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Inter-process communication

In computer science, inter-process communication (IPC), also spelled interprocess communication, are the mechanisms provided by an operating system for processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests.[1] Many applications are both clients and servers, as commonly seen in distributed computing.

A grid computing system that connects many personal computers over the Internet via inter-process network communication

IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely.[2]

An IPC mechanism is either synchronous or asynchronous. Synchronization primitives may be used to have synchronous behavior with an asynchronous IPC mechanism.

Approaches edit

Different approaches to IPC have been tailored to different software requirements, such as performance, modularity, and system circumstances such as network bandwidth and latency.[1]

Method Short Description Provided by (operating systems or other environments)
File A record stored on disk, or a record synthesized on demand by a file server, which can be accessed by multiple processes. Most operating systems
Communications file A unique form of IPC in the late-1960s that most closely resembles Plan 9's 9P protocol Dartmouth Time-Sharing System
Signal; also Asynchronous System Trap A system message sent from one process to another, not usually used to transfer data but instead used to remotely command the partnered process. Most operating systems
Socket Data sent over a network interface, either to a different process on the same computer or to another computer on the network. Stream-oriented (TCP; data written through a socket requires formatting to preserve message boundaries) or more rarely message-oriented (UDP, SCTP). Most operating systems
Unix domain socket Similar to an internet socket, but all communication occurs within the kernel. Domain sockets use the file system as their address space. Processes reference a domain socket as an inode, and multiple processes can communicate with one socket All POSIX operating systems and Windows 10[3]
Message queue A data stream similar to a socket, but which usually preserves message boundaries. Typically implemented by the operating system, they allow multiple processes to read and write to the message queue without being directly connected to each other. Most operating systems
Anonymous pipe A unidirectional data channel using standard input and output. Data written to the write-end of the pipe is buffered by the operating system until it is read from the read-end of the pipe. Two-way communication between processes can be achieved by using two pipes in opposite "directions". All POSIX systems, Windows
Named pipe A pipe that is treated like a file. Instead of using standard input and output as with an anonymous pipe, processes write to and read from a named pipe, as if it were a regular file. All POSIX systems, Windows, AmigaOS 2.0+
Shared memory Multiple processes are given access to the same block of memory, which creates a shared buffer for the processes to communicate with each other. All POSIX systems, Windows
Message passing Allows multiple programs to communicate using message queues and/or non-OS managed channels. Commonly used in concurrency models. Used in LPC, RPC, RMI, and MPI paradigms, Java RMI, CORBA, COM, DDS, MSMQ, MailSlots, QNX, others
Memory-mapped file A file mapped to RAM and can be modified by changing memory addresses directly instead of outputting to a stream. This shares the same benefits as a standard file. All POSIX systems, Windows

Applications edit

Remote procedure call interfaces edit

Platform communication stack edit

The following are messaging, and information systems that utilize IPC mechanisms but don't implement IPC themselves:

Operating system communication stack edit

The following are platform or programming language-specific APIs:

Distributed object models edit

The following are platform or programming language specific-APIs that use IPC, but do not themselves implement it:

See also edit

References edit

  • Stevens, Richard. UNIX Network Programming, Volume 2, Second Edition: Interprocess Communications. Prentice Hall, 1999. ISBN 0-13-081081-9
  • U. Ramachandran, M. Solomon, M. Vernon Hardware support for interprocess communication Proceedings of the 14th annual international symposium on Computer architecture. Pittsburgh, Pennsylvania, United States. Pages: 178 - 188. Year of Publication: 1987 ISBN 0-8186-0776-9
  • Crovella, M. Bianchini, R. LeBlanc, T. Markatos, E. Wisniewski, R. Using communication-to-computation ratio in parallel program designand performance prediction 1–4 December 1992. pp. 238–245 ISBN 0-8186-3200-3
  1. ^ a b "Interprocess Communications". Microsoft.
  2. ^ Camurati, P (1993). "Inter-process communications for system-level design". International Workshop on Hardware/Software Codesign.
  3. ^ "Windows/WSL Interop with AF_UNIX". Microsoft. 7 February 2018. Retrieved 25 May 2018.
  4. ^ "Concurrent programming - communication between processes"
  5. ^ "IpcMain | Electron".

External links edit

  • Linux ipc(5) man page describing System V IPC
  • Windows IPC
  • IPC available using Qt
  • Unix Network Programming (Vol 2: Interprocess Communications) by W. Richard Stevens
  • Interprocess Communication and Pipes in C
  • DIPC, Distributed System V IPC

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This article includes a list of general references but it lacks sufficient corresponding inline citations Please help to improve this article by introducing more precise citations August 2015 Learn how and when to remove this message In computer science inter process communication IPC also spelled interprocess communication are the mechanisms provided by an operating system for processes to manage shared data Typically applications can use IPC categorized as clients and servers where the client requests data and the server responds to client requests 1 Many applications are both clients and servers as commonly seen in distributed computing A grid computing system that connects many personal computers over the Internet via inter process network communication IPC is very important to the design process for microkernels and nanokernels which reduce the number of functionalities provided by the kernel Those functionalities are then obtained by communicating with servers via IPC leading to a large increase in communication when compared to a regular monolithic kernel IPC interfaces generally encompass variable analytic framework structures These processes ensure compatibility between the multi vector protocols upon which IPC models rely 2 An IPC mechanism is either synchronous or asynchronous Synchronization primitives may be used to have synchronous behavior with an asynchronous IPC mechanism Contents 1 Approaches 2 Applications 2 1 Remote procedure call interfaces 2 2 Platform communication stack 2 3 Operating system communication stack 2 4 Distributed object models 3 See also 4 References 5 External linksApproaches editDifferent approaches to IPC have been tailored to different software requirements such as performance modularity and system circumstances such as network bandwidth and latency 1 Method Short Description Provided by operating systems or other environments File A record stored on disk or a record synthesized on demand by a file server which can be accessed by multiple processes Most operating systems Communications file A unique form of IPC in the late 1960s that most closely resembles Plan 9 s 9P protocol Dartmouth Time Sharing System Signal also Asynchronous System Trap A system message sent from one process to another not usually used to transfer data but instead used to remotely command the partnered process Most operating systems Socket Data sent over a network interface either to a different process on the same computer or to another computer on the network Stream oriented TCP data written through a socket requires formatting to preserve message boundaries or more rarely message oriented UDP SCTP Most operating systems Unix domain socket Similar to an internet socket but all communication occurs within the kernel Domain sockets use the file system as their address space Processes reference a domain socket as an inode and multiple processes can communicate with one socket All POSIX operating systems and Windows 10 3 Message queue A data stream similar to a socket but which usually preserves message boundaries Typically implemented by the operating system they allow multiple processes to read and write to the message queue without being directly connected to each other Most operating systems Anonymous pipe A unidirectional data channel using standard input and output Data written to the write end of the pipe is buffered by the operating system until it is read from the read end of the pipe Two way communication between processes can be achieved by using two pipes in opposite directions All POSIX systems Windows Named pipe A pipe that is treated like a file Instead of using standard input and output as with an anonymous pipe processes write to and read from a named pipe as if it were a regular file All POSIX systems Windows AmigaOS 2 0 Shared memory Multiple processes are given access to the same block of memory which creates a shared buffer for the processes to communicate with each other All POSIX systems Windows Message passing Allows multiple programs to communicate using message queues and or non OS managed channels Commonly used in concurrency models Used in LPC RPC RMI and MPI paradigms Java RMI CORBA COM DDS MSMQ MailSlots QNX others Memory mapped file A file mapped to RAM and can be modified by changing memory addresses directly instead of outputting to a stream This shares the same benefits as a standard file All POSIX systems WindowsApplications editThis article is in list format but may read better as prose You can help by converting this article if appropriate Editing help is available November 2016 Remote procedure call interfaces edit Main article remote procedure call Java s Remote Method Invocation RMI ONC RPC XML RPC or SOAP JSON RPC Message Bus Mbus specified in RFC 3259 not to be confused with M Bus NET Remoting gRPC Platform communication stack edit The following are messaging and information systems that utilize IPC mechanisms but don t implement IPC themselves KDE s Desktop Communications Protocol DCOP deprecated by D Bus D Bus OpenWrt uses ubus micro bus architecture MCAPI Multicore Communications API SIMPL The Synchronous Interprocess Messaging Project for Linux SIMPL 9P Plan 9 Filesystem Protocol Distributed Computing Environment DCE Thrift ZeroC s Internet Communications Engine ICE OMQ Enduro X Middleware YAMI4 Enlightenment software E16 uses eesh as an IPC Operating system communication stack edit The following are platform or programming language specific APIs Apple Computer s Apple events previously known as Interapplication Communications IAC ARexx ports Enea s LINX for Linux open source and various DSP and general purpose processors under OSE The Mach kernel s Mach Ports Microsoft s ActiveX Component Object Model COM Microsoft Transaction Server COM Distributed Component Object Model DCOM Dynamic Data Exchange DDE Object Linking and Embedding OLE anonymous pipes named pipes Local Procedure Call MailSlots Message loop MSRPC NET Remoting and Windows Communication Foundation WCF Novell s SPX POSIX mmap message queues semaphores 4 and shared memory RISC OS s messages Solaris Doors System V s message queues semaphores and shared memory Linux Transparent Inter Process Communication TIPC OpenBinder Open binder QNX s PPS Persistent Publish Subscribe service Distributed object models edit The following are platform or programming language specific APIs that use IPC but do not themselves implement it Libt2n for C under Linux only handles complex objects and exceptions PHP s sessions Distributed Ruby Common Object Request Broker Architecture CORBA Electron s asynchronous IPC shares JSON objects between a main and a renderer process 5 See also edit nbsp Computer programming portal Berkeley sockets Computer network programming Communicating Sequential Processes CSP paradigm Data Distribution Service Protected procedure callReferences editStevens Richard UNIX Network Programming Volume 2 Second Edition Interprocess Communications Prentice Hall 1999 ISBN 0 13 081081 9 U Ramachandran M Solomon M Vernon Hardware support for interprocess communication Proceedings of the 14th annual international symposium on Computer architecture Pittsburgh Pennsylvania United States Pages 178 188 Year of Publication 1987 ISBN 0 8186 0776 9 Crovella M Bianchini R LeBlanc T Markatos E Wisniewski R Using communication to computation ratio in parallel program designand performance prediction 1 4 December 1992 pp 238 245 ISBN 0 8186 3200 3 a b Interprocess Communications Microsoft Camurati P 1993 Inter process communications for system level design International Workshop on Hardware Software Codesign Windows WSL Interop with AF UNIX Microsoft 7 February 2018 Retrieved 25 May 2018 Concurrent programming communication between processes IpcMain Electron External links editLinux ipc 5 man page describing System V IPC Windows IPC IPC available using Qt Unix Network Programming Vol 2 Interprocess Communications by W Richard Stevens Interprocess Communication and Pipes in C DIPC Distributed System V IPC Retrieved from https en wikipedia org w index php title Inter process communication amp oldid 1216677834, wikipedia, wiki, book, books, library,

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