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Full Spectrum Warrior: Ten Hammers

Full Spectrum Warrior: Ten Hammers is a real-time tactics video game developed by Pandemic Studios and published by THQ for Microsoft Windows, PlayStation 2 and Xbox.

Full Spectrum Warrior: Ten Hammers
Developer(s)Pandemic Studios[a]
Publisher(s)THQ
Director(s)William Henry Stahl
Designer(s)Richard Wyckoff
Programmer(s)Alexander Boczar
Artist(s)Rositza Zagortcheva
Composer(s)Garry Schyman
Platform(s)Microsoft Windows, PlayStation 2, Xbox
Release
  • NA: March 28, 2006
  • EU: June 23, 2006
Genre(s)Real-time tactics
Mode(s)Single-player, multiplayer

Gameplay edit

The game features improvements and additions in gameplay. New gameplay mechanics such as splitting up fireteams into groups of two were added. The player is given the ability to position fireteams in interior firing positions that negate an enemy's cover.

The game's multiplayer mode enables the players to choose between co-op and coalition vs insurgency forces, and the insurgent commanders have the ability to recruit civilians to their side. Each side can also capture safe houses for reinforcements and field medics. Each fireteam member also had a special attribute. The team leader and rifleman are able to snipe an enemy soldier if a part of his body is shown. The Squad Automatic Weapon (SAW) gunner does the suppressing fire while the M203 gunner uses his M203 grenade launcher. Ability to control armored vehicles such as armored personnel carriers (APC) was added. In some missions, the fireteam leaders can call in air strikes with an AH-64 Apache gunship and also control an armored Humvee equipped with a .50 caliber machine gun.

Weapons edit

 
A US Army soldier throws a fragmentation grenade.

In the game a fireteam usually consists of four soldiers: a team leader (scoped M4 Carbine/Heckler and Koch HK33), an automatic rifleman (M249 SAW), a grenadier (M4/M203 grenade launcher or an HK33 with an HK79 grenade launcher) and a rifleman (scoped M4 Carbine/HK33). Their weapons have 2 fire modes: a fire sector and precision fire. When assigned a fire sector, the team will fire at anything within that sector, suppressing enemies. The player cannot manually aim the weapon and the soldiers are unlikely to hit an enemy behind cover. To use precision fire a soldier will have to step out of cover, making him extremely vulnerable to unsuppressed enemies, and use the 'special ability' of his weapon. The scoped rifles can snipe an enemy behind cover, the M249 SAW can suppress a large number of enemies (at the cost of ammunition) and the M203 can launch a grenade over a large distance.

In a few missions the player is able to control the M2 Bradley IFV. The 7.62mm machine gun can be controlled with a fire sector and the precision fire uses the M242 Bushmaster. In one mission the player can also control a captured BMP for a short while, which is very similar to the Bradley.

Also in the player's arsenal are the AK-47, a M2 Browning machine gun mounted on an armored Humvee, the M82 Barrett rifle and the SMAW. These weapons are used by Charlie or Delta team which consist of only 1 soldier each.

Plot edit

Background story edit

Six months after the fall of Al-Afad's regime in Full Spectrum Warrior, the coalition has established an interim government to transition Zekistan into democracy, but severe problems were also emerging. Zekistan has erupted into a sectarian conflict. The warring factions are composed of the Mujahideen Al-Zeki, an Al-Afad loyalist group attempting to re-establish the old regime; and the Anser Al-Ra'id, a northern ethnic Zeki faction seeking northern ethnic Zeki independence in the province of Tien Hamir under his rule. The previously peaceful province and its regional capital city, Khardiman, became a focus of the fighting in the country when Mujahideen forces stage an uprising, bringing them into conflict with American forces, British UN Coalition forces, and National Militia forces under the control of regional governor Andrei Zakirov and the Anser Al-Ra'id forces. To make matters worse, Anser Al-Ra'id forces soon turn on American, Coalition and National Militia forces, but British forces were able to re-take the Tien Hamir Bridge from insurgent control and US forces were able to re-take most of the city, halting a possible civil war between the Mujahideen, Al-Ra'id forces and the Zekistani government. At the center of the conflict is Sergeant Eric Daniels, a well-intentioned soldier who abandoned his post during the uprising and is seeking redemption for his past mistakes.

Campaign storyline edit

During the beginning phases of the uprising, a British Army squad led by Sergeant Brian Sims and Sergeant Hyde were assigned to take the Tien Hammir Bridge. Sergeant Daniels requests their aid while heading for the bridge. Both fireteams help Daniels provide aid to his men and repel the insurgency in his assigned post before storming the Art Center and taking control of the bridge. Meanwhile, Daniels leads a squad of men to raid local boathouses in order to destroy the weapons supply ring. The British Army requests Daniels' aid in destroying artillery cannons located in the local Parliament building. Despite the destruction of one artillery cannon, British Army captain Smithson orders an airstrike on the Parliament building, crippling Daniels' squad.

With his men scattered and wounded, Daniels rallies isolated teams of soldiers to commandeer a bus in order to transport the wounded for a medical evacuation. Shortly after securing the bus, Daniels' newly form team travels through Al Ra'id territory to reach the Tien Hamir Monastery. Upon hitting the monastery, a CH-47 Chinook arrives to extract the wounded in the gardens. However, the threat of an RPG-wielding insurgent threatens the safety of his men, prompting Daniels to kill the insurgent and sacrificing his life to defend the evacuating soldiers from Al Ra'id forces. Meanwhile, a veteran squad led by Sergeant Santiago Mendez defends their patrol area from Al'Raid forces before being re-assigned to rescue Daniels. Mendez's team fight their way to the monastery, but arrive too late, recovering Daniels' corpse. Daniels is posthumously awarded the Silver Star for his heroic actions.

Reception edit

Full Spectrum Warrior: Ten Hammers received "average" reviews, according to review aggregator Metacritic.[20][21][22]

Notes edit

  1. ^ Ported to PlayStation 2 by Mass Media Games.

References edit

  1. ^ a b c Edge staff (April 2006). "Full Spectrum Warrior: Ten Hammers". Edge. No. 161. p. 92.
  2. ^ a b EGM staff (April 2006). "Full Spectrum Warrior: Ten Hammers (PS2, Xbox)". Electronic Gaming Monthly. No. 202. p. 95.
  3. ^ Reed, Kristan (July 19, 2006). "Full Spectrum Warrior: Ten Hammers (PC)". Eurogamer. from the original on 2016-03-04. Retrieved November 22, 2015.
  4. ^ a b c "Full Spectrum Warrior: Ten Hammers". Game Informer. No. 156. April 2006. p. 116.
  5. ^ Four-Eyed Dragon (March 28, 2006). . GamePro. Archived from the original on April 20, 2006. Retrieved November 22, 2015.
  6. ^ a b Colayco, Bob (March 29, 2006). "Full Spectrum Warrior: Ten Hammers Review (PC, Xbox)". GameSpot. Retrieved November 22, 2015.
  7. ^ Colayco, Bob (April 6, 2006). "Full Spectrum Warrior: Ten Hammers Review (PS2)". GameSpot. Retrieved November 22, 2015.
  8. ^ Lopez, Miguel (April 25, 2006). "GameSpy: Full Spectrum Warrior: Ten Hammers (PC)". GameSpy. from the original on 2009-03-27. Retrieved November 22, 2015.
  9. ^ Chapman, David (April 11, 2006). "GameSpy: Full Spectrum Warrior: Ten Hammers (PS2)". GameSpy. from the original on 2016-03-04. Retrieved November 22, 2015.
  10. ^ Chapman, David (April 11, 2006). "GameSpy: Full Spectrum Warrior: Ten Hammers (Xbox)". GameSpy. from the original on 2016-03-04. Retrieved November 22, 2015.
  11. ^ a b "Full Spectrum Warrior: Ten Hammers Review (PS2, Xbox)". GameTrailers. April 10, 2006. Retrieved November 22, 2015.
  12. ^ Hobbs, Ronnie (April 19, 2006). "Full Spectrum Warrior: Ten Hammers - PS2 - Review". GameZone. from the original on October 5, 2008. Retrieved November 22, 2015.
  13. ^ a b Perry, Douglass C. (March 28, 2006). "Full Spectrum Warrior: Ten Hammers (PC, Xbox)". IGN. from the original on 2015-10-01. Retrieved November 22, 2015.
  14. ^ Perry, Douglass C. (March 28, 2006). . IGN. Archived from the original on April 9, 2006. Retrieved November 22, 2015.
  15. ^ "Full Spectrum Warrior: Ten Hammers". Official U.S. PlayStation Magazine. July 2006. p. 76.
  16. ^ "Full Spectrum Warrior: Ten Hammers". Official Xbox Magazine. April 2006. p. 84.
  17. ^ "Full Spectrum Warrior: Ten Hammers". PC Gamer: 76. June 2006.
  18. ^ a b c Fish, Eliot (July 1, 2006). "Full Spectrum Warrior: Ten Hammers". The Sydney Morning Herald. from the original on 2008-05-02. Retrieved November 22, 2015.
  19. ^ a b c "Full Spectrum Warriors: Ten Hammers [sic]". The Times. July 8, 2006. Retrieved November 22, 2015.(subscription required)
  20. ^ a b "Full Spectrum Warrior: Ten Hammers for PC Reviews". Metacritic. from the original on 2015-10-13. Retrieved November 22, 2015.
  21. ^ a b "Full Spectrum Warrior: Ten Hammers for PlayStation 2 Reviews". Metacritic. from the original on 2015-12-04. Retrieved November 22, 2015.
  22. ^ a b "Full Spectrum Warrior: Ten Hammers for Xbox Reviews". Metacritic. from the original on 2016-01-26. Retrieved November 22, 2015.

External links edit

  • Full Spectrum Warrior: Ten Hammers at MobyGames

full, spectrum, warrior, hammers, real, time, tactics, video, game, developed, pandemic, studios, published, microsoft, windows, playstation, xbox, developer, pandemic, studios, publisher, thqdirector, william, henry, stahldesigner, richard, wyckoffprogrammer,. Full Spectrum Warrior Ten Hammers is a real time tactics video game developed by Pandemic Studios and published by THQ for Microsoft Windows PlayStation 2 and Xbox Full Spectrum Warrior Ten HammersDeveloper s Pandemic Studios a Publisher s THQDirector s William Henry StahlDesigner s Richard WyckoffProgrammer s Alexander BoczarArtist s Rositza ZagortchevaComposer s Garry SchymanPlatform s Microsoft Windows PlayStation 2 XboxReleaseNA March 28 2006EU June 23 2006Genre s Real time tacticsMode s Single player multiplayer Contents 1 Gameplay 1 1 Weapons 2 Plot 2 1 Background story 2 2 Campaign storyline 3 Reception 4 Notes 5 References 6 External linksGameplay editThe game features improvements and additions in gameplay New gameplay mechanics such as splitting up fireteams into groups of two were added The player is given the ability to position fireteams in interior firing positions that negate an enemy s cover The game s multiplayer mode enables the players to choose between co op and coalition vs insurgency forces and the insurgent commanders have the ability to recruit civilians to their side Each side can also capture safe houses for reinforcements and field medics Each fireteam member also had a special attribute The team leader and rifleman are able to snipe an enemy soldier if a part of his body is shown The Squad Automatic Weapon SAW gunner does the suppressing fire while the M203 gunner uses his M203 grenade launcher Ability to control armored vehicles such as armored personnel carriers APC was added In some missions the fireteam leaders can call in air strikes with an AH 64 Apache gunship and also control an armored Humvee equipped with a 50 caliber machine gun Weapons edit nbsp A US Army soldier throws a fragmentation grenade In the game a fireteam usually consists of four soldiers a team leader scoped M4 Carbine Heckler and Koch HK33 an automatic rifleman M249 SAW a grenadier M4 M203 grenade launcher or an HK33 with an HK79 grenade launcher and a rifleman scoped M4 Carbine HK33 Their weapons have 2 fire modes a fire sector and precision fire When assigned a fire sector the team will fire at anything within that sector suppressing enemies The player cannot manually aim the weapon and the soldiers are unlikely to hit an enemy behind cover To use precision fire a soldier will have to step out of cover making him extremely vulnerable to unsuppressed enemies and use the special ability of his weapon The scoped rifles can snipe an enemy behind cover the M249 SAW can suppress a large number of enemies at the cost of ammunition and the M203 can launch a grenade over a large distance In a few missions the player is able to control the M2 Bradley IFV The 7 62mm machine gun can be controlled with a fire sector and the precision fire uses the M242 Bushmaster In one mission the player can also control a captured BMP for a short while which is very similar to the Bradley Also in the player s arsenal are the AK 47 a M2 Browning machine gun mounted on an armored Humvee the M82 Barrett rifle and the SMAW These weapons are used by Charlie or Delta team which consist of only 1 soldier each Plot editBackground story edit Six months after the fall of Al Afad s regime in Full Spectrum Warrior the coalition has established an interim government to transition Zekistan into democracy but severe problems were also emerging Zekistan has erupted into a sectarian conflict The warring factions are composed of the Mujahideen Al Zeki an Al Afad loyalist group attempting to re establish the old regime and the Anser Al Ra id a northern ethnic Zeki faction seeking northern ethnic Zeki independence in the province of Tien Hamir under his rule The previously peaceful province and its regional capital city Khardiman became a focus of the fighting in the country when Mujahideen forces stage an uprising bringing them into conflict with American forces British UN Coalition forces and National Militia forces under the control of regional governor Andrei Zakirov and the Anser Al Ra id forces To make matters worse Anser Al Ra id forces soon turn on American Coalition and National Militia forces but British forces were able to re take the Tien Hamir Bridge from insurgent control and US forces were able to re take most of the city halting a possible civil war between the Mujahideen Al Ra id forces and the Zekistani government At the center of the conflict is Sergeant Eric Daniels a well intentioned soldier who abandoned his post during the uprising and is seeking redemption for his past mistakes Campaign storyline edit During the beginning phases of the uprising a British Army squad led by Sergeant Brian Sims and Sergeant Hyde were assigned to take the Tien Hammir Bridge Sergeant Daniels requests their aid while heading for the bridge Both fireteams help Daniels provide aid to his men and repel the insurgency in his assigned post before storming the Art Center and taking control of the bridge Meanwhile Daniels leads a squad of men to raid local boathouses in order to destroy the weapons supply ring The British Army requests Daniels aid in destroying artillery cannons located in the local Parliament building Despite the destruction of one artillery cannon British Army captain Smithson orders an airstrike on the Parliament building crippling Daniels squad With his men scattered and wounded Daniels rallies isolated teams of soldiers to commandeer a bus in order to transport the wounded for a medical evacuation Shortly after securing the bus Daniels newly form team travels through Al Ra id territory to reach the Tien Hamir Monastery Upon hitting the monastery a CH 47 Chinook arrives to extract the wounded in the gardens However the threat of an RPG wielding insurgent threatens the safety of his men prompting Daniels to kill the insurgent and sacrificing his life to defend the evacuating soldiers from Al Ra id forces Meanwhile a veteran squad led by Sergeant Santiago Mendez defends their patrol area from Al Raid forces before being re assigned to rescue Daniels Mendez s team fight their way to the monastery but arrive too late recovering Daniels corpse Daniels is posthumously awarded the Silver Star for his heroic actions Reception editReceptionAggregate scoreAggregatorScorePCPS2XboxMetacritic70 100 20 71 100 21 69 100 22 Review scoresPublicationScorePCPS2XboxEdge7 10 1 7 10 1 7 10 1 Electronic Gaming MonthlyN A5 10 2 5 10 2 Eurogamer6 10 3 N AN AGame Informer7 25 10 4 7 25 10 4 7 25 10 4 GameProN AN A nbsp nbsp nbsp nbsp nbsp 5 GameSpot7 3 10 6 7 1 10 7 7 3 10 6 GameSpy nbsp nbsp nbsp nbsp nbsp 8 nbsp nbsp nbsp nbsp nbsp 9 nbsp nbsp nbsp nbsp nbsp 10 GameTrailersN A8 1 10 11 8 1 10 11 GameZoneN A7 8 10 12 N AIGN8 2 10 13 8 10 14 8 2 10 13 Official U S PlayStation MagazineN A nbsp nbsp nbsp nbsp nbsp 15 N AOfficial Xbox Magazine US N AN A7 10 16 PC Gamer US 78 17 N AN AThe Sydney Morning Herald nbsp nbsp nbsp nbsp nbsp 18 nbsp nbsp nbsp nbsp nbsp 18 nbsp nbsp nbsp nbsp nbsp 18 The Times nbsp nbsp nbsp nbsp nbsp 19 nbsp nbsp nbsp nbsp nbsp 19 nbsp nbsp nbsp nbsp nbsp 19 Full Spectrum Warrior Ten Hammers received average reviews according to review aggregator Metacritic 20 21 22 Notes edit Ported to PlayStation 2 by Mass Media Games References edit a b c Edge staff April 2006 Full Spectrum Warrior Ten Hammers Edge No 161 p 92 a b EGM staff April 2006 Full Spectrum Warrior Ten Hammers PS2 Xbox Electronic Gaming Monthly No 202 p 95 Reed Kristan July 19 2006 Full Spectrum Warrior Ten Hammers PC Eurogamer Archived from the original on 2016 03 04 Retrieved November 22 2015 a b c Full Spectrum Warrior Ten Hammers Game Informer No 156 April 2006 p 116 Four Eyed Dragon March 28 2006 Full Spectrum Warrior Ten Hammers Review for Xbox on GamePro com GamePro Archived from the original on April 20 2006 Retrieved November 22 2015 a b Colayco Bob March 29 2006 Full Spectrum Warrior Ten Hammers Review PC Xbox GameSpot Retrieved November 22 2015 Colayco Bob April 6 2006 Full Spectrum Warrior Ten Hammers Review PS2 GameSpot Retrieved November 22 2015 Lopez Miguel April 25 2006 GameSpy Full Spectrum Warrior Ten Hammers PC GameSpy Archived from the original on 2009 03 27 Retrieved November 22 2015 Chapman David April 11 2006 GameSpy Full Spectrum Warrior Ten Hammers PS2 GameSpy Archived from the original on 2016 03 04 Retrieved November 22 2015 Chapman David April 11 2006 GameSpy Full Spectrum Warrior Ten Hammers Xbox GameSpy Archived from the original on 2016 03 04 Retrieved November 22 2015 a b Full Spectrum Warrior Ten Hammers Review PS2 Xbox GameTrailers April 10 2006 Retrieved November 22 2015 Hobbs Ronnie April 19 2006 Full Spectrum Warrior Ten Hammers PS2 Review GameZone Archived from the original on October 5 2008 Retrieved November 22 2015 a b Perry Douglass C March 28 2006 Full Spectrum Warrior Ten Hammers PC Xbox IGN Archived from the original on 2015 10 01 Retrieved November 22 2015 Perry Douglass C March 28 2006 Full Spectrum Warrior Ten Hammers PS2 IGN Archived from the original on April 9 2006 Retrieved November 22 2015 Full Spectrum Warrior Ten Hammers Official U S PlayStation Magazine July 2006 p 76 Full Spectrum Warrior Ten Hammers Official Xbox Magazine April 2006 p 84 Full Spectrum Warrior Ten Hammers PC Gamer 76 June 2006 a b c Fish Eliot July 1 2006 Full Spectrum Warrior Ten Hammers The Sydney Morning Herald Archived from the original on 2008 05 02 Retrieved November 22 2015 a b c Full Spectrum Warriors Ten Hammers sic The Times July 8 2006 Retrieved November 22 2015 subscription required a b Full Spectrum Warrior Ten Hammers for PC Reviews Metacritic Archived from the original on 2015 10 13 Retrieved November 22 2015 a b Full Spectrum Warrior Ten Hammers for PlayStation 2 Reviews Metacritic Archived from the original on 2015 12 04 Retrieved November 22 2015 a b Full Spectrum Warrior Ten Hammers for Xbox Reviews Metacritic Archived from the original on 2016 01 26 Retrieved November 22 2015 External links editFull Spectrum Warrior Ten Hammers at MobyGames Retrieved from https en wikipedia org w index php title Full Spectrum Warrior Ten Hammers amp oldid 1224301366, wikipedia, wiki, book, books, library,

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