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Characters of Final Fantasy XVI

Final Fantasy XVI, an action role-playing game developed, published, and released by Square Enix in 2023, is the sixteenth mainline entry in the Final Fantasy series. The game's world design was a collaborative effort between producer Naoki Yoshida, co-director Hiroshi Takai, co-director and lead writer Kazutoyo Maehiro, and art director Hiroshi Minagawa. The characters and Eikon summoned monsters were designed by Kazuya Takahashi, while Michael-Christopher Koji Fox handled localization and helped with writing.

Promotional artwork by Kazuya Takahashi featuring the core and supporting cast of Final Fantasy XVI. Top from left: Benedikta Harman, Barnabas Tharmr, Hugo Kupka, Joshua Rosfield, Torgal, Dion Lesage, Clive Rosfield, Cidolfus Telamon, and Jill Warrick.

The plot revolves around a resource war in the world of Valisthea, with magical beings dubbed Eikons and their human hosts−Dominants−playing key roles in the conflict. The main protagonist is Clive Rosfield, a son of the Duke of Rosaria who sets out on a quest for revenge after he is betrayed and becomes host of the mysterious Eikon Ifrit. His main companions are Jill Warrick, a former princess of the Northern Territories and Dominant of Shiva; and Cidolfus Telamon, a fighter for abused magic users and Dominant of Ramuh. Other major characters are Joshua Rosfield, Clive's younger brother and Dominant of Phoenix; Hugo Kupka, Dominant of Titan and key political figure in the Dhalmekian Republic; Barnabas Tharmr, king of Waloed and Dominant of Odin; Benedikta Harman, a Waloedan spy and Dominant of Garuda; and Dion Lesage, crown prince of Sanbreque and the Dominant of Bahamut.

The goal was a mature dark fantasy storyline, focusing on themes of love, the interdependence of good and evil, and clashing values. Maehiro created the world first based on the Eikons' central role. The team drew early inspiration from the television series Game of Thrones, alongside classic and contemporary anime. Takahashi's character designs, which are noted for having a light style, were adjusted to be darker and fit the world's aesthetic. The game's dub prioritized European voice actors over American ones, with English recording and motion capture coming before Japanese. Reception of the cast has been positive, with praise often going to Clive's character development and the English performances. Criticism has focused on the portrayal of its story themes. There was additional discussion on both the perceived lack of ethnic diversity in the world and cast, and its inclusion of LGBT characters.

Creation and development edit

 
 
The world and story of Final Fantasy XVI was a collaborative effort between multiple staff members, including producer Naoki Yoshida (left), and art director Hiroshi Minagawa (right).

The concept and setting of Final Fantasy XVI was created by producer Naoki Yoshida, co-director Hiroshi Takai, co-director and lead writer Kazutoyo Maehiro, and art director Hiroshi Minagawa.[1][2] In contrast with recent Final Fantasy titles, which featured science fiction elements, Final Fantasy XVI returned to a high fantasy and medieval setting.[3] Takai wanted a mature dark fantasy narrative that would tackle difficult themes.[1] Yoshida wanted the game to cater to neither children or adults, but rather reach "players of all generations".[2] He also wanted to separate the game from commonly associated stereotypes such as an anime-inspired art style and a story focusing on teenagers.[4] Maehiro's world and narrative design drew inspiration from Greek mythology.[5]

The earliest decision was to feature the Eikons, the game's version of recurring Final Fantasy summoned monsters, in a central role. With this in mind, Maehiro created the map of Valisthea first, basing the locations of Eikons and nations around those elements, and then writing Clive's story to place within these events and areas.[6] Using two Eikons of fire referenced early Greek ideas of the original life being in fire, with the Eikons Phoenix and Ifrit designed as a contrasting pair.[5] Crystals, a recurring feature in the series, were portrayed as an analogy to depleted fossil fuels, while Dominants and Eikons acted as analogies for weapons of mass destruction.[7][8] A recurring marketing tagline, "The legacy of the crystals has shaped our history for long enough", was meant to symbolize both a break from the science fiction style of recent entries and a questioning of the crystal's role of bestowing power on humans.[3] While the recurring Final Fantasy mascots Chocobos and Moogles were omitted from the initial design, staff protests prompted Maehiro to adjust his world design to allow for their inclusion.[9]

The initial narrative drew inspiration from the early seasons of Game of Thrones. Other inspirations, including classic and contemporary anime, were used to prevent too many similarities to Game of Thrones.[10] The Eikon battles were inspired by the large-scale battles of Ultraman and Neon Genesis Evangelion.[11] Maehiro created the initial script, which was checked and completed by localization lead Michael-Christopher Koji Fox. In addition to the scenario, the game's dialogue was written before game design was finalized.[12] Despite the overall story being dark in tone, the staff chose to also include light-hearted elements.[11] When creating world design and story, the team took criticism from Final Fantasy XV (2016) into account, including its fragmented delivery of the story.[13] Due to the game's large scope, the team frequently considered cutting one of the two continents, but kept both to avoid disruptive rewrites; however, Takai and Maehiro described the effort of making the two continents work as "hell".[14] Compared to other recent Final Fantasy titles, there was no plan for "tertiary content" such as downloadable content (DLC) and books, instead having the entire story told within the game.[15][16] Due to the game's positive responses, a dedicated team created DLC exploring background elements to the narrative related to the Fallen civilization and the Eikon Leviathan.[17]

The story focus was main protagonist Clive Rosfield and the relationships he forms with different people through the warring nations.[7] The story's central theme was the clashing of values held by different people, alongside the choice of whether to accept or resist a given fate.[15] Two other themes outlined by the team were the interdependence and ambiguity of good and evil, inspired by Christopher Nolan's The Dark Knight Trilogy,[18] and different forms of love, be it for a nation or a person.[11] While the early plot focused on Clive's quest for revenge, the story later shifted to political rivalries and then focusing on self-identity, reflecting Clive's evolving view of the world.[5] Clive and Joshua's fate, along with the authorship of a history book seen in the post-credits sequence, were left deliberately ambiguous.[19] Speaking on the portrayal of ethnic diversity in the game's world, Yoshida stated that its relative lack of diversity fitted into both its medieval European setting and the in-universe isolation of Valisthea's lands. He admitted potential representation issues, but foresaw problems with both breaking player immersion in the setting, and problematic stereotypes associated with protagonists or antagonists. The team ultimately decided to focus on the characters' personalities and narratives over their appearance.[7] In a follow-up, he noted the game's world was inspired by cultures from across the world, acknowledging that some might disagree with their approach.[20]

The world's visual design was inspired by Game of Thrones, with Minagawa drawing direct inspiration from the landscapes of Northern England, Slovenia, the Middle East, Africa, and Dalmasca from Final Fantasy XII.[21][22] The characters and Eikons were designed by Kazuya Takahashi, who is known for his work on Final Fantasy XIV. Minagawa described blending Takahashi's light illustration style with the dark tone of the game as his biggest challenge when finalizing the art design.[22] Classic Final Fantasy jobs were used as a design inspiration for enemies and some NPCs.[3] The Eikons were based on established and popular summons from across the Final Fantasy series, with Ifrit given a prominent role to contrast his earlier portrayal as a summon for beginners.[3] Their established physical characteristics and possible styles of combat informed their design.[22] They were inspired based on older sprite art versions from early Final Fantasy titles.[11] Two of the Eikons, Ifrit and Phoenix, were featured in the logo illustrated by Yoshitaka Amano, and was designed based on the game's story and themes.[23]

While the initial script was written in Japanese, Fox both localized and rewrote the script to work in English, then the final Japanese script was adjusted to match the English version.[24] In contrast to earlier entries, the cutscenes were motion captured in English.[25] Due to this, there was no Japanese lip syncing, though the team unsuccessfully tried using an automated system to match the Japanese dub to the characters.[26] The performance director was Hannah Price.[27] Yoshida stayed away from the recording process both due to company policy and out of "respect" for the writers, as he would likely contradict their decisions and cause issues.[25] English voice work was done by European actors, a non-standard approach done to appeal to the North American market.[28] The character accents were chosen to communicate locality for different characters, with a cited example being using a Geordie accent for people from the north of Valisthea.[29] Voice recording and motion capture work began in 2019, with the roles being kept secret using scattered recording schedules and character code names.[30]

Main characters edit

Clive Rosfield edit

Clive Rosfield (クライヴ・ロズフィールド, Kuraivu Rozufīrudo) is the main protagonist and primary playable character of Final Fantasy XVI. He is the firstborn son of the Duke of Rosaria, but is debarred following his failure to awaken to the Dominant Phoenix. As compensation, he trains as a swordsman and becomes the First Shield to his younger brother Joshua, who inherits Phoenix's power. Joshua also shares some of Phoenix's power with Clive, who can use magical powers. As a teenager, Clive's mother Anabella betrays Rosaria to Sanbreque and he witnesses the Dark Eikon Ifrit seemingly kill Joshua. After being enslaved in Sanbreque's army, he vows revenge on Ifrit. He ends up defecting to rescue his childhood friend Jill and joins the rebel Cid. After learning that he manifested Ifrit, his goal changes to destroying Valisthea's Mothercrystals and end the Blight, after Cid‘s vision. After Cid is killed, he takes on his name and continues working with Jill, developing a romance with her. He is revealed to be the planned "Mythos", a vessel for the alien being Ultima who can fulfill his people's planned resurrection. Clive, instead embracing his alternate fate as the rebellious "Logos", destroys Ultima and the final Mothercrystal, removing magic from Valisthea. He is last seen lying on a beach as his hand begins to petrify as a result of overusing his powers, leaving his fate ambiguous.

Clive's design was based around the archetype of a prince of darkness.[31] Takahashi created his armor and clothing around the design specification of a country with little power, with his muscular build meant to appeal to the Western market. He was initially intended to have silver hair, which Takahashi changed to black to reflect the game's dark tone.[32] Clive's design was a collaborative effort between the art team and the CGI team, with the latter helping make Clive's in-game model more realistic and natural.[22] His name was chosen due to Yoshida liking its sound.[24] Clive is voiced by Ben Starr in English, and in Japanese by Yuma Uchida as a child and Yūya Uchida as an adult.[33] Starr initially auditioned for a different minor character, but both the English and Japanese staff were impressed by his voice and decided to recast him as Clive.[34] Starr was unprepared for the size of his role, and noted the difficulty with some of the recording, as they had no other version to reference. He drew inspiration for his portrayal from Justin Theroux's character in The Leftovers, referencing Clive's "warped masculinity" and unwillingness to cry.[30]

Joshua Rosfield edit

Joshua Rosfield (ジョシュア・ロズフィールド, Joshua Rozufīrudo) is Clive's younger brother, second son of the Duke of Rosaria and the Dominant of Phoenix. He is sickly and meek compared to his brother, and is reluctant to fulfil his role as Dominant. Upon seeing his nation attacked and his father killed before him, Joshua awakens as Phoenix and attacks indiscriminately until Ifrit manifests and seemingly kills him. In reality, the Phoenix revived him and he learned of Ultima; to prevent Clive becoming his pawn, he seals away a piece of Ultima when he first attacks him. He first allies with Dion, then reunites with Clive and his allies for the final battle against Ultima. He is mortally wounded after Ultima retrieves the piece he trapped, and sacrifices himself to give Clive the Phoenix's power. He is last seen as Clive heals his wounds using Ultima's absorbed powers. In a post-credits scene, a book titled Final Fantasy is shown bearing his name.

Takahashi created Joshua's design to convey the need for him to be protected, while his Phoenix form was meant to be the least unusual of the Eikons due to it being an imposing presence.[32] Joshua is voiced by Logan Hannan in English, and Natsumi Fujiwara in Japanese.[33] As an adult, he is voiced by Jonathan Case in English and Takeo Ōtsuka in Japanese.[35] Joshua's motion capture as a child was done by an actor near his age, but when voice recording came, that actor's voice had broken and the role needed to be recast. Hannan was brought on after Fox played A Plague Tale: Innocence, in which Hannan played Hugo.[34] Joshua was Case's first video game role, and he went into it without preconceptions about how to perform the part.[27]

Cidolfus Telamon edit

Cidolfus Telamon (シドルファス・テラモーン, Shidorufasu Teramōn), also called "Cid" (シド, Shido) by his friends, is the leader of a rebel group within Valisthea seeking to liberate magic users from enslavement and abuse. He is an outsider who awoke as the lightning Eikon Ramuh's Dominant upon arriving in Valisthea; he initially allied with the nation of Waloed before breaking away due to a difference in vision. Having learned the Mothercrystals are draining aether from Valisthea and causing the Blight, he vows to destroy them and recruits Clive and Jill to his cause. It is later revealed he is slowly dying from the petrification curse, which afflicts magic users who overuse their power. While destroying Sanbreque's Mothercrystal, the piece of Ultima within it attacks and mortally wounds him, with him giving his Eikon's powers to Clive before dying.

Cidolfus is an incarnation of a recurring character within the Final Fantasy series. Yoshida described Cid as acting as a father figure for Clive following his rescue.[11] His design was intended to be that of a "cool" older man.[32] Cid is voiced by Ralph Ineson in English and Hiroshi Shirokuma in Japanese.[33] Ineson, who had done work in video games and series, including Game of Thrones, completed his scenes early and generally worked with Starr, only learning what the project was near the end.[36]

Jill Warrick edit

Jill Warrick (ジル・ワーリック, Jiru Wārikku) is the lead female character of Final Fantasy XVI. She is a former princess of the now-destroyed Northern Territories, and originally lived with Clive and Joshua in Rosaria as a political hostage. After Sanbreque's attack, she awakens as the Dominant of Shiva and is enslaved as a soldier of war for the Iron Kingdom. She joins Clive and Cid's cause after they rescue her, helping with destroying the Mothercrystals and taking revenge on the Iron Kingdom's religious leader. Following Cid's death, she becomes Clive's trusted advisor and aide, ending up developing a romance with him. Exhausted from overusing her Eikon and briefly being kidnapped by Barnabas, Jill is unable to prime without risking her life and gives Shiva's power to Clive. The powerless Jill is left behind for her safety as Clive faces Ultima, and is last seen staring up into the sky where Clive went.

Takahashi's brief for Jill was a character who suffered greatly in her life, with her adult form having a more severe face and manner than as a child. Her Shiva form was intended to be regal, having a tiara and cape, along with a large cloak to enlarge her presence.[32] Jill is voiced in English by Charlotte McBurney as a child and Susannah Fielding as an adult, and in Japanese by Megumi Han.[33] Similar to Starr, Fielding was unprepared for the size of her role, and the two had multiple scenes where the two characters were trying to connect. She enjoyed Jill's character growth from a weakened figure to rediscovering her strength.[30]

Torgal edit

Torgal (トルガル, Torugaru) is Clive's wolf companion. He was rescued as a puppy from the Blight-destroyed Northern Territories after being separated from his pack, with Cid taking him in following Ifrit's rampage. He eventually reunites with Clive and Jill, and joins them on their quest over the next several years. He demonstrates the ability to channel magical powers when he helps rescue Jill and Clive from execution. He is later revealed to be a rare Frost Wolf, a descendant of an ancient companion to a royal Dominant of Shiva who can absorb and channel aether.

While describing the design process, Takahashi remembered initially being ordered to use a "Japanese Dog" as the template. The design proved difficult to make convincing as a fighting companion, so Torgal was changed to resemble a wolf. Alongside the adult version, Takahashi created a puppy version, which he described as "cuter" than he expected it to be.[32]

Supporting cast edit

Dion Lesage edit

Dion Lesage (ディオン・ルサージュ, Dion Rusāju) is the crown prince of the Empire of Sanbreque and the Dominant of Bahamut, the Eikon of Light. He is also the Lord Commander of the Empire's Dragoon soldiers, and is loved by his people and a feared force on the battlefield. After Anabella begins influencing his father and pushing for her son Olivier to be made heir, Dion launches a coup against her with Joshua's encouragement and the aid of Terence, his lover and second-in-command. Dion attempts to kill Olivier, but accidentally kills his father instead. In Dion's despair, Olivier goads him into transforming into Bahamut and rampaging across his kingdom. Clive and Joshua engage Dion in their primal forms, weakening him and causing him to transform back. He then kills Olivier to avenge his father. Now determined to atone for his actions, he joins Clive and Joshua's assault on Ultima's fortress Origin, but dies while helping them get through its defenses.

In contrast to Clive, Dion was intended as the archetype of a heroic prince of light.[31] His design deliberately evoked the Dragoons from earlier Final Fantasy games.[7] Bahamut's design was originally much larger than in the final game, with remnants of this goal surviving in the Eikon's large wings and long tail.[32] Dion is voiced by Stewart Clarke in English and Yuichi Nakamura in Japanese.[33]

Ultima edit

Ultima (アルテマ, Arutema) is the main antagonist of the game, who mostly acts through proxies such as Barnabas. He is the avatar of an ancient civilization that discarded their physical forms after their nation succumbed to the Blight. They created the Mothercrystals to gather aether from Valisthea for a powerful resurrection spell, and humanity−descended from the ancient Fallen people−to produce the "Mythos", a host who can channel the Eikons and cast the spell at the cost of Valisthea. While the humans gained free will, Ultima continues to manipulate them through the Mothercrystals, shapeshifting, and worshipping cults. Ultima's goals are unwittingly fulfilled as Clive destroys the Mothercrystals and absorbs Eikons. After Valisthea's Mothercrystals are destroyed, he unleashes an army of Akashic−aether-corrupted creatures−and raises his fortress Origin to begin the resurrection spell. Clive ultimately defeats and absorbs him, using his power to destroy and remove magic from Valisthea, ending the Blight. Ultima is voiced by Harry Lloyd in English and Mitsuru Miyamoto in Japanese.[35]

Barnabas Tharmr edit

Barnabas Tharmr (バルナバス・ザルム, Barunabasu Zarumu) is the king of Waloed and the Dominant of Odin, the Eikon of darkness, who dominates the Ash continent. He originates from another land, where his family was part of a cult that worshipped Ultima; after a mob killed his mother, he fled and reached Valisthea, landing on Ash. After falling under Ultima's sway, he comes to believe in his plan to wipe away humanity, transforming himself into a sentient Akashic to live long enough to fulfil his role. He challenges Clive several times, aiming to destroy his personal connections and forge him into the Mythos. After Ash's population is transformed into Akashic, Clive confronts him and fights him to the death, with him forcing his Eikon powers onto Clive before dying.

Barnabas's design was intended to evoke a "king cloaked entirely in mystery", inspired indirectly by the Dark Knight motif of earlier games.[7] Takahashi wanted to convey both self-confidence and "emptiness" through his design. Odin was created to appear regal, but also unsettling, with a head combining a helmet with a skull design.[32] Barnabas is voiced by David Menkin in English and Gotaro Tsunashima in Japanese.[33] Menkin had previously voiced Magnus in Final Fantasy XIV expansion Shadowbringers, attributing getting the role of Barnabas to his performance as Magnus.[36] He called Barnabas one of the most interesting characters he had played.[37]

Hugo Kupka edit

Hugo Kupka (フーゴ・クプカ, Fūgo Kupuka) is the current Dominant of the earth Eikon Titan, and the political leader and figurehead of the Dhalmekian Republic. He was originally a soldier in the Dhalmekian army, but his emergence as a Dominant allowed him to amass vast wealth and power; he frequently engages in battles with enemy armies and political manipulation of the Dhalmekian council. He is also conducting an affair with Benedikta, and following her death goes on a vendetta against Clive and his allies. During one battle, Hugo loses his hands and Dominant powers to Clive. Now seeking revenge, an agent of Ultima tricks him into overusing his Mothercrystal, causing him to transform into a raging form of Titan that Clive kills.

Hugo's muscular appearance was based on Takai's request for a world where characters with strength-based magic also appeared physically strong, with Takahashi having fun with the design. Titan's thorny legs represented Hugo's ruthless personality.[32] Hugo is voiced by Alex Lanipekun in English and Yasuhiro Mamiya in Japanese.[33] Lanipekun found portraying Hugo's political and physical power to be the most interesting part of the role.[37]

Benedikta Harman edit

Benedikta Harman (ベネディクタ・ハーマン, Benedikuta Hāman) is the leader of Waloed's "intelligencer" spy unit, and the Dominant of the Wind Eikon Garuda. Having lived a harsh life before Barnabas took her in, she developed a cold and manipulative personality. She and Cid had an implied relationship after he saved her from slavers in the past, before his desertion embittered her against him. She also conducts an affair with Hugo. She acts as an initial antagonist, but she becomes emotionally unbalanced after Clive steals her power. After bandits attack and kill her soldiers, she transforms into a rampaging Garuda until Clive transforms into Ifrit and kills her.

Takahashi created the designs for Benedikta and Garuda simultaneously, with Garuda being one of the two earliest Eikons designed and informing the overall design theme of the others. He described Benedikta's design as being created "honestly" without worrying about it.[32] Benedikta is voiced by Nina Yndis in English and Akari Higuchi in Japanese.[33] Like Menkin, Yndis had previously voiced a character in Shadowbringers, and did not know what part she was playing until recording ended.[36] Due to her short appearance in the story, Fox and Yndis stated the need to convey her personality and backstory through performance alone.[27]

Anabella Rosfield edit

Anabella Rosfield (アナベラ・ロズフィールド, Anabera Rozufīrudo) is the Duchess of Rosaria through a cousin marriage to Elwin and Clive and Joshua's mother. She later becomes the Empress of Sanbreque and acts as a major antagonist in the game's storyline. Despite having loved Joshua dearly, she despises Clive due to his lack of power and dislikes Jill. To preserve her bloodline and nobility, she allies with Sanbreque, betrays Rosaria to them, and has Clive enslaved. Over the following decade, Anabella marries Sanbreque's emperor Sylvestre Lesage and has a son named Olivier, unaware he is a vessel for Ultima to influence the Sanbreque court. Anabella manipulates Sylvestre to alienate Dion, eventually leading him to select Olivier as his heir in Dion's place. An outraged Dion then launches a coup against Anabella and kills Olivier in front of her. Mad with grief, Anabella kills herself despite Joshua's attempt to reach out to her. Anabella is voiced by Christina Cole in English and Yurika Hino in Japanese.[35][38]

Other characters edit

  • Gav (ガブ, Gabu) is a scout and tracker originally loyal to Cid who becomes an early loyal ally to Clive in his quest to destroy the Mothercrystals. He survives Titan's assault on Cid's original hideout despite losing an eye, and continues aiding him and Jill with reconnaissance work across the nations while becoming a close friend and confidant. He helps save a survivor of Waloed escape, a pregnant woman who gives birth after Origin's destructions. Gav is voiced by Christopher York in English and Anri Katsu in Japanese.[35][38]
  • Vivian Ninetales (ヴィヴィアン・ナインテールズ, Vivian Naintēruzu) acts as Clive's strategist. She is a former resident of the Crystalline Dominion and possesses knowledge of the political factions of Valisthea, offering resumes of recent events for Clive's benefit. Vivian is voiced by Lara Sawalha in English and Yuki Anando in Japanese.[35][38]
  • Midadol Telamon (ミドアドル・テラモーン, Midoadoru Teramōn), Mid for short, is Cid's adopted daughter, a gifted engineer who joins Clive's faction after Barnabas tries to use her as leverage against Clive. She is the creator and pilot of the Enterprise, a powerful ship used to navigate Valisthea's oceans. Mid is voiced by Katie Clarkson-Hill in English and Mai Yamane in Japanese.[35][38]
  • Elwin Rosfield (エルウィン・ロズフィールド, Eruwin Rozufīrudo) is the Archduke of Rosalith and Clive and Joshua's father. He inherited the throne despite not being a Dominant due to the death of his father, and treats Clive with kindness when he can. He is brutally killed before Joshua during the attack by Sanbreque, triggering Joshua's transformation into Phoenix. Elwin is voiced by John Hopkins in English and Hiroyuki Kinoshita in Japanese.[35][38]
  • Sylvestre Lesage (シルヴェストル・ルサージュド, Shiruvesutoru Rusāju) is the Emperor of Sanbreque, playing a minor antagonistic role. After initially striking the bargain with Anabella, he comes under the influence of Ultima working through the form of Olivier, causing him to become increasingly war-focused and disinherit Dion and abdicate the throne to Olivier. After Dion tries to kill Olivier, Sylvestre intervenes and dies instead. Sylvestre is voiced by Andrew Havill in English and Kazuhiro Yamaji in Japanese.[35][38]

Reception edit

Cullen Black of RPG Site positively noted the quality of writing for side characters and smaller quests, and praised the game's incarnation of Cid as one of the best in the series. He positively compared the game's themes and writing to Final Fantasy Tactics (1997), noting its examination of the cost of uprooting corrupt societies, and praised Clive's portrayal and character development.[39] GameSpot's Michael Higham described the narrative as principally focused on Clive's growth, praising his interactions with the supporting cast, giving praise to the voice performances for the core cast.[40] Jordan Middler, writing for Video Games Chronicle, described the game's cast as "an absolute highlight", lauding the performances of Starr, Fielding and Ineson in their roles.[41] Adam Beck of Hardcore Gamer praised the more human focus of the story and low-key introduction of its fantasy elements,[42] and IGN's Mitchell Saltzman praised Clive's development across the game while remaining likeable and relatable, lauding the cast and voice performances overall.[43] Eric Van Allen, writing for Destructoid, enjoyed the English cast's performances, positively noting Starr's performance as Clive, calling Ineson as Cid "particularly memorable", and praising Clarke in the role of Dion. His main criticism were inconsistent handling of the story themes around Bearers and the sidelining of some side plots.[44]

Moises Taveras of Paste Magazine was positive about Clive and Jill's character developent and the warmth shown by many characters within the game's grim setting, but disliked the later tonal change from challenging slavery to a greater magical threat.[45] Zach Wilkerson of RPGFan enjoyed the cast and their stories overall, with his major complaint being its scarcity and portrayal of female characters, describing them as "thinly developed and far too defined by the men in their lives".[46] Wesley LeBlanc of Game Informer praised the cast performances and later plot and said players would enjoy the romantic elements, though he noted that the storyline seemed too similar to Game of Thrones at times.[47] Edwin Evans-Thirlwell, writing for Eurogamer, found Clive enjoyable but simple compared to the rest of the cast, and noted the game's deconstruction of the hero trope through Clive's actions and their consequences.[48] Digital Trends's Giovanni Colantonio was disappointed with both the overall story and the character arcs, saying it was "hard to differentiate its flat characters from one another".[49] Gita Jackson of Polygon generally disliked the story design and the portrayal of slavery in-game, but enjoyed Clive and Jill's romance and Cid's personality when compared to the writing and dark tone, and praised the voice acting.[50]

A recurring point with both players and reviewers was the lack of ethnic diversity in the cast and world of the game, and Yoshida's response to the issue.[48][49][51][52] While enjoying the story, Evans-Thirlwell highlighted the lack of ethnic diversity despite the size of its world, feeling it undermined the game's messages.[48] Like Evans-Thirlwell, LeBlanc felt that the all-White cast undermined the early themes and in-game usage of slavery of magic users,[47] a sentiment echoed by Jackson.[50] Colantonio similarly echoed thoughts on the game's lack of diversity, highlighted by the African styling of one of the in-game nations.[49] In an article on the situation, Ash Parrish of The Verge highlighted common arguments against Yoshida's approach−its fantasy setting and historical proof of ethnic diversity in Medieval Europe−and felt it undermined the game's goals of reaching out to a larger audience. She highlighted the earlier Final Fantasy XII and XIV as counterarguments to Final Fantasy XVI's approach, with both featuring ethnic diversity in a fantastical Medieval-inspired setting.[52]

A more positive reaction came from the inclusion of LGBT characters in the game's world, most notably Dion and Terence's confirmed romance.[53][54] Iain Harris of GamesRadar+, writing about the social media reactions, noted both the explicit romance and casual dialogue found in the world that showed a general presence of LGBT relationships.[53] Ed Nightingale, writing for Eurogamer, was very positive about LGBT characters being included without emphasizing their orientation, normalizing them within the world of Valisthea. He saw this as part of a more progressive attitude from Square Enix regarding wider inclusivity of gender and sexuality.[54] TechRadar's Cat Bussell saw Dion as a positive step forward for the series, but felt his romance with Terence did not get much open exploration or attention compared to romantic or sexual scenes with female characters. She also noted that Dion's death represented a still-common tradition of LGBT characters dying in media.[55]

References edit

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  2. ^ a b 「ファイナルファンタジーXVI」吉田直樹プロデューサーインタビュー 振り切る代わりに超濃厚な体験を。吉田組がフルパワーで作るワンコンセプトの「FF」. Game Watch Impress (in Japanese). 2022-06-22. from the original on 2022-11-15. Retrieved 2022-09-16.
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External links edit

  • Final Fantasy XVI - Characters

characters, final, fantasy, final, fantasy, action, role, playing, game, developed, published, released, square, enix, 2023, sixteenth, mainline, entry, final, fantasy, series, game, world, design, collaborative, effort, between, producer, naoki, yoshida, dire. Final Fantasy XVI an action role playing game developed published and released by Square Enix in 2023 is the sixteenth mainline entry in the Final Fantasy series The game s world design was a collaborative effort between producer Naoki Yoshida co director Hiroshi Takai co director and lead writer Kazutoyo Maehiro and art director Hiroshi Minagawa The characters and Eikon summoned monsters were designed by Kazuya Takahashi while Michael Christopher Koji Fox handled localization and helped with writing Promotional artwork by Kazuya Takahashi featuring the core and supporting cast of Final Fantasy XVI Top from left Benedikta Harman Barnabas Tharmr Hugo Kupka Joshua Rosfield Torgal Dion Lesage Clive Rosfield Cidolfus Telamon and Jill Warrick The plot revolves around a resource war in the world of Valisthea with magical beings dubbed Eikons and their human hosts Dominants playing key roles in the conflict The main protagonist is Clive Rosfield a son of the Duke of Rosaria who sets out on a quest for revenge after he is betrayed and becomes host of the mysterious Eikon Ifrit His main companions are Jill Warrick a former princess of the Northern Territories and Dominant of Shiva and Cidolfus Telamon a fighter for abused magic users and Dominant of Ramuh Other major characters are Joshua Rosfield Clive s younger brother and Dominant of Phoenix Hugo Kupka Dominant of Titan and key political figure in the Dhalmekian Republic Barnabas Tharmr king of Waloed and Dominant of Odin Benedikta Harman a Waloedan spy and Dominant of Garuda and Dion Lesage crown prince of Sanbreque and the Dominant of Bahamut The goal was a mature dark fantasy storyline focusing on themes of love the interdependence of good and evil and clashing values Maehiro created the world first based on the Eikons central role The team drew early inspiration from the television series Game of Thrones alongside classic and contemporary anime Takahashi s character designs which are noted for having a light style were adjusted to be darker and fit the world s aesthetic The game s dub prioritized European voice actors over American ones with English recording and motion capture coming before Japanese Reception of the cast has been positive with praise often going to Clive s character development and the English performances Criticism has focused on the portrayal of its story themes There was additional discussion on both the perceived lack of ethnic diversity in the world and cast and its inclusion of LGBT characters Contents 1 Creation and development 2 Main characters 2 1 Clive Rosfield 2 2 Joshua Rosfield 2 3 Cidolfus Telamon 2 4 Jill Warrick 2 5 Torgal 3 Supporting cast 3 1 Dion Lesage 3 2 Ultima 3 3 Barnabas Tharmr 3 4 Hugo Kupka 3 5 Benedikta Harman 3 6 Anabella Rosfield 4 Other characters 5 Reception 6 References 7 External linksCreation and development edit nbsp nbsp The world and story of Final Fantasy XVI was a collaborative effort between multiple staff members including producer Naoki Yoshida left and art director Hiroshi Minagawa right The concept and setting of Final Fantasy XVI was created by producer Naoki Yoshida co director Hiroshi Takai co director and lead writer Kazutoyo Maehiro and art director Hiroshi Minagawa 1 2 In contrast with recent Final Fantasy titles which featured science fiction elements Final Fantasy XVI returned to a high fantasy and medieval setting 3 Takai wanted a mature dark fantasy narrative that would tackle difficult themes 1 Yoshida wanted the game to cater to neither children or adults but rather reach players of all generations 2 He also wanted to separate the game from commonly associated stereotypes such as an anime inspired art style and a story focusing on teenagers 4 Maehiro s world and narrative design drew inspiration from Greek mythology 5 The earliest decision was to feature the Eikons the game s version of recurring Final Fantasy summoned monsters in a central role With this in mind Maehiro created the map of Valisthea first basing the locations of Eikons and nations around those elements and then writing Clive s story to place within these events and areas 6 Using two Eikons of fire referenced early Greek ideas of the original life being in fire with the Eikons Phoenix and Ifrit designed as a contrasting pair 5 Crystals a recurring feature in the series were portrayed as an analogy to depleted fossil fuels while Dominants and Eikons acted as analogies for weapons of mass destruction 7 8 A recurring marketing tagline The legacy of the crystals has shaped our history for long enough was meant to symbolize both a break from the science fiction style of recent entries and a questioning of the crystal s role of bestowing power on humans 3 While the recurring Final Fantasy mascots Chocobos and Moogles were omitted from the initial design staff protests prompted Maehiro to adjust his world design to allow for their inclusion 9 The initial narrative drew inspiration from the early seasons of Game of Thrones Other inspirations including classic and contemporary anime were used to prevent too many similarities to Game of Thrones 10 The Eikon battles were inspired by the large scale battles of Ultraman and Neon Genesis Evangelion 11 Maehiro created the initial script which was checked and completed by localization lead Michael Christopher Koji Fox In addition to the scenario the game s dialogue was written before game design was finalized 12 Despite the overall story being dark in tone the staff chose to also include light hearted elements 11 When creating world design and story the team took criticism from Final Fantasy XV 2016 into account including its fragmented delivery of the story 13 Due to the game s large scope the team frequently considered cutting one of the two continents but kept both to avoid disruptive rewrites however Takai and Maehiro described the effort of making the two continents work as hell 14 Compared to other recent Final Fantasy titles there was no plan for tertiary content such as downloadable content DLC and books instead having the entire story told within the game 15 16 Due to the game s positive responses a dedicated team created DLC exploring background elements to the narrative related to the Fallen civilization and the Eikon Leviathan 17 The story focus was main protagonist Clive Rosfield and the relationships he forms with different people through the warring nations 7 The story s central theme was the clashing of values held by different people alongside the choice of whether to accept or resist a given fate 15 Two other themes outlined by the team were the interdependence and ambiguity of good and evil inspired by Christopher Nolan s The Dark Knight Trilogy 18 and different forms of love be it for a nation or a person 11 While the early plot focused on Clive s quest for revenge the story later shifted to political rivalries and then focusing on self identity reflecting Clive s evolving view of the world 5 Clive and Joshua s fate along with the authorship of a history book seen in the post credits sequence were left deliberately ambiguous 19 Speaking on the portrayal of ethnic diversity in the game s world Yoshida stated that its relative lack of diversity fitted into both its medieval European setting and the in universe isolation of Valisthea s lands He admitted potential representation issues but foresaw problems with both breaking player immersion in the setting and problematic stereotypes associated with protagonists or antagonists The team ultimately decided to focus on the characters personalities and narratives over their appearance 7 In a follow up he noted the game s world was inspired by cultures from across the world acknowledging that some might disagree with their approach 20 The world s visual design was inspired by Game of Thrones with Minagawa drawing direct inspiration from the landscapes of Northern England Slovenia the Middle East Africa and Dalmasca from Final Fantasy XII 21 22 The characters and Eikons were designed by Kazuya Takahashi who is known for his work on Final Fantasy XIV Minagawa described blending Takahashi s light illustration style with the dark tone of the game as his biggest challenge when finalizing the art design 22 Classic Final Fantasy jobs were used as a design inspiration for enemies and some NPCs 3 The Eikons were based on established and popular summons from across the Final Fantasy series with Ifrit given a prominent role to contrast his earlier portrayal as a summon for beginners 3 Their established physical characteristics and possible styles of combat informed their design 22 They were inspired based on older sprite art versions from early Final Fantasy titles 11 Two of the Eikons Ifrit and Phoenix were featured in the logo illustrated by Yoshitaka Amano and was designed based on the game s story and themes 23 While the initial script was written in Japanese Fox both localized and rewrote the script to work in English then the final Japanese script was adjusted to match the English version 24 In contrast to earlier entries the cutscenes were motion captured in English 25 Due to this there was no Japanese lip syncing though the team unsuccessfully tried using an automated system to match the Japanese dub to the characters 26 The performance director was Hannah Price 27 Yoshida stayed away from the recording process both due to company policy and out of respect for the writers as he would likely contradict their decisions and cause issues 25 English voice work was done by European actors a non standard approach done to appeal to the North American market 28 The character accents were chosen to communicate locality for different characters with a cited example being using a Geordie accent for people from the north of Valisthea 29 Voice recording and motion capture work began in 2019 with the roles being kept secret using scattered recording schedules and character code names 30 Main characters editClive Rosfield edit Clive Rosfield クライヴ ロズフィールド Kuraivu Rozufirudo is the main protagonist and primary playable character of Final Fantasy XVI He is the firstborn son of the Duke of Rosaria but is debarred following his failure to awaken to the Dominant Phoenix As compensation he trains as a swordsman and becomes the First Shield to his younger brother Joshua who inherits Phoenix s power Joshua also shares some of Phoenix s power with Clive who can use magical powers As a teenager Clive s mother Anabella betrays Rosaria to Sanbreque and he witnesses the Dark Eikon Ifrit seemingly kill Joshua After being enslaved in Sanbreque s army he vows revenge on Ifrit He ends up defecting to rescue his childhood friend Jill and joins the rebel Cid After learning that he manifested Ifrit his goal changes to destroying Valisthea s Mothercrystals and end the Blight after Cid s vision After Cid is killed he takes on his name and continues working with Jill developing a romance with her He is revealed to be the planned Mythos a vessel for the alien being Ultima who can fulfill his people s planned resurrection Clive instead embracing his alternate fate as the rebellious Logos destroys Ultima and the final Mothercrystal removing magic from Valisthea He is last seen lying on a beach as his hand begins to petrify as a result of overusing his powers leaving his fate ambiguous Clive s design was based around the archetype of a prince of darkness 31 Takahashi created his armor and clothing around the design specification of a country with little power with his muscular build meant to appeal to the Western market He was initially intended to have silver hair which Takahashi changed to black to reflect the game s dark tone 32 Clive s design was a collaborative effort between the art team and the CGI team with the latter helping make Clive s in game model more realistic and natural 22 His name was chosen due to Yoshida liking its sound 24 Clive is voiced by Ben Starr in English and in Japanese by Yuma Uchida as a child and Yuya Uchida as an adult 33 Starr initially auditioned for a different minor character but both the English and Japanese staff were impressed by his voice and decided to recast him as Clive 34 Starr was unprepared for the size of his role and noted the difficulty with some of the recording as they had no other version to reference He drew inspiration for his portrayal from Justin Theroux s character in The Leftovers referencing Clive s warped masculinity and unwillingness to cry 30 Joshua Rosfield edit Joshua Rosfield ジョシュア ロズフィールド Joshua Rozufirudo is Clive s younger brother second son of the Duke of Rosaria and the Dominant of Phoenix He is sickly and meek compared to his brother and is reluctant to fulfil his role as Dominant Upon seeing his nation attacked and his father killed before him Joshua awakens as Phoenix and attacks indiscriminately until Ifrit manifests and seemingly kills him In reality the Phoenix revived him and he learned of Ultima to prevent Clive becoming his pawn he seals away a piece of Ultima when he first attacks him He first allies with Dion then reunites with Clive and his allies for the final battle against Ultima He is mortally wounded after Ultima retrieves the piece he trapped and sacrifices himself to give Clive the Phoenix s power He is last seen as Clive heals his wounds using Ultima s absorbed powers In a post credits scene a book titled Final Fantasy is shown bearing his name Takahashi created Joshua s design to convey the need for him to be protected while his Phoenix form was meant to be the least unusual of the Eikons due to it being an imposing presence 32 Joshua is voiced by Logan Hannan in English and Natsumi Fujiwara in Japanese 33 As an adult he is voiced by Jonathan Case in English and Takeo Ōtsuka in Japanese 35 Joshua s motion capture as a child was done by an actor near his age but when voice recording came that actor s voice had broken and the role needed to be recast Hannan was brought on after Fox played A Plague Tale Innocence in which Hannan played Hugo 34 Joshua was Case s first video game role and he went into it without preconceptions about how to perform the part 27 Cidolfus Telamon edit Cidolfus Telamon シドルファス テラモーン Shidorufasu Teramōn also called Cid シド Shido by his friends is the leader of a rebel group within Valisthea seeking to liberate magic users from enslavement and abuse He is an outsider who awoke as the lightning Eikon Ramuh s Dominant upon arriving in Valisthea he initially allied with the nation of Waloed before breaking away due to a difference in vision Having learned the Mothercrystals are draining aether from Valisthea and causing the Blight he vows to destroy them and recruits Clive and Jill to his cause It is later revealed he is slowly dying from the petrification curse which afflicts magic users who overuse their power While destroying Sanbreque s Mothercrystal the piece of Ultima within it attacks and mortally wounds him with him giving his Eikon s powers to Clive before dying Cidolfus is an incarnation of a recurring character within the Final Fantasy series Yoshida described Cid as acting as a father figure for Clive following his rescue 11 His design was intended to be that of a cool older man 32 Cid is voiced by Ralph Ineson in English and Hiroshi Shirokuma in Japanese 33 Ineson who had done work in video games and series including Game of Thrones completed his scenes early and generally worked with Starr only learning what the project was near the end 36 Jill Warrick edit Jill Warrick ジル ワーリック Jiru Warikku is the lead female character of Final Fantasy XVI She is a former princess of the now destroyed Northern Territories and originally lived with Clive and Joshua in Rosaria as a political hostage After Sanbreque s attack she awakens as the Dominant of Shiva and is enslaved as a soldier of war for the Iron Kingdom She joins Clive and Cid s cause after they rescue her helping with destroying the Mothercrystals and taking revenge on the Iron Kingdom s religious leader Following Cid s death she becomes Clive s trusted advisor and aide ending up developing a romance with him Exhausted from overusing her Eikon and briefly being kidnapped by Barnabas Jill is unable to prime without risking her life and gives Shiva s power to Clive The powerless Jill is left behind for her safety as Clive faces Ultima and is last seen staring up into the sky where Clive went Takahashi s brief for Jill was a character who suffered greatly in her life with her adult form having a more severe face and manner than as a child Her Shiva form was intended to be regal having a tiara and cape along with a large cloak to enlarge her presence 32 Jill is voiced in English by Charlotte McBurney as a child and Susannah Fielding as an adult and in Japanese by Megumi Han 33 Similar to Starr Fielding was unprepared for the size of her role and the two had multiple scenes where the two characters were trying to connect She enjoyed Jill s character growth from a weakened figure to rediscovering her strength 30 Torgal edit Torgal トルガル Torugaru is Clive s wolf companion He was rescued as a puppy from the Blight destroyed Northern Territories after being separated from his pack with Cid taking him in following Ifrit s rampage He eventually reunites with Clive and Jill and joins them on their quest over the next several years He demonstrates the ability to channel magical powers when he helps rescue Jill and Clive from execution He is later revealed to be a rare Frost Wolf a descendant of an ancient companion to a royal Dominant of Shiva who can absorb and channel aether While describing the design process Takahashi remembered initially being ordered to use a Japanese Dog as the template The design proved difficult to make convincing as a fighting companion so Torgal was changed to resemble a wolf Alongside the adult version Takahashi created a puppy version which he described as cuter than he expected it to be 32 Supporting cast editDion Lesage edit Main article Dion Lesage Dion Lesage ディオン ルサージュ Dion Rusaju is the crown prince of the Empire of Sanbreque and the Dominant of Bahamut the Eikon of Light He is also the Lord Commander of the Empire s Dragoon soldiers and is loved by his people and a feared force on the battlefield After Anabella begins influencing his father and pushing for her son Olivier to be made heir Dion launches a coup against her with Joshua s encouragement and the aid of Terence his lover and second in command Dion attempts to kill Olivier but accidentally kills his father instead In Dion s despair Olivier goads him into transforming into Bahamut and rampaging across his kingdom Clive and Joshua engage Dion in their primal forms weakening him and causing him to transform back He then kills Olivier to avenge his father Now determined to atone for his actions he joins Clive and Joshua s assault on Ultima s fortress Origin but dies while helping them get through its defenses In contrast to Clive Dion was intended as the archetype of a heroic prince of light 31 His design deliberately evoked the Dragoons from earlier Final Fantasy games 7 Bahamut s design was originally much larger than in the final game with remnants of this goal surviving in the Eikon s large wings and long tail 32 Dion is voiced by Stewart Clarke in English and Yuichi Nakamura in Japanese 33 Ultima edit Ultima アルテマ Arutema is the main antagonist of the game who mostly acts through proxies such as Barnabas He is the avatar of an ancient civilization that discarded their physical forms after their nation succumbed to the Blight They created the Mothercrystals to gather aether from Valisthea for a powerful resurrection spell and humanity descended from the ancient Fallen people to produce the Mythos a host who can channel the Eikons and cast the spell at the cost of Valisthea While the humans gained free will Ultima continues to manipulate them through the Mothercrystals shapeshifting and worshipping cults Ultima s goals are unwittingly fulfilled as Clive destroys the Mothercrystals and absorbs Eikons After Valisthea s Mothercrystals are destroyed he unleashes an army of Akashic aether corrupted creatures and raises his fortress Origin to begin the resurrection spell Clive ultimately defeats and absorbs him using his power to destroy and remove magic from Valisthea ending the Blight Ultima is voiced by Harry Lloyd in English and Mitsuru Miyamoto in Japanese 35 Barnabas Tharmr edit Barnabas Tharmr バルナバス ザルム Barunabasu Zarumu is the king of Waloed and the Dominant of Odin the Eikon of darkness who dominates the Ash continent He originates from another land where his family was part of a cult that worshipped Ultima after a mob killed his mother he fled and reached Valisthea landing on Ash After falling under Ultima s sway he comes to believe in his plan to wipe away humanity transforming himself into a sentient Akashic to live long enough to fulfil his role He challenges Clive several times aiming to destroy his personal connections and forge him into the Mythos After Ash s population is transformed into Akashic Clive confronts him and fights him to the death with him forcing his Eikon powers onto Clive before dying Barnabas s design was intended to evoke a king cloaked entirely in mystery inspired indirectly by the Dark Knight motif of earlier games 7 Takahashi wanted to convey both self confidence and emptiness through his design Odin was created to appear regal but also unsettling with a head combining a helmet with a skull design 32 Barnabas is voiced by David Menkin in English and Gotaro Tsunashima in Japanese 33 Menkin had previously voiced Magnus in Final Fantasy XIV expansion Shadowbringers attributing getting the role of Barnabas to his performance as Magnus 36 He called Barnabas one of the most interesting characters he had played 37 Hugo Kupka edit Hugo Kupka フーゴ クプカ Fugo Kupuka is the current Dominant of the earth Eikon Titan and the political leader and figurehead of the Dhalmekian Republic He was originally a soldier in the Dhalmekian army but his emergence as a Dominant allowed him to amass vast wealth and power he frequently engages in battles with enemy armies and political manipulation of the Dhalmekian council He is also conducting an affair with Benedikta and following her death goes on a vendetta against Clive and his allies During one battle Hugo loses his hands and Dominant powers to Clive Now seeking revenge an agent of Ultima tricks him into overusing his Mothercrystal causing him to transform into a raging form of Titan that Clive kills Hugo s muscular appearance was based on Takai s request for a world where characters with strength based magic also appeared physically strong with Takahashi having fun with the design Titan s thorny legs represented Hugo s ruthless personality 32 Hugo is voiced by Alex Lanipekun in English and Yasuhiro Mamiya in Japanese 33 Lanipekun found portraying Hugo s political and physical power to be the most interesting part of the role 37 Benedikta Harman edit Benedikta Harman ベネディクタ ハーマン Benedikuta Haman is the leader of Waloed s intelligencer spy unit and the Dominant of the Wind Eikon Garuda Having lived a harsh life before Barnabas took her in she developed a cold and manipulative personality She and Cid had an implied relationship after he saved her from slavers in the past before his desertion embittered her against him She also conducts an affair with Hugo She acts as an initial antagonist but she becomes emotionally unbalanced after Clive steals her power After bandits attack and kill her soldiers she transforms into a rampaging Garuda until Clive transforms into Ifrit and kills her Takahashi created the designs for Benedikta and Garuda simultaneously with Garuda being one of the two earliest Eikons designed and informing the overall design theme of the others He described Benedikta s design as being created honestly without worrying about it 32 Benedikta is voiced by Nina Yndis in English and Akari Higuchi in Japanese 33 Like Menkin Yndis had previously voiced a character in Shadowbringers and did not know what part she was playing until recording ended 36 Due to her short appearance in the story Fox and Yndis stated the need to convey her personality and backstory through performance alone 27 Anabella Rosfield edit Anabella Rosfield アナベラ ロズフィールド Anabera Rozufirudo is the Duchess of Rosaria through a cousin marriage to Elwin and Clive and Joshua s mother She later becomes the Empress of Sanbreque and acts as a major antagonist in the game s storyline Despite having loved Joshua dearly she despises Clive due to his lack of power and dislikes Jill To preserve her bloodline and nobility she allies with Sanbreque betrays Rosaria to them and has Clive enslaved Over the following decade Anabella marries Sanbreque s emperor Sylvestre Lesage and has a son named Olivier unaware he is a vessel for Ultima to influence the Sanbreque court Anabella manipulates Sylvestre to alienate Dion eventually leading him to select Olivier as his heir in Dion s place An outraged Dion then launches a coup against Anabella and kills Olivier in front of her Mad with grief Anabella kills herself despite Joshua s attempt to reach out to her Anabella is voiced by Christina Cole in English and Yurika Hino in Japanese 35 38 Other characters editGav ガブ Gabu is a scout and tracker originally loyal to Cid who becomes an early loyal ally to Clive in his quest to destroy the Mothercrystals He survives Titan s assault on Cid s original hideout despite losing an eye and continues aiding him and Jill with reconnaissance work across the nations while becoming a close friend and confidant He helps save a survivor of Waloed escape a pregnant woman who gives birth after Origin s destructions Gav is voiced by Christopher York in English and Anri Katsu in Japanese 35 38 Vivian Ninetales ヴィヴィアン ナインテールズ Vivian Nainteruzu acts as Clive s strategist She is a former resident of the Crystalline Dominion and possesses knowledge of the political factions of Valisthea offering resumes of recent events for Clive s benefit Vivian is voiced by Lara Sawalha in English and Yuki Anando in Japanese 35 38 Midadol Telamon ミドアドル テラモーン Midoadoru Teramōn Mid for short is Cid s adopted daughter a gifted engineer who joins Clive s faction after Barnabas tries to use her as leverage against Clive She is the creator and pilot of the Enterprise a powerful ship used to navigate Valisthea s oceans Mid is voiced by Katie Clarkson Hill in English and Mai Yamane in Japanese 35 38 Elwin Rosfield エルウィン ロズフィールド Eruwin Rozufirudo is the Archduke of Rosalith and Clive and Joshua s father He inherited the throne despite not being a Dominant due to the death of his father and treats Clive with kindness when he can He is brutally killed before Joshua during the attack by Sanbreque triggering Joshua s transformation into Phoenix Elwin is voiced by John Hopkins in English and Hiroyuki Kinoshita in Japanese 35 38 Sylvestre Lesage シルヴェストル ルサージュド Shiruvesutoru Rusaju is the Emperor of Sanbreque playing a minor antagonistic role After initially striking the bargain with Anabella he comes under the influence of Ultima working through the form of Olivier causing him to become increasingly war focused and disinherit Dion and abdicate the throne to Olivier After Dion tries to kill Olivier Sylvestre intervenes and dies instead Sylvestre is voiced by Andrew Havill in English and Kazuhiro Yamaji in Japanese 35 38 Reception editCullen Black of RPG Site positively noted the quality of writing for side characters and smaller quests and praised the game s incarnation of Cid as one of the best in the series He positively compared the game s themes and writing to Final Fantasy Tactics 1997 noting its examination of the cost of uprooting corrupt societies and praised Clive s portrayal and character development 39 GameSpot s Michael Higham described the narrative as principally focused on Clive s growth praising his interactions with the supporting cast giving praise to the voice performances for the core cast 40 Jordan Middler writing for Video Games Chronicle described the game s cast as an absolute highlight lauding the performances of Starr Fielding and Ineson in their roles 41 Adam Beck of Hardcore Gamer praised the more human focus of the story and low key introduction of its fantasy elements 42 and IGN s Mitchell Saltzman praised Clive s development across the game while remaining likeable and relatable lauding the cast and voice performances overall 43 Eric Van Allen writing for Destructoid enjoyed the English cast s performances positively noting Starr s performance as Clive calling Ineson as Cid particularly memorable and praising Clarke in the role of Dion His main criticism were inconsistent handling of the story themes around Bearers and the sidelining of some side plots 44 Moises Taveras of Paste Magazine was positive about Clive and Jill s character developent and the warmth shown by many characters within the game s grim setting but disliked the later tonal change from challenging slavery to a greater magical threat 45 Zach Wilkerson of RPGFan enjoyed the cast and their stories overall with his major complaint being its scarcity and portrayal of female characters describing them as thinly developed and far too defined by the men in their lives 46 Wesley LeBlanc of Game Informer praised the cast performances and later plot and said players would enjoy the romantic elements though he noted that the storyline seemed too similar to Game of Thrones at times 47 Edwin Evans Thirlwell writing for Eurogamer found Clive enjoyable but simple compared to the rest of the cast and noted the game s deconstruction of the hero trope through Clive s actions and their consequences 48 Digital Trends s Giovanni Colantonio was disappointed with both the overall story and the character arcs saying it was hard to differentiate its flat characters from one another 49 Gita Jackson of Polygon generally disliked the story design and the portrayal of slavery in game but enjoyed Clive and Jill s romance and Cid s personality when compared to the writing and dark tone and praised the voice acting 50 A recurring point with both players and reviewers was the lack of ethnic diversity in the cast and world of the game and Yoshida s response to the issue 48 49 51 52 While enjoying the story Evans Thirlwell highlighted the lack of ethnic diversity despite the size of its world feeling it undermined the game s messages 48 Like Evans Thirlwell LeBlanc felt that the all White cast undermined the early themes and in game usage of slavery of magic users 47 a sentiment echoed by Jackson 50 Colantonio similarly echoed thoughts on the game s lack of diversity highlighted by the African styling of one of the in game nations 49 In an article on the situation Ash Parrish of The Verge highlighted common arguments against Yoshida s approach its fantasy setting and historical proof of ethnic diversity in Medieval Europe and felt it undermined the game s goals of reaching out to a larger audience She highlighted the earlier Final Fantasy XII and XIV as counterarguments to Final Fantasy XVI s approach with both featuring ethnic diversity in a fantastical Medieval inspired setting 52 A more positive reaction came from the inclusion of LGBT characters in the game s world most notably Dion and Terence s confirmed romance 53 54 Iain Harris of GamesRadar writing about the social media reactions noted both the explicit romance and casual dialogue found in the world that showed a general presence of LGBT relationships 53 Ed Nightingale writing for Eurogamer was very positive about LGBT characters being included without emphasizing their orientation normalizing them within the world of Valisthea He saw this as part of a more progressive attitude from Square Enix regarding wider inclusivity of gender and sexuality 54 TechRadar s Cat Bussell saw Dion as a positive step forward for the series but felt his romance with Terence did not get much open exploration or attention compared to romantic or sexual scenes with female characters She also noted that Dion s death represented a still common tradition of LGBT characters dying in media 55 References edit a b FINAL FANTASY XVI プロデューサー 吉田直樹氏にインタビュー FFってスゲー と思ってもらえる新作を目指す 4Gamer net in Japanese 2022 06 10 Archived from the original on 2022 11 04 Retrieved 2022 09 16 a b ファイナルファンタジーXVI 吉田直樹プロデューサーインタビュー 振り切る代わりに超濃厚な体験を 吉田組がフルパワーで作るワンコンセプトの FF Game Watch Impress in Japanese 2022 06 22 Archived from the original on 2022 11 15 Retrieved 2022 09 16 a b c d Andreas Juul 2022 06 25 Final Fantasy XVI We caught up with game director Naoki Yoshida Gamereactor Archived from the original on 2022 08 15 Retrieved 2022 12 12 Nightingale Ed 2023 03 01 Final Fantasy 16 producer Yoshida sparks debate over use of JRPG term Eurogamer Archived from the original on 2023 03 02 Retrieved 2023 03 03 a b c Colantonio Giovanni 2023 07 04 Creating Clive Final Fantasy XVI creators unveil the details behind its hero Digital Trends Archived from the original on 2023 07 05 Retrieved 2023 07 06 McAllister Gillen 2022 11 04 Final Fantasy XVI interview worldbuilding differing viewpoints and favorite characters PlayStation Blog Archived from the original on 2022 12 03 Retrieved 2022 12 12 a b c d e Bailey Kat 2022 11 04 Exclusive Final Fantasy 16 s Developers Open Up About Game of Thrones Comparisons Sidequests and Representation IGN Archived from the original on 2022 12 09 Retrieved 2022 12 12 Heaney Duncan June 22 2022 Producer Naoki Yoshida shares his vision for Final Fantasy XVI Square Enix Archived from the original on 2022 10 13 Retrieved 2022 10 13 FF16 吉田直樹氏 高井浩氏 前廣和豊氏最新インタビュー 世界観やストーリーについて詳しく深掘り 裏テーマは 自己肯定 発売日は年内に発表予定 Famitsu in Japanese 2022 11 04 Archived from the original on 2022 12 08 Retrieved 2022 12 12 LaBlanc Wesley 2023 05 24 Final Fantasy 16 Don t Worry The Game Is Inspired By Good Seasons Of Game Of Thrones Game Informer Archived from the original on 2023 05 31 Retrieved 2023 06 01 a b c d e Clay Scott 2023 02 28 Final Fantasy XVI Media Tour Developer Roundtable Interview RPGFan Archived from the original on 2023 02 28 Retrieved 2022 06 20 FF16 吉田直樹プロデューサーインタビュー バトルシステムや世界観について新情報が続々 オープンワールドじゃないからこそできる突き詰めたゲーム体験を Famitsu in Japanese 2022 06 22 Archived from the original on 2022 12 09 Retrieved 2022 12 12 LaBlanc Wesley 2023 05 24 Final Fantasy 15 Criticism Is A Reason Final Fantasy 16 Isn t An Open World Game Game Informer Archived from the original on 2023 05 26 Retrieved 2023 06 01 インタビュー FINAL FANTASY XVI は プレイヤー全員にエンディングを観てほしいと思える仕上がりに 開発のキーパーソン3名が語る その魅力とは 4Gamer net in Japanese 2023 05 22 Archived from the original on 2023 05 23 Retrieved 2023 05 23 a b Hussain Tamoor June 21 2022 Final Fantasy 16 Is An Ambitious More Mature Entry In The Series Says Producer GameSpot Archived from the original on 2022 07 18 Retrieved October 13 2022 Parrish Ash 2022 06 23 Epic monster battles will be at the heart of Final Fantasy XVI The Verge Archived from the original on 2022 10 31 Retrieved 2022 12 12 FF16DLC 鯨岡武生氏 吉田直樹氏 高井浩氏開発インタビュー 登場する敵の選出理由など DLCの詳細触れる濃厚な内容 第二弾の舞台とは PC版や今後の展開にも言及 Famitsu in Japanese 2023 12 08 Archived from the original on 2023 12 08 Retrieved 2023 12 08 Allen Eric Van 2023 02 28 Final Fantasy XVI leads talk action history and the pressure of forging a new legend Destructoid Archived from the original on 2023 02 28 Retrieved 2022 06 20 Final Fantasy XVI Ultimania ファイナルファンタジーXVI アルティマニア in Japanese Square Enix September 7 2023 p 744 ISBN 4 7575 8707 4 Smith Graham 2023 02 28 Final Fantasy XVI s Naoki Yoshida revisits his answer to cast diversity question Rock Paper Shotgun Archived from the original on 2023 03 31 Retrieved 2023 06 28 Nightingale Ed 2023 05 22 Final Fantasy 16 has me questioning the essence of the series Eurogamer Archived from the original on 2023 05 22 Retrieved 2022 06 20 a b c d LeBlanc Wesley 2023 06 06 Creating The Look Of Final Fantasy 16 Game Informer Archived from the original on 2023 06 12 Retrieved 2022 06 20 Massongill Justin 2022 06 21 Interview Naoki Yoshida sheds new light on Final Fantasy XVI PlayStation Blog Archived from the original on 2022 11 12 Retrieved 2022 12 12 a b Barker Sammy 2023 05 22 Interview Final Fantasy 16 s Devs on Clive s Name God of War s Leaves and Fulfilling Fans Push Square Archived from the original on 2023 05 22 Retrieved 2022 06 20 a b Kiya Andrew 26 July 2021 Final Fantasy XVI Will Feature Full Facial Mocap Using English Voice Actors Siliconera Archived from the original on 26 July 2021 Retrieved 26 July 2021 FF16 発売直前公式生放送での開発者の一問一答まとめ カットシーンが多い ブラーとカメラがキツイ など 気になる意見に対してズバッと回答 Famitsu in Japanese 2023 06 17 Archived from the original on 2023 06 18 Retrieved 2023 06 18 a b c McGrath Josh 2023 09 05 PAX West 2023 Interview with Voices From Valisthea Gamer Escape Archived from the original on 2023 09 05 Retrieved 2023 12 08 FF16 召喚獣合戦は毎回ゲームデザインが違う 物語や戦闘に迫る吉田直樹プロデューサーインタビュー Dengeki Online in Japanese 2022 06 22 Archived from the original on 2022 10 20 Retrieved 2022 12 12 Peppiatt Dom 2023 02 28 Wey aye pet Final Fantasy 16 s ganna have Geordies in it VG247 Archived from the original on 2023 05 15 Retrieved 2022 06 20 a b c Nightingale Ed 2023 05 23 Making Clive sexy in conversation with Ben Starr and Susannah Fielding from Final Fantasy 16 Eurogamer Archived from the original on 2023 06 02 Retrieved 2022 06 20 a b ファイナルファンタジーXVI 吉田直樹氏 髙井浩氏 前廣和豊氏インタビュー Game Watch Impress in Japanese 2022 11 04 Archived from the original on 2022 12 05 Retrieved 2022 12 12 a b c d e f g h i FF16インタビュー デザイナー高橋和哉氏が語るキャラクター 召喚獣誕生秘話 初期には 銀髪のクライヴ の案も Famitsu in Japanese 2023 06 22 Archived from the original on 2023 06 22 Retrieved 2023 06 25 a b c d e f g h Romano Sal 2022 12 08 Final Fantasy XVI launches June 22 2023 Gematsu Archived from the original on 2022 12 09 Retrieved 2022 12 12 a b LeBlanc Wesley 2023 05 30 Final Fantasy 16 Finding The Voices Of Clive And Joshua Rosfield Game Informer Archived from the original on 2023 06 06 Retrieved 2022 06 20 a b c d e f g h Behind the Voice Actors Final Fantasy XVI Behind the Voice Actors Retrieved 2023 06 25 a b c Shanker Bradley 2023 06 15 Final Fantasy XVI stars on the impact of Final Fantasy fun fan interactions Mobile Syrup Archived from the original on 2023 06 16 Retrieved 2022 06 20 a b Final Fantasy XVI The English Voice Cast Video Square Enix 2023 07 17 via YouTube a b c d e f FF16解説 主要キャラクター一覧 壮大なドラマを彩る個性豊かな面々を紹介 初公開キャラも Famitsu in Japanese 2023 06 12 Archived from the original on 2023 06 25 Retrieved 2023 06 25 Black Cullen 2023 06 21 Final Fantasy XVI Review RPG Site Retrieved 2023 06 28 Higham Michael 2023 06 21 Final Fantasy 16 Review On Its Own Terms GameSpot Retrieved 2023 06 21 Middler Jordan 2023 06 21 Review Final Fantasy 16 is an incredible action game that doesn t quite deliver the RPG heritage Video Games Chronicle Retrieved 2023 06 21 Beck Adam June 21 2023 Review Final Fantasy XVI Hardcore Gamer Retrieved June 21 2023 Saltzman Mitchell 2023 06 21 Final Fantasy XVI review IGN Retrieved 2023 06 21 Van Allen Eric June 21 2023 Review Final Fantasy XVI Destructoid Retrieved June 21 2023 Taveras Moises 2023 06 21 Final Fantasy 16 Is An RPG Fitting Of This Era Paste Archived from the original on 2023 06 21 Retrieved 2023 07 06 Wilkerson Zach 2023 06 21 Review Final Fantasy XVI RPGFan Retrieved 2023 06 21 a b LaBlanc Wesley 2023 06 21 Final Fantasy XVI Review Game Informer Retrieved 2023 06 21 a b c Evans Thirlwell Edwin 2023 06 21 Final Fantasy 16 review easy to like hard to adore Eurogamer Retrieved 2023 06 21 a b c Colantonio Giovanni 2023 06 21 Final Fantasy XVI review spectacular highs and lows in an uneven epic Digital Trends Retrieved 2023 06 21 a b Jackson Gita 2023 06 21 Final Fantasy 16 is incredible when it doesn t try to say anything meaningful Polygon Retrieved 2023 06 29 Nightingale Ed 2022 11 09 Yoshida s response to Final Fantasy 16 s lack of diversity is souring say Black players Eurogamer Archived from the original on 2022 11 11 Retrieved 2022 12 12 a b Parrish Ash March 1 2023 Final Fantasy XVI has a medieval approach to diversity The Verge Retrieved 25 June 2023 a b Harris Iain 2023 06 27 Final Fantasy 16 fans celebrate the series clearest inclusion of a queer couple yet GamesRadar Archived from the original on 2023 06 27 Retrieved 2023 07 06 a b Nightingale Ed 2023 07 05 Final Fantasy 16 s moving LGBTQ representation proves the series is modernising Eurogamer Archived from the original on 2023 07 05 Retrieved 2023 07 06 Bussell Cat 2023 06 28 Final Fantasy 16 s queer romance has its problems but marks a step forward for the series TechRadar Archived from the original on 2023 06 28 Retrieved 2023 07 06 External links editFinal Fantasy XVI Characters Retrieved from https en wikipedia org w index php title Characters of Final Fantasy XVI amp oldid 1222313920, wikipedia, 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