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Ghost in the Shell: Stand Alone Complex (2005 video game)

Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters (攻殻機動隊 STAND ALONE COMPLEX -狩人の領域-, Kōkaku Kidōtai Sutando Arōn Konpurekkusu -Kariudo no Ryōiki-), is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but releasing it under the same name as the original PS2 game caused confusion and misinterpretation of it as a port.

Ghost in the Shell:
Stand Alone Complex
North American cover art
Developer(s)G-Artists
Publisher(s)
SeriesGhost in the Shell
Platform(s)PlayStation Portable
Release
  • JP: September 15, 2005
  • EU: October 21, 2005
  • NA: October 25, 2005[1]
Genre(s)Shooter
Mode(s)Single-player, multiplayer

Gameplay edit

Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all times. Playable characters include Motoko Kusanagi, Batou, Togusa, and Saito. All levels can be played by all characters. Aramaki is also available for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more health than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots can act as an AI companion, and players can select from four Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other first person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

Plot edit

Dealing with similar concepts to other incarnations of Ghost in the Shell, the game has an original storyline which follows on from and refers to the PlayStation 2 game's plotline.

Reception edit

The game received "mixed" reviews according to the review aggregation website Metacritic.[2] Reviewers generally noted flaws in gameplay and graphics. In Japan, Famitsu gave it a score of 30 out of 40.[3]

References edit

  1. ^ Adams, David (October 25, 2005). "Ghost in the PSP". IGN. Ziff Davis. from the original on April 4, 2021. Retrieved May 25, 2020.
  2. ^ a b "Ghost in the Shell: Stand Alone Complex for PSP Reviews". Metacritic. CBS Interactive. from the original on April 4, 2021. Retrieved May 25, 2020.
  3. ^ a b "攻殻機動隊 スタンド アローン コンプレックス -狩人の領域- [PSP]". Famitsu (in Japanese). Enterbrain. Retrieved May 25, 2020.
  4. ^ Juba, Joe (December 2005). . Game Informer. No. 152. GameStop. p. 186. Archived from the original on August 7, 2009. Retrieved May 25, 2020.
  5. ^ Mueller, Greg (November 9, 2005). "Ghost in the Shell: Stand Alone Complex Review (PSP) [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. from the original on April 4, 2021. Retrieved May 25, 2020.
  6. ^ Leeper, Justin (November 8, 2005). "GameSpy: Ghost in the Shell: Stand Alone Complex (PSP)". GameSpy. IGN Entertainment. from the original on April 4, 2021. Retrieved May 25, 2020.
  7. ^ David, Mike (November 21, 2005). "Ghost In The Shell: Stand Alone Complex - PSP - Review". GameZone. from the original on October 6, 2008. Retrieved May 25, 2020.
  8. ^ Nix, Marc (October 19, 2005). "Ghost in the Shell: Stand Alone Complex (PSP)". IGN. Ziff Davis. from the original on April 4, 2021. Retrieved May 25, 2020.
  9. ^ "Ghost in the Shell: Stand Alone Complex (PSP)". Official UK PlayStation 2 Magazine. No. 71. Future plc. April 2006. p. 96.
  10. ^ "Ghost in the Shell: Stand Alone Complex (PSP)". Official U.S. PlayStation Magazine. No. 99. Ziff Davis. December 2005. p. 139.
  11. ^ van Leuveren, Luke (November 13, 2005). . PALGN. Archived from the original on November 3, 2012. Retrieved May 25, 2020.
  12. ^ "Review: Ghost in the Shell: Stand Alone Complex (PSP)". PSM. Imagine Media. December 25, 2005. p. 94.
  13. ^ Wapshott, Tim (January 14, 2006). "Ghost in the Shell: Stand Alone Complex (PSP)". The Times. from the original on September 29, 2006. Retrieved May 25, 2020.(subscription required)

External links edit

  • NAMCO BANDAI Games America Inc. page:
  • Ghost in the Shell: Stand Alone Complex (PSP) at IMDb  
  • Ghost in the Shell: Stand Alone Complex Music Archive Sound Files at MusicBrainz (list of releases)
  • Ghost in the Shell: Stand Alone Complex (PSP) at MobyGames

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For the PlayStation 2 game see Ghost in the Shell Stand Alone Complex 2004 video game Ghost in the Shell Stand Alone Complex released in Japan as Kokaku Kidotai Stand Alone Complex Domain of the Hunters 攻殻機動隊 STAND ALONE COMPLEX 狩人の領域 Kōkaku Kidōtai Sutando Arōn Konpurekkusu Kariudo no Ryōiki is a first person shooter video game based on the cyberpunk anime series Ghost in the Shell Stand Alone Complex and a sequel to the first Ghost in the Shell Stand Alone Complex game of the same title developed by G Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005 It was released in Japan on September 15 2005 in Europe on October 21 2005 distributed by Atari Europe and in North America on October 26 2005 but releasing it under the same name as the original PS2 game caused confusion and misinterpretation of it as a port Ghost in the Shell Stand Alone ComplexNorth American cover artDeveloper s G ArtistsPublisher s JP Sony Computer EntertainmentNA EU BandaiSeriesGhost in the ShellPlatform s PlayStation PortableReleaseJP September 15 2005EU October 21 2005NA October 25 2005 1 Genre s ShooterMode s Single player multiplayer Contents 1 Gameplay 2 Plot 3 Reception 4 References 5 External linksGameplay editGhost in the Shell features first person shooter gameplay Customizable Tachikoma sentient tanks which can operate independently as AI characters or be ridden inside by players accompany the player at all times Playable characters include Motoko Kusanagi Batou Togusa and Saito All levels can be played by all characters Aramaki is also available for multiplayer matches All characters have varying statistics which can affect how a game plays out for example Batou has more health than other players and Saito holds sniper rifles steadier than others In addition Tachikoma robots can act as an AI companion and players can select from four Tachikoma characters balanced aggressive intelligent and humorous Controls are similar to other first person shooter games on the platform such as Coded Arms and Medal of Honor Heroes Plot editThis article needs an improved plot summary Please help improve the plot summary July 2014 Learn how and when to remove this message Dealing with similar concepts to other incarnations of Ghost in the Shell the game has an original storyline which follows on from and refers to the PlayStation 2 game s plotline Reception editReceptionAggregate scoreAggregatorScoreMetacritic61 100 2 Review scoresPublicationScoreFamitsu30 40 3 Game Informer5 5 10 4 GameSpot5 9 10 5 GameSpy nbsp nbsp nbsp nbsp nbsp 6 GameZone5 8 10 7 IGN6 2 10 8 PlayStation Official Magazine UK5 10 9 Official U S PlayStation Magazine nbsp nbsp nbsp nbsp nbsp 10 PALGN6 10 11 PlayStation The Official Magazine5 5 10 12 The Times nbsp nbsp nbsp nbsp nbsp 13 The game received mixed reviews according to the review aggregation website Metacritic 2 Reviewers generally noted flaws in gameplay and graphics In Japan Famitsu gave it a score of 30 out of 40 3 References edit Adams David October 25 2005 Ghost in the PSP IGN Ziff Davis Archived from the original on April 4 2021 Retrieved May 25 2020 a b Ghost in the Shell Stand Alone Complex for PSP Reviews Metacritic CBS Interactive Archived from the original on April 4 2021 Retrieved May 25 2020 a b 攻殻機動隊 スタンド アローン コンプレックス 狩人の領域 PSP Famitsu in Japanese Enterbrain Retrieved May 25 2020 Juba Joe December 2005 Ghost in the Shell Stand Alone Complex PSP Game Informer No 152 GameStop p 186 Archived from the original on August 7 2009 Retrieved May 25 2020 Mueller Greg November 9 2005 Ghost in the Shell Stand Alone Complex Review PSP date mislabeled as May 17 2006 GameSpot CBS Interactive Archived from the original on April 4 2021 Retrieved May 25 2020 Leeper Justin November 8 2005 GameSpy Ghost in the Shell Stand Alone Complex PSP GameSpy IGN Entertainment Archived from the original on April 4 2021 Retrieved May 25 2020 David Mike November 21 2005 Ghost In The Shell Stand Alone Complex PSP Review GameZone Archived from the original on October 6 2008 Retrieved May 25 2020 Nix Marc October 19 2005 Ghost in the Shell Stand Alone Complex PSP IGN Ziff Davis Archived from the original on April 4 2021 Retrieved May 25 2020 Ghost in the Shell Stand Alone Complex PSP Official UK PlayStation 2 Magazine No 71 Future plc April 2006 p 96 Ghost in the Shell Stand Alone Complex PSP Official U S PlayStation Magazine No 99 Ziff Davis December 2005 p 139 van Leuveren Luke November 13 2005 Ghost in the Shell Stand Alone Complex Sony PSP Video Game Review PALGN Archived from the original on November 3 2012 Retrieved May 25 2020 Review Ghost in the Shell Stand Alone Complex PSP PSM Imagine Media December 25 2005 p 94 Wapshott Tim January 14 2006 Ghost in the Shell Stand Alone Complex PSP The Times Archived from the original on September 29 2006 Retrieved May 25 2020 subscription required External links editNAMCO BANDAI Games America Inc page PSP Ghost in the Shell Stand Alone Complex PSP at IMDb nbsp Ghost in the Shell Stand Alone Complex Music Archive Sound Files at MusicBrainz list of releases Ghost in the Shell Stand Alone Complex PSP at MobyGames Retrieved from https en wikipedia org w index php title Ghost in the Shell Stand Alone Complex 2005 video game amp oldid 1192804597, wikipedia, wiki, book, books, library,

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