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Frédérick Raynal

Frédérick Raynal ([fʁedeʁik ʁɛnal], born 1966) is a French video game designer and programmer, notable for his game developments in Infogrames, Adeline Software International and No Cliché. He is married to Yaël Barroz, a fellow game designer, with whom he has two children.

Frédérick Raynal
Frédérick Raynal in 2007
Born (1966-05-15) 15 May 1966 (age 57)
Occupation(s)Video game designer, programmer
Known forAlone in the Dark
Little Big Adventure
SpouseYaël Barroz
Children2
Websitewww.ludoid.fr

He is perhaps best known for Alone in the Dark, a game that established many conventions of the survival horror genre. Raynal also has a cult following for his Little Big Adventure series.

Raynal and other former Adeline members have repeatedly told fans that creating the third installment is made difficult by having to license or reacquire the rights to the franchise, which currently belong to Delphine Software International. However, Raynal has hinted that his current company, Ludoïd, which Raynal owns jointly with his wife, is attempting to negotiate the rights for a game to be called Little Big Adventure 3: Genesis of the Stellar Entity, and at least one sketch, by Didier Chanfray, related to development of the title has been leaked to the public, later to be confirmed as appurtenant by Raynal.[citation needed]

Career edit

Frederick Raynal was born in 1966 in Brive-la-Gaillarde, Corrèze (France).[1] Beginning in his high school years, Raynal made early LED games including Laser (1979) for the ZX81. Shifting to software programming and working at his father's computer shop, Raynal's first commercial game, Robix 500 (1983), sold around 80 copies.[2] During his time working here, Raynal also designed a suite of Minitel emulators: Minitelec (1986) for the Amstrad 464 through 6128 (Minitelec and Transmitelec), the Amstrad CPC 6128 (Servitelec), and the PC-1512 (Minitelec Pro).[3] He also produced graphics for the game PopCorn (1988), which was a moderate commercial success.

After joining the infant Infogrames he ported Alpha Waves (1990), a game which pushed new boundaries in gaming and is considered the first true 3D platform game. The port, from Atari ST to DOS, was actually a complete rewrite in C of the original Motorola 68000 assembly language code written by Christophe de Dinechin, after Raynal convinced Infogrames to make an exception to their policy of not porting assembly-language games. Convinced by his experience with Alpha Waves that the time was ripe for 3D graphics,[4][5] he and his team soon went on to produce Alone in the Dark (1992), and worked on parts of the direct sequel (Alone in the Dark 2) before leaving the company. Alone in the Dark was a major contributor to the growth and success of Infogrames, and has since come to be widely regarded as a forefather of the survival horror genre.[6][7] More importantly to Raynal himself, he became romantically involved with the game's graphic artist, Yaël Barroz, who gave birth to his first child shortly before Alone in the Dark was released.[8]

Raynal formed Adeline Software International in 1993 with several former Infogrames members. With this new team, Raynal produced Little Big Adventure (1994), Time Commando (1996), and Little Big Adventure 2 (1997). He was also given special thanks on the PlayStation port of Fade to Black (1995).

Adeline was purchased by Sega in 1997 and became No Cliché. With No Cliché, Raynal and his team produced Toy Commander (1999), and Toy Racer (2000) both for Sega's Dreamcast system, and also helped Raster Productions into coding localisation for the European release of its Dreamcast Quake III Arena port (2000). During this time No Cliché also produced a spin-off entitled Toy Commander: Christmas Surprise (2000) as a free bonus with issue #10 of OD Magazine. For a time Raynal was also working on a survival horror game Agartha, which was cancelled due to Sega's decision to stop development on the Dreamcast.[7] No Cliché remained together for a little while after the cancellation, attempting to create a PC port of Toy Commander. However, the group split before it could be finished.

Raynal went on to form F4-Toys (later F4) with Bruno Heintz where he began work on an action adventure game Trium Planeta. The game was to follow the style of Little Big Adventure, but was cancelled after a few months. Raynal also worked briefly at Little World Studio before forming his current company, Ludoïd. In 1997, Raynal was credited in the short film, Double Jeu.[9]

On March 13, 2006, Raynal along with Shigeru Miyamoto and Michel Ancel were knighted by French Minister of Culture and Communication, Renaud Donnedieu de Vabres, as Knights of Arts and Literature. It was the first time that video game developers were honored this distinction.[10]

Later, Raynal was involved as a consultant in the design of Soul Bubbles, a game for the Nintendo DS, published by Eidos Interactive.[11] He left the project in the spring of 2006 to start a new game with Ubisoft Montpellier: Battle Tag,[12] a laser tag shooter game, which was released in November 2010. In 2010, he was linked to Treasure Hunter Institute, a MMO adventure game developed by Ubisoft. This project was canceled in April 2011.[13]

In 2014, he founded a new studio, Gloomywood, and announced his new survival game 2Dark.[citation needed]

Several years later, on September, 2021, Raynal joined a newly formed studio named [2.21] [14] for the production of a new installment to the Little Big Adventure franchise.[15] The release date is still unknown.

Games designed by Frédérick Raynal edit

Independent
  • Laser (1979, ZX81)
  • Robix 500[2] (1986, PC) (A.K.A. Robix)
  • PopCorn (1988, PC)
With Infogrames
With Adeline Software International
With No Cliché
With F4
  • Trium Planeta (canceled)
With Mekensleep (as contractor)
With Ubisoft
  • Battle Tag (2010) – creative director
  • Treasure Hunter Institute (canceled)
With Ludoïd (as developer)
With Gloomywood (as developer)

References edit

  1. ^ . Sanqualis. pp. 24-37. 8 September 2005.
  2. ^ a b "Frederick Raynal Interview - Game Design Tools, Methods and Technology". Theswapmeet.com. 1998-10-21. Retrieved 2012-10-09.
  3. ^ http://ludoid.fr/ludographie.htm 2010-07-28 at the Wayback Machine, Retrieved on October 21, 2010
  4. ^ from Adventure Europe
  5. ^ Alone in the Dark retrospective from IGN
  6. ^ Leigh Alexander, Inside the Making of Alone in the Dark, Gamasutra, March 9, 2012
  7. ^ a b Fahs, Traves. Alone in the Dark Restrospective [sic], IGN, June 23, 2008
  8. ^ "The Making Of: Alone In The Dark". Edge. May 11, 2010.
  9. ^ "Double Jeu". IMDb.com. Retrieved 2012-10-09.
  10. ^ "Features - From Paris with Love: de Chevalier dans l'Ordre des Arts et des Lettres". Gamasutra. 17 May 2005. Retrieved 2012-10-09.
  11. ^ Karabinus, Alisha (2008-01-31). "Parisian studio popping out Soul Bubbles | Joystiq". Dsfanboy.com. Retrieved 2012-10-09.
  12. ^ Ubisoft. "Home | Battle Tag | Ubisoft". Battle-tag.uk.ubi.com. Retrieved 2012-10-09.
  13. ^ "Ubisoft". Thi-dev.ubi.com. Retrieved 2012-10-09.
  14. ^ "Team - [2.21]".
  15. ^ "The journey for a new Little Big Adventure / Twinsen game". 8 September 2021.
  16. ^ Agartha [Dreamcast - Cancelled]. Unseen64. 10 April 2008.

External links edit

  • Ludoïd official website
  • Frédérick Raynal's profile at MobyGames
  • Frédérick Raynal at IMDb

frédérick, raynal, fʁedeʁik, ʁɛnal, born, 1966, french, video, game, designer, programmer, notable, game, developments, infogrames, adeline, software, international, cliché, married, yaël, barroz, fellow, game, designer, with, whom, children, 2007born, 1966, 1. Frederick Raynal fʁedeʁik ʁɛnal born 1966 is a French video game designer and programmer notable for his game developments in Infogrames Adeline Software International and No Cliche He is married to Yael Barroz a fellow game designer with whom he has two children Frederick RaynalFrederick Raynal in 2007Born 1966 05 15 15 May 1966 age 57 Occupation s Video game designer programmerKnown forAlone in the DarkLittle Big AdventureSpouseYael BarrozChildren2Websitewww ludoid fr He is perhaps best known for Alone in the Dark a game that established many conventions of the survival horror genre Raynal also has a cult following for his Little Big Adventure series Raynal and other former Adeline members have repeatedly told fans that creating the third installment is made difficult by having to license or reacquire the rights to the franchise which currently belong to Delphine Software International However Raynal has hinted that his current company Ludoid which Raynal owns jointly with his wife is attempting to negotiate the rights for a game to be called Little Big Adventure 3 Genesis of the Stellar Entity and at least one sketch by Didier Chanfray related to development of the title has been leaked to the public later to be confirmed as appurtenant by Raynal citation needed Contents 1 Career 2 Games designed by Frederick Raynal 3 References 4 External linksCareer editFrederick Raynal was born in 1966 in Brive la Gaillarde Correze France 1 Beginning in his high school years Raynal made early LED games including Laser 1979 for the ZX81 Shifting to software programming and working at his father s computer shop Raynal s first commercial game Robix 500 1983 sold around 80 copies 2 During his time working here Raynal also designed a suite of Minitel emulators Minitelec 1986 for the Amstrad 464 through 6128 Minitelec and Transmitelec the Amstrad CPC 6128 Servitelec and the PC 1512 Minitelec Pro 3 He also produced graphics for the game PopCorn 1988 which was a moderate commercial success After joining the infant Infogrames he ported Alpha Waves 1990 a game which pushed new boundaries in gaming and is considered the first true 3D platform game The port from Atari ST to DOS was actually a complete rewrite in C of the original Motorola 68000 assembly language code written by Christophe de Dinechin after Raynal convinced Infogrames to make an exception to their policy of not porting assembly language games Convinced by his experience with Alpha Waves that the time was ripe for 3D graphics 4 5 he and his team soon went on to produce Alone in the Dark 1992 and worked on parts of the direct sequel Alone in the Dark 2 before leaving the company Alone in the Dark was a major contributor to the growth and success of Infogrames and has since come to be widely regarded as a forefather of the survival horror genre 6 7 More importantly to Raynal himself he became romantically involved with the game s graphic artist Yael Barroz who gave birth to his first child shortly before Alone in the Dark was released 8 Raynal formed Adeline Software International in 1993 with several former Infogrames members With this new team Raynal produced Little Big Adventure 1994 Time Commando 1996 and Little Big Adventure 2 1997 He was also given special thanks on the PlayStation port of Fade to Black 1995 Adeline was purchased by Sega in 1997 and became No Cliche With No Cliche Raynal and his team produced Toy Commander 1999 and Toy Racer 2000 both for Sega s Dreamcast system and also helped Raster Productions into coding localisation for the European release of its Dreamcast Quake III Arena port 2000 During this time No Cliche also produced a spin off entitled Toy Commander Christmas Surprise 2000 as a free bonus with issue 10 of OD Magazine For a time Raynal was also working on a survival horror game Agartha which was cancelled due to Sega s decision to stop development on the Dreamcast 7 No Cliche remained together for a little while after the cancellation attempting to create a PC port of Toy Commander However the group split before it could be finished Raynal went on to form F4 Toys later F4 with Bruno Heintz where he began work on an action adventure game Trium Planeta The game was to follow the style of Little Big Adventure but was cancelled after a few months Raynal also worked briefly at Little World Studio before forming his current company Ludoid In 1997 Raynal was credited in the short film Double Jeu 9 On March 13 2006 Raynal along with Shigeru Miyamoto and Michel Ancel were knighted by French Minister of Culture and Communication Renaud Donnedieu de Vabres as Knights of Arts and Literature It was the first time that video game developers were honored this distinction 10 Later Raynal was involved as a consultant in the design of Soul Bubbles a game for the Nintendo DS published by Eidos Interactive 11 He left the project in the spring of 2006 to start a new game with Ubisoft Montpellier Battle Tag 12 a laser tag shooter game which was released in November 2010 In 2010 he was linked to Treasure Hunter Institute a MMO adventure game developed by Ubisoft This project was canceled in April 2011 13 In 2014 he founded a new studio Gloomywood and announced his new survival game 2Dark citation needed Several years later on September 2021 Raynal joined a newly formed studio named 2 21 14 for the production of a new installment to the Little Big Adventure franchise 15 The release date is still unknown Games designed by Frederick Raynal editIndependent Laser 1979 ZX81 Robix 500 2 1986 PC A K A Robix PopCorn 1988 PC With Infogrames The Toyottes 1990 PC port of an earlier Amiga game SimCity CDTV 1990 PC port of an earlier Amiga CDTV game Alpha Waves 1991 PC port of an Atari ST game by Christophe de Dinechin Alone in the Dark 1992 PC With Adeline Software International Little Big Adventure 1994 PC PlayStation A K A Relentless Twinsen s Adventure Time Commando 1996 PC PlayStation Sega Saturn Little Big Adventure 2 1997 PC A K A Twinsen s Odyssey With No Cliche Toy Commander 1999 Dreamcast Toy Commander Christmas Surprise 2000 Dreamcast Toy Racer 2000 Dreamcast Agartha canceled Dreamcast 16 With F4 Trium Planeta canceled With Mekensleep as contractor Soul Bubbles 2008 Nintendo DS consultant 2006 With Ubisoft Battle Tag 2010 creative director Treasure Hunter Institute canceled With Ludoid as developer bOxOn 2011 PC iPad iPhone iPod With Gloomywood as developer 2Dark 2017 PC PS4 Xbox One References edit The Road of Trials Sanqualis pp 24 37 8 September 2005 a b Frederick Raynal Interview Game Design Tools Methods and Technology Theswapmeet com 1998 10 21 Retrieved 2012 10 09 http ludoid fr ludographie htm Archived 2010 07 28 at the Wayback Machine Retrieved on October 21 2010 Interview with Frederick Raynal from Adventure Europe Alone in the Dark retrospective from IGN Leigh Alexander Inside the Making of Alone in the Dark Gamasutra March 9 2012 a b Fahs Traves Alone in the Dark Restrospective sic IGN June 23 2008 The Making Of Alone In The Dark Edge May 11 2010 Double Jeu IMDb com Retrieved 2012 10 09 Features From Paris with Love de Chevalier dans l Ordre des Arts et des Lettres Gamasutra 17 May 2005 Retrieved 2012 10 09 Karabinus Alisha 2008 01 31 Parisian studio popping out Soul Bubbles Joystiq Dsfanboy com Retrieved 2012 10 09 Ubisoft Home Battle Tag Ubisoft Battle tag uk ubi com Retrieved 2012 10 09 Ubisoft Thi dev ubi com Retrieved 2012 10 09 Team 2 21 The journey for a new Little Big Adventure Twinsen game 8 September 2021 Agartha Dreamcast Cancelled Unseen64 10 April 2008 External links edit nbsp Wikimedia Commons has media related to Frederick Raynal Ludoid official website Frederick Raynal s profile at MobyGames Frederick Raynal at IMDb Retrieved from https en wikipedia org w index php title Frederick Raynal amp oldid 1188791624, wikipedia, wiki, book, books, library,

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