at the time that can "rival Kuru Kuru Kururin for its sheer addictiveness and fun-value".[5] Nintendo World Report, then known as Planet GameCube, gave Kuru Kuru Kururin the same score as Eurogamer and declared that it is "simple enough that anyone can pick this game up and play". The reviewer praised the game's multiplayer mode, which he described as "an absolute blast", as well as its lasting appeal, but also commented that the "cutesy" characters and music would be a turn-off for "a lot of people".[6] Jeff Gerstmann of GameSpot rated Kuru Kuru Kururin 7.1 out of 10 and described its graphics as "simple but effective". He stated that the game is "excellent at filling up small periods of free time with its short, level-based nature".[7] Computer and Video Games was less impressed by the game, rating it 5 out of 10. The reviewer declared the game to be "extremely frustrating" and said that it lacks "the perfect simplicity" of other puzzle games such as Mr. Driller and Tetris. Nonetheless, he also commented that the novel gameplay of Kuru Kuru Kururin "will find many fans" and that the multiplayer mode is "unexpectedly brilliant".[8]

Legacy Edit

The first sequel, Kururin Paradise, was released in 2002 for the Game Boy Advance. It was released in Japan only, even though Kururin Paradise was previously showcased at E3 2002, the first time a Kururin game had been announced for the American market.[9] Another sequel was also released only in Japan for the GameCube in 2004, entitled Kururin Squash!, which became the only title of the series to use 3D computer graphics, as well as to appear on a home console.[10]

Several references to the Kururin series are made in the Super Smash Bros. series. The Helirin makes a cameo appearance as a trophy in Melee, but is incorrectly referred to as "Heririn" in the American version. The Helirin later appears in Brawl as an Assist Trophy. Unlike most Assist Trophies, it doesn't attack, but it becomes part of the stage, and can be used as a platform or a wall.[11] Several other things in the Kururin series appear as Trophies and Stickers in the game.[12][13]

Notes Edit

  1. ^ Japanese: くるくるくるりん

References Edit

  1. ^ Plant, Logan (2023-02-08). "Nintendo Switch Online Adding Game Boy and Game Boy Advance Games". IGN. Retrieved 2023-02-09.
  2. ^ . IGN. 2000-08-09. Archived from the original on 2011-06-13. Retrieved 2010-03-08.
  3. ^ "Revue de presse internationale de Kuru Kuru Kururin" [International press coverage of Kuru Kuru Kururin] (in French). Gamekult. Retrieved 2010-03-09.
  4. ^ "KuruKuru Kururin Review". Eurogamer.net. 7 July 2001. Retrieved 2022-01-16.
  5. ^ Martin Taylor (2001-07-07). "KuruKuru Kururin Review". Eurogamer. Retrieved 2010-03-09.
  6. ^ Billy Berghammer (2001-08-08). "GBA Review: Kuru Kuru Kururin". Nintendo World Report. Retrieved 2010-03-09.
  7. ^ Jeff Gerstmann (2001-04-23). "Kuru Kuru Kururin Review for Game Boy Advance". GameSpot. Retrieved 2010-03-09.
  8. ^ Stephen Fulljames (2001-08-15). "Kuru Kuru Kururin Review". Computer and Video Games. Retrieved 2010-03-09.
  9. ^ . IGN. 2002-05-24. Archived from the original on 2011-06-13. Retrieved 2010-03-08.
  10. ^ Anoop Gantayat (2004-10-14). . IGN. Archived from the original on 2012-04-03. Retrieved 2010-03-08.
  11. ^ Masahiro Sakurai (2008-02-06). . Nintendo. Archived from the original on 2013-12-24. Retrieved 2010-03-08.
  12. ^ . Nintendo. 2008-04-08. Archived from the original on 2013-12-24. Retrieved 2010-03-08.
  13. ^ . Nintendo. 2008-04-09. Archived from the original on 2013-12-24. Retrieved 2010-03-08.

External links Edit

kuru, kuru, kururin, puzzle, video, game, developed, eighting, published, nintendo, game, advance, handheld, video, game, console, released, japan, march, 2001, europe, australia, june, launch, title, north, america, title, first, time, february, 2016, virtual. Kuru Kuru Kururin a is a puzzle video game developed by Eighting and published by Nintendo for the Game Boy Advance handheld video game console It was released in Japan on March 21 2001 and in Europe and Australia on June 22 as a launch title North America saw the title for the first time in February 2016 via the Wii U s Virtual Console service Kuru Kuru Kururin is the first title in the Kururin series and was followed by two Japan only sequels Kururin Paradise and Kururin Squash The game was released on the Nintendo Switch Online Expansion Pack in February 2023 1 Kuru Kuru KururinEuropean box artDeveloper s EightingPublisher s NintendoDirector s Hiroshi SatoMasato ToyoshimaProducer s Shinji HatanoDesigner s Hironobu FumitaMasahiro YugeKenji KawakitaYuki YoneiProgrammer s Yasunari WatanabeArtist s Shinichi ŌnishiYoichi KotabeComposer s Atsuhiro MotoyamaSeriesKururinPlatform s Game Boy AdvanceReleaseJP March 21 2001PAL June 22 2001Genre s PuzzleMode s Single player multiplayer Contents 1 Gameplay 2 Plot 3 Development 4 Reception 5 Legacy 6 Notes 7 References 8 External linksGameplay Edit Screenshot of Kuru Kuru Kururin The player controls a slowly spinning stick called the Helirin or the Helicopter in the European localization and must maneuver it through a series of mazes without touching the walls The player controls the direction and speed of movement there are 3 levels of speed but the task is made difficult as the stick rotates continuously The Helirin can move faster by holding down any of the two face buttons and even faster by holding down both There are bonuses to collect record times to beat and a gold star for completing the level without any accidents The game also features multiplayer support which enables four players to participate in the action using a single cartridge The game starts with simple training levels in which players are told how to play and how to get around the first corners After that there are three levels in each stage which get progressively harder and longer The obstacles and the look of the levels ice cave machine etc vary between stages Beginners can play the levels on Easy mode where the stick is only half of its usual size There is a mode called Challenge mode which is a collection of smaller levels usually involving only one or two corners or objects to dodge Plot EditThe story begins when Kururin s brothers and sisters go missing and it is up to him to find them Kururin is initially unsure that he is up to the task because he has never left his home world before Being the adventurous and helpful fellow he is Kururin agrees to rescue his lost family Teacher Hare trains Kururin in the art of controlling the Helirin a stick shaped helicopter that has a slow spinning propeller Piloting the Helirin through the different worlds will be a difficult task but using Teacher Hare s valuable lessons Kururin bravely sets out on his adventure to rescue his lost family Development EditKuru Kuru Kururin was developed by the Japanese company Eighting and first announced at the Nintendo Space World 2000 2 Reception EditReceptionReview scoresPublicationScoreComputer and Video Games5 10Edge7 10 3 Eurogamer9 10 4 GameSpot7 1 10Nintendo World Report9 10 Kuru Kuru Kururin received mostly positive reviews from critics It was praised for its simple yet addictive gameplay Eurogamer rated the game a score of 9 out of 10 points The reviewer lauded the game s learning curve and stated that there would be no other puzzle game on the Game Boy Advance at the time that can rival Kuru Kuru Kururin for its sheer addictiveness and fun value 5 Nintendo World Report then known as Planet GameCube gave Kuru Kuru Kururin the same score as Eurogamer and declared that it is simple enough that anyone can pick this game up and play The reviewer praised the game s multiplayer mode which he described as an absolute blast as well as its lasting appeal but also commented that the cutesy characters and music would be a turn off for a lot of people 6 Jeff Gerstmann of GameSpot rated Kuru Kuru Kururin 7 1 out of 10 and described its graphics as simple but effective He stated that the game is excellent at filling up small periods of free time with its short level based nature 7 Computer and Video Games was less impressed by the game rating it 5 out of 10 The reviewer declared the game to be extremely frustrating and said that it lacks the perfect simplicity of other puzzle games such as Mr Driller and Tetris Nonetheless he also commented that the novel gameplay of Kuru Kuru Kururin will find many fans and that the multiplayer mode is unexpectedly brilliant 8 Legacy EditThe first sequel Kururin Paradise was released in 2002 for the Game Boy Advance It was released in Japan only even though Kururin Paradise was previously showcased at E3 2002 the first time a Kururin game had been announced for the American market 9 Another sequel was also released only in Japan for the GameCube in 2004 entitled Kururin Squash which became the only title of the series to use 3D computer graphics as well as to appear on a home console 10 Several references to the Kururin series are made in the Super Smash Bros series The Helirin makes a cameo appearance as a trophy in Melee but is incorrectly referred to as Heririn in the American version The Helirin later appears in Brawl as an Assist Trophy Unlike most Assist Trophies it doesn t attack but it becomes part of the stage and can be used as a platform or a wall 11 Several other things in the Kururin series appear as Trophies and Stickers in the game 12 13 Notes Edit Japanese くるくるくるりんReferences EditThis article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Kuru Kuru Kururin news newspapers books scholar JSTOR March 2010 Learn how and when to remove this template message Plant Logan 2023 02 08 Nintendo Switch Online Adding Game Boy and Game Boy Advance Games IGN Retrieved 2023 02 09 More Game Boy Advance Shots IGN 2000 08 09 Archived from the original on 2011 06 13 Retrieved 2010 03 08 Revue de presse internationale de Kuru Kuru Kururin International press coverage of Kuru Kuru Kururin in French Gamekult Retrieved 2010 03 09 KuruKuru Kururin Review Eurogamer net 7 July 2001 Retrieved 2022 01 16 Martin Taylor 2001 07 07 KuruKuru Kururin Review Eurogamer Retrieved 2010 03 09 Billy Berghammer 2001 08 08 GBA Review Kuru Kuru Kururin Nintendo World Report Retrieved 2010 03 09 Jeff Gerstmann 2001 04 23 Kuru Kuru Kururin Review for Game Boy Advance GameSpot Retrieved 2010 03 09 Stephen Fulljames 2001 08 15 Kuru Kuru Kururin Review Computer and Video Games Retrieved 2010 03 09 E3 2002 Hands on Kururin Paradise IGN 2002 05 24 Archived from the original on 2011 06 13 Retrieved 2010 03 08 Anoop Gantayat 2004 10 14 Kururin Squash Playtest IGN Archived from the original on 2012 04 03 Retrieved 2010 03 08 Masahiro Sakurai 2008 02 06 Assist Trophies Nintendo Archived from the original on 2013 12 24 Retrieved 2010 03 08 Trophy List Nintendo 2008 04 08 Archived from the original on 2013 12 24 Retrieved 2010 03 08 Sticker List Nintendo 2008 04 09 Archived from the original on 2013 12 24 Retrieved 2010 03 08 External links EditKuru Kuru Kururin at Nintendo com au archived from the original Official Japanese website translated using Excite co jp permanent dead link Official Japanese SpaceWorld 2000 webpage translated using Excite co jp permanent dead link Kuru Kuru Kururin at MobyGames Retrieved from https en wikipedia org w index php title Kuru Kuru Kururin amp oldid 1162983814 Legacy, wikipedia, wiki, book, books, library,

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