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Super Smash Bros. in esports

Professional Super Smash Bros. competition involves professional gamers competing in the Super Smash Bros. series of crossover fighting games published by Nintendo. Organized tournament competition began in 2002 with Super Smash Bros. Melee, released for the GameCube in 2001; however, in the series' native Japan, there have been tournaments as early as 1999 with the original Super Smash Bros. for the Nintendo 64. Later tournaments have featured the other games in the series, with the two largest and most popular Smash Bros. scenes revolving around Melee and Super Smash Bros. Ultimate for the Nintendo Switch. Smaller scenes exist for the original game and Project M, a popular fan modification of Super Smash Bros. Brawl for the Wii, and to a lesser extent, Brawl itself. Major Smash Bros. tournaments include the GENESIS, Evolution Championship Series (EVO), Super Smash Con and The Big House annual series. Major League Gaming (MLG) has also previously included Smash Bros. games in its Pro Circuit.

Super Smash Bros.
Highest governing bodyNone
First played2002
Characteristics
TypeVideo game, esports
EquipmentGameCube, Wii, Nintendo 64, Wii U, Nintendo Switch

The competitive Smash Bros. community is well known in the wider fighting game community for its decentralized, grassroots scene.[1][2] No official governing body or tournament circuit exists for professional Smash Bros., a byproduct of Nintendo's historical reluctance to directly promote the scene.

History of competitive Super Smash Bros. Melee edit

Early years: 2002–2007 edit

 
Competitors at Low Tier City 3, a 2015 tournament

The first publicized western Super Smash Bros. Melee tournaments were held in early 2002, centering around the Tournament Go series hosted in California by Matt "MattDeezie" Dahlgren.[3] Due to the lack of an agreed upon standardized ruleset, tournaments in this period often featured wildly different rules, with frequent disputes among competitors regarding the legality of items and the legal stagelist. A standardized ruleset was eventually developed over several years which banned all items and narrowed the legal stagelist to a select few.[4] On March 1, 2003, the International Video Game Federation hosted the first corporate sponsored Super Smash Bros. tournament, the IVGF Northwest Regionals, won by Jeremy "Recipherus" Fremlin.

 
Ken Hoang was widely considered the best Super Smash Bros. Melee player in the world during the early years of the game's competitive scene.

The period of 2003 to 2007 is often referred to as the "Golden Age" of Melee; the game was featured in the Major League Gaming (MLG) Pro Circuit during this period from 2004 to 2006.[5] Ken Hoang was widely considered to be the best player in the world during this period, earning him the nickname "The King of Smash". In addition to Ken, Christopher "Azen" McMullen, Daniel "ChuDat" Rodriguez, Joel Isai "Isai" Alvarado, Christopher "PC Chris" Szygiel, Daniel "KoreanDJ" Jung, and Jason "Mew2King" Zimmerman were considered to be some of the best players at the time. Melee was also included in Evolution Championship Series (EVO) 2007, an annual major fighting game tournament held in Las Vegas. MLG dropped Melee from its circuit in 2007, however the organization still sponsored a number of tournaments as part of the underground 2007 Smash Series for a year.[6]

Decline: 2008–2013 edit

The Melee competitive scene suffered in the late 2000s, with the game being dropped from both the MLG circuit and EVO amid the release of the next game in the Smash Bros. series, Super Smash Bros. Brawl in 2008. Brawl replaced Melee in many competitive circuits; however, the former game quickly garnered a poor reputation among much of the competitive Smash Bros. community due to its slower and more defensive gameplay as well as its anti-competitive mechanics such as random tripping. In 2010, MLG picked up Brawl for its Pro Circuit for a year; during this time, Nintendo prohibited MLG from live streaming Brawl matches.[7] The period from 2012 to 2013 is often referred to as "The Dark Age" of competitive Smash Bros. due to the temporary decline of Melee and the subsequent decline in popularity of Brawl. Nevertheless, the period did see some major tournaments such as the inaugural GENESIS in 2009 and the launch of the Apex and The Big House tournament series.

Resurgence and the "Five Gods": 2013–2018 edit

 
One of the "Five Gods", Jason "Mew2King" Zimmerman, competing at a tournament at SXSW 2016

Competitive Melee experienced a resurgence in popularity and support after it was again hosted at EVO 2013 after the game won a charity drive to decide the final game to be featured in its tournament lineup.[8][9] Due to its large turnout and viewership that year, EVO continued including Melee in its lineup for the next five years. The competitive scene was also further popularized by the 2013 release of The Smash Brothers documentary series directed by Travis "Samox" Beauchamp.[10] SmashBoards estimated that in 2014 around 3,242 events featuring a Smash Bros. game had occurred worldwide.[11] This period saw a number of new and revived major tournament series enter the scene, including GENESIS, Super Smash Con, Community Effort Orlando (CEO), DreamHack, Major League Gaming (MLG), Shine and the Smash Summit invitational series. Other major tournament series included Apex and The Big House. Apex 2015 was officially sponsored by Nintendo of America, marking the first official Nintendo sponsorship of a community-run event[12] while EVO 2016 was the largest Melee tournament of all time, with 2,376 entrants.[13] In June 2014 Nintendo held an invitational Super Smash Bros. for Wii U tournament at E3 2014 to promote the game, in which various competitive Smash Bros. players competed in a non-standard ruleset.[14] Smash Sisters, an initiative aimed at normalizing the participation of women at tournaments, held its first all-women bracket at GENESIS 3 in 2016.[15][16]

The period from 2013 to 2018 is sometimes referred to as "The Platinum Age" or "The Era of the Five Gods", a reference to the five most dominant players of the era: Jason "Mew2King" Zimmerman, Joseph "Mango" Marquez, Kevin "PPMD" Nanney (formerly known as Dr. PeePee), Adam "Armada" Lindgren, and Juan "Hungrybox" Debiedma. William "Leffen" Hjelte became the first player to defeat all five of the "Five Gods" during this period, leading some to nickname him as "The God Slayer", and causing the top 6 players to become collectively known as the "Big 6".[17] In 2017, Justin "Plup" McGrath became the second player in the game's history to defeat all of the "Five Gods" in tournament competition, also becoming the first player outside of the Big 6 to defeat Armada in a tournament set in seven years.[18]

2018–present edit

 
A 2021 list by PGstats ranked Joseph "Mango" Marquez as the greatest Melee player of all time.

In the late 2010s, the "Five Gods" moniker started to become less relevant as many of the "Gods" stepped back from full-time competition: PPMD went on indefinite hiatus from competition in 2016 citing health issues, Armada retired from singles competition in 2018 and Mew2King semi-retired from serious competition around the same time to focus on content creation and coaching.[19][20] Leffen also faced several visa-related difficulties in competing in the United States during this time.[21] Referred to by some as "The Chaos Age", the current era has seen the relative decline of the "Five Gods" in tournament placings in favor of newer players, such as Zain Naghmi, Jeffrey "Axe" Williamson and Cody Schwab. Plup's first-place victory at GENESIS 5 in 2018 marked the first supermajor tournament won by a player outside of the Big 6 in several years.[22]

The competitive scene was significantly affected in 2020 by the COVID-19 pandemic, shutting down virtually all in-person tournaments. However, a major milestone occurred in the summer of 2020 with the development of rollback netcode for Project Slippi, an emulated fan-made modification of Melee, which allowed for low-latency online matchmaking for the first time in the game's history.[23] While significantly contributing to the game's accessibility during the pandemic, Project Slippi also brought new legal troubles to the competitive scene, culminating in the cancellation of The Big House 10 in 2020 after the event received a cease and desist notice from Nintendo concerning the event's planned usage of Project Slippi.[24] The cancellation was met with a highly negative reaction from the competitive community, and led to the trending of the "#FreeMelee" hashtag on Twitter.[25] In November 2021, Panda (formerly Panda Global) and Nintendo jointly announced an officially licensed Melee and Super Smash Bros. Ultimate North American championship circuit for 2022, the first ever officially licensed Melee circuit.[26] The Big House 10 would become a part of the Panda Cup and was held that year, becoming notable for Masaya "aMSa" Chikamoto's first-place victory over Mango and Hungrybox, marking his first supermajor tournament victory alongside the first major victory for Yoshi in the game's history.[27][28]

The community's relationship with Panda and the Panda Cup would become strained with the news that Nintendo had allegedly forced the Smash World Tour to be cancelled just weeks before it was supposed to commence in early December, with Panda CEO Alan "Dr. Alan" Bunney accused of sabotaging the event.[29] Follow-up statements from Nintendo and Panda received heavy backlash from the community for lack of transparency, leading numerous Melee players like aMSa and Hungrybox to drop out of the Panda Cup Finale in an act of protest. Players who were sponsored by Panda like Cody Schwab and Plup also announced their departure from the organization.[30] In light of these events, Panda released a second statement announcing that they had removed Dr. Alan as CEO and postponed the Panda Cup Finale due to security reasons.[31]

Super Smash Bros. Ultimate and other games edit

 
Leonardo "MKLeo" Perez is widely considered the best Super Smash Bros. Ultimate player in the world.

Competitive scenes have existed for all titles in the Smash Bros. series, with the two largest and most popular modern titles being Super Smash Bros. Ultimate and Melee. While both Ultimate and Melee share the same basic gameplay format and style and are often included in major tournaments together, the significant differences in gameplay speed, advanced tech and character matchups have led to the development of intertwined but distinct competitive scenes for the two games. Leonardo "MKLeo" Perez is widely considered the world's best Ultimate player, alongside other top players such as Gavin "Tweek" Dempsey, Sota "Zackray" Okada, and William "Glutonny" Belaïd, among others.[32][33]

Smaller competitive scenes exist for the original game for Nintendo 64 and Project M/Project+, a fan-made mod of Super Smash Bros. Brawl designed to make the game resemble the faster gameplay style of Melee. Smash Bros. games with previously active competitive scenes include Brawl (2008-2014) and Super Smash Bros. for Wii U (2014-2018); however, in Norway, there are still Brawl events of comparable size to Melee and Ultimate events. Most Brawl and Wii U players have since migrated to Ultimate, with significant overlap between top professional players of the former games and current top professional Ultimate players.

Relationship with Nintendo edit

The competitive Smash Bros. scene has been noted for its uneasy relationship with Nintendo, the series' owner and publisher. IGN journalist Matt Kim has noted how "Unlike companies like Riot or Blizzard, who work directly to manage the competitive scene built up around their games, Nintendo has studiously distanced itself, and even actively worked against a community that loves its fighting games."[34] Nintendo has threatened legal action against several major Smash Bros. tournaments in the past, including EVO 2013 and The Big House 10, often over livestreaming rights or due to the usage of mods in the tournament, such as Project M or Project Slippi. These incidents have received a largely negative reaction from competitive players, and have sometimes resulted in the tournaments not being livestreamed or even being outright cancelled by tournament organizers.[35][36] While Nintendo has occasionally sponsored community-organized tournaments, and has held its own promotional tournaments utilizing non-standardized rulesets, it has never officially licensed a Smash Bros. tournament or contributed financially to a prize pot. Nintendo's lack of support has contributed to the competitive Smash Bros. community's reputation as grassroots and community-driven.[1] However, in November 2021, Nintendo and Panda jointly announced the first officially licensed Smash Bros. tournament circuit for North America in 2022.[37] A separate grassroots tournament global circuit, the Smash World Tour, ran throughout 2022, with the finals expected to take place in December 2022. However, legal action from Nintendo and potential sabotage from Panda Global resulted in the finals being cancelled just 3 weeks before their scheduled date. The move was estimated to have cost tournament organizers hundreds of thousands of dollars worth of loss.[38]

Competitive Smash Bros. culture has also been criticized by series creator and director Masahiro Sakurai, who has argued that competitive play strays from his original vision for the series of bridging the gap between casual and skilled players.[39] Sakurai's aversion to catering to competitive players greatly influenced the development and gameplay of Brawl, the successor to Melee, which was widely criticized by many competitive players for its deliberately slower and more casual gameplay.[40][41] The competitive discontent with Brawl later spurred the development of Project M/Project+, an emulated fan mod to make the game's gameplay more resemble that of Melee's.[42] Project M/Project+ has also found itself at the center of legal action by Nintendo due to its dubious copyright legality, with many tournaments having received cease and desist notices from Nintendo upon including the mod in their game lineups.[citation needed]

Former Nintendo of America President Reggie Fils-Aimé defended Nintendo's history of distancing itself from the competitive community, saying that "We want to do this much more at a grassroots level than others’ visions around leagues and big up-front payments and things of that nature.”[43]

Competitive format edit

Games played using competitive rules are generally played with lives (known as "stocks" in-game), with the timer set, and items turned off.[44] It is played either Double-elimination format, or a double-elimination bracket seeded from pools.

Melee and Project M start with four stocks and an eight-minute time limit; the original Super Smash Bros. likewise starts with four stocks and eight-minute time limit (with the time limit being modded in due to the base game not providing a time limit option); Brawl starts with three stocks and an eight-minute time limit; 3DS/Wii U with two and a six-minute time limit; and Ultimate with three stocks and a seven-minute time limit.

If the time runs out, the winner is determined by whoever has more stocks left; if both players have the same number of stocks, then winner is determined by whoever has the lower damage percentage. If both players have the same number of stocks and amount of damage, then, depending on the tournament, the whole match must be played again, or a shorter match with a single stock each is played. In competitive play, Sudden Death is usually ignored should the match end in a tie.

Pausing can disrupt the gameplay; thus, if a player pauses while in the middle of a match to gain an advantage, then that player must forfeit a stock or the game. In stricter tournaments, the player must forfeit a stock regardless of advantage (or lack thereof), though the pause function is usually disabled in these tournaments. To facilitate this, each game in the series starting with Melee includes a ruleset option to toggle pausing on or off.

Most matches are played in best-of-three game sets. Best-of-five sets are played anywhere from top 32 to grand finals.[44][45]

There are stages that are deemed legal by the tournament organizers; these stages are starter stages. Players strike the starter stages before a match to determine the first stage they will play on; also, players must choose their characters without the other person's knowledge for the first match. In subsequent matches there are also counterpick stages allowed. For instance, in Melee singles, the starter stages are Battlefield, Final Destination, Dream Land N64, Yoshi's Story, and Fountain of Dreams. Players use a 1-2-1 format to strike which stages they do not want to play on until one is left. Once the first match is complete, the losing player can choose any of the starter stages or he or she can also choose a counterpick stage – in this case, Pokémon Stadium. After the first match is complete, the losing player chooses a stage, then the winning player chooses his or her character, then the losing player chooses his or her character before heading to subsequent matches. In best-of-3 sets, the winner can ban one stage so the losing player cannot choose that stage.[46] Generally, players cannot select a stage on which they have previously won; this rule is known as "Dave's Stupid Rule" or the "Stage Clause".[47] While most Melee-tournaments are running Dave's stupid rule, most Ultimate tournaments are using a variant of the clause, known as "modified Dave's Stupid Rule", or mDSR. In mDSR tournaments, players are only barred from selecting the last stage they've won on in that set. Most tournaments allow the players to forgo these rules if both players agree to it. This is known as the gentlemen's clause. Juan "Hungrybox" Debiedma is a notable user of the gentlemen's clause in competitive Melee, as he will often offer to gentleman to Battlefield, rather than to play on Fountain of Dreams, one of the games less popular stages.

Competitive play may be either singles or doubles. In singles, two players face off against each other. In doubles, two teams of two players fight each other. Sharing stocks with teammates is allowed. Friendly fire is enabled, so teammates can damage or save each other. This is to ensure fairness, as certain combinations of characters in teams can prove to be overpowered. It also ensures that two-on-one situations aren't overwhelmingly tilted in the winning team's favor. It also adds a couple of extra strategies. For example, after a Jigglypuff player uses the move "Rest", which immobilizes it for several seconds or until attacked, a teammate could attack Jigglypuff with a weak move, preventing an opponent from causing more damage. Super Smash Bros. for Wii U adds an 8-player mode, which allows triples and quadruples teams, although there have been comparatively few such tournaments. In Ultimate, many tournaments have held side-events using a game mode called 'Squad Strike', which is a game mode that enables players to fight against each other with a squad of either 3 or 5 fighters.

In addition, a player gets port priority when he or she wins in a best-of-one of, usually, rock-paper-scissors.[48] Smasher Mew2King found out that the player who is player 1 or is closest to player 1 has priority in attacks that hit each other at the same time.[49] Also, a neutral start may be enacted if a player suggests it.[48]

In some Brawl rulesets, Meta Knight is either banned from certain stages or is completely banned from tournaments due to the overpowered nature of his attacks.[50] While in certain doubles rulesets, certain team compositions are banned, such as double Cloud in Wii U[51] and double Meta Knight in Brawl, due to synergy and overpowered attack and strategies that are more effective with additional fighters.

Wombo Combo meme edit

"Wombo Combo" is an Internet meme from a December 2008 Melee doubles match that took place at the SCSA West Coast Circuit tournament. The match featured Jeff "SilentSpectre" Leung and Mitchell Tang on one team and Julian Zhu and Joey "Lucky" Aldama on the other. In the match, as Lucky lost all of his lives, SilentSpectre and Tang then performed several moves in tandem which removed Zhu's ability to respond. The commentators of the match – Brandon "HomeMadeWaffles" Collier, Phil DeBerry, and Joseph "Mang0" Marquez – exclaimed "Happy Feet, Wombo Combo. That ain't Falco". They then screamed wildly as SilentSpectre and Tang locked Zhu in a game-winning combo.[52] The meme is the subject of a mini documentary,[53] and is one of the memes seen in the Wii U eShop game Meme Run.[54] It has also been used in many "MLG Montage" parody videos.[52]

Sexual abuse allegations edit

In July 2020, several high-profile members of the Super Smash Bros. competitive community, including top players and commentators, were accused of various forms of sexual misconduct. These included allegations of sexual harassment, sexual assault, rape, and child grooming.[55] The wave of allegations led to the banning of several notable community figures from tournaments and many organizations dropping their sponsorships of accused players, one notable example being Gonzalo "ZeRo" Barrios, considered the best Super Smash Bros. for Wii U player of all time. Nintendo released a statement responding to the allegations, condemning "all acts of violence, harassment, and exploitation against anyone and that we stand with the victims".[56]

Tournament results edit

References edit

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External links edit

  • SmashBoards

super, smash, bros, esports, professional, super, smash, bros, competition, involves, professional, gamers, competing, super, smash, bros, series, crossover, fighting, games, published, nintendo, organized, tournament, competition, began, 2002, with, super, sm. Professional Super Smash Bros competition involves professional gamers competing in the Super Smash Bros series of crossover fighting games published by Nintendo Organized tournament competition began in 2002 with Super Smash Bros Melee released for the GameCube in 2001 however in the series native Japan there have been tournaments as early as 1999 with the original Super Smash Bros for the Nintendo 64 Later tournaments have featured the other games in the series with the two largest and most popular Smash Bros scenes revolving around Melee and Super Smash Bros Ultimate for the Nintendo Switch Smaller scenes exist for the original game and Project M a popular fan modification of Super Smash Bros Brawl for the Wii and to a lesser extent Brawl itself Major Smash Bros tournaments include the GENESIS Evolution Championship Series EVO Super Smash Con and The Big House annual series Major League Gaming MLG has also previously included Smash Bros games in its Pro Circuit Super Smash Bros Highest governing bodyNoneFirst played2002CharacteristicsTypeVideo game esportsEquipmentGameCube Wii Nintendo 64 Wii U Nintendo SwitchThe competitive Smash Bros community is well known in the wider fighting game community for its decentralized grassroots scene 1 2 No official governing body or tournament circuit exists for professional Smash Bros a byproduct of Nintendo s historical reluctance to directly promote the scene Contents 1 History of competitive Super Smash Bros Melee 1 1 Early years 2002 2007 1 2 Decline 2008 2013 1 3 Resurgence and the Five Gods 2013 2018 1 4 2018 present 2 Super Smash Bros Ultimate and other games 3 Relationship with Nintendo 4 Competitive format 5 Wombo Combo meme 6 Sexual abuse allegations 7 Tournament results 8 References 9 External linksHistory of competitive Super Smash Bros Melee editEarly years 2002 2007 edit nbsp Competitors at Low Tier City 3 a 2015 tournamentThe first publicized western Super Smash Bros Melee tournaments were held in early 2002 centering around the Tournament Go series hosted in California by Matt MattDeezie Dahlgren 3 Due to the lack of an agreed upon standardized ruleset tournaments in this period often featured wildly different rules with frequent disputes among competitors regarding the legality of items and the legal stagelist A standardized ruleset was eventually developed over several years which banned all items and narrowed the legal stagelist to a select few 4 On March 1 2003 the International Video Game Federation hosted the first corporate sponsored Super Smash Bros tournament the IVGF Northwest Regionals won by Jeremy Recipherus Fremlin nbsp Ken Hoang was widely considered the best Super Smash Bros Melee player in the world during the early years of the game s competitive scene The period of 2003 to 2007 is often referred to as the Golden Age of Melee the game was featured in the Major League Gaming MLG Pro Circuit during this period from 2004 to 2006 5 Ken Hoang was widely considered to be the best player in the world during this period earning him the nickname The King of Smash In addition to Ken Christopher Azen McMullen Daniel ChuDat Rodriguez Joel Isai Isai Alvarado Christopher PC Chris Szygiel Daniel KoreanDJ Jung and Jason Mew2King Zimmerman were considered to be some of the best players at the time Melee was also included in Evolution Championship Series EVO 2007 an annual major fighting game tournament held in Las Vegas MLG dropped Melee from its circuit in 2007 however the organization still sponsored a number of tournaments as part of the underground 2007 Smash Series for a year 6 Decline 2008 2013 edit The Melee competitive scene suffered in the late 2000s with the game being dropped from both the MLG circuit and EVO amid the release of the next game in the Smash Bros series Super Smash Bros Brawl in 2008 Brawl replaced Melee in many competitive circuits however the former game quickly garnered a poor reputation among much of the competitive Smash Bros community due to its slower and more defensive gameplay as well as its anti competitive mechanics such as random tripping In 2010 MLG picked up Brawl for its Pro Circuit for a year during this time Nintendo prohibited MLG from live streaming Brawl matches 7 The period from 2012 to 2013 is often referred to as The Dark Age of competitive Smash Bros due to the temporary decline of Melee and the subsequent decline in popularity of Brawl Nevertheless the period did see some major tournaments such as the inaugural GENESIS in 2009 and the launch of the Apex and The Big House tournament series Resurgence and the Five Gods 2013 2018 edit nbsp One of the Five Gods Jason Mew2King Zimmerman competing at a tournament at SXSW 2016Competitive Melee experienced a resurgence in popularity and support after it was again hosted at EVO 2013 after the game won a charity drive to decide the final game to be featured in its tournament lineup 8 9 Due to its large turnout and viewership that year EVO continued including Melee in its lineup for the next five years The competitive scene was also further popularized by the 2013 release of The Smash Brothers documentary series directed by Travis Samox Beauchamp 10 SmashBoards estimated that in 2014 around 3 242 events featuring a Smash Bros game had occurred worldwide 11 This period saw a number of new and revived major tournament series enter the scene including GENESIS Super Smash Con Community Effort Orlando CEO DreamHack Major League Gaming MLG Shine and the Smash Summit invitational series Other major tournament series included Apex and The Big House Apex 2015 was officially sponsored by Nintendo of America marking the first official Nintendo sponsorship of a community run event 12 while EVO 2016 was the largest Melee tournament of all time with 2 376 entrants 13 In June 2014 Nintendo held an invitational Super Smash Bros for Wii U tournament at E3 2014 to promote the game in which various competitive Smash Bros players competed in a non standard ruleset 14 Smash Sisters an initiative aimed at normalizing the participation of women at tournaments held its first all women bracket at GENESIS 3 in 2016 15 16 The period from 2013 to 2018 is sometimes referred to as The Platinum Age or The Era of the Five Gods a reference to the five most dominant players of the era Jason Mew2King Zimmerman Joseph Mango Marquez Kevin PPMD Nanney formerly known as Dr PeePee Adam Armada Lindgren and Juan Hungrybox Debiedma William Leffen Hjelte became the first player to defeat all five of the Five Gods during this period leading some to nickname him as The God Slayer and causing the top 6 players to become collectively known as the Big 6 17 In 2017 Justin Plup McGrath became the second player in the game s history to defeat all of the Five Gods in tournament competition also becoming the first player outside of the Big 6 to defeat Armada in a tournament set in seven years 18 2018 present edit nbsp A 2021 list by PGstats ranked Joseph Mango Marquez as the greatest Melee player of all time In the late 2010s the Five Gods moniker started to become less relevant as many of the Gods stepped back from full time competition PPMD went on indefinite hiatus from competition in 2016 citing health issues Armada retired from singles competition in 2018 and Mew2King semi retired from serious competition around the same time to focus on content creation and coaching 19 20 Leffen also faced several visa related difficulties in competing in the United States during this time 21 Referred to by some as The Chaos Age the current era has seen the relative decline of the Five Gods in tournament placings in favor of newer players such as Zain Naghmi Jeffrey Axe Williamson and Cody Schwab Plup s first place victory at GENESIS 5 in 2018 marked the first supermajor tournament won by a player outside of the Big 6 in several years 22 The competitive scene was significantly affected in 2020 by the COVID 19 pandemic shutting down virtually all in person tournaments However a major milestone occurred in the summer of 2020 with the development of rollback netcode for Project Slippi an emulated fan made modification of Melee which allowed for low latency online matchmaking for the first time in the game s history 23 While significantly contributing to the game s accessibility during the pandemic Project Slippi also brought new legal troubles to the competitive scene culminating in the cancellation of The Big House 10 in 2020 after the event received a cease and desist notice from Nintendo concerning the event s planned usage of Project Slippi 24 The cancellation was met with a highly negative reaction from the competitive community and led to the trending of the FreeMelee hashtag on Twitter 25 In November 2021 Panda formerly Panda Global and Nintendo jointly announced an officially licensed Melee and Super Smash Bros Ultimate North American championship circuit for 2022 the first ever officially licensed Melee circuit 26 The Big House 10 would become a part of the Panda Cup and was held that year becoming notable for Masaya aMSa Chikamoto s first place victory over Mango and Hungrybox marking his first supermajor tournament victory alongside the first major victory for Yoshi in the game s history 27 28 The community s relationship with Panda and the Panda Cup would become strained with the news that Nintendo had allegedly forced the Smash World Tour to be cancelled just weeks before it was supposed to commence in early December with Panda CEO Alan Dr Alan Bunney accused of sabotaging the event 29 Follow up statements from Nintendo and Panda received heavy backlash from the community for lack of transparency leading numerous Melee players like aMSa and Hungrybox to drop out of the Panda Cup Finale in an act of protest Players who were sponsored by Panda like Cody Schwab and Plup also announced their departure from the organization 30 In light of these events Panda released a second statement announcing that they had removed Dr Alan as CEO and postponed the Panda Cup Finale due to security reasons 31 Super Smash Bros Ultimate and other games edit nbsp Leonardo MKLeo Perez is widely considered the best Super Smash Bros Ultimate player in the world Competitive scenes have existed for all titles in the Smash Bros series with the two largest and most popular modern titles being Super Smash Bros Ultimate and Melee While both Ultimate and Melee share the same basic gameplay format and style and are often included in major tournaments together the significant differences in gameplay speed advanced tech and character matchups have led to the development of intertwined but distinct competitive scenes for the two games Leonardo MKLeo Perez is widely considered the world s best Ultimate player alongside other top players such as Gavin Tweek Dempsey Sota Zackray Okada and William Glutonny Belaid among others 32 33 Smaller competitive scenes exist for the original game for Nintendo 64 and Project M Project a fan made mod of Super Smash Bros Brawl designed to make the game resemble the faster gameplay style of Melee Smash Bros games with previously active competitive scenes include Brawl 2008 2014 and Super Smash Bros for Wii U 2014 2018 however in Norway there are still Brawl events of comparable size to Melee and Ultimate events Most Brawl and Wii U players have since migrated to Ultimate with significant overlap between top professional players of the former games and current top professional Ultimate players Relationship with Nintendo editThe competitive Smash Bros scene has been noted for its uneasy relationship with Nintendo the series owner and publisher IGN journalist Matt Kim has noted how Unlike companies like Riot or Blizzard who work directly to manage the competitive scene built up around their games Nintendo has studiously distanced itself and even actively worked against a community that loves its fighting games 34 Nintendo has threatened legal action against several major Smash Bros tournaments in the past including EVO 2013 and The Big House 10 often over livestreaming rights or due to the usage of mods in the tournament such as Project M or Project Slippi These incidents have received a largely negative reaction from competitive players and have sometimes resulted in the tournaments not being livestreamed or even being outright cancelled by tournament organizers 35 36 While Nintendo has occasionally sponsored community organized tournaments and has held its own promotional tournaments utilizing non standardized rulesets it has never officially licensed a Smash Bros tournament or contributed financially to a prize pot Nintendo s lack of support has contributed to the competitive Smash Bros community s reputation as grassroots and community driven 1 However in November 2021 Nintendo and Panda jointly announced the first officially licensed Smash Bros tournament circuit for North America in 2022 37 A separate grassroots tournament global circuit the Smash World Tour ran throughout 2022 with the finals expected to take place in December 2022 However legal action from Nintendo and potential sabotage from Panda Global resulted in the finals being cancelled just 3 weeks before their scheduled date The move was estimated to have cost tournament organizers hundreds of thousands of dollars worth of loss 38 Competitive Smash Bros culture has also been criticized by series creator and director Masahiro Sakurai who has argued that competitive play strays from his original vision for the series of bridging the gap between casual and skilled players 39 Sakurai s aversion to catering to competitive players greatly influenced the development and gameplay of Brawl the successor to Melee which was widely criticized by many competitive players for its deliberately slower and more casual gameplay 40 41 The competitive discontent with Brawl later spurred the development of Project M Project an emulated fan mod to make the game s gameplay more resemble that of Melee s 42 Project M Project has also found itself at the center of legal action by Nintendo due to its dubious copyright legality with many tournaments having received cease and desist notices from Nintendo upon including the mod in their game lineups citation needed Former Nintendo of America President Reggie Fils Aime defended Nintendo s history of distancing itself from the competitive community saying that We want to do this much more at a grassroots level than others visions around leagues and big up front payments and things of that nature 43 Competitive format editGames played using competitive rules are generally played with lives known as stocks in game with the timer set and items turned off 44 It is played either Double elimination format or a double elimination bracket seeded from pools Melee and Project M start with four stocks and an eight minute time limit the original Super Smash Bros likewise starts with four stocks and eight minute time limit with the time limit being modded in due to the base game not providing a time limit option Brawl starts with three stocks and an eight minute time limit 3DS Wii U with two and a six minute time limit and Ultimate with three stocks and a seven minute time limit If the time runs out the winner is determined by whoever has more stocks left if both players have the same number of stocks then winner is determined by whoever has the lower damage percentage If both players have the same number of stocks and amount of damage then depending on the tournament the whole match must be played again or a shorter match with a single stock each is played In competitive play Sudden Death is usually ignored should the match end in a tie Pausing can disrupt the gameplay thus if a player pauses while in the middle of a match to gain an advantage then that player must forfeit a stock or the game In stricter tournaments the player must forfeit a stock regardless of advantage or lack thereof though the pause function is usually disabled in these tournaments To facilitate this each game in the series starting with Melee includes a ruleset option to toggle pausing on or off Most matches are played in best of three game sets Best of five sets are played anywhere from top 32 to grand finals 44 45 There are stages that are deemed legal by the tournament organizers these stages are starter stages Players strike the starter stages before a match to determine the first stage they will play on also players must choose their characters without the other person s knowledge for the first match In subsequent matches there are also counterpick stages allowed For instance in Melee singles the starter stages are Battlefield Final Destination Dream Land N64 Yoshi s Story and Fountain of Dreams Players use a 1 2 1 format to strike which stages they do not want to play on until one is left Once the first match is complete the losing player can choose any of the starter stages or he or she can also choose a counterpick stage in this case Pokemon Stadium After the first match is complete the losing player chooses a stage then the winning player chooses his or her character then the losing player chooses his or her character before heading to subsequent matches In best of 3 sets the winner can ban one stage so the losing player cannot choose that stage 46 Generally players cannot select a stage on which they have previously won this rule is known as Dave s Stupid Rule or the Stage Clause 47 While most Melee tournaments are running Dave s stupid rule most Ultimate tournaments are using a variant of the clause known as modified Dave s Stupid Rule or mDSR In mDSR tournaments players are only barred from selecting the last stage they ve won on in that set Most tournaments allow the players to forgo these rules if both players agree to it This is known as the gentlemen s clause Juan Hungrybox Debiedma is a notable user of the gentlemen s clause in competitive Melee as he will often offer to gentleman to Battlefield rather than to play on Fountain of Dreams one of the games less popular stages Competitive play may be either singles or doubles In singles two players face off against each other In doubles two teams of two players fight each other Sharing stocks with teammates is allowed Friendly fire is enabled so teammates can damage or save each other This is to ensure fairness as certain combinations of characters in teams can prove to be overpowered It also ensures that two on one situations aren t overwhelmingly tilted in the winning team s favor It also adds a couple of extra strategies For example after a Jigglypuff player uses the move Rest which immobilizes it for several seconds or until attacked a teammate could attack Jigglypuff with a weak move preventing an opponent from causing more damage Super Smash Bros for Wii U adds an 8 player mode which allows triples and quadruples teams although there have been comparatively few such tournaments In Ultimate many tournaments have held side events using a game mode called Squad Strike which is a game mode that enables players to fight against each other with a squad of either 3 or 5 fighters In addition a player gets port priority when he or she wins in a best of one of usually rock paper scissors 48 Smasher Mew2King found out that the player who is player 1 or is closest to player 1 has priority in attacks that hit each other at the same time 49 Also a neutral start may be enacted if a player suggests it 48 In some Brawl rulesets Meta Knight is either banned from certain stages or is completely banned from tournaments due to the overpowered nature of his attacks 50 While in certain doubles rulesets certain team compositions are banned such as double Cloud in Wii U 51 and double Meta Knight in Brawl due to synergy and overpowered attack and strategies that are more effective with additional fighters Wombo Combo meme edit Wombo Combo is an Internet meme from a December 2008 Melee doubles match that took place at the SCSA West Coast Circuit tournament The match featured Jeff SilentSpectre Leung and Mitchell Tang on one team and Julian Zhu and Joey Lucky Aldama on the other In the match as Lucky lost all of his lives SilentSpectre and Tang then performed several moves in tandem which removed Zhu s ability to respond The commentators of the match Brandon HomeMadeWaffles Collier Phil DeBerry and Joseph Mang0 Marquez exclaimed Happy Feet Wombo Combo That ain t Falco They then screamed wildly as SilentSpectre and Tang locked Zhu in a game winning combo 52 The meme is the subject of a mini documentary 53 and is one of the memes seen in the Wii U eShop game Meme Run 54 It has also been used in many MLG Montage parody videos 52 Sexual abuse allegations editIn July 2020 several high profile members of the Super Smash Bros competitive community including top players and commentators were accused of various forms of sexual misconduct These included allegations of sexual harassment sexual assault rape and child grooming 55 The wave of allegations led to the banning of several notable community figures from tournaments and many organizations dropping their sponsorships of accused players one notable example being Gonzalo ZeRo Barrios considered the best Super Smash Bros for Wii U player of all time Nintendo released a statement responding to the allegations condemning all acts of violence harassment and exploitation against anyone and that we stand with the victims 56 Tournament results editBrawl Melee Project M Super Smash Bros Ultimate major tournaments Wii U major tournaments References edit a b Cozens William August 23 2017 No Nintendo no problem how Smash Bros continues to thrive ESPN Retrieved December 22 2021 How the hell is Super Smash Bros Melee still this popular geek com Archived from the original on July 20 2016 Retrieved July 20 2016 Smith Wynton January 14 2015 The genesis of Smash Bros From basements to ballrooms ESPN Retrieved January 14 2015 A Brief Overview of Competitive Melee History Retrieved April 9 2015 2004 Events Major League Gaming September 10 2006 Archived from the original on February 20 2009 Retrieved December 14 2007 Magee Kyle May 2 2007 Smash Series Major League Gaming Retrieved April 9 2007 Magee Kyle April 15 2010 League Speak with Sundance Super Smash Bros Brawl Stream Major League Gaming Retrieved February 10 2015 EVO 2008 Championship series SSBM EVO 2008 March 5 2008 Retrieved March 18 2008 Fighting Game Fans Raise over 225 000 for Breast Cancer Research Smash Wins Shoryuken Magdaleno Alex May 4 2014 How a YouTube Documentary Gave New Life to a Nintendo Classic Mashable Retrieved January 29 2015 AlphaZealot December 27 2014 Smashboards Year End Update 2014 had over 500 000 in Tournament Prizes SmashBoards Retrieved August 22 2015 Steve Watts January 9 2015 Nintendo Sponsoring Smash Bros Tournament IGN Retrieved January 27 2015 Frank Allegra June 7 2016 Super Smash Bros players register in record numbers for Evo 2016 Polygon Retrieved December 14 2021 Andreyev Daniel November 28 2014 Super Smash Bros du jeu d enfant au phenomene e sport Le Monde fr in French via Le Monde D Anastasio Cecilia August 19 2016 The Super Smash Sisters Are Encouraging Badass Women To Compete At Smash Kotaku Retrieved September 21 2021 Womack Barrett February 21 2017 Smash Sisters Unite at Genesis 3 Red Bull Retrieved September 21 2021 Taylor Nicholas MajinTenshinhan January 29 2015 4 of the 5 Smash gods fell to his confidence and lack of fear Leffen talks Apex Smash 4 his mindset Guilty Gear Xrd and more EventHubs Retrieved April 7 2015 Lee Alexander October 10 2017 The Big House 7 This is the first tournament of the new era ESPN Retrieved December 14 2021 Goslin Austen September 18 2018 Super Smash Bros pro player Armada retires from solo competition Polygon Retrieved September 18 2018 Wolf Jacob January 31 2020 Melee God PPMD preparing for comeback amid health struggles ESPN Retrieved December 14 2021 Michael Cale July 3 2021 Leffen unable to attend Smash Summit 11 due to visa issues Dot Esports Retrieved December 14 2021 Weber Zach Marx February 23 2018 What Does Plup Winning Genesis Mean for the Future of Melee Red Bull Esports Retrieved December 14 2021 Michael Kale June 22 2020 New Super Smash Bros Melee mod update adds rollback netcode replays and more Dot Esports Retrieved December 14 2021 Good Owen S November 19 2020 Smash Bros tournament The Big House 10 canceled over netcode Polygon Retrieved December 14 2021 Gach Ethan August 30 2020 Nintendo Back On Its Bullshit Shuts Down Another Smash Bros Tournament Update Kotaku Retrieved December 14 2021 Plant Logan November 19 2021 New Super Smash Bros Tournaments Could Heal Rift Between Pros and Nintendo IGN Retrieved May 2 2022 Super Smash Bros Melee Player Pulls Off Massive Upset With Yoshi at The Big House 10 GAMING Retrieved October 13 2022 The Big House 10 start gg Retrieved October 13 2022 Kim Matt November 30 2022 Nintendo Shuts Down Smash World Tour Fighting Game Championship IGN Retrieved December 3 2022 Michael Cale December 3 2022 Pandexodus begins iBDW WaDi and more are leaving Panda after Smash World Tour cancelation Dot Esports Retrieved December 3 2022 Michael Cale December 5 2022 Panda postpones Panda Cup Finale ousts CEO as Smash backlash reaches fever pitch Dot Esports Retrieved December 5 2022 Wolf Jacob August 7 2019 MKLeo talks winning Evo being the best in Smash Bros Ultimate and tacos ESPN ESPN Enterprises Inc Retrieved February 27 2020 Suarez Luis Smash Ultimate Rankings 1 10 PGRU Spring 2019 PGStats Red Bull Retrieved November 20 2019 Kim Matt August 17 2021 Nintendo s Relationship With Competitive Smash Community Gets Trickier After Scandal IGN Retrieved December 22 2021 Cannon Tom July 9 2013 Update Smash is Back Changes to Evo 2013 Smash Schedule Shoryuken Retrieved July 16 2013 Groen Andrew July 9 2013 Nintendo yanks Super Smash Bros streaming from EVO just as quickly reverses decision The PA Report Retrieved July 16 2013 Plant Logan November 19 2021 New Super Smash Bros Tournaments Could Heal Rift Between Pros and Nintendo IGN Retrieved December 14 2021 Plunkett Luke November 29 2022 Nintendo Shuts Down Smash World Tour Organizers Losing Hundreds Of Thousands Of Dollars Updates Kotaku Retrieved November 30 2022 Kersting Erik March 4 2014 Competitive Depth and Exploitation in Super Smash Bros Melee Pop Matters Edge August 2014 a href Template Cite magazine html title Template Cite magazine cite magazine a Missing or empty title help Sakurai Masahiro May 2008 Nintendo Power Interview p 62 a href Template Cite interview html title Template Cite interview cite interview a Missing or empty title help Hernandez Patricia December 10 2013 How To Play Project M The Best Smash Bros Mod Around Kotaku Retrieved December 17 2014 Totilo Stephen June 16 2017 Nintendo Responds To Smash Bros Pro s Callout Wants To Keep Scene Grassroots Kotaku Retrieved December 21 2021 a b EVO 2013 Rules IGN Retrieved January 30 2015 Tournament Rules supersmashcon com Dawson Bryan How to get into Competitive Super Smash Bros Prima Games Retrieved January 30 2015 UM Smash Rules UM Smash Retrieved January 30 2015 a b Apex 2015 Official Rulebook PDF December 31 2014 Archived PDF from the original on March 4 2016 via Dropbox Zimmerman Jason December 18 2012 Mew2King s Melee Information and Discoveries CLASH Tournaments Archived from the original on March 27 2014 George Richard October 3 2011 Meta Knight Banned From Super Smash Bros Brawl IGN Dual Cloud strategy banned for Get on My Level 2018 ESPN com March 19 2018 Retrieved December 22 2021 a b Hernandez Patricia December 8 2014 Smash Bros Most Famous Moment Explained Kotaku Retrieved May 27 2015 D Anastasio Cecilia September 27 2016 Perhaps the most notorious Super Smash Bros combo in history the Wombo Combo has earned itself a kotaku com Meyer Lee December 21 2014 Mele Run NintendoLife Retrieved May 27 2015 Walker Ian July 9 2020 Over 50 Sexual Misconduct Allegations Have The Super Smash Bros Community In Turmoil Kotaku Retrieved September 28 2021 Nintendo condemns alleged abuse in Smash Bros community BBC News July 6 2020 Retrieved September 28 2021 External links editSmashBoards Retrieved from https en wikipedia org w index php title Super Smash Bros in esports amp oldid 1195587940 Wombo Combo meme, wikipedia, wiki, book, books, library,

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