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Automata theory

Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic. The word automata comes from the Greek word αὐτόματος, which means "self-acting, self-willed, self-moving". An automaton (automata in plural) is an abstract self-propelled computing device which follows a predetermined sequence of operations automatically. An automaton with a finite number of states is called a Finite Automaton (FA) or Finite-State Machine (FSM). The figure on the right illustrates a finite-state machine, which is a well-known type of automaton. This automaton consists of states (represented in the figure by circles) and transitions (represented by arrows). As the automaton sees a symbol of input, it makes a transition (or jump) to another state, according to its transition function, which takes the previous state and current input symbol as its arguments.

Combinational logicFinite-state machinePushdown automatonTuring machineAutomata theory
Classes of automata
(Clicking on each layer gets an article on that subject)
The automaton described by this state diagram starts in state S1, and changes states following the arrows marked 0 or 1 according to the input symbols as they arrive. The double circle marks S1 as an accepting state. Since all paths from S1 to itself contain an even number of arrows marked 0, this automaton accepts strings containing even numbers of 0s.

Automata theory is closely related to formal language theory. In this context, automata are used as finite representations of formal languages that may be infinite. Automata are often classified by the class of formal languages they can recognize, as in the Chomsky hierarchy, which describes a nesting relationship between major classes of automata. Automata play a major role in the theory of computation, compiler construction, artificial intelligence, parsing and formal verification.

History Edit

The theory of abstract automata was developed in the mid-20th century in connection with finite automata.[1] Automata theory was initially considered a branch of mathematical systems theory, studying the behavior of discrete-parameter systems. Early work in automata theory differed from previous work on systems by using abstract algebra to describe information systems rather than differential calculus to describe material systems.[2] The theory of the finite-state transducer was developed under different names by different research communities.[3] The earlier concept of Turing machine was also included in the discipline along with new forms of infinite-state automata, such as pushdown automata.

1956 saw the publication of Automata Studies, which collected work by scientists including Claude Shannon, W. Ross Ashby, John von Neumann, Marvin Minsky, Edward F. Moore, and Stephen Cole Kleene.[4] With the publication of this volume, "automata theory emerged as a relatively autonomous discipline".[5] The book included Kleene's description of the set of regular events, or regular languages, and a relatively stable measure of complexity in Turing machine programs by Shannon.[6] In the same year, Noam Chomsky described the Chomsky hierarchy, a correspondence between automata and formal grammars,[7] and Ross Ashby published An Introduction to Cybernetics, an accessible textbook explaining automata and information using basic set theory.

The study of linear bounded automata led to the Myhill–Nerode theorem,[8] which gives a necessary and sufficient condition for a formal language to be regular, and an exact count of the number of states in a minimal machine for the language. The pumping lemma for regular languages, also useful in regularity proofs, was proven in this period by Michael O. Rabin and Dana Scott, along with the computational equivalence of deterministic and nondeterministic finite automata.[9]

In the 1960s, a body of algebraic results known as "structure theory" or "algebraic decomposition theory" emerged, which dealt with the realization of sequential machines from smaller machines by interconnection.[10] While any finite automaton can be simulated using a universal gate set, this requires that the simulating circuit contain loops of arbitrary complexity. Structure theory deals with the "loop-free" realizability of machines.[5] The theory of computational complexity also took shape in the 1960s.[11][12] By the end of the decade, automata theory came to be seen as "the pure mathematics of computer science".[5]

Automata Edit

What follows is a general definition of an automaton, which restricts a broader definition of a system to one viewed as acting in discrete time-steps, with its state behavior and outputs defined at each step by unchanging functions of only its state and input.[5]

Informal description Edit

An automaton runs when it is given some sequence of inputs in discrete (individual) time steps (or just steps). An automaton processes one input picked from a set of symbols or letters, which is called an input alphabet. The symbols received by the automaton as input at any step are a sequence of symbols called words. An automaton has a set of states. At each moment during a run of the automaton, the automaton is in one of its states. When the automaton receives new input it moves to another state (or transitions) based on a transition function that takes the previous state and current input symbol as parameters. At the same time, another function called the output function produces symbols from the output alphabet, also according to the previous state and current input symbol. The automaton reads the symbols of the input word and transitions between states until the word is read completely, if it is finite in length, at which point the automaton halts. A state at which the automaton halts is called the final state.

To investigate the possible state/input/output sequences in an automaton using formal language theory, a machine can be assigned a starting state and a set of accepting states. Then, depending on whether a run starting from the starting state ends in an accepting state, the automaton can be said to accept or reject an input sequence. The set of all the words accepted by an automaton is called the language recognized by the automaton. A familiar example of a machine recognizing a language is an electronic lock, which accepts or rejects attempts to enter the correct code.

Formal definition Edit

Automaton
An automaton can be represented formally by a quintuple  , where:
  •   is a finite set of symbols, called the input alphabet of the automaton,
  •   is another finite set of symbols, called the output alphabet of the automaton,
  •   is a set of states,
  •   is the next-state function or transition function   mapping state-input pairs to successor states,
  •   is the next-output function   mapping state-input pairs to outputs.
If   is finite, then   is a finite automaton.[5]
Input word
An automaton reads a finite string of symbols  , where  , which is called an input word. The set of all words is denoted by  .
Run
A sequence of states  , where   such that   for  , is a run of the automaton on an input   starting from state  . In other words, at first the automaton is at the start state  , and receives input  . For   and every following   in the input string, the automaton picks the next state   according to the transition function  , until the last symbol   has been read, leaving the machine in the final state of the run,  . Similarly, at each step, the automaton emits an output symbol according to the output function  .
The transition function   is extended inductively into   to describe the machine's behavior when fed whole input words. For the empty string  ,   for all states  , and for strings   where   is the last symbol and   is the (possibly empty) rest of the string,  .[10] The output function   may be extended similarly into  , which gives the complete output of the machine when run on word   from state  .
Acceptor
In order to study an automaton with the theory of formal languages, an automaton may be considered as an acceptor, replacing the output alphabet and function   and   with
  •  , a designated start state, and
  •  , a set of states of   (i.e.  ) called accept states.
This allows the following to be defined:
Accepting word
A word   is an accepting word for the automaton if  , that is, if after consuming the whole string   the machine is in an accept state.
Recognized language
The language   recognized by an automaton is the set of all the words that are accepted by the automaton,  .[13]
Recognizable languages
The recognizable languages are the set of languages that are recognized by some automaton. For finite automata the recognizable languages are regular languages. For different types of automata, the recognizable languages are different.

Variant definitions of automata Edit

Automata are defined to study useful machines under mathematical formalism. So the definition of an automaton is open to variations according to the "real world machine" that we want to model using the automaton. People have studied many variations of automata. The following are some popular variations in the definition of different components of automata.

Input
  • Finite input: An automaton that accepts only finite sequences of symbols. The above introductory definition only encompasses finite words.
  • Infinite input: An automaton that accepts infinite words (ω-words). Such automata are called ω-automata.
  • Tree input: The input may be a tree of symbols instead of sequence of symbols. In this case after reading each symbol, the automaton reads all the successor symbols in the input tree. It is said that the automaton makes one copy of itself for each successor and each such copy starts running on one of the successor symbols from the state according to the transition relation of the automaton. Such an automaton is called a tree automaton.
  • Infinite tree input : The two extensions above can be combined, so the automaton reads a tree structure with (in)finite branches. Such an automaton is called an infinite tree automaton.
States
  • Single state: An automaton with one state, also called a combinational circuit, performs a transformation which may implement combinational logic.[10]
  • Finite states: An automaton that contains only a finite number of states.
  • Infinite states: An automaton that may not have a finite number of states, or even a countable number of states. Different kinds of abstract memory may be used to give such machines finite descriptions.
  • Stack memory: An automaton may also contain some extra memory in the form of a stack in which symbols can be pushed and popped. This kind of automaton is called a pushdown automaton.
  • Queue memory: An automaton may have memory in the form of a queue. Such a machine is called queue machine and is Turing-complete.
  • Tape memory: The inputs and outputs of automata are often described as input and output tapes. Some machines have additional working tapes, including the Turing machine, linear bounded automaton, and log-space transducer.
Transition function
  • Deterministic: For a given current state and an input symbol, if an automaton can only jump to one and only one state then it is a deterministic automaton.
  • Nondeterministic: An automaton that, after reading an input symbol, may jump into any of a number of states, as licensed by its transition relation. The term transition function is replaced by transition relation: The automaton non-deterministically decides to jump into one of the allowed choices. Such automata are called nondeterministic automata.
  • Alternation: This idea is quite similar to tree automata but orthogonal. The automaton may run its multiple copies on the same next read symbol. Such automata are called alternating automata. The acceptance condition must be satisfied on all runs of such copies to accept the input.
Acceptance condition
  • Acceptance of finite words: Same as described in the informal definition above.
  • Acceptance of infinite words: an ω-automaton cannot have final states, as infinite words never terminate. Rather, acceptance of the word is decided by looking at the infinite sequence of visited states during the run.
  • Probabilistic acceptance: An automaton need not strictly accept or reject an input. It may accept the input with some probability between zero and one. For example, quantum finite automata, geometric automata and metric automata have probabilistic acceptance.

Different combinations of the above variations produce many classes of automata.

Automata theory is a subject matter that studies properties of various types of automata. For example, the following questions are studied about a given type of automata.

  • Which class of formal languages is recognizable by some type of automata? (Recognizable languages)
  • Are certain automata closed under union, intersection, or complementation of formal languages? (Closure properties)
  • How expressive is a type of automata in terms of recognizing a class of formal languages? And, their relative expressive power? (Language hierarchy)

Automata theory also studies the existence or nonexistence of any effective algorithms to solve problems similar to the following list:

  • Does an automaton accept at least one input word? (Emptiness checking)
  • Is it possible to transform a given non-deterministic automaton into a deterministic automaton without changing the language recognized? (Determinization)
  • For a given formal language, what is the smallest automaton that recognizes it? (Minimization)

Types of automata Edit

The following is an incomplete list of types of automata.

Discrete, continuous, and hybrid automata Edit

Normally automata theory describes the states of abstract machines but there are discrete automata, analog automata or continuous automata, or hybrid discrete-continuous automata, which use digital data, analog data or continuous time, or digital and analog data, respectively.

Hierarchy in terms of powers Edit

The following is an incomplete hierarchy in terms of powers of different types of virtual machines. The hierarchy reflects the nested categories of languages the machines are able to accept.[14]

Automaton
Deterministic Finite Automaton (DFA) -- Lowest Power

(same power)        (same power)
Nondeterministic Finite Automaton (NFA)
(above is weaker)         (below is stronger)
Deterministic Push Down Automaton (DPDA-I)
with 1 push-down store
 
Nondeterministic Push Down Automaton (NPDA-I)
with 1 push-down store
 
Linear Bounded Automaton (LBA)
 
Deterministic Push Down Automaton (DPDA-II)
with 2 push-down stores
 
Nondeterministic Push Down Automaton (NPDA-II)
with 2 push-down stores
 
Deterministic Turing Machine (DTM)
 
Nondeterministic Turing Machine (NTM)
 
Probabilistic Turing Machine (PTM)
 
Multitape Turing Machine (MTM)
 
Multidimensional Turing Machine

Applications Edit

Each model in automata theory plays important roles in several applied areas. Finite automata are used in text processing, compilers, and hardware design. Context-free grammar (CFGs) are used in programming languages and artificial intelligence. Originally, CFGs were used in the study of human languages. Cellular automata are used in the field of artificial life, the most famous example being John Conway's Game of Life. Some other examples which could be explained using automata theory in biology include mollusk and pine cone growth and pigmentation patterns. Going further, a theory suggesting that the whole universe is computed by some sort of a discrete automaton, is advocated by some scientists. The idea originated in the work of Konrad Zuse, and was popularized in America by Edward Fredkin. Automata also appear in the theory of finite fields: the set of irreducible polynomials that can be written as composition of degree two polynomials is in fact a regular language.[15] Another problem for which automata can be used is the induction of regular languages.

Automata simulators Edit

Automata simulators are pedagogical tools used to teach, learn and research automata theory. An automata simulator takes as input the description of an automaton and then simulates its working for an arbitrary input string. The description of the automaton can be entered in several ways. An automaton can be defined in a symbolic language or its specification may be entered in a predesigned form or its transition diagram may be drawn by clicking and dragging the mouse. Well known automata simulators include Turing's World, JFLAP, VAS, TAGS and SimStudio.[16]

Connection to category theory Edit

One can define several distinct categories of automata[17] following the automata classification into different types described in the previous section. The mathematical category of deterministic automata, sequential machines or sequential automata, and Turing machines with automata homomorphisms defining the arrows between automata is a Cartesian closed category,[18] it has both categorical limits and colimits. An automata homomorphism maps a quintuple of an automaton Ai onto the quintuple of another automaton Aj. Automata homomorphisms can also be considered as automata transformations or as semigroup homomorphisms, when the state space, S, of the automaton is defined as a semigroup Sg. Monoids are also considered as a suitable setting for automata in monoidal categories.[19][20][21]

Categories of variable automata

One could also define a variable automaton, in the sense of Norbert Wiener in his book on The Human Use of Human Beings via the endomorphisms  . Then one can show that such variable automata homomorphisms form a mathematical group. In the case of non-deterministic, or other complex kinds of automata, the latter set of endomorphisms may become, however, a variable automaton groupoid. Therefore, in the most general case, categories of variable automata of any kind are categories of groupoids or groupoid categories. Moreover, the category of reversible automata is then a 2-category, and also a subcategory of the 2-category of groupoids, or the groupoid category.

See also Edit

References Edit

  1. ^ Mahoney, Michael S. "The Structures of Computation and the Mathematical Structure of Nature". The Rutherford Journal. Retrieved 2020-06-07.
  2. ^ Booth, Taylor (1967). Sequential Machines and Automata Theory. New York: John Wiley & Sons. p. 1-13. ISBN 0-471-08848-X.
  3. ^ Ashby, William Ross (1967-01-15). (PDF). Currents in Modern Biology. 1 (2): 95–104. doi:10.1016/0303-2647(67)90021-4. PMID 6060865. Archived from the original (PDF) on 2023-06-04. Retrieved 2021-03-29.: "The theories, now well developed, of the "finite-state machine" (Gill, 1962), of the "noiseless transducer" (Shannon and Weaver, 1949), of the "state-determined system" (Ashby, 1952), and of the "sequential circuit", are essentially homologous."
  4. ^ Ashby, W. R.; et al. (1956). C.E. Shannon; J. McCarthy (eds.). Automata Studies. Princeton, N.J.: Princeton University Press.
  5. ^ a b c d e Arbib, Michael (1969). Theories of Abstract Automata. Englewood Cliffs, N.J.: Prentice-Hall.
  6. ^ Li, Ming; Paul, Vitanyi (1997). An Introduction to Kolmogorov Complexity and its Applications. New York: Springer-Verlag. p. 84.
  7. ^ Chomsky, Noam (1956). "Three models for the description of language" (PDF). IRE Transactions on Information Theory. 2 (3): 113–124. doi:10.1109/TIT.1956.1056813. S2CID 19519474.
  8. ^ Nerode, A. (1958). "Linear Automaton Transformations". Proceedings of the American Mathematical Society. 9 (4): 541. doi:10.1090/S0002-9939-1958-0135681-9.
  9. ^ Rabin, Michael; Scott, Dana (Apr 1959). (PDF). IBM Journal of Research and Development. 3 (2): 114–125. doi:10.1147/rd.32.0114. Archived from the original on 2010-12-14.{{cite journal}}: CS1 maint: unfit URL (link)
  10. ^ a b c Hartmanis, J.; Stearns, R.E. (1966). Algebraic Structure Theory of Sequential Machines. Englewood Cliffs, N.J.: Prentice-Hall.
  11. ^ Hartmanis, J.; Stearns, R. E. (1964). "Computational complexity of recursive sequences" (PDF).
  12. ^ Fortnow, Lance; Homer, Steve (2002). "A Short History of Computational Complexity" (PDF).
  13. ^ Moore, Cristopher (2019-07-31). "Automata, languages, and grammars". arXiv:1907.12713 [cs.CC].
  14. ^ Yan, Song Y. (1998). An Introduction to Formal Languages and Machine Computation. Singapore: World Scientific Publishing Co. Pte. Ltd. pp. 155–156. ISBN 978-981-02-3422-5.
  15. ^ Ferraguti, A.; Micheli, G.; Schnyder, R. (2018), Irreducible compositions of degree two polynomials over finite fields have regular structure, The Quarterly Journal of Mathematics, vol. 69, Oxford University Press, pp. 1089–1099, arXiv:1701.06040, doi:10.1093/qmath/hay015, S2CID 3962424
  16. ^ Chakraborty, P.; Saxena, P. C.; Katti, C. P. (2011). "Fifty Years of Automata Simulation: A Review". ACM Inroads. 2 (4): 59–70. doi:10.1145/2038876.2038893. S2CID 6446749.
  17. ^ Jirí Adámek and Věra Trnková. 1990. Automata and Algebras in Categories. Kluwer Academic Publishers:Dordrecht and Prague
  18. ^ Mac Lane, Saunders (1971). Categories for the Working Mathematician. New York: Springer. ISBN 978-0-387-90036-0.
  19. ^ http://www.math.cornell.edu/~worthing/asl2010.pdf James Worthington.2010.Determinizing, Forgetting, and Automata in Monoidal Categories. ASL North American Annual Meeting, 17 March 2010
  20. ^ Aguiar, M. and Mahajan, S.2010. "Monoidal Functors, Species, and Hopf Algebras".
  21. ^ Meseguer, J., Montanari, U.: 1990 Petri nets are monoids. Information and Computation 88:105–155

Further reading Edit

External links Edit

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automata, theory, study, abstract, machines, automata, well, computational, problems, that, solved, using, them, theory, theoretical, computer, science, with, close, connections, mathematical, logic, word, automata, comes, from, greek, word, αὐτόματος, which, . Automata theory is the study of abstract machines and automata as well as the computational problems that can be solved using them It is a theory in theoretical computer science with close connections to mathematical logic The word automata comes from the Greek word aὐtomatos which means self acting self willed self moving An automaton automata in plural is an abstract self propelled computing device which follows a predetermined sequence of operations automatically An automaton with a finite number of states is called a Finite Automaton FA or Finite State Machine FSM The figure on the right illustrates a finite state machine which is a well known type of automaton This automaton consists of states represented in the figure by circles and transitions represented by arrows As the automaton sees a symbol of input it makes a transition or jump to another state according to its transition function which takes the previous state and current input symbol as its arguments Classes of automata Clicking on each layer gets an article on that subject The automaton described by this state diagram starts in state S1 and changes states following the arrows marked 0 or 1 according to the input symbols as they arrive The double circle marks S1 as an accepting state Since all paths from S1 to itself contain an even number of arrows marked 0 this automaton accepts strings containing even numbers of 0s Automata theory is closely related to formal language theory In this context automata are used as finite representations of formal languages that may be infinite Automata are often classified by the class of formal languages they can recognize as in the Chomsky hierarchy which describes a nesting relationship between major classes of automata Automata play a major role in the theory of computation compiler construction artificial intelligence parsing and formal verification Contents 1 History 2 Automata 2 1 Informal description 2 2 Formal definition 3 Variant definitions of automata 4 Types of automata 4 1 Discrete continuous and hybrid automata 5 Hierarchy in terms of powers 6 Applications 7 Automata simulators 8 Connection to category theory 9 See also 10 References 11 Further reading 12 External linksHistory EditThe theory of abstract automata was developed in the mid 20th century in connection with finite automata 1 Automata theory was initially considered a branch of mathematical systems theory studying the behavior of discrete parameter systems Early work in automata theory differed from previous work on systems by using abstract algebra to describe information systems rather than differential calculus to describe material systems 2 The theory of the finite state transducer was developed under different names by different research communities 3 The earlier concept of Turing machine was also included in the discipline along with new forms of infinite state automata such as pushdown automata 1956 saw the publication of Automata Studies which collected work by scientists including Claude Shannon W Ross Ashby John von Neumann Marvin Minsky Edward F Moore and Stephen Cole Kleene 4 With the publication of this volume automata theory emerged as a relatively autonomous discipline 5 The book included Kleene s description of the set of regular events or regular languages and a relatively stable measure of complexity in Turing machine programs by Shannon 6 In the same year Noam Chomsky described the Chomsky hierarchy a correspondence between automata and formal grammars 7 and Ross Ashby published An Introduction to Cybernetics an accessible textbook explaining automata and information using basic set theory The study of linear bounded automata led to the Myhill Nerode theorem 8 which gives a necessary and sufficient condition for a formal language to be regular and an exact count of the number of states in a minimal machine for the language The pumping lemma for regular languages also useful in regularity proofs was proven in this period by Michael O Rabin and Dana Scott along with the computational equivalence of deterministic and nondeterministic finite automata 9 In the 1960s a body of algebraic results known as structure theory or algebraic decomposition theory emerged which dealt with the realization of sequential machines from smaller machines by interconnection 10 While any finite automaton can be simulated using a universal gate set this requires that the simulating circuit contain loops of arbitrary complexity Structure theory deals with the loop free realizability of machines 5 The theory of computational complexity also took shape in the 1960s 11 12 By the end of the decade automata theory came to be seen as the pure mathematics of computer science 5 Automata EditWhat follows is a general definition of an automaton which restricts a broader definition of a system to one viewed as acting in discrete time steps with its state behavior and outputs defined at each step by unchanging functions of only its state and input 5 Informal description Edit An automaton runs when it is given some sequence of inputs in discrete individual time steps or just steps An automaton processes one input picked from a set of symbols or letters which is called an input alphabet The symbols received by the automaton as input at any step are a sequence of symbols called words An automaton has a set of states At each moment during a run of the automaton the automaton is in one of its states When the automaton receives new input it moves to another state or transitions based on a transition function that takes the previous state and current input symbol as parameters At the same time another function called the output function produces symbols from the output alphabet also according to the previous state and current input symbol The automaton reads the symbols of the input word and transitions between states until the word is read completely if it is finite in length at which point the automaton halts A state at which the automaton halts is called the final state To investigate the possible state input output sequences in an automaton using formal language theory a machine can be assigned a starting state and a set of accepting states Then depending on whether a run starting from the starting state ends in an accepting state the automaton can be said to accept or reject an input sequence The set of all the words accepted by an automaton is called the language recognized by the automaton A familiar example of a machine recognizing a language is an electronic lock which accepts or rejects attempts to enter the correct code Formal definition Edit AutomatonAn automaton can be represented formally by a quintuple M S G Q d l displaystyle M langle Sigma Gamma Q delta lambda rangle nbsp where S displaystyle Sigma nbsp is a finite set of symbols called the input alphabet of the automaton G displaystyle Gamma nbsp is another finite set of symbols called the output alphabet of the automaton Q displaystyle Q nbsp is a set of states d displaystyle delta nbsp is the next state function or transition function d Q S Q displaystyle delta Q times Sigma to Q nbsp mapping state input pairs to successor states l displaystyle lambda nbsp is the next output function l Q S G displaystyle lambda Q times Sigma to Gamma nbsp mapping state input pairs to outputs If Q displaystyle Q nbsp is finite then M displaystyle M nbsp is a finite automaton 5 Input word An automaton reads a finite string of symbols a 1 a 2 a n displaystyle a 1 a 2 a n nbsp where a i S displaystyle a i in Sigma nbsp which is called an input word The set of all words is denoted by S displaystyle Sigma nbsp Run A sequence of states q 0 q 1 q n displaystyle q 0 q 1 q n nbsp where q i Q displaystyle q i in Q nbsp such that q i d q i 1 a i displaystyle q i delta q i 1 a i nbsp for 0 lt i n displaystyle 0 lt i leq n nbsp is a run of the automaton on an input a 1 a 2 a n S displaystyle a 1 a 2 a n in Sigma nbsp starting from state q 0 displaystyle q 0 nbsp In other words at first the automaton is at the start state q 0 displaystyle q 0 nbsp and receives input a 1 displaystyle a 1 nbsp For a 1 displaystyle a 1 nbsp and every following a i displaystyle a i nbsp in the input string the automaton picks the next state q i displaystyle q i nbsp according to the transition function d q i 1 a i displaystyle delta q i 1 a i nbsp until the last symbol a n displaystyle a n nbsp has been read leaving the machine in the final state of the run q n displaystyle q n nbsp Similarly at each step the automaton emits an output symbol according to the output function l q i 1 a i displaystyle lambda q i 1 a i nbsp The transition function d displaystyle delta nbsp is extended inductively into d Q S Q displaystyle overline delta Q times Sigma to Q nbsp to describe the machine s behavior when fed whole input words For the empty string e displaystyle varepsilon nbsp d q e q displaystyle overline delta q varepsilon q nbsp for all states q displaystyle q nbsp and for strings w a displaystyle wa nbsp where a displaystyle a nbsp is the last symbol and w displaystyle w nbsp is the possibly empty rest of the string d q w a d d q w a displaystyle overline delta q wa delta overline delta q w a nbsp 10 The output function l displaystyle lambda nbsp may be extended similarly into l q w displaystyle overline lambda q w nbsp which gives the complete output of the machine when run on word w displaystyle w nbsp from state q displaystyle q nbsp AcceptorIn order to study an automaton with the theory of formal languages an automaton may be considered as an acceptor replacing the output alphabet and function G displaystyle Gamma nbsp and l displaystyle lambda nbsp with q 0 Q displaystyle q 0 in Q nbsp a designated start state and F displaystyle F nbsp a set of states of Q displaystyle Q nbsp i e F Q displaystyle F subseteq Q nbsp called accept states This allows the following to be defined Accepting word A word w a 1 a 2 a n S displaystyle w a 1 a 2 a n in Sigma nbsp is an accepting word for the automaton if d q 0 w F displaystyle overline delta q 0 w in F nbsp that is if after consuming the whole string w displaystyle w nbsp the machine is in an accept state Recognized language The language L S displaystyle L subseteq Sigma nbsp recognized by an automaton is the set of all the words that are accepted by the automaton L w S d q 0 w F displaystyle L w in Sigma overline delta q 0 w in F nbsp 13 Recognizable languages The recognizable languages are the set of languages that are recognized by some automaton For finite automata the recognizable languages are regular languages For different types of automata the recognizable languages are different Variant definitions of automata EditAutomata are defined to study useful machines under mathematical formalism So the definition of an automaton is open to variations according to the real world machine that we want to model using the automaton People have studied many variations of automata The following are some popular variations in the definition of different components of automata InputFinite input An automaton that accepts only finite sequences of symbols The above introductory definition only encompasses finite words Infinite input An automaton that accepts infinite words w words Such automata are called w automata Tree input The input may be a tree of symbols instead of sequence of symbols In this case after reading each symbol the automaton reads all the successor symbols in the input tree It is said that the automaton makes one copy of itself for each successor and each such copy starts running on one of the successor symbols from the state according to the transition relation of the automaton Such an automaton is called a tree automaton Infinite tree input The two extensions above can be combined so the automaton reads a tree structure with in finite branches Such an automaton is called an infinite tree automaton StatesSingle state An automaton with one state also called a combinational circuit performs a transformation which may implement combinational logic 10 Finite states An automaton that contains only a finite number of states Infinite states An automaton that may not have a finite number of states or even a countable number of states Different kinds of abstract memory may be used to give such machines finite descriptions Stack memory An automaton may also contain some extra memory in the form of a stack in which symbols can be pushed and popped This kind of automaton is called a pushdown automaton Queue memory An automaton may have memory in the form of a queue Such a machine is called queue machine and is Turing complete Tape memory The inputs and outputs of automata are often described as input and output tapes Some machines have additional working tapes including the Turing machine linear bounded automaton and log space transducer Transition functionDeterministic For a given current state and an input symbol if an automaton can only jump to one and only one state then it is a deterministic automaton Nondeterministic An automaton that after reading an input symbol may jump into any of a number of states as licensed by its transition relation The term transition function is replaced by transition relation The automaton non deterministically decides to jump into one of the allowed choices Such automata are called nondeterministic automata Alternation This idea is quite similar to tree automata but orthogonal The automaton may run its multiple copies on the same next read symbol Such automata are called alternating automata The acceptance condition must be satisfied on all runs of such copies to accept the input Acceptance conditionAcceptance of finite words Same as described in the informal definition above Acceptance of infinite words an w automaton cannot have final states as infinite words never terminate Rather acceptance of the word is decided by looking at the infinite sequence of visited states during the run Probabilistic acceptance An automaton need not strictly accept or reject an input It may accept the input with some probability between zero and one For example quantum finite automata geometric automata and metric automata have probabilistic acceptance Different combinations of the above variations produce many classes of automata Automata theory is a subject matter that studies properties of various types of automata For example the following questions are studied about a given type of automata Which class of formal languages is recognizable by some type of automata Recognizable languages Are certain automata closed under union intersection or complementation of formal languages Closure properties How expressive is a type of automata in terms of recognizing a class of formal languages And their relative expressive power Language hierarchy Automata theory also studies the existence or nonexistence of any effective algorithms to solve problems similar to the following list Does an automaton accept at least one input word Emptiness checking Is it possible to transform a given non deterministic automaton into a deterministic automaton without changing the language recognized Determinization For a given formal language what is the smallest automaton that recognizes it Minimization Types of automata EditThe following is an incomplete list of types of automata Automaton Recognizable languagesNondeterministic Deterministic finite state machine FSM regular languagesDeterministic pushdown automaton DPDA deterministic context free languagesPushdown automaton PDA context free languagesLinear bounded automaton LBA context sensitive languagesTuring machine recursively enumerable languagesDeterministic Buchi automaton w limit languagesNondeterministic Buchi automaton w regular languagesRabin automaton Streett automaton Parity automaton Muller automatonWeighted automatonDiscrete continuous and hybrid automata Edit Normally automata theory describes the states of abstract machines but there are discrete automata analog automata or continuous automata or hybrid discrete continuous automata which use digital data analog data or continuous time or digital and analog data respectively Hierarchy in terms of powers EditThe following is an incomplete hierarchy in terms of powers of different types of virtual machines The hierarchy reflects the nested categories of languages the machines are able to accept 14 AutomatonDeterministic Finite Automaton DFA Lowest Power same power displaystyle nbsp same power Nondeterministic Finite Automaton NFA above is weaker displaystyle cap nbsp below is stronger Deterministic Push Down Automaton DPDA I with 1 push down store displaystyle cap nbsp Nondeterministic Push Down Automaton NPDA I with 1 push down store displaystyle cap nbsp Linear Bounded Automaton LBA displaystyle cap nbsp Deterministic Push Down Automaton DPDA II with 2 push down stores displaystyle nbsp Nondeterministic Push Down Automaton NPDA II with 2 push down stores displaystyle nbsp Deterministic Turing Machine DTM displaystyle nbsp Nondeterministic Turing Machine NTM displaystyle nbsp Probabilistic Turing Machine PTM displaystyle nbsp Multitape Turing Machine MTM displaystyle nbsp Multidimensional Turing MachineApplications EditEach model in automata theory plays important roles in several applied areas Finite automata are used in text processing compilers and hardware design Context free grammar CFGs are used in programming languages and artificial intelligence Originally CFGs were used in the study of human languages Cellular automata are used in the field of artificial life the most famous example being John Conway s Game of Life Some other examples which could be explained using automata theory in biology include mollusk and pine cone growth and pigmentation patterns Going further a theory suggesting that the whole universe is computed by some sort of a discrete automaton is advocated by some scientists The idea originated in the work of Konrad Zuse and was popularized in America by Edward Fredkin Automata also appear in the theory of finite fields the set of irreducible polynomials that can be written as composition of degree two polynomials is in fact a regular language 15 Another problem for which automata can be used is the induction of regular languages Automata simulators EditAutomata simulators are pedagogical tools used to teach learn and research automata theory An automata simulator takes as input the description of an automaton and then simulates its working for an arbitrary input string The description of the automaton can be entered in several ways An automaton can be defined in a symbolic language or its specification may be entered in a predesigned form or its transition diagram may be drawn by clicking and dragging the mouse Well known automata simulators include Turing s World JFLAP VAS TAGS and SimStudio 16 Connection to category theory EditOne can define several distinct categories of automata 17 following the automata classification into different types described in the previous section The mathematical category of deterministic automata sequential machines or sequential automata and Turing machines with automata homomorphisms defining the arrows between automata is a Cartesian closed category 18 it has both categorical limits and colimits An automata homomorphism maps a quintuple of an automaton Ai onto the quintuple of another automaton Aj Automata homomorphisms can also be considered as automata transformations or as semigroup homomorphisms when the state space S of the automaton is defined as a semigroup Sg Monoids are also considered as a suitable setting for automata in monoidal categories 19 20 21 Categories of variable automataOne could also define a variable automaton in the sense of Norbert Wiener in his book on The Human Use of Human Beings via the endomorphisms A i A i displaystyle A i to A i nbsp Then one can show that such variable automata homomorphisms form a mathematical group In the case of non deterministic or other complex kinds of automata the latter set of endomorphisms may become however a variable automaton groupoid Therefore in the most general case categories of variable automata of any kind are categories of groupoids or groupoid categories Moreover the category of reversible automata is then a 2 category and also a subcategory of the 2 category of groupoids or the groupoid category See also EditBoolean differential calculusReferences Edit Mahoney Michael S The Structures of Computation and the Mathematical Structure of Nature The Rutherford Journal Retrieved 2020 06 07 Booth Taylor 1967 Sequential Machines and Automata Theory New York John Wiley amp Sons p 1 13 ISBN 0 471 08848 X Ashby William Ross 1967 01 15 The Place of the Brain in the Natural World PDF Currents in Modern Biology 1 2 95 104 doi 10 1016 0303 2647 67 90021 4 PMID 6060865 Archived from the original PDF on 2023 06 04 Retrieved 2021 03 29 The theories now well developed of the finite state machine Gill 1962 of the noiseless transducer Shannon and Weaver 1949 of the state determined system Ashby 1952 and of the sequential circuit are essentially homologous Ashby W R et al 1956 C E Shannon J McCarthy eds Automata Studies Princeton N J Princeton University Press a b c d e Arbib Michael 1969 Theories of Abstract Automata Englewood Cliffs N J Prentice Hall Li Ming Paul Vitanyi 1997 An Introduction to Kolmogorov Complexity and its Applications New York Springer Verlag p 84 Chomsky Noam 1956 Three models for the description of language PDF IRE Transactions on Information Theory 2 3 113 124 doi 10 1109 TIT 1956 1056813 S2CID 19519474 Nerode A 1958 Linear Automaton Transformations Proceedings of the American Mathematical Society 9 4 541 doi 10 1090 S0002 9939 1958 0135681 9 Rabin Michael Scott Dana Apr 1959 Finite Automata and Their Decision Problems PDF IBM Journal of Research and Development 3 2 114 125 doi 10 1147 rd 32 0114 Archived from the original on 2010 12 14 a href Template Cite journal html title Template Cite journal cite journal a CS1 maint unfit URL link a b c Hartmanis J Stearns R E 1966 Algebraic Structure Theory of Sequential Machines Englewood Cliffs N J Prentice Hall Hartmanis J Stearns R E 1964 Computational complexity of recursive sequences PDF Fortnow Lance Homer Steve 2002 A Short History of Computational Complexity PDF Moore Cristopher 2019 07 31 Automata languages and grammars arXiv 1907 12713 cs CC Yan Song Y 1998 An Introduction to Formal Languages and Machine Computation Singapore World Scientific Publishing Co Pte Ltd pp 155 156 ISBN 978 981 02 3422 5 Ferraguti A Micheli G Schnyder R 2018 Irreducible compositions of degree two polynomials over finite fields have regular structure The Quarterly Journal of Mathematics vol 69 Oxford University Press pp 1089 1099 arXiv 1701 06040 doi 10 1093 qmath hay015 S2CID 3962424 Chakraborty P Saxena P C Katti C P 2011 Fifty Years of Automata Simulation A Review ACM Inroads 2 4 59 70 doi 10 1145 2038876 2038893 S2CID 6446749 Jiri Adamek and Vera Trnkova 1990 Automata and Algebras in Categories Kluwer Academic Publishers Dordrecht and Prague Mac Lane Saunders 1971 Categories for the Working Mathematician New York Springer ISBN 978 0 387 90036 0 http www math cornell edu worthing asl2010 pdf James Worthington 2010 Determinizing Forgetting and Automata in Monoidal Categories ASL North American Annual Meeting 17 March 2010 Aguiar M and Mahajan S 2010 Monoidal Functors Species and Hopf Algebras Meseguer J Montanari U 1990 Petri nets are monoids Information and Computation 88 105 155Further reading EditJohn E Hopcroft Rajeev Motwani Jeffrey D Ullman 2000 Introduction to Automata Theory Languages and Computation 2nd ed Pearson Education ISBN 978 0 201 44124 6 Michael Sipser 1997 Introduction to the Theory of Computation PWS Publishing ISBN 978 0 534 94728 6 Part One Automata and Languages chapters 1 2 pp 29 122 Section 4 1 Decidable Languages pp 152 159 Section 5 1 Undecidable Problems from Language Theory pp 172 183 Elaine Rich 2008 Automata Computability and Complexity Theory and Applications Pearson ISBN 978 0 13 228806 4 Salomaa Arto 1985 Computation and automata Encyclopedia of Mathematics and Its Applications Vol 25 Cambridge University Press ISBN 978 0 521 30245 6 Zbl 0565 68046 Anderson James A 2006 Automata theory with modern applications With contributions by Tom Head Cambridge Cambridge University Press ISBN 978 0 521 61324 8 Zbl 1127 68049 Conway J H 1971 Regular algebra and finite machines Chapman and Hall Mathematics Series London Chapman amp Hall Zbl 0231 94041 John M Howie 1991 Automata and Languages Clarendon Press ISBN 0 19 853424 8 MR1254435 Sakarovitch Jacques 2009 Elements of automata theory Translated from the French by Reuben Thomas Cambridge University Press ISBN 978 0 521 84425 3 Zbl 1188 68177 James P Schmeiser David T Barnard 1995 Producing a top down parse order with bottom up parsing Elsevier North Holland Igor Aleksander F Keith Hanna 1975 Automata Theory An Engineering Approach New York Crane Russak ISBN 978 0 8448 0657 0 Marvin Minsky 1967 Computation Finite and infinite machines Princeton N J Prentice Hall John C Martin 2011 Introduction to Languages and The Theory of Computation New York McGraw Hill ISBN 978 0 07 319146 1 External links Editdk brics automaton libfa Retrieved from https en wikipedia org w index php title Automata theory amp oldid 1175921335, wikipedia, wiki, book, books, library,

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