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Dig Dug

Dig Dug[a] is a maze arcade video game developed by Namco in 1981 and released in 1982, distributed in North America by Atari, Inc. The player controls Dig Dug to defeat all enemies per stage, by either inflating them to bursting or crushing them underneath rocks.

Dig Dug
Advertising flyer
Developer(s)Namco
Publisher(s)
Designer(s)Masahisa Ikegami[4]
Shigeru Yokoyama[5]
Programmer(s)Shouichi Fukatani
Toshio Sakai[4]
Artist(s)Hiroshi Ono[6]
Composer(s)Yuriko Keino
SeriesDig Dug
Platform(s)Arcade, Atari 2600, Atari 5200, ColecoVision, Commodore 64, Apple II, PV-1000, LCD, MSX, NES, Atari 7800, Atari 8-bit, X68000, Game Boy, Mobile phone, Game Boy Advance, iOS, Xbox 360
Release
  • JP: February 20, 1982[1]
  • NA: April 1982
  • EU: April 19, 1982
Genre(s)Maze
Mode(s)1-2 players alternating turns

Dig Dug was planned and designed by Masahisa Ikegami, with help from Galaga creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game".

Upon release, Dig Dug was well received by critics for its addictive gameplay, cute characters, and strategy. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and spin-offs, including the Mr. Driller series, for several platforms. It is in many Namco video game compilations for many systems.

Gameplay edit

 
Arcade version screenshot

Dig Dug is a maze video game. The player controls protagonist Dig Dug (Taizo Hori) to eliminate each screen's enemies: Pookas, red creatures with comically large goggles, and Fygars, fire-breathing green dragons. Dig Dug can use an air pump to inflate them to bursting or crush them under large falling rocks. Bonus points are awarded for squashing multiple enemies with a single rock, and dropping two rocks in a stage yields a bonus item, which can be eaten for points. Once all the enemies have been defeated, Dig Dug progresses to the next stage.[7]

Enemies chase Dig Dug through dirt in the form of ghostly eyes, only becoming solid in the air where his pump can stun or destroy them. Enemies eventually become faster and more aggressive and the last one then attempts escape. Later stages vary in dirt color, while increasing the number and speed of enemies.[7]

The game has 256 stages in all.

Development edit

In 1981, Dig Dug was planned and designed by Masahisa Ikegami,[4] with help from Shigeru Yokoyama, the creator of Galaga.[5] The game was programmed for the Namco Galaga arcade system board by Shigeichi Ishimura, a Namco hardware engineer, and the late Shouichi Fukatani,[8] along with Toshio Sakai.[4] Other staff members were primarily colleagues of Shigeru Yokoyama.[5] Yuriko Keino composed the soundtrack, as her first video game project. Tasked with making Dig Dug's movement sound, she could not make a realistic stepping sound, so she instead made a short melody.[9] Hiroshi "Mr. Dotman" Ono, a Namco graphic artist, designed the sprites.

The team hoped to allow player-designed mazes which could prompt unique gameplay mechanics, contrasting with the pre-set maze exploration in Pac-Man (1980). Namco's marketing materials heavily call it a "strategic digging game".[10]

Release edit

Dig Dug was released in 1982, in Japan on February 20,[1] in North America in April by Atari (as part of the licensing deal with Namco),[11][12] and in Europe on April 19 by Namco.[2]

The first home conversion of Dig Dug was released for the Atari 2600 in 1983, developed and published by Atari, which was followed by versions for the Atari 5200, Atari 8-bit family, Commodore 64, and Apple II. In Japan, it was ported to the Casio PV-1000 in 1983, the MSX in 1984, and the Famicom in 1985. Gakken produced a handheld LCD tabletop game in 1983, which replaced Dig Dug's air pump with a flamethrower to accommodate hardware limitations. Namco released a Game Boy conversion in North America only in 1992, with an all-new game called "New Dig Dug" where the player must collect keys to open an exit door; this version was later included in the 1996 Japan-only compilation Namco Gallery Vol. 2, which also includes Galaxian, The Tower of Druaga, and Famista 4.[13] A Japanese X68000 version was developed by Dempa and released in 1995, bundled with Dig Dug II.[14] The Famicom version was re-released in Japan for the Game Boy Advance in 2004 as part of the Famicom Mini series.[13]

Dig Dug is a mainstay in Namco video game compilations, including Namco Museum Vol. 3 (1996), Namco History Vol. 3 (1998), Namco Museum 64 (1999),[15] Namco Museum 50th Anniversary (2005),[16] Namco Museum Remix (2007),[17] Namco Museum Essentials (2009),[18] and Namco Museum Switch (2017).[19] The game was released online on Xbox Live Arcade in 2006, supporting online leaderboards and achievements.[20] It is part of Namco Museum Virtual Arcade, and was added to the Xbox One's backward compatibility lineup in 2016.[21] A version for the Japanese Wii Virtual Console was released in 2009.[22] Dig Dug is a bonus game in Pac-Man Party, alongside the arcade versions of Pac-Man and Galaga.[23]

Reception edit

Dig Dug was a critical and commercial success upon release, and was praised for its gameplay and layered strategy.[26] In Japan, it was the second highest-grossing arcade game of 1982, just below Namco's Pole Position.[31] In North America, Atari sold 22,228 Dig Dug arcade cabinets by the end of 1982, earning $46,300,000 (equivalent to $140,000,000 in 2022) in cabinet sales.[32] Around July 1983, it was one of the six top-grossing games.[33] It was popular during the golden age of arcade video games. The 2004 Famicom Mini release had 58,572 copies sold,[34] and the Xbox Live Arcade version had 222,240 copies by 2011.[35]

American publication Blip Magazine favorably compared it to games such as Pac-Man for its simple controls and fun gameplay.[36] Allgame called it "an arcade and NES classic", praising its characters, gameplay, and unique premise, and for its easy home platform conversion.[25] In 1998, Japanese magazine Gamest called it one of the greatest arcade games of all time for its addictiveness and for breaking the traditional "dot-eater" gameplay used in games such as Pac-Man and Rally-X.[37] In a 2007 retrospective, Eurogamer praised its "perfect" gameplay and strategy, saying it is one of "the most memorable and legendary videogame releases of the past 30 years".[26] The Killer List of Videogames rated it the sixth most popular coin-op game of all time.[38]

Electronic Fun with Computers & Games praised the Atari 8-bit version for retaining the arcade's entertaining gameplay and for its simple controls.[30]

Some home versions were criticized for quality and lack of exclusive content. Readers of Softline magazine ranked Dig Dug the tenth-worst Apple II and fourth-worst Atari 8-bit video game of 1983 for its subpar quality and failure of consumer expectations.[39]

Reviewing the Xbox Live Arcade digital re-release, IGN liked its presentation, leaderboards, and addictive gameplay, recommending it for old and new fans alike.[20] A similar response was echoed by GameSpot for its colorful artwork and faithful arcade gameplay,[28] and by Eurogamer for addictiveness and longevity.[27] Eurogamer, IGN, and GameSpot all criticized its lack of online multiplayer and for achievements being too easy to unlock,[20][28] with Eurogamer in particular criticizing the game's controls for sometimes being unresponsive.[27]

Legacy edit

Dig Dug prompted a fad of "digging games".[40] Clones include the arcade game Zig Zag (1982),[41] the Atari 8-bit family game Anteater (1982) by Romox, Merlin's Pixie Pete, Victory's Cave Kooks (1983) for the Commodore 64, and Saguaro's Pumpman (1984) for the TRS-80 Color Computer.[42] The most successful is Universal Entertainment's arcade game Mr. Do! (1982), released about six months later and surpassing clone status.[40] Sega's Borderline (1981), when it was ported to the Atari 2600 as Thunderground in 1983,[43] was mistaken as a "semi-clone" of Dig Dug and Mr. Do![44] Boulder Dash (1984) also drew comparisons to Dig Dug.[45][46] Numerous mobile games are clones or variations of Dig Dug, such as Diggerman, Dig Deep, Digby Forever, Dig Out, Puzzle to the Center of Earth, Mine Blitz, I Dig It, Doug Dug, Minesweeper, Dig a Way, and Dig Dog.[47]

Sequels edit

Dig Dug prompted a long series of sequels for several platforms. The first of these, Dig Dug II, was released in Japan in 1985 to less success,[48] opting for an overhead perspective; instead of digging through earth, Dig Dug drills along fault lines to sink pieces of an island into the ocean.[49] A second sequel, Dig Dug Arrangement, was released for arcades in 1996 as part of the Namco Classic Collection Vol. 2 arcade collection,[50] with new enemies, music, power-ups, boss fights, and two-player co-operative play.

A 3D remake of the original, Dig Dug Deeper, was published by Infogrames in 2001 for Windows.[51] A Nintendo DS sequel, Dig Dug: Digging Strike, was released in 2005, combining elements from the first two games and adding a narrative link to the Mr. Driller series.[52] A massively-multiplayer online game, Dig Dug Island, was released in 2008, and was an online version of Dig Dug II;[53] servers lasted for less than a year, discontinued on April 21, 2009.[54]

Related media edit

Two Dig Dug-themed slot machines were produced by Japanese company Oizumi in 2003, both with small LCD monitors for animated characters.[55][56] A webcomic adaptation was produced in 2012 by ShiftyLook, a subsidiary of Bandai Namco focused on reviving older Namco franchises, with nearly 200 issues by several different artists, concluding in 2014 following the closure of ShiftyLook. Dig Dug is a main character in the ShiftyLook webseries Mappy: The Beat. A remix of the Dig Dug soundtrack appears in the PlayStation 2 game Technic Beat.[13]

The character Dig Dug was renamed to Taizo Hori, a play on the Japanese phrase "horitai zo", meaning "I want to dig". He became a prominent character in Namco's own Mr. Driller series, where he is revealed to be the father of Susumu Hori and being married to Baraduke protagonist Masuyo Tobi, who would divorce for unknown reasons. Taizo appears as a playable character in Namco Super Wars for the WonderSwan Color and Namco × Capcom for the PlayStation 2, only in Japan.[13][57] Taizo appears in the now-defunct web browser game Namco High as the principal of the high school, simply known as "President Dig Dug". Pookas appear in several Namco games, including Sky Kid (1985), R4: Ridge Racer Type 4 (1998),[13] Pac-Man World (1999),[13] Pro Baseball: Famista DS 2011 (2011), and in Nintendo's Super Smash Bros. for Nintendo 3DS and Wii U (2014). Dig Dug characters briefly appear in the film Wreck-It Ralph (2012).[13]

Notes edit

  1. ^ Japanese: ディグダグ, Hepburn: Digu Dagu

References edit

  1. ^ a b "Retrodiary: 1 April – 28 April". Retro Gamer. No. 88. Bournemouth, England. April 2011. p. 17. ISSN 1742-3155. OCLC 489477015.
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  3. ^ a b c d Szczepaniak, John (November 2015). The Untold History of Japanese Game Developers. Vol. 2 (First ed.). S.M.G Szczepaniak. p. 201. ISBN 978-1518818745.
  4. ^ a b c Namco Bandai Games (2011). . Galaga WEB. Archived from the original on June 6, 2019. Retrieved July 13, 2019.
  5. ^ Kiya, Andrew (October 17, 2021). "Former Namco Pixel Artist Hiroshi 'Mr. Dotman' Ono Has Died". Siliconera. Retrieved October 17, 2021.
  6. ^ a b Dig Dug instruction manual (FC) (PDF). Namco. 1985. p. 9.
  7. ^ Szczepaniak, John (August 11, 2014). The Untold History of Japanese Game Developers (First ed.). SMG Szczepaniak. p. 363. ISBN 978-0992926007. Retrieved August 12, 2019.
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  11. ^ "Manufacturers Equipment". Cash Box. United States. February 5, 1983. p. 35.
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  46. ^ Sheridan, Trevor. "Can You Dig It In These Arcade Digging Games?". NowGaming. from the original on May 22, 2018. Retrieved April 26, 2021.
  47. ^ All About Namco. Radio News Company. 1985. p. 81.
  48. ^ "Dig Dug II - Videogame by Namco". Killer List of Video Games. Retrieved April 28, 2019.
  49. ^ "Namco Classic Collection Vol. 2". Killer List of Video Games. Retrieved April 28, 2019.
  50. ^ "Dig Dug Deeper". December 14, 2001. from the original on April 4, 2018. Retrieved April 3, 2018.
  51. ^ Nours Vol. 50 (PDF). Namco. September 10, 2005. p. 20. Retrieved April 28, 2019.
  52. ^ "「ディグダグアイランド」,クオカードやホランが当たるキャンペーン". 4Gamer. Retrieved June 30, 2008.
  53. ^ "ベルクス,「ディグダグアイランド」と「タンくる」のサービス終了を決定". 4Gamer. Retrieved January 22, 2009.
  54. ^ "ディグダグZ". P-World. Retrieved April 28, 2019.
  55. ^ "ディグダグ". P-World. Retrieved April 28, 2019.
  56. ^ ナムコ クロス カプコン - キャラクター (in Japanese). Namco × Capcom Website. from the original on October 12, 2018. Retrieved October 13, 2018.

External links edit

maze, arcade, video, game, developed, namco, 1981, released, 1982, distributed, north, america, atari, player, controls, defeat, enemies, stage, either, inflating, them, bursting, crushing, them, underneath, rocks, advertising, flyerdeveloper, namcopublisher, . Dig Dug a is a maze arcade video game developed by Namco in 1981 and released in 1982 distributed in North America by Atari Inc The player controls Dig Dug to defeat all enemies per stage by either inflating them to bursting or crushing them underneath rocks Dig DugAdvertising flyerDeveloper s NamcoPublisher s JP EU NamcoNA Atari Inc 2 3 Designer s Masahisa Ikegami 4 Shigeru Yokoyama 5 Programmer s Shouichi Fukatani Toshio Sakai 4 Artist s Hiroshi Ono 6 Composer s Yuriko KeinoSeriesDig DugPlatform s Arcade Atari 2600 Atari 5200 ColecoVision Commodore 64 Apple II PV 1000 LCD MSX NES Atari 7800 Atari 8 bit X68000 Game Boy Mobile phone Game Boy Advance iOS Xbox 360ReleaseJP February 20 1982 1 NA April 1982EU April 19 1982Genre s MazeMode s 1 2 players alternating turnsDig Dug was planned and designed by Masahisa Ikegami with help from Galaga creator Shigeru Yokoyama It was programmed for the Namco Galaga arcade board by Shouichi Fukatani who worked on many of Namco s earlier arcade games along with Toshio Sakai Music was composed by Yuriko Keino including the character movement jingle at executives request as her first Namco game Namco heavily marketed it as a strategic digging game Upon release Dig Dug was well received by critics for its addictive gameplay cute characters and strategy During the golden age of arcade video games it was globally successful including as the second highest grossing arcade game of 1982 in Japan It prompted a long series of sequels and spin offs including the Mr Driller series for several platforms It is in many Namco video game compilations for many systems Contents 1 Gameplay 2 Development 3 Release 4 Reception 5 Legacy 5 1 Sequels 5 2 Related media 6 Notes 7 References 8 External linksGameplay edit nbsp Arcade version screenshotDig Dug is a maze video game The player controls protagonist Dig Dug Taizo Hori to eliminate each screen s enemies Pookas red creatures with comically large goggles and Fygars fire breathing green dragons Dig Dug can use an air pump to inflate them to bursting or crush them under large falling rocks Bonus points are awarded for squashing multiple enemies with a single rock and dropping two rocks in a stage yields a bonus item which can be eaten for points Once all the enemies have been defeated Dig Dug progresses to the next stage 7 Enemies chase Dig Dug through dirt in the form of ghostly eyes only becoming solid in the air where his pump can stun or destroy them Enemies eventually become faster and more aggressive and the last one then attempts escape Later stages vary in dirt color while increasing the number and speed of enemies 7 The game has 256 stages in all Development editIn 1981 Dig Dug was planned and designed by Masahisa Ikegami 4 with help from Shigeru Yokoyama the creator of Galaga 5 The game was programmed for the Namco Galaga arcade system board by Shigeichi Ishimura a Namco hardware engineer and the late Shouichi Fukatani 8 along with Toshio Sakai 4 Other staff members were primarily colleagues of Shigeru Yokoyama 5 Yuriko Keino composed the soundtrack as her first video game project Tasked with making Dig Dug s movement sound she could not make a realistic stepping sound so she instead made a short melody 9 Hiroshi Mr Dotman Ono a Namco graphic artist designed the sprites The team hoped to allow player designed mazes which could prompt unique gameplay mechanics contrasting with the pre set maze exploration in Pac Man 1980 Namco s marketing materials heavily call it a strategic digging game 10 Release editDig Dug was released in 1982 in Japan on February 20 1 in North America in April by Atari as part of the licensing deal with Namco 11 12 and in Europe on April 19 by Namco 2 The first home conversion of Dig Dug was released for the Atari 2600 in 1983 developed and published by Atari which was followed by versions for the Atari 5200 Atari 8 bit family Commodore 64 and Apple II In Japan it was ported to the Casio PV 1000 in 1983 the MSX in 1984 and the Famicom in 1985 Gakken produced a handheld LCD tabletop game in 1983 which replaced Dig Dug s air pump with a flamethrower to accommodate hardware limitations Namco released a Game Boy conversion in North America only in 1992 with an all new game called New Dig Dug where the player must collect keys to open an exit door this version was later included in the 1996 Japan only compilation Namco Gallery Vol 2 which also includes Galaxian The Tower of Druaga and Famista 4 13 A Japanese X68000 version was developed by Dempa and released in 1995 bundled with Dig Dug II 14 The Famicom version was re released in Japan for the Game Boy Advance in 2004 as part of the Famicom Mini series 13 Dig Dug is a mainstay in Namco video game compilations including Namco Museum Vol 3 1996 Namco History Vol 3 1998 Namco Museum 64 1999 15 Namco Museum 50th Anniversary 2005 16 Namco Museum Remix 2007 17 Namco Museum Essentials 2009 18 and Namco Museum Switch 2017 19 The game was released online on Xbox Live Arcade in 2006 supporting online leaderboards and achievements 20 It is part of Namco Museum Virtual Arcade and was added to the Xbox One s backward compatibility lineup in 2016 21 A version for the Japanese Wii Virtual Console was released in 2009 22 Dig Dug is a bonus game in Pac Man Party alongside the arcade versions of Pac Man and Galaga 23 Reception editReceptionReview scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp Arcade 24 nbsp nbsp nbsp nbsp nbsp NES 25 Eurogamer8 10 Arcade 26 6 10 XBLA 27 GameSpot6 10 XBLA 28 IGN7 10 XBLA 20 Computer GamesA Atari 5200 29 Electronic Fun nbsp nbsp nbsp nbsp nbsp Atari 8 bit 30 Dig Dug was a critical and commercial success upon release and was praised for its gameplay and layered strategy 26 In Japan it was the second highest grossing arcade game of 1982 just below Namco s Pole Position 31 In North America Atari sold 22 228 Dig Dug arcade cabinets by the end of 1982 earning 46 300 000 equivalent to 140 000 000 in 2022 in cabinet sales 32 Around July 1983 it was one of the six top grossing games 33 It was popular during the golden age of arcade video games The 2004 Famicom Mini release had 58 572 copies sold 34 and the Xbox Live Arcade version had 222 240 copies by 2011 35 American publication Blip Magazine favorably compared it to games such as Pac Man for its simple controls and fun gameplay 36 Allgame called it an arcade and NES classic praising its characters gameplay and unique premise and for its easy home platform conversion 25 In 1998 Japanese magazine Gamest called it one of the greatest arcade games of all time for its addictiveness and for breaking the traditional dot eater gameplay used in games such as Pac Man and Rally X 37 In a 2007 retrospective Eurogamer praised its perfect gameplay and strategy saying it is one of the most memorable and legendary videogame releases of the past 30 years 26 The Killer List of Videogames rated it the sixth most popular coin op game of all time 38 Electronic Fun with Computers amp Games praised the Atari 8 bit version for retaining the arcade s entertaining gameplay and for its simple controls 30 Some home versions were criticized for quality and lack of exclusive content Readers of Softline magazine ranked Dig Dug the tenth worst Apple II and fourth worst Atari 8 bit video game of 1983 for its subpar quality and failure of consumer expectations 39 Reviewing the Xbox Live Arcade digital re release IGN liked its presentation leaderboards and addictive gameplay recommending it for old and new fans alike 20 A similar response was echoed by GameSpot for its colorful artwork and faithful arcade gameplay 28 and by Eurogamer for addictiveness and longevity 27 Eurogamer IGN and GameSpot all criticized its lack of online multiplayer and for achievements being too easy to unlock 20 28 with Eurogamer in particular criticizing the game s controls for sometimes being unresponsive 27 Legacy editDig Dug prompted a fad of digging games 40 Clones include the arcade game Zig Zag 1982 41 the Atari 8 bit family game Anteater 1982 by Romox Merlin s Pixie Pete Victory s Cave Kooks 1983 for the Commodore 64 and Saguaro s Pumpman 1984 for the TRS 80 Color Computer 42 The most successful is Universal Entertainment s arcade game Mr Do 1982 released about six months later and surpassing clone status 40 Sega s Borderline 1981 when it was ported to the Atari 2600 as Thunderground in 1983 43 was mistaken as a semi clone of Dig Dug and Mr Do 44 Boulder Dash 1984 also drew comparisons to Dig Dug 45 46 Numerous mobile games are clones or variations of Dig Dug such as Diggerman Dig Deep Digby Forever Dig Out Puzzle to the Center of Earth Mine Blitz I Dig It Doug Dug Minesweeper Dig a Way and Dig Dog 47 Sequels edit Dig Dug prompted a long series of sequels for several platforms The first of these Dig Dug II was released in Japan in 1985 to less success 48 opting for an overhead perspective instead of digging through earth Dig Dug drills along fault lines to sink pieces of an island into the ocean 49 A second sequel Dig Dug Arrangement was released for arcades in 1996 as part of the Namco Classic Collection Vol 2 arcade collection 50 with new enemies music power ups boss fights and two player co operative play A 3D remake of the original Dig Dug Deeper was published by Infogrames in 2001 for Windows 51 A Nintendo DS sequel Dig Dug Digging Strike was released in 2005 combining elements from the first two games and adding a narrative link to the Mr Driller series 52 A massively multiplayer online game Dig Dug Island was released in 2008 and was an online version of Dig Dug II 53 servers lasted for less than a year discontinued on April 21 2009 54 Related media edit Two Dig Dug themed slot machines were produced by Japanese company Oizumi in 2003 both with small LCD monitors for animated characters 55 56 A webcomic adaptation was produced in 2012 by ShiftyLook a subsidiary of Bandai Namco focused on reviving older Namco franchises with nearly 200 issues by several different artists concluding in 2014 following the closure of ShiftyLook Dig Dug is a main character in the ShiftyLook webseries Mappy The Beat A remix of the Dig Dug soundtrack appears in the PlayStation 2 game Technic Beat 13 The character Dig Dug was renamed to Taizo Hori a play on the Japanese phrase horitai zo meaning I want to dig He became a prominent character in Namco s own Mr Driller series where he is revealed to be the father of Susumu Hori and being married to Baraduke protagonist Masuyo Tobi who would divorce for unknown reasons Taizo appears as a playable character in Namco Super Wars for the WonderSwan Color and Namco Capcom for the PlayStation 2 only in Japan 13 57 Taizo appears in the now defunct web browser game Namco High as the principal of the high school simply known as President Dig Dug Pookas appear in several Namco games including Sky Kid 1985 R4 Ridge Racer Type 4 1998 13 Pac Man World 1999 13 Pro Baseball Famista DS 2011 2011 and in Nintendo s Super Smash Bros for Nintendo 3DS and Wii U 2014 Dig Dug characters briefly appear in the film Wreck It Ralph 2012 13 Notes edit Japanese ディグダグ Hepburn Digu DaguReferences edit a b Dig Dug Registration Number PA0000133618 United States Copyright Office Retrieved May 5 2021 a b Retrodiary 1 April 28 April Retro Gamer No 88 Bournemouth England April 2011 p 17 ISSN 1742 3155 OCLC 489477015 Video Game Flyers Dig Dug Namco Germany The Arcade Flyer Archive Retrieved April 18 2021 a b c d Szczepaniak John November 2015 The Untold History of Japanese Game Developers Vol 2 First ed S M G Szczepaniak p 201 ISBN 978 1518818745 a b c Namco Bandai Games 2011 Galaga 30th Anniversary Developer Interview Galaga WEB Archived from the original on June 6 2019 Retrieved July 13 2019 Kiya Andrew October 17 2021 Former Namco Pixel Artist Hiroshi Mr Dotman Ono Has Died Siliconera Retrieved October 17 2021 a b Dig Dug instruction manual FC PDF Namco 1985 p 9 Szczepaniak John August 11 2014 The Untold History of Japanese Game Developers First ed SMG Szczepaniak p 363 ISBN 978 0992926007 Retrieved August 12 2019 ディグダグ の音楽はBGMでなく歩行音 慶野由利子さんが語る80年代ナムコのゲームサウンド 動画あり ライブドアニュース Livedoor News in Japanese August 24 2011 Archived from the original on December 22 2015 Retrieved May 11 2019 OLD ゲーム ディグダグ Gamest November 1986 p 58 Retrieved August 19 2019 Akagi Masumi October 13 2006 アーケードTVゲームリスト国内 海外編 1971 2005 Arcade TV Game List Domestic Overseas Edition 1971 2005 in Japanese Japan Amusement News Agency p 111 ISBN 978 4990251215 Manufacturers Equipment Cash Box United States February 5 1983 p 35 a b c d e f g Kalata Kurt December 3 2008 Dig Dug Hardcore Gaming 101 Archived from the original on March 21 2019 Retrieved August 31 2019 Masuda Atsushi ディグダグ パソコン版とアーケード版の 差 に増田少年愕然 AKIBA PC Watch Retrieved November 19 2016 Fielder Joe April 28 2000 Namco Museum 64 Review GameSpot Archived from the original on May 12 2019 Retrieved July 13 2019 Aaron Sean September 3 2009 Namco Museum 50th Anniversary Review GCN Nintendo Life Archived from the original on September 26 2017 Retrieved July 13 2019 Aaron Sean July 12 2009 Namco Museum Remix Review Wii Nintendo Life Archived from the original on April 29 2019 Retrieved August 1 2019 Roper Chris July 21 2009 Namco Museum Essentials Review IGN Archived from the original on April 29 2019 Retrieved July 13 2019 Whitehead Thomas June 29 2017 Bandai Namco Confirms July Release for Namco Museum on Nintendo Switch Nintendo Life Archived from the original on December 28 2018 Retrieved August 1 2019 a b c d Brudvig Erik October 11 2006 Dig Dug Review IGN Retrieved October 11 2006 Another Five Games Bring Weekly Xbox One Backward Compatibility Total To Ten www GameInformer com Retrieved May 7 2016 Side BN issue 53 PDF Namco Bandai Games Inc November 5 2009 p 21 Hernandez Pedro Pac Man Party Review Nintendo World Report Retrieved December 3 2010 Weiss Brett Alan Dig Dug Review AllGame Archived from the original on November 14 2014 Retrieved April 22 2021 a b Baize Anthony Dig Dug Review AllGame Archived from the original on November 15 2014 Retrieved November 15 2014 a b c McFerran Damien October 25 2007 Dig Dug Eurogamer Retrieved October 25 2007 a b c Reed Kristan October 16 2006 Dig Dug Eurogamer Archived from the original on August 19 2019 Retrieved August 19 2019 a b c Davis Ryan Dig Dug Review GameSpot Retrieved June 25 2007 Dimetrosky Ray April 1984 Reviews Video Game Buyer s Guide Computer Games Vol 3 no 1 pp 60 2 a b Ardai Charles March 1984 Dig Dug No 5 Fun amp Games Publishing Electronic Fun with Computers amp Games p 54 Retrieved August 18 2019 Pole Position No 1 Video Game Game Machine s The Year s Best Three AM Machines Survey Results PDF Game Machine No 207 Amusement Press Inc March 1 1983 p 30 Atari Production Numbers Memo Atari Games January 4 2010 Archived from the original on January 20 2013 Retrieved March 18 2012 Fujihara Mary July 25 1983 Inter Office Memo Coin Op Product Sales PDF Atari Inc Archived from the original PDF on October 20 2021 Retrieved October 14 2021 Game Search based on Famitsu data Game Data Library March 1 2020 Archived from the original on April 24 2019 Retrieved March 16 2020 Langley Ryan January 20 2012 Xbox Live Arcade by the numbers the 2011 year in review Gamasutra UBM Technology Group Retrieved April 29 2020 Dig Dug No 1 Blip Magazine February 1983 pp 18 19 Retrieved August 18 2019 ザ ベストゲーム GAMEST MOOK Vol 112 ザ ベストゲーム2 アーケードビデオゲーム26年の歴史 Vol 5 Issue 4 ed Gamest January 17 1998 p 89 ISBN 9784881994290 McLemore Greg The Top Coin Operated Videogames of All Time Killer List of Videogames Archived from the original on August 4 2007 Retrieved 2007 07 17 The Best and the Rest PDF St Game March April 1984 p 49 Retrieved July 28 2014 a b Hawken Kieren December 3 2019 The A Z of Arcade Games Volume 1 Andrews UK Limited p 63 ISBN 978 1 78982 193 2 Kalata Kurt Hardcore Gaming 101 Dig Dug GameSpy Archived from the original on December 7 2008 Retrieved April 26 2021 Hague James April 13 2021 The Giant List of Classic Game Programmers Dadgum Retrieved April 20 2021 Marley Scott December 2016 SG 1000 Retro Gamer No 163 p 58 Meade E C Clark Jim December 1983 Thunderground Sega for the 2600 Videogaming Illustrated p 14 1985 Software Buyer s Guide Computer Games Vol 3 no 5 United States Carnegie Publications February 1985 p 11 Fox Matt January 3 2013 The Video Games Guide 1 000 Arcade Console and Computer Games 1962 2012 2d ed McFarland amp Company p 81 ISBN 978 0 7864 7257 4 Sheridan Trevor Can You Dig It In These Arcade Digging Games NowGaming Archived from the original on May 22 2018 Retrieved April 26 2021 All About Namco Radio News Company 1985 p 81 Dig Dug II Videogame by Namco Killer List of Video Games Retrieved April 28 2019 Namco Classic Collection Vol 2 Killer List of Video Games Retrieved April 28 2019 Dig Dug Deeper December 14 2001 Archived from the original on April 4 2018 Retrieved April 3 2018 Nours Vol 50 PDF Namco September 10 2005 p 20 Retrieved April 28 2019 ディグダグアイランド クオカードやホランが当たるキャンペーン 4Gamer Retrieved June 30 2008 ベルクス ディグダグアイランド と タンくる のサービス終了を決定 4Gamer Retrieved January 22 2009 ディグダグZ P World Retrieved April 28 2019 ディグダグ P World Retrieved April 28 2019 ナムコ クロス カプコン キャラクター in Japanese Namco Capcom Website Archived from the original on October 12 2018 Retrieved October 13 2018 External links edit nbsp Japan portal nbsp Video games portal nbsp 1980s portalDig Dug at MobyGames Dig Dug at the Killer List of VideogamesPortals nbsp 1980s nbsp Video games Retrieved from https en wikipedia org w index php title Dig Dug amp oldid 1194523016, wikipedia, wiki, book, books, library,

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